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posted
This beatmap was submitted using in-game submission on sábado, 2 de março de 2019 at 10:14:05

Artist: D.O. (EXO)
Title: Crying out
Source: 카트
Tags: cart kateu ost bossandy
BPM: 74
Filesize: 4275kb
Play Time: 01:48
Difficulties Available:
  1. Answer (1,9 stars, 157 notes)
  2. Easy (1,78 stars, 154 notes)


Download: D.O. (EXO) - Crying out
Information: Scores/Beatmap Listing
---------------
🎵 Wae amureon daedabi obsnayo
Wae amureon mal eobsi somgyeowassnayo 🎵


by: Me
by: Me

🎶 by: Bossandy
posted
Hi! I'm from #modreqs.

01:09:813 (2) - This feels like it needs to be 3 hitcircles. Since most of the map follows a form where hitcircles are often paired by twos and rarely threes, I think you should change this to one hit circle and a 1/2 slider
01:11:029 (3,4) - Make 01:11:029 (3) - end on 01:11:840 - and make 01:11:840 (4) - a hitcircle. (similar to what you did at 01:02:921 (1) - )


idk how to work with 01:47:516 - but you might want to get someone to look at it.

Soft song and simple. Nice map overall.
posted

-BlastTheKidd- wrote:

Hi! I'm from #modreqs.

01:09:813 (2) - This feels like it needs to be 3 hitcircles. Since most of the map follows a form where hitcircles are often paired by twos and rarely threes, I think you should change this to one hit circle and a 1/2 slider
01:11:029 (3,4) - Make 01:11:029 (3) - end on 01:11:840 - and make 01:11:840 (4) - a hitcircle. (similar to what you did at 01:02:921 (1) - )


idk how to work with 01:47:516 - but you might want to get someone to look at it.

Soft song and simple. Nice map overall.
Ty for your suggestion but, I put a slider reverse because I still did not want to break the standard of "2 hitcircle and a 1/2 slider" because if you realize, later on I put 3 hitcircles and a bigger slider, I did this to be able to emphasize the input of the Kiai.
posted
Hi there! sorry for late mod :) How you didn't mind! From my mod queue

General
As it says on the "extra note", you wrote "This is my first mapset ♥" So I will talk a little bit about the stuff I liked about your map and that you sould continue to use those techniques in later maps, the stuff I recommend you to avoid in future maps and some of the basics in mapping
Ok, this isn't a must-do on easy difficulties but what I always do on easy difficulties are that I try to map only 1/1 beat (the white ticks) and when the song gets more intense, all a few 1/2 repeated sliders like 00:10:218 (4) - . Again this isn't something that you must do but it's something you should think about in future maps :)

00:07:786 (3,5) - Something that I reccomend is to not overlap sliders like this, it's better to spread them so it doesn't look so clustered
00:15:894 (2) - for sliders like these, it's best to curve it a bit more. As seen here!
00:19:137 (4) - This slider is way too much curved and therefore causing an overlap with 00:15:894 (2) - , I'm not going to point out this mistake anymore in your map so you can take a look over it and see for your self if theres something that needs change :)
00:36:164 (1,2,3) - It can be hard for newer players to read this, make it a bit more clearer
00:39:408 (4,5) - Something thats also good to know is that making too many different slidershapes at random wont look good. I suggest copy/pasting slidershapes to make it cleaner
00:43:462 (6,1) - mini overlap

00:52:381 - 01:19:137 This part is too complex for an easy difficulty, I'd sugest nerfing it to more 1/1 than 1/2 beat


The rest off the easy diffuclty and normal difficulty has about most of the same problems. I hope this helped you alot :)

Good luck!


psst.. be sure to give me kudosu :p
posted

danielexus wrote:

Hi there! sorry for late mod :) How you didn't mind! From my mod queue

General
As it says on the "extra note", you wrote "This is my first mapset ♥" So I will talk a little bit about the stuff I liked about your map and that you sould continue to use those techniques in later maps, the stuff I recommend you to avoid in future maps and some of the basics in mapping
Ok, this isn't a must-do on easy difficulties but what I always do on easy difficulties are that I try to map only 1/1 beat (the white ticks) and when the song gets more intense, all a few 1/2 repeated sliders like 00:10:218 (4) - . Again this isn't something that you must do but it's something you should think about in future maps :)

00:07:786 (3,5) - Something that I reccomend is to not overlap sliders like this, it's better to spread them so it doesn't look so clustered
00:15:894 (2) - for sliders like these, it's best to curve it a bit more. As seen here!
00:19:137 (4) - This slider is way too much curved and therefore causing an overlap with 00:15:894 (2) - , I'm not going to point out this mistake anymore in your map so you can take a look over it and see for your self if theres something that needs change :)
00:36:164 (1,2,3) - It can be hard for newer players to read this, make it a bit more clearer
00:39:408 (4,5) - Something thats also good to know is that making too many different slidershapes at random wont look good. I suggest copy/pasting slidershapes to make it cleaner
00:43:462 (6,1) - mini overlap

00:52:381 - 01:19:137 This part is too complex for an easy difficulty, I'd sugest nerfing it to more 1/1 than 1/2 beat


The rest off the easy diffuclty and normal difficulty has about most of the same problems. I hope this helped you alot :)

Good luck!


psst.. be sure to give me kudosu :p
Ty for you mod I applied most of your tips, especially the part of the overlaps, here 00: 52: 381 - and here 01: 19: 948 - I put most of the notes in 1/1 as you suggested. On the normal difficulty I only managed to apply its tips in some overlays. Thanks Normally for the mod
posted
Hi o/ From my mod Q.

00:20:354 (3) - direction of the cursor should lead to the next slider (especially at 1,5*)
00:26:435 (1,2,3,4,5) - make the same spacing between these (00:28:056 (3,4) - you can see here followpoint)
00:42:245 (3,4,5) - same suggestion like^
00:48:327 (4,5,6,7) - ^ (again followpoint)
00:56:435 (1,2,3,4) - make the whole sequence with the spacing like between these 00:56:435 (1,2) or like spacing between these 00:57:651 (3,4), because it looks not esthetic.
01:00:894 (3,4) - smaller spacing to make followpoint disappear!
01:04:543 (3) - ^
01:06:975 (2,3) - ^
01:13:867 (3,4) - ^
01:21:975 (3,4) - ^ (just fix a bit spacing in a cases like this, I won't point them anymore)
01:17:516 (5) - this slider may look better :p
01:45:083 (6) - this isn't well timed. I suggest to delete it.
01:44:678 (5) - delete this circle and make instead slider from 01:44:678 to 01:46:300 .
01:53:867 (1,2,3,4,5) - better spacing between these plzzz!


I hope I have helped :D GL!
posted

UselessXD wrote:

Hi o/ From my mod Q.

00:20:354 (3) - direction of the cursor should lead to the next slider (especially at 1,5*)
00:26:435 (1,2,3,4,5) - make the same spacing between these (00:28:056 (3,4) - you can see here followpoint)
00:42:245 (3,4,5) - same suggestion like^
00:48:327 (4,5,6,7) - ^ (again followpoint)
00:56:435 (1,2,3,4) - make the whole sequence with the spacing like between these 00:56:435 (1,2) or like spacing between these 00:57:651 (3,4), because it looks not esthetic.
01:00:894 (3,4) - smaller spacing to make followpoint disappear!
01:04:543 (3) - ^
01:06:975 (2,3) - ^
01:13:867 (3,4) - ^
01:21:975 (3,4) - ^ (just fix a bit spacing in a cases like this, I won't point them anymore)
01:17:516 (5) - this slider may look better :p
01:45:083 (6) - this isn't well timed. I suggest to delete it.
01:44:678 (5) - delete this circle and make instead slider from 01:44:678 to 01:46:300 .
01:53:867 (1,2,3,4,5) - better spacing between these plzzz!


