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Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice

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MaridiuS

Monstrata wrote:

UndeadCapulet wrote:

it's seen a variety of opinions, but among those opinions are a not insignificant amount of support from established community names, including the first Aspire contest winner and superfamous modder Charles445, who showed his support to such extremes that he made a mapspread difficulty on the off-chance it got dq'd for spread issues

this set has had lots of support throughout the years, and even today sees it from people such as Karen, the MCA 2016 winner and well-established bn, who plans to qualify it.
95% sure this was Charles' social experiment to see if he could make people think a very questionable set was actually high quality just because The Great Charles445 said it was xD. My recommendation, don't think a set is good just because people who are respected in the community think it's good.

As another Aspire contest winner, and one who has dwarfed Charles' accomplishments, I can say this set is okay.
just a prank bro smh
Mismagius

Monstrata wrote:

As another Aspire contest winner, and one who has dwarfed Charles' accomplishments, I can say this set is okay.
lmao

i don't think you guys need to take monstrata's "opinions" seriously btw, at this point it's just better to ignore
Venix
Hello~!

I think metadata is wrong, probably should be using "gmtn. vs. kozato (fw. LUZE)" in artist field instead.

Here are references:
  1. http://gmtn.sub.jp/gumtune/ gmtn. official site
  2. https://soundcloud.com/gmtn/gmtn-web-album-gumtune gmtn. official soundcloud
You should fix it or link any official reference where you got a current metadata. Good luck!
Topic Starter
soulfear

Venix wrote:

Hello~!

I think metadata is wrong, probably should be using "gmtn. vs. kozato (fw. LUZE)" in artist field instead.

Here are references:
  1. http://gmtn.sub.jp/gumtune/ gmtn. official site
  2. https://soundcloud.com/gmtn/gmtn-web-album-gumtune gmtn. official soundcloud
You should fix it or link any official reference where you got a current metadata. Good luck!
Thank you for reminding,I have added ルゼP(ruze,luze)in tags because ruze is not the artist of the song,he is just the tutor of last phrase part,well,now just waiting for Karen back home and check if fix it.
Kaine
CHARLES MAP RANK IN 2018 LET'S GOOOOOOOOOOOOO

Hard
01:21:308 - two timing points with two different voluem and hs settings its not unrankable but i point out anyways
UndeadCapulet
Miki Sayaka
Karen
discussed a bit with mapper and we ended up fixing the metadata and some nc issues, everything should be ready to go, will qualify after 24 hours

metadata reference: http://manbow.nothing.sh/event/event.cg ... 9&event=74

if anyone has more concerns be sure to point out them as soon as possible
Kuron-kun
Miki Sayaka.
Nikki Arnette

This map finally gets ranked?
Karen
dd
Kroytz
as someone who has never saw this map before, what exactly is the map trying to follow? spacing and rhythm inconsistencies all over the place... lack of structure... almost looks like someone's first map tbh lol but okay xD
Foxy Grandpa

Kroytz wrote:

as someone who has never saw this map before, what exactly is the map trying to follow? spacing and rhythm inconsistencies all over the place... lack of structure... almost looks like someone's first map tbh lol but okay xD
The fact that something like this is being pushed into the ranked really says a lot about the current quality standards. And the fact that if anybody were to go and point out any "subjective" issues it would be shot down and the person pointing them out would be insulted for "trying to kill the mappers spirit" and all that bs is pretty messed up tbh.

Loving 2018 already
Kuron-kun
i like the song
melloe
good luck on ranking!
Net0

Kroytz wrote:

as someone who has never saw this map before, what exactly is the map trying to follow? spacing and rhythm inconsistencies all over the place... lack of structure... almost looks like someone's first map tbh lol but okay xD

SnowNiNo_ wrote:

pp compilation is way more better then this LUL

Linada wrote:

at least pp compilation follow the music and has simple aesthetics, this map have nothing to be praised about..
You don't even need to know mapping, literally just read the thread to understand what this map is all about.
Yeah it's not a great map, probably just okay but it's not a random first attempt at mapping, there's a reason this map is done the way it is.
Shohei Ohtani
Man this could have used about like 30 more mods before getting ranked.

Like man you can't just dig something out of 2011 and have it sit well in 2018. There's things that have been fundamentally improved in 2018 that need to be addressed and worked through before you actually rank shit in the current meta.

Yes there's an understanding that it's an older style and that is appreciated but also like man.

