1. osu!community
  2. Beatmaps
  3. Ranked/Approved Beatmaps
posted
This beatmap was submitted using in-game submission on jueves, 21 de diciembre de 2017 at 08:42:05 a.m.

Artist: Arf
Title: ChocoBorks
Source: ファイナルファンタジーVII
Tags: Final Fantasy 7 チョコボ Chocobo Nobuo Uematsu 植松 伸夫 Square Enix Sony Computer Entertainment Eidos Interactive PlayStation Gabe The Dog Bork Meme YouTube Poop Music Video YTPMV Arfsama
BPM: 162.92
Filesize: 1336kb
Play Time: 00:38
Difficulties Available:
  1. Futsuu (1.37 stars, 66 notes)
  2. Kantan (1.07 stars, 43 notes)
  3. Muzukashii (2.19 stars, 107 notes)
  4. Oni (2.61 stars, 141 notes)


Download: Arf - ChocoBorks
Information: Scores/Beatmap Listing
---------------
Gabe and his daily status XD!!

Re-Download (mp3 extended to obtain 0:30+ drain time)

modders
Vulkin
Grimbow
JessiChan
Surono -
Gabe -
posted
gabesillo :v
tema relajante para ser honesto uwu

-General-
https://www.youtube.com/watch?v=x4UDIfcYMKI es relajante xd
Source :ファイナルファンタジーVII
Tags: Final Fantasy 7 チョコボ Chocobo Nobuo Uematsu 植松 伸夫 Square Enix Sony Computer Entertainment Eidos Interactive PlayStation Gabe The Dog Bork Meme YouTube Poop Music Video YTPMV Arfsama

00:26:963 - Este kiai es demasiado corto, a cambiarlo. Yo sugiero de 00:15:552 - a 00:27:331 - aunque no se :/
Kantan->(20)->Futsuu->(30)->Muzukashii->(40)->Oni (Notas aproximadas) Un Spread progresivo, me gusta

Vas a tener que hacer un loop, de 00:03:772 - a 00:32:668 - da menos de 30 segundos :/

-Kantan-
00:17:024 - No es muy raro poner k K D asi? yo creo que seria mejor seguir como d k d
00:19:969 - aca seria tambien seguir como k d k
00:22:177 (22) - borrarla como para ser consistente con los breaks que pusiste antes de los triplets que mencione?
00:22:914 - lo mismo que el primer punto

-Futsuu-
00:17:392 (26) - borrar? yo creo que patrones de mas de 5 notas sera mucho
00:17:760 (26) - No se siente tan fuerte como para que merezca finisher imo
00:23:281 (37) - lo mismo que el primero
00:23:649 (37) - lo mismo que el segundo
yo creo que deberian haber unos 1/2 mas, solo al final parece un poco raro, un ej de donde podrias poner seria:
00:08:374 - k
00:14:263 - k
00:26:411 - k

-Muzukashii-
00:17:392 (40,41) - no creo que sean tan fuertes para merecer finisher
00:23:282 (58,59) - ^
00:25:674 (65,66) - kk seria mejor creo yo, para que siga el aumento de tono

-Oni-
00:17:392 (58,59) - no creo que sean tan fuertes para tener finisher
00:18:865 - k k d k k d k kkk d k seguiria mejor el tono creo yo
00:23:282 (83,84) - lo mismo que el primero
00:25:674 (91,93) - yo creo que estas siendo k representarian el tono un poco mejor
00:32:116 (117) - d? para diferenciar los barks de los tambores

Suerte uwu
posted
Possibly longest time between m4m ever?

My mods are heavily based on the relation of the notes to the music and how this is emphasized, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)
Ctrl+g - Swaps the places of notes

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[General]
The offset on the song felt a bit weird, changing it to 3,783 seemed to fix it for me but I always seem to have offset issues that other people don't so it could just be me :? The timing at the end of the song does go off quite a bit though (from your first kiai line) , you might want to consider finding a timing point that helps snap them properly but from mapping a couple gabe songs in the past they always seem to go a bit dodgy at the end so it might be a non issue. Figured I'd point it out at least!

