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Youtube Chorus - Dear You

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Topic Starter
raxar
This beatmap was submitted using in-game submission on 05 Januari 2012 at 13:41:33

Artist: Youtube Chorus
Title: Dear You
Tags: Chorus YTChorus
BPM: 87
Filesize: 3518kb
Play Time: 03:17
Difficulties Available:
  1. Hard (4,2 stars, 371 notes)
  2. Insane (4,6 stars, 440 notes)
  3. Normal (2,4 stars, 195 notes)
Download: Youtube Chorus - Dear You
Information: Scores/Beatmap Listing
---------------
My 2nd beatmap
Remapping done, ready for mod and aiming to be ranked :)
06/01/2012 edit: all diffs will get a remap for fixing the hitsound(and the diff too I guess). Do NOT mod this atm.
I do this since p3n said that this map's hitsound is messed up and overmapped(it's true), so yeah, remaking again :D

notes: ;)
-Please give note if you're going Nazi, I accept all Nazi and I will look into it :x
-In Insane, various distance snapping is used, not to mention the jump and certain pattern.
-Suggestions/Mod/Stars are appreciated

Technical info:
video: @Youtube
Background: Taken from zerochan, the artist is from pixiv iirc
MP3: Taken from the one provided at the video link c:
SB: None

Changelog:
01/12/2011
-Submitted to WIP/Help Subforum
01/12/2011
-Change offset and renamed the diff to insane, a little change.
02/12/2011
-Some changes in insane diff and submit not-complete-yet normal diff.
03/12/2011
-Change some things in insane again and update the normal diff.
-j4yj4ys3z's mod.
07/12/2011
-Normal diff completed, Insane diff revised \:D/ change offset (again)
09/12/2011
-No_Gu's mod
21/12/2011
-Remapping done, wmfchris's mod done, moved to Pending.
22/12/2011
-Nyquill's mod.
23/12/2011
-Mochi's advice (done all of them I guess). submit again to full submit. I forgot to full submit earlier, sorry for any inconvenience ._.
-Kyshiro's mod :3
24/12/2011
-sp3's mod
25/12/2011
-Nymph's mod finally done <_<
27/12/2011
-CDFA's mod done except the timing snap because I don't know how to do it ;~;
-Kirino's mod done
-Lucy's mod done
31/12/2011
-SinDemonDragon13's mod applied
-Genkishi's mod done
-Hyphen's mod done
01/01/2012
-12BARRY21's mod, do some of it.
-[CSGA]Ar3sgice's mod done.
03/01/2012
-249's mod(did most of it)
-Faust's IRC mod(did most of it)
-Gamu's mod(did some of it)
-Hyphen's IRC mod.
04/01/2012
-Starry's mod
-Chewin's mod
05/01/2012
-Remake Normal and Hard, also fix hitsound for all diff.
j4yj4ys3z
My first time doing this hope it's not to bad :)

Normal:
00:19:525 (5)- The slider tick makes it sound weird. The slider is to short.
00:48:836 (6)- Same thing as above ^
01:18:146 (6)- Put a new combo

Insane:
00:15:215 (6)- You should make the slider in 5.
00:16:594 (11)- Move it one spot over (00:16:767)
00:39:525 (12)- I think you should remove that
00:46:767 (5)- Make the slider a little longer (00:47:801)
01:07:456 (1,2,3)- Remove (2), make slider (1) a little longer (01:07:284), move (3) back one space and make it one space longer.
02:23:319 (12)- Make it one space longer.
02:56:939 (21)- Put one more note after that

Note: In Insane the jumps seem a little to big.

Hope you finish Normal :)
Topic Starter
raxar
a mod post before I update the beatmap just now (which mean that there will be some difference in what you mod) o.o

j4yj4ys3z wrote:

My first time doing this hope it's not to bad :)

Normal:
00:19:525 (5)- The slider tick makes it sound weird. The slider is to short. change the slider and pattern after the slider.
00:48:836 (6)- Same thing as above ^ ^
01:18:146 (6)- Put a new combo I forgot to change it o.o done

Insane:
00:15:215 (6)- You should make the slider in 5. the flow is better, nice.
00:16:594 (11)- Move it one spot over (00:16:767) I don't know what do you mean, so I add another note instead moving the note.
00:39:525 (12)- I think you should remove that I'll keep it :p
00:46:767 (5)- Make the slider a little longer (00:47:801) okay, I can't made the slider longer at that time, now I've done it :D
01:07:456 (1,2,3)- Remove (2), make slider (1) a little longer (01:07:284), move (3) back one space and make it one space longer. Keep it too because of the new slider I move the notes too
02:23:319 (12)- Make it one space longer. done
02:56:939 (21)- Put one more note after that hmm..okay.

Note: In Insane the jumps seem a little to big. I want it that way ;)

Hope you finish Normal :)
thank you for mod :3
No_Gu
request from my queue

[insane]
00:03:998 (9) - NC
00:16:411 (10) - ^
00:38:826 (10) - ^
00:49:515 (10) - ^
01:15:722 (9) - ^
01:50:377 add a spinner
02:23:309 (12) - whistle
03:12:274 (6) - clap at the beginning

[normal]
00:19:171 (4) - 1 grid left
00:37:791 (1) - spcaing
01:15:722 (3) - x256 y 172
01:43:309 (5) - remove clap
02:35:722 (1) - finish
02:52:964 (2) - clap
Topic Starter
raxar

No_Gu wrote:

request from my queue

[insane]
00:03:998 (9) - NC nope, it's insane so it's okay
00:16:411 (10) - ^ ok
00:38:826 (10) - ^ nope
00:49:515 (10) - ^ ^
01:15:722 (9) - ^ ^
01:50:377 add a spinner nope
02:23:309 (12) - whistle okay
03:12:274 (6) - clap at the beginning ..okay I guess

[normal]
00:19:171 (4) - 1 grid left
00:37:791 (1) - spcaing
01:15:722 (3) - x256 y 172
01:43:309 (5) - remove clap
02:35:722 (1) - finish
02:52:964 (2) - clap

all of the normal mod is done
thank you for mod :)
wmfchris
[General]
You don't need to tag youtube as it's in the artist name.

let's talk about some general problems.

