But this moment is in 1/3. And it plays well.lolcubes wrote:
Because the song is not 1/3. Like this sliders are incorrectly snapped.
But this moment is in 1/3. And it plays well.lolcubes wrote:
Because the song is not 1/3. Like this sliders are incorrectly snapped.
KIAI: A few short KIAI sections are totally better than two big ones. Would just be too much KIAI time. I'd suggest to add some kind of a warning though, if you're so worried.lolcubes wrote:
[Frozen-LC]
- 01:26:763 (2) - This slider makes 0 sense because there is nothing in the music here at all. Just remove it please. Feels strange to play as well cause it only creates a really awkward rhythm.
That totally makes sense if you look closer.- 01:31:049 (2) - This is incorrect. The slider should end at 01:31:220. That's a blue tick once you change your bpm. The additional sound that is playing in the music is located on 01:31:306, so consider mapping that as well, instead of having a slider hovering between those 2 points.
Incorrect? It's pretty hard to say if there is 1/3 in the song or not. But the point is, the player would hear exactly what I put there, if it's 1/3 the player would hear 1/3 and have fun with it. Look at Reiji and Vass, they do here 1/3 there, dont they? Afterall, you dont actually need to click 1/3!- 01:33:792 (2) - This and every other repeater here are incorrect as well. They should repeat at 01:33:963, however slider ends would be really bad then. You should try thinking of something else here, but that tick should be mapped correctly. See if you want to map the rest of the melody at 01:34:049 as well, however not really required, just a suggestion.
Same.- 01:35:163 (6) - This repeater makes no sense at all. There is a distinct sound at 01:35:334 which should probably be mapped. Just make it a normal slider that sliders until that point because there is nothing in the music to be mapped until the next slider.
Ok, this is like more major issue so I'll fix.- 01:42:020 (2) - Same applies here as the repeaters in the previous section.
No.- 01:46:134 (6) - Same here as the previous slider 6, no repeat, fix the end so it lands on the correct tick please.
Fixed.- 02:17:677 (2) - This jump is too sudden. Should lower the spacing. It's just too extreme. This map is possible to do on doubletime and on this spot its a guaranteed miss most of the time. It's unlikely that people would doubletime this due to AR9, however there are some extreme players who can do that.
I'll wait till I get someone to DT this, otherwise I won't fix.
Then you should not pop it.lolcubes wrote:
Fair enough. You will have to find another person to rebubble this then though.
No hard feelings but I don't want to approve of something I strongly disagree with.
Good luck.
Before you tell me what I should or shouldn't do, keep in mind that I was asked to mod this. Certain issues, which most of them are fixed now, were warranting a pop regardless. You have to understand that.nold_1702 wrote:
Then you should not pop it.
So,you should get a treatment for you ears.Sakura wrote:
However I listened to this song and this song really has no 1/3s anywhere, so if it really has 1/3s this map is unrankable as it's using the wrong snap.
I had a listen and it's actually 1/8. lolcubes and Sakura are right.nold_1702 wrote:
So,you should get a treatment for you ears.
1. I don't have any responsibilities here, the mapper is the one to blame because he's supposed to make a rankable-level map and not put his own rules on things.nold_1702 wrote:
It is grateful to see an Alumni and a BAT undertake their responsibilities.
fixed, so that's all fixed.lolcubes wrote:
Recheck.
[Frozen-LC]
01:04:649 - Here you don't have a break, but you do have it just before the next chorus. To keep it consistent, add a break here. fixed
01:31:049 (2) - Still incorrectly snapped. :<fixed
02:10:477 - Would suggest adding a break here, since the pauses of afullhalf a measure had (or should have had) breaks before.fixed
02:32:420 - ^ fixed
Well to be honest, I am fine if you don't even have breaks on those spots, just make it consistent, which means either add them to those spots, or remove it from 01:48:534. I'd probably go with removing them myself. fixed
[Vass-RJ]
HPdrain +1? 4 seems low. fixed
02:54:363 (1) - I would say you are missing a finish here.fixed
Same thing about breaks, either use them, or don't use them. fixed
[Normal]
02:05:163 (3) - I believe you should have a whistle on the slider body as well.fixed
02:12:534 - I believe this should be a soft clap rather than a normal clap.fixed
02:34:477 - You have 75% volume here when you used 55% for the whole section kinda, use 55% here too? (same goes for the 65% volume that's right after it)fixed
[Easy]
00:04:992 (3) - Missing a clap.fixed
02:11:849 (1) - Should have a soft clap at the end rather than normal imo.fixed
02:19:734 (1) - You don't have this finish in your normal, consider removing it since it's offbeat.fixed
02:34:477 - This and the next timing section should be 55% volume if you ask me. Same deal like in normal pretty much.fixed
That's all. In hard and insane check how you want to sort your short breaks, I mean either add them everywhere or remove them from 01:48:534.
Ill do it after schoollolcubes wrote:
Eh, you removed the break at 01:48:534 now, and you added them everywhere else. Since you have breaks everywhere else now, add it here too.
[Easy]
02:34:820 - 55% volume please.
Fix and I rebubble.
lolcubes wrote:
This works.
Good luck!