[Kantan]

00:17:024 (14) - change this note to d and 00:17:760 (16) - to a K, changing it to a d will help give the finish on the next note better emphasis from the colour change and since it's the most stressed bork, I think it'd be nice! (This is only a suggestion because I'd also suggest changing it in other diffs but that might make some patterns awkward, like k k d d d K K in the Futsuu. I won't mention it in other diffs but if you do change it here, I'd suggest keeping it consistent throughout diffs!
00:22:913 (22) - Same here as suggested above!
00:26:963 - You might want to remove the kiai on this and delete the green line at 00:27:147 - since there is no note here in this diff (and maybe the green lines after? Not too sure how well SV changes in kantans are looked upon)
00:31:748 (35) - Change this to a d? The bork here is much lower tone than the one before or after it and the bass kick here is pretty hefty. I understand you might want to change it to keep it consistent as all k's but I figured it was worth a mention!

[Futsuu]

00:25:858 (42) - Change to a d? The low > high pitch the barks follow here would flow nicely as d k k. This is only a suggestion because d k k D might be a bit hard for a Futsuu
00:31:748 (53,54) - Same as in Kantan, I'd suggest changing these to d's as they are much lower in tone and bass kick is strong

[Muzukashii]

00:27:331 (71,72) - Ctrl+g these notes, the k would be better suited to mapping the snare hit at 00:27:699 (72) - and the d would better play where the bass kick is at 00:27:331 (71) -
00:28:435 (73,74) - Same here, Ctrl+g these two!
00:29:907 (76) - Make this one a k to suit the snare hit!
00:31:380 (80) - Same here!
00:31:748 (81,82) - And as in the other diffs, I'd suggest changing these to d's to follow the low barks/bass kicks

[Oni]

00:13:711 (41,42,43) - I'd suggest changing this to k k d, the d d k feels a bit strange since the d is a softer sound and the music is quite quiet here which makes them feel a bit out of place. Changing them to k k d helps with the flow a bit too since the last note ended on a d so the next fluid movement to the k keeps the pace
00:19:417 (65,66,67,68) - Same sort of thing here, I'd suggest changing these notes to k k k d kkk to help follow the pitch of the barks/keep consistency if you changed the last one.
00:27:699 (99,100,101) - I think this would be better as kkd to better match what the drums are playing in the background with the snares and bass kick, the discrepancy feels a bit odd imo
00:28:435 (102,103) - Ctrl + g these notes to better follow the drums too!
00:29:171 (104,105,106) - Same as first suggestion, change to kkd
00:29:907 (107) - This pattern is a bit trickier because of the barks being mapped as k's, but changing this note to a k makes the pattern feel a bit better in tune with the music (and makes it harder as a bonus if that's your thing!)
00:31:748 (115,116) - Change these to d's for same reason as in previous diffs
00:32:300 (118) - If you take that last suggestion I'd say change this to a k to match the snare drum like at 00:32:116 (117) - so the pattern flows nicely with the music!

I love the BG for this map, kudos if you made it yourself! Always happy to mod gabe songs even though their timing is always a bit wonky. :oops: Have some stars to help you on your way with ranked and good luck! (∩`-´)⊃━.*・。゚

EDIT: gdi vulkin
posted
Vulkano Mode

Vulkin wrote:

gabesillo :v
tema relajante para ser honesto uwu

-General-
https://www.youtube.com/watch?v=x4UDIfcYMKI es relajante xd
Source :ファイナルファンタジーVII
Tags: Final Fantasy 7 チョコボ Chocobo Nobuo Uematsu 植松 伸夫 Square Enix Sony Computer Entertainment Eidos Interactive PlayStation Gabe The Dog Bork Meme YouTube Poop Music Video YTPMV Arfsama

**Ps te la rifaste con el metadata **

00:26:963 - Este kiai es demasiado corto, a cambiarlo. Yo sugiero de 00:15:552 - a 00:27:331 - aunque no se :/ <<< solo copie el kiai para enfatizar el bark mas fuerte, realmente no se necesita un kiai en esta canción.
Kantan->(20)->Futsuu->(30)->Muzukashii->(40)->Oni (Notas aproximadas) Un Spread progresivo, me gusta

Vas a tener que hacer un loop, de 00:03:772 - a 00:32:668 - da menos de 30 segundos :/ <<< [/color]

