As requested
[
General]
- Why no video? I don't see anything unrankable about the video and you can't add a video to already ranked map while you can always play with no-video (using mods or settings for osu) for ranked maps with video so please include it. Here's a video if you want to use it
http://puu.sh/aPfc. Video offset 0. There is one part that is a little suggestive, so if a mat/bat say this. Forum pm and I'll fix it.
- Consider these tags
hentai eroge game visual novel- I don't agree with the difficulties name. Imo, you should rename them to
Suzully's Easy and
KSHR's Hard. You don't really need to change KSHR since I notice some maps in pending, the diff names are KSHR, but I highly recommend you change Suzully to Suzully's Easy. I thought this was a Hard/Insane at first.
[
Easy]
00:24:693 (1) - This slider sound really offbeat to me. Try this
http://puu.sh/aPky and place like this
http://puu.sh/aPko. Whistle at begin of slider (1) and end of slider (2). Sound a lot better. The 1st slider is on the blue tick but it should be fine since it's a slider and it really fit on this part imo (you can't really follow the instrument too much here and the vocal is singing mainly on the blue tick).
00:36:007 (2) - End at 00:36:693, really flow breaking to have a space here. Suggestion on how to put it
http://puu.sh/aPmf. You can also copy 00:37:721 (1) and paste to 00:36:007 (2), remove the repeat and Ctrl+J it then snap to distant snapping.
Really good diff, really hard to find anything (took me 1 hr of testing and rechecking to find the above suggestions).
[
Normal]
00:20:578 (6) - Copy 00:18:521 (3) and paste to here, then Ctrl+H and Ctrl+J it. Add the repeat and place here
http://puu.sh/aPnI. Feel cleaner and more polish.
00:26:750 (2) - Can you adjust this slider a bit, I feel it look a little ugly/unsymmetrical. Try to make it more like this
http://puu.sh/aPol.
00:34:293 (4,5) - Changing this to a slider will emphasize 00:34:978 (1) a lot better. Put a red point on it as well so like this
http://puu.sh/aPpy00:36:350 (4) - Perhaps lower the volume on the repeat a bit. Doesn't sound too good to me to hear clap then the soft hit-normal. So put a timing point on the repeat and make volume 70% then on the next blue tick change it back to 80%
http://puu.sh/aPqo.
00:41:835 (4) - Nazi: use two anchor point for this slider, looks better to me.
http://puu.sh/aPqQ00:45:950 (2) - Copy 00:45:093 (1) and paste here, then Ctrl+J and snap to distant snapping. Looks much better.
http://puu.sh/aPra01:01:035 (4) - Nazi again: Same as 00:41:835, use two anchor points for this slider.
http://puu.sh/aPru01:19:721 (3) - Similar to 00:45:950. Copy 01:18:864 (2) and paste here, then ctrl+J and snap to distant snap.
http://puu.sh/aPrQ01:29:149 (6) - Nazi: move 1 grid right (grid 4). Looks better to me.
Looks good
[
KSHR]
00:15:093 (1,2) - I like it better like this
http://puu.sh/aPsp00:19:206 (4) - Snapping this to 1.6x feel better, jump feel a little too big. 00:16:464 (4) feel fine because (3) was a slider and slider generally make jump feel nicer.
00:21:950 (4) - This jump is unnecessary big consider the only thing that is change here is that the drum is slightly louder at this bit. I think 1.8x is nicer, so adjust so that the distant between (3) & (4) is 1.8x.
00:23:664 (5) - ^ Adjust so distant between (4) & (5) is 1.8x.
00:44:578 (6,7) - I would make this a slider so hitting 00:45:093 (1) feel nicer and it fits perfectly with the vocal here.
http://puu.sh/aPtD If you really don't want to make slider here. Unstack them (1.5x distant snap)
http://puu.sh/aPtW, really break the flow to stack them here.
00:54:864 (2,3) - Feel better to me if this jump was 2.0x. So I would move 00:54:521 (1) to x:132 y:108. Select (2.3) and place them on it then Ctrl+H and Ctrl+J it.
http://puu.sh/aPuB01:03:435 (4) - Feel like there should be a jump here so snap this so that the space between (3) & (4) and (4) & (5) is 1.5x.
http://puu.sh/aPv001:12:007 (5,6.7) - I find it odd that you did jump on (3,4), but not here and here is where I feel the jumps should be imo so a little flow breaking to me. So I would use 1.6x distant snap for the space between (5) & (6) then 1.4x for (7). The spacing between (7) & (1) in next combo is 1.4x. I did this since it felt a little weird to play 1.2x distant snapped note after the jumps so this should help.
http://puu.sh/aPwv01:19:207 (3) - I feel this slider should end at 01:19:550. Sound really weird to me for nothing to be here. I would copy 01:19:721 (4), Ctrl + H and Ctrl + R and like this
http://puu.sh/aPxH. Jump fits perfectly with the song although it may be a bit too big for hard.
