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Duca - Ashita Tenki ni Naare (Short Ver.)

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BeatofIke
Map so pro! :o
Topic Starter
Mythol

BeatofIke wrote:

Map so pro! :o
if its pro give me a star :<
alacat
Hi :3 moe Mythol :P

Sorry for the delay.

[General]
fine.


[Easy]
●00:30:320 (1) - add whistle on the slider's reverse?
●00:34:935 - add note ? and add S:C1 clap. follow drum sound ? i think there should be clap sounds here .
●00:39:551 (1) - remove whistle?
●00:43:101 (1) - add finish on the slider's reverse? I hear cymbal o.o
●00:48:071 (1) - volume down for 40% 00:48:071 - ~ 00:53:752 -
●00:56:592 (1) - add finish at the head instead of whistle? hear stronger sound .
●00:58:012 - ^ same,above.
●01:02:273 (1) - add whistle on the slider's reverse?
●01:20:024 - volume down for 40%. finish is too large >.<

[kosiga's Normal]
●AR -1? Easyとの差があり、少し早いと思います。
●00:04:048 (2) - 終点にwhistle追加
●00:48:071 (1) - 折り返しにwhistle追加
●00:58:012 (4) - 始点のwhistleをFinishに変更?サビの前なのでfinishの方がいいと思います
●01:34:225 (2,3) - spacingは (0.90x)と一定ですが狭くかんじました。少しだけ間をあけてみてはどうでしょうか http://osu.ppy.sh/ss/367625


[S o r d a's Hard]
●00:25:350 (1) - 始点にwhistleかfinishを追加
●00:26:592 (6) - 終点ではなく、始点にwhistleがあった方がいいと思います
●00:28:012 (1) - 始点にwhistleを追加
●00:29:432 (4) - 00:26:592 (6) - と同じです
●00:37:421 (3) -
●00:37:953 (4) -
●00:38:841 (6) -
●00:39:373 (1) -
●00:40:261 (4) -
●00:40:793 (1) -
このあたりの始点にもwhistleを追加してみてはどうでしょうか?
whistleが嫌いでしたら無視してくださいε=(ノ・・)ノ
●00:52:154 (4,5,6) - 01:15:941 (4,5,6) - と同じような感じにすると綺麗だと思います
●01:04:048 (2,3) - すこし狭くかんじたのでこういった配置はどうでしょうか http://osu.ppy.sh/ss/367641
●01:09:196 (5) - 01:09:373 - に音があるのでこういった音とりはどうでしょうか http://puu.sh/HBbU
●01:26:237 (1) - http://osu.ppy.sh/ss/367647 このあたりまで移動してみてはどうでしょうか?
01:26:237 (1,2,1) - の間のspacingを見た目だけ同じにした方が綺麗だと思います

頑張ってください! 応援してます :oops:

[Insane]
●01:33:160 (6) - move to x:88 y:204? equal spacing better imo o.o

good diff!Sry that I can't find any suggestion.

Duca <3

good luck ~~
Topic Starter
Mythol

alacat wrote:

Hi :3 moe Mythol :P

Sorry for the delay.

[Easy]
●00:30:320 (1) - add whistle on the slider's reverse? clap better o.o
●00:34:935 - add note ? and add S:C1 clap. follow drum sound ? i think there should be clap sounds here . ok
●00:39:551 (1) - remove whistle? ok
●00:43:101 (1) - add finish on the slider's reverse? I hear cymbal o.o keep clap
●00:48:071 (1) - volume down for 40% 00:48:071 - ~ 00:53:752 - ok
●00:56:592 (1) - add finish at the head instead of whistle? hear stronger sound . theres almost nothing in music o.o so keep whistle
●00:58:012 - ^ same,above.
●01:02:273 (1) - add whistle on the slider's reverse? ok
●01:20:024 - volume down for 40%. finish is too large >.< change to 50%

[Insane]
●01:33:160 (6) - move to x:88 y:204? equal spacing better imo o.o fixed

good diff!Sry that I can't find any suggestion.

Duca <3

good luck ~~
thx mod <3
Roddie
IRC modding for Easy and Insane.

