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Akira - Koisuru Fluorite (Short Ver.)

posted
Total Posts
67
Topic Starter
biwako
This beatmap was submitted using in-game submission on 2012年3月28日 at 0:44:43

Artist: Akira
Title: Koisuru Fluorite (Short Ver.)
Source: Nanatsuiro Drops
Tags: unisonshift opening Kanpakyin
BPM: 154
Filesize: 10901kb
Play Time: 01:52
Difficulties Available:
  1. Hard (4.86 stars, 266 notes)
  2. Insane (5 stars, 435 notes)
  3. Kanpakyin's Taiko Oni (4.83 stars, 568 notes)
  4. Normal (2.99 stars, 129 notes)
Download: Akira - Koisuru Fluorite (Short Ver.)
Download: Akira - Koisuru Fluorite (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
コイスル★フローライト - Akira
ななついろ★ドロップス (PC版) OP
Awesome MAD : http://www.youtube.com/watch?v=tC7BqMv-9JA
subarasikibuta
kamikyokukitaaaaa :)
Vicho
this is just moe <3 I love it~ Can I make a Hard diff for this? :3
Topic Starter
biwako

Vicho-kun wrote:

this is just moe <3 I love it~ Can I make a Hard diff for this? :3
yes. but if you are very late, I'll make it myself.
Gamu
支援

┃・ω・☆┃ィィネ!!┃☆・ω・┃ィィネ!!ヾ┃☆・ω・☆┃ノィィ――ネ!!!

C= C= \(*><)/きゃー!
Topic Starter
biwako

-Gamu- wrote:

支援

┃・ω・☆┃ィィネ!!┃☆・ω・┃ィィネ!!ヾ┃☆・ω・☆┃ノィィ――ネ!!!

C= C= \(*><)/きゃー!
☆ありです! :)
Vicho

Vicho-kun wrote:

this is just moe <3 I love it~ Can I make a Hard diff for this? :3
Sorry, I noticed that I don't much time to do it :( sorry, good luck with this :D
Pastel
あらかわいらしい曲

fight~ :)
Topic Starter
biwako

Pastel wrote:

あらかわいらしい曲

fight~ :)
応援thx~
kosiga
いい曲 :oops:

here my mod~

[Normal]
  1. 00:22:347 (2) - 1grid down (grid size 4 tiny) スライダー全体 x376,y204
  2. 00:37:932 (2) - ^ x80,y176
  3. 00:38:906 (3) - x224,y56くらいの位置にした方がきれいに見えるかと思います
  4. 00:59:165 (1) - スライダーstart 00:58:970
  5. 01:03:256 (2,3) - リズムの提案    
[Hard]
  1. 00:42:607 (1,2,3,4,5) - 全部を選択して grid x188,y48 (grid size 4 tiny)
  2. 01:44:555 (2) - リズムが変わるのにDSが同じなのでちょっと難しいかも ><;  2,3,4ともに離しては?
[Insane]
  1. 00:01:113~00:06:373 - DS 1.9x~2.1xとバラついているので2.0xで統一した方が良いかと思います。
nice map~ Star☆

応援してます~ :)
No_Gu
request from my queue

[normal]
00:06:763 (3,1) - x316 y316
00:29:555 (3) - x208 y108 and rotate by 11°

[hard]
00:42:022 (5) - touch HP Bar?
01:43:970 (4,1,2) - spacing is misunderstanding

[insane]
00:14:068 (2,3) - i think they are useless
00:45:919 (7) - NC?
01:48:841 (1) - touch HP Bar?


Nice map
eg91022a71w
nice map!
Here my poor MOD.

