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Kawada Mami - u/n (Short Ver.)

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Topic Starter
Yasora
This beatmap was submitted using in-game submission on Tuesday, May 29, 2012 at 23:51:12

Artist: Kawada Mami
Title: u/n (Short Ver.)
Source: Shakugan no Shana III (Final)
Tags: Insert Song
BPM: 184
Filesize: 2929kb
Play Time: 01:39
Difficulties Available:
  1. Easy (2.3 stars, 114 notes)
  2. Hard (4.9 stars, 217 notes)
  3. Insane (4.9 stars, 387 notes)
  4. Normal (4.04 stars, 153 notes)
Download: Kawada Mami - u/n (Short Ver.)
Information: Scores/Beatmap Listing
---------------
All mapset was mapped by me

why shana so moe?

-.-
Hinsvar
Uh... hi.

Can I make an Easy diff for this? Looks fun to map :D
jossieP
\:D/
Topic Starter
Yasora
@ikari : thanks for checking the timing \:D/ and star too~~ <3

@Hinsvar: sorry, I want to make all diff ;w;
Hinsvar

Yasora-chan wrote:

@Hinsvar: sorry, I want to make all diff ;w;
Too bad; I have made one already :\ Guess those four hours of mapping was a waste of time.

Anyway, good luck :P

EDIT: So that my hours of work won't be useless (partially), I'll just place my diff here as an alternate Easy for Yasora's (if she's going to make one, and I don't expect this one to be used). Also, if you changed your mind, tell me.

Download: Kawada Mami - un (Short Ver.) (Yasora-chan) [Hinsvar's Easy].osu
Topic Starter
Yasora
@Hinsvar: for another time, you should waiting mapper respond before you make it. so, your work isn't waste (:
sorry for not use your diff, but I still appreciated for your hard work~

anyway, moved this to pending \:3/
Hinsvar

Yasora-chan wrote:

@Hinsvar: for another time, you should waiting mapper respond before you make it. so, your work isn't waste (:
sorry for not use your diff, but I still appreciated for your hard work~

anyway, moved this to pending \:3/
I did this twice, so yeah. Definitely learned something :P

Also, I might mod this later. Can I? 8-)

Also, it's Serment's B-side.
Topic Starter
Yasora
sure you can mod this as you wish anytime \o/ ty~
Hinsvar
Okay.

Song folder looks fine, so I guess I'll go to the diffs.

>Easy
  1. AR+1? I played better with AR3 (the original setting is AR2), actually.
  2. 00:05:539 (4) - Move the first point @ (304,240), second @ (348,264), and last @ (392,236)? It will look... better.
  3. 01:22:174 - Add a circle @ (372,148) and give Clap? My idea was to make 01:21:522 (2) repeat once, but then I realized that the DS will broke.
  4. 01:32:609 (2) - Add a circle @ (400,184) and give Clap?
>Normal
  1. 01:24:457 (2) - Well... my assumption about why is there so MANY slider arts is because you think they would work and flow with the music and the vocal. And yes, it worked. But if that's the case, I don't really think this one did its job. You should take a look at this.
  2. 01:32:283 (2) - ^
  3. 01:40:109 (2) - Make this a 1/4 beat-long slider that repeats three times? It sounds good and goes well with the music, IMO.
>Hard
  1. I don't know why did you place Whistles like what it is right now at the beginning (the 92 BPM part). Well... it just feels so random. Maybe go for one Whistle every 2 beats instead, beginning from the first white tick you use?
  2. 00:01:952 (2) - Remove Whistle at the beginning of the slider?
  3. 00:26:739 (2,3) - I... tend to miss a combo (slider break or w/e it is called) here. Don't really think this kind of pattern (stacked slider ends) will work here anyway.
  4. 00:35:707 (4,1) - Might as well remove (1) and make (4) repeat once more, since it's almost the same. It feels kinda odd anyway.
  5. 00:39:294 (1) - Remove Finish at the very end of the slider?
  6. 00:46:631 (2) - Same case with Normal's 01:24:457 (2)
  7. 00:56:250 (4) - Might as well remove the slider after this, and make this a 1/1 beat-long slider with (216,104) as the endpoint (the starting point stays the same as the current circle). Also, if you really do this, give NC to 00:56:739 (2).
  8. 01:16:631 (4,1) - Make (4) repeat once more, start (1) 1/2 beat after (4), don't make this repeat, and add a circle at 01:17:609. Reason? It just feels better, that's the reason. I don't really know the best pattern for this though (I tried to make one, but the DS went inconsistent).
  9. 01:17:935 (4) - Make this 1/1 beat-long on the timeline (still 1/4 beat-length on the editor/playfield), and add a circle (stacked below the slider) 1/2 beat after? It will look like this.
  10. 01:31:631 (1) - Same case with 00:46:631 (2).
>Insane
  1. HP-1 and OD-1 please. Even with this suggestion applied, the diff is still a crazy thing. I mean, HP8 and OD8? Orz. HP7 and OD7 should do, IMO. And this is pretty fine, overall.
'kay. No major problem, actually. There's just things that doesn't really fit in my eyes.

