From that nifty queue~ Don't forget to mod one of the maps on my queue
General◾ Damn it, early preview point. piano :weary:
◽ Make the HP/OD as follows (from Kantan to Oni): 2/8, 3/7, 4/6, 5/5. This is proper since the set is relatively easy. think you wanted to write od/hp since putting od 8 on kantan is lol. did something similar, though hp is a bit more forgiving and od on higher diffs a bit higher
Kantan◾ Remove all unnecessary greenlines, these could possibly cause errors, or mislead modders to think you meant to map something there. d
◽ 00:18:122 - I would say it's alright to put a note here, you just had a 4/1 break. true
◾ 00:33:949 - Same as above, but not because you had a 4/1 break, just because I think a break here would be unnatural and awkward right after you've established this groove. not sure here, seems a bit dense for one of the calmer parts
◽ 00:46:232 (8) - Move this to the downbeat and put a kat on the second beat of the measure. This puts the emphasis into context so you don't really need to map the stressed vocal syllable. sounds good
◾ 01:25:445 (1,2,3) - These should be finishers, they have the crash cymbals too. putting it on all of them really takes away from 01:27:335 - imo since it's not unique then anymore
Futsuu◾ 00:28:516 (11) - This may confused players as the bar before you were mapping to the bass and drums and this one note is mapped to a pretty unimportant vocal. removed Muzukashii◾ 00:32:531 (1) - Finish dis.
◽ 00:38:909 (23) - Finish dis.
◾ Add finishers to like, the notes that should have finishers, you missed a few. applied above and a few others
◽ 01:00:642 (15) - Try to avoid using finishers on offbeat, they're usually reserved for downbeats since they're most often deserve it. This doesn't deserve it. yea that was unintentional
Oni◾ 00:35:248 (13) - Delete, no sounds here. You could add a d before the remaining k so it's more comfortable to play. removed
◽ 01:11:980 (40,41,42,1) - Bullshit, there's no 1/6th here. mh I think it fits the high pitched stuff and intense vocal/intensity overall well,
mapping 1/4 seems really underwhelming when the whole map spams so much 1/4. keeping for now but might change if it's really not suitable
also copied tags from https://osu.ppy.sh/s/649225 since I didn't put any lol