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doriko - Yuuhi Zaka

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Topic Starter
Athena Tennos
ssssssssssssssss’s mod~

ssssssssssssssss wrote:

hard
00:46:006 (3) - 个人认为这个clap加得不太好,首先来说这里本来就是个慢段,不需要有太多的clap变化,另外你前面一直是二四CLAP,这突然来这么一下听起来不太适应 其实这个slider下的不太好。。。不过跟着vocal下米办法。。。fix~
01:11:868 - 和01:14:626 - 这里完全是在重复一样的旋律啊,仔细听vocal。。。你就明白了。。。 而且你的01:11:868 (1) - 这个滑条做的也很棒,何不直接在01:14:626 - 粘贴01:11:868 (1,2) - 然后ctrl+h呢?正好也是一个不错的对称梗,打起来也顺多了 /.\。。。。
(纯个人感觉)01:25:661 (1,5) - 这两个滑条做成3/4滑条比较好,当然后面要补个圈。01:25:661 (1,5) - 也是 咿呀哒>~<!

normal
01:23:247 (1,2,3) - 这样的90度折对新手来说有点难读,也许只是在第一遍时候的问题,但是如果你想善良点的话……考虑到某些沙包来刷榜。。
02:00:143 - 这地方玩起来也感觉不太顺手,把01:58:764 (1) - 粘贴过来会比较好?正好这种滑条的节奏很合这种乐曲不同段落的衔接部分 fix~

easy
诶诶01:58:764 (1) - 这种长滑条好无聊的说~拆掉嘛拆掉嘛~(被拖 咿呀哒。。。
我感觉这曲的旋律没有太多可以(在easy难度)下长滑条的地方,01:11:868 (1,1) - 不过这两个不错 xD

好图给星~
THX MOD! and Star~
Banana
看到doriko就圆润的滚进来了
random mod

General

感觉音效下的不够 找了个kiai段能用的clap音 看着办吧 http://puu.sh/OqDa(话说自定义了音效就是去掉了滑条音吗....)

Hard

01:56:523 (2) - 这种地方不跳吗,要是没打算跳的话,01:23:419 (2) - 这种跳还是把间距放小点比较好。
01:23:419 (1) - 感觉这样一堆正常间距中间夹个跳有点违和(而且我在接下一个滑条的时候点太快断combo了...)我的建议是 01:22:730 (7) stack造一个跳出来,然后这边提示跳的nc就可以去掉了。因为在01:23:592 - 附近的滑条上vocal的音调是从前面的最高点开始下来的,所以我感觉不会造成误读。
01:29:109 (2) - 因为之前有用过跳,而且这一段好多都是红线note连到底,会让人感觉这里是个跳造成误读。建议是把三角形slider们的间距拉大点,(1,2)之间用2.3左右的spacing会好一些。(01:27:902 (6) - 另外,如果是jump style的话,类似这里的地方也可以把间距放大点)
01:34:454 (2) - 这个改成1/4的repeat可能会好摆一点,overlap什么的最讨厌了
01:56:523 (2) - 这种地方不跳吗,要是没打算跳的话,01:23:419 (2) - 这种跳还是把间距放小点比较好。
02:01:006 (4) - 建议02:00:833一个1/2滑条代替,全跟着vocal这里不好抓节奏。

Normal

00:09:454 - hard里面是有摆note,这边其实已经可以开始转转盘了。
00:53:764 - 转盘这里开始?
01:34:799 - 这边节奏有点密,建议中间空一拍出来:
01:51:868 (2) - 我觉得这里用蓝线slider不是很合适,01:52:212 - 这里开始有三个红线上的音,建议跟着。

Easy

01:47:730 (1) - 没找到什么可以挑的,nazi下这种波浪形的滑条,感觉弯的不够。
(一个repeat也没有 好厉害)

good luck~
pimp
hi o/

no much to sugest, this map is awesome 8-)

mod as requested

general

offset -6?
There should only be one .osb file in a folder (this folder has 2).

easy

01:20:143 (1) this hitcircle after the spinner surprided me, it looked like a speed up... because of the slow ar i gess

normal

00:11:868 (2) - add a NC here, since this note follows a spinner.
00:21:006 - this spinner looks so sudden
00:32:040 - ^
00:53:764 - ^
01:32:557 (3,4,5,1) - i get 100 in this combo in the 1st play, sudden rithym change, and the notes are too close
01:51:868 (2) - i think you shoud use red tick not blue tick again here, just imo
02:00:143 (1) - ^


hard

00:00:488 (2) - ^ i got 100 in this note in the 1st play, maybe remove it, its just imo
00:06:006 (2) - ^
00:08:419 (1,2) - reduce the distance a bit maybe?
00:19:454 (1,2) - ^

thats all

good luck ★ :)
wmfchris
Taiko mod as requested

- Add flashy warning for those with SB.

[Taiko]
- remove SB...? Most of the miku head is covered by the taiko bar.
- sounds too loud comparing with the music. Try N70%
00:22:040 - since you used xx xx before, add a note here?
00:22:730 - ^
00:32:385 - ^
00:33:075 - ^
01:17:385 - better not to put finishes here because it's "1/4" and it's not really a strong accent here in the music
01:19:971 - d because the transition of vocal is done in the last tick?
01:42:040 - ^
02:09:799 - If you retain the SB here, that last miku picture shouldn't disappear end but at the end of the song.

In overall custom patterns are well made under a slower frame, though I feel like some kkk in the first half could be replaced by sth else fitting the vocal/drum better -w-

Also, great SB, but the SB load seems a bit too much. You may want to find some SB assistance to deal with it.
ts8zs

wmfchris wrote:

Taiko mod as requested

- Add flashy warning for those with SB.

