Duca - Ashita Tenki ni Naare (Short Ver.)

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Total Posts
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Topic Starter
Mythol
This beatmap was submitted using in-game submission on May-17-13 at 10:24:17 AM

Artist: Duca
Title: Ashita Tenki ni Naare (Short Ver.)
Source: Nettai Teikiatsu Shoujo
Tags: sorda s_o_r_d_a kosiga visual novel
BPM: 169
Filesize: 3036kb
Play Time: 01:39
Difficulties Available:
  1. Easy (2.03 stars, 88 notes)
  2. Insane (5 stars, 348 notes)
  3. kosiga's Normal (3.32 stars, 126 notes)
  4. S o r d a's Hard (4.98 stars, 234 notes)


Download: Duca - Ashita Tenki ni Naare (Short Ver.)
Information: Scores/Beatmap Listing
---------------
OLD MAP! was saved by Leorda from death :D:D

Easy - Me
Normal - kosiga
Hard - S o r d a
Insane - Me
ty kosiga for mp3!!
_nara_
00:45:409 break? (easy)

01:14:162 (2) grid 4 right? (hard)

+1 Overall Diff.? (insane)
Topic Starter
Mythol
break added!
Melophobia
hi! :3

[General]
Hard diff has different kiai time <offset from what the other diffs have. you must fix it~
AIBat found many unsnapped slider end in Insane and Hard diffs, please check them once again!

[Easy]
in the easiest diff, maybe you can put claps by another logic (ex. 1st and 3rd white ticks) due to the lack of note and long slider
00:02:628 (1) - why not make it symmetrical?
00:12:391 (2,3) - sorry for nazi mod but it's not symmetrical correctly D:
00:29:432 (2) - 1.5 rhythm may be hard to read/hit for beginners and sounds odd to me. you can keep 1/1 rhythm here because there's a emphasis at 00:29:610 -
00:43:634 (1) - move this to 00:43:101 - and add a repeat to it to follow vocal better and fill up the blank?
00:55:172 (2) - remove clap from the end since it follows nothing. if possible you should follow the drum at 00:56:060 - and add clap there.
00:58:012 (3) - i'd suggest to get rid of whistle at the end of this slider since accent exists on a weird place (red tick) so your previous hitsounding pattern may not work well
and i think you should simplify that part to emphasize the beginning of Kiai time :3
01:04:758 - the percussion here is stronger than others, so add a note here?
(at least remove these unnecessary green lines please~)
01:07:953 (1) - add finish at the beginning instead of whistle, since i can hear finish sound in the music~
01:09:373 (2) - same reason as above, add finish to the repeat of this and remove whistle~
01:16:119 - same stuff as what i mentioned at 01:04:758 -
01:16:474 (1) - clap at the repeat doesnt suit at all imo, consider removing it
01:20:024 (2) - add finish at the beginning
01:37:421 (2) - ^ at the end


[kosiga's Normal]
00:08:308 (1) - 音付けが少し寂しい&音っぽいのがあるので折り返しにwhistleつけてもいいかなって思いました
00:45:054 (1) - downbeatがあるので次の白線から始める方が好きです
00:53:397 - ちょっと音量を下げてみるとか?00:53:752 - と比べるとやや大げさに感じました
00:55:172 (2) - 終点のclapあってないです、もし置くなら00:56:060 - 。
00:58:012 (4) - whistleのかわりに折り返しにfinish? 音聞く感じだとそっちの方が合うと思います
00:59:077 - このclapあんまりあってない気がします、drumの音も他と比べると小さいですし要らないのでは
01:01:918 (4,6) - このoverlapが凄い気になりました
01:17:894 (5) - このpartではスネアが1/1間隔で鳴ってるので始点clapの方が合うのでは?
01:27:835 (1) - 折り返しにfinish?
01:27:835 (1) - 拾うにしても小さすぎてわかりにくい音なのでspinner or sliderに変更した方が良い気もします