10:04 Roddie: : hi
10:04 Mythol: : hi
10:05 Roddie: : there is a couple of things I'd like to discuss about your map
10:05 Roddie: : do you have the time to go through irc modding?
10:05 Mythol: : i have time~
10:05 Roddie: : okay
10:06 Roddie: : its for this map
10:06 : *Roddie is editing (Duca - Ashita Tenki ni Naare)[http://osu.ppy.sh/s/53158]
10:06 Mythol: : yeah
10:06 Roddie: : 00:27:835-
10:06 Roddie: : this timing point here
10:07 Roddie: : why is it necessary on this easy diff but not your insane diff?'
10:07 Mythol: : eh
10:07 Mythol: : i feel the clap is too loud in easy
10:07 Mythol: : but theres a triple there on insane so its not as noticeable
10:08 Mythol: : i can remove though i dont mind
10:08 Roddie: : okay
10:08 Roddie: : 00:29:610 (3)-
10:09 Roddie: : I think you forgot to add a clap on the end of that slider
10:09 Mythol: : yeah
10:10 Roddie: : 00:30:320 (1)-
10:10 Roddie: : you forgot to add a clap on the repeat
10:10 Mythol: : yup
10:13 Roddie: : your easy is all set
10:14 Roddie: : jumping to insane now
10:14 Mythol: : k
10:20 Roddie: : 00:58:989 (x)-
10:20 Roddie: : consider adding a note here
10:21 Roddie: : this will be formed part of a note triple (:
10:21 Roddie: : this actually sounds and plays well imo
10:22 Roddie: : its something like this
10:22 Roddie: : http://puu.sh/HE6q
10:22 Mythol: : yeah... i hear it in the song
10:22 Mythol: : but idk..
10:22 Roddie: : experiment with this and see o:
10:26 Mythol: : i dont want to add it ;_;
10:26 Roddie: : okay
10:27 Roddie: : any reason why?
10:28 Mythol: : it feels really out of place
10:28 Mythol: : music's pretty quiet here o.o
10:28 Mythol: : and also it would be the only double triplet in the map
10:28 Mythol: : 01:09:373 (1,2) - and this wouldn't have it
10:29 Roddie: : okay

General
  1. as we discussed in-game, the source is from a video game and its classified as an eroge game, as well as a visual novel. So, both eroge and visual can be added to the tags.


kosiga's Normal
  1. 00:53:752 (1)-A finish on the beginning sounds better than a clap. You can replace that clap with a finish or have both!


S o r d a's Hard

Nicely done~

And that's about it. Have a star from me~

Good luck!
S o r d a
>>alacat
almost fixed thank you~
>>Roddie
alacat did mod add some whitsle :3


http://puu.sh/HGDK
Topic Starter
Mythol
added some tags so please update~
BeatofIke
Done!
STAR~
Topic Starter
Mythol
wow.. i was joking :p
but thx!! :D
YTYuyu
alright i'm gonna take a gamble on this since it's late D:...bad idea to mod late at night :(

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinions, advice, or if i'm curious about something.

[General]
remove the lead in for all diffs since the start of the song starts at around 1-2 seconds.

[Easy]
00:02:628 (1) - add a whistle at the end. it'll be consistent with your next pattern since it acts as another 2/1 slider in this part. having no whistle at the end sounds odd and that the hitsound pattern suddenly stopped and it keeps going again.
00:05:468 (1) - ^
00:08:308 (1,2) - ^. but not with the next, but with the 2 circles at the beginning.
00:13:989 - how about a circle with a finish to give off a nice effect to the song? it's like the introduction to the song. the beginning of the map is like the prologue of this song. or you can add a spinner and end it till 00:16:829 to follow the long pause in the vocals.
00:27:835 (3) - the clap fits with this part, but it's too loud and a bit unfitting for me. reduce the volume no 10 or 50% so that it'd match the sound of the drums.
00:29:255 (2) - ^
00:40:971 (3) - replace this for 2 circles. since the previous combo is sliders, players might expect that this is a combo with just circles.
00:46:296 - how about adding notes here to follow the guitar and then the vocals for this? i always feell that something is missing here, as if the rhythm wants to keep going.
00:48:071 (1) - add a whistle at the end. it'll follow the guitar riff in the song since you have a whistle at the beginning of (2) which matches the guitar, why don't you do the same thing here since the guitar riff sounds the same?
00:50:912 (1) - ^
01:40:616 - how about adding a spinner here and ending it at 01:42:302 since it follows the guitar in the song? i think it'll be great to add a spinner as a last chance to pass or to get bonus points in this spinner.

[kosiga's Normal]
00:04:048 (2) - add a whistle at the beginning. it'll keep the consistency pattern going from the slider, and the vocals tone is still the same from the 1st note.
00:13:989 - same as easy.
00:22:509 - how about adding a spinner here? it'll be consistent with the easy and insane diff, and it goes along with the guitar for this part.
00:38:131 (3) - hmm how about making this a curved slider? if you do, then this note would blanket the next slider in this combo, and i think that would flow smoother during gameplay.
00:41:681 (1) - add a clap at the beginning. it matches the drums in the song. it just sounds empty without that clap to cover it up.
00:56:947 (2) - try making a curved slider here. it'll blanket the 1st half of that wave slider which would be nicer and for flow to the next note.
01:02:983 (6) - you forgot to add a whistle at the beginning. add it there to keep the whistle pattern going because it suddenly stops and it keeps going.
01:04:758 (4) - this repeat slider sounds unfitting because it shows no flow in the vocals. to make it flow to the vocals a lot accurate, do this. if you ignore this, then you can do something similar to this.
01:07:953 (2) - the whistle isn't loud enough to match the cymbals, so replace it for a finish.
01:16:119 (4) - same as 01:04:758.
01:27:835 (1) - same as 01:07:953 but at the repeat arrow.
01:40:616 (1) - extend this spinner by 1/4 because that's where the guitar really ends.

