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TrySail - adrenaline!!!

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Evolution hax
Good! :)
Pira
You thought this was over

Maps get remembered

Memes never die
_handholding
So this is what mapping has become eh? Taking songs of high pitched (probably sexy) Japanese girls, dragging it in the editor and unloading all your circles and sliders all over face of a cute loli BG? Expected better, ngl; I see the experience you have gained from pythagorean theorem lessons and being tier 268 BN have all gone down the drain
Garden
adrenaline is pumpin

General
  1. I think for all diffs other than insane, 02:05:907 - kiai should last till 02:06:802 - like the one before first chorus
Easy
  1. 00:50:683 (3) - 01:05:011 (3) - etc. i find them a bit inconsistent cuz sometimes you're following vocal (01:01:429 (3) - for example), https://puu.sh/yRMeJ/ed0c2d95df.png might be a good alternative
  2. 01:42:175 (4,1) - 01:59:638 (5,1) - 02:30:086 (2) - 03:36:354 (2) - 03:49:339 (4) - 03:51:578 (3) - spacing umm, some are really off
  3. 02:47:101 (2) - sure there is sth on the blue tick but following 02:47:996 - sound seems more intuitive? you don't have to force a 1/1 gap imo
normal looks good

sdafsf's Hard
  1. 00:08:481 (3) - do some rotation so it could be closer to 1.4x? https://puu.sh/yRMQU/8624269664.png
  2. 00:14:078 (6,7,8) - 01:32:884 (6,7) - 04:26:392 (5,6) - well i know the drum patterns are different but imo following the melody would still be the best and most intuitive for players to follow after those buildups in this section, current rhythm pattern just seems off if you don't listen carefully to the drums (00:30:198 (5,6) - are just fine to me cuz there are no buildups)
  3. 00:23:369 (4,1) - larger spacing? the 1/2 pause isn't obvious enough
  4. 00:49:675 (5,6,7) - 00:56:056 (1,2,3) - 00:57:847 (1,2,3) - and etc. imo these overlaps are not arranged in a neat way, can you do sth else if possible?
  5. 01:26:504 - to 01:32:884 - add hitsoundss
  6. 01:26:504 (1,3) - hey if you're not forcing a blanket it's easy to move 3 farther for a decent ds
  7. 02:04:116 (1,2,3) - you'll need to rearrange hitsounding a bit based on ur rhythm patterns, obviously now it provides weird feedbacks
  8. 02:47:548 (2,3,4) - https://puu.sh/yRNw1/14b00b844e.png might look better visually
  9. 02:55:496 (6) - this is totally offbeat, you might wanna try https://puu.sh/yRNBG/dde87ca172.png instead
  10. 03:30:086 - no note here?
  11. 03:43:519 (3) - this note is mapped to nothing, I suggest turning 2 into a 1/2 slider and delete this one
Mo's Insane
  1. 00:00:198 (1) - ctrl-g? i find stacking at tail more intuitive to read, also the drum pitch is going upwards so an upward movement might be better
  2. 00:38:593 (5,6) - etc. I suggest lowering the slider velocity of 6 to better emphasize the trumpet sound at 00:38:593 - , unlike other spots, the intensity change here is pretty obvious
  3. 01:34:675 (1,2) - ctrl-g like other two similar patterns? the bass sounds seem exactly same to me
  4. 02:40:832 (1) - consider making it clockwise for some variation like 01:21:131 (1,1) - ? also the flow seems kinda weird for me to play, this can be personal tho
  5. 04:08:593 (1) - similar point
me irl
  1. 00:14:078 (2,3) - ctrl-g rhythm? similar point as i mentioned in hard, the transition from melody track to drums is too sudden
  2. 00:45:310 (1) - missing finish, also the volume is too low..
  3. 00:46:653 (1,2,3,4) - why not make the stream smoother?
  4. 00:53:145 (4) - better stack under 00:52:474 (1) - so the 00:53:257 - vocal is better emphasized with spacing (also it would improve playability a lot imo, with current spacing i played the patterns as if it's a 268bpm jumpy map which is super tiring), this can apply to many other similar spots too.
  5. 01:21:578 - 01:22:474 - etc. add some hitsounds? now the vocal has same feedback as 01:21:466 -
  6. 01:24:489 (4,5) - the spacing doesn't really indicate the music intensity well, it's even larger than those in the chorus
  7. 02:41:728 - 02:43:519 - 02:45:310 - 02:50:683 - 02:52:474 - finish?
  8. 03:06:131 - maybe add a finish to highlight the vocal like 03:02:548 (2,3,4) -
  9. 03:46:205 (1,2) - try this maybe https://puu.sh/yRXXF/cd66e93ae7.png emphasize is nice but playability is also important? maybe it's just me but i think this pattern is quite hard to hit
  10. 04:04:116 - 04:05:907 - missing finish it seems
[]
top diff looks ok, but not my dish when it comes to this bpm range.. good luck!
sdafsf

Garden wrote:

adrenaline is pumpin
sdafsf's Hard
  1. 00:08:481 (3) - do some rotation so it could be closer to 1.4x? https://puu.sh/yRMQU/8624269664.png did something
  2. 00:14:078 (6,7,8) - 01:32:884 (6,7) - 04:26:392 (5,6) - well i know the drum patterns are different but imo following the melody would still be the best and most intuitive for players to follow after those buildups in this section, current rhythm pattern just seems off if you don't listen carefully to the drums i feel like the drums stand out enough(00:30:198 (5,6) - are just fine to me cuz there are no buildups)
  3. 00:23:369 (4,1) - larger spacing? the 1/2 pause isn't obvious enough yes
  4. 00:49:675 (5,6,7) - 00:56:056 (1,2,3) - 00:57:847 (1,2,3) - and etc. imo these overlaps are not arranged in a neat way, can you do sth else if possible? moved some things in the last 2 around but i think the patterns are clear enough and not problematic
  5. 01:26:504 - to 01:32:884 - add hitsoundss section deleted cus its not in the topdiff either
  6. 01:26:504 (1,3) - hey if you're not forcing a blanket it's easy to move 3 farther for a decent ds yea kinda done
  7. 02:04:116 (1,2,3) - you'll need to rearrange hitsounding a bit based on ur rhythm patterns, obviously now it provides weird feedbacks done
  8. 02:47:548 (2,3,4) - https://puu.sh/yRNw1/14b00b844e.png might look better visually made it less curved but didnt do the blanket
  9. 02:55:496 (6) - this is totally offbeat, you might wanna try https://puu.sh/yRNBG/dde87ca172.png instead changed the rhythm but bot to this
  10. 03:30:086 - no note here? no this rhythm isnt based on the vocals but on the cymbals
  11. 03:43:519 (3) - this note is mapped to nothing, I suggest turning 2 into a 1/2 slider and delete this one done
[]
top diff looks ok, but not my dish when it comes to this bpm range.. good luck!
UPDATE
_handholding
Top
  1. 00:41:168 (2,3) - Kind of bothers me a bit that the structure of these sliders are very similar to 00:41:728 (1,2) - despite having so much contrast within the song.
  2. 00:51:019 (2) - triggered
  3. 03:24:713 (1) - Emphasising pauses like these would perform better when stacked on the following object 03:24:936 (2) imo. Same with 03:22:922 (1,2)
  4. 03:27:847 (1,2,1) - flow zzz
  5. 03:35:459 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ok I have an idea on how to spice things up. You can split this into 2 groups with 03:35:459 (1,2,3,4) and 03:37:250 (1,2,3,4) being one group and the other 8 circles being another group. Because when you listen to the music the 1st group is very similar with the way the drums and the vocals, the same can be said for the second group. And having the groups structured similar to themselves would be a nice idea imo. This is like one of the few times where I try to put my ideas forward to another mapper w
  6. 04:16:653 (1,2) - why is this spacing so big? 2 isn't exactly emphasised
  7. 04:24:041 (2) - ^
  8. 04:28:742 (1) - looks more weird than good, sorry
[]
I think a problem with this map is that there isn't much creativity within it, as seen in both the rhythms and structure. Sorry to say it is pretty bland overall and is way too consistent, more variety would go well received. For example with 00:38:145 (1,2) , it's not particularly impressive to play such a pattern throughout the entire section and repeated for the other sections.
kwk
random play thoughts
top diff

