forum

Nanahira - Fukkura Fuwaama Cake

posted
Total Posts
76
Topic Starter
cRyo[iceeicee]
This beatmap was submitted using in-game submission on 2012年8月7日 at 11:04:58

Artist: Nanahira
Title: Fukkura Fuwaama Cake
Tags: vredina h3k1ru c79 poyatchio kanarin
BPM: 180
Filesize: 5870kb
Play Time: 02:34
Difficulties Available:
  1. Collab (5 stars, 597 notes)
  2. Easy (1.62 stars, 134 notes)
  3. Hard (4.94 stars, 338 notes)
  4. Kana's Taiko Oni (4.83 stars, 1109 notes)
  5. Normal (3.99 stars, 201 notes)
Download: Nanahira - Fukkura Fuwaama Cake
Information: Scores/Beatmap Listing
---------------
♥♥♥♥ Nanahiraaaaa ♥♥♥♥
*****♥♥♥ h3k1 ♥♥♥****
********************

Mapset:
[Collab] - Done with h3k1ru >///<
[Hard] - Done
[Normal] - Done
[Easy] - Done
[Taiko] - Done by ♥ KanaRin
h3k1ru
bossandy
Can I make a TK diff?
Abe Nana
cRyo♥
Topic Starter
cRyo[iceeicee]

bossandy wrote:

Can I make a TK diff?
oh sry already asked for taiko, just forgot to add it (/ω\)

-Chata- wrote:

cRyo♥
/me blush ><
Topic Starter
cRyo[iceeicee]
Thx for *star* Laurier~ ></
Kawayi Rika
Hi ~ cRyo[iceeicee] ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Don't forgot Remove OSB file ><.

[Collab]


  1. 00:36:718 - Try Add a note here.

[Hard]


  1. 00:37:634 (1) - This is unrankable error,Add new combo to here.

[Normal]


  1. 01:52:301 - Add finish.

That's all ~ moe song and very nice mapset ~

Please accept my star ( My heart ) >///<

Good luck ~ ;)
Topic Starter
cRyo[iceeicee]
SPOILER

Kawayi Rika wrote:

Hi ~ cRyo[iceeicee] ~ :) Hi ~Kawayi Rika~ ></

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Don't forgot Remove OSB file ><. BAT/MAT said that i can keep it \:D/

[Collab]


  1. 00:36:718 - Try Add a note here. hmm, no it will break jump patern, also i didnt hear tripe note here...

[Hard]


  1. 00:37:634 (1) - This is unrankable error,Add new combo to here. yep~

[Normal]



  1. 01:52:301 - Add finish. nah..its too loud for me ><

That's all ~ moe song and very nice mapset ~

Please accept my star ( My heart ) >///<

Good luck ~ ;)
Thx for mod Rika~ :)
Melophobia
hi ♥ cRyo ♥

thanks for your request~
General

fine.

Easy

looks good.

Normal

... great

Hard

Awesome!!!

Collab

excellent!!!!!!1


http://osu.ppy.sh/ss/243511
><


star~
no kds plz

General
add "poyahchio" to tags. that's circle name

Normal
00:32:968 (3) - 1grid up
00:37:634 (1,2) - spacing~

Hard
00:42:301 (5) - 3grid left?

Collab
00:30:634 (6) - missing clap?
00:31:801 (1) - clap th the end
00:56:968 (3) - ^
01:17:468 (1) - clap?
01:18:635 (1,2) - switch newcombo
01:22:468 (5) - clap to the end
01:22:801 (1) - ^
02:17:134 (1,2) - switch newcombo
Topic Starter
cRyo[iceeicee]

Melophobia wrote:

hi ♥ cRyo ♥ Melophobiaaaaaaaaaaaa \></

thanks for your request~
General

fine.

Easy

looks good.

Normal

... great

Hard

Awesome!!!

Collab

excellent!!!!!!1


http://osu.ppy.sh/ss/243511
><


star~
no kds plz NO ==!

General
add "poyahchio" to tags. that's circle name added ><!

Normal
00:32:968 (3) - 1grid up its ok ==!
00:37:634 (1,2) - spacing~ yep ><

Hard
00:42:301 (5) - 3grid left? yeah, me baka www, missclicked ><

Collab
00:30:634 (6) - missing clap? forgot wwww
00:31:801 (1) - clap th the end dont like this clap ><
00:56:968 (3) - ^ its already there xD
----- h3k1's ♡~ part ----
01:17:468 (1) - clap?
01:18:635 (1,2) - switch newcombo
01:22:468 (5) - clap to the end
01:22:801 (1) - ^
02:17:134 (1,2) - switch newcombo
Thx for mod ~Melophobia~ ><
h3k1ru
kosiga
HI~ cRyo~ :)

thank you for the request~ :oops:

here my mod ~

[General]
  1. Song Setup - tags - 「poyahchio」⇒ maybe 「poyatchio」 is correct
[Easy]
  1. 00:36:301 (3) - add finish instead to clap & whistle. I do not like putting a whistle here ;x; because sound of the whistle is a moment, but vocal is growing up to 00:37:301.
  2. 01:26:968 (3) - ^
  3. 01:28:301 (1) - add finish to start of the slider ? ( same as 00:37:634 (1) )
  4. 01:52:301 (3) - add NC ( rhythm change point )
  5. 02:10:968 - Unnecessary green line
[Normal]
  1. 01:19:968 (3) - add NC and 01:22:301 (1) - remove NC and 01:22:968 (2) - add NC ( same as 00:29:301 (1) ~)
  2. 01:28:259 - Unnecessary green line
  3. 01:39:634 (1) - remove NC ( why same combocolor o.o? I think the usage of such a color that there is not a meaning ;x;)
  4. 01:45:468 (1) - ^
  5. 01:50:301 (1) - ^
  6. 02:14:801 (1) - ^
[Hard]
  1. 00:22:968 (1) - remove NC( Placement of a different color with 01:13:634 (3). it is better unify ? )
  2. 00:25:468 (1) - ^ (01:16:134 (4) )
  3. 00:37:593 - Unnecessary green line
  4. 00:42:634 (6) - 1 grid left. nazi >< http://puu.sh/lzSj
  5. 00:52:634 (1,2,3,4,5) - make more beautiful star formation. ↓ try and when you use it, please adjust the position
    SPOILER
    180,148,52634,5,10
    250,30,52801,1,0
    259,167,52968,1,2
    171,63,53134,1,0
    303,96,53301,1,10
  6. 01:28:259 - Unnecessary green line
  7. 01:47:801 (x) - add note and 01:48:301 (1) - spinner start 01:48:134 ( just my suggestion )
[Collab]
  1. HD +1 ?
  2. 00:37:593 - Unnecessary green line
  3. 01:28:259 - ^
[SB]
  1. fine :oops:
sorry, very nazi mod ;x;

very nice map~. Star☆☆~ :oops:

Good luck~
Topic Starter
cRyo[iceeicee]
SPOILER

kosiga wrote:

HI~ cRyo~ :) Hi~ kosigaaaaaaaa \^^/

thank you for the request~ :oops:

here my mod ~

[General]
  1. Song Setup - tags - 「poyahchio」⇒ maybe 「poyatchio」 is correct
fixed ><!