I appreciate your creativity and arrangements, but you should put some rankable criterion into account.

1) In general, the spacing between two notes should be proportional to time gap between them to increase readability of the map, and it may looks more tidy.
2) Apply more hitsound variation. For example, the introduction part is too soft. I can only hear the hitsound. You can put S 10% there. The later part is louder so you may consider S 35% (the current one). You can adjust by adding timing lines as well as kiai time. In general the song can be slightly louder.

make some remapping and PM me for some rechecks :3

edit, well I just can't see the title, sorry ._.
Topic Starter
raxar

wmfchris wrote:

[General]
You don't need to tag youtube as it's in the artist name.

let's talk about some general problems.

I appreciate your creativity and arrangements, but you should put some rankable criterion into account.

1) In general, the spacing between two notes should be proportional to time gap between them to increase readability of the map, and it may looks more tidy.
2) Apply more hitsound variation. For example, the introduction part is too soft. I can only hear the hitsound. You can put S 10% there. The later part is louder so you may consider S 35% (the current one). You can adjust by adding timing lines as well as kiai time. In general the song can be slightly louder.

make some remapping and PM me for some rechecks :3

edit, well I just can't see the title, sorry ._.
ah no, it's my fault for not telling you, I forgot to tell you(iirc I ask you to mod this in your queue) :x
but still, thank you for your mod in general.
Nyquill
Hi \\\\o////// Makar is doing the full mod from my queue. But I would like to suggest a better offset of 1224. This should be a lot better ;3.

You should also take the OD of insane down by 1. Having OD 9 is not very suitable for a relax map like this~
Topic Starter
raxar

Nyquill wrote:

Hi \\\\o////// Makar is doing the full mod from my queue. But I would like to suggest a better offset of 1224. This should be a lot better ;3.

You should also take the OD of insane down by 1. Having OD 9 is not very suitable for a relax map like this~
thank you, it's a lot better now.
OD reduced, and inheriting point at insane diff is corrected(should not place the inheriting point right when the slider start I guess).
and too bad I couldn't get your mod, I want to get your nazi mod lol xD Makar is nazi too though.
kudosu for the offset I guess.
mochi
[General]
Resize BG to 800x600 (use this if you want http://puu.sh/biCj)

Because this is probably your first (maybe second?) map, I'll just give you advice instead of pointing out everything that's wrong in your map.
  • 1. Avoid using really high difficulty settings on slow songs. 8 should be the max for HP drain rate and overall difficulty for this type of song in and Insane difficulty. For hard maybe use 6 or 7.

    2. Try have an even/consistent spread for your new combos. And don't let the combo counter go up to high. Sometimes your combo counter goes up to 18!! Too high. You can put in a new combo at the beginning of every stanza or whenever the section of the vocals seems to be different from previous combo.

    3. For Insane difficulty, try to follow the instruments or vocals as accurately as possible. For example, this slider 01:33:293 (15). Yes it's very beautiful but it's not as fun as hitting more notes that could have followed with the vocals. Here is an example where the repeat portion of the slider doesn't follow anything 00:39:844 (1).

    4. It is easier to map a song that has more activity it. Dear You is very slow paced so it's not easy for new mappers.
Anyways, good luck with your mapping!
Topic Starter
raxar

mochi wrote:

[General]
Resize BG to 800x600 (use this if you want http://puu.sh/biCj)

Because this is probably your first (maybe second?) map, I'll just give you advice instead of pointing out everything that's wrong in your map.
  • 1. Avoid using really high difficulty settings on slow songs. 8 should be the max for HP drain rate and overall difficulty for this type of song in and Insane difficulty. For hard maybe use 6 or 7.

    2. Try have an even/consistent spread for your new combos. And don't let the combo counter go up to high. Sometimes your combo counter goes up to 18!! Too high. You can put in a new combo at the beginning of every stanza or whenever the section of the vocals seems to be different from previous combo.

    3. For Insane difficulty, try to follow the instruments or vocals as accurately as possible. For example, this slider 01:33:293 (15). Yes it's very beautiful but it's not as fun as hitting more notes that could have followed with the vocals. Here is an example where the repeat portion of the slider doesn't follow anything 00:39:844 (1).

    4. It is easier to map a song that has more activity it. Dear You is very slow paced so it's not easy for new mappers.
Anyways, good luck with your mapping!
1.Okay
2.I'm trying to change it now
3. Found it, going to try to change it
4.Lol,my first map is a slower song with longer duration than this plus it has BPM changes, no way I'm letting this song go to the graveyard too.
I'll update as soon as I'm done doing this mod.
thanks for mod and Background.
Kirino Kousaka
Hello raxar! I think there's something wrong with your map because I can't redownload it ._. I deleted your map because when I updated to the latest version, the BG disappeared. And now when I try to dl your map, I can't for some reason ._. I have already started modding your map and about to continue until this happens... Pls. fix whatever this is so I can continue modding. :3
Topic Starter
raxar

Kirino Kousaka wrote:

Hello raxar! I think there's something wrong with your map because I can't redownload it ._. I deleted your map because when I updated to the latest version, the BG disappeared. And now when I try to dl your map, I can't for some reason ._. I have already started modding your map and about to continue until this happens... Pls. fix whatever this is so I can continue modding. :3
I forgot to full submit ._. thus,I have troubled you two times, sorry. I have full submit it now, tell me if it's still not downloadable.
Kyshiro
As requested in my queue, modded your map.