00:31:429 - my god that durm whistle is the most irritating thing ive ever heard, literally cant hear anything else when its spammed in this section
01:02:436 (2,3) - uhh spacing? this is actually ridiculously hard to hit

i dont think its particularly bland, overall its good but i do think some of the slider sv changes are just cruel, lacks a lot of predictability

no kd
-Mo-
00:00:198 (1) - ctrl-g? i find stacking at tail more intuitive to read, also the drum pitch is going upwards so an upward movement might be better Flipped, just went and unstacked it since it didn't really add much anyway.
00:38:593 (5,6) - etc. I suggest lowering the slider velocity of 6 to better emphasize the trumpet sound at 00:38:593 - , unlike other spots, the intensity change here is pretty obvious +1
01:34:675 (1,2) - ctrl-g like other two similar patterns? the bass sounds seem exactly same to me Did something different since people don't seem to like it currently.
02:40:832 (1) - consider making it clockwise for some variation like 01:21:131 (1,1) - ? also the flow seems kinda weird for me to play, this can be personal tho
04:08:593 (1) - similar point As it is currently is keeping it varied relative to 01:21:131 (1,1) as opposed to having all three be basically the same thing, so I think it's fine as it is currently. Also is pretty hard to implement without redoing a bunch of other sections but I hate using that reason so I wrote another one.

.osu dropped in discord because Mir doesn't trust me anymore
Topic Starter
Mir

Garden wrote:

adrenaline is pumpin

General
  1. I think for all diffs other than insane, 02:05:907 - kiai should last till 02:06:802 - like the one before first chorus
Easy
  1. 00:50:683 (3) - 01:05:011 (3) - etc. i find them a bit inconsistent cuz sometimes you're following vocal (01:01:429 (3) - for example), https://puu.sh/yRMeJ/ed0c2d95df.png might be a good alternative - those are for the trumpet things in the back.. i think they're fine?
  2. 01:42:175 (4,1) - 01:59:638 (5,1) - 02:30:086 (2) - 03:36:354 (2) - 03:49:339 (4) - 03:51:578 (3) - spacing umm, some are really off
  3. 02:47:101 (2) - sure there is sth on the blue tick but following 02:47:996 - sound seems more intuitive? you don't have to force a 1/1 gap imo - this was probably a mistake
me irl
  1. 00:14:078 (2,3) - ctrl-g rhythm? similar point as i mentioned in hard, the transition from melody track to drums is too sudden
  2. 00:45:310 (1) - missing finish, also the volume is too low..
  3. 00:46:653 (1,2,3,4) - why not make the stream smoother?
  4. 00:53:145 (4) - better stack under 00:52:474 (1) - so the 00:53:257 - vocal is better emphasized with spacing (also it would improve playability a lot imo, with current spacing i played the patterns as if it's a 268bpm jumpy map which is super tiring), this can apply to many other similar spots too.
  5. 01:21:578 - 01:22:474 - etc. add some hitsounds? now the vocal has same feedback as 01:21:466 -
  6. 01:24:489 (4,5) - the spacing doesn't really indicate the music intensity well, it's even larger than those in the chorus
  7. 02:41:728 - 02:43:519 - 02:45:310 - 02:50:683 - 02:52:474 - finish?
  8. 03:06:131 - maybe add a finish to highlight the vocal like 03:02:548 (2,3,4) -
  9. 03:46:205 (1,2) - try this maybe https://puu.sh/yRXXF/cd66e93ae7.png emphasize is nice but playability is also important? maybe it's just me but i think this pattern is quite hard to hit
  10. 04:04:116 - 04:05:907 - missing finish it seems
[]
top diff looks ok, but not my dish when it comes to this bpm range.. good luck!

Kisses wrote:

Top
  1. 00:41:168 (2,3) - Kind of bothers me a bit that the structure of these sliders are very similar to 00:41:728 (1,2) - despite having so much contrast within the song.
  2. 00:51:019 (2) - triggered
  3. 03:24:713 (1) - Emphasising pauses like these would perform better when stacked on the following object 03:24:936 (2) imo. Same with 03:22:922 (1,2) - this definitely isn't a pause in the song so i didn't stack it
  4. 03:27:847 (1,2,1) - flow zzz - what about it? it's fine
  5. 03:35:459 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ok I have an idea on how to spice things up. You can split this into 2 groups with 03:35:459 (1,2,3,4) and 03:37:250 (1,2,3,4) being one group and the other 8 circles being another group. Because when you listen to the music the 1st group is very similar with the way the drums and the vocals, the same can be said for the second group. And having the groups structured similar to themselves would be a nice idea imo. This is like one of the few times where I try to put my ideas forward to another mapper w - maybe you see it that way but i just see those two groups of 8 as different phrases, thus they're mapped slightly differently
  6. 04:16:653 (1,2) - why is this spacing so big? 2 isn't exactly emphasised
  7. 04:24:041 (2) - ^ - it's like 134 bpm 1/2 it's very easy to hit this and isn't much different than 04:26:392 (1,2) - only difference is 1 is a circle. that said nerfed the first, but not the second
  8. 04:28:742 (1) - looks more weird than good, sorry - subjective :dab:
[]
I think a problem with this map is that there isn't much creativity within it, as seen in both the rhythms and structure. Sorry to say it is pretty bland overall and is way too consistent, more variety would go well received. For example with 00:38:145 (1,2) , it's not particularly impressive to play such a pattern throughout the entire section and repeated for the other sections.

The song isn't very different rhythm wise, it's almost tearfully simple to map since it barely varies that much. The consistency is because the song is very consistent in what it does rhythmically and just generally within sections. The same melody repeats god knows how many times with different backing stuff but it's essentially the same thing. The map does have slight variations in it but nothing too massive. I don't think making a varied map over such a consistent song works imo but thats just how I see it

kwk wrote:

random play thoughts
top diff

00:31:429 - my god that durm whistle is the most irritating thing ive ever heard, literally cant hear anything else when its spammed in this section - lowered it a lot
01:02:436 (2,3) - uhh spacing? this is actually ridiculously hard to hit

i dont think its particularly bland, overall its good but i do think some of the slider sv changes are just cruel, lacks a lot of predictability - could you give some examples if you have some time (i can discord pm you)

no kd
Thanks all!