Good luck on the way 8-)

Oh, and stars.
Akemi_Homura
request from PM :3

[Genaral]

Fine~~! :P

[Insane]

HP -1

00:07:821(2) ~ 00:08:636(4) - apart this 3 sliders :3 like this
01:05:218(2) - delete clap add finish
01:05:381(3) - delete clap~
01:05:544(4) - delete finish add clap~
01:13:696(2) - finish is more fit :3
01:16:304(2) - finish~!
01:05:054(1) - place this note middle of 01:04:891(7), 01:05:218(2) (distant snap 1.3x)
01:31:631(4) - delete clap add finish 'v'
01:32:935(1) - delete clap add finish~~!
01:39:457(1) - finish

[Hard]

Unsnapped inherited timing point 01:17:042

00:49:239(4) - make this slider symmetrically~
00:54:457(6) - reduce 1 reverse and add note 00:54:946(more comfortable to play imo :3)
01:39:131(1) - move this slider like this
01:31:631(1) - delete clap add finish
01:32:935(3) - ^
01:34:239(1) - delete clap (only finish is okay)
01:39:457(1) - delete clap add finish

[Normal]

01:09:620(4) - I think this is more fit ;-;
01:31:631(1) - delete clap add finish~!
01:32:935(2) - ^

[Easy]

OD +1 , AR +1

01:31:631(1) - delete clap add finish
01:32:935(2) - ^
01:34:239(1) - delete clap (only finish is okay)

puush is down now D:
so very hard to add pictures orz...
anyway, nice song and map~! <3


regenz
General

No spinner ? all Mod SS 'll had same score please had at least 1 spinner.

01:38:152 to 01:39:457 is good choice for me

some of s2 volume is too low suggest change 60 > 70 percent , I notice it's a different volume on insane diff just listen i guess player also. ( sample 00:37:663 (6) - in insane diff )

Easy

01:38:152 (1,2) - move 2 more some grid left to made it center with 1 slider head and tail. it's fine even easy diff

Normal

00:36:848 (1,2,3) - can made this better shape ? current it's fell a bit weird.

Hard

AR 6 in hard with 184 bpm is very low + 1 ?
there are alot of 1/4 kick slider that return more than once in this diff i suggest to NC them to help player determine the note.
01:28:696 (1) - < like this

00:18:256 (3,4) - made them all circle ? 92 bpm isn't hard at all.
00:20:702 (4) - if you follow vocal i think vocal land on blue tick.
00:53:641 (4) - split this kick slider to circle and slider ? i got trap here.

Insane

01:17:935 (5,6,7,8,9,10,11,12) - curve stream is pretty than current zigzag imo.
01:35:707 (2,3,4,5,6,7) - i want this jump more far current seem not different form normal distance.
01:38:315 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,1) - use approach circle to adjust the stream close to perfect ? http://osu.ppy.sh/ss/304656

after http://osu.ppy.sh/ss/304660 TIPS : disable grid snap :P


*I'm not picky modder just point only important things. GOODLUCK!
[CSGA]Ar3sgice
from my queue

nice map ~~ I like it!