[Easy]
  1. 00:36:301 (3) - add finish instead to clap & whistle. I do not like putting a whistle here ;x; because sound of the whistle is a moment, but vocal is growing up to 00:37:301.
  2. 01:26:968 (3) - ^
  3. 01:28:301 (1) - add finish to start of the slider ? ( same as 00:37:634 (1) )
  4. 01:52:301 (3) - add NC ( rhythm change point )
  5. 02:10:968 - Unnecessary green line
[Normal]
  1. 01:19:968 (3) - add NC and 01:22:301 (1) - remove NC and 01:22:968 (2) - add NC ( same as 00:29:301 (1) ~)
  2. 01:28:259 - Unnecessary green line
  3. 01:39:634 (1) - remove NC ( why same combocolor o.o? I think the usage of such a color that there is not a meaning ;x;) wwwww dunno how this happened baka osu /><\
  4. 01:45:468 (1) - ^
  5. 01:50:301 (1) - ^
  6. 02:14:801 (1) - ^
[Hard]
  1. 00:22:968 (1) - remove NC( Placement of a different color with 01:13:634 (3). it is better unify ? )
  2. 00:25:468 (1) - ^ (01:16:134 (4) )
  3. 00:37:593 - Unnecessary green line
  4. 00:42:634 (6) - 1 grid left. nazi >< http://puu.sh/lzSj
  5. 00:52:634 (1,2,3,4,5) - make more beautiful star formation. ↓ try and when you use it, please adjust the position
  6. 01:28:259 - Unnecessary green line
  7. 01:47:801 (x) - add note and 01:48:301 (1) - spinner start 01:48:134 ( just my suggestion )
hmm, no dont like it ><

[Collab]
  1. HD +1 ?
  2. 00:37:593 - Unnecessary green line
  3. 01:28:259 - ^
[SB]
  1. fine :oops:
sorry, very nazi mod ;x;

very nice map~. Star☆☆~ :oops:

Good luck~
All fixed www ><!
Thx for mod and star*2 kosiga~ \:D/
AoiX
Request from Queue

Aoi's Mod

:!:default=suggestion||bold=notice||red+bold=unrankable
给语言帝跪了,能别欺负吾等英语彩笔么。
General
  1. N/A
SB/Skin
  1. N/A
Collab
  1. 00:21:634 (3) - use soft sample finish and improve sound volume here
  2. 00:37:634 (1) - ^
  3. 01:12:301 (1) - ^...
    >>Overall:
    1. All fine,but too much blank at the end
Hard
  1. 01:37:301 (3,6) - Unrankable issue.3 & it's combo fire covered 6's reverse arrow
    >>Overall:
    1. :!:
Normal
  1. 01:16:634 (3,1) - the same issue,combo fire covered reverse arrow,especially it's a Normal diff
    >>Overall:
    1. :!:
Easy
  1. N/A
    >>Overall:
给跪,实在找不出什么
Topic Starter
cRyo[iceeicee]
SPOILER

AoiX wrote:

Request from Queue

Aoi's Mod

:!:default=suggestion||bold=notice||red+bold=unrankable
给语言帝跪了,能别欺负吾等英语彩笔么。
General
  1. N/A
SB/Skin
  1. N/A
Collab
  1. 00:21:634 (3) - use soft sample finish and improve sound volume here dont like soft finish ><
  2. 00:37:634 (1) - ^
  3. 01:12:301 (1) - ^...
    >>Overall:
    1. All fine,but too much blank at the end
Hard
  1. 01:37:301 (3,6) - Unrankable issue.3 & it's combo fire covered 6's reverse arrow hmm, i think its not 100% covered, mb change it later~
    >>Overall:
    1. :!:
Normal
  1. 01:16:634 (3,1) - the same issue,combo fire covered reverse arrow,especially it's a Normal diff yep. changed~
    >>Overall:
    1. :!:
Easy
  1. N/A
    >>Overall:
给跪,实在找不出什么
Thx for mod~
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]

Only find SB in Collab
If .osb file is empty then delete it.

[Easy] and [Hard] - nothing found

[Normal]

00:10:301 (3,4) - too difficult for Normal, change to a easier pattern

[Insane]

I tend to avoid shelter in high bpm map. Because player can only on charts by Hidden&HardRock, and shelters cause difficulty to this. If you don't like this kind of mod, just skip.
Many notes are put at center region of screen.
00:17:635 (1,4) - shelter
00:22:134 (4,2) - ^ easily miss in first play
00:22:968 (1) - nazi - 1 grid right(grid 4)
00:24:134 (1,2,3) - ^
00:24:968 (5,1) - shelter
00:26:134 (4) - nazi - 1 grid left and 1 grid up
00:25:801 (2,3) - nazi - (2): x=400,y=132 (4): x=420,y=240
00:40:801 (2,3) - not looks so good, move 00:40:801 (2) downside a little?

That's all I can find. GL~
[CSGA]Ar3sgice
from my queue

nice map ...

Easy

  1. 00:12:301 (2) - move down a little, too close to the previous slider
  2. 00:59:634 (2) - 2nd slider point (384,216) 3rd (484,200)
  3. 02:32:968 (2) - 2nd slider point (108,144) 3rd (44,200)
Normal

  1. no spinner
  2. great map
Hard

  1. 01:00:968 (1) - change to 2 sliders..? or 3 notes stream
  2. 01:57:134 (2) - closer spacing..
  3. 02:08:301 (1,2) - move slider http://osu.ppy.sh/ss/281531
Collab

  1. 00:11:468 (4) - move the last slider point 2 grids down
  2. 01:18:635 (6) - ctrl+r
  3. 01:20:801 (2) - larger spacing (312,212) maybe
that's all

Good luck~
a32
From my queue~ Sorry for the delay :(
[General]
.osb is useless,so delete it and refull-submit.
[Easy]
I think the hitsound sounds weird...I think you may use clap at each 2nd white line?
00:11:968(x) - add a note here?
01:29:301(x) - ^
[Normal]
00:36:634(x) - add a note will be better here.
00:36:968(x) - ^
00:37:301(x) - ^
[Hard]
Nothing~
[Collab]
00:31:801(1) - Remove NC?
That's all~ Very nice map. Good Luck :)
Genkishi
Hello!

  • [General]
  1. Uncheck letterbok during breaks
  • [Easy]
  1. AR -1
  • [Normal]
  1. 00:25:634 (3) - Make the slider like here 00:22:968 (3)
  • [Hard]
  1. 00:53:301 (5) - Move this circle 1 grid to the right
  • [Collab]
  1. 00:42:801 (1) - Remove NC
  2. 00:42:968 (1) - New Combo
  3. 00:48:135 (1) - Remove NC
  4. 00:48:301 (1) - New combo

Very Good Map!! and Cute song! :)
Xakyrie
thanks for taking part in this queue and choosing me as your requested modder ^~^ I'll keep it simple due to language barrier.

General
  1. no kiai times in any diffs? ;w; please include them ><
  2. the N:C2 and N:C1 changes from 02:00:301 - 02:10:968 or so doesn't really fit...consider changing them or removing them.


Easy
song setup
  1. I find the slider velocity doesn't fit with the spacing... consider changing one of them ><

note arrangement
  1. 00:09:635 (1,2,1) - spacing like this looks kind of ugly, it's close to overlapping but just touching.. maybe decrease spacing throughout?
  2. 00:18:968 (1,2) - ^
  3. 00:20:301 (3,4) - definitely change spacing like this.
  4. 00:26:968 (1) - slider not very pretty x.x
  5. 00:31:634 (4,1) - yup.
  6. 00:34:968 (1,2,3) - all the spacing that looks like this after this section, fix it. Like I had said, try a smaller number for spacing.
  7. 01:29:634 (2) - fix shape; move the red point up one grid point or redo xD
  8. 02:16:301 (1,2) - (1) blanket (2)?
  9. 02:24:968 (2) - can you fix? D:

hitsounding
  1. 00:58:968 (1) - remove whistle?
  2. 01:17:634 (1) - something at the beginning
  3. 01:49:634 (1) - remove whistle at beginning? o.o
  4. 01:56:968 (4) - hitsounds on both ends; soft would work.
  5. 02:01:634 (2) - remove or replace finish.
  6. 02:04:301 (2) - ^
  7. 02:06:968 (2) - ^
  8. 02:09:634 (2) - ^
  9. 02:10:301 (3) - missed a really obvious clap o:

volume points
  1. 00:10:926 - unsnapped timing point silly o3o
  2. 01:00:801 - increase volume here for the remainder up until break.
  3. 02:00:259 - unsnapped again D: ?
  4. 02:05:593 - ^ ;w;
  5. 02:32:259 - ^ ._.
  6. 02:34:218 - increase volume here.
  7. 00:09:635 - 02:34:968 - increase overall volume?

new combos
  1. perfect O~O/

comments

really nice diff, though the flow of the map goes around in circles too much, I would suggest rearranging it so it doesn't go clockwise constantly.