Especially with these lower difficulties. Like oh man having a 1/1 slider with 2 repeats on it that's really fucking enjoyable lmao.
Karen

CDFA wrote:

Especially with these lower difficulties. Like oh man having a 1/1 slider with 2 repeats on it that's really fucking enjoyable lmao.


it is exactly the 2018 meta
Mismagius
honestly this would be pretty cool if it was a 2009 unranked map made by ignorethis or something, idk. it's actually a kinda fun map, and i say this as an old map lover.

however, trying to pass this map as a "relic from old times, 2011 map yeah!!!" would fit much better the loved section than the ranked section. not to mention this map did not fit 2011 ranking standards, did not fit 2015 ranking standards when you tried to get it ranked, and does not fit 2018 ranking standards.

i'd be supportive of moving this map to the loved section, but yeah, i'm not sure if we even have ranking standards at this point.
Ataraxia
good map

there nothing wrong with it.
Kroytz

Mishima Yurara wrote:

oh my Goodnessssssss Krotyz on osu u saw this map 3 yrs ago Dont lie....................................................
ok but can you tell me what the map is following lmaooooo
Uberzolik

Kroytz wrote:

Mishima Yurara wrote:

oh my Goodnessssssss Krotyz on osu u saw this map 3 yrs ago Dont lie....................................................
ok but can you tell me what the map is following lmaooooo
its folowing the bms chart - _ _ __ _ -
Nevo
I actually did read the thread and it's basically the same reasons as before 🤔
Shohei Ohtani

Nevo wrote:

I actually did read the thread and it's basically the same reasons as before 🤔
Wow maybe they had valid points then lmao
pimp
there are things in the map that could be different indeed...
regardless of what's gonna happen, i'm glad to see this old styled map was given a chance in the qualified section ^^
Kuron-kun
classical I have some concerns post

[General]
  1. Although the BG isn't an unrankable issue, 640x480 seems to be really far from all background standards nowadays, you can definitelly improve it a lot by picking fan arts or better quality backgrounds.
[Easy]
  1. Can't really see a good reason to have slidertick rate set at 2 as you are literally following the main beats and you aren't either using them to provide hitsounding feedback or anything like that, they're just there to make the combo higher. You also can only hear them clearly at the beginning and ending of the song, which are the calmest parts.
  2. Some NCing inconsistencies like:
    00:13:640 (6) - NC should be here
    00:26:640 - From this section and on some hitsounds are starting on a big white tick, some are starting on a small white tick and that makes it really inconsistent as you don't seem to be following a NC pattern. I'd really like if you could keep them consistent, that's really important for an Easy.
  3. 01:22:974 - Also could find some rhythm inconsistencies here as sometimes you follow the red beats and sometimes, without even changing the section properly, you suddenly start to map the white ticks, which might make if very awkward to play.
  4. 01:22:641 (1) - Not the best idea to start the chorus with a repeat slider, that removes all its emphasis, would be much better if the repeat was actually a circle.
[Normal]
  1. The gap between Easy spread and this one seems to be really high. You didn't use any 1/2s on Easy and you overused a lot here, with the same spacing as the 1/1s on Easy. This really looks more like an Advanced than a Normal to me.
  2. 00:48:640 (6,7,8,9) - 01:27:640 (1,2,3,4,5) - 01:38:307 (1,2,3,4,5) - Unecessary diff spike there as you've been mapping those with repeat sliders or simply with 1/1s instead of 1/2s. Making them only 1/2s circles isn't really the better option there. You should've kept them sliders or 1/1.
  3. 01:22:974 (2) - Should NC due to chorus + new section.
  4. 01:41:640 (1,1) - Recovery time, heh.You know, 1/1 recovery time with a lot of circles is kinda hard to aim for new players.
[Hard]
  1. 00:10:974 (1,2,3,4,5) - Again, unecessary diff spike, this is the calmest part of the song and yet you used a REALLY high 1/1 DS spacing.
  2. 00:34:474 (1,4) - Stacking here kind make these 2 visually overlapped.
  3. 00:52:307 - Might consider adding something here, sounds really empty as you've been following everything on the song.
[Another]
  1. Lots of inconsistent NCs as mentioned in Easy.
  2. Spacing is again really inconsistent, specially on the beginning, where you increase the spacing a lot with proper reasoning, as the song doesn't get stronger or anything at all. A few examples:
    00:09:141 (8,1,2,3,4) - 00:10:474 (8,9) - 00:54:974 (2,1,2) - 01:52:640 (3,4,5,6,7,8) -
[Sayaka]
  1. Literally everything I stated before that's not diff specific.
  2. 01:11:974 - Don't really think the song needs that huge SV suddenly. As it's literally doubling without proper build-up the flow and reading might break a lot.
  3. 01:21:308 (1) - This is literally impossible to hit sightread without breaking, if it's ever possible to hit it with a 300. The SV goes from 2,00x to 10,00x and the player won't expect that at all. If they ever expect something, it's that this is a 1/2 slider or even a 1/4 with a repeat, ending on a red tick, but this is 1/8, lol.
please don't take anything personal here, these are just things I really think they should be addressed before ranking as they might cause severe troubles to reading/flow and, specially, consistency.
MaridiuS
I can understand people saying it looks bad, but I can't understand people that don't understand what is the map following, its like so simple wtf.
Sotarks