Easy

  1. 00:27:718 (1,2) - nc looks weird..
Normal

  1. 00:34:565 (2) - x:236 y:336 slider spacing with note is not good
  2. 01:09:620 (4) - no reverse, 01:10:272 - put a note
  3. 01:25:761 (4) - 3rd slider point -> (204,168) endpoint -> (300,224)
Hard

  1. 00:32:283 (3) - x:172 y:312
Insane

  1. 00:24:131 - add kiai flash here? it fits pretty well.. (kiai mode on -> 1/4 beat later, kiai mode off)
  2. 00:24:131 (1) - less curve o.o
  3. 00:31:631 (1) - out of grid
  4. 00:34:565 (2) - add reverse on this slider, and remove next notee ? plays better for me.
  5. 00:39:294 (5,1) - ctrl+r..?
  6. 00:53:641 (7) - x:174 y:328 ?
  7. 01:00:978 (3) - this is not symmetrical
  8. 01:14:511 (5) - not perfect square jump?
  9. 01:35:381 (1,2,3,4,5,6,7) - plz change the color of this part, in kiai mode the jumps flashing is so hard to see clearly ...
that's all

Good luck~
Mythol
Request from queue~

[Normal]
00:15:973 (4) - 1 grid down?

[Insane]
AR 9 fits much better~
Drain -1
00:18:256 (2,3) - Can you make 2 a 1/4 slider and shorten the 3 by one repeat? I feel it's difficult with 4 being below, people may miss the 2nd repeat.


Pro mapper~
those
From .:Let those mod those maps:.

[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
Consider adding "serment", "opening", "single", "insert", and "song" to the tags, since it comes from the OP Single titled "Serment", and this was also heard on episode 15 as an insert song.
Also, since a short version does not actually exist in any of the soundtracks, perhaps (Cut Ver.) would be more appropriate for the title name - that is, unless you'd like to show me where you found this short version, since I can't find it anywhere; that would be greatly appreciated too :3

In regards to the timing point you used at 23799 to double the bpm: I'm not sure if you're potentially "manipulating slider ticks" or anything, but the intro should probably be mapped to 184 bpm as well, comparing the frequency of the guitar strums. You should consult a MAT/BAT about this.

[Easy]
01:38:152 (1) - Inherited points aren't added to "fix" sliderticks; was this intentional?

[Normal]
00:37:826 (2) - this pic shows what you have right now: http://puu.sh/ssks
and this shows what I've done to it to blanket better. If you'll accept it, here's the code: http://puu.sh/ssmb
416,172,36848,6,0,B|440:216|412:252|412:252|416:340|320:360,1,240
320,264,37826,1,8
232,300,38152,2,0,B|222:264|230:229|250:203|250:203|188:132|236:60,1,240
01:12:881 - perhaps make the tick here S:C1?
01:35:544 (1,2) - blanket has obvious bend in the slider as seen here http://puu.sh/ssoi. If you'll fix it:
240,316,95544,6,8,B|312:348|376:320|376:320|380:280|404:248|436:232,1,240

[Hard]
00:10:430 (2,3) - If you compare these to 00:07:495 (2,3) - (and almost everywhere else), you'll see that these don't follow the vocals as closely. You may want to start 00:10:756 (3) - at 00:10:593 instead. Of course, spacing will need to be fixed, too, if you do this.
00:21:517 (5,6) - This as well - it might be better if you started 00:21:843 (6) - at 00:21:680.

[Insane]
00:38:641 (3,4) - Was expecting curved sliders here, since you don't use bent sliders like these anywhere else (I don't think).
01:17:935 (5) - Since you're no longer mapping to "sekai", NC here might be appropriate.
01:30:652 (1) - This feels a bit awkward; you're nearing the end of the song and this part should feel more climatic, yet this note is preceded and followed by a 1/2 break, which makes this feel a bit discontinuous.
01:39:294 (14) - This circle in the stream is dropped to a low of 0.91x spacing. It's not completely unnoticeable, and it won't have a negative effect on the map if it was spaced to 1.00x (you can just highlight 01:39:294 (14,15,1,2,3,4,5,6,7) - and drag it over to x:268 y:236). This actually goes for all of this stream; it's pretty round, and you've done a good job at that, but a more consistent spacing would require a player to have a steady streaming movement speed, and would be a bit better.
01:39:864 (4) - This circle is mapped to nothing - the two snare hits are very clear. In addition, removing it will further enhance the roll that you have mapped with 01:40:272 (7) -.