-Kantan-
00:17:024 - No es muy raro poner k K D asi? yo creo que seria mejor seguir como d k d <<< si, me lo había pensado pero supongo que no son necesarios...
00:19:969 - aca seria tambien seguir como k d k <<< voy a intentarlo
00:22:177 (22) - borrarla como para ser consistente con los breaks que pusiste antes de los triplets que mencione? <<< pues no queda de otra
00:22:914 - lo mismo que el primer punto <<< eso si

-Futsuu-
00:17:392 (26) - borrar? yo creo que patrones de mas de 5 notas sera mucho <<< y contando con lo que dijiste antes pues creo que si.
00:17:760 (26) - No se siente tan fuerte como para que merezca finisher imo <<< ^
00:23:281 (37) - lo mismo que el primero <<<
00:23:649 (37) - lo mismo que el segundo <<<
yo creo que deberian haber unos 1/2 mas, solo al final parece un poco raro, un ej de donde podrias poner seria:
00:08:374 - k
00:14:263 - k
00:26:411 - k <<< ^ podría intentar a ver que pasa.

-Muzukashii-
00:17:392 (40,41) - no creo que sean tan fuertes para merecer finisher <<< ^ como kantan-futsuu, si
00:23:282 (58,59) - ^ <<< ^
00:25:674 (65,66) - kk seria mejor creo yo, para que siga el aumento de tono <<< los barks acá son algo cuestionables, pero los oigo un poco mas bajos que los de 00:24:202 (60,61)- , ademas de que hago un mirror.

-Oni-
00:17:392 (58,59) - no creo que sean tan fuertes para tener finisher <<< lo mismo
00:18:865 - k k d k k d k kkk d k seguiria mejor el tono creo yo <<< no exactamente, me dio algo de trabajo enfocar esos barks y casi que olvidé poner una nota roja en un punto donde tiene el bark bajo.
00:23:282 (83,84) - lo mismo que el primero <<< eso si
00:25:674 (91,93) - yo creo que estas siendo k representarian el tono un poco mejor <<< solo la 2da nota.
00:32:116 (117) - d? para diferenciar los barks de los tambores <<< es cierto

Suerte uwu
Eluveitie Mode

Grimbow wrote:

Possibly longest time between m4m ever? <<< not exactly, I have an M4M pending with Ceryuia and he has not claimed it (possibly 1 year ago) XD!!

My mods are heavily based on the relation of the notes to the music and how this is emphasized, feel free to deny everything if your mapping style doesn't follow my style of modding!

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)
Ctrl+g - Swaps the places of notes

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[General]
The offset on the song felt a bit weird, changing it to 3,783 seemed to fix it for me but I always seem to have offset issues that other people don't so it could just be me :? The timing at the end of the song does go off quite a bit though (from your first kiai line) , you might want to consider finding a timing point that helps snap them properly but from mapping a couple gabe songs in the past they always seem to go a bit dodgy at the end so it might be a non issue. Figured I'd point it out at least! <<< I'm going to need some help with this, but first I'll edit the audio to extend it 3 seconds and get 0:30 drain time.

[Kantan]

00:17:024 (14) - change this note to d and 00:17:760 (16) - to a K, changing it to a d will help give the finish on the next note better emphasis from the colour change and since it's the most stressed bork, I think it'd be nice! (This is only a suggestion because I'd also suggest changing it in other diffs but that might make some patterns awkward, like k k d d d K K in the Futsuu. I won't mention it in other diffs but if you do change it here, I'd suggest keeping it consistent throughout diffs! <<< before I put the suggestion of Vulkin, but reading this and doing tests seems better -w-
00:22:913 (22) - Same here as suggested above! <<< ok
00:26:963 - You might want to remove the kiai on this and delete the green line at 00:27:147 - since there is no note here in this diff (and maybe the green lines after? Not too sure how well SV changes in kantans are looked upon) <<< this will be for consideration because is more like a tricky to emphasize the stronger Bark.
00:31:748 (35) - Change this to a d? The bork here is much lower tone than the one before or after it and the bass kick here is pretty hefty. I understand you might want to change it to keep it consistent as all k's but I figured it was worth a mention! <<< is possible.

[Futsuu]

00:25:858 (42) - Change to a d? The low > high pitch the barks follow here would flow nicely as d k k. This is only a suggestion because d k k D might be a bit hard for a Futsuu <<< exactly -w-
00:31:748 (53,54) - Same as in Kantan, I'd suggest changing these to d's as they are much lower in tone and bass kick is strong <<< correct.

