This beatmap was submitted using in-game submission on den 9 december 2008 at 23:49:37
Artist: Motoi Sakuraba
Title: Sparks Scattering
BPM: 155
Filesize: 4420kb
Play Time: 01:17
Difficulties Available:
Download: Motoi Sakuraba - Sparks Scattering
Information: Scores/Beatmap Listing
---------------
Original Message from Potasaur:
This time it's in the Beatmap Help forum to see if there are any suggestions on what could be done different on the Hard difficulty since it feels short of being "Hard" and might be a touch to similar to [Normal], even though I can't think of any other way to map it, and if anything else needs fixing.
Edit 1: An64fan changes - Fixed the spacing, now it should all be consistent. Also fixed the timing up as well as resnapping to 1/4, even though there is something about [Hard] that feels weird with 1/4 resnap, maybe I'm just used to the 1/8 beat. Added some hit sounds but I am completely in the dark in most places with this, any suggestions would be super.
Edit 2: Small fix pointed out by Fwen-chan fixed.
Edit 3: Re-upped to Pending Beatmaps and added some hit-sounds.
Edit 4: James's fixes
Edit 5: Gens fixing.
Artist: Motoi Sakuraba
Title: Sparks Scattering
BPM: 155
Filesize: 4420kb
Play Time: 01:17
Difficulties Available:
Download: Motoi Sakuraba - Sparks Scattering
Information: Scores/Beatmap Listing
---------------
Original Message from Potasaur:
Heya! This here is my first beatmap ever and I have to say that it feels kinda short...Basically, Potasaur started Osu! and almost imediately began mapping this short little map and unfortunately stopped playing very shortly after that and never got around to fixing the map up. So I asked him as a IRL friend of his if it was a-okay if I tried to fix this map, that in my opinion was being wasted, and see if I could reupload it and here it is up again.
Anyway! This is a piece of awesome music from Tales of Vesperia, composed by my favorite video game music composer: Motoi Sakuraba.
Help and comments on what to edit would be very appreciated, even though I feel that it's pretty much complete as is it right now.
//The Potasaur
This time it's in the Beatmap Help forum to see if there are any suggestions on what could be done different on the Hard difficulty since it feels short of being "Hard" and might be a touch to similar to [Normal], even though I can't think of any other way to map it, and if anything else needs fixing.
Edit 1: An64fan changes - Fixed the spacing, now it should all be consistent. Also fixed the timing up as well as resnapping to 1/4, even though there is something about [Hard] that feels weird with 1/4 resnap, maybe I'm just used to the 1/8 beat. Added some hit sounds but I am completely in the dark in most places with this, any suggestions would be super.
Edit 2: Small fix pointed out by Fwen-chan fixed.
Edit 3: Re-upped to Pending Beatmaps and added some hit-sounds.
Edit 4: James's fixes
Edit 5: Gens fixing.