[Taiko]
- remove SB...? Most of the miku head is covered by the taiko bar.
- sounds too loud comparing with the music. Try N70%fix
00:22:040 - since you used xx xx before, add a note here?xx xx only use when……算了不用英语了就是这个只是在长音结束的时候用这个
00:22:730 - ^
00:32:385 - ^
00:33:075 - ^
01:17:385 - better not to put finishes here because it's "1/4" and it's not really a strong accent here in the musicfix QAQ 话说kkkD这样应该没问题吧
01:19:971 - d because the transition of vocal is done in the last tick?I fllow the drum
01:42:040 - ^
02:09:799 - If you retain the SB here, that last miku picture shouldn't disappear end but at the end of the song.

In overall custom patterns are well made under a slower frame, though I feel like some kkk in the first half could be replaced by sth else fitting the vocal/drum better -w- Then kiai will same with other part -w-

Also, great SB, but the SB load seems a bit too much. You may want to find some SB assistance to deal with it.
话说高潮确实单调了些= =……加入了点变化→ http://puu.sh/OPo6
Topic Starter
Athena Tennos
Banana's mod~

Banana wrote:

看到doriko就圆润的滚进来了
random mod \o/!!~

General

感觉音效下的不够 找了个kiai段能用的clap音 看着办吧 http://puu.sh/OqDa(话说自定义了音效就是去掉了滑条音吗....) en..其实clap我真心拿不定主意。。orz

Hard

01:56:523 (2) - 这种地方不跳吗,要是没打算跳的话,01:23:419 (2) - 这种跳还是把间距放小点比较好。 fix~
01:23:419 (1) - 感觉这样一堆正常间距中间夹个跳有点违和(而且我在接下一个滑条的时候点太快断combo了...)我的建议是 01:22:730 (7) stack造一个跳出来,然后这边提示跳的nc就可以去掉了。因为在01:23:592 - 附近的滑条上vocal的音调是从前面的最高点开始下来的,所以我感觉不会造成误读。我没有理解这个。。。orz不过误读的确有。。。我试着改改。。。
01:29:109 (2) - 因为之前有用过跳,而且这一段好多都是红线note连到底,会让人感觉这里是个跳造成误读。建议是把三角形slider们的间距拉大点,(1,2)之间用2.3左右的spacing会好一些。(01:27:902 (6) - 另外,如果是jump style的话,类似这里的地方也可以把间距放大点) fix~
01:34:454 (2) - 这个改成1/4的repeat可能会好摆一点,overlap什么的最讨厌了
01:56:523 (2) - 这种地方不跳吗,要是没打算跳的话,01:23:419 (2) - 这种跳还是把间距放小点比较好。again?~
02:01:006 (4) - 建议02:00:833一个1/2滑条代替,全跟着vocal这里不好抓节奏。 \o/fix!~

Normal

00:09:454 - hard里面是有摆note,这边其实已经可以开始转转盘了。en~fix~
00:53:764 - 转盘这里开始? fix~
01:34:799 - 这边节奏有点密,建议中间空一拍出来: fix~
01:51:868 (2) - 我觉得这里用蓝线slider不是很合适,01:52:212 - 这里开始有三个红线上的音,建议跟着。 fix~

Easy

01:47:730 (1) - 没找到什么可以挑的,nazi下这种波浪形的滑条,感觉弯的不够。 囧。。。orz
(一个repeat也没有 好厉害)虾米?~

good luck~
thx mod!~

pimpG's mod~

pimpG wrote:

hi o/

no much to sugest, this map is awesome 8-) thx~xD

mod as requested

general

offset -6? hmm....im not sure about this~
There should only be one .osb file in a folder (this folder has 2). fix~now..not .osb file/.\~

easy

01:20:143 (1) this hitcircle after the spinner surprided me, it looked like a speed up... because of the slow ar i gess hmmm...i'll ask MAT about this ...

normal

00:11:868 (2) - add a NC here, since this note follows a spinner. fix~
00:21:006 - this spinner looks so sudden orz...idk...waitng MAT check it....
00:32:040 - ^ ^
00:53:764 - ^ ^
01:32:557 (3,4,5,1) - i get 100 in this combo in the 1st play, sudden rithym change, and the notes are too close just for more playable...orz
01:51:868 (2) - i think you shoud use red tick not blue tick again here, just imo hmm...i think not too much problem~xD
02:00:143 (1) - ^ ^


hard

00:00:488 (2) - ^ i got 100 in this note in the 1st play, maybe remove it, its just imo /.\
00:06:006 (2) - ^ ^
00:08:419 (1,2) - reduce the distance a bit maybe? just for fun~\o/~
00:19:454 (1,2) - ^ ^

thats all

good luck ★ :)
thx ur mod! and Star!!!~

wmfchris's mod~

wmfchris wrote:

Taiko mod as requested

- Add flashy warning for those with SB. change the SB~

[Taiko]
- remove SB...? Most of the miku head is covered by the taiko bar. fix~

Also, great SB, but the SB load seems a bit too much. You may want to find some SB assistance to deal with it. fix~
thx ur mod~

about ts8zs' update~

ts8zs wrote:

话说高潮确实单调了些= =……加入了点变化→ http://puu.sh/OPo6
update done~
[CSGA]Ar3sgice
hi~


Hard

  1. 00:01:868 (5) - 尾上clap?
  2. 00:02:902 (1,2,3) - 这一段 (1)和(3)头上whistle, (2)尾whistle, (3)尾clap (四个连续whistle不舒服啊)
  3. 00:06:178 (3,4) - (3)头, (4)头whistle, (4)尾clap
  4. 00:09:109 (2) - 头clap, (3) whistle
  5. 01:02:902 (4) - 这个滑条柔和点吧 http://osu.ppy.sh/ss/394215
  6. 01:23:419 (2) - 去掉new combo
  7. 01:47:212 (5) - 往左拉开点 http://osu.ppy.sh/ss/394220
  8. 01:57:212 (3) - spacing不对>.>... 叠个note吧
  9. 01:58:764 (1) - 这样比较好看呢 http://osu.ppy.sh/ss/394224
  10. 好图啊
Normal

  1. 00:51:178 (3) - 这个滑条尾往左拉开点舒服o.o
  2. 00:53:764 (1,1) - 我觉得这个转盘接的有点快o.o 对新手可能不是很容易
  3. 00:56:695 (3) - 这个也松点
  4. 01:35:143 (3) - 间距不对..?
  5. 01:58:419 (4) - 这个new combo吧, 下个去掉 不然有点怪。。
Easy