Normal
v______________________________________________v

-00:18:465 Add clap
-00:19:844 ^
-00:38:465 ^
-00:39:155 Add whistle
-01:45:361 Remove whistle, Add clap
-01:46:396 Add whistle
-01:47:086 Add clap
-01:47:775 Add whistle
-01:48:465 Add clap
-01:49:155 Add whistle
-01:49:844 Add clap
-01:50:534 Add whistle
-01:50:879 Add finish

-Suggestion:{
02:30:879 Delete slider
02:31:224 Put slider (2) here
02:32:603 Add beat
}

-02:41:224 Slider looks messy
-02:42:603 ^
^______________________________________________^

Hard
v______________________________________________v

-00:04:672 New combo

{
-01:26:396 Remove slider
-01:26:396 New slider till 01:26:741
-01:27:086 New slider till 01:27:430
}

-01:41:224 (2,3,4,5,6,7,8,9) - Move 5 squares to the left @Tiny grid
-03:09:499 (3,4,5,6,7) - Move 6 squares to the left @Tiny grid
-03:16:396 (6) - 1 square up @Tiny grid
^______________________________________________^

Insane
v______________________________________________v

-00:06:741 (1) - Slider looks messy
-00:08:120 (3) - ^
-01:30:879 (5) - Move the slider so it doesn't collide with (4)
-02:18:810 Add beat

-Suggestion:{
02:59:155 (4) - Remove slider
Add 5 beats on each step @ 1/4
Remove 03:00:017 (9,10)
}
-03:05:361 (5) - Remove slider, Add beat
-03:10:189 If you like the suggestion, you might want to do the same thing here
-
^______________________________________________^

Any questions? Contact me in-game :3
Topic Starter
raxar

Kyshiro wrote:

As requested in my queue, modded your map.

Normal
v______________________________________________v

-00:18:465 Add clap
-00:19:844 ^
-00:38:465 ^
-00:39:155 Add whistle
-01:45:361 Remove whistle, Add clap
-01:46:396 Add whistle
-01:47:086 Add clap
-01:47:775 Add whistle
-01:48:465 Add clap
-01:49:155 Add whistle
-01:49:844 Add clap
-01:50:534 Add whistle
-01:50:879 Add finish

-Suggestion:{
02:30:879 Delete slider
02:31:224 Put slider (2) here
02:32:603 Add beat
}

-02:41:224 Slider looks messy
-02:42:603 ^
^______________________________________________^

Hard
v______________________________________________v

-00:04:672 New combo

{
-01:26:396 Remove slider
-01:26:396 New slider till 01:26:741
-01:27:086 New slider till 01:27:430
}

-01:41:224 (2,3,4,5,6,7,8,9) - Move 5 squares to the left @Tiny grid
-03:09:499 (3,4,5,6,7) - Move 6 squares to the left @Tiny grid
-03:16:396 (6) - 1 square up @Tiny grid
^______________________________________________^

Insane
v______________________________________________v

-00:06:741 (1) - Slider looks messy
-00:08:120 (3) - ^
-01:30:879 (5) - Move the slider so it doesn't collide with (4)
-02:18:810 Add beat

-Suggestion:{
02:59:155 (4) - Remove slider
Add 5 beats on each step @ 1/4
Remove 03:00:017 (9,10)
}
-03:05:361 (5) - Remove slider, Add beat
-03:10:189 If you like the suggestion, you might want to do the same thing here nope, it will change the pattern ;)
-
^______________________________________________^

Any questions? Contact me in-game :3
Done all of them except the last insane suggestion :D
spboxer3
[genenal]
Hard and Normal need remove countdown
you need let kiai same as all diff

[Normal]
combo issue : In Narmal. over 6 combo is too over~

00:44:672 - add some note?
00:46:741 (2,3,4,5,6) - uneven spacing
00:50:879 - why have a break at this way? I suggest you need map this way [IMO]
01:47:430 (3) - up 1 grid ? (size 3)
02:36:396 (2,3,4) - need let them on same line~

[Hard]
same combo issue~ In Hard. over 10 combo is too over~
00:12:258 (1,2) - stack it [nazi]
00:16:396 (7,1) - ^
00:23:293 (1) - spinner finish at 00:23:293 (1) -
00:48:810 (11,12,13) - uneven spacing
01:01:224 (7) - left 1 grid (size 4) [nazi]
01:10:189 (9) - NC (new combo)
01:20:879 (1,2,3) - pattern [nazi]
01:28:810 - add 1 note and let it use finish
01:43:293 (5,6,7) - uneven spacing
02:48:465 (6,7) - stack [nazi]
02:53:293 (4) - up 1 grid (size 4)?
03:11:568 (1) - spinner isn't good solution I think :(

[Insane]
01:16:396 (11) - (start) finish?
01:18:120 (1,2) - stack it [nazi]
01:31:396 (6,7) - spacing issue~
01:31:568 (7) - NC
01:32:603 (1) - remove NC
01:33:637 (6) - NC
01:40:534 (1) - lol for this slider. I think it's not good for this way :( [IMO]
01:57:775 - Break? :( map this is more good then break
02:06:051 - ^
02:15:361 (6) - NC
02:16:741 (1) - remove NC
02:17:775 (4,5,6) - spacing issue~ so confuse for player
02:20:879 (5) - NC
02:37:775 (10) - NC
02:39:155 (1) - remove NC
02:39:844 (3) - NC
02:41:224 (1,3) - stack [nazi]
02:41:913 (2,4) - ^
02:52:258 (6) - NC
02:55:361 (3,5) - stack it [nazi]
03:11:568 (7) - NC

that's all

hmm... you need find other have more mapping skill modder to check your map~

good lucky
Topic Starter
raxar

spboxer3 wrote:

[genenal]
Hard and Normal need remove countdown
you need let kiai same as all diff