Updated with all diffs.
Yuii-
I wont doubt mir; hes that experienced he probably fucked the blanket up on purpose just to have extra points for the modders to make
LowAccuracySS
ROUND II

FIGHT
MaridiuS

Yuii- wrote:

I wont doubt mir; hes that experienced he probably fucked the blanket up on purpose just to have extra points for the modders to make
Topic Starter
Mir
Mun
I WONT DOUBT MIR; HES THAT EXPERIENCED HE PROBABLY FUCKED UP THE BLANKET ON PURPOSE JUST TO HAVE EXTRA POINTS FOR THE MODDERS TO MAKE

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Akitoshi
@Realazy long slidr is g00d + mir and corinn has different idea how to emphasize sth loler

thank memes for didn't see the m0d
defiance
YE XD
Shii
I wont doubt mir; hes that experienced he probably fucked the blanket up on purpose just to have extra points for the modders to make
Syns_old_1
I wont doubt mir
Nevo
this is my shortest mod as a bn lmfao

Mo's Insane
01:16:877 (1,2,3,4,5) - having this go counterclockwise flows better imo same with
01:36:578 (2) - maybe nc since new vocal thing
04:28:756 - there's some random timing line here

Trash
00:07:250 (1) - this slider is not perfectly aligned with 00:06:802 (1) - which is the only thing that matters in mapping therefore i will point it out UNPLAYABLE
00:21:802 (4) - stack is off
02:08:817 (2) - stack

maybe change diff name to something thats not literately trash

god tier modding skills
Topic Starter
Mir
i tried to deal with whatever stacks you pointed out

diff name changed

redownload :/

thanks Nevo!
Lasse
Nevo is a friend of Mir and its likely a non coincidence that after he gets BN this set was revived specifically so this could happen.
Mordred
Honestly, its not worth my time to mod this map because Mir has made it clear that he is satisfied with his mapping as is. Nevo is a friend of Mir and its likely a non coincidence that after he gets BN this set was revived specifically so this could happen.

Neither of these mappers like me since I have popped both of their maps before so it's quite useless for me to point out flaws with the map considering they both are arrogant and refuse to believe there is anything wrong with their maps.

All I have to say:

SPOILER
learn to blanket

Maybe one day you'll desire to actually improve your maps rather than seeking the bare minimum of qualification.
Vivyanne
Nevo is een vriend van Mir en het is waarschijnlijk geen toeval nadat als hij BN wordt, de set herleefd wordt precies zodat dit kon gebeuren.
Pachiru
trash diffname fit well with the anime quality :(
-Mo-
Mo's Insane
01:16:877 (1,2,3,4,5) - having this go counterclockwise flows better imo same with Intentional thing, it's to emphasise the music change stuff etc better
01:36:578 (2) - maybe nc since new vocal thing I like the follow points trailing off like this to signal that the map is still going.
04:28:756 - there's some random timing line here It's to switch to soft sampleset because that has the silent slide on it.
Nevo
Mir isn't so great? Are you kidding me?
Bubbled
Foxy Grandpa

Yuii- wrote:

I wont doubt mir; hes that experienced he probably fucked the blanket up on purpose just to have extra points for the modders to make
Kensuke

FoxyGrandpa wrote:

Yuii- wrote:

I wont doubt mir; hes that experienced he probably fucked the blanket up on purpose just to have extra points for the modders to make
sdafsf
wont lie i doubted mir for a sec :roll: :roll:
Doormat
[General]
  1. slidertick 2 for all diffs would work wonders btw, but idk if you want to do so
  2. 01:35:459 - 02:22:026 - 03:08:817 - 04:04:116 - 04:05:907 - you could put a finish here
  3. 04:19:787 - why is this drum sampleset with soft addition but no hitsounds? i kind of expected a finish lol

[Easy]
  1. 00:23:817 - maybe put a circle here to help with polarity? since you do use the occassional 1/2 beat snap this shouldn't be too offputting for players
  2. 00:47:101 - 01:24:713 - 02:05:907 - why are these kiai THERE'S NOTHING HERE LOOOOL (at least it's not as bad as a break time kiai though)
  3. 01:42:623 (1) - actually i think doing something similar to 00:24:041 (1) - would be a neat idea since it's the same trumpet at 01:42:847 -
  4. 02:43:519 - 02:45:310 - 02:50:683 - 02:52:474 - could put circles here to help with polarity, but if you would rather want to solely emphasize the "hai hai hai! yeah yeah yeah!" then ignore this
[Akitoshi]
  1. 00:45:310 (1) - shorten this to 00:46:653 - ; the slider train here is pretty ridiculous
  2. 01:00:981 (4) - 02:19:787 (4) - 02:59:190 (3) - 03:08:145 (3) - could probably make these a circle; the 1-2 trains are getting ridiculously long here
  3. 02:05:683 (2) - delete this note; again, the 1-2 density is getting borderline crazy
[asdfasdfasdf]
  1. 00:02:772 (3,4,5) - why is 3->4 1.5x when everything else is distanced snapped to 1.3x
  2. 00:13:854 (5,6) - might be easier for players to read/play if you made this a 1/2 slider like 04:26:392 (5) -
  3. 01:15:310 (5,1) - very questionable pattern that borders on the unrankable side; there's a debate between me and mir on whether this is rankable or not due to the ambiguous fadeout time between the (5) and (1) is so i won't be popping it, but i do think this is a huge reading problem. you could probably change this pattern to something similar to 02:34:116 (5,1) -
  4. 02:43:966 (3) - 02:51:130 (3) - i'd make the argument that these should also be two 1/4 sliders instead of a double repeat, simply because i think making the red tick clickable would help with trumpet emphasis
  5. 03:30:086 - put a note here too, it doesn't really make sense for there to be a 2 bar gap between (1,2) when the following (2,3) is only a 1 bar gap
[Mo]
  1. 00:51:578 (1) - 00:54:713 (3) - 01:05:907 (1) - 01:09:041 (3) - 01:57:847 (1) - 01:58:742 (1) - 02:10:384 (1) - 02:13:519 (3) - 02:24:713 (1) - 02:27:847 (3) - 03:48:444 (3) - i don't think the finishes really works here since the custom hitsound you're using is of a cymbal crash, but then there isn't really a significant cymbal crash here
  2. 01:03:444 (2,3) - 02:22:250 (2,3) - double finish is kind of really loud; suggest removing the finish on the (3) since the (2) is more impactful
  3. 03:30:086 (1) - probably want to add a finish here
[Rush]
  1. 00:54:936 (5,6,1,2,3) - i'm assuming that the (1,2,3) is based off the trumpets/instrumentals? if that's the case i feel like changing the rhythm structure to better reflect trumpets here would be more effective
  2. 01:26:914 - 01:32:138 - uhh you might want to fix your break thing cause idk why it's starts/ends on a a 1/12 tick
  3. 03:02:548 (2,3,4) - just as a fun idea, maybe you could NC the (2) and increase SV here to give more emphasis to the "hai hai hai!"
Topic Starter
Mir

Doormat wrote:

[General]
  1. slidertick 2 for all diffs would work wonders btw, but idk if you want to do so - eh rather not, i think it fits better with tick 1 :?
  2. 01:35:459 - 02:22:026 - 03:08:817 - 04:04:116 - 04:05:907 - you could put a finish here - 02:22:250 - has more emphasis so i put the finish there and i dont actually think 02:22:026 - has a finish in the song and 04:04:116 - 04:05:907 - have one, so i added one to the first and third
  3. 04:19:787 - why is this drum sampleset with soft addition but no hitsounds? i kind of expected a finish lol - o good catch
[Easy]
  1. 00:23:817 - maybe put a circle here to help with polarity? since you do use the occassional 1/2 beat snap this shouldn't be too offputting for players
  2. 00:47:101 - 01:24:713 - 02:05:907 - why are these kiai THERE'S NOTHING HERE LOOOOL (at least it's not as bad as a break time kiai though)
  3. 01:42:623 (1) - actually i think doing something similar to 00:24:041 (1) - would be a neat idea since it's the same trumpet at 01:42:847 -
  4. 02:43:519 - 02:45:310 - 02:50:683 - 02:52:474 - could put circles here to help with polarity, but if you would rather want to solely emphasize the "hai hai hai! yeah yeah yeah!" then ignore this - yeah i wanna emphasize the haihaihai stuffs
[asdfasdfasdf]
  1. 00:02:772 (3,4,5) - why is 3->4 1.5x when everything else is distanced snapped to 1.3x
  2. 00:13:854 (5,6) - might be easier for players to read/play if you made this a 1/2 slider like 04:26:392 (5) -
  3. 01:15:310 (5,1) - very questionable pattern that borders on the unrankable side; there's a debate between me and mir on whether this is rankable or not due to the ambiguous fadeout time between the (5) and (1) is so i won't be popping it, but i do think this is a huge reading problem. you could probably change this pattern to something similar to 02:34:116 (5,1) -
  4. 02:43:966 (3) - 02:51:130 (3) - i'd make the argument that these should also be two 1/4 sliders instead of a double repeat, simply because i think making the red tick clickable would help with trumpet emphasis - sdafsf you deal with this, i cant remap this/argue this for you since i somewhat agree
  5. 03:30:086 - put a note here too, it doesn't really make sense for there to be a 2 bar gap between (1,2) when the following (2,3) is only a 1 bar gap
did all except the one i mentioned

[Rush]
  1. 00:54:936 (5,6,1,2,3) - i'm assuming that the (1,2,3) is based off the trumpets/instrumentals? if that's the case i feel like changing the rhythm structure to better reflect trumpets here would be more effective - no i actually just missed an nc here lmao swapped 6 and 1
  2. 01:26:914 - 01:32:138 - uhh you might want to fix your break thing cause idk why it's starts/ends on a a 1/12 tick
  3. 03:02:548 (2,3,4) - just as a fun idea, maybe you could NC the (2) and increase SV here to give more emphasis to the "hai hai hai!" - no nc but yes sv
i think thats all of it

thanks doormat!
-Mo-
00:51:578 (1) - 00:54:713 (3) - 01:05:907 (1) - 01:09:041 (3) - 01:57:847 (1) - 01:58:742 (1) - 02:10:384 (1) - 02:13:519 (3) - 02:24:713 (1) - 02:27:847 (3) - 03:48:444 (3) - i don't think the finishes really works here since the custom hitsound you're using is of a cymbal crash, but then there isn't really a significant cymbal crash here My use of finishes here are less to support what percussion the song has, and more my way of adding a little extra to accent it further. I know there's no cymbal in the song, but I still feel they fit with the song despite that.
01:03:444 (2,3) - 02:22:250 (2,3) - double finish is kind of really loud; suggest removing the finish on the (3) since the (2) is more impactful This is fair enough.
03:30:086 (1) - probably want to add a finish here ye

