forum

Two Door Cinema Club - Come Back Home

posted
Total Posts
60
Topic Starter
narakucrimson
This beatmap was submitted using in-game submission on viernes, 03 de febrero de 2012 at 11:42:30 p.m.

Artist: Two Door Cinema Club
Title: Come Back Home
Tags: kitsune records tdcc tourist history indie electronic indietronic indie-rock Backfire HeatKai Krisom Odaril
BPM: 125
Filesize: 19818kb
Play Time: 03:19
Difficulties Available:
  1. Easy (1,73 stars, 139 notes)
  2. Insane (4,94 stars, 385 notes)
  3. Krisom's Hard (4,53 stars, 301 notes)
  4. Odaril's Normal (3,5 stars, 221 notes)
  5. Taiko Oni (4,83 stars, 835 notes)
Download: Two Door Cinema Club - Come Back Home
Download: Two Door Cinema Club - Come Back Home (no video)
Information: Scores/Beatmap Listing
---------------
For Krisom's TDCC album project.

Special thanks to:
  1. Backfire and HeatKai for the Taiko, which is a collab :P And yes, I'm gonna try learning Taiko mapping from it :D
  2. Krisom and Odaril for their great guest difficulties!
Have fun!
Shiirn
first
Topic Starter
narakucrimson
Oh you~
dkun
do like
star
Backfire
WAIT WAIT, Naraku, let me help you make a taiko for this, or even make you one. TDCC is one of my favorite bands :p

Shit I have like 6 maps to make :c

Im gonna bother you in game. WE'RE GONNA DO THIS SHIT YO.
Topic Starter
narakucrimson
Cool! HeatKai said basically the same thing yesterday, so I'll have you both as my Taiko sensei :3
Backfire

narakucrimson wrote:

Cool! HeatKai said basically the same thing yesterday, so I'll have you both as my Taiko sensei :3
Heatkai makes bad maps though
Ok!
Backfire
Ok so, I've been done with this taiko, but I never see heatkai on.

I made adjustments to his parts, which I wanna see if it was ok with him.
HeatKai

Backfire wrote:

narakucrimson wrote:

Cool! HeatKai said basically the same thing yesterday, so I'll have you both as my Taiko sensei :3
Heatkai makes bad maps though
Ok!
inb4 that's old maps D:
I didn't map for a long time TwT
Backfire
Wellp, heres what I did. I never see heatkai on.
Like I said, I changed a couple things, and thats all.
anyways, here.

Download: Two Door Cinema Club - Come Back Home (narakucrimson) [Taiko].osu
HeatKai
and here

Topic Starter
narakucrimson
Excellent guys! I'm updating it right away!
Krisom
Sorry I took so long~

Here's my 3-hours hard diff. Enjoy!

Oh, dont forget to add me to tags, add the other things the project maps has on the tags and check the ending kiai timing section of the first kiai time, it's on a 1/4.

EDIT: Oh, please apply all the mdos you like to my diff. However, if it's something regarding rhythms I'll most likely say no, so take that in mind.

Download: Two Door Cinema Club - Come Back Home (narakucrimson) [Hard].osu
Topic Starter
narakucrimson
All right excellent thanks you're the best :D :D (kind of what I thought just now, so I decided to write it without commas to express the feeling a little better).

Updated!
Katsuri
You added Krisom's hard then this mapset will not have space for my difficulty. I would be glad if you add a link for extra download of my difficulty.

*Edit*

Be sure to call me when it's done, I want to help you with this map at least modding it..
Topic Starter
narakucrimson
Can you please post your difficulty? :D
Shiro
Took me long enough...

osu file format v9

[General]
AudioFilename: Come Back Home.mp3
AudioLeadIn: 0
PreviewTime: 76292
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Come Back Home
Artist:Two Door Cinema Club
Creator:narakucrimson
Version:Odaril's Normal
Source:
Tags:

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.44
SliderTickRate:2

[Events]
//Background and Video events
0,0,"background.jpg"
Video,15000,"TWO DOOR CINEMA CLUB - COME BACK HOME.avi"
//Break Periods
2,61860,75700
2,123300,137140
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
220,480,4,1,0,85,1,0
46180,-100,4,2,0,85,0,0
53860,-100,4,1,0,85,0,0
54100,-100,4,2,0,85,0,0
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113380,-100,4,1,1,60,0,0
113620,-100,4,2,1,85,0,0
115300,-100,4,1,1,60,0,0
115540,-100,4,2,1,85,0,0
117220,-100,4,1,1,60,0,0
117460,-100,4,2,1,85,0,0
119140,-100,4,1,1,60,0,0
138460,-100,4,1,0,85,0,1
153820,-100,4,1,1,85,0,0
172660,-100,4,2,1,85,0,0
172900,-100,4,1,1,85,0,0
176500,-100,4,2,1,85,0,0
176740,-100,4,1,1,85,0,0
184540,-100,4,1,0,85,0,1
199900,-100,4,1,0,85,0,0

[Colours]
Combo1 : 253,57,0
Combo2 : 255,134,0
Combo3 : 253,221,0
SliderBorder : 63,63,63

[HitObjects]
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Topic Starter
narakucrimson
Awesome! Thanks!