General done :D
[Normal]
combo issue : In Narmal. over 6 combo is too over~

00:44:672 - add some note?
00:46:741 (2,3,4,5,6) - uneven spacing
00:50:879 - why have a break at this way? I suggest you need map this way [IMO]
01:47:430 (3) - up 1 grid ? (size 3)
02:36:396 (2,3,4) - need let them on same line~

all normal done :D

[Hard]
same combo issue~ In Hard. over 10 combo is too over~
00:12:258 (1,2) - stack it [nazi]
00:16:396 (7,1) - ^ no, I'll keep the pattern
00:23:293 (1) - spinner finish at 00:23:293 (1) - :? mistype I guess?
00:48:810 (11,12,13) - uneven spacing fixed, I hope.
01:01:224 (7) - left 1 grid (size 4) [nazi] nope, I want it at the center, so I change position of (6) and (7)
01:10:189 (9) - NC (new combo)
01:20:879 (1,2,3) - pattern [nazi]
01:28:810 - add 1 note and let it use finish
01:43:293 (5,6,7) - uneven spacing
02:48:465 (6,7) - stack [nazi]
02:53:293 (4) - up 1 grid (size 4)? done, hope I'm right
03:11:568 (1) - spinner isn't good solution I think :( you got me xD changed to circles~

the rest of it are done. :D

[Insane]
01:16:396 (11) - (start) finish?
01:18:120 (1,2) - stack it [nazi]
01:31:396 (6,7) - spacing issue~
01:31:568 (7) - NC
01:32:603 (1) - remove NC
01:33:637 (6) - NC
01:40:534 (1) - lol for this slider. I think it's not good for this way :( [IMO]
01:57:775 - Break? :( map this is more good then break
02:06:051 - ^
02:15:361 (6) - NC
02:16:741 (1) - remove NC
02:17:775 (4,5,6) - spacing issue~ so confuse for player ztrot's formation always like that IMO. I'll keep it for now.
02:20:879 (5) - NC
02:37:775 (10) - NC
02:39:155 (1) - remove NC
02:39:844 (3) - NC
02:41:224 (1,3) - stack [nazi]
02:41:913 (2,4) - ^
02:52:258 (6) - NC
02:55:361 (3,5) - stack it [nazi]
03:11:568 (7) - NC

that's all
rest of insane is done :D


hmm... you need find other have more mapping skill modder to check your map~ okay :)

good lucky
thank you sp3 :D
Nymph
Hi Nymph here and request from my queue.

General:
KIAI times are not the same in all the diffs, please try to make them the same.


Normal:
Issues
oops difficulty setting are too high for a normal diff like this, I suggest to set the HP drain and the overall difficulty to 3.

Beatmap design/suggestion
00:22:603 (1) - this spinner didn't feel in the right place, actually I may suggest to make it begins at 00:21:913 and ends at 00:23:293. it follow the music.
00:38:810 (3) - spacing like this is quite weird to play, I suggest to use the distance snap, you can see 3 is too near to 2, try to move it further.
01:10:189 (1) - too near with 4, actually I can see you want to put this note in the middle of notes before, but this may make new players confuse due to the spacing change, so I would suggest to put this note further.
01:17:086 (5) - yeah again spacing problem, seems this is a little further then I expected, move it nearer, make sure it is the same spacing with others.
01:30:189 (2,3,4) - I don't really like triple hits in a normal diff, because it is really hard for new players to play.
01:39:155 (3) - yeah again spacing things. From now I am not gonna to mention things like this, please use sometime to check all the spacing yourself. if you have any trouble, see the upper right corner of the screen, and watch that prev: next: number, it tells you the spacing. For example: I saw you are using 0.8spacing all over this diff, so if you see 0.9 0.7 or something else, then check it. unless you do it on purpose.
02:00:189 (1) - this spinner didn't feel in the right place too, seems it didn't follow anything. And seems you are using it to shorten the breaktime, I think it is not good, I suggest to map some of the breaktime, it will makes the player feel better to play.

Hitsound
00:50:879 (1) - from here, no hitsounds since here? I suggest to add some, just like the things you did before here.
01:01:568 (1) - eh you got a whistle on the slider body, seems werid for me, on purpose or something?
02:56:741 (1) - the finish on the spinner feel very sudden, and the time the spinner ends is werid too. try to listen to the music and find out a better place to stop this spinner.


basiclly, same things are with hard diff and insane diff. of course you can use more freely spacing in those diffs but like this:
Hard:
00:36:741 (8) - this note should be in the center, it will helps the pattern looks more clean and neat.

about insane diff, actually I think it is a slow song, hard diff is enough, insane seems a little overmap. and seems you didn't use more rhythm in insane, just using smaller circle with higher difficulty settings and higher sv, I didn't feel it good to play.

Sorry I didn't mod the hard and insane diff in details, because seems they are not ready for detail mods yet. Just want to make sure you got the right rhythm,spacing and other stuffs first. Then we can mod this in details.

alright these are just suggestions~ feel a little hungry now so I am leaving yay~ good luck with your map! pretty good patterns and hitsounds for a new mapper, I hope you can work hard and finally rank it~
Topic Starter
raxar

Nymph wrote:

Hi Nymph here and request from my queue.

General:
KIAI times are not the same in all the diffs, please try to make them the same. done, hope it's correct this time, I have checked it many times.


Normal:
Issues
oops difficulty setting are too high for a normal diff like this, I suggest to set the HP drain and the overall difficulty to 3. wow o.o okay

Beatmap design/suggestion
00:22:603 (1) - this spinner didn't feel in the right place, actually I may suggest to make it begins at 00:21:913 and ends at 00:23:293. it follow the music. can't do it, if I follow your suggestion I have to remake other diff, to set the kiai time :? I move it to 00:23:293 instead
00:38:810 (3) - spacing like this is quite weird to play, I suggest to use the distance snap, you can see 3 is too near to 2, try to move it further. done
01:10:189 (1) - too near with 4, actually I can see you want to put this note in the middle of notes before, but this may make new players confuse due to the spacing change, so I would suggest to put this note further. done
01:17:086 (5) - yeah again spacing problem, seems this is a little further then I expected, move it nearer, make sure it is the same spacing with others. done
01:30:189 (2,3,4) - I don't really like triple hits in a normal diff, because it is really hard for new players to play. 1 note removed
01:39:155 (3) - yeah again spacing things. From now I am not gonna to mention things like this, please use sometime to check all the spacing yourself. if you have any trouble, see the upper right corner of the screen, and watch that prev: next: number, it tells you the spacing. For example: I saw you are using 0.8spacing all over this diff, so if you see 0.9 0.7 or something else, then check it. unless you do it on purpose sorry <(_ _)> fixed all of them
.
02:00:189 (1) - this spinner didn't feel in the right place too, seems it didn't follow anything. And seems you are using it to shorten the breaktime, I think it is not good, I suggest to map some of the breaktime, it will makes the player feel better to play. Mapped, break time in hard diff also mapped for consistency.