  1. fine www
skin和storyboard很美啊>_< 给个star

Good luck~
Topic Starter
Athena Tennos
[CSGA)Ar3sgice's mod~:45f5c][quote="[CSGA]Ar3sgice"
hi~


Hard

  1. 00:01:868 (5) - 尾上clap? fix~
  2. 00:02:902 (1,2,3) - 这一段 (1)和(3)头上whistle, (2)尾whistle, (3)尾clap (四个连续whistle不舒服啊) fix~
  3. 00:06:178 (3,4) - (3)头, (4)头whistle, (4)尾clap fix~
  4. 00:09:109 (2) - 头clap, (3) whistle fix~
  5. 01:02:902 (4) - 这个滑条柔和点吧 http://osu.ppy.sh/ss/394215 fix~
  6. 01:23:419 (2) - 去掉new combo fix~
  7. 01:47:212 (5) - 往左拉开点 http://osu.ppy.sh/ss/394220 fix~
  8. 01:57:212 (3) - spacing不对>.>... 叠个note吧 fix~
  9. 01:58:764 (1) - 这样比较好看呢 http://osu.ppy.sh/ss/394224 fix~
  10. 好图啊
Normal

  1. 00:51:178 (3) - 这个滑条尾往左拉开点舒服o.o fix~
  2. 00:53:764 (1,1) - 我觉得这个转盘接的有点快o.o 对新手可能不是很容易 fix~
  3. 00:56:695 (3) - 这个也松点 fix~
  4. 01:35:143 (3) - 间距不对..? fix~
  5. 01:58:419 (4) - 这个new combo吧, 下个去掉 不然有点怪。。
fix~

Easy

  1. fine www
skin和storyboard很美啊>_< 给个star

Good luck~
thx ur very helpful mod! and star!!!
Lizellota
Nyaa. Hii from our Q~

[Hard]

00:08:419 - um..add whistle
00:16:695 - add finish?~
01:06:350 - ^
01:17:385 - whistle~

[Normal]

00:41:523 (1) - ..looks weird ._.
01:39:454 - finish
01:41:868 (1) - delete this note?
01:58:764 (2) - NC instead of 01:58:419 (1)
02:00:143 - remove finish
02:01:523 - finish

[Easy]

Nice~

Awesome map!~ GL~
JudgeTheDude
Hi, from my modding queue.

I'm probably a newbie, but I didn't see anything wrong.

Good luck with rankings ^^
JudgeTheDude
Delete this please, I can't
Topic Starter
Athena Tennos
Lizellota's mod~

Lizellota wrote:

Nyaa. Hii from our Q~

[Hard]

00:08:419 - um..add whistle fix~
00:16:695 - add finish?~ fix~
01:06:350 - ^ no...too noise~
01:17:385 - whistle~ fix~

[Normal]

00:41:523 (1) - ..looks weird ._. xD~
01:39:454 - finish no...too noise~
01:41:868 (1) - delete this note? ...why..orz~
01:58:764 (2) - NC instead of 01:58:419 (1) fix~
02:00:143 - remove finish fix~
02:01:523 - finish too noise~

[Easy]

Nice~

Awesome map!~ GL~
thx ur mod~

JudgeTheDude wrote:

Hi, from my modding queue.

I'm probably a newbie, but I didn't see anything wrong.

Good luck with rankings ^^
^_^never mind~........orz。。。i click worry。。。deny it。。。orz

JudgeTheDude wrote:

Delete this please, I can't
i cant too。。。( T_T)\(^-^ )
pw384
万年一见的超棒SB

[General]
nazi:
01:42:040 - 加绿线,去掉kiai
01:42:212 - kiai
---------多一个喷泉更好玩------

[ez]
02:02:212 (1) finish音效
00:11:868 (2) (slider头)- 00:13:247 (3) - 00:13:937 (1,2,1,2) (slider尾)- 00:20:143 (2) (头)- 00:20:143 (2) (尾)- 00:22:902 (2) (头和尾)- 00:24:971 (1,2,1) (slider尾)- 00:31:178 (3) - 加clap (反正就是这一段音乐中第一条短白线和第三条短白线加上clap音效(据说更带感)?

[nm]
00:36:006 (4) - new combo
00:37:212 (6) - 不太喜欢这形状 (nazi)
01:33:075 ~ 01:35:488 - 对于normal来说有点难了._. (nazi)

[hd]
开头这一段的转盘有些多了._.00:21:006 (1) 00:53:937 (1) 这是两个可以作图的转盘
别的做得还不错._.起码比我要好

gl~
Mystica
質量越來越高了 加油
Topic Starter
Athena Tennos

Mystica wrote:

質量越來越高了 加油
\o/!!!!~>_<!!!~thx!~
Kiiwa
Hi~ XD

General
Tick rate is inconsistant on Hard.
01:42:212 - You can have another Kiai burst here if you want~
Cool SB o.o

Hard
00:02:902 (1,2,3) - Somthing like this would look better: http://puu.sh/QBVj ?
00:20:833 (3) - Make spacing bigger
00:30:488 (1) - Move 1 grid right
01:17:557 (1) - Add finish
01:19:454 (2,3) - Make these both Normal hitset! 01:19:454 - 50% 01:19:626 (3) - 40% is good~?
02:01:523 - Add finish
You could do alot more with hitsounds on this diff if you wanted

Normal
00:02:212 (4) - Add whistle
01:23:247 (1,2) - Bad idea to use 1/4 like this on a Normal

Easy
02:04:281 - Add finish to make consistant with other diffs ^^

good luck :)
ts8zs
新Taiko BG http://puu.sh/V8uK
求最少删taikoSB= =b
lucyfly

ts8zs wrote:

新Taiko BG http://puu.sh/V8uK
求最少删taikoSB= =b
taikoSB早就刪了啊= = 這張BG會被中間的note擋住的 還不如原來的
ts8zs

lucyfly wrote:

ts8zs wrote:

新Taiko BG http://puu.sh/V8uK
求最少删taikoSB= =b
taikoSB早就刪了啊= = 這張BG會被中間的note擋住的 還不如原來的
诶?分辨率一样的啊……?
Topic Starter
Athena Tennos
Lizellota's mod~

Lizellota wrote:

Nyaa. Hii from our Q~

[Hard]

00:08:419 - um..add whistle fix~
00:16:695 - add finish?~ too noise~orz
01:06:350 - ^ ^
01:17:385 - whistle~ 0.0~

[Normal]

00:41:523 (1) - ..looks weird ._. xD
01:39:454 - finish
01:41:868 (1) - delete this note? hmm...just for more playable~
01:58:764 (2) - NC instead of 01:58:419 (1) change it all~
02:00:143 - remove finish ^
02:01:523 - finish ^

[Easy]

Nice~ xD

Awesome map!~ GL~
thx ur mod!~

384059043's mod~

384059043 wrote:

万年一见的超棒SB

[General]
nazi:
01:42:040 - 加绿线,去掉kiai
01:42:212 - kiai
---------多一个喷泉更好玩------orz....

[ez]
02:02:212 (1) finish音效 fix~
00:11:868 (2) (slider头)- 00:13:247 (3) - 00:13:937 (1,2,1,2) (slider尾)- 00:20:143 (2) (头)- 00:20:143 (2) (尾)- 00:22:902 (2) (头和尾)- 00:24:971 (1,2,1) (slider尾)- 00:31:178 (3) - 加clap (反正就是这一段音乐中第一条短白线和第三条短白线加上clap音效(据说更带感)?太吵了。。orz

[nm]
00:36:006 (4) - new combo nope~
00:37:212 (6) - 不太喜欢这形状 (nazi) just for fun~
01:33:075 ~ 01:35:488 - 对于normal来说有点难了._. (nazi) just for fun~

[hd]
开头这一段的转盘有些多了._.00:21:006 (1) 00:53:937 (1) 这是两个可以作图的转盘 虾米?~
别的做得还不错._.起码比我要好 orz...看来还要加油了。。只有还不错的程度orz...

gl~
thx mod~

Kiiwa's mod~

Kiiwa wrote:

Hi~ XD

General
Tick rate is inconsistant on Hard. ???!~
01:42:212 - You can have another Kiai burst here if you want~ oh!!!!!~nice idea!!!
Cool SB o.o thx~xD

Hard
00:02:902 (1,2,3) - Somthing like this would look better: http://puu.sh/QBVj ? fix~
00:20:833 (3) - Make spacing bigger hmm...too hard..
00:30:488 (1) - Move 1 grid right fix~
01:17:557 (1) - Add finish nope..too noise~/.\
01:19:454 (2,3) - Make these both Normal hitset! 01:19:454 - 50% 01:19:626 (3) - 40% is good~? hmm..feel better..fix it~
02:01:523 - Add finish oright...fix..
You could do alot more with hitsounds on this diff if you wanted feel noise...;_;

Normal
00:02:212 (4) - Add whistle fix~
01:23:247 (1,2) - Bad idea to use 1/4 like this on a Normal ...but the rhythm feel not too good...can u give me any idea?~

Easy
02:04:281 - Add finish to make consistant with other diffs ^^ fix!~^ ^

good luck :)
thx!~ur mod!~

orz

ts8zs wrote:

新Taiko BG http://puu.sh/V8uK
求最少删taikoSB= =b
okey~i'll fix it..

lucyfly wrote:

ts8zs wrote:

新Taiko BG http://puu.sh/V8uK
求最少删taikoSB= =b
taikoSB早就刪了啊= = 這張BG會被中間的note擋住的 還不如原來的
...

ts8zs wrote:

lucyfly wrote:

taikoSB早就刪了啊= = 這張BG會被中間的note擋住的 還不如原來的
诶?分辨率一样的啊……?
...
...
Dusty
[Hard]
Tick rate 2? Easy and Normal both have tick rate 2
01:19:281 (1,2,3,4,5,1) - why is the spacing shorter here than in the rest of the map?

overall, this is a nice map, have a kudosu star!
Topic Starter
Athena Tennos
Dusty’s mod~

Dusty wrote:

[Hard]
Tick rate 2? Easy and Normal both have tick rate 2 okey~fix!~
01:19:281 (1,2,3,4,5,1) - why is the spacing shorter here than in the rest of the map? /.\....hmm....im not better idea to this.....;_;

overall, this is a nice map, have a kudosu star!
thx ur mod! and star!!~
Tsukasa
Hiya~ \o/

Easy:

00:00:833 (2) - It would sound better if you add a whistle sound to the end of the slider
00:02:902 (1) - Remove this whistle here
00:03:592 (2) - Add a whistle to both ends of the slider. AVOID adding the whistle to the slider. Meaning add the whistle to both ends manually without selecting the whole slider
00:05:661 (1,2) -Add a whistle to the end of the 2 sliders. But keep the whistle on (1)
00:20:883 (3) - Add a whistle to the beginning of the slider
00:31:868 (4) - Try adding a finish sound to the end of the slider
00:36:695 (3) - Add a whistle to the beginning
00:49:799 (1,3) - Remove the whistle at the beginning. Instead, add a whistle on the end
00:58:764 (4) - Add a whistle at the beginning
01:00:143 (5) - Remove the whistle at the end
01:01:523 (1) - Add a whistle at the beginning and at the end. Again... try to AVOID
01:22:212 (1) - Remove the whistle at the end

Normal:
With regards to the "claps being used... I'd recommend removing that since you didn't use it on Easy... Either follow the whistle pattern or you could go over easy again and follow the clap pattern you used

I have not much to say here actually, except for that

Hard:
It's the same concept here regarding the hitsounds

Now i know what you're thinking... You'd think that I'm just too lazy to post all the "problems" I have regarding the hitsounds and I am actually ;w; but I thought it would be a "wasted effort" if i elaborate everything but you do the opposite pattern
-Baby Strawberry-
小@好久不见想我了没有!
真相什么的可真要抓紧咯~
下面是mod,貌似欠了好久了。。。。原因是一直没上网。。。

皮肤建议:鼠标尾巴弄成黑色的不大好看,试试淡蓝色?
Hard
SPOILER
00:18:764 (6) - 我觉得吧这样会好些?
01:11:006 (4) - 歪掉了傻孩子
01:13:247 (2) - 这个也是傻孩子
01:29:799 (3) - 好多歪掉的。。。
01:36:695 (1) - 说实话不大好看。
01:42:212 (1) - 傻孩子。。。
02:01:868 (1) - 02:01:695这里开始
很值得表扬嘛~SKin很漂亮了~SB更出色~!