Also, this is officially Pending now!
Kert
Hey~
[General]
Add Odaril to tags
+tags are missing in Odaril's diff

[Insane]
02:59:980 (4,5,6,7,8) - This is the only thing I noticed in this diff while playing
Kinda close to the previous slider and the next stack, almost overlappin'. Can you move them to x:48 y:216?

[Krisom's Hard]
02:06:940 (1) - Looks pretty bad with this amount of ticks which are not symmetrical, but I don't know what to suggest here
02:17:020 (3,5) - According to current ranking rules these sliders should be manually stacked I believe (I don't see a problem with them though)
Also there's a bunch of useless timing sections (some of them are in the break)

[Easy]
There's a bunch of useless timing sections (some of them are in the break)

After that I tried using AIBat for the first time and it tells about these things:
AIBat Warnings
These warnings were generated by AIBat.

[Difficulty: Easy]
Snapping:

Unsnapped inherited (green) timing point(s) at:
00:31:053
00:32:793
00:32:913
00:34:713
00:34:833
00:36:633
00:36:753
00:38:553
00:38:673
00:40:473
00:40:593
00:42:393
00:42:513
00:44:313
00:44:433
00:46:174
00:46:414
01:01:773
01:15:214
01:15:454
01:15:694
01:15:934
01:16:174
01:16:414
01:16:894
01:17:254
01:32:492
01:34:232
01:34:352
01:36:152
01:36:272
01:38:072
01:38:192
01:39:992
01:40:112
01:41:912
01:42:032
01:43:832
01:43:952
01:45:752
01:45:872
01:47:672
01:47:792
02:03:212
02:16:652
02:16:892
02:17:132
02:17:372
02:17:612
02:17:852
02:18:572
02:42:392
02:42:752
02:42:872
02:44:672
02:44:792
02:46:592
02:46:712
02:48:212
02:49:172
03:00:572
03:00:812
03:01:052
03:01:292
03:01:532
03:01:772
03:02:012
03:02:252
03:02:492
03:04:652


[Difficulty: Insane]
Snapping:
00:45:340 (3) - Unsnapped slider (end).
00:45:700 (4) - Unsnapped slider (end).
01:05:500 (1) - Unsnapped slider (end).
01:05:980 (2) - Unsnapped slider (end).
01:12:700 (6) - Unsnapped slider (end).
01:13:180 (1) - Unsnapped slider (end).
01:13:660 (2) - Unsnapped slider (end).

Unsnapped inherited (green) timing point(s) at:
00:31:053
00:32:793
00:32:913
00:34:713
00:34:833
00:36:633
00:36:753
00:38:553
00:38:673
00:40:473
00:40:593
00:42:393
00:42:513
00:44:313
00:44:433
00:46:174
00:46:414
01:01:773
01:15:214
01:15:454
01:15:694
01:15:934
01:16:174
01:16:414
01:16:894
01:17:254
01:32:492
01:34:232
01:34:352
01:36:152
01:36:272
01:38:072
01:38:192
01:39:992
01:40:112
01:41:912
01:42:032
01:43:832
01:43:952
01:45:752
01:45:872
01:47:672
01:47:792
02:03:212
02:16:652
02:16:892
02:17:132
02:17:372
02:17:612
02:17:852
02:18:572
02:42:392
02:42:752
02:42:872
02:44:672
02:44:792
02:46:592
02:46:712
02:48:212
02:49:172
03:00:572
03:00:812
03:01:052
03:01:292
03:01:532
03:01:772
03:02:012
03:02:252
03:02:492
03:04:652

[Difficulty: Krisom's Hard]
Snapping:
03:08:380 (1) - Unsnapped slider (end).
03:13:180 (3) - Unsnapped slider (end).

Unsnapped inherited (green) timing point(s) at:
00:31:053
00:32:793
00:32:913
00:34:713
00:34:833
00:36:633
00:36:753
00:38:553
00:38:673
00:40:473
00:40:593
00:42:393
00:42:513
00:44:313
00:44:433
00:46:174
00:46:414
01:01:773
01:15:214
01:15:454
01:15:694
01:15:934
01:16:174
01:16:414
01:16:894
01:47:672
01:47:792
02:03:212
02:16:652
02:16:892
02:17:132
02:17:372
02:17:612
02:17:852
02:18:572
02:42:392
02:42:752
02:42:872
02:44:672
02:44:792
02:46:592
02:46:712
02:48:212
02:49:172
03:00:572
03:00:812
03:01:052
03:01:292
03:01:532
03:01:772
03:02:012
03:02:252
03:02:492
03:04:652

Looks like it turned out as a small mod, but there is nothing else I can point out =w=
Topic Starter
narakucrimson

Kert wrote:

Hey~
[General]
Add Odaril to tags
+tags are missing in Odaril's diff fixed! lol I totally forgot

[Insane]
02:59:980 (4,5,6,7,8) - This is the only thing I noticed in this diff while playing
Kinda close to the previous slider and the next stack, almost overlappin'. Can you move them to x:48 y:216? yeah, why not

[Krisom's Hard]
02:06:940 (1) - Looks pretty bad with this amount of ticks which are not symmetrical, but I don't know what to suggest here I care more about the shape in this cases, to be honest. Don't really mind how the ticks look.
02:17:020 (3,5) - According to current ranking rules these sliders should be manually stacked I believe (I don't see a problem with them though) Huh? Where is that rule? It doesn't make much sense, these things are totally readable...
Also there's a bunch of useless timing sections (some of them are in the break) I think that this kind of things should be ignored, just as empty .osbs are ignored. Why? Because these are just a few more code lines that won't really affect the size of the file. I'll delete them just because I like to see things as tidy as possible, but it isn't really necessary. Keep that in mind.

[Easy]
There's a bunch of useless timing sections (some of them are in the break) Same as above

After that I tried using AIBat for the first time and it tells about these things:
AIBat Warnings
These warnings were generated by AIBat.

[Difficulty: Easy]
Snapping:

Unsnapped inherited (green) timing point(s) at:
00:31:053
00:32:793
00:32:913
00:34:713
00:34:833
00:36:633
00:36:753
00:38:553
00:38:673
00:40:473
00:40:593
00:42:393
00:42:513
00:44:313
00:44:433
00:46:174
00:46:414
01:01:773
01:15:214
01:15:454
01:15:694
01:15:934
01:16:174
01:16:414
01:16:894
01:17:254
01:32:492
01:34:232
01:34:352
01:36:152
01:36:272
01:38:072
01:38:192
01:39:992
01:40:112
01:41:912
01:42:032
01:43:832
01:43:952
01:45:752
01:45:872
01:47:672
01:47:792
02:03:212
02:16:652
02:16:892
02:17:132
02:17:372
02:17:612
02:17:852
02:18:572
02:42:392
02:42:752
02:42:872
02:44:672
02:44:792
02:46:592
02:46:712
02:48:212
02:49:172
03:00:572
03:00:812
03:01:052
03:01:292
03:01:532
03:01:772
03:02:012
03:02:252
03:02:492
03:04:652


[Difficulty: Insane]
Snapping:
00:45:340 (3) - Unsnapped slider (end).
00:45:700 (4) - Unsnapped slider (end).
01:05:500 (1) - Unsnapped slider (end).
01:05:980 (2) - Unsnapped slider (end).
01:12:700 (6) - Unsnapped slider (end).
01:13:180 (1) - Unsnapped slider (end).
01:13:660 (2) - Unsnapped slider (end).

My bad, my bad. Fixed.

Unsnapped inherited (green) timing point(s) at:
00:31:053
00:32:793
00:32:913
00:34:713
00:34:833
00:36:633
00:36:753
00:38:553
00:38:673
00:40:473
00:40:593
00:42:393
00:42:513
00:44:313
00:44:433
00:46:174
00:46:414
01:01:773
01:15:214
01:15:454
01:15:694
01:15:934
01:16:174
01:16:414
01:16:894
01:17:254
01:32:492
01:34:232
01:34:352
01:36:152
01:36:272
01:38:072
01:38:192
01:39:992
01:40:112
01:41:912
01:42:032
01:43:832
01:43:952
01:45:752
01:45:872
01:47:672
01:47:792
02:03:212
02:16:652
02:16:892
02:17:132
02:17:372
02:17:612
02:17:852
02:18:572
02:42:392
02:42:752
02:42:872
02:44:672
02:44:792
02:46:592
02:46:712
02:48:212
02:49:172
03:00:572
03:00:812
03:01:052
03:01:292
03:01:532
03:01:772
03:02:012
03:02:252
03:02:492
03:04:652

[Difficulty: Krisom's Hard]
Snapping:
03:08:380 (1) - Unsnapped slider (end).
03:13:180 (3) - Unsnapped slider (end).

Fixed!

Unsnapped inherited (green) timing point(s) at:
00:31:053
00:32:793
00:32:913
00:34:713
00:34:833
00:36:633
00:36:753
00:38:553
00:38:673
00:40:473
00:40:593
00:42:393
00:42:513
00:44:313
00:44:433
00:46:174
00:46:414
01:01:773
01:15:214
01:15:454
01:15:694
01:15:934
01:16:174
01:16:414
01:16:894
01:47:672
01:47:792
02:03:212
02:16:652
02:16:892
02:17:132
02:17:372
02:17:612
02:17:852
02:18:572
02:42:392
02:42:752
02:42:872
02:44:672
02:44:792
02:46:592
02:46:712
02:48:212
02:49:172
03:00:572
03:00:812
03:01:052
03:01:292
03:01:532
03:01:772
03:02:012
03:02:252
03:02:492
03:04:652

As long as the kiais are snapped, the other sections don't really matter (unless they affect the hitsounding, and I believe they don't here)

Looks like it turned out as a small mod, but there is nothing else I can point out =w=
hehe, it was a useful mod! thanks!
Star Stream
here's my modding!