[Muzukashii]

00:27:331 (71,72) - Ctrl+g these notes, the k would be better suited to mapping the snare hit at 00:27:699 (72) - and the d would better play where the bass kick is at 00:27:331 (71) -
00:28:435 (73,74) - Same here, Ctrl+g these two!
00:29:907 (76) - Make this one a k to suit the snare hit!
00:31:380 (80) - Same here!
00:31:748 (81,82) - And as in the other diffs, I'd suggest changing these to d's to follow the low barks/bass kicks
**All correct**

[Oni]

00:13:711 (41,42,43) - I'd suggest changing this to k k d, the d d k feels a bit strange since the d is a softer sound and the music is quite quiet here which makes them feel a bit out of place. Changing them to k k d helps with the flow a bit too since the last note ended on a d so the next fluid movement to the k keeps the pace <<< is weird, but have sense.
00:19:417 (65,66,67,68) - Same sort of thing here, I'd suggest changing these notes to k k k d kkk to help follow the pitch of the barks/keep consistency if you changed the last one. <<< 90% accepted -w-
00:27:699 (99,100,101) - I think this would be better as kkd to better match what the drums are playing in the background with the snares and bass kick, the discrepancy feels a bit odd imo
00:28:435 (102,103) - Ctrl + g these notes to better follow the drums too!
00:29:171 (104,105,106) - Same as first suggestion, change to kkd
00:29:907 (107) - This pattern is a bit trickier because of the barks being mapped as k's, but changing this note to a k makes the pattern feel a bit better in tune with the music (and makes it harder as a bonus if that's your thing!)
00:31:748 (115,116) - Change these to d's for same reason as in previous diffs
00:32:300 (118) - If you take that last suggestion I'd say change this to a k to match the snare drum like at 00:32:116 (117) - so the pattern flows nicely with the music!

I love the BG for this map, kudos if you made it yourself! Always happy to mod gabe songs even though their timing is always a bit wonky. :oops: Have some stars to help you on your way with ranked and good luck! (∩`-´)⊃━.*・。゚

EDIT: gdi vulkin <<< XD!!



well, almost all points applied and now is better
Thanks to both (-w-)/
posted
Hola uwu random mod.

Kantan

  1. Intenta lo siguiente, mover este: 00:06:717 (3) - para aca: 00:06:349 - donde estaba ese vas a colocar una nota azul. 00:07:453 (4,5) - ctrl + g Y borras este: 00:08:926 (6) -
  2. 00:12:607 - Lo mismo ^ You know, solo si lo aplicaste

Muzukashii

  1. 00:03:772 (1,2) - Opino que un ctrl + g no vendría mal.
  2. 00:06:533 - agrega una nota azul, creo que le da más swing(??)
  3. Intenta mover este: 00:16:656 (37) - para aca: 00:16:472 - Creo que lo haría más interesante y como es lento no hay problema. Y bueno sabes, si aplicas repites, blabla.

Oni

  1. 00:03:772 (1,2) - Lo mismo que en la muzukashii, un ctrl + g y repites si aplicas
  2. Intenta mover este: 00:28:067 (101) - para aca: 00:28:251 -
Otra cosa, creo que de aca: 00:15:552 - hasta aca: 00:26:963 - Puedes poner un kiai o hacer alguna manera de que haya un kiai desde donde te dije y separar para que se encienda ese kiai que colocaste rápido.


Suerte, no le veo más nada al map, me lo pusiste difícil. :<
posted
Jessi Mode

JessiChan wrote:

Hola uwu random mod.

Kantan

  1. Intenta lo siguiente, mover este: 00:06:717 (3) - para aca: 00:06:349 - donde estaba ese vas a colocar una nota azul. 00:07:453 (4,5) - ctrl + g Y borras este: 00:08:926 (6) -
  2. 00:12:607 - Lo mismo ^ You know, solo si lo aplicaste <<< se ve algo rara esta combinación, la pondré como consideración para el siguiente que modee esto.