Normal
song setup
  1. looking good.

note arrangement
  1. 00:10:301 (3,4,1) - to make this easier (it's a normal), I would suggest removing (3), moving it up to where (3) was and fixing spacing between the notes, like:
  2. 00:18:968 (1,2,3) - kind of overdone for a normal... try an alternative, like:
    92,120,18968,6,0,B|106:90|111:54|111:54|154:44,1,110
    244,104,19634,2,0,B|274:85|286:60,2,55,0|0|8
    264,212,20301,2,0,B|203:238|144:201,1,110
  3. 02:04:134 (3,4,5,1) - two sliders here: try using a blanketing technique.
  4. 01:51:634 (3) - maybe just two notes where the beginning and ends of the slider are?

hitsounding
  1. 01:17:634 (1) - missed a finish at the beginning o.o
  2. 01:50:301 (2) - end should be soft hitsounds too I think.
  3. 02:01:468 (3) - remove finish at the beginning.
  4. 02:04:134 (3) - ^
  5. 02:06:801 (3) - ^
  6. 02:09:468 (3) - ^

volume points
  1. same suggestion as Easy.
  2. fix those unsnaps I mentioned!
  3. 02:10:301 (4,5) - louder here so we can hear this?

new combos
  1. 01:19:968 (3) - new combo.
  2. 01:20:634 (1) - remove new combo.
  3. 01:54:968 (3) - new combo?

comments

I liked this a lot, it played well so no overall complaints. good job :3


Hard
song setup
  1. seems fine.

note arrangement
  1. 00:14:801 (1,2) - music doesn't really call for this kind of pattern, so fix it.
  2. 00:20:134 (1,2) - ^
  3. 00:54:801 (3,1,2,3) - flow break. try reversing (1), (2), and (3) somehow that doesn't break flow.
  4. 00:56:301 (1,2) - to flow with ^, these are flipped.
    256,310,55301,6,0,B|256:240,1,70,10|0
    188,188,55634,2,0,B|131:228,1,70,2|0
    380,228,55968,2,0,B|324:188,1,70,10|0
    188,99,56301,6,0,B|256:68|324:100,1,140,6|10
    324,284,56968,2,0,B|256:315|188:284,1,140,6|8
  5. 01:53:301 (1,2,3) - because you don't use this anywhere else, it sticks out too much, try removing (2) and rearranging notes.
  6. 01:56:801 (1,2) - this plays sort of bad because the amount of the repeats isn't the same. try placing a note in-between and shortening the amount of repeats on (2).
  7. 02:21:468 (1,2,3) - for consistency, this isn't seen anywhere else in the map, consider removing (2) or something.
  8. 02:32:301 (1) - move this away from the spinner, it gets in the way of the spin uqu

hitsounding
  1. 00:35:634 (3,4) - remove hitsounds completely from these.
  2. the finishes during 02:00:301 - 02:10:968 like I had mentioned in the previous diffs should be removed as well.
  3. 02:13:634 (1) - remove whistle?
  4. 02:16:301 (3) - ^
  5. 02:23:968 (4) - remove hitsounds?
  6. 02:26:634 (1) - ^

volume points
  1. 00:10:926 - fix this unsnap.
  2. 02:10:134 (3,4) - increase volume here so we can feel the increase in tempo.
  3. since I found unsnaps in other diffs, be sure to check for them here too.

new combos
  1. 00:30:968 (5) - new combo?
  2. 00:31:468 (1) - remove new combo?
  3. 00:32:301 (7) - new combo.
  4. 00:33:134 (1) - remove new combo.
  5. 01:32:634 (1) - remove new combo.
  6. 01:40:634 (1) - remove new combo.
  7. 01:44:134 (1) - ^
  8. 01:44:301 (2) - new combo.
  9. 01:50:801 (4) - ^
  10. 01:51:634 (1) - remove new combo.
  11. 01:53:301 (1) - remove new combo.
  12. 01:53:634 (3) - new combo.
  13. 01:54:634 (1) - remove new combo.
  14. 01:54:968 (3) - new combo.
  15. 01:56:801 (1) - remove new combo.
  16. 02:15:968 (1) - remove new combo.
  17. 02:16:301 (3) - new combo.
  18. 02:17:468 (1) - remove new combo.
  19. 02:25:468 (4) - new combo.
  20. 02:26:634 (1) - remove new combo.
  21. 02:26:968 (3) - new combo.

comments

other than some repeat spams and inconsistent new combos, a pretty solid diff.


Collab
song setup
  1. good to me I believe.

note arrangement
  1. 00:15:301 (2,3,4) - the flow sort of breaks here ._.
  2. 00:38:801 (1) - flip this so the curve faces up.
  3. 00:40:801 (2) - just make this section a triplet.
  4. 01:46:634 (4,1) - transition is funny, please change D:

hitsounding
  1. sings great together =3=

volume points
  1. I see the unsnaps again... also, I suggest volume changes similar to those of previous suggestions I made.

new combos
  1. 00:14:801 (6) - new combo.
  2. 00:15:134 (1) - remove new combo.
  3. 00:27:968 (1) - ^
  4. 00:28:301 (3) - new combo.
  5. 00:30:801 (7) - ^
  6. 00:31:468 (1) - remove new combo.
  7. 00:31:801 (1) - ^
  8. 00:32:968 (1) - ^
  9. 00:33:634 (5) - new combo.
  10. 00:41:301 (4) - new combo.
  11. 00:41:801 (1) - remove new combo.
  12. 00:46:801 (6) - new combo.
  13. 00:46:968 (1) - remove new combo.
  14. 00:52:468 (1) - ^
  15. 00:52:635 (2) - new combo.
  16. 00:56:301 (4) - ^
  17. 00:56:801 (1) - remove new combo.
  18. 01:40:134 (1) - ^
  19. 01:40:634 (2) - new combo.
  20. 01:42:801 (1) - new combo.
  21. 01:43:301 (2) - remove new combo.
  22. 01:43:968 (1) - ^
  23. 01:44:301 (3) - new combo.
  24. 01:45:468 (1) - remove new combo.
  25. 01:45:968 (2) - new combo.
  26. 01:54:134 (1) - remove new combo.
  27. 01:54:634 (2) - new combo.
  28. 01:54:968 (1) - remove new combo.
  29. 02:14:801 (7) - new combo.
  30. 02:14:968 (1) - remove new combo.
  31. 02:26:301 (1) - ^
  32. 02:26:801 (8) - new combo.
  33. 02:27:468 (1) - remove new combo.
  34. 02:29:634 (4) - new combo.
  35. 02:30:134 (1) - remove new combo.

comments

fun to play, just make sure the new combos are consistent.

good luck uqu
Topic Starter
cRyo[iceeicee]
SPOILER

Xakyrie wrote:

thanks for taking part in this queue and choosing me as your requested modder ^~^ I'll keep it simple due to language barrier.

General
  1. no kiai times in any diffs? ;w; please include them ><
  2. the N:C2 and N:C1 changes from 02:00:301 - 02:10:968 or so doesn't really fit...consider changing them or removing them.


