TheVileOne wrote:
I could make a proof of concept map if you want. I'll follow every written guideline and include a map that's so ridiculously hard for the final diff, and then I'll make my argument that's it's rankable, because according to everyone it is.
Do it. However make a valid argument, rather than just an argument. I think the map could be quite fun too.
TheVileOne wrote:
Perhaps I should use a ridiculously small distance snap for it too, so you wouldn't be able to identify 1/2th notes from 1/4th notes. There's nothing saying that a ranked map can't have that. There's no readability issues at all with that.
This won't pass probably, such things would get picked up in the modding process. It doesn't say it's allowed either, so that argument is invalid. Keep in mind that common sense still applies, and if it does fit the song a player will be able to identify them anyway. Also I don't think you can say that there are no readability issues when you claim that you will make it so the player won't be able to identify them, you're contradicting yourself.
TheVileOne wrote:
The old 2008 map spacings would be very nice. I mean why would I want any better in a ranked map. DJPop is a well known mapper, and he used those spacings, why shouldn't I? I don't see anything saying that doesn't play well.
Don't blame or use as an example a well known mapper who has tons of old maps which are considered bad today. It doesn't matter what happened in the past, it's 2012 now and things are different. Besides, his latest maps are quite okay, and that's an opinion, not a fact.
TheVileOne wrote:
If anyone says differently, it's not in the guidelines or the rules, or the ranking criteria about this. Why should I listen to feedback if it's not against the rules?
You don't have to. Just don't expect the BAT who mods it to approve of it, if it's
really that bad.
TheVileOne wrote:
Don't be ignorant with me. I know what I'm talking about, my experiences may be a bit dated, but there is nothing MAT/BATs are falling back on in their decisions. N-O-T-H-I-N-G There is no such written(important word) rule/guideline that says that mappers can't just use anything they want as settings. If they were stubborn like I would be with my example- they couldn't back their defense for removal or toning down such elements with anything, because it's all unwritten and in their heads- as good as their opinion. In their opinion it shouldn't be ranked until this is done. Well why do they have this opinion, erm, ehm... uhhh....
Blaming people won't change things, helping people will. Making a
redundant guideline does not help, in fact it only makes us spend more time discussing why is it redundant, when we could have spent that time discussing some other rule. You're blindly following what's written instead of using your own head and thinking
why you should or shouldn't be doing something.
If you insist on being stubborn about something
without proper arguments ("because I want it that way" is not a proper argument, you need to back it up with something why you want it that way), then you're just wasting everyone's time, including your own, because you're getting nowhere. I consider myself quite stubborn too, but when someone gives me valid arguments why should I change something, I consider them and change it, atleast in a way that I still keep stuff I want, but the person complaining gets what he wants too.
TheVileOne wrote:
We need to back up our reasons for people to change things. We need mapping guidelines as well as every other guidelines...
I agree with this 100% (with the backing up our reasons), and you can do that in your mod post. If you bring up valid arguments, in most cases stuff will change. I understand that when I write something people will most likely change it because my name is red, but you would be surprised how well this works even if it's not. If stuff doesn't get changed, well unfortunately you can't do much about it, neither can I.
TheVileOne wrote:
If I haven't gotten through the dense egos that have appeared on this thread.
I won't comment on this. Please, quote my previous post and tell me where I'm wrong, if you want a civil discussion that is. If you keep talking like this, this discussion will get nowhere and I will just nuke this and lock the thread.
TheVileOne wrote:
Take this:
Modder: This is overmapped, you should change it.
Mapper: I mapped it like that to make it more difficult. If I change it, it wont be challenging enough.
Modder: It doesn't play well to the beat. You should just remove some notes.
Mapper: No. I like it this way. I think I'll keep it.
This is a very bad example, also a very vague one. "It doesn't play well" is too subjective. You need to exactly state why it doesn't play well and give a suggestion what plays better. That's the right thing to do. Some people will always be stubborn and you can't change that.
TheVileOne wrote:
Communication was not made. The mapper did not trust the modder's opinion enough to reconcile removing notes from his beatmap. How many modders would it take to get this point through this mapper's head? How many would it take if there was an official(another important word) guideline stating exactly the modder's opinion about this.
You ask for a change, mapper denies you. That's communication. I don't know what you're saying here, but you can't make
other people's maps your own. You should map your own map instead. Maybe a bit harsh answer, but I find this quite true.
TheVileOne wrote:
New question: How do you get a person who's stubborn to make changes to his map? Think of it from the everyday modder's perspective.
You present valid arguments backed up with reasons and provide appropriate suggestions (multiple if possible) about a certain thing that bothers you. There is no better way.
Long post, but try to keep everything objective in the thread. Don't take this post as a personal vendetta against you, but you shouldn't be bringing so many opinions without backing them up with specific things and reasons into the discussion, to the point of assigning blame to someone. Noone forces you to "help" people, helping people should be a reward in itself, you don't really need one after helping people (atleast that's how I see this discussion, you trying to "help" and other people, including me, telling you that you're doing it wrong, which you take it as slap in the face, instead of thinking how to change your way of thinking so it actually helps).
Sorry if I was a bit harsh, but really, try to see things from a different perspective.
edit:
TheVileOne wrote:
Have fun trying to convince me when I say that there is nothing that says I can't have a jump in an easy. It's not in the guidelines, and you shot down my attempt at adding such things to the guidelines. I think such an opinion kind of defeats the spirit of maintaining difficulty.
Yeah, that attitude won't help anyone. If you keep saying stuff like this, not many people will take you seriously.