I hope I have helped :D GL!
Ty for your mod I fixed everything, this part " 01:53:867 (1,2,3,4,5) - better spacing between these plzzz! " I decided to delete this part :/. Ty again for your mod
posted
I'm here !!!!!!!!!!!!!!!

i have made half and do acre the other
posted

Ataraxia wrote:

I'm here !!!!!!!!!!!!!!!

i have made half and do acre the other
Mais que amigos, friends Obg pela força :3
posted
Hello DoArce, from my queue
Notice: This is my very 1st mod about STD, feel free to reject these suggestion below

[AtarAcre's Easy]
  1. 00:25:624: At least put a circle here, don't leave a break :)
  2. 01:45:083: Unsnapped spinner
  3. Very good diff...


[Normal]
  1. HP / OD : 4 / 5 ?
  2. 00:11:029: NC, since the melody is emphasizing?
  3. 00:13:462 till 00:16:300: Why does it have a lot of sliders? Maybe change the last one to circle? Especially in 00:16:300 I don't hear anything
  4. 01:17:516: A little weird about this slider art, can you fix it?
  5. 01:25:624: This kind of wave slider isn't appeal to me. Consider fix it please


Good luck
Maybe you can add a hard diff, this song is calm and can make diff till Hard
posted
[quote="davidminh0111"]Hello DoArce, from my queue
Notice: This is my very 1st mod about STD, feel free to reject these suggestion below

[AtarAcre's Easy]
  1. 00:25:624: At least put a circle here, don't leave a break :)ok sure
  2. 01:45:083: Unsnapped spinner i think i can apply this for the mapper, its not snapped lol, but are in the wrong tick, i let them in the white tick now
  3. Very good diff... tk
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posted

davidminh0111 wrote:

Hello DoArce, from my queue
Notice: This is my very 1st mod about STD, feel free to reject these suggestion below

[AtarAcre's Easy]
  1. 00:25:624: At least put a circle here, don't leave a break :)
  2. 01:45:083: Unsnapped spinner
  3. Very good diff...


[Normal]
  1. HP / OD : 4 / 5 ?
  2. 00:11:029: NC, since the melody is emphasizing?
  3. 00:13:462 till 00:16:300: Why does it have a lot of sliders? Maybe change the last one to circle? Especially in 00:16:300 I don't hear anything
  4. 01:17:516: A little weird about this slider art, can you fix it?
  5. 01:25:624: This kind of wave slider isn't appeal to me. Consider fix it please


Good luck
Maybe you can add a hard diff, this song is calm and can make diff till Hard
Hi, thanks for your mod


" [*]00:11:029: NC, since the melody is emphasizing? " applied
" [*]00:13:462 till 00:16:300: Why does it have a lot of sliders? Maybe change the last one to circle? Especially in 00:16:300 I don't hear anything " This part, 00:14:272 (2,4) - They are the same things. so I put so many sliders. I followed the vocal and the piano.
" [*]01:17:516: A little weird about this slider art, can you fix it? " its not ugly to me D:
" [*]01:25:624: This kind of wave slider isn't appeal to me. Consider fix it please " applied