Easy
song setup
  1. I find the slider velocity doesn't fit with the spacing... consider changing one of them ><

note arrangement
  1. 00:09:635 (1,2,1) - spacing like this looks kind of ugly, it's close to overlapping but just touching.. maybe decrease spacing throughout?
  2. 00:18:968 (1,2) - ^
  3. 00:20:301 (3,4) - definitely change spacing like this.
  4. 00:26:968 (1) - slider not very pretty x.x
  5. 00:31:634 (4,1) - yup.
  6. 00:34:968 (1,2,3) - all the spacing that looks like this after this section, fix it. Like I had said, try a smaller number for spacing.
  7. 01:29:634 (2) - fix shape; move the red point up one grid point or redo xD
  8. 02:16:301 (1,2) - (1) blanket (2)?
  9. 02:24:968 (2) - can you fix? D:

hitsounding
  1. 00:58:968 (1) - remove whistle?
  2. 01:17:634 (1) - something at the beginning
  3. 01:49:634 (1) - remove whistle at beginning? o.o
  4. 01:56:968 (4) - hitsounds on both ends; soft would work.
  5. 02:01:634 (2) - remove or replace finish.
  6. 02:04:301 (2) - ^
  7. 02:06:968 (2) - ^
  8. 02:09:634 (2) - ^
  9. 02:10:301 (3) - missed a really obvious clap o:

volume points
  1. 00:10:926 - unsnapped timing point silly o3o
  2. 01:00:801 - increase volume here for the remainder up until break.
  3. 02:00:259 - unsnapped again D: ?
  4. 02:05:593 - ^ ;w;
  5. 02:32:259 - ^ ._.
  6. 02:34:218 - increase volume here.
  7. 00:09:635 - 02:34:968 - increase overall volume?

new combos
  1. perfect O~O/

comments

really nice diff, though the flow of the map goes around in circles too much, I would suggest rearranging it so it doesn't go clockwise constantly.


Normal
song setup
  1. looking good.

note arrangement
  1. 00:10:301 (3,4,1) - to make this easier (it's a normal), I would suggest removing (3), moving it up to where (3) was and fixing spacing between the notes, like:
  2. 00:18:968 (1,2,3) - kind of overdone for a normal... try an alternative, like:
    92,120,18968,6,0,B|106:90|111:54|111:54|154:44,1,110
    244,104,19634,2,0,B|274:85|286:60,2,55,0|0|8
    264,212,20301,2,0,B|203:238|144:201,1,110
  3. 02:04:134 (3,4,5,1) - two sliders here: try using a blanketing technique.
  4. 01:51:634 (3) - maybe just two notes where the beginning and ends of the slider are?

hitsounding
  1. 01:17:634 (1) - missed a finish at the beginning o.o
  2. 01:50:301 (2) - end should be soft hitsounds too I think.
  3. 02:01:468 (3) - remove finish at the beginning.
  4. 02:04:134 (3) - ^
  5. 02:06:801 (3) - ^
  6. 02:09:468 (3) - ^

volume points
  1. same suggestion as Easy.
  2. fix those unsnaps I mentioned!
  3. 02:10:301 (4,5) - louder here so we can hear this?

new combos
  1. 01:19:968 (3) - new combo.
  2. 01:20:634 (1) - remove new combo.
  3. 01:54:968 (3) - new combo?

comments

I liked this a lot, it played well so no overall complaints. good job :3


Hard
song setup
  1. seems fine.

note arrangement
  1. 00:14:801 (1,2) - music doesn't really call for this kind of pattern, so fix it.
  2. 00:20:134 (1,2) - ^
  3. 00:54:801 (3,1,2,3) - flow break. try reversing (1), (2), and (3) somehow that doesn't break flow.
  4. 00:56:301 (1,2) - to flow with ^, these are flipped.
    256,310,55301,6,0,B|256:240,1,70,10|0
    188,188,55634,2,0,B|131:228,1,70,2|0
    380,228,55968,2,0,B|324:188,1,70,10|0
    188,99,56301,6,0,B|256:68|324:100,1,140,6|10
    324,284,56968,2,0,B|256:315|188:284,1,140,6|8
  5. 01:53:301 (1,2,3) - because you don't use this anywhere else, it sticks out too much, try removing (2) and rearranging notes.
  6. 01:56:801 (1,2) - this plays sort of bad because the amount of the repeats isn't the same. try placing a note in-between and shortening the amount of repeats on (2).
  7. 02:21:468 (1,2,3) - for consistency, this isn't seen anywhere else in the map, consider removing (2) or something.
  8. 02:32:301 (1) - move this away from the spinner, it gets in the way of the spin uqu

hitsounding
  1. 00:35:634 (3,4) - remove hitsounds completely from these.
  2. the finishes during 02:00:301 - 02:10:968 like I had mentioned in the previous diffs should be removed as well.
  3. 02:13:634 (1) - remove whistle?
  4. 02:16:301 (3) - ^
  5. 02:23:968 (4) - remove hitsounds?
  6. 02:26:634 (1) - ^

volume points
  1. 00:10:926 - fix this unsnap.
  2. 02:10:134 (3,4) - increase volume here so we can feel the increase in tempo.
  3. since I found unsnaps in other diffs, be sure to check for them here too.

new combos
  1. 00:30:968 (5) - new combo?
  2. 00:31:468 (1) - remove new combo?
  3. 00:32:301 (7) - new combo.
  4. 00:33:134 (1) - remove new combo.
  5. 01:32:634 (1) - remove new combo.
  6. 01:40:634 (1) - remove new combo.
  7. 01:44:134 (1) - ^
  8. 01:44:301 (2) - new combo.
  9. 01:50:801 (4) - ^
  10. 01:51:634 (1) - remove new combo.
  11. 01:53:301 (1) - remove new combo.
  12. 01:53:634 (3) - new combo.
  13. 01:54:634 (1) - remove new combo.
  14. 01:54:968 (3) - new combo.
  15. 01:56:801 (1) - remove new combo.
  16. 02:15:968 (1) - remove new combo.
  17. 02:16:301 (3) - new combo.
  18. 02:17:468 (1) - remove new combo.
  19. 02:25:468 (4) - new combo.
  20. 02:26:634 (1) - remove new combo.
  21. 02:26:968 (3) - new combo.

comments

other than some repeat spams and inconsistent new combos, a pretty solid diff.


Collab
song setup
  1. good to me I believe.

note arrangement
  1. 00:15:301 (2,3,4) - the flow sort of breaks here ._.
  2. 00:38:801 (1) - flip this so the curve faces up.
  3. 00:40:801 (2) - just make this section a triplet.
  4. 01:46:634 (4,1) - transition is funny, please change D:

hitsounding
  1. sings great together =3=

volume points
  1. I see the unsnaps again... also, I suggest volume changes similar to those of previous suggestions I made.

new combos
  1. 00:14:801 (6) - new combo.
  2. 00:15:134 (1) - remove new combo.
  3. 00:27:968 (1) - ^
  4. 00:28:301 (3) - new combo.
  5. 00:30:801 (7) - ^
  6. 00:31:468 (1) - remove new combo.
  7. 00:31:801 (1) - ^
  8. 00:32:968 (1) - ^
  9. 00:33:634 (5) - new combo.
  10. 00:41:301 (4) - new combo.
  11. 00:41:801 (1) - remove new combo.
  12. 00:46:801 (6) - new combo.
  13. 00:46:968 (1) - remove new combo.
  14. 00:52:468 (1) - ^
  15. 00:52:635 (2) - new combo.
  16. 00:56:301 (4) - ^
  17. 00:56:801 (1) - remove new combo.
  18. 01:40:134 (1) - ^
  19. 01:40:634 (2) - new combo.
  20. 01:42:801 (1) - new combo.
  21. 01:43:301 (2) - remove new combo.
  22. 01:43:968 (1) - ^
  23. 01:44:301 (3) - new combo.
  24. 01:45:468 (1) - remove new combo.
  25. 01:45:968 (2) - new combo.
  26. 01:54:134 (1) - remove new combo.
  27. 01:54:634 (2) - new combo.
  28. 01:54:968 (1) - remove new combo.
  29. 02:14:801 (7) - new combo.
  30. 02:14:968 (1) - remove new combo.
  31. 02:26:301 (1) - ^
  32. 02:26:801 (8) - new combo.
  33. 02:27:468 (1) - remove new combo.
  34. 02:29:634 (4) - new combo.
  35. 02:30:134 (1) - remove new combo.