Normal
SPOILER
00:08:419 (1) - 在这以后我建议这样
00:27:730 (1,2,3) - 干嘛不都弄成转120°的?
01:39:799 (1) - 这里开始?01:39:621
02:01:868 (1) - 这里开始?02:01:695

Easy
SPOILER
没有!

看来星星是保不住了。。。。。。
pyransc
Nice skin ;) some suggestions

[easy]
01:07:730 (2) - whiste to firs circle ?
01:10:488 (4) - ^

[normal]
00:05:661 (1) - add whistle ?
00:07:730 (4) - ^
01:17:385 (4) - delete circle, start slider here

[hard]
all ok :)
Topic Starter
Athena Tennos
-Baby Strawberry-'s mod~

-Baby Strawberry- wrote:

小@好久不见想我了没有! 才没有!~
真相什么的可真要抓紧咯~ 西奈!~
下面是mod,貌似欠了好久了。。。。原因是一直没上网。。。 哔~

皮肤建议:鼠标尾巴弄成黑色的不大好看,试试淡蓝色? 恩呢~ fix~
Hard
SPOILER
00:18:764 (6) - 我觉得吧这样会好些? fix~
01:11:006 (4) - 歪掉了傻孩子 baka!~ fix~
01:13:247 (2) - 这个也是傻孩子 西奈!~ fix~
01:29:799 (3) - 好多歪掉的。。。 你想歪了~他才歪的!~跟我才没关系!~baka~ fix~
01:36:695 (1) - 说实话不大好看。fix~
01:42:212 (1) - 傻孩子。。。 !%@¥……&*&…… fix~
02:01:868 (1) - 02:01:695这里开始 fix~
很值得表扬嘛~SKin很漂亮了~SB更出色~!唔~

Normal
SPOILER
00:08:419 (1) - 在这以后我建议这样 fix~
00:27:730 (1,2,3) - 干嘛不都弄成转120°的?fix~
01:39:799 (1) - 这里开始?01:39:621 fix~
02:01:868 (1) - 这里开始?02:01:695 fix~

Easy
SPOILER
没有!lol~

看来星星是保不住了。。。。。。^ ^~
thx! mod and star!~


pyransc's mod~

pyransc wrote:

Nice skin ;) some suggestions

[easy]
01:07:730 (2) - whiste to firs circle ? nope~
01:10:488 (4) - ^ ^

[normal]
00:05:661 (1) - add whistle ? fix~
00:07:730 (4) - ^ ^
01:17:385 (4) - delete circle, start slider here 0.0~

[hard]
all ok :)
thx mod~
Scorpiour
Hi there~~mod from Wmf's modding/Taiko queue

[Storyboard]
  1. Background and video events里面多了一行冗余代码F,0,0,0,0 如果你是想要全程隐去背景图的话,请不要这么做。一个更为合理的解决方案是在SB的Background层内添加如下代码:
    Sprite,Background,TopLeft,"BG.jpg",0,0
  2. 建议将white.jpg换成white.png
  3. 另外b.jpg看起来似乎就是个全黑屏,建议下次再用的时候可以直接拿white用C代码调整成黑色之后直接用即可。
  4. 纯建议:从开头到00:33:247这段下雪效果因为背景是纯白色所以不够明显,有没有可能把背景通过Color代码来降低一些亮度,比如200,200,200之类的值来让下雪效果更明显呢?
  5. 00:43:937 - 这里的White.png的三段fade效果感觉上中间延的有些长了而且不够平滑,个人建议是用2段的Fade,如果希望中间白屏的时间较长一些又能平滑过渡的话可以通过Easing值来调整,参考代码:
    Sprite,Foreground,Centre,"white.jpg",320,240
    _F,1,43937,44281,0,1
    _F,2,44281,44971,1,0
    后面几个白屏也是类似的建议
  6. 01:17:385 - 这个白屏从这里就可以开始进入为Kiai段做准备了
  7. 01:42:212 - g.png的layer建议放到miku身体的后面,也就是放到上面去
  8. 依然是g.png,强烈建议把Scale效果的easing值设定为1来获得更强的张力感~而且也能更好的渲染Kiai开始的气氛。参考代码:
    Sprite,Foreground,Centre,"SB\g.png",320,240
    _M,0,80143,,320,269
    _F,0,80143,80316,0,1
    _S,1,80143,81006,0.1,2.804
    _F,0,80316,80833,1
    _F,0,80833,81006,1,0
  9. 01:42:212 - 这里的g.png的效果建议和上面相同
制作非常用心且精美的Storyboard~~Nice Job~~