Hitsound
00:50:879 (1) - from here, no hitsounds since here? I suggest to add some, just like the things you did before here. looks like I forgot to put it, added
01:01:568 (1) - eh you got a whistle on the slider body, seems werid for me, on purpose or something? My wrong, also fixed other sliders at other diff, I just want to put the hitsound at the start and end of the sliders, because I'm tired when I making it, I add it like that since I think it's similar :?
02:56:741 (1) - the finish on the spinner feel very sudden, and the time the spinner ends is werid too. try to listen to the music and find out a better place to stop this spinner. Moved to 02:57:086, hope it's okay now :D


basiclly, same things are with hard diff and insane diff. of course you can use more freely spacing in those diffs but like this:
Hard:
00:36:741 (8) - this note should be in the center, it will helps the pattern looks more clean and neat. done

about insane diff, actually I think it is a slow song, hard diff is enough, insane seems a little overmap. and seems you didn't use more rhythm in insane, just using smaller circle with higher difficulty settings and higher sv, I didn't feel it good to play. Hmm, I see, I shall consider it, and I'll wait for other's opinion too :)

Sorry I didn't mod the hard and insane diff in details, because seems they are not ready for detail mods yet. Just want to make sure you got the right rhythm,spacing and other stuffs first. Then we can mod this in details. What this looked like to me is that "your hard and insane are not good enough, have many spacing problem, go remap it" you're giving me deathblow here <_< hard and insane remapped, insane has not much changes though(one of it, ztrot formation scaled to be smaller), hard's pattern are changed.

alright these are just suggestions~ feel a little hungry now so I am leaving yay~ good luck with your map! pretty good patterns and hitsounds for a new mapper, I hope you can work hard and finally rank it~ thank you Nymph
done...
Shohei Ohtani
General:
Your timing section aren't snapped :3. I know it's silly, but if I don't mention it, someone else will ;~;.
Take Youtube out of the source~.

Insane:
Shorten down your combos ;~; Probably work to make them like, 8-9 instead of 14-15
The pattern mapping is ok, just sometimes it makes some weird jumps o-o.
00:41:224 (3) - Unless this was intentional, then stack this with (2) :3

Hard:
00:38:810 (3) - The endpoint of 3 is too high, so (3) and (4) aren't parallel ;~;

Easy:
02:15:361 (5) - NC :3

Cool stuff.
Kirino Kousaka
Hello!~ Here's my mod :3 Sorry for being very late >< (a request from my queue)

[General]
Kiai from "00:12:274" up to "00:12:446" only. I suggest you to do this for the Kiai fountain only at the start and no kiai up to "01:29:343"

[Normal]
00:13:293 (1) - Remove the "clap" on this part of the slider.
00:14:672 (2) - ^
00:15:706 (3) - Replace "clap" with "whistle".
00:16:396 (4) - Add a "whistle" on this hitcircle.
00:16:741 (5) - Remove "whistle".
00:17:086 (6) - Replace "clap" with "whistle".
00:36:741 (5) - Remove "whistle".
00:39:844 (4) - Put a "finish" on this part of this slider.
00:40:879 (4) - Remove the "finish" on this part of the slider.
00:44:327 (4) - Remove the "whistle" & "clap" on this part of the slider.
00:44:672 (5) - Put a "whistle" on this hit circle.
00:46:396 (1) - Remove the "clap" on this part of the slider.
00:47:775 (3) - Add a "finish" on this hit circle.
00:48:120 (1) - Remove the "finish" on this hitcircle.
00:51:913 (3) - Remove the "whistle" on this hitcircle.
00:52:603 (4) - Remove the "clap" on this part of the slider.
00:53:923 (5) - Remove the "whistle" on this hitcircle.
00:53:982 (1) - Remove the "whistle" on this part of the slider.
00:54:672 (3) - Remove the "clap" on this hitcircle.
00:56:051 (1) - Remove the "clap" on this part of the slider.
00:56:396 (1) - Put a "clap" on this part of this slider.
00:57:430 (3) - Remove the "clap" on this part of the slider.
00:59:499 (4) - Remove the "finish" on this part of the slider.
01:00:879 (3) - Remove the "clap" on this hitcircle.
01:01:568 (1) - Remove the "whistle" on this part of the slider.
01:02:948 (2) - ^
01:04:327 (3) - Remove all hitsounds on this slider.
01:05:706 (5) - Remove the "clap" on this hitcircle.
01:11:224 (3) - Remove the "whistle" and "finish" on this hitcircle.
01:13:982 (2) - Remove all hitsounds on this slider.
01:18:120 (1,2) - Remove the "clap" on the start and end of these sliders.
01:20:879 (1) - Remove the "whistle" on this hitcircle.
01:21:568 (3) - Remove the "clap" on this hitcircle.
01:22:258 (4) - Remove the "finish" on this part of the slider.
01:24:327 (2) - Remove the "clap" on this hitcircle.
01:26:396 (5) - Remove all hitsounds on this slider.
01:29:499 (1) - Remove the "clap" on this part of the slider.
01:29:499 (1) - Put a "whistle" on this part of the slider and remove all other hitsounds on this.
01:30:534 (3) - Remove the "whistle" & "finish" on this hitcircle.
01:30:879 (4) - Put a "whistle" on this part of the slider and remove all other hitsounds on this.
01:33:637 (3) - Replace "clap" with "whistle".
01:33:982 (4) - Remove the "whistle" on this.
01:45:017 (2) - ^
02:13:293 (1) - ^
02:13:982 (3) - ^
02:20:879 (1) - ^
02:21:568 (2) - Remove the "clap" on this part of the slider.
02:22:258 (4) - Remove the "finish" on this part of the slider.
02:22:603 (4) - Put a "finish" on this part of the slider.
02:22:948 (5) - Remove the "clap" on this.
02:27:086 (4) - Remove "whistle".
02:27:775 (1) - ^
02:28:120 (2) - Put "clap".
02:28:465 (2) - Remove "clap".