comments

fun to play, just make sure the new combos are consistent.

good luck uqu
fixed a lot of stuff exept NC, mostly because im not supporting this *NC on every big white tick* sometimes its just not fits with my pattern i think :3
Thx for mod ></
Snowy Dream
Mod request from ???
-------------------------------------------------
[Easy]
Try HD+1 > <?
00:16:301 (1) - finish at start
01:17:634 (1) - ^
01:52:301 (1) - (nazi)not stright at the end of the slider
02:30:301 - finish ?


[Normal]
00:56:968 - finish?
01:47:634 - ^
02:30:301 - ^
01:40:968 (3) - move to (x:320 y:228) (感觉会更好点:3)
01:52:301 (1) - finish at start?
01:56:134 (4) - try to start at 01:56:301 (红线这边不是特别明显 回归白线好> >)


[Hard]
00:52:634 (1) - some parts are covered with 00:51:634 (3) ,so.. try to move it a little > <
00:56:968 (2) - you may make spacing larger
01:40:634 (1,2,3,4,5) - not so good pentagon
01:57:634 (1) - finish at start


[Collab]
00:18:468 (4) - not good position :< (since the high AR)
00:47:468 (2,3,4,5,6) - ummm..on purpose?It's not so stright.
01:16:135 (1) - ctrl+r
01:16:635 (3) - ^
01:52:301 (1) - finish at start
--------------------------------------------------
はいはい~ > < moe moe song and moe moe mapset
Perfect Mapset #2
Good Luck with Rank desu!
KanaRin
Taiko Oni Level 9*

diff: http://puu.sh/FOPK

BG: http://puu.sh/FONE

(ღ˘˘ღ)♥
Topic Starter
cRyo[iceeicee]

KanaRin wrote:

Taiko Oni Level 9*

diff: http://puu.sh/FOPK

BG: http://puu.sh/FONE

(ღ˘˘ღ)♥
Thank you~ (ღ˘˘ღ)♥
riffy
yo!

as requested

[General]
meh.. clear ;_;

[Easy]
AR -1 or 2 unacceptable hard for Easiest diff
00:40:301 (1,1) - overlapped with hitburst
00:56:301 (1) - finish + clap at the end?
01:25:634 (1,2) - ctrl+h and move them with distance snap after this. it'll help to avoid overlaps :3
01:33:634 (1,2) - mhm.. nazi :3
01:42:968 (3,1) - this is NOT blanket slider. fix it how it looks what i want don't forget to fix 01:45:634 (2) -
02:00:301 (1) - clap at reverse arrow
02:05:634 (1,1) - ^


i can point out more nazi things. but they won't really help :/

[Normal]
01:46:968 (1) - x475 y 267 (ut will help to avoid overlap with (3) and kinda blanket slider for (5)
02:00:301 (1,1,1) - claps at the end ~_~

[Hard]
AR + 1

[Collab]
you know, nothing to say here.

~~~~~~~~~~~~~
nice map. gl~
~~~~
Topic Starter
cRyo[iceeicee]

Snowy Dream wrote:

Mod request from ???
-------------------------------------------------
[Easy]
Try HD+1 > <? i want to keep 1/3/1 :3
00:16:301 (1) - finish at start
01:17:634 (1) - ^
01:52:301 (1) - (nazi)not stright at the end of the slider
02:30:301 - finish ? a bit loud for me o.o!


[Normal]
00:56:968 - finish?
01:47:634 - ^
02:30:301 - ^
01:40:968 (3) - move to (x:320 y:228) (感觉会更好点:3)
01:52:301 (1) - finish at start? also loud ww
01:56:134 (4) - try to start at 01:56:301 (红线这边不是特别明显 回归白线好> >)


[Hard]
00:52:634 (1) - some parts are covered with 00:51:634 (3) ,so.. try to move it a little > <
00:56:968 (2) - you may make spacing larger
01:40:634 (1,2,3,4,5) - not so good pentagon this is not pentagon ! , this is flower ✿ (ღ˘˘ღ)
01:57:634 (1) - finish at start


[Collab]
00:18:468 (4) - not good position :< (since the high AR)
00:47:468 (2,3,4,5,6) - ummm..on purpose?It's not so stright.
01:16:135 (1) - ctrl+r
01:16:635 (3) - ^
^^Hek1~ part
01:52:301 (1) - finish at start want this part without finishes :3
Other fixed :)
--------------------------------------------------
はいはい~ > < moe moe song and moe moe mapset はいはい moe~ moe~ (ღ˘˘ღ)♥
Perfect Mapset #2
Good Luck with Rank desu!
Thank you for mod and stars Snowy~ ☆(*´∀`*)☆
Topic Starter
cRyo[iceeicee]
SPOILER

-Bakari- wrote:

yo!

as requested

[General]
meh.. clear ;_;

[Easy]
AR -1 or 2 unacceptable hard for Easiest diff will think about it~
00:40:301 (1,1) - overlapped with hitburst i think its not affect gameplay that much o.o
00:56:301 (1) - finish + clap at the end?
01:25:634 (1,2) - ctrl+h and move them with distance snap after this. it'll help to avoid overlaps :3
01:33:634 (1,2) - mhm.. nazi :3 i like symetry ^^
01:42:968 (3,1) - this is NOT blanket slider. fix it how it looks what i want don't forget to fix 01:45:634 (2) -
02:00:301 (1) - clap at reverse arrow dont like claps here ==
02:05:634 (1,1) - ^


i can point out more nazi things. but they won't really help :/

[Normal]
01:46:968 (1) - x475 y 267 (ut will help to avoid overlap with (3) and kinda blanket slider for (5) i think this overlap fine~
02:00:301 (1,1,1) - claps at the end ~_~ TAT

[Hard]
AR + 1 will keep AR7 for now

[Collab]
you know, nothing to say here.

~~~~~~~~~~~~~
nice map. gl~
~~~~
Other fixed!
Thx for mod :)


doublepost TAT
pimp
hi

random mod4mod xD

general

your current offset looks a bit late (imo)... use offset 9615 ?

use kiai time ;_; (hou about 01:52:301 to 02:00:301 ?)

easy
small spacing errors here and there, but all fine

00:10:301 (2) - 1 grid right
00:13:634 (1) - move to x384 y252
00:18:968 (1,2,3,4) - variable spacing
00:40:218 (1,1) - a bit overlapped
01:56:968 (4,1,2,1) - 1 grid left
02:10:968 (1) - 1 grid down
02:34:968 (2) - 1 grid right

normal

small spacing errors here and there, but all fine

00:19:634 (2) - 1 grid left
00:20:301 (3) - move to x180 y184
00:30:301 (3,4,5) - 1 grid down
01:14:968 (1) - 1 grid left
01:38:968 (1) - 1 grid right
01:42:301 (2) - ^
01:57:301 (4) - ^
01:58:801 (3) - 1 grid up 1 grid right?
02:02:301 (4) - 1 grid right
02:05:301 (5) - 1 grid left
02:28:134 (3) - 1 grid down

hard

01:57:634 (1) - whistle?
01:59:468 (4) - whistle in the repeat?