01:26:407 (1) - Hm, don't like the look of the slider. How about copying 01:25:550 (6), paste it here and Ctrl+H and Ctrl+r it then add a repeat.
http://puu.sh/aPyu01:27:778 (4) - Snap to 1.6x, same reason as 00:19:206.
01:30:522 (4) - Same as 00:21:950.
01:32:236 (5) - Why didn't you do a jump here, It's the same as 01:30:522. I would snap this note to 1.8x (jump). Really weird not to have a jump here.
All suggestions is just to tweak some jumps. It's a pretty good map so don't mind the long mod for it.
[
Insane]
00:11:664 (1,2) - I would prefer if you put this right at the center of the map. You have barely any time to react and the spinner is quite short so this part is quite annoying to play.
00:15:435 (2) - This part should be a jump. Try snapping to 1.5x and put it so that spacing between (2) & (3) is 2.0x
http://puu.sh/aPBE00:16:635 (5,6) - Also perfect for a jump so something like this (1.6x distant snap)
http://puu.sh/aPCc - You may also want to use slightly higher spacing for (5). May play better. Be sure to adjust the part after this bit afterward.
00:21:607 (2,3,4,5,6,7) - Good place to do accelerated spacing (increase spacing by 0.05x or lower each time).
00:23:149 (2,3,4,5,6,1) - ^ If you can get this to work, will make this part funner to play.
00:38:235 (1,2,3) - Try accelerated spacing here as well so 1.2x > 1.4x > 1.6x.
00:44:578 - 00:47:835 - Add some jumps here. Not suggesting anything since you may not like my mapping style, but this part really shouldn't be snap to 1 distant snapping. One suggestion right away is to put a jump on 00:46:464 (3) and 00:47:321 (6). The rest you can decide what to do.
00:50:921 (4) - A little boring in Insane to stack this.
00:56:750 (1) - Please do a jump here, you did a jump on the (6) so why not here?
00:59:664 (4,5,6,1) - Snap everything to 1.5x.A little bit too easy and it still play well at 1.5x.
01:08:235 (3) - Snap this to 1.5x, singer accent this note so felt a little weird not to see a jump here.
01:09:607 (7) - ^ This make the next bit play nicer.
01:11:321 (1,2,3,4) - You had lot of big jumps then the spacing suddenly go down here. Doesn't flow good and the next bit is more big jumps and this doesn't lead up well to it at all. Use higher distant snapping for this.
01:13:893 (4,1) - This felt a little weird to me, but idk what to change - just mentioning this.
01:14:750 (5,6,7) - If you follow 00:38:235 then do it here as well.
01:16:121 (1,2,3,4) - Again, please add jumps here, really odd how 01:17:664 (1,2,3,4,5), there are jumps while here with the exact same rhythm, doesn't.
01:19:207 (3) - I would move this to x:80 y:60, don't see any reason to reduce spacing here.
01:19:721 (5) - Same here, don't see any reason for such low spacing. Makes (6) play quite weird. Snap to 1.4x here.
http://puu.sh/aPIm01:21:093 (3,4,5) - Good place for accelerated spacing again and then a jump on 01:21:607 (1).
01:21:607 (1) - If you didn't follow above, you should do a jump here at least.
01:30:350 (4,5,6,7,1) - Same as 00:21:607
01:31:550 (2,3,4,5,6,7) - Same as 00:23:149
01:21:607 - 01:30:178 - I would do more jump to follow the accent on the guitar like at 01:22:807 (7), 01:23:664 (1,2,3), 01:25:550 (3) and etc. Basically, everywhere you put finish I feel should be a jump.
It's not bad, but I feel that on some part, you should have put more jumps. I really don't understand why some part, the spacing is kept equal when the music isn't so. Your placement of finish hitsound is pretty good, so I suggest doing a jump on anyplace where you put a finish.Just remember not to overdo it (don't do 2.0x+ jump on a calm part, but say something like 1.2x/1.3x [small jump] instead etc.).
Map is pretty good, just find it a little weird that at some part in KSHR and Insane, there were no jumps while the music feel like there should. Incase you didn't make any changes, please say why. Took quite a long time to mod this so would appreciate it so that I can improve my mods.
Star and good luck!