[Hard]
00:44:155 (8,9) - Remove these notes.
02:23:637 (8) - Remove "finish".
02:23:982 - Add a hitcircle here with a "finish".

[Insane]
00:55:361 (6) - Remove "finish".
00:55:706 - Add a hitcircle here with a "finish".
Lucy-Kaede
Modding from my queue ;)
Hopefully I dont find the same stuff as Kirino

Normal
01:31:568 (5) - Move to x:396 y:248 for visibility. Little hard to see for a normal.
01:32:258 (1,2) - May need to be rearranged if you that the above ^

02:21:224 (2,3,4) - Was a little tricky for 2.5 stars.

OR

(imo I prefer this second one)


02:26:741 (4,1,2) - Similar conflict here with both the sliders, hard to see the second slider is a slider and not a note. Could consider unstacking.

Hard
02:38:120 (1,2,3,4,5) -
02:59:155 (5) - Move this slider down 1 and right 1 grid. ~ Slider's shouldn't share the same starting point. (Stack leniency issue) Please fix, and anything like it if i've missed one!
03:04:672 (4) - Same here ^

Insane
Some of the combo's are a little long, but seem to fit the lyrics properly.

01:54:327 (6) - Possible new combo.

Thats all for now! :)
Topic Starter
raxar

CDFA wrote:

General:
Your timing section aren't snapped :3. I know it's silly, but if I don't mention it, someone else will ;~;. I don't understand how to do that, really ;_; I will ask some people at IBC to get this done.
Take Youtube out of the source~. Done

Insane:
Shorten down your combos ;~; Probably work to make them like, 8-9 instead of 14-15 so hard to do, fixed some, there are still some that have more than 10, there are none that reach 14 though, if i'm right >_<
The pattern mapping is ok, just sometimes it makes some weird jumps o-o. fixed some
00:41:224 (3) - Unless this was intentional, then stack this with (2) :3 stacked

Hard:
00:38:810 (3) - The endpoint of 3 is too high, so (3) and (4) aren't parallel ;~; umm, copypaste the (4) to the (3) position did the trick, I hope :?

Easy:
02:15:361 (5) - NC :3 done :)

Cool stuff. thanks :D
I will try to do Kirino and Lucy's mod now, but I'm currently on holiday, so don't expect it too much. :(
I will not submit the beatmap now, will submit after I finished Kirino's and Lucy's mod.
eru
wah ternyata u map lagu ini? gw dulu denger di yt haha
Topic Starter
raxar

hitmantutor wrote:

wah ternyata u map lagu ini? gw dulu denger di yt haha
lol, ada yg tau ternyata xD
----
well, modding modding..
edit:finished Kirino's, working at Lucy's mod...

Kirino Kousaka wrote:

Hello!~ Here's my mod :3 Sorry for being very late >< (a request from my queue)

[General]
Kiai from "00:12:274" up to "00:12:446" only. I suggest you to do this for the Kiai fountain only at the start and no kiai up to "01:29:343"

[Normal]
00:13:293 (1) - Remove the "clap" on this part of the slider.
00:14:672 (2) - ^
00:15:706 (3) - Replace "clap" with "whistle".
00:16:396 (4) - Add a "whistle" on this hitcircle.
00:16:741 (5) - Remove "whistle".
00:17:086 (6) - Replace "clap" with "whistle".
00:36:741 (5) - Remove "whistle".
00:39:844 (4) - Put a "finish" on this part of this slider.
00:40:879 (4) - Remove the "finish" on this part of the slider.
00:44:327 (4) - Remove the "whistle" & "clap" on this part of the slider.
00:44:672 (5) - Put a "whistle" on this hit circle.
00:46:396 (1) - Remove the "clap" on this part of the slider.
00:47:775 (3) - Add a "finish" on this hit circle.
00:48:120 (1) - Remove the "finish" on this hitcircle.
00:51:913 (3) - Remove the "whistle" on this hitcircle.
00:52:603 (4) - Remove the "clap" on this part of the slider.
00:53:923 (5) - Remove the "whistle" on this hitcircle.
00:53:982 (1) - Remove the "whistle" on this part of the slider.
00:54:672 (3) - Remove the "clap" on this hitcircle.
00:56:051 (1) - Remove the "clap" on this part of the slider.
00:56:396 (1) - Put a "clap" on this part of this slider.
00:57:430 (3) - Remove the "clap" on this part of the slider.
00:59:499 (4) - Remove the "finish" on this part of the slider.
01:00:879 (3) - Remove the "clap" on this hitcircle.
01:01:568 (1) - Remove the "whistle" on this part of the slider.
01:02:948 (2) - ^
01:04:327 (3) - Remove all hitsounds on this slider.
01:05:706 (5) - Remove the "clap" on this hitcircle.
01:11:224 (3) - Remove the "whistle" and "finish" on this hitcircle.
01:13:982 (2) - Remove all hitsounds on this slider.
01:18:120 (1,2) - Remove the "clap" on the start and end of these sliders.
01:20:879 (1) - Remove the "whistle" on this hitcircle.
01:21:568 (3) - Remove the "clap" on this hitcircle.
01:22:258 (4) - Remove the "finish" on this part of the slider.
01:24:327 (2) - Remove the "clap" on this hitcircle.
01:26:396 (5) - Remove all hitsounds on this slider.
01:29:499 (1) - Remove the "clap" on this part of the slider.
01:29:499 (1) - Put a "whistle" on this part of the slider and remove all other hitsounds on this.
01:30:534 (3) - Remove the "whistle" & "finish" on this hitcircle.
01:30:879 (4) - Put a "whistle" on this part of the slider and remove all other hitsounds on this.
01:33:637 (3) - Replace "clap" with "whistle".
01:33:982 (4) - Remove the "whistle" on this.
01:45:017 (2) - ^
02:13:293 (1) - ^
02:13:982 (3) - ^
02:20:879 (1) - ^
02:21:568 (2) - Remove the "clap" on this part of the slider.
02:22:258 (4) - Remove the "finish" on this part of the slider.
02:22:603 (4) - Put a "finish" on this part of the slider.
02:22:948 (5) - Remove the "clap" on this.
02:27:086 (4) - Remove "whistle".
02:27:775 (1) - ^
02:28:120 (2) - Put "clap".
02:28:465 (2) - Remove "clap".