collab

00:15:134 (1,2,3) - use the same spacing ?
00:17:634 (1,4) - strange overlap (imo)
01:13:801 (2,3,4,5) - try to find a better alignment ?
01:27:468 (4) - move it a bit to the left

thats all

nice map :) and good luck
Topic Starter
cRyo[iceeicee]

pimpG wrote:

hi Hi ^^/

random mod4mod xD

general

your current offset looks a bit late (imo)... use offset 9615 ? hmm, yeah i also think mine a bit late, will ask some people to check both offsets

use kiai time ;_; (hou about 01:52:301 to 02:00:301 ?) im not using kiai :3

easy
small spacing errors here and there, but all fine

00:10:301 (2) - 1 grid right
00:13:634 (1) - move to x384 y252
00:18:968 (1,2,3,4) - variable spacing
00:40:218 (1,1) - a bit overlapped
01:56:968 (4,1,2,1) - 1 grid left
02:10:968 (1) - 1 grid down
02:34:968 (2) - 1 grid right

Yeah those one made on purpose, to prevent ugly overlapping

normal

small spacing errors here and there, but all fine

00:19:634 (2) - 1 grid left
00:20:301 (3) - move to x180 y184
00:30:301 (3,4,5) - 1 grid down
01:14:968 (1) - 1 grid left
01:38:968 (1) - 1 grid right
01:42:301 (2) - ^
01:57:301 (4) - ^
01:58:801 (3) - 1 grid up 1 grid right?
02:02:301 (4) - 1 grid right
02:05:301 (5) - 1 grid left
02:28:134 (3) - 1 grid down
Default spacing +-5 fine imo xD

hard

01:57:634 (1) - whistle?
01:59:468 (4) - whistle in the repeat?
I want to leave only body whistles, they sounds funny ww
collab

00:15:134 (1,2,3) - use the same spacing ?
00:17:634 (1,4) - strange overlap (imo)
01:13:801 (2,3,4,5) - try to find a better alignment ?
01:27:468 (4) - move it a bit to the left
Not my part :3
thats all

nice map :) and good luck
Thx for mod 4mod ^^ :)
Topic Starter
cRyo[iceeicee]
Thx for support Snowy~ ^^
Tyistiana
Easy :
00:37:634 Add kiai time to 00:58:968
01:00:634 Add hit [Normal 75%]
01:28:301 Add kiai time to 01:49:634
02:10:968 Add kiai time to 02:21:468
02:21:634 Add kiai time to 02:32:301

Normal
00:36:301 Delete notes and add spinner to 00:37:301
~Add all kiai time same with easy~
01:48:384 Add spinner to 01:49:301

Taiko
Ok!

Hard
~Add all kiai time same with easy~


Insane
~Add all kiai time same with easy~

:) Good luck
I think this beatmap can be ranked map!!
Because it's a nice map ^^
Leorda
Oh hi there


[General]
* Why "VREDINA" in tags?
* Put the album name into tags?
* Perhaps, remove the letterbox during breaks?


[Easy]
* The Slider Velocity feels too high, reduce a bit?


[Normal]
* AR +1?

01:14:301 (3) - Make a slider like this to make better flow? http://osu.ppy.sh/ss/369796


Once you done, forum PM me
Tyistiana
Hard
00:10:801 - Add hits
00:10:968 - Add hits
Em~ only this
+star good luck :)
Tyistiana
Warning
This music BPM is 180.020
Not 180.000
Snowy Dream

peee2512 wrote:

Warning
This music BPM is 180.020
Not 180.000
:( How can you get the BPM 180.020?
It must be wrong
Tyistiana
Ah
I use the BPM Search Program
MixMeister BPM Analyzer
[A program that check the BPM] :shock: :shock:



Pls
The different of 180.000 and 180.020

It's mean the rhythm in 1 minute is 180.000 and 180.020
That's mean 3 per 1 second [180.000]
That's mean 3.0003333333333333333333... per 1 second
Different is 0.0003333333333333333333333... per second
In 2:36 minutes Different is 0.071999999999999999999999999928
Chewin
Hi cryo, random modding here

[General]
Remove letterbox during breaks because you are using a SB.
No kiai times?

[Easy]
00:44:968 (3) - Remove whistle to keep consistency with 00:38:301 (2)'s end
00:54:968 (2) - ^
01:12:301 (1) - Add finish
01:45:634 (2) - Remove whistle on the head for the same reason
02:01:468 (2) - You really should move this slider 1/2 earlier extending it by 1/2: http://puu.sh/KPKd You should follow the music here since this is the easiest diff
02:01:634 (2) - Still here sorry, remove the whistle since you haven't used it on 02:04:134 (2) and 02:07:634 (3) that have the same rhythm
02:04:301 (2) - ^ I would do the same here
02:06:968 (2) - ^
02:32:968 (2,1,2) - Select these elements and move them to x:200 y:172. In this way you can blanket these 02:32:301 (1,2)

[Normal]
00:58:968 (1) - I think moving this circle in x:96 y:288 is better, also because with distance snap it should to be further from 00:56:301 (1)
01:11:134 This isn't an important thing but I suggest you to reduce this break till the long white tick 01:10:968 : http://puu.sh/KPSG

[Hard]
00:32:301 (4) - Add New combo.
00:33:134 (1) - Remove New combo.
01:22:801 (1) - ^
01:22:968 (2) - Add New combo.
01:44:134 (1,2) - ^ Change new combo.

[Collab]
00:25:801 (2,3,4) - Move them in this way to create a square? http://osu.ppy.sh/ss/378936
308,192,25634,5,0
392,132,25801,1,0
456,224,25968,1,8
364,280,26134,1,0
308,192,26301,2,0,B|245:254|161:231,1,160,0|8
00:30:801 (7) - New combo.
00:31:468 (1) - Remove New combo.
00:31:801 (1) - ^
00:36:801 (4) - What about to overlap this with 00:36:301 (1)?
00:55:301 (1) - Since 00:55:635 (2,3) are symmetric why don't you make this slider in this way to keep a symmetry together with 00:55:301 (1,2)? I mean: http://osu.ppy.sh/ss/378939
Just use this code:
254,252,55301,6,0,B|270:296|234:320|270:352,1,80

Good luck >w</
Tyistiana
Oh! :(
I'm sorry
BPM 180.000 is done already
My program must minus 0.020 to correct :?
Good luck

Sorry for my very bad english

Collab
00:26:301 Slow the slider to 50%
00:36:301 Move note to x:240 y:232 ;) [Note pink 1]
00:36:468 Move note to x:168 y:328 [Note pink 2]
00:36:634 Move note to x:88 y:232 [Note pink 3]
00:36:801 Move note to x168 y:152 [Note pink 4]
:) Good luck :(
aabc271
As requested by cRyo, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to

-----------------------

[Kana's Taiko Oni]

Just wondering why the combo colours are all messed up. Not an issue though ~

I think adding more variety to the map will be better as currently all 1111 notes are mapped based on drums, which could be a bit boring for some players. See "Suggested patterns" for more details ~

Suggested patterns
Suggestions only. Change them only if you want to ~

I know most suggestions are not following the drums, but I think they can add variety to the map and avoid repeats

00:42:634, 01:33:301 ( 4, 5, 1 ) - ooo ?

01:24:801 ( 4, 5, 1~3 ) - Maybe it's me, but I think ooooo fits better ~

01:35:634 ( 2~5, 1~4, 1 ) - ooooo ooo o ?