Again, ty for your mod
posted
23:28 Tarrasky: ta pronto?
23:29 DoAcre: aham
23:29 Tarrasky: ta vou começar
23:29 *Tarrasky is editing [https://osu.ppy.sh/b/1432895 D.O. (EXO) - Crying out (CART OST) [Normal]]
23:29 Tarrasky: ta vendo essa sequência? 00:08:597 (2,3) -
23:29 DoAcre: sim?
23:30 Tarrasky: então
23:30 Tarrasky: eu acho q ta meio estranho, pq n é mt bem uma reta
23:30 Tarrasky: eu acho q seria legal vc mecher o 00:10:218 (3) - mais pro lado
23:31 Tarrasky: exemplo q pode ficar legal
23:31 Tarrasky: https://osu.ppy.sh/ss/9384823
23:31 Tarrasky: dai se vc fizer teria q colocar o 00:11:029 (1) - sendo blanket com o 00:10:218 (3) -
23:31 Tarrasky: é só uma dica
23:32 Tarrasky: n tem nada unranked ai
23:32 Tarrasky: pra melhorar estética, sacou?
23:32 DoAcre: entendi, vou ver aqui
23:33 Tarrasky: 00:15:894 (4) - whistle no começo do slider pode ser bom
23:33 Tarrasky: 00:19:137 (3) - aki o contrário, whistle no começo pra seguir o vocal e no final sem
23:34 Tarrasky: ajeita um pouco o spacing, ta tipo uma hora com um overlap 1,16x e outro com 1,24x 00:27:651 (2,3,4,5) -
23:35 Tarrasky: 01:07:381 (3,4) - msma coisa, rechecka o spacing
23:35 Tarrasky: tenta evitar overlaps tão óbvios, aki no caso 01:09:408 (1,3) -
23:36 Tarrasky: a outra diff parece estar mt boa
23:36 Tarrasky: esse é o melhor mapa seu q eu achei até hoje, ta ótimo para ranked, boa sorte
23:37 DoAcre: aaaa, obg ♥ :3 fofo
posted

Tarrasky wrote:

23:28 Tarrasky: ta pronto?
23:29 DoAcre: aham
23:29 Tarrasky: ta vou começar
23:29 *Tarrasky is editing [https://osu.ppy.sh/b/1432895 D.O. (EXO) - Crying out (CART OST) [Normal]]
23:29 Tarrasky: ta vendo essa sequência? 00:08:597 (2,3) -
23:29 DoAcre: sim?
23:30 Tarrasky: então
23:30 Tarrasky: eu acho q ta meio estranho, pq n é mt bem uma reta
23:30 Tarrasky: eu acho q seria legal vc mecher o 00:10:218 (3) - mais pro lado
23:31 Tarrasky: exemplo q pode ficar legal
23:31 Tarrasky: https://osu.ppy.sh/ss/9384823
23:31 Tarrasky: dai se vc fizer teria q colocar o 00:11:029 (1) - sendo blanket com o 00:10:218 (3) -
23:31 Tarrasky: é só uma dica
23:32 Tarrasky: n tem nada unranked ai
23:32 Tarrasky: pra melhorar estética, sacou?
23:32 DoAcre: entendi, vou ver aqui
23:33 Tarrasky: 00:15:894 (4) - whistle no começo do slider pode ser bom
23:33 Tarrasky: 00:19:137 (3) - aki o contrário, whistle no começo pra seguir o vocal e no final sem
23:34 Tarrasky: ajeita um pouco o spacing, ta tipo uma hora com um overlap 1,16x e outro com 1,24x 00:27:651 (2,3,4,5) -
23:35 Tarrasky: 01:07:381 (3,4) - msma coisa, rechecka o spacing
23:35 Tarrasky: tenta evitar overlaps tão óbvios, aki no caso 01:09:408 (1,3) -
23:36 Tarrasky: a outra diff parece estar mt boa
23:36 Tarrasky: esse é o melhor mapa seu q eu achei até hoje, ta ótimo para ranked, boa sorte
23:37 DoAcre: aaaa, obg ♥ :3 fofo
Obrigado SEU LINDO
posted
Se esforça que esse vai.
posted

Net0 wrote:

Se esforça que esse vai.
Estamos tentando o/ ( inclusive, aceito mods -q )
posted
[General]
  1. Artist: 디오
  2. Title: 외침 (카트 OST)
  3. Add tags
  4. Essa primeira combo colour é bem ruim de jogar por ser muito escura, você podia tentar algo mais claro