[Hard]
00:44:155 (8,9) - Remove these notes.
02:23:637 (8) - Remove "finish".
02:23:982 - Add a hitcircle here with a "finish".

[Insane]
00:55:361 (6) - Remove "finish".
00:55:706 - Add a hitcircle here with a "finish".

Lucy-Kaede wrote:

Modding from my queue ;)
Hopefully I dont find the same stuff as Kirino

Normal
01:31:568 (5) - Move to x:396 y:248 for visibility. Little hard to see for a normal.
01:32:258 (1,2) - May need to be rearranged if you that the above ^

02:21:224 (2,3,4) - Was a little tricky for 2.5 stars.

OR

(imo I prefer this second one)


02:26:741 (4,1,2) - Similar conflict here with both the sliders, hard to see the second slider is a slider and not a note. Could consider unstacking.

Hard
02:38:120 (1,2,3,4,5) -
02:59:155 (5) - Move this slider down 1 and right 1 grid. ~ Slider's shouldn't share the same starting point. (Stack leniency issue) Please fix, and anything like it if i've missed one!
03:04:672 (4) - Same here ^

Insane
Some of the combo's are a little long, but seem to fit the lyrics properly.

01:54:327 (6) - Possible new combo.

Thats all for now! :)
done all of them, for Lucy's suggestion, I chose the 2nd one.thank you both of you :D
hope I'm doing all of them right, ;~;
oh, and with Lucy's agreement, I change some combos back to be a longer one, since the place I chose for new combo, is too pushing it.
SinDemonDragon13
Hi~ request from my and Crystals modding queue~ :D

Here is the modded version of the beatmap! :D
Didnt have to mod that much of it thought.I will star it when I get more kudosu! :D


Download: Youtube Chorus - Dear You (raxar) [Normal].osu

Download: Youtube Chorus - Dear You (raxar) [Hard].osu

Download: Youtube Chorus - Dear You (raxar) [Normal].osu
Maya-kira
good luck raxar >w</
maya belum download map atau lagunya sih (slow net issue)

inb4
star :D
Topic Starter
raxar

Maya-kira wrote:

good luck raxar >w</
maya belum download map atau lagunya sih (slow net issue)

inb4
star :D
makasih maya =w=/
=========
currently waiting response from sindemondragon, it looks like he mixed up normal and insane, also asking what kind of changes he made.
Genkishi
Hi

requested from my queue

[General]
-delete .osb file if you will not add any SB
-resnap kiai parts

[Normal]
00:39:844 (4)-it is better to make this slider like this 00:45:361 (1)-^same
00:57:430 (3)-^
01:04:327 (3)-move the last of this slider 1 grid to the right,if you do move (4,5,6) 1 grid to the right to so (6) will be in the middle line
01:09:499 (4)-1 grid to the right so (2) and (4) will align
02:42:603 (3)-add clap in the reverse arrow of this slider

[Hard]
00:13:293 (2)-1 grid to the left
00:21:913 (5)-1 grid to the right
01:41:913 (3)-1 grid to the right as well the slider that stack with this note

[Insane]
-very small circles add 1 in the Circle size as well as the Overall diff.
00:15:017 (5)-align this slider with (1) in 00:14:327
00:42:603 (7)-1 grid up?
00:46:741 (6)-it is better if the slider would be like this
That's All!!
Topic Starter
raxar

Genkishi wrote:

Hi

requested from my queue

[General]
-delete .osb file if you will not add any SB
-resnap kiai parts my friend said to do it by timing resnap all notes...hope he's right and I did it right :?

[Normal]
00:39:844 (4)-it is better to make this slider like this okay
00:45:361 (1)-^same okay
00:57:430 (3)-^ nope, I use the slider from sindemon :D
01:04:327 (3)-move the last of this slider 1 grid to the right,if you do move (4,5,6) 1 grid to the right to so (6) will be in the middle line nice
01:09:499 (4)-1 grid to the right so (2) and (4) will align okay :D
02:42:603 (3)-add clap in the reverse arrow of this slider okay

[Hard]
00:13:293 (2)-1 grid to the left
00:21:913 (5)-1 grid to the right
01:41:913 (3)-1 grid to the right as well the slider that stack with this note
all done :)

[Insane]
-very small circles add 1 in the Circle size as well as the Overall diff. Umm, if I add +1 it would be smaller, so I -1 it so it would be bigger. no changes to OD if you want me to +1 it.
00:15:017 (5)-align this slider with (1) in 00:14:327 done
00:42:603 (7)-1 grid up? thanks c:
00:46:741 (6)-it is better if the slider would be like this took some time to get it, hope I did it right (•‿•)

That's All!!
thank you for mod :)
and SinDemonDragon13, thanks for star :D
-----
A mod request on irc pm

In my mod post, any text in round brackets will be my opinions, suggestions, explanations, or something I'm not so sure about.
And every note moving suggestions is using grid level 4.

