Hi, sorry for being late, there are some things that I think are worth mentioning.
Red = Not allowed/potentionaly causing DQ
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different
[General]
Red = Not allowed/potentionaly causing DQ
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different
[General]
- I think it's worth including some tags related to this song. For example the album it is in. ジングルベルがとまらない (romanised: Jingle Bell ga Tomaranai) More importantly, Aqours is quite a lot of artists, so it would be nice if you could find this song by searching for either of them, the chance that you are going to like this exists. So you can just add these and their romanisations: 伊波杏樹, 逢田梨香子, 諏訪ななか, 小宮有紗, 斉藤朱夏, 小林愛香, 高槻かなこ, 鈴木愛奈, 降幡愛, Anju Inami, Rikako Aida, Nanaka Suwa, Arisa Komiya, Shuka Saito, Kanako Takatsuki, Aina Suzuki, Ai Furihata.
- The skin might have several problems (not all are unrankable, but I think all are worth addressing)
- approachcircle.png's recommended size is 126x126 px (and it's gameplay element, so it can't be anything else). I believe there is an error in the Skin Set List, because the original approach circle is 128x128 px, this will need to be confirmed, but you cannot make it 256x256 px regardless. Trying the map with and without this approach circle, this effect seems to affect the readability a bit, I definitely noticed more blending with this than with default approach circle, so the effect on it's own may not be very appropriate.
- 00:46:148 (3,4) - Due to the low spacing and stack, the space between this stack and the previous note looks a bit inconsistent. You might want ot adjust this to look a bit better, but it's up to you.
- 01:26:278 - A hitsound is apparently missing. You had it at 01:12:252 - as well and it's the same part.
- 01:26:278 - The hitsound is supposed to be here (as it was at 01:12:252 - ), not 01:25:889 - .
- 01:27:057 - I don't think this should have a hitsound. The previous part didn't have it and it sounds like it's not fitting here.
- 00:01:733 - The hitsound probably shouldn't be here. Doesn't fit the hitsounding style nor music.
- 00:01:343 - and 00:01:733 - shouldn't have a hitsound.
- 00:31:343 - The hitsound is completely missing, check out the highest difficulty.
- 00:46:927 (6) - I don't think the drum sampleset is intentional and doesn't even sound well.
- 01:12:252 - Hitsound is missing.
- 01:26:278 - Same as above.
- 00:01:733 - The hitsound doesn't sound it like it should be here.