MaridiuS wrote:

I can understand people saying it looks bad, but I can't understand people that don't understand what is the map following, its like so simple wtf.
I have trouble understanding what you are trying to make us understand the understanding.
Pachiru
No need to be so salty, it's just a map guys, it's just a map, chiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiill uhh
You guys are taking this game so seriously xd
MaridiuS

Cloudchaser wrote:

Even if people says that it was made in 2011, not even the maps from that time were so inconsistent as this one. And not because it's too old we should justify bad mapping, for qualify, I mean.
If all you people would actually criticize the map for all those errors that would be sweet as you might do something useful that way.
Karen
qualified =/= ranked
i qualified this because i think it deserves a chance after i testplayed it, if you do think it's not suitable for being ranked, play it and explain why, stop shitplsting.

for people who compare it with loved maps:
loved section is either for maps that no bns could judge or maps that contain unrankable patterms, this map doesnt fit
Kin
greetings!
there's still some part which i cannot understand, so if you're willing to explain me.

[Sayaka]

  1. 00:03:641 (8,9,1) - might be caused by grid, stack, whatever, minor thing, but I still wonder why you're using a lil higher spacing for 00:03:641 (8,9) - when the stanza is clearly on 00:03:974 (1) - . ik 00:03:974 (1) - is emphasized with your stack, however, spacing from 00:03:808 (9,1) - is the same as 00:02:641 (1,2,3,4,5) - while 00:03:641 (8,9) - is different for a reason idk.
  2. 00:07:141 (5,6) - 00:07:641 (8,9) - any reason why the structure from the 2 are really different when they are pretty similar in pitch? You're currently using a linear flow 00:06:974 (4,5,6,7) - here when 00:07:141 (5,6) - has a pretty strong piano note which is pretty similar to this one 00:07:641 (8,9) - . However, the 2nd one does have emphasis while the 1st one has none. Using a different structure could have been okay if you managed to actually use something "ascending".
  3. 00:14:640 (1,2) - according to your focus ; which is piano (i think), starting the jump 2 circles jump here 00:14:974 (3) - would have more sense since the crescendo is starting here: 00:14:974 (3) - . The stanza here 00:14:640 (1) - might justify the fact you're "breaking your flow" but the current jump doesnt really make sense with the other which are clearly mapped on the build up/crescendo.
  4. 00:15:974 (1,2,3,4,1,2,3,4) - the feeling is actually quite good/ok. However, you're currently using the same flow for a decrescendo & a build up. I'm not saying you should use the same thing when the music is the same & something different when it's different, but in this case, when it's a pattern right after the other, it only create inconsistency.
  5. 00:24:640 (1) - Using a circular flow in this case doesnt goes well with the fact the music is something like stopping right here 00:24:640 (1) - . Having the whole pattern starting from the top left from this note 00:24:474 (1) - would have more sense. 00:24:474 (1,1,2,1,2,1,2) - is just a simple circular flow with constant DS while this note 00:24:474 (1) - doesnt belong to the next part.
  6. 00:51:390 (1) - idk why the spacing emphasis is on this one. you even yourself use on whistle on this 00:51:474 (2) - for the melody. & the drum is just 1/4 earlier. even in bms they just use stairs & the jump/hand on 1/1. btw, it's even inconsistent with the fact you're currently using a spacing emphasis on 8 here 00:51:974 (8,9,10) - which is on white tick (drum kick or violon/melody)

if you can at least explain what I mentionned with a proper reasoning ; I will not have to check the whole spread.
Eni
Let's keep this thread on topic, please. Remember that the posts made here must abide by the Code of Conduct.

Constructive criticism is welcome, but please explain why you feel certain parts of the map need to be changed instead of saying "this map sucks", which doesn't help anyone.
LowAccuracySS

Karen wrote:

qualified =/= ranked
i qualified this because i think it deserves a chance after i testplayed it, if you do think it's not suitable for being ranked, play it and explain why, stop shitplsting. ok i do agree that the shitposting needs to stop, but 80% of the posts are people asking how this even got through the process in the first place. There are now multiple mods, and I will be joining that after i post this.

for people who compare it with loved maps:
loved section is either for maps that no bns could judge or maps that contain unrankable patterms, this map doesnt fit i agree somewhat, but this map still needs a lot of work before it's even remotely ready imo.


edit: placeholder and took out some harsh words
Cloudchaser

MaridiuS wrote:

Cloudchaser wrote:

Even if people says that it was made in 2011, not even the maps from that time were so inconsistent as this one. And not because it's too old we should justify bad mapping, for qualify, I mean.
If all you people would actually criticize the map for all those errors that would be sweet as you might do something useful that way.
As if it was of my business at all to actually mod this... But well, Another difficult could be done way much better. The intro, specially these parts 00:03:474 (6,7,8) - , 00:06:808 (2,3,4) - 00:08:308 (3,4,5) - just ignore the 1/4 beats but they use that rhythm here 00:10:474 (8,9) - (and it also has a ridiculous spacing too) and 00:12:807 (1,2,3,4,5,6,7) - as well

The another diff has a lot of patterns problem, even NCs and Hitsound, basic stuff that I don't find possible like to be qualified or something.
-> 00:26:640 - NC should be added here due of downbeats plus new rhythm marked by the finish hitsound
-> 00:26:640 (1,2,3,4,5,6,7,8,9,1,2,3,4) - This part doesn't have a single jump or DS change, like "straight" patterns, but instead in 00:29:307 (1,2,3) - used jumps for the same part. It would be much better if he follows the piano.
->00:38:307 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - Huge combos could be useful in some cases, like streams but it also can be a misleading while playing. My suggestion is to add NC 00:39:307 - so it would have more sense with the piano.
->00:42:307 (6) - Actually this kickslider doesn't work here, the 1/4 stream begins here at 00:42:474 - until 00:42:640 -

Some parts are undermapped, other overmapped... I don't really want to post a wall.
Sieg

Karen wrote:

qualified =/= ranked
i qualified this because i think it deserves a chance after i testplayed it, if you do think it's not suitable for being ranked, play it and explain why, stop shitplsting.

for people who compare it with loved maps:
loved section is either for maps that no bns could judge or maps that contain unrankable patterms, this map doesnt fit
True. Let me explain few things. You found it funny after testplaying - that's great, that's 1st step, next you have to do it's to make sure it fits ranking standards -have reasonable playbility\spread\structure\proper hitsounding. On this step you could ask yourself if this beatmap structured well - it obviously lacks with randomly patterns\flow\transitions (lot of them mentioned already, even back then) pretending to be 2008 or whatever style, while as example actual "newmade old style" maps in ranked section don't. On third step you could ask yourself - hm I'm on probation period maybe that because I tend do something wrong with controversial stuff and ask for support\opinions before community apeshit on this.

Also the last one - your assumptions about Loved are wrong, if it's picked by map selectors and voted by community it can go through.

cheers, hope this helps in your bn life
Kite
Cool to see this qualified again, hope it gets through this time. Pretty fun and challenging map.
anna apple

LowAccuracySS wrote:

Do I need to mod it? Oh, wait a minute. Whenever anybody mods it, small suggestions get fixed and major issues get a response like:


these aren't really valid mods, just saying you think the map is bad has no contribution to the improving the map, and there is nothing inherently wrong with overmapping either since mappers like skystar have made famous maps with this technique. So in some cases I can't quite agree that this map has been actually modded before if these are the kind of mods that have occurred.
LowAccuracySS

imbor wrote:

LowAccuracySS wrote:

Do I need to mod it? Oh, wait a minute. Whenever anybody mods it, small suggestions get fixed and major issues get a response like:


these aren't really valid mods, just saying you think the map is bad has no contribution to the improving the map, and there is nothing inherently wrong with overmapping either since mappers like skystar have made famous maps with this technique. So in some cases I can't quite agree that this map has been actually modded before if these are the kind of mods that have occurred.
fair enough. gonna mod it in a second anyway :^)
Cloudchaser

imbor wrote:

LowAccuracySS wrote:

Do I need to mod it? Oh, wait a minute. Whenever anybody mods it, small suggestions get fixed and major issues get a response like:


these aren't really valid mods, just saying you think the map is bad has no contribution to the improving the map, and there is nothing inherently wrong with overmapping either since mappers like skystar have made famous maps with this technique. So in some cases I can't quite agree that this map has been actually modded before if these are the kind of mods that have occurred.
Saying just "no" , "It's my style", "it's not overmapped", it's not even close to be an excuse. The problem nowadays is that the mapper play defensive to criticism. In other hand, some BN are too mild respect to subjective aspects. So, in the end, technically for the mapper NOTHING IS WRONG, because it is the mapper's style. Where goes the modders opinion? where's the criteria? where goes the quality content?
jeanbernard8865
Do you guys realise that complaining about the map without bringing in any constructive criticism is completely useless ? If you do think there are issues with it, feel free to post a mod explaining why you don't think this map is fit for a ranking standard bringing in objective arguments for why the concept was not executed properly.

It's a really hard map to judge, though. You've been warned.
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