I'm not wrong. Others are wrong. The anime credits call it "irony", without caps, while others called it "Irony", while even having the video in their map
Taiko? you can
Taiko? you can
xRayne wrote:
Mod time ^^
Easy
General~ You have some notes that could possibly be to close to the HP bar, try to move these? ^^
Oh, ok~
00:34:185 (3) - It's arleady symmetrically blanketed, and the points does not need to be symmetric...
01:05:305 (1) - It does overlap only on editor (it doesn't while playing)
01:12:917 (1) - With the old slider-making, you don't need to make curves precisely to have a good blanket (and it's a lose of time if not for making adjustments easier
01:14:036 (2) - ^
01:16:051 (1) - It's an half heart, though I fixed some points. Changed the pattern so it's like this (Since it's an easy, it's better like this XD)
01:49:186 (1) - I did this so the flex point is at the end of the last slider http://puu.sh/1zjHp
02:19:633 (2) - It's arleady symmetrically blanketed, and the points does not need to be symmetric...
02:24:111 (1) - Like you done is wrong. it's asymmetrical and not blanketed
02:31:275 (1) - It's just you. Those rash deviation follow drum.
Normal
00:31:498 (4) - Not needed
01:23:439 (3) - It's arleady symmetrical
02:28:812 (3) - Actually not. I'm not a symmetry mapper, but a flow mapper mostly.
Wow *-* I couldn't find much to mod on this difficulty. I really like the little star patterns you put in here
-Kevincels's Hard-
General~ The map is well done, but just some slight fixes on placement! ^^
03:16:498 (2,3,4,5) - Nope, they follow the pitch of the voice
Your mapping style is beautiful. *-*
Insane
00:03:289 (1,2) - to make a big triangle with the slider ahah. Though it flow good.
00:10:901 (4) - Yes
00:47:618 (7) - Intentional
01:03:737 (1) - Voice vibrato there
01:09:110 (2) - The first part blanket circle, the second blanket slider, and end with a curve.
01:26:125 (6) - Intentional
02:06:200 (1,2) - It's probably not confusing with a good logic capacity. Since nobody use this patterns, no one can play them.
02:23:775 (2) - Not during play
03:21:946 (1,1,1) - Can't recall rules/guideline about it O.O. Plus the mappable notes are the sliderends O.O
The Insane could use some spacing fixes, but the flow is really well.
Best of luck to you!
I hope my mods are alright.
Noob modder ;_;
xRayne wrote:
Mod time ^^
Kuro Irony
General~ This difficulty is really well made ^^ Thanks
00:13:588 (3,4,5,6,7) - try to space these jumps out a little so they are not so overlapping? Could just be me. It's done on purpose.
00:15:603 - Why such a random, short Kiai here? Well, I generally used Haku's green lines and that kiai was already here.
01:02:170 (2) - This note is very low, move it up a little? When you play the note is not that low.
01:41:573 - Another random Kiai time? Why are these inserted D: As 00:15:603.
02:37:319 (3,4,5,6) - These jumps may be to difficult for a hard mode, but what do i know XD Just my thoughts. Lowered distance a bit.
03:53:439 (1) - Note is to close to the bottom :3 As 01:02:170 (2).
thank for the mod!Arphimigon wrote:
smol mod coming by!
Generally speaking, 00:20:226 - not really a fan of putting breaks at the start of the music on really cool parts of it. If it's your thing sure, but I like playing these sections. They are the first actual parts of the music where things get interesting.
[Insane]
00:13:588 (2,3) - Not sure how really big spacing outta nowhere is gonna fly anymore but there isn't much you can do about it. Just bringing it to attention.
00:41:797 - You aren't really missing any vocals. Try and do something with this!
01:26:125 (6,7) - This tiny overlap can be easily avoided if you want to move the big slider over a little.
01:45:827 (2) - Shift this over 4 pixels, then the head of the previous slider will overlap it nicely.]
Cool second half
[Normal]
00:51:200 - Should be pretty safe for you to put something on this sound since you're mapping 1/2 in this difficulty. Check his https://osu.ppy.sh/ss/10133904 this works out for you
Cool old set
hot anime girl wrote:
top dif
00:00:827 (1) - I'm following the "Sonna" here, and while it may seem that there are no "heavy start and end", there's a sustained voice there
00:13:140 (1) - I want to mantain the 00:13:140 (1,2,3) " half sun"
00:14:707 (5,6,7,8,9,10,11) - The hitsounds can explain eassily why the end is a slider: the stream actually stops slightly before, and there's no sound on the blue tick there
00:18:066 (1,2) - the (1) does follow a similiar sound to the last slowed down slider, though
00:51:424 (2) - The white tick before and after has it though (so no clap for that)
No, They aren't "random" at all ( actually I made some random people with the lowest play count in the user list test play it ). They are dependant on vocals mostly, as I said.MkGuh wrote:
You are actually wrong, beginners do can play 1/1 constantly or even 3/2 rhythm constantly (mixed wisely with 1/1's), especially in that BPM. The thing is you used 1/1 and 3/2 pretty randomly, wherever you feel like it and this seems bad cause beginners doesn't have a constant rhythm to follow which will lead them to confusion.
Also, I still think that stacking 1/2 circles under slider tails in normal doesn't play that well to beginners, and also the star patterns u done with 1/1 rhythm I also still recommend u chaning it, due to the fact they are really glued together and beginners might get confuse on which order to follow.
At Insane you rejected basically everything I said but I still think lots of my points are valid, u ignored a lot of strong beats at slider tails, while head follows almost nothing, and unconsistent stream spacings are still there. I know you are trying to rank a 2012 map and that's why you should understand that there is some things that unfortunatelly aren't acceptable anymore. I know I was subjective sometimes, and you are free to ignore those, but mod was made mostly about poiting gameplay affecting issues too!
Good luck!