02:10:968 ( 7 ) - Add finish ? ( Start of kiai )

The map is OK overall ~

It will be better if more variety of hitsounds are used :3

Rating : 8.5/10 ( +1 : Note placements )

Star and good luck ~ ;)

No need to kds this ~
Topic Starter
cRyo[iceeicee]
SPOILER

Leorda wrote:

Oh hi there Hi ^^/


[General]
* Why "VREDINA" in tags? its one of his previous accaunts he asked me to add this~
* Put the album name into tags? dont have album name ww
* Perhaps, remove the letterbox during breaks? i want to leave letterboxes since SB dont have any BG changings, just simpe icons which appears with pattern o.o!


[Easy]
* The Slider Velocity feels too high, reduce a bit? i thought 1.0 can be used in Easy diffs o.o


[Normal]
* AR +1? i ussually using AR-5 for this bpm in N diffs o.o!

01:14:301 (3) - Make a slider like this to make better flow? http://osu.ppy.sh/ss/369796 ok :3


Once you done, forum PM me
SPOILER

Chewin wrote:

Hi cryo, random modding here Hi Chewin~ ></

[General]
Remove letterbox during breaks because you are using a SB. oh this is just small sb in the corner which appears with pattern ^^, i prefer to leave letterbox~
No kiai times? nope :3

[Easy]
00:44:968 (3) - Remove whistle to keep consistency with 00:38:301 (2)'s end
00:54:968 (2) - ^
01:12:301 (1) - Add finish added~
01:45:634 (2) - Remove whistle on the head for the same reason
its consistant, i just wanted to use whistles for fuwafuwa :3
02:01:468 (2) - You really should move this slider 1/2 earlier extending it by 1/2: http://puu.sh/KPKd You should follow the music here since this is the easiest diff hmm, dunno both fine, but id rather keep simple white tick rhytm here o.o
02:01:634 (2) - Still here sorry, remove the whistle since you haven't used it on 02:04:134 (2) and 02:07:634 (3) that have the same rhythm
02:04:301 (2) - ^ I would do the same here
02:06:968 (2) - ^
^^^ i dont have any whistles there x.x
02:32:968 (2,1,2) - Select these elements and move them to x:200 y:172. In this way you can blanket these 02:32:301 (1,2) changed a bit :3

[Normal]
00:58:968 (1) - I think moving this circle in x:96 y:288 is better, also because with distance snap it should to be further from 00:56:301 (1) there is a huge time distance between this note and slider, i dont think that changing spacing here will affect gameplay ^^
01:11:134 This isn't an important thing but I suggest you to reduce this break till the long white tick 01:10:968 : http://puu.sh/KPSG ok

[Hard]
00:32:301 (4) - Add New combo.
00:33:134 (1) - Remove New combo.
01:22:801 (1) - ^
01:22:968 (2) - Add New combo.
^^^ oh i simply dont like when stacked note and slider have different color ww, that the reason of my NC xD
01:44:134 (1,2) - ^ Change new combo. ok~

[Collab]
00:25:801 (2,3,4) - Move them in this way to create a square? http://osu.ppy.sh/ss/378936 changed a bit :3
308,192,25634,5,0
392,132,25801,1,0
456,224,25968,1,8
364,280,26134,1,0
308,192,26301,2,0,B|245:254|161:231,1,160,0|8
00:30:801 (7) - New combo.
00:31:468 (1) - Remove New combo. ok~
00:31:801 (1) - ^
00:36:801 (4) - What about to overlap this with 00:36:301 (1)? hmm no i want overlap it with slider tail \o.o/
00:55:301 (1) - Since 00:55:635 (2,3) are symmetric why don't you make this slider in this way to keep a symmetry together with 00:55:301 (1,2)? I mean: http://osu.ppy.sh/ss/378939 i just feel that this slider should go in right direction xD
Just use this code:
254,252,55301,6,0,B|270:296|234:320|270:352,1,80

Good luck >w</

Thx for mod Leorda, Chewin
:3

--->peee2512
Thx for ur mods, but i cant give more then 1kd because MAT/BAT will deny them ^^
KanaRin

aabc271 wrote:

As requested by cRyo, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to

-----------------------

[Kana's Taiko Oni]

Just wondering why the combo colours are all messed up. Not an issue though ~

I think adding more variety to the map will be better as currently all 1111 notes are mapped based on drums, which could be a bit boring for some players. See "Suggested patterns" for more details ~

Suggested patterns
Suggestions only. Change them only if you want to ~

I know most suggestions are not following the drums, but I think they can add variety to the map and avoid repeats

00:42:634, 01:33:301 ( 4, 5, 1 ) - ooo ? sorry but no..

01:24:801 ( 4, 5, 1~3 ) - Maybe it's me, but I think ooooo fits better ~ hmm , sorry but it's a base drum here so don fits better.

01:35:634 ( 2~5, 1~4, 1 ) - ooooo ooo o ? same reasons, it's very obviously that bass drum is base on every white line so i won't change don to kat.

02:10:968 ( 7 ) - Add finish ? ( Start of kiai ) it's ok!, added.


The map is OK overall ~

It will be better if more variety of hitsounds are used :3

Rating : 8.5/10 ( +1 : Note placements )

Star and good luck ~ ;)

No need to kds this ~
thx for mod
Topic Starter
cRyo[iceeicee]
Thx aabc271~ :)
Garven
As per your forgiveness ._.

[General]
No kiai?

[Easy]
00:54:968 (2) - I really don't recommend putting a circle under a slider like this. It should be easy to see for new players.
00:54:968 (2,3) - And spacing. Was this a mistake?
Please try to add a spinner somewhere so that there are possible high score differences.

[Normal]
Please try to add a spinner somewhere so that there are possible high score differences.

[Taiko]
01:21:634 (2,3,4,5,1,2,3,4,5) - This stream sounds pretty poor. Also feels like a strange place to have a stream of this length.

[Collab]
Please try to add a spinner somewhere so that there are possible high score differences.
Otherwise the map is fine, but the diff settings are a bit weird. AR9 feels way too fast for the pacing of this map. I'd lower to AR8, but in either case, use OD9 if you're using AR9 or OD 8 if you go to AR8 please.
KanaRin

Garven wrote:

[Taiko]
01:21:634 (2,3,4,5,1,2,3,4,5) - This stream sounds pretty poor. Also feels like a strange place to have a stream of this length.
Yes, it's true! Nice mod! .
http://puu.sh/NnfA

Thanks!

>w<
Topic Starter
cRyo[iceeicee]

Garven wrote:

As per your forgiveness ._. i forgive you (ノ^^)ノ

[General]
No kiai? nope x.x

[Easy]
00:54:968 (2) - I really don't recommend putting a circle under a slider like this. It should be easy to see for new players.
00:54:968 (2,3) - And spacing. Was this a mistake? someone hacked my accaunt and put note in wrong place \o.o/
Please try to add a spinner somewhere so that there are possible high score differences.
Added spiner in all diffs, also changed AR to AR-2
[Normal]
Please try to add a spinner somewhere so that there are possible high score differences.

[Taiko]
01:21:634 (2,3,4,5,1,2,3,4,5) - This stream sounds pretty poor. Also feels like a strange place to have a stream of this length.

[Collab]
Please try to add a spinner somewhere so that there are possible high score differences.
Otherwise the map is fine, but the diff settings are a bit weird. AR9 feels way too fast for the pacing of this map. I'd lower to AR8, but in either case, use OD9 if you're using AR9 or OD 8 if you go to AR8 please. I want to keep same settings with previous Nanahira map, with same bpm, also i things this balance AR-9 OD-7 is acceptable in Insane diffs :>
Thx for mod Garven :3
Garven
[General]
Make sure your tags line up across all difficulties. (looking at Taiko)

[Easy]
00:10:300 (1) - This is more of a Normal-level of delay after a spinner for a hit object. I'd give a little more time.

[Taiko]
Your uninherited timing section starts a measure late. Move it back to 8301 please.

