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nanobii - HYPERDRIVE [CatchTheBeat]

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Total Posts
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Topic Starter
Xinely
This beatmap was submitted using in-game submission on Monday, October 9, 2017 at 5:48:40 PM

Artist: nanobii
Title: HYPERDRIVE
BPM: 174
Filesize: 6246kb
Play Time: 03:15
Difficulties Available:
  1. Platter (2.88 stars, 479 notes)
  2. Rain (3.78 stars, 679 notes)
  3. Salad (1.74 stars, 291 notes)
Download: nanobii - HYPERDRIVE
Information: Scores/Beatmap Listing
---------------
mbc entry, at least im proud with this mapping style~
JierYagtama
hewwo first mod OWO

Platter
00:41:379 (1,2,3,4) - somewhat a stream pattern like this in platter kinda feels awkward to play imo maybe go for the c-shape stream trick?
01:51:034 (2,3) - kinda undermapped here. maybe 3 to 01:51:551 - and then add a circle 01:51:379 -
02:08:103 (1) - needs a side-dash imo maybe move this to x:441?
02:09:655 (1) - maybe this one also? but this time at x:396?
03:12:586 (3,4,5) - hmmm i think this should atleast a little bit more umph on movveementt maybe ctrl h and then move to x:391?

not much to say in this diff a but it flowos gud xd


Rain
00:10:172 (2,3) - movement here kinda feels a little too stacked maybe move it to x:167 and make 2 a little bit horizontal like this? Pattern desu wa and also will trigger an h-dash from 00:11:034 (1) - which i also think would fit since its sort of a strong downbeat
01:12:758 (4) - not enuf antiflow for me imo maybe move this a little bit more to x:231?
01:25:517 (1) - here also maybe a slider shape like this?
01:33:103 (5) - > made me miss a good combo when i played this a a little bit more to x:279?
01:41:724 (4) - kinda overmapped since there isnt any sound in the blue tick. maybe make it a normal note and move it to x:37? so it can also have some consistency with pattern with 01:41:896 (1,2,3) -
01:48:965 (1,2) - wao nicc blanket :ok_hand:
01:51:206 (4,1,2,3) - rhythm and pattern here can be improved imo maybe go with removing 2 and then move the slider to 01:52:068 - and then add a circle here 01:51:379 - with 1.4 ds. After that move 01:51:551 (1) - to x:161 so it would have a more comfortable h-dash to play
01:52:241 (2) - if you took the suggestion above move this to x:241 for a comfortable side-dash to play
02:01:379 (1) - add a side-dash here like somewhat in x:490?
02:05:862 (2) - kinda feels awkward to play since i would expecting more of a side dash pattern here maybe move this to x:208?
02:06:206 (3,4,5,6) - and if you took my suggestion above move this to x:383
02:06:896 (1,2,3,1) - and lastly if you took my suggestion above again move these to x:152 so that the h-dash here 02:06:896 (1) - wont feel overjumped imo
02:32:241 (2) - needs a little moree si de da s h which ill be suggestin you to move this to x:255 for that


as usual ur mappin here is gud cant rlly see any serious issues but overall the diff was fun aaaaa


dun kno if ur going for ranked but e still gl nely OwO
rew0825
Hello from my modding queue!

Rain
  1. 00:40:689 (1,2,3,4) - I think the players have a chance to miss. I suggest to change 00:40:689 (1) - move to left and 00:41:034 (3) - move to right for a flow.
  2. 01:43:620 (1,2,3,4,5,6,7) - In playing It's not look good. At start of this is ok but when 01:44:310 (5,6,7) - is strange because 01:44:310 (5,6) - distance is more than 01:44:482 (6,7) - Can you change it for better?
  3. 02:27:931 (2,3,4) - The distance of this is gradually increase. I think it should gradually decrease.
  4. 02:39:311 (1,2) - Can you add Hdash? on 01:05:517 (1,2) - is have Hdash.
  5. 02:51:552 (2,3,4,5,6) - I think you can increase the distance a bit but not to dash.

    Overall look good but I feel like on the stream is look strange but it not a problem.

Platter
  1. 00:25:517 (2) - How about move the return slider to left a bit? I think it should have a movement.
  2. 01:55:862 (1) - This slider in playing is look weird. Can you change to the other?
  3. 02:39:311 (6,7) - You have add a Hdash on 02:39:311 (6) - so on 01:05:517 (9,10) - maybe you can add Hdash too.

    I love this <3 It's look perfect.

Salad
  1. 00:14:310 (2) - How about ctrl+h and move to x:248. It's look better flow.
  2. 00:22:068 (1,2) - On this both I think it can increase a width of slider a bit.
  3. 00:46:206 (5,1) - I not sure about this it will dash or not. In playing I can catch it any dash.
  4. 01:46:896 (4,1) - same as above ^

    Overall is look pretty good.

I love this <3 Hope it can help you. Good luck for rank ^^
-Luminate
Hi! From my queue
Sorry for Salad ;w; I don't think there's anything wrong with your map(From my "player mode" perspective)