Easy

00:33:340 (1) - NC
01:26:620 (1) - NC and remove NC the 01:27:580 - ?
02:31:900 (1) - nazi : 1 grid left,down for distance 0.8 (Grid Size : Tiny)

Normal

01:01:180 - delete clap and clap on 3,4?
01:22:540 - ,01:23:740 - whistle and 01:23:500 - remove whistle?


HARD

01:07:420 (4) - Y:88? more playable imo
02:33:820 (6) - NC
02:57:820 (3) - wow.. lol
03:19:900 (6) - NC?

Insane

Good >.<

That's all
and really good song and map!
take my star plz <.<
Topic Starter
narakucrimson

Star Stream wrote:

here's my modding!

Easy

00:33:340 (1) - NC just saying, but NC means New Combo. There's already a new combo here :P
01:26:620 (1) - NC and remove NC the 01:27:580 - ? Would be more logical, but doesn't look so good, so I'm keeping this for now
02:31:900 (1) - nazi : 1 grid left,down for distance 0.8 (Grid Size : Tiny) Hmm... this is perfectly symmetrical to the other slider and the difference in spacing from the "default" one isn't so big, so I'm gonna leave it as it is.

Normal

01:01:180 - delete clap and clap on 3,4?
01:22:540 - ,01:23:740 - whistle and 01:23:500 - remove whistle? I don't know if he's willing to change this but you just helped me to notice something: the hitsounding between the part before the breaks isn't similar, even though they are supposed to. Is that intentional, Odaril?


HARD

01:07:420 (4) - Y:88? more playable imo all right!
02:33:820 (6) - NC for consistency with the first kiai, no
02:57:820 (3) - wow.. lol pretty cool, huh? :P
03:19:900 (6) - NC? nah, it's fine as it is plus it wouldn't be so consistent with the other kiais

Insane

Good >.<

That's all
and really good song and map!
take my star plz <.<
thanks for the mod and the star! :D
ztrot
Easy:
looks good no complaints here.
Normal:
I really don't like the overlaps on this diff.
00:32:860 (1) - overlap
00:34:780 (1) - ^
00:36:700 (1) - ^
01:19:180 (5) - ^
01:26:380 (3) - ^
01:26:860 (4) - ^
01:28:540 (1) - i really don't like this kind of pattern.
02:20:140 (5,6) - overlaps
02:27:820 (5,6) - ^
overall I just thing the spacing on this diff is too low imo and doesn't fit the transition from easy.

Hard:
02:06:940 (1) - I really don't like sliders like this other than that this diff seems solid.
I spoke to soon 02:57:820 (3) - sliders like this are hard to read maybe consider removing this.

Insane:
Idk this felt a bit clustered 01:13:180 (1,2,3) -
01:25:660 (3) - these don't play very well they break the flow you have set up in the song.
I really don't like the break spam here consider removing it.

that is about it looks good man :)
Topic Starter
narakucrimson

ztrot wrote:

Hard:
02:06:940 (1) - I really don't like sliders like this other than that this diff seems solid. Krisom would probably want to keep this, but I'll ask him hehe
I spoke to soon 02:57:820 (3) - sliders like this are hard to read maybe consider removing this. To be honest, not only I like it a lot, but people seem to like it too, and honestly I don't think that it is so hard to read, keeping this for now but I'll see what I can do if more people complains, ok?

Insane:
Idk this felt a bit clustered 01:13:180 (1,2,3) - Ok, I changed this pattern a bit, hope it's better now :D
01:25:660 (3) - these don't play very well they break the flow you have set up in the song. Ok, changed
I really don't like the break spam here consider removing it. All right, I mapped those breaks. Hope that they play fine!

that is about it looks good man :)
I'll leave the Normal to Odaril to check. Thanks for the mod :D!
Shiro
Fixed one hitsound.
Not changing the overlaps because I feel the song to be very slow, somewhat repetitive, and the parts don't seem to get well into each other (which is why I did many more overlaps than I usually do).
mancuso_JM_
Here my mod (Again). This time in English :P

General:
- You have to add a reversearrow.png to complete the Circle Skin

Easy:
02:34:300 (x): I think that you have to finish this section, with Vocal. So, I suggest to add a note here, also it's more consistent with the Guest Difficulties.
02:54:460 (1): Maybe you can add a Clap at the end of Slider
02:55:420 (3): Maybe a Clap plays well with music
02:56:380 (5): (^)

Odaril's Normal:
01:19:900 (6): This Slider sounds a little off-rhythm, it's better if you move that 1/2 back (Red Tick, 01:19:660), after that this Slider have to finish in 01:20:380
03:20:380 (x): Other difficulties were mapped to here, it's a good idea and more consistent if you add a note

