forum

Mitani Nana - Sakura Forever Friendship

posted
Total Posts
104
Topic Starter
Pereira006
This beatmap was submitted using in-game submission on domingo, 6 de Novembro de 2011 at 1:10:25

Artist: Mitani Nana
Title: Sakura Forever Friendship
Source: Touhou
Tags: Night Sakura of Dead Spirits ZUN Ten Desires Youmu Yuyuko C80
BPM: 135
Filesize: 19336kb
Play Time: 01:57
Difficulties Available:
  1. Easy (2,27 stars, 144 notes)
  2. Hard (4,71 stars, 293 notes)
  3. Insane (4,96 stars, 384 notes)
  4. Normal (3,62 stars, 183 notes)
Download: Mitani Nana - Sakura Forever Friendship
Download: Mitani Nana - Sakura Forever Friendship (no video)
Information: Scores/Beatmap Listing
---------------
Ready to mod

My beatmaps the going to rank

--------------------------------
Easy -> by me Finish
Normal -> by me finish
Hard -> By Pereira006 ya is me orz Finish
Insane ->By Pereira006 Finish
--------------------------------

This song is Night Sakura of Dead Spirits with voice women call Mitani Nana
you can see this video here
PV?Cherry Blossom friendship friendship?
I start this mapper this song because I really love voice Mitani Nana then i interesent this song :)

Friend ! I need FRIEND ! :(

REDOWNLOADER 23/10

Add Video
Change BG better thank by DarkRingSystem
Anshi_old
wow 0 0 recently, i can see more beatmaps which the vocal is Mitani Nana O(∩_∩)O i like her. so i will try my best to help u XDD


in fact... i had ever wanted to make this song...
Topic Starter
Pereira006

Anshi wrote:

wow 0 0 recently, i can see more beatmaps which the vocal is Mitani Nana O(∩_∩)O i like her. so i will try my best to help u XDD


in fact... i had ever wanted to make this song...
you're welcome help me lol

i will finish this beatmaps if they will find bpm and offset

anyway diff guest easy and normal are welcome
hard and insane will by me because i have 8 month ago experiencia mapper
Anshi_old

Pereira006 wrote:

Anshi wrote:

wow 0 0 recently, i can see more beatmaps which the vocal is Mitani Nana O(∩_∩)O i like her. so i will try my best to help u XDD


in fact... i had ever wanted to make this song...
you're welcome help me lol

i will finish this beatmaps if they will find bpm and offset

anyway diff guest easy and normal are welcome
hard and insane will by me because i have 8 month ago experiencia mapper

maybe i can assist u with the easy or normal diff. but as u know, i m a new mapper... i may be a drag...
Topic Starter
Pereira006

Anshi wrote:

Anshi wrote:

wow 0 0 recently, i can see more beatmaps which the vocal is Mitani Nana O(∩_∩)O i like her. so i will try my best to help u XDD


in fact... i had ever wanted to make this song...
you're welcome help me lol

i will finish this beatmaps if they will find bpm and offset

anyway diff guest easy and normal are welcome
hard and insane will by me because i have 8 month ago experiencia mapper


maybe i can assist u with the easy or normal diff. but as u know, i m a new mapper... i may be a drag...
don't worry i teach you if you wanna about my style, slider ,spacing,hitsound everthing i have experiençia 8 month ago mapper ;)
Anshi_old
one more thing i want to say is that... i m a student... so i m just able to play the game on sunday...
Topic Starter
Pereira006

Anshi wrote:

one more thing i want to say is that... i m a student... so i m just able to play the game on sunday...
take you time that all
Anshi_old

Pereira006 wrote:

Anshi wrote:

one more thing i want to say is that... i m a student... so i m just able to play the game on sunday...
take you time that all

Of course, i m sure that i will almost use the whole sunday to make beatmaps
Anshi_old
i want to go to bed... c u tomorrow...no no afternoon? XDDDD
Selee
Timing:
BPM//////Offset:
135.000 76
131.000 108530
125.000 110362
115.000 112282
105.000 113325
95.000 114467
85.000 115730
Topic Starter
Pereira006

Selee wrote:

Timing:
BPM//////Offset:
135.000 76
131.000 108530
125.000 110362
115.000 112282
105.000 113325
95.000 114467
85.000 115730
lmfao

thank anyway
Anshi_old
bpm 135 offset 80

and the title is sakura forever friendship. Cherry Blossom friendship ? where is the forever? the original name of it is 桜∞friendship

i asked someone... she said maybe u can replace ∞ with -

the artist is Mitani Nana.... you did oppositely

and i think you can add the 'antiphona' in the tag
Topic Starter
Pereira006

Anshi wrote:

bpm 135 offset 80

and the title is sakura forever friendship. Cherry Blossom friendship ? where is the forever? the original name of it is 桜∞friendship

i asked someone... she said maybe u can replace ∞ with -

the artist is Mitani Nana.... you did oppositely

and i think you can add the 'antiphona' in the tag
you sure? hmm ok i will add sakura forever friendship