[General]
(It seems you don't put as much effort on the hitsound part on Normal as your Insane or Hard 0.0)

[Normal]
00:56:051 (1) - (even if it's a new combo, please keep the distance snap between it and previous circle no greater than 0.8x since that seems to be the principle of this map)
01:49:499 (2,3,4,5) -move down a grid (to align them with "(1)" and "(1) in next combo chain")
02:14:327 (4) - move right 2 grids (to form a symmetry pattern)

[Hard]
00:20:534 (1) - is it supposed to be the same place with "00:19:155 (4)"...?
00:23:293 (1) - extend the spinner length to 00:27:430
00:56:051 (1,2,3,4) - (right one grid)
01:48:810 (1) - (left one grid)
01:56:396 (5) - add a clap
02:17:775 (4) - (should be finish)
02:26:741 (7) - move right one grid
03:13:293 (6) - (add a clap)

[Insane]
01:05:362 (7) - left 3 grids, up 3 grids
01:17:430 (4) - (no finish here is better)
01:19:499 (2) - remove finish
01:32:086 (3) - (should be finish)
01:32:430 (4) - (should be clap)
01:33:465 (9) - move it to 01:33:293
01:50:534 (8) - (a slider to 01:50:879 with finish sounds better)
02:00:189 (6) - right one grid, up one grid
02:17:430 (7) - down 3 grids
03:07:430 (10) - (add a finish)

That's about it then :3
Good luck on your ranking~
Dino99
Request from my queue~

[Hard]
  1. OD-1?
  2. 00:23:293 (1) - To 00:27:086?
  3. 00:54:672 (3,4) - Try this http://osu.ppy.sh/ss/210098
  4. 01:01:224 (7) - Remove finish
  5. 01:01:913 - Add a note with finish
  6. 01:10:879 (3,4) - Remove finish
  7. 01:34:327 (7) - Make them become a triangle? http://osu.ppy.sh/ss/210100
  8. 02:51:741 - Add a note
  9. 02:51:913 - ^
  10. 03:00:189 - ^
[Insane]
  1. HR & OD-1?
  2. 01:05:017 (6) - Remove finish
  3. 01:06:051 (9) - Finish
  4. 01:17:775 - Add a note with finish
  5. 01:19:499 (2) - Likke this? http://osu.ppy.sh/ss/210103
  6. 01:29:499 (1) - Fix it please... To 01:29:844 not to 01:29:930 =w=
  7. 02:26:741 (7) - Remove finish
  8. 02:27:086 (1) - Finish
  9. 02:28:465 (5) - ^
  10. 02:28:982 (7,8) - Remove finish...
  11. 03:05:706 - Add a note
That's all~
Topic Starter
raxar

----- wrote:

A mod request on irc pm

In my mod post, any text in round brackets will be my opinions, suggestions, explanations, or something I'm not so sure about.
And every note moving suggestions is using grid level 4.

[General]
(It seems you don't put as much effort on the hitsound part on Normal as your Insane or Hard 0.0)

[Normal]
00:56:051 (1) - (even if it's a new combo, please keep the distance snap between it and previous circle no greater than 0.8x since that seems to be the principle of this map)
01:49:499 (2,3,4,5) -move down a grid (to align them with "(1)" and "(1) in next combo chain")
02:14:327 (4) - move right 2 grids (to form a symmetry pattern)

done all of the normal mod :3

[Hard]
00:20:534 (1) - is it supposed to be the same place with "00:19:155 (4)"...? nope
00:23:293 (1) - extend the spinner length to 00:27:430
00:56:051 (1,2,3,4) - (right one grid)
01:48:810 (1) - (left one grid)
01:56:396 (5) - add a clap
02:17:775 (4) - (should be finish)
02:26:741 (7) - move right one grid
03:13:293 (6) - (add a clap)

done all of the hard mod except the first one :3

[Insane]
01:05:362 (7) - left 3 grids, up 3 grids
01:17:430 (4) - (no finish here is better) changed to whistle, though with no sound, with whistle or with finish it still could sound good lol
01:19:499 (2) - remove finish
01:32:086 (3) - (should be finish)
01:32:430 (4) - (should be clap)
01:33:465 (9) - move it to 01:33:293
01:50:534 (8) - (a slider to 01:50:879 with finish sounds better)
02:00:189 (6) - right one grid, up one grid
02:17:430 (7) - down 3 grids
03:07:430 (10) - (add a finish) nope, (11) got the finish sound :3

done all of them except the last one :)

That's about it then :3
Good luck on your ranking~ thank you hyphens (-w-)b

12BARRY21 wrote:

Request from my queue~

[Hard]
  1. OD-1? nope
  2. 00:23:293 (1) - To 00:27:086? I think it's already at that time, tho it's extended to white line from -----'s mod.
  3. 00:54:672 (3,4) - Try this http://osu.ppy.sh/ss/210098 ok
  4. 01:01:224 (7) - Remove finish no
  5. 01:01:913 - Add a note with finish how could I? It's the middle of slider -_-
  6. 01:10:879 (3,4) - Remove finish changed to whistle
  7. 01:34:327 (7) - Make them become a triangle? http://osu.ppy.sh/ss/210100
  8. 02:51:741 - Add a note nope
  9. 02:51:913 - ^ ^
  10. 03:00:189 - ^ there is a sound to put a note, but you only could hear it if you use slow playback speed, so nope
[Insane]
  1. HR & OD-1? nope, and by HR, IDK what do you mean, should it be hp drain or AR :/ if you mean AR, I will keep it for the time being
  2. 01:05:017 (6) - Remove finish no, I want to keep the sound pattern
  3. 01:06:051 (9) - Finish no
  4. 01:17:775 - Add a note with finish no, placing circle would result in changes of position for sliders and so on
  5. 01:19:499 (2) - Likke this? http://osu.ppy.sh/ss/210103 no, it would change the pattern again, and because it's only one beat away I think it's best to overlap it
  6. 01:29:499 (1) - Fix it please... To 01:29:844 not to 01:29:930 =w= recalculated.
  7. 02:26:741 (7) - Remove finish no, change 02:27:775 (3) - to get finish instead
  8. 02:27:086 (1) - Finish no/color]
  9. 02:28:465 (5) - ^
  10. 02:28:982 (7,8) - Remove finish... no, change (6,7) to clap instead
  11. 03:05:706 - Add a note
I won't add it atm, at that timeline there was a slider, but I changed it to circle for reason that I have forgot, so I'll keep it for now

That's all~
you spot the slider that need to get recalculated, it's pretty vital, and you give me triangle suggestion(which I hope I do it right).
so I think you still deserve your kudosu ;)
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