Krisom's Hard:
In this difficulty I don't like very much the separation of Combos, so let's Start
00:32:860 (5): Following the music, you have to add a New Combo here
00:36:700 (7): (^)
00:40:540 (6): (^)
00:44:380 (5): (^)
01:20:380 (12): New Combo because starts the Vocal, after that Remove New Combo in 01:20:860
01:28:060 (10): Same as above, but in this case Remove New Combo in 01:28:540
01:32:380 (6): Since the kiai finish here, it's a good idea add a New Combo
02:21:820 (12): New Combo, after that Remove New Combo in 02:22:300, same reason as first kiai
02:29:500 (10): New Combo, and Remove New Combo in 02:29:980
02:33:820 (6): New Combo, because finish the kiai
You can make the combo suggestion in third kiai, I'm not to mention in 3rd kiai
02:53:980 (3): I think that flow better with a Flip Horizontal (Ctrl + H), but it's just a suggestion

Taiko:
-Normal and Hard difficulties have the Creator's name, so I think that you can add the Creator's name in this difficulty too, it's more consistent. (For Example: Backfire & 52/Heat/Hw's Taiko)
- Since you have a Special Taiko BG, the video is totally unnecesary in this difficulty. I think that you have to remove the Video

Mod Info:
d= don (Normal Hitsound)
k= katu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Katu (Clap/Whistle + Finish Hitsound)

00:46:060 (64,1): In (64) plays well a k, and in (1) starts the vocal, so I think that this note would be D
00:47:260 (5,6; 7,8): dk kd
02:48:220 (153,154,155,156): Fit better with song kdkk, I really don't like kkkd :P

Insane:
02:34:300 (x): Add a Note, same reason in Easy diff.

I love TDCC, you have to rank this map :P
Excellent map/song. Star and Good Luck in Rank ;)
Topic Starter
narakucrimson

mancusojuanmattos wrote:

Here my mod (Again). This time in English :P

General:
- You have to add a reversearrow.png to complete the Circle Skin I have a reverse arrow: http://puu.sh/eUeA
Please check again, maybe it isn't uploaded correctly.

Easy:
02:34:300 (x): I think that you have to finish this section, with Vocal. So, I suggest to add a note here, also it's more consistent with the Guest Difficulties.
02:54:460 (1): Maybe you can add a Clap at the end of Slider
02:55:420 (3): Maybe a Clap plays well with music
02:56:380 (5): (^)

I don't agree with any of those, sorry.

Krisom's Hard:
In this difficulty I don't like very much the separation of Combos, so let's Start
00:32:860 (5): Following the music, you have to add a New Combo here It's his decision wheter to start a new combo on every big white or every two ticks, so I won't modify this.
00:36:700 (7): (^) (^)
00:40:540 (6): (^) (^)
00:44:380 (5): (^) (^)
01:20:380 (12): New Combo because starts the Vocal, after that Remove New Combo in 01:20:860
01:28:060 (10): Same as above, but in this case Remove New Combo in 01:28:540
01:32:380 (6): Since the kiai finish here, it's a good idea add a New Combo
02:21:820 (12): New Combo, after that Remove New Combo in 02:22:300, same reason as first kiai
02:29:500 (10): New Combo, and Remove New Combo in 02:29:980
02:33:820 (6): New Combo, because finish the kiai
You can make the combo suggestion in third kiai, I'm not to mention in 3rd kiai
02:53:980 (3): I think that flow better with a Flip Horizontal (Ctrl + H), but it's just a suggestion Yeah but spacing would be screwed

About the new combos, what you aren't seeing is that Krisom has followed a certain pattern, and sticked to it. So technically this isn't wrong.
I'd like to keep this as it is but let's see what more people have to say about this.



Insane:
02:34:300 (x): Add a Note, same reason in Easy diff. No, definitely no. Doesn't sound good imo, if the guest mappers want to have notes there, it's their problem :P

I love TDCC, you have to rank this map :P
Excellent map/song. Star and Good Luck in Rank ;)
Thanks for the mod! It's a real shame that I didn't apply any of your suggestions... But you did well!
I'll let the guest mappers (except for Krisom) handle their mods.
Shiro

mancusojuanmattos wrote:

Odaril's Normal:
01:19:900 (6): This Slider sounds a little off-rhythm, it's better if you move that 1/2 back (Red Tick, 01:19:660), after that this Slider have to finish in 01:20:380 Follows the drums. I didn't want to use too many consecutive 1/2 too soon in the diff so the difficulty was kind of progressive.
03:20:380 (x): Other difficulties were mapped to here, it's a good idea and more consistent if you add a note narakucrimson, please extend the spinner by 1/1 ?
Gracias~
yongtw123
[Easy]
01:22:780 (1,2) - i'd say put a soft-whistle at end of (1) and start of (2)
01:24:700 (1,2) - ^ maybe?
03:10:780 (3,4) - ^ maybe?
03:14:140 (3,4) - ^ maybe?