[S o r d a's Hard]
00:01:204 (1) - 終点をミュートするとか
00:25:346 (1) - 始点finish
00:36:351 (4) - 始点clap
01:09:902 (1) - finish
01:26:943 (1,2) - このnotes要らない気がする
01:38:482 (1) - ちゃんとstackできてない

[Insane]
00:25:350 (1) - add finish at the beginning (Easy diff has it)
00:30:675 (6,7,8) - i prefer placing them like this so that they make a perfect rhombus and ctrl+r for (7,8) to make a better flow?
http://puu.sh/EivR
00:42:036 (3) - clap at the end sounds nice to me
00:42:923 (2) - add clap at the end to follow the drum
00:43:456 (4) - remove clap because it doesnt follow the drum and sounds weird to me
00:56:060 (4) - remove clap from the end? i dont think it sounds very good~
00:58:545 (3) - add finish at the beginning
01:09:906 (2) - ^
01:16:119 (6) - add finish since you have it at 01:04:758 -
01:27:480 (3) - remove clap please ><, it sounds really bad and doesnt follow anything
01:33:515 (1,2,3) - i think they can be placed better
01:37:953 (4) - add finish at the beginning

nice~ good luck!
kosiga

Melophobia wrote:

[kosiga's Normal]
00:08:308 (1) - 音付けが少し寂しい&音っぽいのがあるので折り返しにwhistleつけてもいいかなって思いました fixed~
00:45:054 (1) - downbeatがあるので次の白線から始める方が好きです ^
00:53:397 - ちょっと音量を下げてみるとか?00:53:752 - と比べるとやや大げさに感じました ^
00:55:172 (2) - 終点のclapあってないです、もし置くなら00:56:060 - 。 ^
00:58:012 (4) - whistleのかわりに折り返しにfinish? 音聞く感じだとそっちの方が合うと思います ^
00:59:077 - このclapあんまりあってない気がします、drumの音も他と比べると小さいですし要らないのでは ^
01:01:918 (4,6) - このoverlapが凄い気になりました 保留 :3
01:17:894 (5) - このpartではスネアが1/1間隔で鳴ってるので始点clapの方が合うのでは? fixed~
01:27:835 (1) - 折り返しにfinish? finish音が少し大きいと思ったのでwhistle使います! :D
01:27:835 (1) - 拾うにしても小さすぎてわかりにくい音なのでspinner or sliderに変更した方が良い気もします 考え中 :33
ありがと~う :)

http://puu.sh/EiNO
S o r d a
Chewin
Hi mythol, from my queue

[General]
There is inconsistency in uninherited (red) timing points. You must set the same offset in all diff. Set in "S o r d a's Hard" 1208 offset and 169 BPM.
Oh well, since the offset in Sorda's Hard is wrong, you have to fix the kiai times point on it with: Start on 00:59:432, end on 01:27:835

[Easy]
00:31:740 (1) - Here you should to add clap on the end removing the whistle. It sounds much better, even for consitency with 00:30:320 (1)
01:04:758 useless green line, remove it
01:04:847 ^
01:07:953 (1) - Finish here sounds better than whistle. You can hear it in the song too
Fine map ~

[kosiga's Normal]
00:31:030 (3) - I think you should to follow this rhythm to fit the vocal:

Fine, just this I think you should to fix

[S o r d a's Hard]
00:11:144 (4) - Move the 3rd waypoint to x:204 y:128 to improve the shape.
00:11:677 (5) - 2rd to x:184 y:235 for the same reason.
00:26:588 (6) - 2nd to x:176 y:68. You should to make this slider with love DDDD:
00:56:588 (4) - Add NC
00:57:298 (1) - Remove NC
01:14:162 (2) - Move to x:208 y:48.
01:21:263 (6) - NC?
From AIBat:
01:01:381 (5) - Unsnapped slider (end)
01:03:689 (1) - Unsnapped slider (end)
01:04:044 (2) - Unsnapped slider (end)
01:05:641 (2) - Unsnapped slider (end)
01:05:996 (3) - Unsnapped slider (end)
01:07:594 (7) - Unsnapped slider (end)
01:08:482 (2) - Unsnapped slider (end)
01:15:405 (2) - Unsnapped slider (end)
01:16:115 (6) - Unsnapped slider (end)
01:17:712 (1) - Unsnapped slider (end)
01:18:422 (4) - Unsnapped slider (end)
This map is disordered. It needs more work :\