[Collab]
I still think OD should at least be increased by 1. Right now it's far too easy if even I can get a decent accuracy on it.
Topic Starter
cRyo[iceeicee]

Garven wrote:

[General]
Make sure your tags line up across all difficulties. (looking at Taiko) oh.....how did this happened.....i remember i changed both ofsset/tags in every diff ==||.....fixed

[Easy]
00:10:300 (1) - This is more of a Normal-level of delay after a spinner for a hit object. I'd give a little more time. removed note x.x

[Taiko]
Your uninherited timing section starts a measure late. Move it back to 8301 please.

[Collab]
I still think OD should at least be increased by 1. Right now it's far too easy if even I can get a decent accuracy on it. i prefer low OD with high AR, just personal taste .w.
Updated~
Thx again Garven !
Leorda
IRC Modding
SPOILER
21:33 Leorda: : hi Cryuu!
21:34 cRyo[iceeicee]: : hi Leordaaaaa !
21:34 *Leorda is editing (Nanahira - Fukkura Fuwaama Cake)[http://osu.ppy.sh/s/43581]
21:34 Leorda: : may I recheck?
21:34 cRyo[iceeicee]: : yeah ofc ^^
21:34 Leorda: : maybe, I bubble, Garven rank
21:35 cRyo[iceeicee]: : oh yeah !
21:35 cRyo[iceeicee]: : good idea ww
21:35 cRyo[iceeicee]: : since i fixed all garven mod !
21:35 cRyo[iceeicee]: : exept OD-9 /=.=\
21:42 Leorda: : start IRC Modding~
21:42 cRyo[iceeicee]: : ok o.o!
21:43 Leorda: : for Easy diff
21:43 Leorda: : 01:00:968 (1) - Remove new combo
21:43 Leorda: : 01:13:635 (1) - Remove new combo
21:43 cRyo[iceeicee]: : first one is fine i think o.o!
21:43 cRyo[iceeicee]: : because changing in music
21:44 cRyo[iceeicee]: : #2 removed
21:44 Leorda: : ok
21:44 Leorda: : this is just to follow your combo pattern....
21:44 cRyo[iceeicee]: : 02:32:301 (1,2,1,2) -
21:44 cRyo[iceeicee]: : same here o.o!
21:44 Leorda: : oh
21:45 Leorda: : ok, for Normal diff~
21:45 cRyo[iceeicee]: : ussually placing NC when there is changing in music
21:45 Leorda: : 00:20:301 (3) - add finish at end slider
21:46 Leorda: : 00:20:968 (4) - ^
21:46 Leorda: : um, Cryu?
21:47 cRyo[iceeicee]: : i think its too much finishes xD
21:47 cRyo[iceeicee]: : i compared with collab diff
21:47 Leorda: : that's for following cymbal in song....
21:48 Leorda: : 00:48:301 (1) - Add whistle at tail slider
21:48 cRyo[iceeicee]: : ok added o.o
21:48 cRyo[iceeicee]: : whistle added !
21:49 Leorda: : 01:19:968 (3,1,2,3,4) - Make a star pattern? http://osu.ppy.sh/ss/394862
21:51 cRyo[iceeicee]: : ok !
21:58 Leorda: : ok, for Hard diff
21:59 Leorda: : 01:32:634 (1) - Why new combo?
21:59 cRyo[iceeicee]: : vocal higher and im changing spacing there o.o
21:59 Leorda: : oh
22:00 Leorda: : for Collab diff~
22:00 cRyo[iceeicee]: : ok :3
22:01 Leorda: : 01:28:301 (1) - Move 1 grid down for fix the allign the pattern (Nazi)
22:03 cRyo[iceeicee]: : they not straight xD
22:03 cRyo[iceeicee]: : will change little bit
22:03 Leorda: : ok
22:03 cRyo[iceeicee]: : ok now straight !
22:03 cRyo[iceeicee]: : ww
22:03 Leorda: : ok
22:04 Leorda: : that's all I got in all diff, so submit it
22:04 cRyo[iceeicee]: : ok o.o!
22:05 cRyo[iceeicee]: : done~
22:05 cRyo[iceeicee]: : thx for mod :3
22:05 Leorda: : np, and ok, let's see
22:06 Leorda: : overall, nice job

Bubbled
Topic Starter
cRyo[iceeicee]

Leorda wrote:

IRC Modding
SPOILER
21:33 Leorda: : hi Cryuu!
21:34 cRyo[iceeicee]: : hi Leordaaaaa !
21:34 *Leorda is editing (Nanahira - Fukkura Fuwaama Cake)[http://osu.ppy.sh/s/43581]
21:34 Leorda: : may I recheck?
21:34 cRyo[iceeicee]: : yeah ofc ^^
21:34 Leorda: : maybe, I bubble, Garven rank
21:35 cRyo[iceeicee]: : oh yeah !
21:35 cRyo[iceeicee]: : good idea ww
21:35 cRyo[iceeicee]: : since i fixed all garven mod !
21:35 cRyo[iceeicee]: : exept OD-9 /=.=\
21:42 Leorda: : start IRC Modding~
21:42 cRyo[iceeicee]: : ok o.o!
21:43 Leorda: : for Easy diff
21:43 Leorda: : 01:00:968 (1) - Remove new combo
21:43 Leorda: : 01:13:635 (1) - Remove new combo
21:43 cRyo[iceeicee]: : first one is fine i think o.o!
21:43 cRyo[iceeicee]: : because changing in music
21:44 cRyo[iceeicee]: : #2 removed
21:44 Leorda: : ok
21:44 Leorda: : this is just to follow your combo pattern....
21:44 cRyo[iceeicee]: : 02:32:301 (1,2,1,2) -
21:44 cRyo[iceeicee]: : same here o.o!
21:44 Leorda: : oh
21:45 Leorda: : ok, for Normal diff~
21:45 cRyo[iceeicee]: : ussually placing NC when there is changing in music
21:45 Leorda: : 00:20:301 (3) - add finish at end slider
21:46 Leorda: : 00:20:968 (4) - ^
21:46 Leorda: : um, Cryu?
21:47 cRyo[iceeicee]: : i think its too much finishes xD
21:47 cRyo[iceeicee]: : i compared with collab diff
21:47 Leorda: : that's for following cymbal in song....
21:48 Leorda: : 00:48:301 (1) - Add whistle at tail slider
21:48 cRyo[iceeicee]: : ok added o.o
21:48 cRyo[iceeicee]: : whistle added !
21:49 Leorda: : 01:19:968 (3,1,2,3,4) - Make a star pattern? http://osu.ppy.sh/ss/394862
21:51 cRyo[iceeicee]: : ok !
21:58 Leorda: : ok, for Hard diff
21:59 Leorda: : 01:32:634 (1) - Why new combo?
21:59 cRyo[iceeicee]: : vocal higher and im changing spacing there o.o
21:59 Leorda: : oh
22:00 Leorda: : for Collab diff~
22:00 cRyo[iceeicee]: : ok :3
22:01 Leorda: : 01:28:301 (1) - Move 1 grid down for fix the allign the pattern (Nazi)
22:03 cRyo[iceeicee]: : they not straight xD
22:03 cRyo[iceeicee]: : will change little bit
22:03 Leorda: : ok
22:03 cRyo[iceeicee]: : ok now straight !
22:03 cRyo[iceeicee]: : ww
22:03 Leorda: : ok
22:04 Leorda: : that's all I got in all diff, so submit it
22:04 cRyo[iceeicee]: : ok o.o!
22:05 cRyo[iceeicee]: : done~
22:05 cRyo[iceeicee]: : thx for mod :3
22:05 Leorda: : np, and ok, let's see
22:06 Leorda: : overall, nice job

Bubbled
Thx Leorda :3
Garven
You and your loli songs.
show more
Please sign in to reply.

New reply