Thanks for the updated wrapper!
I did note some small problems, at least with my install (running macOS 10.13.2 on a MacBook Pro Mid-2012)
- Game may lock when switching through beatmaps at a very specific speed, faster and it works okay, slower and no problems.
- Shaders still don't work, the screen turns black whenever they should activate.
- Framerate lag depends on the amount of objects on the screen at the same time. Maps with high object count play better when the objects appear and disappear fast, as opposed to staying longer on the screen (not very noticeable though)
I did note some small problems, at least with my install (running macOS 10.13.2 on a MacBook Pro Mid-2012)
- Game may lock when switching through beatmaps at a very specific speed, faster and it works okay, slower and no problems.
- Shaders still don't work, the screen turns black whenever they should activate.
- Framerate lag depends on the amount of objects on the screen at the same time. Maps with high object count play better when the objects appear and disappear fast, as opposed to staying longer on the screen (not very noticeable though)