[S o r d a-sama~]
00:13:989 - same as easy.
00:22:509 - ^
00:24:994 - if you follow the suggestion above, then add a circle here to test the player's timing and reaction for this part.
00:29:432 (4) - remove the whistle at the end. you're following the start of the guitar to match the whistles. there's no change in the guitar at the end of this part. just a long pause in the guitar.
00:35:113 (2) - remove the clap at the end. it ruins the consistency pattern in the claps.
01:10:083 (2,3) - how about replacing this for a 1/2 slider to follow the vocals in this part since there's a hold in vocals in this part.
01:16:474 (1) - add a finish at the beginning. it'll be consistent with the other diffs.
01:16:474 (1,2,3,1,2,3) - add the remaining claps at the missing white ticks because the drums play at every 1/1 line. it'll cover up the sound of the drums in the song.
01:23:219 - add a circle here. the guitar is still going from this part.
01:40:616 - same as easy. if you do this, replace the 1st spinner for notes to match the cymbal clash in the song.

[Insane]
00:13:989 - same as easy.
01:03:693 (1,2,3,4) - how about making curved sliders for flow to the next note and flow throughout this combo?
01:07:953 (1) - you forgot to add a finish at the beginning. it matches the cymbals in the song. add it there to match the cymbals in the song.
01:17:006 (3) - add a clap here. it'll keep that 1/1 clap pattern going. i don't like now it suddenly stops and keeps going again.
01:19:314 (1) - add a whistle at the beginning. you did it on easy, so why don't you do it here?
01:40:616 - same as easy.
omg i can't do it at this rate. i'm way too tired to mod :(. do "not" apply any of these suggestions, and don't give me kd since i'm not done with the full mod. i'll try to do it tomorrow...if i have the time...

I guess that's it. since Roddie gave you a star icon, that tells me it's almost ready for a MAT check. just get a few more mods and then ask a MAT. anyways star and GL :D
S o r d a
update~ thanks for mod Byakugan-sama!
http://puu.sh/Ized

@Mythol if you change spinner end you can change my diff spinner
also break time too :3
Topic Starter
Mythol
>Byak fixed the loud claps in easy (if you notice I'm consistent with my whistle pattern, you shouldn't try to break it :() and fixed the clap in red writing on insane
thx for mod+star~ :)

oh and removed the lead-in nice catch!
kosiga

alacat wrote:

[kosiga's Normal]
●AR -1? Easyとの差があり、少し早いと思います。 このまま様子を見ます:3
●00:04:048 (2) - 終点にwhistle追加 fixed
●00:48:071 (1) - 折り返しにwhistle追加 ^
●00:58:012 (4) - 始点のwhistleをFinishに変更?サビの前なのでfinishの方がいいと思います sorry, no change ><
●01:34:225 (2,3) - spacingは (0.90x)と一定ですが狭くかんじました。少しだけ間をあけてみてはどうでしょうか change it~ http://osu.ppy.sh/ss/367625

Roddie wrote:

kosiga's Normal
  1. 00:53:752 (1)-A finish on the beginning sounds better than a clap. You can replace that clap with a finish or have both! change to finish

Byakugan249 wrote:

[kosiga's Normal]
00:04:048 (2) - add a whistle at the beginning. it'll keep the consistency pattern going from the slider, and the vocals tone is still the same from the 1st note. I put a whistle for the sound effects. so put whistle to end of the slider :D
00:13:989 - same as easy. sorry, no change ><
00:22:509 - how about adding a spinner here? it'll be consistent with the easy and insane diff, and it goes along with the guitar for this part. ok~ added
00:38:131 (3) - hmm how about making this a curved slider? if you do, then this note would blanket the next slider in this combo, and i think that would flow smoother during gameplay. sorry, no change ==
00:41:681 (1) - add a clap at the beginning. it matches the drums in the song. it just sounds empty without that clap to cover it up. I did not put this intentionally. because anteroposterior volume is different. but I put clap different in volume here~
00:56:947 (2) - try making a curved slider here. it'll blanket the 1st half of that wave slider which would be nicer and for flow to the next note. sorry, no change ==
01:02:983 (6) - you forgot to add a whistle at the beginning. add it there to keep the whistle pattern going because it suddenly stops and it keeps going. This is intentional. Because I put a whistle for the sound effects, I think it is not necessary :D
01:04:758 (4) - this repeat slider sounds unfitting because it shows no flow in the vocals. to make it flow to the vocals a lot accurate, do this. if you ignore this, then you can do something similar to this. I think this is not a problem x.x
01:07:953 (2) - the whistle isn't loud enough to match the cymbals, so replace it for a finish. ok. fixed~
01:16:119 (4) - same as 01:04:758.
01:27:835 (1) - same as 01:07:953 but at the repeat arrow. no change.
01:40:616 (1) - extend this spinner by 1/4 because that's where the guitar really ends. I felt that now was correct ><!
thank you~ :)