Muzukashii

  1. 00:03:772 (1,2) - Opino que un ctrl + g no vendría mal. <<< de hecho solo cambié la nota siguiente a azul.
  2. 00:06:533 - agrega una nota azul, creo que le da más swing(??) <<< no creo, suena un poco fuera de lugar.
  3. Intenta mover este: 00:16:656 (37) - para aca: 00:16:472 - Creo que lo haría más interesante y como es lento no hay problema. Y bueno sabes, si aplicas repites, blabla. <<< no busco hacer variables de ese tipo, pero igual a ver que dicen los demas.

Oni

  1. 00:03:772 (1,2) - Lo mismo que en la muzukashii, un ctrl + g y repites si aplicas <<< igual de solo dejarla k k
  2. Intenta mover este: 00:28:067 (101) - para aca: 00:28:251 - <<< hice una pequeña variación.
Otra cosa, creo que de aca: 00:15:552 - hasta aca: 00:26:963 - Puedes poner un kiai o hacer alguna manera de que haya un kiai desde donde te dije y separar para que se encienda ese kiai que colocaste rápido. <<< no creo, de hecho es tan corta y sin enfasis como para ponerle eso.


Suerte, no le veo más nada al map, me lo pusiste difícil. :<


pues ahí mis respuestas y pues espero me hagan caso para mandar al siguiente paso este set -w-
posted
chocobos and gabes and ff7 duhhhhh

>General
* " RC: Kiai time should only be used for the chorus or emphasized parts of a song. Kiai flashes/short kiais are discouraged for several reasons: they disturb the gameplay experience especially on low-end PC users, and can cause trouble for epileptic users. " so 00:26:963 - yeah tho its fun but why not end 00:27:331 - this in here at least to emphasize the alteration of the song part, not only at redtick. but for now to make it safe and for serious rank purpose, make 00:15:552 - ~ 00:27:331 - this part as kiai
* 00:31:012 - ~ 00:31:748 - 20% ~10% sounds too low , change those vol settings as 30% ~ 20% because the current vol settings from 40% jump to 20% were too far jump values
* 00:31:012 - delete this vol for kantan and futsuu since both diffs are doesnt had notes
* overall HP settings are low, change to 9 9 8 8 from kantan. (Meme Size) so yeah /shrugs
* are you sure papa extremo, is it 0:30 drain time?? try looping a part e.g 00:30:276 - ~ 00:31:656 - then 00:31:748 - start here

>Oni
* 00:25:674 (91,92,93,94,95,96) - would change 00:26:595 (96) - this as don to give a difference variation of the pattern overall since its flows like downdownupupdowndown, too much ddkkdk so yeah
* 00:32:116 - from here only the drum plays, so 00:32:300 - kat it to consistent at follow snare in here

>Kantan
* too much kat from 00:25:858 - here so 00:30:276 - don it to follow doj sound
* also 00:26:595 - this as don to balance the colors pattern if you want, but really too much kat at this part

HP 69/420
MP 1337
posted
ALL applied and mp3 extended to obtain 0:35 Drain time

HP restaured = 240/420

thanks Suro Son (-w-)/
posted
nice extending which the last part, ok recheck

* please dad fix the slider velocity error on Oni
* 00:03:819 - delete this redline on Oni since there had 2 redlines with just differ 1 mili secs
* I felt the timing is too late, here is my suggestion: BPM 162.917 \ Offset 3836
It plays well for me, but try to test it first and ask someone?

ok just it
posted
1.96 SV ... that bug is very frequent in the stable version of osu ._.

00:03:819 - delete this redline on Oni <<< oh god why do these things happen to me >_>

Applied changes in timing but seems a bit delayed but I suppose is good.
posted
Nominated
posted
imma be back in 24 hours

edit:
we fixed the background, which was in .png and had a weird quality at some places. Also rearranged some patterns on Muzukashii and Oni to follow the songs and the borks and also deleted kiai times, as they weren't emphasizing anything..
posted
thanks Suro Son (-w-)/
posted
still not ranked? wanna help bro?
posted
wii (-w-)/
posted
posted
dat edit XD!!



thanks Gabeneitor (-w-)/
posted

xtrem3x wrote:

dat edit XD!!



thanks Gabeneitor (-w-)/
loool master of edition haha, Gratz bro~~
posted
ahahaha ded
posted
inb4 qat use "LIMIT BREAK: DQ" /runs
grats anyway :^P
Please sign in to reply.