[normal]
00:45:724(3) - 終点は00:46:713のほうがいいのでは
00:56:659 - NC
00:56:048 - remove NC
01:03:451 - NC 距離は近いのにタイミングは離れているのでNC入れたほうがわかりやすいかと
01:07:542 - リバースさせず、01:08:321に01:08:906までのスライダーを置いてみてはどうでしょう

[Hard]
00:27:824 - add clap
01:01:503 - NC
01:02:087 - remove NC それと、「届けたい」とつながったフレーズなので、ここでジャンプするのは不自然かと思います
01:16:113 - remove NC
01:16:894 - NC
01:31:618 - remove NC
01:32:477 - NC
01:47:672- ここのジャンプも引っかかります
01:51:763 - 4連打にするか、配置をずらしたほうがいいかと

[insane]
01:02:087 - remove NC 同上


頑張ってください!
Topic Starter
biwako

kosiga wrote:

いい曲 :oops:

here my mod~

[Normal]
  1. 00:22:347 (2) - 1grid down (grid size 4 tiny) スライダー全体 x376,y204 fixed
  2. 00:37:932 (2) - ^ x80,y176 fixed
  3. 00:38:906 (3) - x224,y56くらいの位置にした方がきれいに見えるかと思います fixed
  4. 00:59:165 (1) - スライダーstart 00:58:970
  5. 01:03:256 (2,3) - リズムの提案    
[Hard]
  1. 00:42:607 (1,2,3,4,5) - 全部を選択して grid x188,y48 (grid size 4 tiny) fixed
  2. 01:44:555 (2) - リズムが変わるのにDSが同じなのでちょっと難しいかも ><;  2,3,4ともに離しては? fixed
[Insane]
  1. 00:01:113~00:06:373 - DS 1.9x~2.1xとバラついているので2.0xで統一した方が良いかと思います。 fixed
nice map~ Star☆

応援してます~ :)

No_Gu wrote:

request from my queue

[normal]
00:06:763 (3,1) - x316 y316 fixed
00:29:555 (3) - x208 y108 and rotate by 11° fixed

[hard]
00:42:022 (5) - touch HP Bar?
01:43:970 (4,1,2) - spacing is misunderstanding fixed

[insane]
00:14:068 (2,3) - i think they are useless
00:45:919 (7) - NC?
01:48:841 (1) - touch HP Bar? fixed


Nice map

eg91022a71w wrote:

nice map!
Here my poor MOD.

[normal]
00:45:724(3) - 終点は00:46:713のほうがいいのでは
00:56:659 - NC
00:56:048 - remove NC
01:03:451 - NC 距離は近いのにタイミングは離れているのでNC入れたほうがわかりやすいかと
01:07:542 - リバースさせず、01:08:321に01:08:906までのスライダーを置いてみてはどうでしょう fixed

[Hard]
00:27:824 - add clap
01:01:503 - NC
01:02:087 - remove NC それと、「届けたい」とつながったフレーズなので、ここでジャンプするのは不自然かと思います
01:16:113 - remove NC
01:16:894 - NC
01:31:618 - remove NC
01:32:477 - NC
01:47:672- ここのジャンプも引っかかります fixed
01:51:763 - 4連打にするか、配置をずらしたほうがいいかと

[insane]
01:02:087 - remove NC 同上


頑張ってください!
Thanks for mods :)
Colin Hou
[General]:
  1. tick rate 2 makes the intro part too noisy in Hard/Insane, not bad for the left part though, consider make it 1 or use lower volume for that part
[Insane]:
  1. 01:46:893 (5,6,7,1) - not a good spacing choice here
  2. 00:32:672 (1,2,3) - this is a good example for slider-note triple hits
  3. 00:45:139 (3,4,5) - but here, feel quite awkward while playing, kind of pushing too much and overmapped
  4. 00:59:360 (1,2,3,4,5,6,7,8,9,10,11) - not fitting the drums well
  5. 01:24:684 (3,4,5) - same as 00:45:139 (3,4,5)
  6. 01:47:672 (2,3,4,5,6,7,8,9,10) - umm, not really fit well here
[Hard]:
  1. AR+1
star~
Topic Starter
biwako

Colin Hou wrote:

[General]:
  1. tick rate 2 makes the intro part too noisy in Hard/Insane, not bad for the left part though, consider make it 1 or use lower volume for that part
[Insane]:
  1. 01:46:893 (5,6,7,1) - not a good spacing choice here
  2. 00:32:672 (1,2,3) - this is a good example for slider-note triple hits
  3. 00:45:139 (3,4,5) - but here, feel quite awkward while playing, kind of pushing too much and overmapped
  4. 00:59:360 (1,2,3,4,5,6,7,8,9,10,11) - not fitting the drums well
  5. 01:24:684 (3,4,5) - same as 00:45:139 (3,4,5)
  6. 01:47:672 (2,3,4,5,6,7,8,9,10) - umm, not really fit well here
[Hard]:
  1. AR+1
star~
all fixed.
Thanks for mod~
Nymph
Hi Nymph here and request from my queue.

lol Nanatsuiro Drops I do like this game very much~
General:
kiai should be same in diffs, 3rd KIAI on normal ends at 01:51:957, while other diffs ends at 01:52:152.

Normal:
Issues
AR+1? AR 3 is a bit slow for a normal diff.

Hard:
fine for me.

Insane:
Beatmap design/suggestion
01:01:113 (2) - new combo for the big jump here?
nothing else.


nothing wrong, just maybe next time you could try do to better on the flow(especically on insane) and map some new patterns, current is using the same pattern all the times, not very fun to play.
that is all.
Topic Starter
biwako

Nymph wrote:

Hi Nymph here and request from my queue.

lol Nanatsuiro Drops I do like this game very much~
General:
kiai should be same in diffs, 3rd KIAI on normal ends at 01:51:957, while other diffs ends at 01:52:152. fixed

Normal:
Issues
AR+1? AR 3 is a bit slow for a normal diff. fixed

Hard:
fine for me.

Insane:
Beatmap design/suggestion
01:01:113 (2) - new combo for the big jump here?
nothing else.


nothing wrong, just maybe next time you could try do to better on the flow(especically on insane) and map some new patterns, current is using the same pattern all the times, not very fun to play.
that is all.
Thanks for mod~
Pastel
そういえば、コンボカラーがデフォルトのままになっていて、特に問題はないのですがさびしいと思ったのでコンボカラーの提案をしてみます。独断と偏見で決めました。
気に入らなかったら無視してください。

Combo1 : 255,128,0
Combo2 : 128,255,0
Combo3 : 9,132,255

No, Kudosu Please
Topic Starter
biwako

Pastel wrote:

そういえば、コンボカラーがデフォルトのままになっていて、特に問題はないのですがさびしいと思ったのでコンボカラーの提案をしてみます。独断と偏見で決めました。
気に入らなかったら無視してください。

Combo1 : 255,128,0
Combo2 : 128,255,0
Combo3 : 9,132,255

No, Kudosu Please
設定しました!
ありがとう~
Roddie
Hi.

General
  1. Keep the slider tick rate consistent for all difficulties. It's a suggestion but I recommend you do that.

Normal
This looks okay to me~

Hard
Nothing to point out.

Insane
Here too.

Wow... I hardly found anything wrong here. Nice work.

Good luck.
shikyu
request via mod queue

Overall this is good map :), but I think for insane diff maybe too much stacked notes? It just look like... weird and boring 'cause I found stacked notes (especially 3 notes) almost in all parts of this diff. make it repeat slider or spread it or delete unecessary notes (that seems doesn't follow anything and better without it like 00:20:983 (3,4,5), I hear only (5) that follow rythm)

[Insane]
I point some samples:
00:21:373 (6) - delete this note, seem doesn't follow anything
00:21:568 (1) - lenghten 2 ticks ahead and delete (2), end of slider doesn't follow anything
01:17:672 (7) - same as 00:21:373 (6)
If there're parts have same issue like above ('cause I don't write it) you have to change it too

That's all
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