Platter
  1. 00:41:379 (1,2,3,4) - I suggest this stream a little bit more moveable?
  2. 01:04:827 (1,2,3,4,5,6,7,8,9) - ctrl+H and increase the distance of (10) to the left
  3. 01:06:034 (11) - nc this? and remove nc from 01:06:206 (1)
  4. 01:51:379 (3) - split this into 3 different notes than a slider
  5. 02:13:793 (1,2,3,4) - this part should be like "("
  6. 02:38:965 (2,3,4,5,6) - increase the distance from (1) and making it curve like ")"
Sorry if my platter mod seems bad //I'm not confident in low to mid diff.
Rain
  1. 00:12:413 (1) - x:76 and flatten the slider?
  2. 00:28:965 (1) - this could be a Hdash or reduce the spacing to next note
  3. 00:47:413 (3) - reduce spacing by 1-2 grid(s) would be better
  4. 00:59:310 (1,2,3) - this should play like 00:48:275 (1,2,3,4,5) (don't have to be the same arrangement but the note should sounds like that)
  5. 01:44:310 (5,6,7) - seperate this out to make the pattern more movable and suits the melody more like this
  6. 01:50:862 (2,3,4,1) - these note shouldn't be at this time //delay this by 1/2 tick >>Here<<
  7. 02:05:862 (2) - more spacing? seems forced to walk here
  8. 02:15:344 (2) - this should be close like tail-to-head from previous note >>Here<<
  9. 02:15:689 (4) - ^^
  10. 02:16:034 (2) - ^^
  11. 02:16:724 - missing a note here?
  12. 02:21:207 (3) - flatten this slider more?
  13. 02:51:552 (2,3,4,5,6) - and increase the spacing
  14. 02:33:104 (1,2,3) - same case as 00:59:310 (1,2,3)
Hope this helps! :)
Topic Starter
Xinely
Thanks all for mod, gotta check it when weekend
Hareimu
requested mod
[
General
]

  1. Difficulty Spread : fine
  2. Background Size : kk
  3. Unsnapped objects : a lot. like, do ctrl+shift+a on all diffs and see by yourself hu3 (basically set the beatsnap divisor to 1/4 and click the resnap all notes option on the timing dropdown menu, should be fixed right away)
  4. Audio bitrate over 192 kbps : nah
  5. Metadata Issues : there are no tags whatsoever, you could try to add these: happycore happy hardcore hyper drive monthly beatmapping competition mbc j-neration 3 jncd-0003
  6. Timeline Issues : none to be seen I think
  7. Combo Colors : there aren't any. you could try to add a cyan-ish one, a pale yellow one and a completely blue one IMO, but it's just a recommendation.
  8. Unused Hitsounds : there are no custom hitsounds.
  9. Hitsounds Issues : none.
  10. Unused Files / Other : none I think

[
Salad
]

General


  1. 00:05:517 (1,2,3) - You could ctrl+h these, too much time spent on the left side of the playfield IMO.
  2. 00:16:551 (1) - Try to make this repeat a bit more horizontally tilted to the left, rn it's just a boring stacked slider :/
  3. 00:33:103 (1) - x:385? Makes dash clearer.
  4. 01:02:068 (4) - x:156? As above.
  5. 01:17:241 (1) - x:140? ^
  6. 01:51:206 - There is a note missing here, without it the chiptune-ish synth sound isn't really expressed, so I think you should add it.
  7. 02:06:896 (1) - Move to x:423? Better emphasizes cymbal.
  8. 02:23:793 (1) - x:487, makes dash clearer.
  9. 02:28:966 (1) - x:164, ^
  10. 02:34:484 (1) - x:68? This dash isn't very apparent at first glance, looks like a normal walk.
  11. 02:40:000 (1) - x:106, as above.
  12. 02:48:275 (1) - x:100, ^
  13. 02:51:034 (1) - x:62, ^
  14. 02:56:551 (1) - x:166, ^

[
Platter
]

General


  1. 00:49:655 (1) - Antiflowing hyperdash from previous slider, you could curve this slider so that it flows better.
  2. 02:13:793 (1,2,3,4) - You could make these into a curve for the same reason as above.
  3. 02:23:449 (1) - Curve it? As above :>
  4. 02:35:862 (1) - ^
  5. 02:40:000 (1) - ^
  6. 02:45:000 (4,1) - Too much direction changes into an antiflowing hyper, would curve (1) or modify the pattern so that it's more accessible.
  7. 02:51:035 (1) - Antiflowing hyper, although I think this one should be okay to emphasize the cymbal here.

[
Rain
]

General


  1. 00:05:172 (7,1) - Shouldn't these have a hyper in between? The sound at (1) is pretty prominent compared to the previous sounds that have hypers.
  2. 00:06:551 (7,1) - Same as above, you're not being consistent with hyper usage here for some reason
  3. 00:07:931 (6,1,2,3,1) - These sliders could all have hypers in between too to emphasize the jingle sounds that are most prominent and identifiable.
  4. 00:10:517 (3,1) - There could potentially be a hyper leading into (1), since the new stanza begins and the new hitclaps kick in as well.
  5. 00:11:379 (2) - You could move this to x:349 to have a hyper between the previous and next sliders. Basically the whole section could have a lot more hypers to emphasize prominent sounds or just downright stop having them at all, not just adding some in random places like between 00:12:413 (1,2) - these for some reason. From here on I'm just gonna point out other stuff that seems most relevant and different than just talking about hypers usage, since I think you can already sort them out by yourself.
  6. 02:07:586 (3,2) - these two are practically making my catcher crash into the left wall of the playfield, which isn't really comfortable. I suggest moving them a bit more to the right.
  7. 02:13:706 (8,1) - I think this hyperdash is a bit too antiflowy for a rain? 02:13:793 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ctrl+h'ing this whole and moving it to x:355 does the trick to solve this IMO, but you could also find other solutions yourself c:
  8. 02:37:242 (1,2,3,4,5,6) - These two triplets of notes make the catcher go into a sudden halt of movement, which is kinda uncomfortable and not really fun to play IMO. You could move 02:37:414 (2) - to the position of 02:37:587 (3) - and (3) to the position of 02:37:242 (1) - to make a triangle pattern, like this:pattern. Same thing can be done with 02:37:758 (4,5,6) - .

nothing else to add, it's a nice NHI set, good luck with taking it through the qualification process!
Ascendance
cute nely :3
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