[Odaril's Normal]
01:47:740 (1) - starting from here, why not use claps?

[Krisom's Hard]
very well done!

[Taiko]
Can't mod taiko :<

[Insane]
Although AR7 may seem a bit slow but I DO feel a lot better reading the map.

02:42:460 (1,2,3,4) - suggest using two sliders here as to hint what's going on for the next few combos
02:48:220 (8,1) - a bit unexpected change in spacing IMO

==========================

Pretty nicely done :>
Topic Starter
narakucrimson
@Odaril: I added a circle and used a finish on both the end of the spinner and the circle, this is more consistent with my difficulties. Also it was a bit random that the kiai ended in the middle of the spinner, so I chose not to extend it.

yongtw123 wrote:

[Easy]
01:22:780 (1,2) - i'd say put a soft-whistle at end of (1) and start of (2) Cool, not only it sounds good, but I think it's a good idea to somehow differentiate the 1/2s from the 1/1s.
01:24:700 (1,2) - ^ maybe? (^)
03:10:780 (3,4) - ^ maybe? Yeah, kinda changed some claps here too.
03:14:140 (3,4) - ^ maybe? (^)

[Krisom's Hard]
very well done!

[Insane]
Although AR7 may seem a bit slow but I DO feel a lot better reading the map. Hmm, I don't really agree with this. AR8 manages to give me a feeling of, let's say, intuitiveness, and at the same time makes the map fun to play. Somehow, AR7 would make it too boring, that's what I think :P

02:42:460 (1,2,3,4) - suggest using two sliders here as to hint what's going on for the next few combos I liked how the sliders worked, so I kinda changed all of this compressed streams :P
02:48:220 (8,1) - a bit unexpected change in spacing IMO It's intended to be like that. I wanted to emphasize the mapping here because of the change in the vocals. Should play pretty well.

==========================

Pretty nicely done :> Thanks!
Thanks for the mod! I'll let Odaril answer to his part :D
Shiro

yongtw123 wrote:

[Odaril's Normal]
01:47:740 (1) - starting from here, why not use claps?
I tried not to use that rhythm again. I find it to be quite boring and I don't like it, and I wanted to introduce another rhythm for this part of the song.
Snepif
Try to mod naraku's map /challengeaccepted D:

Hi lol~

[Easy]

En el principio me suenan bastante raros los normal hitsound, como que estan muy altos. Por ejemplo 00:33:340 (1) - me suena como que no pega con la musica. Quizas proba 90% el volumen? Para darte otro ejemplo, 00:38:140 (3) - ese también me suena feito >.< todos los que son asi. Probé con 90% y me suena mucho mejor, pero quizas soy solo yo D:

00:54:940 (2) - Finish en el final.
00:59:260 (2) - ^ solo si le agregaste al anterior >.<
01:23:500 (2) - Me pareció un poco... hmm el ritmo que siguen estos dos slider chicos para easy, como que queda raro y quizas difícil que empiece en el tick rojo este slider? Porque supongo que un jugador newbie no se lo espera D:
01:26:620 (4) - Finish?
01:39:100 (4) - Me suena que debería ir NC acá, pero no se bien como hacer porque tambien me suena en el siguiente slider.. hmm.. weird.
02:24:220 (3) - Suena raro o.O Me suena bien si hacés un slider de acá al siguiente tick blanco, y otro igual para los otros 2 tick blancos que faltarían.
03:10:780 (3,4) - Meh, lo mismo que con los sliders así que dije antes. Vos ves XD

[Normal]

00:35:740 (3) - Looks kinda ugly how it touches the hp bar.
00:37:660 (3) - Why didn't you make this slider the same way as the previous sliders?
00:45:340 (3) - ^same, but this one looks kinda better because it is at the end of the whole pattern.
01:39:100 (3) - This one is really OK, because you changed more than 1 slider, so it doesn't look weird. Maybe you should do this on the beggining.
02:03:100 (5) - I would move it to x172/y181. Looks nice :)
02:53:020 (1) - Finish
02:56:860 (1) - ^(start)
03:00:700 (1) - ^
03:20:380 (1) - AImod says too fast after spinner blah blah but.. idk.. because it sounds too good like this.

[Hard]

00:50:140 (x) - Add note? Sounds like a weird silence :s
03:16:060 (1,2,3) - Just wanted to tell you I liked this xD

[Insane]

00:45:700 (4) - Por como suena la batería me hubiese gustado si fueran 2 notas en vez de un slider, pero como arruinaría la simetría.. O capaz si también haces dos notas al slider que se refleja con este.
01:29:980 (3) - Suena mejor si esto lo sistuís por una nota, y haces un slider largo que empiece donde terminaba este slider.
02:43:420 (2) - Finish con un poquito más de volumen suena bien.
02:45:340 (4) - ^
02:47:260 (4) - ^
03:11:740 (7,8,9) - Nooooooo "Raise Your Glass"-like streams DDDD: (solo decía, no es para que cambies nada, quedan bien xD)