Also added some missing hitnormals.
Akitoshi
@Doormat applied all, thanks uwu

c
osu file format v14

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Title:adrenaline!!!
TitleUnicode:adrenaline!!!
Artist:TrySail
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Creator:Mir
Version:Akitoshi's Normal
Source:エロマンガ先生
Tags:Eromanga Sensei ED Ending Akitoshi -Mo- sdafsf
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239,314,70384,6,0,B|179:303|125:325|125:325|84:301,1,160,4|0,3:2|3:2,0:0:0:0:
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425,16,72847,1,10,0:2:0:0:
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408,203,73519,2,0,L|416:304,1,80,4|0,3:2|0:0,0:0:0:0:
482,338,73966,6,0,B|402:317|398:370|320:339,1,160,4|0,3:2|3:2,0:0:0:0:
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226,231,75534,1,10,0:2:0:0:
288,169,75757,6,0,P|357:197|451:165,2,160,4|0|0,3:2|3:2|3:2,0:0:0:0:
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405,37,80011,1,0,0:2:0:0:
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392,195,80683,2,0,L|402:277,1,80,12|8,0:2|0:2,0:0:0:0:
474,324,81131,6,0,P|422:301|298:337,1,160,6|2,3:2|0:2,0:0:0:0:
148,296,82026,2,0,P|125:244|161:120,1,160,6|2,3:2|0:2,0:0:0:0:
287,44,82922,6,0,B|364:10|444:39|444:39|356:94|357:165|357:165|441:232|413:331,1,480,6|10,3:2|0:2,0:0:0:0:
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277,223,85608,2,0,P|214:163|127:159,1,160,12|8,3:2|0:2,0:0:0:0:
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321,111,93668,6,0,P|261:76|315:180,2,320,4|0|4,3:2|0:0|3:2,0:0:0:0:
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322,231,103071,2,0,L|185:220,2,120,0|0|8,3:2|0:2|0:2,0:0:0:0:
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308,374,104414,6,0,P|259:371|220:352,1,80,2|8,3:2|0:2,0:0:0:0:
164,300,104862,2,0,L|35:315,2,120,0|0|8,3:2|0:2|0:2,0:0:0:0:
202,221,105757,1,0,3:2:0:0:
276,61,106205,6,0,P|371:63|426:190,1,240,4|8,3:2|0:2,0:0:0:0:
354,230,107101,2,0,B|280:260|202:209|202:209|162:220|122:249,1,240,4|8,3:2|0:2,0:0:0:0:
55,290,107996,5,0,3:2:0:0:
0,220,108220,1,12,0:2:0:0:
43,143,108444,2,0,L|37:23,2,120,8|8|0,0:2|3:2|0:2,0:0:0:0:
128,164,109339,2,0,P|167:161|212:139,1,80,8|8,0:2|0:2,0:0:0:0:
242,64,109787,6,0,P|227:110|276:215,2,160,4|2|2,3:3|3:3|3:3,0:0:0:0:
411,14,111131,1,2,3:3:0:0:
503,163,111578,6,0,L|484:335,1,160,2|2,3:3|3:3,0:0:0:0:
405,360,112250,1,10,0:3:0:0:
333,308,112474,2,0,L|250:316,1,80,2|10,3:3|0:3,0:0:0:0:
175,357,112922,2,0,L|92:349,1,80,2|10,3:3|0:3,0:0:0:0:
28,292,113369,6,0,P|13:201|47:120,2,160,2|2|2,3:3|3:3|3:3,0:0:0:0:
190,222,114713,1,2,3:3:0:0:
349,148,115160,6,0,B|433:133|419:192|504:176,2,160,2|2|0,3:3|3:3|3:2,0:0:0:0:
265,176,116280,1,0,3:2:0:0:
224,254,116504,2,0,L|239:354,1,80,8|0,0:2|0:2,0:0:0:0:
320,357,116951,6,0,B|428:339|428:339|485:355,1,160,4|8,3:2|0:2,0:0:0:0:
501,176,117847,2,0,B|393:194|393:194|336:178,1,160,2|8,3:3|0:2,0:0:0:0:
200,78,118742,6,0,B|159:68|120:86|120:86|86:64|44:71,1,160,2|8,3:3|0:2,0:0:0:0:
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88,193,120534,6,0,B|142:216|142:216|266:202,2,160,8|8|8,0:2|0:2|0:2,0:0:0:0:
172,38,121877,1,8,0:2:0:0:
322,129,122325,6,0,P|351:191|322:281,1,160,8|8,0:2|0:2,0:0:0:0:
150,284,123220,2,0,P|121:222|150:132,1,160,8|8,0:2|0:2,0:0:0:0:
194,63,123892,1,0,3:2:0:0:
277,35,124116,6,0,B|353:64|424:16|424:16|380:99|432:172|432:172|347:133|256:169,1,480,4|8,0:2|0:2,0:0:0:0:
121,246,125907,6,0,L|133:371,2,120,12|12|12,3:2|3:2|3:2,0:0:0:0:
104,160,126802,1,12,3:2:0:0:
88,72,127026,2,0,P|49:66|10:73,2,80,8|8|8,0:2|0:2|0:2,0:0:0:0:
171,103,127698,6,0,L|257:94,1,80,4|10,3:2|0:2,0:0:0:0:
333,66,128145,2,0,P|395:41|463:49,2,120,0|0|10,3:2|0:2|0:2,0:0:0:0:
318,153,129041,2,0,L|312:254,1,80,0|10,3:2|0:2,0:0:0:0:
304,320,129489,6,0,P|367:359|471:352,1,160,0|0,3:2|0:0,0:0:0:0:
506,291,130160,2,0,L|489:116,1,160,10|10,0:2|0:2,0:0:0:0:
483,43,130832,1,0,3:2:0:0:
308,67,131280,6,0,P|270:81|216:76,1,80,0|10,3:2|0:2,0:0:0:0:
142,85,131728,2,0,L|157:220,2,120,0|0|10,3:2|0:2|0:2,0:0:0:0:
55,69,132623,2,0,L|43:169,1,80,0|10,3:2|0:2,0:0:0:0:
33,235,133071,6,0,P|65:294|164:331,1,160,0|0,3:2|3:2,0:0:0:0:
275,210,133966,2,0,L|363:214,1,80,0|10,3:2|0:2,0:0:0:0:
389,294,134414,2,0,L|477:290,1,80,0|10,3:2|0:2,0:0:0:0:
503,208,134862,6,0,B|511:92|511:92|489:44,1,160,4|0,3:2|3:2,0:0:0:0:
318,30,135757,2,0,L|230:34,1,80,0|10,3:2|0:2,0:0:0:0:
204,114,136205,2,0,L|116:110,1,80,0|10,3:2|0:2,0:0:0:0:
49,62,136653,6,0,B|15:110|19:171|19:171|42:219,1,160,0|0,3:2|3:2,0:0:0:0:
200,278,137548,2,0,P|215:245|220:193,1,80,0|10,3:2|0:2,0:0:0:0:
204,114,137996,2,0,P|189:81|184:29,1,80,0|10,3:2|0:2,0:0:0:0:
270,23,138444,6,0,B|322:48|322:48|446:22,1,160,4|4,3:2|3:2,0:0:0:0:
490,83,139116,1,10,0:2:0:0:
504,169,139339,2,0,P|503:213|486:254,1,80,4|10,3:2|0:2,0:0:0:0:
428,309,139787,1,4,3:2:0:0:
268,241,140235,6,0,P|272:303|278:371,2,120,4|0|10,3:2|0:2|0:2,0:0:0:0:
207,176,141131,2,0,L|107:180,1,80,0|0,3:2|0:2,0:0:0:0:
39,184,141578,1,8,0:2:0:0:
8,101,141802,1,0,3:2:0:0:
71,40,142026,6,0,P|127:30|162:36,1,80,0|14,3:2|0:2,0:0:0:0:
220,85,142474,2,0,L|342:76,2,120,0|0|10,3:2|0:2|0:2,0:0:0:0:
158,148,143369,2,0,P|150:196|161:241,1,80,0|10,3:2|0:2,0:0:0:0:
192,306,143817,6,0,B|282:279|272:350|373:314,1,160,0|0,3:2|0:0,0:0:0:0:
431,294,144489,2,0,L|440:125,1,160,10|10,0:2|0:2,0:0:0:0:
448,46,145160,1,0,3:2:0:0:
272,31,145608,6,0,P|223:30|180:43,1,80,0|10,3:2|0:2,0:0:0:0:
127,96,146056,2,0,L|8:86,2,120,0|0|10,3:2|0:2|0:2,0:0:0:0:
193,154,146951,2,0,P|194:203|181:246,1,80,0|10,3:2|0:2,0:0:0:0:
109,276,147399,6,0,B|165:270|165:270|212:283|212:283|271:276,1,160,0|0,3:2|3:2,0:0:0:0:
441,253,148295,2,0,L|445:166,1,80,0|10,3:2|0:2,0:0:0:0:
482,93,148742,2,0,L|478:6,1,80,0|10,3:2|0:2,0:0:0:0:
390,23,149190,6,0,B|351:44|351:44|215:33,1,160,4|0,3:2|3:2,0:0:0:0:
59,21,150086,2,0,P|43:61|44:104,1,80,0|10,3:2|0:2,0:0:0:0:
94,169,150534,2,0,P|110:209|109:252,1,80,0|10,3:2|0:2,0:0:0:0:
42,301,150981,6,0,P|112:280|190:309,1,160,4|4,3:2|3:2,0:0:0:0:
257,368,151653,1,10,0:2:0:0:
335,327,151877,2,0,L|327:241,1,80,4|10,3:2|0:2,0:0:0:0:
264,185,152325,2,0,L|272:99,1,80,8|8,0:0|0:0,0:0:0:0:
318,30,152772,6,0,P|392:21|479:78,1,160,4|0,3:2|3:2,0:0:0:0:
494,234,153668,2,0,L|509:340,2,80,0|10|0,3:2|0:2|3:2,0:0:0:0:
413,198,154339,1,10,0:2:0:0:
332,234,154563,6,0,P|275:249|179:220,2,160,4|0|0,3:2|3:2|3:2,0:0:0:0:
413,198,155683,2,0,L|500:212,2,80,0|8|0,0:2|0:2|3:2,0:0:0:0:
379,116,156354,6,0,B|340:88|340:88|200:105,1,160,4|12,3:2|0:2,0:0:0:0:
103,225,157250,2,0,B|142:197|142:197|282:214,1,160,0|12,3:2|0:2,0:0:0:0:
131,338,158145,6,0,P|53:330|-1:274,1,160,0|12,3:2|0:2,0:0:0:0:
14,187,158817,1,0,0:2:0:0:
54,108,159041,2,0,L|144:98,1,80,0|0,3:2|3:2,0:0:0:0:
194,35,159489,2,0,L|284:45,1,80,12|8,0:2|0:2,0:0:0:0:
354,78,159936,6,0,P|379:136|369:252,1,160,4|0,3:2|0:2,0:0:0:0:
242,346,160832,2,0,P|217:288|227:172,1,160,4|0,3:2|0:2,0:0:0:0:
354,78,161728,5,4,3:2:0:0:
182,37,162175,2,0,L|98:30,1,80,10|2,0:2|3:2,0:0:0:0:
22,68,162623,2,0,B|5:128|5:128|20:185,2,120,12|12|12,0:2|0:2|0:2,0:0:0:0:
98,112,163519,5,4,3:2:0:0:
202,253,163966,2,0,L|303:248,1,80,10|2,0:2|3:2,0:0:0:0:
355,199,164414,2,0,B|415:182|415:182|472:197,2,120,12|12|12,0:2|0:2|0:2,0:0:0:0:
274,161,165310,5,4,3:2:0:0:
110,225,165757,2,0,L|125:325,1,80,10|2,0:2|3:2,0:0:0:0:
188,362,166205,2,0,B|248:379|248:379|305:364,2,120,12|12|12,0:2|0:2|0:2,0:0:0:0:
206,275,167101,6,0,P|262:242|380:262,2,160,4|12|12,3:2|0:2|0:2,0:0:0:0:
98,352,168332,2,0,L|78:212,1,120,4|8,3:2|0:2,0:0:0:0:
74,144,168892,5,4,3:2:0:0:
246,110,169339,2,0,L|330:120,1,80,10|2,0:2|3:2,0:0:0:0:
385,184,169787,2,0,B|445:167|445:167|502:182,2,120,12|12|12,0:2|0:2|0:2,0:0:0:0:
304,221,170683,5,4,3:2:0:0:
161,117,171131,2,0,L|59:124,1,80,10|2,0:2|3:2,0:0:0:0:
22,188,171578,2,0,B|5:248|5:248|20:305,2,120,12|12|12,0:2|0:2|0:2,0:0:0:0:
108,207,172474,1,4,3:2:0:0:
279,244,172922,6,0,L|365:238,1,80,10|2,0:2|3:2,0:0:0:0:
385,154,173369,2,0,B|445:171|445:171|502:156,2,120,12|12|4,0:2|0:2|0:3,0:0:0:0:
307,111,174265,6,0,L|211:122,1,80,6|2,0:2|3:2,0:0:0:0:
148,159,174713,2,0,L|5:142,2,120,14|6|0,0:2|3:2|0:2,0:0:0:0:
222,206,175608,1,8,0:2:0:0:
387,266,176056,6,0,P|416:206|409:150,2,120,6|2|8,3:2|0:2|0:2,0:0:0:0:
302,291,176951,2,0,B|212:264|234:332|122:296,1,160,0|2,3:2|3:2,0:0:0:0:
66,266,177623,1,10,0:2:0:0:
93,182,177847,6,0,L|197:173,2,80,2|10|2,3:2|0:2|3:2,0:0:0:0:
20,131,178519,2,0,P|47:58|150:26,1,160,10|8,0:2|0:2,0:0:0:0:
205,17,179190,1,0,3:2:0:0:
381,12,179638,6,0,L|485:21,1,80,2|10,3:2|0:2,0:0:0:0:
499,99,180086,2,0,P|500:152|472:220,2,120,2|2|10,3:2|0:2|0:2,0:0:0:0:
411,111,180981,1,2,3:2:0:0:
237,142,181429,6,0,L|139:134,1,80,2|10,3:2|0:2,0:0:0:0:
69,124,181877,2,0,P|48:55|48:-4,2,120,2|2|12,3:2|0:2|0:2,0:0:0:0:
102,205,182772,1,4,3:2:0:0:
172,258,182996,1,12,0:2:0:0:
258,276,183220,6,0,B|350:261|319:316|412:306,1,160,2|2,3:2|3:2,0:0:0:0:
500,154,184116,2,0,L|509:25,2,120,2|2|10,3:2|0:2|0:2,0:0:0:0:
424,198,185011,6,0,P|354:203|335:196,1,80,2|10,3:2|0:2,0:0:0:0:
273,148,185459,2,0,P|185:136|141:162,1,120,2|2,3:2|0:2,0:0:0:0:
66,243,186131,2,0,B|108:269|108:269|218:257,1,160,14|10,0:2|0:2,0:0:0:0:
301,230,186802,6,0,L|398:240,1,80,2|10,3:2|0:2,0:0:0:0:
468,250,187250,2,0,P|483:178|488:111,2,120,2|2|10,3:2|0:2|0:2,0:0:0:0:
430,329,188145,1,2,3:2:0:0:
255,364,188593,6,0,L|157:353,1,80,2|14,3:2|0:2,0:0:0:0:
140,274,189041,2,0,P|68:289|1:294,2,120,2|2|0,3:2|3:2|0:0,0:0:0:0:
205,215,189936,1,0,3:2:0:0:
297,64,190384,6,0,L|424:52,2,120,4|0|10,3:3|0:2|0:3,0:0:0:0:
233,125,191280,2,0,P|263:228|384:244,1,240,2|10,3:3|0:3,0:0:0:0:
468,231,192175,6,0,L|462:375,2,120,2|0|10,3:3|0:2|0:3,0:0:0:0:
497,146,193071,2,0,P|461:39|348:26,1,240,2|10,3:3|0:3,0:0:0:0:
292,94,193966,6,0,L|298:238,2,120,2|0|10,3:3|0:2|0:3,0:0:0:0:
233,27,194862,2,0,P|120:39|84:147,1,240,2|10,3:3|0:3,0:0:0:0:
120,227,195757,5,2,3:3:0:0:
292,261,196205,2,0,L|436:247,2,120,2|0|10,3:3|0:2|0:3,0:0:0:0:
224,317,197101,2,0,L|124:307,1,80,2|10,3:3|0:3,0:0:0:0:
66,267,197548,6,0,P|49:324|12:370,2,120,6|0|10,3:3|0:2|0:3,0:0:0:0:
42,181,198444,2,0,P|104:79|251:69,1,240,2|10,3:3|0:3,0:0:0:0:
292,100,199339,6,0,B|344:83|344:83|418:94,2,120,2|0|10,3:3|0:2|0:3,0:0:0:0:
235,168,200235,2,0,P|259:282|359:341,1,240,2|10,3:3|0:3,0:0:0:0:
447,330,201131,5,6,3:3:0:0:
472,156,201578,2,0,L|371:143,1,80,2|10,3:3|0:3,0:0:0:0:
323,90,202026,2,0,P|264:83|212:50,2,120,6|0|10,3:3|0:2|0:3,0:0:0:0:
370,15,202922,5,6,3:3:0:0:
472,156,203369,2,0,L|457:251,1,80,2|10,3:3|0:3,0:0:0:0:
373,256,203817,2,0,P|397:327|399:371,2,120,6|0|10,3:3|0:2|0:3,0:0:0:0:
294,214,204713,6,0,B|224:243|224:243|111:225,1,160,6|6,3:3|3:3,0:0:0:0:
29,93,205608,2,0,B|99:64|99:64|212:82,1,160,6|10,3:3|0:3,0:0:0:0:
267,99,206280,1,2,3:3:0:0:
344,141,206504,6,0,P|407:124|472:149,2,120,12|12|12,3:2|3:2|3:2,0:0:0:0:
294,214,207399,2,0,P|325:292|499:216,1,320,12|4,3:2|3:2,0:0:0:0:
256,192,215459,12,6,218145,3:2:0:0:
205,114,219041,6,0,B|119:107|119:107|44:141,1,160,12|12,3:2|3:2,0:0:0:0:
75,311,219936,2,0,B|161:318|161:318|236:284,1,160,12|12,3:2|3:2,0:0:0:0:
337,149,220832,6,0,L|325:15,2,120,12|12|12,3:2|3:2|3:2,0:0:0:0:
457,277,221951,2,0,L|447:377,2,80,0|8|8,3:2|0:2|0:2,0:0:0:0:
471,189,222623,5,2,0:2:0:0:
331,81,223071,2,0,B|279:103|279:103|200:94,2,120,4|8|0,3:2|0:2|3:2,0:0:0:0:
399,26,223966,1,8,0:2:0:0:
471,189,224414,6,0,L|453:333,1,120,12|12,3:2|3:2,0:0:0:0:
326,335,225086,2,0,B|276:306|276:306|149:326,1,160,12|0,3:2|0:2,0:0:0:0:
88,340,225757,2,0,P|75:299|76:251,1,80,8|8,0:2|0:2,0:0:0:0:
140,204,226205,6,0,L|144:123,1,80,4|10,3:2|0:2,0:0:0:0:
116,40,226653,2,0,P|58:49|3:25,2,120,0|0|10,3:2|0:2|0:2,0:0:0:0:
202,21,227548,2,0,L|283:25,1,80,0|10,3:2|0:2,0:0:0:0:
370,29,227996,6,0,B|404:72|404:72|392:196,1,160,0|0,3:2|3:2,0:0:0:0:
291,320,228892,2,0,L|178:329,1,80,0|10,3:2|0:2,0:0:0:0:
136,373,229339,2,0,L|23:364,1,80,0|10,3:2|0:2,0:0:0:0:
20,285,229787,6,0,B|8:231|8:231|24:183|24:183|14:121,1,160,4|0,3:2|3:2,0:0:0:0:
156,24,230683,2,0,P|182:74|187:103,1,80,0|10,3:2|0:2,0:0:0:0:
264,138,231131,2,0,P|238:188|233:217,1,80,0|10,3:2|0:2,0:0:0:0:
262,293,231578,6,0,B|312:314|312:314|440:299,1,160,4|4,3:2|3:2,0:0:0:0:
479,239,232250,1,10,0:2:0:0:
500,153,232474,2,0,P|499:119|481:77,1,80,4|10,3:2|0:2,0:0:0:0:
396,50,232922,2,0,P|362:51|320:69,1,80,4|0,3:2|0:0,0:0:0:0:
264,138,233369,6,0,B|173:153|201:102|101:116,1,160,4|0,3:2|3:2,0:0:0:0:
39,277,234265,2,0,L|32:359,2,80,0|10|0,3:2|0:2|3:2,0:0:0:0:
123,252,234936,1,10,0:2:0:0:
206,225,235160,6,0,P|261:245|383:213,2,160,4|0|0,3:2|3:2|3:2,0:0:0:0:
136,169,236280,2,0,L|48:175,2,80,0|8|0,0:2|0:2|3:2,0:0:0:0:
203,112,236951,6,0,B|253:81|253:81|377:98,1,160,4|12,3:2|0:2,0:0:0:0:
468,228,237847,2,0,B|418:197|418:197|294:214,1,160,0|12,3:2|0:2,0:0:0:0:
180,321,238742,6,0,P|120:328|31:252,1,160,0|12,3:2|0:2,0:0:0:0:
16,188,239414,1,0,0:2:0:0:
65,115,239638,2,0,L|147:107,1,80,0|0,3:2|3:2,0:0:0:0:
205,43,240086,2,0,L|287:51,1,80,12|0,0:2|0:2,0:0:0:0:
366,83,240534,6,0,P|389:155|382:244,1,160,0|12,3:2|0:2,0:0:0:0:
238,338,241429,2,0,P|215:266|222:177,1,160,0|12,3:2|0:2,0:0:0:0:
297,24,242325,6,0,P|369:54|462:47,2,160,0|12|0,3:2|0:2|3:2,0:0:0:0:
216,60,243444,1,0,3:2:0:0:
136,96,243668,2,0,L|56:89,1,80,8|8,0:2|0:2,0:0:0:0:
2,18,244116,6,0,P|26:102|26:206,1,160,4|0,3:2|3:2,0:0:0:0:
5,259,244787,1,8,0:2:0:0:
64,324,245011,2,0,L|156:326,1,80,0|8,3:2|0:2,0:0:0:0:
223,364,245459,2,0,L|315:362,1,80,0|8,3:2|0:2,0:0:0:0:
379,318,245907,6,0,P|395:247|390:145,1,160,4|0,3:2|3:2,0:0:0:0:
240,72,246802,2,0,P|225:116|220:149,1,80,8|8,3:2|3:2,0:0:0:0:
152,205,247250,2,0,P|167:249|172:282,1,80,8|8,3:2|3:2,0:0:0:0:
118,352,247698,6,0,P|174:314|275:316,1,160,4|0,3:2|0:0,0:0:0:0:
427,377,248593,2,0,P|465:321|463:220,1,160,4|0,3:2|0:0,0:0:0:0:
411,63,249489,6,0,B|326:66|257:31|257:31|306:192|306:192|227:143|142:154,1,480,4|10,3:2|0:2,0:0:0:0:
21,259,251280,6,0,L|32:378,2,120,12|12|12,3:2|3:2|3:2,0:0:0:0:
2,173,252175,2,0,P|19:77|84:24,1,160,12|12,3:2|0:2,0:0:0:0:
236,14,253071,5,4,3:2:0:0:
293,276,259563,6,0,L|392:265,2,80,12|4|12,0:2|3:2|0:2,0:0:0:0:
219,324,260235,5,0,3:2:0:0:
115,181,260683,2,0,P|59:205|-18:200,2,120,0|0|8,3:2|0:2|0:2,0:0:0:0:
189,133,261578,2,0,L|274:137,1,80,0|8,3:2|0:2,0:0:0:0:
334,195,262026,6,0,L|419:191,1,80,0|8,3:2|0:2,0:0:0:0:
480,132,262474,2,0,P|469:74|471:13,2,120,0|0|8,3:2|0:2|0:2,0:0:0:0:
497,218,263369,2,0,P|500:258|494:305,1,80,0|8,3:2|0:2,0:0:0:0:
434,361,263817,5,0,3:2:0:0:
262,319,264265,2,0,L|138:333,2,120,0|0|8,3:2|0:2|0:2,0:0:0:0:
329,262,265160,2,0,L|316:154,1,80,0|8,3:2|0:2,0:0:0:0:
254,123,265608,6,0,P|205:120|161:140,1,80,0|8,3:2|0:2,0:0:0:0:
95,164,266056,2,0,L|78:17,2,120,0|0|0,3:2|0:2|0:2,0:0:0:0:
112,250,266951,1,8,0:2:0:0:
178,308,267175,1,8,0:2:0:0:
264,289,267399,6,0,P|301:284|368:300,1,80,2|2,3:2|0:2,0:0:0:0:
395,218,267847,2,0,P|451:236|510:225,2,120,2|2|0,0:2|0:2|3:2,0:0:0:0:
326,162,268742,6,0,B|274:185|274:185|158:154|158:154|231:119,1,240,12|0,0:2|0:0,0:0:0:0:
sdafsf
did the last thing should be fine now
https://sdafsf.s-ul.eu/tWAbZdKu.osu
thanks doormat!
Topic Starter
Mir
all updated, i think we're ready
Doormat
Topic Starter
Mir
we survived the shitpocalypse
jeanbernard8865
for a moment i thought that was the background from hitorigoto
celerih