[Easy]
  1. Easy难度用SliderTickRate 2感觉有些略拥挤,Tickpoint和Overlay叠在一起不是很好看……
  2. 00:08:419 (1) - (nazi)弧线感觉有点怪怪的,换成一个单向的弧线如何?
  3. 00:35:316 (2) - 头whistle?
  4. 00:36:695 (3) - ^
  5. 00:38:075 (4) - ^
  6. 00:40:833 (2) - ^
  7. 00:43:592 (2) - ^
  8. 00:46:350 (2) - ^
  9. 00:51:178 (2) - 尾whistle?
  10. 好吧不来回说了kiai前面建议做2|4whistle,如果是长slider的话可以尝试做成1|4的whistle,这样打击音效不会感觉太空空荡荡
[Normal]
  1. HP-1建议
  2. 00:15:316 (3) - 为了避免XAT可能的issue,把这个Ctrl+h翻转一下吧,头的位置不变
  3. 01:14:626 (1) - (nazi)改成弧线向下弯似乎更贴音乐一点~
  4. 01:33:419 (4,5,1) - 有一点confusing...你要是跟vocal的话前面(3)应该停在01:33:075 - 这里才对……所以如果不想改节奏的话建议(4,5)连成一个slider
  5. 01:42:212 (2) - 建议用单弧线的slider
  6. 01:58:764 (1) - 这种起点之后的方向很容易搞混……何况还是在normal里,可以考虑SB加个箭头指示,或者把起点和结束点的位置再分的开一些?
[Hard]
  1. 00:08:075 - 和00:08:247 - 考虑加两个note放到后面00:08:419 (1) - 那里(不一定要叠)来作为节奏上的过渡?
  2. 00:13:592 - ^
  3. 00:27:385 - ^
  4. 00:38:764 (1) - 一个完整的1/2slider比1/4折返好听
  5. 01:29:799 (3) - (nazi)形状没做好
差不多就这些了~~给个星支持下~
Topic Starter
Athena Tennos
Scorpiour's mod!~

Scorpiour wrote:

Hi there~~mod from Wmf's modding/Taiko queue

[Storyboard]
  1. Background and video events里面多了一行冗余代码F,0,0,0,0 如果你是想要全程隐去背景图的话,请不要这么做。一个更为合理的解决方案是在SB的Background层内添加如下代码:
    Sprite,Background,TopLeft,"BG.jpg",0,0
  2. 建议将white.jpg换成white.png
  3. 另外b.jpg看起来似乎就是个全黑屏,建议下次再用的时候可以直接拿white用C代码调整成黑色之后直接用即可。
  4. 纯建议:从开头到00:33:247这段下雪效果因为背景是纯白色所以不够明显,有没有可能把背景通过Color代码来降低一些亮度,比如200,200,200之类的值来让下雪效果更明显呢?
  5. 00:43:937 - 这里的White.png的三段fade效果感觉上中间延的有些长了而且不够平滑,个人建议是用2段的Fade,如果希望中间白屏的时间较长一些又能平滑过渡的话可以通过Easing值来调整,参考代码:
    Sprite,Foreground,Centre,"white.jpg",320,240
    _F,1,43937,44281,0,1
    _F,2,44281,44971,1,0
    后面几个白屏也是类似的建议
  6. 01:17:385 - 这个白屏从这里就可以开始进入为Kiai段做准备了
  7. 01:42:212 - g.png的layer建议放到miku身体的后面,也就是放到上面去
  8. 依然是g.png,强烈建议把Scale效果的easing值设定为1来获得更强的张力感~而且也能更好的渲染Kiai开始的气氛。参考代码:
    Sprite,Foreground,Centre,"SB\g.png",320,240
    _M,0,80143,,320,269
    _F,0,80143,80316,0,1
    _S,1,80143,81006,0.1,2.804
    _F,0,80316,80833,1
    _F,0,80833,81006,1,0
  9. 01:42:212 - 这里的g.png的效果建议和上面相同
制作非常用心且精美的Storyboard~~Nice Job~~

[Easy]
  1. Easy难度用SliderTickRate 2感觉有些略拥挤,Tickpoint和Overlay叠在一起不是很好看……
  2. 00:08:419 (1) - (nazi)弧线感觉有点怪怪的,换成一个单向的弧线如何? fix~
  3. 00:35:316 (2) - 头whistle? fix~
  4. 00:36:695 (3) - ^ ^
  5. 00:38:075 (4) - ^ ^
  6. 00:40:833 (2) - ^ ^
  7. 00:43:592 (2) - ^ ^
  8. 00:46:350 (2) - ^ ^
  9. 00:51:178 (2) - 尾whistle? ^
  10. 好吧不来回说了kiai前面建议做2|4whistle,如果是长slider的话可以尝试做成1|4的whistle,这样打击音效不会感觉太空空荡荡 all fix~
[Normal]
  1. HP-1建议 fix~
  2. 00:15:316 (3) - 为了避免XAT可能的issue,把这个Ctrl+h翻转一下吧,头的位置不变 遇到再orz...其实这样挺顺的。;_;
  3. 01:14:626 (1) - (nazi)改成弧线向下弯似乎更贴音乐一点~fix~
  4. 01:33:419 (4,5,1) - 有一点confusing...你要是跟vocal的话前面(3)应该停在01:33:075 - 这里才对……所以如果不想改节奏的话建议(4,5)连成一个slider fix~
  5. 01:42:212 (2) - 建议用单弧线的slider fix!~
  6. 01:58:764 (1) - 这种起点之后的方向很容易搞混……何况还是在normal里,可以考虑SB加个箭头指示,或者把起点和结束点的位置再分的开一些?分开了~SB嘛。。坐等/.\
[Hard]
  1. 00:08:075 - 和00:08:247 - 考虑加两个note放到后面00:08:419 (1) - 那里(不一定要叠)来作为节奏上的过渡?0.0?!~fix~
  2. 00:13:592 - ^
  3. 00:27:385 - ^
  4. 00:38:764 (1) - 一个完整的1/2slider比1/4折返好听 fix!~
  5. 01:29:799 (3) - (nazi)形状没做好 fix!~
差不多就这些了~~给个星支持下~
thx ur mod and star!!>_<!!!~as soon become MAT then bubble it!~done~!~
ts8zs

Scorpiour wrote:

Hi there~~mod from Wmf's modding/Taiko queue我就是来吐槽这里的
Scorpiour

ts8zs wrote:

Scorpiour wrote:

Hi there~~mod from Wmf's modding/Taiko queue我就是来吐槽这里的
这有啥好吐槽的……这个req最初就是从wmf的queue里pick的,而且我一直都是wmf queue的guest modder
jonathanlfj
你好~~~直接上中文了
不会太鼓所以skip了

黑色是建议
蓝色推荐改
红色unrankable

[General]
skin和storyboard非常棒!
所有在.osu文件里面的SliderMultiplier都悲剧了...改成整数

[Easy]
00:00:144 (1) - whistle从00:00:833 (2) 搬到这里
00:16:695 (1,2) - 对齐这两个
00:22:212 (1,2) - whistle从2搬到1
00:46:350 (2) - 尾部加whistle
01:33:247 (2,3,4) - 把这三个对齐 (2和4重叠)
01:53:247 (1,2,3) - 试着放到正中间?