and I'm sorry to be late Mythol :( PC is still broken ...orz

http://puu.sh/ISff
Frostmourne
overall checking from my queue :P

Easy
00:43:101 (1) - I think this start and end should be pure clap :? , and the repeat should be finish , it will sound better :D
01:19:314 (1) - this is going to end. add finish instead because it sounds more epic \:D/

kosiga's Normal
01:16:119 (4) - if you did the rhythm like this. It would be better a lot because it does exactly follow the vocal :D and doesn't sound odd :P
01:20:912 (2) - add clap both start and tail , I think it sounds better than only tail..
01:37:953 (3) - add clap at the end , it will be combined with next note and will sound better a lot too

S o r d a's Hard
01:27:480 (2) - move above to x:480 y:24 :D because I think it will show more obviously that it's 1 beat not 1/2 beat (the current one you use made me get missed =.=)

Insane
00:11:148 (4) - new combo here since the distance is changed and vocal also :3
00:31:740 (2) - clap should be here instead of 00:32:095 (5) - , sounds strange :(
00:32:095 (5) - add clap at the tail instead I think. at head is weird :(
00:52:509 (5,6,7) - these need jump !
01:05:113 (1) - where is finish o.o//??
01:07:953 (1) - ^
01:09:906 (2) - clap at the end ? I think it sounds better
01:18:781 (6,7,8) - these should be jump also ! , and add new combo at (6) might be very well
01:19:314 (1) - finish
01:20:024 (4) - clap+finish because the music sounds it..

that's all my nazi suggestion HAHAHA

Good luck for Ranking :D
kosiga

Frostmourne wrote:

kosiga's Normal
01:16:119 (4) - if you did the rhythm like this. It would be better a lot because it does exactly follow the vocal :D and doesn't sound odd :PIt is a very good idea. but sorry, no change =x= I think that even the present rhythm matches  :P
01:20:912 (2) - add clap both start and tail , I think it sounds better than only tail..  ok~ fixed
01:37:953 (3) - add clap at the end , it will be combined with next note and will sound better a lot too ^
thanks~ :33

http://puu.sh/Mifi
Topic Starter
Mythol
most fixed ^^
thx frost~ <3
S o r d a
wmfchris
(I wonder why "short" in the tags?)

- two of the diffs are short of lead-in time.

[Insane]
00:11:148 (4,5,6) - http://osu.ppy.sh/ss/392128 if you intend to make a pentagon just consider this
00:13:989 - end the break here exactly?
00:43:456 - use triplet here instead of the 1/2 later to stress the vocal accent? Stack the triplet on (4) looks better too.

[Hard]
00:13:989 - again start the break exactly here
00:26:060 (3,4,5,6) - the turning point at (3) looks odd. Consider placing them like this? http://osu.ppy.sh/ss/392139
00:38:486 (5) - Again some minor fix to let the slider looks better (and fit the spacing)
144,108,38486,2,0,B|172:72|160:20,1,80,8|0
00:45:054 (2) - ^
344,264,45054,2,0,B|423:235|460:160,1,160,0|0
01:09:906 (1) - finish might sounds a bit loud to me as you can find that in the music the first chamber (this one) is softer than the second one (01:10:793 - ) so make this softer?
01:24:107 (3,4,5,6) - again try something like this http://osu.ppy.sh/ss/392145 ?
01:26:770 (2) - not very expected in a hard. Just stack on ending of (1)?

some good idea, but details can be improved =P

[Easy]
00:13:989 - same as the rest of the diff
Topic Starter
Mythol
"short" was there for short ver but it looks kinda stupid so removed~

01:26:770 (2) - not very expected in a hard. Just stack on ending of (1)? fixed everything but this.. seemed unnecessary

thx for mod wmf~ ^^
frost-b-spec
thx reqs~

little things..

[Easy,Insane]
nice.

[kosiga]
01:40:616 (1) - 消した方が良いかも?他の難易度では作られていないようなので。

[sorda]
00.:38:315 ~ 00:34:225- 少しやり辛く感じます(00:33:693 (5,1)等)。1.2のDSに統一した方が良いかと思います。
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