Before tackling the removal of the 2-diff count rule
Kibbleru wrote:
For non-osu! game modes in hybrid mapsets that feature osu! difficulties, the lowest difficulty cannot be harder than a Hard
I propose we do something more along the lines of
For non-osu! game modes in hybrid mapsets that feature osu! difficulties, the lowest difficulty must at least be one difficulty higher than the osu!std requirements
I think it is really clear that converts, specially for mania and taiko, aren't good enough so that a standard H converts to a proper H in other modes. So having a ENH standard spread + an I taiko is something you won't find much agreement on, IMO. Even for catch, that was considered to have decent converts, we've been recently moving towards converted diffs being less valuable. A few years ago standard spreads + a catch X was rankable. A while back it was changed so you required at least an I catch difficulty. And just a couple months ago we made it so the lowest diff you can need in a hybrid mapset with standard difficulties is a H. This proposed change is a step back.
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Now, onto the 2-diff count rule.
UndeadCapulet wrote:
"single diff mapsets wouldnt feel like mapsets"
people are already well accustomed to single diff mapsets because marathon sets get ranked like every day, there will be no difference. its not like the average really think "mapset = a set of maps" anyway, they just play diffs they find, no reason to bar this from passing because of a weird pseudo-technicality
A single player will usually play a single diff from a mapset. But when you take a larger group of players, the same thing doesn't apply.
UndeadCapulet wrote:
"i could make just a 1 minute normal and rank it"
yeah and you can make a 1 minute EN set right now and rank that, there's basically 0 difference in effort or value. 2diff requirement doesn't keep people from making stupid sets, and it doesn't even discourage it. changing this to a single diff requirement will not encourage it any further because people don't really like to make stupid sets anyway, or else we'd see a lot more of them rn
This is assuming a couple things that are just wrong. First, you're calling EN spreads inherently effortless and stupid. From my experience in catch, not many people know how to make a really good N diff from the start (actually, N are the diff my mods are usually the longest). Is that diff effortless? I don't think so. Seconly, requiring only 1 diff won't stop those that want to pull "stupid" EE or EN in their attempt to be the next memelord. Those types of "meme" spreads won't be affected at all, yet it is one of the reasonings most of you have used in favor of removing the 2-diff count rule.
I do understand that there are some songs that are so calm/slow that you can't make a significant difference between two diffs and that those are affected by the 2-diff count rule. However, that's a really niche case and, as such, removing the rule as a whole is not necessary. I proposed a thing a while back that got swiftly ignored, and which was a pretty decent middleground, which I'll state again at the end of the post.
UndeadCapulet wrote:
"2 diffs promotes variety/appeals to more players"
except EE/NN/HH/II are all rankable and do not promote either of those things. in fact of all the listed sets the ones we have ranked right now are EE and NN....
As I said a couple paragraphs above, removing the 2-diff rule won't prevent EE/NN/HH/II from happening.
I also read that those who want to map more diffs, for whatever reason (they like the song, they want to cater to a larger playerbase, etc.) can do so. That will happen whether the 2-diff rule is there or not. So, basically, the removal of the 2-diff rule just caters to two groups of people: those mapping songs that are so slow/calm that making 2 noticeably different difficulties is hard or imposible, and those that are lazy. Personally I don't think we should cater to the second group. As for the first group, there is a simple solution:
MOVING THE 2-DIFF RULE TO GUIDELINESMOVING THE 2-DIFF RULE TO GUIDELINESMOVING THE 2-DIFF RULE TO GUIDELINESMOVING THE 2-DIFF RULE TO GUIDELINESMOVING THE 2-DIFF RULE TO GUIDELINESIf you can judge whether a EE or EN spread is stupid, as you so called them in your post, you're equally capable of judging whether a song really doesn't allow for a 2nd diff.