[Insane]
00:04:048 (5) - Nc for consistency with 00:06:888 (1)
00:35:113 (6) - NC
00:43:811 (7) - If you follow above, NC here
00:49:847 (6) - NC
01:29:077 (6) - ^
01:34:758 (5) - ^
From AIBat:
01:02:273 (1) - Unsnapped slider (end)
01:02:983 (4) - Unsnapped slider (end)
01:03:338 (5) - Unsnapped slider (end)
01:03:693 (1) - Unsnapped slider (end)
01:04:048 (2) - Unsnapped slider (end)
01:04:403 (3) - Unsnapped slider (end)
01:04:758 (4) - Unsnapped slider (end)
01:05:645 (4) - Unsnapped slider (end)
01:06:000 (5) - Unsnapped slider (end)
01:07:065 (5) - Unsnapped slider (end)
01:07:953 (1) - Unsnapped slider (end)
01:08:486 (3) - Unsnapped slider (end)
01:08:841 (4) - Unsnapped slider (end)
01:09:373 (1) - Unsnapped slider (end)
01:09:906 (2) - Unsnapped slider (end)
01:10:793 (1) - Unsnapped slider (end)
01:11:503 (4) - Unsnapped slider (end)
01:11:858 (5) - Unsnapped slider (end)
01:12:213 (1) - Unsnapped slider (end)
01:12:568 (2) - Unsnapped slider (end)
01:12:923 (3) - Unsnapped slider (end)
01:13:279 (4) - Unsnapped slider (end)
01:13:634 (1) - Unsnapped slider (end)
01:14:344 (4) - Unsnapped slider (end)
01:14:699 (5) - Unsnapped slider (end)
01:15:764 (5) - Unsnapped slider (end)
01:16:474 (1) - Unsnapped slider (end)
01:17:006 (3) - Unsnapped slider (end)
01:17:361 (4) - Unsnapped slider (end)
01:18:426 (5) - Unsnapped slider (end)
01:19:314 (1) - Unsnapped slider (end)
01:20:557 (1) - Unsnapped slider (end)
01:21:444 (2) - Unsnapped slider (end)
01:22:154 (1) - Unsnapped slider (end)
01:22:687 (3) - Unsnapped slider (end)
01:23:397 (6) - Unsnapped slider (end)
01:24:994 (1) - Unsnapped slider (end)
01:25:527 (3) - Unsnapped slider (end)
01:25:882 (4) - Unsnapped slider (end)
01:27:125 (2) - Unsnapped slider (end)
Good job here ;3

That's all, good luck with rank >w<
S o r d a
fix offset and KIAI time
thanks for mod
http://puu.sh/EypE
Topic Starter
Mythol
all fixed ty!!
Leorda
Hi there


[General]
* End the kiai time to 01:22:154?


[kosiga's Normal]
01:16:119 (4) - Perhaps, make a timing pattern like this for following vocal? http://puu.sh/EJeB
01:26:592 (3,4) - Add clap?
01:37:953 (3) - Add clap at head and tail slider?


[S o r d a's Hard]
* This diff has 237 unsnapped notes

00:26:588 (6) - Spacing error or it's intentional?
00:29:428 (4) - This slider doesn't seems like symetric. Make this slider more symetric?
00:34:576 (1) - ^
00:35:109 (2) - ^
00:36:351 (4) - Add clap at head slider?
00:39:369 (7) - This slider doesn't seems like symetric. Make this slider more symetric?
01:31:914 (1) - Add finish at head slider


Sorry for my poor mod orz :(
S o r d a
Yume_old_old
Mythol you should remove the Short Ver from you map title >.< Because of the new rule~

no kd~
Topic Starter
Mythol
ok :>
-kevincela-
Another duca map! :O

[General]

  1. There's an .osb file in your folder. Feel free to delete it and full submit,since you aren't using any SB at the moment.