[Normal]
00:02:902 (1) - 加whistle (为什么长的白线上不放whistle了?)
00:09:799 (1) - 加finish
00:17:385 (2,3) - 两个都上移一格
00:58:764 (2) - 前端加whistle
01:19:454 (1) - 换成repeat slider?
01:22:212 (5) - 尾部加whistle
01:33:419 (4,1,2,3) - 很多新人会在这里悲剧lol
01:37:730 (3) - 中间加whistle
01:53:247 (1) - 做成包裹01:51:868 (2) 好一些
01:58:419 (4) - 试着摆到01:58:764 (1) 正上方
01:58:764 (1) - 作图是一门艺术

[Hard]
00:00:661 (3) - 前端加whistle
00:09:971 (1) - 加finish
00:31:868 (3) - 跟00:30:488 (1) 保持垂直
00:53:937 (1) - 把这个后移一下然后加note
01:11:006 (4) - slider做更圆滑一些(01:15:143 (2) 这种感觉)?
01:20:143 (1) - 推荐从这里开始每第一和第三条白线加whistle,现在听着有些单调
01:25:661 (1,2,3,4,5) - 做成这样? 01:51:006 (2) - 加个note放在01:51:178 (3) 上面

非常好的mapset!祝早日rank^_^
Scorpiour

jonathanlfj wrote:

[General]

所有在.osu文件里面的SliderMultiplier都悲剧了...改成整数
不要直接在osu文件里面改SliderMultiplier,这些数值是整数或者小数完全没有关系,手动修改后反而会出现Slider Unsnapped之类的问题
bossandy

Scorpiour wrote:

jonathanlfj wrote:

[General]

所有在.osu文件里面的SliderMultiplier都悲剧了...改成整数
不要直接在osu文件里面改SliderMultiplier,这些数值是整数或者小数完全没有关系,手动修改后反而会出现Slider Unsnapped之类的问题
恩 沒有改沒關係 因為不會影響玩家

jonathanlfj

bossandy wrote:

Scorpiour wrote:

不要直接在osu文件里面改SliderMultiplier,这些数值是整数或者小数完全没有关系,手动修改后反而会出现Slider Unsnapped之类的问题
恩 沒有改沒關係 因為不會影響玩家

学到新知识了~~

Edit:话说sv为什么会变成那样? bug吗?
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
Missing spinner-approachcircle.
Delete spinner-metre1.png.
hit0.png must be 256x256.

[Easy]
AR-1 OD-1?

[Normal]
00:15:316 (3) - better to avoid overlap like this since it is a Normal and reverse arrow should be clear enough
00:32:040 (1) - replace the spinner by some notes? The spinner end is too close to next note.
00:41:523 (1) - using wiggle slider in Normal is not a good choice..just saying
00:53:764 (1) - same as 00:32:040 (1)

[Hard]
00:00:488 (2,3) - why not move 1/2 tick later like this? http://puu.sh/XM2Y Shorten (3) by 1/4 tick if you do so.
00:06:006 (2,3) - ^

[SB]
Use white.png instead of white.jpg?
02:04:281 - the fade in of white.jpg here is unnecessary since it is covered by spinner and cause a SB load overflow

That's all I can find. GL~
Scorpiour

jonathanlfj wrote:

Edit:话说sv为什么会变成那样? bug吗?
修改timing的缘故吧。

popner wrote:

[SB]
02:04:281 - the fade in of white.jpg here is unnecessary since it is covered by spinner and cause a SB load overflow
i don't very agree with this due to the CTB mod: although SB will be covered by spinner in standard mod, it's visible in CTB, so a suitable transition is necessary imo.
Topic Starter
Athena Tennos
/.\好多mod。。。才1天没上/.\·1!
马上改/.\。。。。。 :)
话说中间给错了一个KDs。。。。跪~现在看到呢个give kus就想点的毛病还在。。orz
SB fix~

jonathanlfj's mod~

jonathanlfj wrote:

你好~~~直接上中文了
不会太鼓所以skip了

黑色是建议
蓝色推荐改
红色unrankable

[General]
skin和storyboard非常棒!
所有在.osu文件里面的SliderMultiplier都悲剧了...改成整数

[Easy]
00:00:144 (1) - whistle从00:00:833 (2) 搬到这里 fix~
00:16:695 (1,2) - 对齐这两个 fix~
00:22:212 (1,2) - whistle从2搬到1 fix~
00:46:350 (2) - 尾部加whistle fix~
01:33:247 (2,3,4) - 把这三个对齐 (2和4重叠)fix~
01:53:247 (1,2,3) - 试着放到正中间? orz这个。。

[Normal]
00:02:902 (1) - 加whistle (为什么长的白线上不放whistle了?) fix~
00:09:799 (1) - 加finish fix~
00:17:385 (2,3) - 两个都上移一格 fix~
00:58:764 (2) - 前端加whistle fix~
01:19:454 (1) - 换成repeat slider? 0.0?~
01:22:212 (5) - 尾部加whistle fix~
01:33:419 (4,1,2,3) - 很多新人会在这里悲剧lol xD!~
01:37:730 (3) - 中间加whistle fix~
01:53:247 (1) - 做成包裹01:51:868 (2) 好一些 fix~
01:58:419 (4) - 试着摆到01:58:764 (1) 正上方 ORZ~
01:58:764 (1) - 作图是一门艺术 xD~

