Look, it's reason why osu!mania community is still dead
Screenshots will be come
Screenshots will be come
I also wonder what screenshots you're reffering to, but sure, go ahead?SpectorDG wrote:
Screenshots will be come
coldloops wrote:
what happened to shining collection ? it got loved but isnt anymore now.
Hey there, I’m one of the taiko captains, so, I know the other modes don’t apply here but I generally agree, my goal is actually to make sure there is an encouragement around maps being voted no if they simply aren’t special enough. I personally increased the % goal fairly high, and we have had a fair amount of maps fail, even two rounds ago 3 out of 5 lost. Simply put, It’s important to me for taiko that it stays at a level of “exclusivity” and difficulty to pass through.AncuL wrote:
I wrote an essay about my opinion of the current loved voting system at some point when i was bored. Let's just get it off my chest now
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The recent update brought a different mechanic to the way voting works in the loved section, from choosing which map you want to get loved, to choosing if you want the map get loved. I think there's an issue to that.
You see, there's literally no disadvantages for a person to choose what they doubt is a good idea. Back then, we had a limitation to how many maps people can vote. This means that people needed to only choose maps that they deserve loved the most because of the limitations. This also means that having a map be loved was hard and required more exposure and "love" from players compared to other maps in the pool.
With the current one, choosing the maps you think are okay enough to get loved is fine because there isn't any other consequences from doing that. The majority of the people are able to vote all the maps mindlessly because of how it works.
why is voting even done when all the picked maps are going to be loved anyways?
AncuL wrote:
I wrote an essay about my opinion of the current loved voting system at some point when i was bored. Let's just get it off my chest now
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The recent update brought a different mechanic to the way voting works in the loved section, from choosing which map you want to get loved, to choosing if you want the map get loved. I think there's an issue to that.
You see, there's literally no disadvantages for a person to choose what they doubt is a good idea. Back then, we had a limitation to how many maps people can vote. This means that people needed to only choose maps that they deserve loved the most because of the limitations. This also means that having a map be loved was hard and required more exposure and "love" from players compared to other maps in the pool.
With the current one, choosing the maps you think are okay enough to get loved is fine because there isn't any other consequences from doing that. The majority of the people are able to vote all the maps mindlessly because of how it works.
why is voting even done when all the picked maps are going to be loved anyways?
What if we add another vote in which we ask people if they want the "failed" maps to be reinserted in the next vote? this still ensures that something like what you talked about don't last for very longToy wrote:
Part of the issue of the previous system is that while limiting the number of maps you are able to vote on per week makes Loved category seem more of a reward, it also was highly dependent on what other maps are put up for Loved that week as well.
So imagine a map with 150 favorites is put up for vote alongside 9 500 favorite maps, it'll lose. However, if it's put up alongside 9 maps with 30 favorites, it'll win. This hypothetical 150 favorites map could be perfectly adequate for Loved (or not), but its fate is determined solely by which maps it competes against.
Also, I understand the issue that there's not much of a downside to picking "yes" versus "no", but I maps are being voted "No" to, so not everything is entering the category because the requirements are too easy, it's just that there's sooo many high quality maps that have been deserving of Loved for a long time.
The basic premise of voting is to allow the community as a whole the final choice in selecting maps for Loved. It wouldn't be a community project if the captains had final say in what enters or not.
Isn't part of your complaint regarding the possibility that most people 'will vote yes anyway because there's no downside to it'?AncuL wrote:
What if we add another vote in which we ask people if they want the "failed" maps to be reinserted in the next vote? this still ensures that something like what you talked about don't last for very long
Kalindraz wrote:
Grande Familia Map when xO?
i said because me(and a lot of Brasilian i guess) send a lot of times but the docs haven't updated that information(the docs has said u haven't played yet)I hope I'm not disturbing you.:thinking:
I'm taking about reverting to the original system and adding this mechanism, rather than improving the current onePope Gadget wrote:
Isn't part of your complaint regarding the possibility that most people 'will vote yes anyway because there's no downside to it'?
Also, this'll just congest things.
AncuL wrote:
What if we add another vote in which we ask people if they want the "failed" maps to be reinserted in the next vote? this still ensures that something like what you talked about don't last for very long
tatatat wrote:
is there going to be some time that favorite counts are updated? I think checking up on active community feedback is important. some maps were submitted 3 months ago. My map's favorites has increased by 50% since when it was initially nominated, and I've checked other maps, and I've seen some other map's favorites have increased considerably too. Or maybe updating favorite counts upon another nomination. idk :p
that makes sense, okay c:Toy wrote:
Every time I get a duplicate submission in the google form, I update favorite count.tatatat wrote:
is there going to be some time that favorite counts are updated? I think checking up on active community feedback is important. some maps were submitted 3 months ago. My map's favorites has increased by 50% since when it was initially nominated, and I've checked other maps, and I've seen some other map's favorites have increased considerably too. Or maybe updating favorite counts upon another nomination. idk :p
Vulkin wrote:
Is it possible for people to get a PM telling them "Your Beatmap is currently going in the process of loved" for when the beatmap appears in the google docks? imo appearing out of nowhere at the voting stage is too late during the process imo.
benqbenq wrote:
What if the number of my map's favorites on the spreadsheet is wrong? Is it gonna be updated?
Toy wrote:
benqbenq wrote:
What if the number of my map's favorites on the spreadsheet is wrong? Is it gonna be updated?
Like Mismagius said, everything is updated manually, if it gets resubmitted I update, or you can poke me about it if it's a huge change or puts it over the 30 favorite mark.
Smug Nanachi wrote:
how many std maps get picked per 1 round?