[Easy]

  1. 00:25:350 (1) - A whistle at the end of the slider would fit with the singer's voice alteration (that goes in high pitch). If you do this,remember to put a whistle at the end of the slider 00:26:770 (2) - !
  2. 00:36:710 (1,2) - The suggestion above applies for these sliders,too!
  3. 00:53:397 - Add a note here with a clap? This would make a bit more consistent the clap pattern with 00:50:557 (3) - and it plays pretty good there!
  4. 00:59:432 (1) - Add a whistle at the end of the slider? It fits and again this makes the whistle pattern with 01:00:852 (2,3) - more consistent
  5. 01:10:793 (1) - ^
  6. 01:34:225 (1) - Move this note at x:140 y:172 to make a pretty blanket with 01:32:805 (3) - ?


[kosiga's Normal]

  1. 00:32:805 (1) - Move this new combo on 00:31:740 (4) - ?


[S o r d a's Hard]

  1. From AIBat:
    • Unsnapped inherited (green) timing point(s) at:
    1. 00:12:217 (snap to 00:12:213)
    2. 00:25:176 (snap to 00:25:172)
    3. 00:30:768 (snap to 00:30:764)
    4. 00:31:212 (snap to 00:31:208)
    5. 00:31:478 (snap to 00:31:474)
    6. 00:33:785 (snap to 00:33:781)
    7. 00:34:407 (snap to 00:34:403)
    8. 00:36:626 (snap to 00:36:622)
    9. 00:36:803 (snap to 00:36:799)
    10. 00:42:306 (snap to 00:42:302)
  2. 00:10:261 - Add a note here to follow the guitar in the background?
  3. 00:26:592 (6) - The whistle at the end of this slider sounds a bit strange,since there aren't any other whistles other than this and since the pattern is entirely done using claps. Delete it,since you aren't going to use this in the following pattern too?
  4. 00:28:012 (1) - The blanket with 00:27:657 (9) - is a bit wrong. Move this 1 grid down to fix that?
  5. 00:39:373 (7) - Since you have used this in the previous pattern,put a new combo here,too?
  6. 00:55:527 (1) - Pretty useless New combo... Delete it or move it to 00:54:994 (5) -
  7. 01:17:184 (3) - Add a clap at the beginning? It would follow the drums and it would fit with the 1/1 clap pattern you're using at 01:17:184 (3,1) -
  8. 01:36:355 (1,2,3,4,1,2) - Well,it would be better if you use a pattern like this in this part... If you want to use this new pattern I have done for you,just copy the following code replacing the older ones:
    424,308,96355,6,0,B|409:346|370:363,2,80,4|0|0
    355,239,96888,2,0,B|317:256|278:240,2,80,8|0|0
    352,140,97421,2,0,B|313:125|296:86,2,80,4|0|0
    436,92,97953,2,0,B|419:54|435:15,2,80,12|0|0
    464,204,98486,5,8
    464,204,98841,1,8


[Insane]

  1. 00:44:521 (3) - move this in x:304 y:304 to make it equidistant with 00:43:811 (1,2) - ?