Mir wrote:

we survived the shitpocalypse
call them shitposts all you want, I prefer to refer to them as defecation publications thank you very much
Nevo
I have a really big issue with this mapset that was never addressed
the juice
there is not random 1/16 off screen stream :V
pls???
Kalibe
grats mirru !!!! wow so many bns here lo
bite you death
only checked top diff

hitsounds

00:23:145 - missing clap

01:00:757 - 01:11:951 - missing whistles

01:01:765 - 01:02:101 - 02:20:571 - 02:20:907 - i think you should add finishes here, since it would be a nice climax of the finish spam of 02:18:444 - 02:18:892 - 02:19:339 - 02:19:787 -. alternatively, you could remove the finishes at 02:18:892 - 02:19:339 - 02:19:787 - because there is actually no crash sound on any of these

01:02:101 - remove hs, as there is no sound here, but instead on 01:02:213 -,

01:02:213 - no hs here? a clap or something clearly fits here

01:43:966 - 01:44:190 - 01:44:414 - dont see the need of these? u dont rly hitsound the trumpet with hihats like this anywhere else

01:58:519 - this whistle doesnt really land on the sound that the other whistles here do

02:00:534 - 02:32:325 - missing finish?

03:09:377 - 03:09:601 - 03:09:825 - 03:09:936 - 03:10:048 - change to claps for consistency with 01:16:765 - to 01:17:548 - and 02:35:571 - to 02:36:354 -

03:16:765 - 03:16:877 - remove whistles cause there's no bell sound here, if you're following trumpets then remove 03:16:877 - only cause the sound starts at 03:16:765 - and holds over 03:16:877 -

03:28:295 - to 03:39:041 - i dont really understand the point of the hihat spam here, could you please explain it? to me it just seems like you put them on every object to emphasize it, even tho it doesnt fit

03:29:190 - also u forgot a hitsound here if u wanna keep this spam thing

03:41:951 - to 03:42:511 - this whole part should have the same hitsounds cause theyre the same sounds

04:03:332 - there's no sound here that supports this clap, so pls remove it

rush b

this is subjective but 00:22:474 (1,2,1,2,1,2) - if you could make the sv increases here consistent so that the increase in slider length is the same that would be cool

03:52:922 (1) - why 3/4 when all the sounds like this one in the map are mapped with denser rhythms? for example 03:51:578 (1,2,1,2,1,2) - is all 1/2 and then a slider 1/4 beat later, and 00:59:638 (1,2,3,4,1,2,3,4) - is 1/2 slider + 1/4 circle and 2 1/4 sliders, like these rhythms feel more appropriate for the song and since you've used these denser rhythms before this feels like a random slowdown that should be supported by a different sound, but isnt

sorry :shrug:
Topic Starter
Mir

bite you death wrote:

only checked top diff

hitsounds

00:23:145 - missing clap

01:00:757 - 01:11:951 - missing whistles

01:01:765 - 01:02:101 - 02:20:571 - 02:20:907 - i think you should add finishes here, since it would be a nice climax of the finish spam of 02:18:444 - 02:18:892 - 02:19:339 - 02:19:787 -. alternatively, you could remove the finishes at 02:18:892 - 02:19:339 - 02:19:787 - because there is actually no crash sound on any of these - there sound like there are to me, im just following the song here. i kinda feel like the lack of finishes later is fine since it would be weird to put finishes continually after the finishes have stopped if you see what i mean

01:02:101 - remove hs, as there is no sound here, but instead on 01:02:213 -, - whistles are constant on red to keep the speedy feeling going so no, i wont move this

01:02:213 - no hs here? a clap or something clearly fits here - no, nothing fits here. rather keep empty

01:43:966 - 01:44:190 - 01:44:414 - dont see the need of these? u dont rly hitsound the trumpet with hihats like this anywhere else - kinda like 00:26:728 (1,1,1) - are done i wanted to sort of bring over the same thing but yea, these are kinda unnecessary

01:58:519 - this whistle doesnt really land on the sound that the other whistles here do - uhh it sounds like it does to me :?

02:00:534 - 02:32:325 - missing finish? - second yes, first no

03:09:377 - 03:09:601 - 03:09:825 - 03:09:936 - 03:10:048 - change to claps for consistency with 01:16:765 - to 01:17:548 - and 02:35:571 - to 02:36:354 - only thing that really needs to change clap is 03:09:601 - the rest are fine since this is a different drum rhythm from the rest of the song

03:16:765 - 03:16:877 - remove whistles cause there's no bell sound here, if you're following trumpets then remove 03:16:877 - only cause the sound starts at 03:16:765 - and holds over 03:16:877 - that plays with the drums that also have these cymbal sounds

03:28:295 - to 03:39:041 - i dont really understand the point of the hihat spam here, could you please explain it? to me it just seems like you put them on every object to emphasize it, even tho it doesnt fit - cuz there's hihats in the song here and i think they fit fine

03:29:190 - also u forgot a hitsound here if u wanna keep this spam thing - did adjustments here

03:41:951 - to 03:42:511 - this whole part should have the same hitsounds cause theyre the same sounds - ehhhh this is a sort of creative liberty i took, while you are right, there's no buildup into the pause so i added claps on the last bit of the stream rather than the beginning. i dont think it's particularly jarring and it blends pretty well

04:03:332 - there's no sound here that supports this clap, so pls remove it - another additive snare transition with 04:02:996 (4,1,2,3,1,2,3,4) - as a whole since the song felt lacking of said transition, similar to the above point. fits in well enough for me

rush b

this is subjective but 00:22:474 (1,2,1,2,1,2) - if you could make the sv increases here consistent so that the increase in slider length is the same that would be cool - uh, this seems fine as is since the overlapping sliderends have the same-ish distance from what i can see https://i.imgur.com/oeHrsbh.png doesnt seem too important imo

03:52:922 (1) - why 3/4 when all the sounds like this one in the map are mapped with denser rhythms? for example 03:51:578 (1,2,1,2,1,2) - is all 1/2 and then a slider 1/4 beat later, and 00:59:638 (1,2,3,4,1,2,3,4) - is 1/2 slider + 1/4 circle and 2 1/4 sliders, like these rhythms feel more appropriate for the song and since you've used these denser rhythms before this feels like a random slowdown that should be supported by a different sound, but isnt - because i felt the vocal there should be more drawn out as it cascades downwards in pitch and intensity. that's all. the whole 1,2 thing follows the vocal anyways it just seemed logical to me /shrug

sorry :shrug:
yeah.

i'll get a dq to fix the missing hs hold on (hopefully i can requal after)
pishifat
yey
pishifat
mir fixed

wouldnt consider the denied stuff enough for a dq so re q
Shunao
Scub
Mir you are a disgrace to the mapping community
Akitoshi
gratz

now someone rank walao's adrenaline so i can get 3 qf'd/rankd gd with same f*kn song
Lasse
I wont doubt mir; hes that experienced he probably fucked the hitsounding up on purpose just to have extra points for the modders to make
Vivyanne
I wont doubt mir; hes that experienced he probably fucked the hitsounding up on purpose just to have extra points for the modders to make
Izzywing
For my 2018th post, I want to remind everyone to support high quality mapping, such as this. One of the best maps of 2018. Great job mir.
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