Probably has been said before in some way but I want to drop my perspective on it:
the reason why the most played beatmaps are... well the most played, is because 1) fcing/passing simpler, more straightforward maps is retried more often and more within reach for players. In general it's easier to get a better score in a non-gimmick map than a tech/gimmick map that are both the same star ratings, because they require a less specific skillset. (Not to say that those maps are bad though. And 2) They
stay on that list because they achieve the above effect so well, so they get more exposure from the chart, and rinse and repeat. It's
positive feedback because the map's attention feeds on itself.
If we wanted to adjust the system we have right now while still showing popular maps on the front page of the website, which is a fun idea, we could always just
limit how long a beatmap is able to stay on those charts. Around 1 month would probably be a good limit. We could also
make the list more expansive (top 20, 30, 50 most played instead of 5) and through the charts players could discover more than the same 5 maps that are always at the top of the charts atm. Plus, it gives a lot more room for mappers to get some exposure from it too.
The problem that isn't fixed from that idea, however, is that these maps tend to be similar because they tend to attract the same playerbase (and again, this isn't a bad thing), but the common complaint right now is that the current charts don't give a refreshing enough
variety of content. I don't think this can ever be solved through an automated system, though. Sure, some really good maps stand out with a higher user rating, and maybe a lot of favorites too, but both of those examples still leave out some sort of audience of maps (controversial / edgy maps, and unnoticed maps, respectively). I think the "newly ranked maps" section of the new website is definitely a step up from that though.
But that's the main reason I think people like the idea of replacing the top charts with spotlights.
We have a team of human people, very involved in the community, who already hand pick maps for the sake of being unique!! This should be used toward our advantage!!
Toy wrote:
(replace it with loved maps)
Lol, I think this would be a great idea too, because the only way of knowing what maps that got loved in the most recent cycle is a #mapfeed discord channel for me, or searching the beatmap search engine. I think there room for a more consistent reminder of new loved content.
TL;DR: If I were the one and only osu! website developer I would do the following
- Limit how long a map can stay on the current most played charts
- Expand the current most played chart (to like 50?)
- Add new charts for spotlights (and loved would be cool too)