Good luck :3
MoodyRPG
Yup.

General
  1. You need a better mp3 because this mp3 sounds bad in the end
Easy
  • -- Perhaps you should to reduce one tick in Approach Rate
    - 01:38:152 (1) - Center this slider please,looks nice in my opinion
Normal
  • - 00:24:131 (1) - Remove this new combo please is useless and i think this no follow any pattern of the music
    - 01:03:261 (2) - Hmm i don't like this slider so yeah,try something like this
Hard
  • - 01:07:826 (3) - To follow the symetric here,i suggest to align this slider with (2) in my opinion
    - 01:40:272 (4) - Remove the arrow please because sounds bad to me
Insane
  • - 01:24:783 (5) - Try to better this slider,something like this
Good luck Yasora :3
TorNis
Hi, this is ~ TorNis's Live Stream Queue ~

Your map is being modding live right now: http://www.twitch.tv/tornis
I will be editing in real time when I found something for modding in this post.

[Easy]
Maybe slider tick rate 1? Or you put 2 there to increase max combo?

[Normal]
00:34:239 (1) - remove NC and then add it to the next object because it sound off when you have finish hitsound on the 1st note of the combo
00:39:131 (1) - ^
In next section there is also that problem, but if you prefer 1st note in the combo with finish hitsound, then probably you should ignore these lines.

[Hard]
00:54:457 (6) - NC and then at 00:55:109 (1) remove NC
01:08:968 (4) - this and other next 3 whistles are unfitting imo. Same in Insane.

[Insane]
Couldn't find anything in this diff. Good job. Also nice work with "finish" hitsounds.

Mod is complete.
YTYuyu
Alright let's see what I can find. Mod requested on my queue.

Bold: Unrankable/must fix
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
this isn't from an OST. this is an insert song from episode 15 of Shakugan no Shana III (Final), so remove "OST" on the tags and add "Insert Song" in the tags.

[Easy]
00:09:452 (2) - add a whistle at the end to keep the consistency.
00:15:973 (3) - same as above but at the beginning.
00:27:718 (2) - add a repeat on this slider because the vocals are still going.
01:00:000 (1) - replace this for a circle and a 1/1 slider. the circle is connected to (4) and that follows the long pause, and the 1/1 slider should be a NC because of new lyrics.
01:07:826 (1,2,3) - maybe like this? IMO it flows a lot nicer. if you ignore this, then you can do something similar to this.
01:26:739 (2) - i think the path would be hard from the slider, so move it below the slider to make it easier for beginners.

[Normal]
00:25:761 (2) - Curve this slider properly. it looks like a straight slider during gameplay.
00:39:131 (1) - maybe Ctrl+J? it flows a lot smoother if you give it a shot.
00:41:739 (5) - add a finish at the end since you have it on easy.
01:30:326 (1,2,1) - maybe this? i think it flows a lot nicer during gameplay IMO.

[Hard]
00:36:196 (1) - this might confuse players because the repeat arrow is on the circle, so either move it blow the slider, or stack it on the beginning of the slider to make it less confusing and easier for players.
00:44:185 (5) - maybe add a finish here? i think it sounds better as it matches with the piano.Sort of >.<
01:17:935 (1) - to make it fun, replace this for 2 1/4 sliders with 2 repeats.

[Insane]
00:36:685 (1) - set the DS from the previous note to 1.70. it'd make a nice pentagon.

00:37:663 (6) - if you follow the suggestion above, stack this on the end of (1) but change the shape of this slider because the bottom end of the slider is cut off. if you ignore this, then you can do something similar to this.
there's one part that bothered me the most, and that's the whistles at the first part. try to make them consistent. it sounds a lot nicer if you do so.

I guess that's it. GL :D
those
It would also be nice if you replied to these mods instead of just handing out kd.
TorNis

those wrote:

It would also be nice if you replied to these mods instead of just handing out kd.
+1, I love when I get a reply to mod, also doing the same as mapper :)
Topic Starter
Yasora
I'm lazy to reply the mod guys :D
So sorry for that ~
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