ColdTooth wrote:
What even was the previous question?
I think this would be interesting to say the least, I had an idea like this back in 2013, but it quickly got abandoned because I knew I wouldn't get into the video game industry. Seeing as things have changed...
Hey! Its never too late to get into the industry
I have met people in their late 30's get into the industry and do great!
Green Platinum wrote:
No, in rhythm games like that the story is always some half-assed afterthought that contributes nothing.
What if the story wasn't half-assed at all? I mean, I agree. Most rhythm games with a story element in it tend to have issues, but what if this wasn't the case? Would you find it appealing?
johnmedina999 wrote:
Yes, it would be really fun, it wouldn't have to be deep like Inside. DanceDanceRevolution X (PS2 version) has a story mode and it's really fun. It expands on the character's personalities and cracks a good joke or three. Think of Puyo Puyo, it's a puzzle game series with fun characters and a quick plot. Rhythm games with story elements are a great idea.
You're right! I totally forgot about DanceDanceRevolution's story mode. Yeah, I have noticed that rhythm games have been neglected lately. I mean, there was Crypt of the Necrodancer, but that was the last game within the genre that did well. At least in the past few years!