:blobreach:
sinnoh wants it
sinnoh wants it
he modded in irc before qualSpectorDG wrote:
qualify post have a Earned kudos hmm
ya fixed, sounds much betterFAMoss wrote:
umm where's soft-hitwnormal.wav ?
I changed some of the triples on insane in both start and kiai.TheToaphster wrote:
Heyyooooo, I'll make a post here because I told myself I'd do it on every qualified map if necessary.
There are some small things that are iffy imo about the map like the SV thing right around 02:34:657 There's a high pitch sound on 02:34:496 (154496|3) - ,
slightly accelerating into 02:34:657 (154657|2) - fits it best. and some minor consistency issues - but it's not too important to be completely honest.
Nice map! Is really fun, and the SVs are used pretty nicely for the most part. Congratz!
Updated, thanks for the mod!FAMoss wrote:
dont kudosu
i just checked, and the hitnormal looks good^
[insane]
- 01:24:334 (84334|2) - 01:29:496 (89496|3) - 01:31:431 (91431|2) - why do you use drum samples here, and why not use from custom samples only? like W | maybe for the above is also like this too I'm using the default drum hitnormal, That's how you do it in standard/ctb, they work fine for mania.
- 02:03:850 (123850|3) - ups. you are using a normal sample here, better to change it to auto fixed
- 02:40:625 (160625|2,160625|1,160947|2,160947|3) -
uhh, why you put two samples on 1 note, but it can be applied to 2 notes, and here too 02:41:915 (161915|1,161915|2,162238|2,162238|3) - I wanted to still hear the soft-hitnormal, only hearing it half the time would be weird, so better to move these hitsounds over to the same note.- 02:49:657 (169657|1) - ups. you are using a normal sample here, better to change it to auto All of these are intentionally using osu's default normal-hitnormal.
- 03:26:431 - how about to add 1 F on col 4, to the end? to make it better ^ It's out of place with the second half
wow that was fastWeber wrote:
6 months ago