Max Combo is the only important thing gameplay wise, and spinners maybe (for SS scores). That's just how I see it as someone who typically lands on the top40 consistently.this guy knows what I'm talking about
Max Combo is the only important thing gameplay wise, and spinners maybe (for SS scores). That's just how I see it as someone who typically lands on the top40 consistently.Well, I respect your playing ability... but since being good at the game doesn't require being able to analyze the stats at all (or even numeracy), that part is irrelevant... but it does have still weight as a statement from experience. But such perceptions come with a large caveat in stats... they're tainted and can't be trusted much, because there all all sorts of biases that can make a pattern perceived to be true, even when it's false.
Max combo can tell me exactly what I need to know. If I'm not in the mood for a high combo song, then I move on, etc. The number itself technically doesn't affect my gameplay, but it is more useful than the other displayed infos.yup <3
It doesn't matter if you like it. It's still crap for statistical purposes... too much garbage in distorting it. Not worth using for any real purpose. If you think it really isn't crap, then show me how it can be used to derive anything of value with any reliability.
bwross wrote:Read my posts again. My point isn't that it can't be used, but that it's technically a crappy stat. People can use and even love crap,.. but it's still crap.I don't like your opinion. Combo is not crap.
It'd be the best stat especially if combined with the pp difficulty ratings instead of the old star sht ratings.If anything the new difficulty system would make Max Combo better, only in that the new difficulty system will be much better... because the only way Max Combo works well is when you have enough other stats to judge without Max Combo at all.