[AtarAcre's Easy]
  1. Disable Widescreen Support
  2. 00:49:137 (2) - Whistle no sliderend em vez de Clap funciona bem melhor, não tem motivos pra isso ser um Clap
  3. 01:22:381 (3) - Fixa a tail pra arrumar o blanket
  4. 01:27:245 (2) - Finish desnecessário
  5. 01:34:543 (2) - O tick maior deveria ser clicável, vez que representa um Finish que você estava reproduzindo com clicks antes. Considere algo assim no lugar dos dois sliders pra poder representar a música de forma constante
  6. 01:37:786 (4) - Ambos ticks brancos são importantes e marcar um Finish bem forte. Considere trocar o slider por dois circles e deixar ambos com hitsound apropriado
  7. 01:43:462 (3) - Essa representação tá um tanto quanto estranha. O som não é progressivo da sliderhead pra frente, e sim do reverse pra frente. Logo, a melhor maneira de marcar essa parte ai seria jogar esse slider um tick pra frente e adicionar um circle, vez que também existe um som no tick vermelho seguinte ainda nessa percussão que você não atribuiu nenhuma nota
  8. Com a seguinte alteração acima, esse spinner não consegue ter o efeito que deveria ter devido ao timing mudar com o piano. Ele poderia ser deletado e ter um circle+whistle no 01:47:516 (1)


[Normal]
  1. Erros de DS:
    00:29:678 (6,1) -
    00:37:381 (2,3) -
    00:38:191 (3,4) -
    00:47:110 (2,3) -
    00:49:137 (5,6) -
  2. 00:04:543 (4,5,6) - O visual disso aqui tá beeeem machucado. Tente arrumar os shapes em relação ao circle no centro e arrumar os blankets
  3. 00:18:327 (2,3) - Esse blanket também dá pra melhorar
  4. 00:28:867 (5,6) - Essas shapes poderiam ser iguais pra melhorar o visual da pattern. Dessa forma parece bagunça
  5. 00:43:462 (1) - Essa barriga do slider podia ser maior pra fazer o blanket
  6. 00:56:840 (2) - Fix blanket
  7. 01:17:516 (5) - Blanket
  8. 01:24:813 (1) - Blanket. Não vou ficar citando todo blanket que precisa ser fixed, mas vai olhando. Sei que é chato isso, mas se você faz uns certos e outros errados, o mapa fica bem feio esteticamente, então ou você faz tudo ou não faz
  9. 01:40:218 (4) - Você poderia tirar esse reverse e fazer um slider 1/2 no 01:41:840 (1). Mesma coisa da outra diff, esse finish é muito importante pra em um momento ser uma nota clicável e em outro não ser

Boa sorte!
posted

Pulse wrote:

[General]
  1. Artist: 디오
  2. Title: 외침 (카트 OST)
  3. Add tags
  4. Essa primeira combo colour é bem ruim de jogar por ser muito escura, você podia tentar algo mais claro

[AtarAcre's Easy]
  1. Disable Widescreen Support
  2. 00:49:137 (2) - Whistle no sliderend em vez de Clap funciona bem melhor, não tem motivos pra isso ser um Clap
  3. 01:22:381 (3) - Fixa a tail pra arrumar o blanket
  4. 01:27:245 (2) - Finish desnecessário
  5. 01:34:543 (2) - O tick maior deveria ser clicável, vez que representa um Finish que você estava reproduzindo com clicks antes. Considere algo assim no lugar dos dois sliders pra poder representar a música de forma constante
  6. 01:37:786 (4) - Ambos ticks brancos são importantes e marcar um Finish bem forte. Considere trocar o slider por dois circles e deixar ambos com hitsound apropriado
  7. 01:43:462 (3) - Essa representação tá um tanto quanto estranha. O som não é progressivo da sliderhead pra frente, e sim do reverse pra frente. Logo, a melhor maneira de marcar essa parte ai seria jogar esse slider um tick pra frente e adicionar um circle, vez que também existe um som no tick vermelho seguinte ainda nessa percussão que você não atribuiu nenhuma nota
  8. Com a seguinte alteração acima, esse spinner não consegue ter o efeito que deveria ter devido ao timing mudar com o piano. Ele poderia ser deletado e ter um circle+whistle no 01:47:516 (1)