Bueno eso es todo lo que pude encontrar >.< es difícil en un map tan prolijo.. espero haber ayudado en algo >.<!
Topic Starter
narakucrimson

Snepif wrote:

Try to mod naraku's map /challengeaccepted D:

Hi lol~

[Easy]

En el principio me suenan bastante raros los normal hitsound, como que estan muy altos. Por ejemplo 00:33:340 (1) - me suena como que no pega con la musica. Quizas proba 90% el volumen? Para darte otro ejemplo, 00:38:140 (3) - ese también me suena feito >.< todos los que son asi. Probé con 90% y me suena mucho mejor, pero quizas soy solo yo D: Sos solo vos jajajaja precisan fuerza en mi opinion, además sería medio inconsistente con las otras dificultades (en las cuales no lo voy a cambiar, por cierto)

00:54:940 (2) - Finish en el final. Hmm fijate en insane, tampoco usé finish.
00:59:260 (2) - ^ solo si le agregaste al anterior >.< Entonces no :P
01:23:500 (2) - Me pareció un poco... hmm el ritmo que siguen estos dos slider chicos para easy, como que queda raro y quizas difícil que empiece en el tick rojo este slider? Porque supongo que un jugador newbie no se lo espera D: Mi opinion sobre esto es que siendo el SV tan lento, es lo suficientemente entendible. Además hice que alguna gente lo testeara (novatos) y no tuvieron problemas con leerlo, meh.
01:26:620 (4) - Finish? Básicamente, los hitsounds son casi iguales a insane. No quiero cambiarlos mucho :c
01:39:100 (4) - Me suena que debería ir NC acá, pero no se bien como hacer porque tambien me suena en el siguiente slider.. hmm.. weird.
Pero fijate vos que en realidad, estoy poniendo los new combos cada dos ticks blancos grandes :P Estaría bueno que esas cosas las pudieras empezar a ver, Inti~
02:24:220 (3) - Suena raro o.O Me suena bien si hacés un slider de acá al siguiente tick blanco, y otro igual para los otros 2 tick blancos que faltarían. Ok! Cambié un poco este pattern.
03:10:780 (3,4) - Meh, lo mismo que con los sliders así que dije antes. Vos ves XD Nah


[Hard]

00:50:140 (x) - Add note? Sounds like a weird silence :s O sea, Krisom habla español jajaja Y no, esto sigue las vocales así que debería estar bien.
03:16:060 (1,2,3) - Just wanted to tell you I liked this xD Lol :P

[Insane]

00:45:700 (4) - Por como suena la batería me hubiese gustado si fueran 2 notas en vez de un slider, pero como arruinaría la simetría.. O capaz si también haces dos notas al slider que se refleja con este. Nah
01:29:980 (3) - Suena mejor si esto lo sistuís por una nota, y haces un slider largo que empiece donde terminaba este slider. Loco, simetría loco! jajaj igual no, me gusta como suena
02:43:420 (2) - Finish con un poquito más de volumen suena bien.
02:45:340 (4) - ^
02:47:260 (4) - ^ No a las 3. Quiero que los finishes estén donde están, en mi opinión ese es el momento "a destacar"
03:11:740 (7,8,9) - Nooooooo "Raise Your Glass"-like streams DDDD: (solo decía, no es para que cambies nada, quedan bien xD)

Bueno eso es todo lo que pude encontrar >.< es difícil en un map tan prolijo.. espero haber ayudado en algo >.<!
Jaja si, algo ayudaste :D Espero por Odaril, pero mientras la subo. Gracias!
Realazy
[Easy]

ORGASMIC SLIDERS.

[Odaril's Normal]

Sainte feuille, cette chose semble être dotée d'un haut degré de qualité !

[Krisom's Hard]

(ORGASMIC SLIDERS.)²

02:57:820 (3) - Especially this <3

[Insane]

(ORGASMIC SLIDERS.)³

Yeah, I couldn't find anything wrong.
Snepif
^ i wish i had those 'mods' on my maps sometime in the future o.O
Topic Starter
narakucrimson
Haha thanks guys :P
Shiro

Snepif wrote:

[Normal]

00:35:740 (3) - Looks kinda ugly how it touches the hp bar. That's rude. *checks* AUGH EWWWWWWWWWWW fixed lol
00:37:660 (3) - Why didn't you make this slider the same way as the previous sliders? Metronome is 4/4. For the fourth time this pattern occured, I wanted to do something a bit different to go with that.
00:45:340 (3) - ^same, but this one looks kinda better because it is at the end of the whole pattern. Same reasoning.
01:39:100 (3) - This one is really OK, because you changed more than 1 slider, so it doesn't look weird. Maybe you should do this on the beggining. Nah, see my reasoning. =p
02:03:100 (5) - I would move it to x172/y181. Looks nice :) 02:02:140 (3,4,5) - is an equilateral triangle.
02:53:020 (1) - Finish The song doesn't warrant a finish at this point. There's no big sound or anything.
02:56:860 (1) - ^(start) Same
03:00:700 (1) - ^ Same. Also there's a silence after it, a finish would sound way too weird.
03:20:380 (1) - AImod says too fast after spinner blah blah but.. idk.. because it sounds too good like this. I BLAME NARAKUCRIMSON. I had extended the spinner to this point. Let's just say it's fine because of how long the spinner is.
Gracias~