I will not post anymore here pleasse wanna talk me? just catch me in-game lmfao

thank
cmn_891127
Rules
All rules are exactly that: RULES. They are NOT guidelines and may NOT be broken under ANY circumstance.
[Mapset]
  • Difficulties of a mapset must be in a consecutive order. Making three hard/insane difficulties and throwing an easy or normal in is unacceptable and won't get your map ranked. Therefore, difficulties must be in a consecutive order such as Easy-Normal-Hard or Normal-Hard-Insane. A gap in difficulties (e.g. Easy-Normal-Insane) will not be allowed.
[Audio]
  • You must cut your mp3 if you're using less than 80% of it. This doesn't count intro time, and thus only applies if more than 20% of the outro is unmapped. If you only plan to map a portion of your song, then including the full mp3 is a waste of file space. Many mp3 editing tools like this exist which make fading and cutting a song simple. However, if you have a legitimate reason for keeping your full mp3 (e.g. a storyboard after the map ends), then that is fine.
(1) I don't know whether it is still work now, because I have map ranked is "Easy - Normal - Oni - Insane(Aimod: hard)", you can ask some M/Bats for help.
(2) I also don't know whether it is still work now, beacuse of the video. But if you would not set after 01:41:408, plz remove the timing line.
I will mod 3.5 hours larer, because I'm in school now, I just can post by phone...

  • General
  1. the video is so bad, it should not be 4:3, maybe you can find one is 16:9, and instead of it.

    Hard
  2. 00:40:298(?) add a note (follow the lyric)
  3. 00:35:187(?) add a note (follow the rhythm)
  4. 01:35:409(4) move 1 grid ←
  5. 01:35:631(5,6) move 1 grid ↓

    Easy
  6. 00:06:298(2) move 1 grid →
  7. 00:35:187(?) add a note (follow the rhythm: every 1/1 all have circle/slider, so this break the rhythm)
  8. 01:07:187(4,2) move 1 grid →

    Insane
  9. 00:21:187(6) change to a 1/2 slider
  10. 00:34:964(?) add like
  11. 01:34:742(2,4) (2)move 2 grid →, (4)move 2 grid ←
  12. 01:37:187(4,5,6;2,3,4) move 1 grid ←
  13. 01:40:520(4) Ctrl+H (4) before
Nice song, and Good Luck~
If you need recheck, plz PM me
Miya
hi Pereira006 :)
Thank for your request on our queue..
Ok start modding..

General
  1. According to the new rule, difficulties of a mapset must be in a consecutive order. Easy>Hard is unrankable.. :( You must build a mapset in consecutive order like Easy>Normal>Hard or Normal>Hard>Insane. For more information, you can see here : http://osu.ppy.sh/forum/viewtopic.php?f=80&t=56753
  2. Reduce the volume in kiai time? Maybe by 20%? i think it's too loud because the mp3 volume is quiet low..
  3. Crop your mp3? You have a lot of mp3 part that is not mapped..
  4. preview time here? 01:10:964
Easy
00:13:853 (4) - add finish sound? there's a 'bang' sound in the background in this point..
00:19:631 (1) - remove finish sound from startpoint of the slider? It seems not fit with the song..
00:35:187 - add circle? i think it's missing something in this part.. So i think put circle here would better.
00:46:298 (4) - add finish? You seem using consistent finish, but in this part doesn't have finish sound.. So i think it's best to add finish sound..
00:59:187 (1,2,3) - add clap at 1 and 3? clap sound at 1 and 3 will fit the ryhtim more i think.
01:03:631 (3,1,2) - same with above, add clap at 3 and 2?
01:07:187 (4,1,2) - same with above, add clap at 4 and 2?
01:27:187 (1) - i think it will be more appropiate the whistle sound here are change to finish... It sound better IMO..

Hard
00:32:075 (5) - change whiste to finish here? The first part of song is finish here, so it would be more appropiate..
00:35:187 - i think something is missng here.. i suggest you add a circle here.. and add a clap to it.
00:35:631 (9) - same with 00:32:075 (5)
00:49:853 (10) - same with above
00:57:853 (4) - add whistle at startpoint of slider? The hitsound pattern from before include whistle, so i think it's best to add whistle here..
01:00:298 (4) - make 4 symetry with 1.. This pattern is not good to see...
01:03:853 (9,10,1) - - add new combo on 9 and remove new combo at 1? it because the spacing is too much, so new combo will fit here..
01:12:075 (3) - remove finish sound here? It doesn't fit with the song..
01:12:964 (1) - change whistle sound here to finish sound instead.. It sound's much better.
01:27:187 (1) - change whistle to finish? same reason with normal..
01:40:964 (3) - 1 grid up to make symetry with 1..