[Normal]
  1. Erros de DS:
    00:29:678 (6,1) -
    00:37:381 (2,3) -
    00:38:191 (3,4) -
    00:47:110 (2,3) -
    00:49:137 (5,6) -
  2. 00:04:543 (4,5,6) - O visual disso aqui tá beeeem machucado. Tente arrumar os shapes em relação ao circle no centro e arrumar os blankets
  3. 00:18:327 (2,3) - Esse blanket também dá pra melhorar
  4. 00:28:867 (5,6) - Essas shapes poderiam ser iguais pra melhorar o visual da pattern. Dessa forma parece bagunça
  5. 00:43:462 (1) - Essa barriga do slider podia ser maior pra fazer o blanket
  6. 00:56:840 (2) - Fix blanket
  7. 01:17:516 (5) - Blanket
  8. 01:24:813 (1) - Blanket. Não vou ficar citando todo blanket que precisa ser fixed, mas vai olhando. Sei que é chato isso, mas se você faz uns certos e outros errados, o mapa fica bem feio esteticamente, então ou você faz tudo ou não faz
  9. 01:40:218 (4) - Você poderia tirar esse reverse e fazer um slider 1/2 no 01:41:840 (1). Mesma coisa da outra diff, esse finish é muito importante pra em um momento ser uma nota clicável e em outro não ser

Boa sorte!
Fixei tudo que você me passou, menos a ultima porque eu estou com uma duvida mt grande e.e, vou conversar com o Ataraxia e quando resolvermos eu te dou uma resposta obrigado pelo mod Pulse.
posted
Em relacao ao mod do pulse, apliquei tudo,mas devo detalhar o que eu fiz em relação a ultima menção

COMO é uma beginner (mesmo que eu tenha colocado easy) eu pensei em fazer o mais simples possivel e ignorar certos ritmos fora dos snap branco (regra basica dos easy)

mas como realmente fico mais porca do que geralmente ficou, decidi apelar para algo contra a regra e vou ir com isso a fundo.

coloquei um repeat de 4 , e tem uma seccao onde o snap termina no tick azul, deixei o mais simples possivel, dentro do entendivel e do jogavel.

e como argumento também coloco um score do meu irmão (que tem o jogo baixado mas nunca entra e nem mesmo joga, um player tester perfeito para easy)

Ele, leigo, que mal joga, fez esse score https://puu.sh/ykwOj/85b7bd8e20.jpg numa beginner (que é o esperado de iniciantes que ja começaram a um tempo, e funciono nele, que mal joga)

(para quem quiser, a conta dele https://osu.ppy.sh/u/vinijenifer)

--
english
tl dr: i have make 4 repeat slider and a blue tick slider end, and i used my brother to proof thats good to play and acceptable, bye.

Score proof https://puu.sh/ykwOj/85b7bd8e20.jpg

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posted
your brown color are too dim, also idk about using it anyways, try something completely different from bg, like just any colors that'll work together, for example https://i.imgur.com/Ozx3WkJ.png
map hard please, song provides more stuff then just for a normal diff!

Normal
dont really get what you wanted to catch with soft whistle, seem random for me, it'd be good just if you put it on every strong piano hit( 00:14:272 (2,4) - ), otherwise seem spammy
00:27:651 (2) - why overmap here, would be better to remove this one, and move 00:28:056 (2) - according to spacing, also that is what vocals doing
00:36:164 (5,3,4) - uhh, not really what you want to do in your maps, that is what they call a "bad" structure, try not overlapping like that
00:58:867 (5) - you could catch this with normal-hitnormal and not with clap, it'll bring variety to your hitsounds and also will provide better feedback from the map
00:54:813 (4) - also head of this slider shouldn't have a clap, but rather a soft whistle, also 00:58:056 (4) - this can be whistled too, sounds good!
01:06:164 (1,2) - making this thing with slider seem better here, because music isn't that dense and your rhythm are https://i.imgur.com/Zp3ePSv.png

nothing to say about easy
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