[Hard]
00:00:661 (3) - 前端加whistle Vfix~
00:09:971 (1) - 加finish fix~
00:31:868 (3) - 跟00:30:488 (1) 保持垂直 DS...
00:53:937 (1) - 把这个后移一下然后加note 好鬼畜~我考虑下。。orz
01:11:006 (4) - slider做更圆滑一些(01:15:143 (2) 这种感觉)? fix~
01:20:143 (1) - 推荐从这里开始每第一和第三条白线加whistle,现在听着有些单调 ...我试试~
01:25:661 (1,2,3,4,5) - 做成这样? nice idea!~求code。。orz 01:51:006 (2) - 加个note放在01:51:178 (3) 上面 change rhythm~

非常好的mapset!祝早日rank^_^
thx mod!!~very helpful to me!!!~


popner's mod~

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
Missing spinner-approachcircle. fix~
Delete spinner-metre1.png. fix~
hit0.png must be 256x256. fix~

[Easy]
AR-1 OD-1? fix~

[Normal]
00:15:316 (3) - better to avoid overlap like this since it is a Normal and reverse arrow should be clear enough
00:32:040 (1) - replace the spinner by some notes? The spinner end is too close to next note.
00:41:523 (1) - using wiggle slider in Normal is not a good choice..just saying
00:53:764 (1) - same as 00:32:040 (1)

[Hard]
00:00:488 (2,3) - why not move 1/2 tick later like this? http://puu.sh/XM2Y Shorten (3) by 1/4 tick if you do so. !!!im so noob..fix it!!!!~
00:06:006 (2,3) - ^ ^

[SB]
Use white.png instead of white.jpg?
02:04:281 - the fade in of white.jpg here is unnecessary since it is covered by spinner and cause a SB load overflow

That's all I can find. GL~
orz...fixing~
kanpakyin
Hi, my Taiko mod here:

[Ts8zs' Taiko]
  1. 00:00:488 (2) - I would remove this note if I were you because there are no instrument or vocal to support this note and it sounds better after removing it.
  2. 00:02:557 (8) - ^
  3. 00:05:316 (16) - ^
  4. 00:06:006 (18) - ^
  5. 00:06:695 (21) - How about placing a kat here due to the high pitch.
  6. 00:07:730 (24) - Please change it back to don here if you apply my previous suggestion.
  7. 00:08:075 (25) - Same as 00:00:488-
  8. 00:11:178 (35) - kat?
  9. 00:13:937 (44,45,46) - I am wondering why a triplet is needed here, it doesn't fit the music in my opinion. On the contrary, I would like to put a simple 1/2 here if I were you.
  10. 00:41:695 (34,35) - Same as 00:00:488-
  11. 00:45:661 (49,50,51,52,53) - I prefer kdkdk here because I can hear a prominent sounds from background music here.
  12. 00:57:557 (8) - Remove this note?
  13. 01:03:592 (31,32,33,34,35,36,37,38) - Are you sure that these diplet are really necessary? I think 1/1 rhythm is good enough here.
  14. 01:08:592 (48) - Remove this note?
  15. 01:17:040 (79) - I would change it back to don here because the pitch of 01:16:868 - and 01:17:212 (80) - are higher than 01:17:040 -
  16. 01:17:730 (82,83,84,85,86) - Remove these notes and place a slider/spinner from 01:17:730 - to 01:18:764 - ?
  17. 01:38:419 (87) - Remove this note?
  18. 01:38:764 (88,89,90,91,92) - kkddk here if you decide to follow the vocal. dkddk here if you decide to follow the drum sound.
  19. 02:02:212 (1) - kat here?
Overall is okay. Good luck!
ts8zs

kanpakyin wrote:

Hi, my Taiko mod here:

[Ts8zs' Taiko]
  1. 00:00:488 (2) - I would remove this note if I were you because there are no instrument or vocal to support this note and it sounds better after removing it.
  2. 00:02:557 (8) - ^
  3. 00:05:316 (16) - ^
  4. 00:06:006 (18) - ^
  5. 00:06:695 (21) - How about placing a kat here due to the high pitch.
  6. 00:07:730 (24) - Please change it back to don here if you apply my previous suggestion.
  7. 00:08:075 (25) - Same as 00:00:488-
  8. 00:11:178 (35) - kat?
  9. 00:13:937 (44,45,46) - I am wondering why a triplet is needed here, it doesn't fit the music in my opinion. On the contrary, I would like to put a simple 1/2 here if I were you.
  10. 00:41:695 (34,35) - Same as 00:00:488-
  11. 00:45:661 (49,50,51,52,53) - I prefer kdkdk here because I can hear a prominent sounds from background music here.
  12. 00:57:557 (8) - Remove this note?
  13. 01:03:592 (31,32,33,34,35,36,37,38) - Are you sure that these diplet are really necessary? I think 1/1 rhythm is good enough here.
  14. 01:08:592 (48) - Remove this note?
  15. 01:17:040 (79) - I would change it back to don here because the pitch of 01:16:868 - and 01:17:212 (80) - are higher than 01:17:040 -
  16. 01:17:730 (82,83,84,85,86) - Remove these notes and place a slider/spinner from 01:17:730 - to 01:18:764 - ?
  17. 01:38:419 (87) - Remove this note? No
  18. 01:38:764 (88,89,90,91,92) - kkddk here if you decide to follow the vocal. dkddk here if you decide to follow the drum sound.
  19. 02:02:212 (1) - kat here?
Overall is okay. Good luck!
Other fixed http://puu.sh/YyOk
x847606653
Hi,there,for m4m
后面其实也可以map的,空着有点不舒服233

Hard
00:05:316 - add a note,这样有种过渡的感觉
00:08:247 (6) - move 1 grid to down
00:16:350 - add a note
00:38:419 (1) - NC,后面的RENC
00:59:971 (4) - 换成1/2slider+note如何,跟前面的3个slider凑朵花
01:55:316 (4) - 换成1/2slider

Normal
00:00:833 (2,3,4) - 低难度中不必要的overlap最后不要下,后面也是00:13:937 (1,3) - 尤其像这种
00:45:661 (2) - 把中间的白红点换个位置,跟00:44:971 (1) - 形成个那啥

Easy
fine

做SB的都是神mapper orz
good lucky
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