osu file format v9

[General]
AudioFilename: Come Back Home.mp3
AudioLeadIn: 0
PreviewTime: 76292
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Come Back Home
Artist:Two Door Cinema Club
Creator:narakucrimson
Version:Odaril's Normal
Source:
Tags:kitsune records tdcc tourist history indie electronic indietronic indie-rock Backfire HeatKai Krisom Odaril

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.44
SliderTickRate:2

[Events]
//Background and Video events
0,0,"background.jpg"
Video,15000,"TWO DOOR CINEMA CLUB - COME BACK HOME.avi"
//Break Periods
2,61860,75700
2,123300,137140
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
Combo1 : 253,57,0
Combo2 : 255,134,0
Combo3 : 253,221,0
SliderBorder : 63,63,63

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regenz
HiHi stalker's moding here... orz

All are suggestion only.
Easy

01:04:060 (1) - is this intention to NC? No Nc mod coz can't found your logic to Nc.
01:15:580 (3) - change to 2 circle 'll flow better with instrument.
03:00:700 (1,2,3) - found head of 1 too quiet maybe change it? to start form 35 .. 45 .. 55 ?

Odaril

02:18:460 (1) - finish

Krisom

01:06:940 (2) - Nc here make player read note more easier ?
02:08:380 (2) - ^

Nice slider Art.

Insane.

** No offend but Please told me the reason that use 1.05 x slider speed instead of 1.2 1.4 1.5 or more speed.
( I think it's special intention.)

00:45:340 (3) - clap head
01:33:100 add note
03:00:340 (7,8) - remove whistle?
03:02:620 (9) - use 1.7 ds to match the preview note?
03:07:900 (1) - i think this one is readable without NC.
03:12:100 add note here 'll made complete stream?
03:20:140 add note here match instrument and vocal both.

:idea: GL
Topic Starter
narakucrimson
Hi! Thanks for modding! Unfortunately, I disagree with most of your suggestions, except for:

  1. Odaril
    02:18:460 (1) - finish
  2. Insane
    03:07:900 (1) - i think this one is readable without NC.
Also, the slider speed in Insane is totally on purpose and I didn't use 1,2 or 1,4 or 1,5 because non of them were fitting the music at all.
SmosherML
This is AWESOME, but hey,what program do u use for downloading the video?
regenz

narakucrimson wrote:

Hi! Thanks for modding! Unfortunately, I disagree with most of your suggestions, except for:

  1. Odaril
    02:18:460 (1) - finish
  2. Insane
    03:07:900 (1) - i think this one is readable without NC.
Also, the slider speed in Insane is totally on purpose and I didn't use 1,2 or 1,4 or 1,5 because non of them were fitting the music at all.

I think you use 1.05 for the sake of Fit grid pixel or that type haha ... just thing that's tips or something.
Topic Starter
narakucrimson

SmosherML wrote:

This is AWESOME, but hey,what program do u use for downloading the video?
keepvid.com

regenz wrote:

narakucrimson wrote:

Hi! Thanks for modding! Unfortunately, I disagree with most of your suggestions, except for:

  1. Odaril
    02:18:460 (1) - finish
  2. Insane
    03:07:900 (1) - i think this one is readable without NC.
Also, the slider speed in Insane is totally on purpose and I didn't use 1,2 or 1,4 or 1,5 because non of them were fitting the music at all.
I think you use 1.05 for the sake of Fit grid pixel or that type haha ... just thing that's tips or something.

What the heck o.o
"Fit grid pixel"? What kind of invention is that? Also, no I use it because it fits the music, you don't seem to understand. And "that's tips or something"?... Ok. Thank you for the mod and bye.


EDIT: Gosh I'm so rude sometimes. Sorry for that.
Armin
Uh, everything is okay.
I just have to complain the taiko difficulty: it doesn't end unless you press esc. <- o.o

Bubbled.
Topic Starter
narakucrimson
Awesome :3

I still wonder why that happened :O
Kurai
I wish I could rank it.
Topic Starter
narakucrimson

KuraiPettan wrote:

I wish I could rank it.
Hahaha it would be awesome :3 And thanks >w<
Gonzvlo
Awful mapset, let me nuke it.

Nuked.
Topic Starter
narakucrimson
Hahahahaha thanks for ranking it :D nuking it, Gonz ;w;
Backfire
SO NOW YOU'RE ON YOUR OWWWWNNNN
WON'T YOU COME BACK HOOOOOME
Shiro
Oh it's ranked nuked.

congratulations don't worry, narakucrimson
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