And that's pretty much it. Good luck with your map :D
MMzz
  • Insane;

    00:11:148 (4) - I think this sounds a bit better as a repeat slider instead of having a stack for 00:11:503 (5,6) - . No real reason to justify this just my personal opinion.
    00:37:953 (1) - New combo? To keep the consistency you had going with the combos along with the vocal pattern.
    00:44:521 (3) - This slider should be moved down more so the jump spacing is even, or else it looks very awkward. Do this possibly? http://puu.sh/FnlK And if you do this, it would be a better idea to have 3 as a kickback slider, unless you are going to move 00:44:876 (4) - somewhere else.
    00:46:651 (9) - NC here and remove the new combo from 00:47:184 (1) - . Might aswell combo to the beat when there are no vocals for this section.
    00:54:107 (4) - Just another suggestion, but maybe stack this ontop of 00:54:284 (5) - ? I thought it played a little better, just try it out and make your decision.
    01:06:533 (1) - Remove this clap, sounds very odd. And there is no snare there anyways.
    01:07:953 (1) - Add a finish here, listen very closely and you will hear it, it's kinda soft. (On the head of the slider)
    01:09:906 (2) - ^ On the head again.
  • S o r d a's Hard;

    First things first.
    Opened up AIBat;

    Unsnapped inherited (green) timing point(s) at:
    00:12:217 (snap to 00:12:213)
    00:25:176 (snap to 00:25:172)
    00:30:768 (snap to 00:30:764)
    00:31:212 (snap to 00:31:208)
    00:31:478 (snap to 00:31:474)
    00:33:785 (snap to 00:33:781)
    00:34:407 (snap to 00:34:403)
    00:36:626 (snap to 00:36:622)
    00:36:803 (snap to 00:36:799)
    00:42:306 (snap to 00:42:302)

    Fix these please.

    00:10:261 - add a note here? You could stack under 00:09:728 (6) - 's tail. Skipping that beat feels very weird to play.

    Sorry that's all I can find for this diff sorry.

All is good with the other diffs. Good mapset :3.
Topic Starter
Mythol
Some fixed~
ty :3
S o r d a
resnapped green lines
http://puu.sh/Fwmv
LunarSakuya
hi

General
nice

Easy
00:58:012 (3) - Whistle at beginning, I feel like this part needs to be emphasized

kosiga's Normal
00:11:148 (4) - try and make this blanket (2)? http://puu.sh/FVup
00:12:746 (2) - Add clap
01:09:373 (1) - Clap at end
01:26:592 (3) - Clap

S o r d a's Hard
00:02:628 (1) - Finish/whistle at beginning
00:12:391 (1) - maybe copy and paste (5) for some symmetry lol http://puu.sh/FVzU
00:25:350 (1) - Ctrl + J feels better to play imo
00:28:900 (1) - Delete NC
00:36:267 (3,4) - Add claps to fit bg music
00:39:373 (1) - Delete clap at end
00:40:616 - add note here to keep hitsound flow going?
00:46:119 (4,5,6) - Whistles? since the music is crescendo-ing..kinda idk
00:58:989 (6,7) - Claps
01:09:906 (1) - Finish, hear the bg music
01:14:344 (3) - Ctrl + H so it can blanket (2) http://puu.sh/FVFZ
01:29:077 (4) - Finish at beginning

Insane
00:22:509 (1) - try a rhythm like this, with a finish on the spinner http://puu.sh/FVIK
00:58:279 - maybe add a note here to match bg music

nice map
S o r d a
Fenya
Hi hi (≧▽≦)/~

General:
kosiga's Normal finished in 01:42:213, meanwhile the other diff finished in 01:40:438
All diff should finish in the same time... imo

Easy:
Fine

kosiga's Normal:
00:48:071 (1) - Put like this: http://puu.sh/G8oZ Sounds better, imo
00:52:332 (4) - I think the finish in the end of slider is unnecessary... imo

S o r d a's Hard:
00:30:675 (4) - Move to x:436... to meet the symmetry with (1)
00:40:261 (4) - 1 grid up
01:10:261 (3) - Move to x:289 to meet the symmetry with (1)
01:10:438 (4) - Move to x:226
01:10:616 (5) - Move to x:289

Insane:
00:54:994 (8) - Move to x:128

That's all, sorry for my nazi mod
Sorry for my bad English, I hope you serve something.
Good map, good luck~
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