Insane
00:14:076 (8) - add finish sound at the endpoint of slider? there's a 'bang' sound in the background..
00:21:409 (7) - add circle here? I think it's best to add circle here to keep the flow consistent..
00:26:187 (7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - a super very long stream.. I think you can improvise this with some repeat slider in the middle of section.. It'll be more challenge.. :)
00:34:853-00:35:631 - you can map this part like other difficulty.. The flow stop here and it does not good. :( don't forget the finish sound..
00:42:520 (10) - add finish sound at endpoint of the repeat slider? there's a 'bang' sound in the BG..
01:11:187 (1) - add new combo here? i think the part of the song change here.. So it would be nice to add new combo..
01:27:187 (1) - add finish.. same reason with other diff..

That's all for my mod.. Feel free to ask in-game if you need any further help or question.. Good luck Pereira006 ^^
Topic Starter
Pereira006

Miya wrote:

hi Pereira006 :)
Thank for your request on our queue..
Ok start modding..

General
  1. According to the new rule, difficulties of a mapset must be in a consecutive order. Easy>Hard is unrankable.. :( You must build a mapset in consecutive order like Easy>Normal>Hard or Normal>Hard>Insane. For more information, you can see here : http://osu.ppy.sh/forum/viewtopic.php?f=80&t=56753 okay.face
  2. Reduce the volume in kiai time? Maybe by 20%? i think it's too loud because the mp3 volume is quiet low..no
  3. Crop your mp3? You have a lot of mp3 part that is not mapped..okay
  4. preview time here? 01:10:964no
Easy
00:13:853 (4) - add finish sound? there's a 'bang' sound in the background in this point.. add finish only end slider
00:19:631 (1) - remove finish sound from startpoint of the slider? It seems not fit with the song..no
00:35:187 - add circle? i think it's missing something in this part.. So i think put circle here would better.no because follow lyrics
00:46:298 (4) - add finish? You seem using consistent finish, but in this part doesn't have finish sound.. So i think it's best to add finish sound..ok
00:59:187 (1,2,3) - add clap at 1 and 3? clap sound at 1 and 3 will fit the ryhtim more i think.no
01:03:631 (3,1,2) - same with above, add clap at 3 and 2?no
01:07:187 (4,1,2) - same with above, add clap at 4 and 2?no
01:27:187 (1) - i think it will be more appropiate the whistle sound here are change to finish... It sound better IMO..ok

Hard
00:32:075 (5) - change whiste to finish here? The first part of song is finish here, so it would be more appropiate..ok
00:35:187 - i think something is missng here.. i suggest you add a circle here.. and add a clap to it.no same easy
00:35:631 (9) - same with 00:32:075 (5)ok
00:49:853 (10) - same with aboveok
00:57:853 (4) - add whistle at startpoint of slider? The hitsound pattern from before include whistle, so i think it's best to add whistle here..no
01:00:298 (4) - make 4 symetry with 1.. This pattern is not good to see...hmmmm ok
01:03:853 (9,10,1) - - add new combo on 9 and remove new combo at 1? it because the spacing is too much, so new combo will fit here..no this is fine and fit combo IMO
01:12:075 (3) - remove finish sound here? It doesn't fit with the song..ok
01:12:964 (1) - change whistle sound here to finish sound instead.. It sound's much better.ok but whistle stay like easy
01:27:187 (1) - change whistle to finish? same reason with normal..ok
01:40:964 (3) - 1 grid up to make symetry with 1..ok

Insane
00:14:076 (8) - add finish sound at the endpoint of slider? there's a 'bang' sound in the background..ok
00:21:409 (7) - add circle here? I think it's best to add circle here to keep the flow consistent..well i agree thank
00:26:187 (7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - a super very long stream.. I think you can improvise this with some repeat slider in the middle of section.. It'll be more challenge.. :)no sorry i this patterns will stay because insane but modder if agree with you i will change it
00:34:853-00:35:631 - you can map this part like other difficulty.. The flow stop here and it does not good. :( don't forget the finish sound..ok
00:42:520 (10) - add finish sound at endpoint of the repeat slider? there's a 'bang' sound in the BG..ok
01:11:187 (1) - add new combo here? i think the part of the song change here.. So it would be nice to add new combo..no
01:27:187 (1) - add finish.. same reason with other diff..ok

That's all for my mod.. Feel free to ask in-game if you need any further help or question.. Good luck Pereira006 ^^
thank you mod, you mod is good combo and hitsound but this song not fit my style sorry anyway thank you mod again
Back to WIP because mapper more and Easy will be change to Normal and this song will be 2:35 mapped so should 3 diff Normal,hard and insane sorry my bad eng
Topic Starter
Pereira006

cmn_891127 wrote:

Rules
All rules are exactly that: RULES. They are NOT guidelines and may NOT be broken under ANY circumstance.
[Mapset]
  • Difficulties of a mapset must be in a consecutive order. Making three hard/insane difficulties and throwing an easy or normal in is unacceptable and won't get your map ranked. Therefore, difficulties must be in a consecutive order such as Easy-Normal-Hard or Normal-Hard-Insane. A gap in difficulties (e.g. Easy-Normal-Insane) will not be allowed.
[Audio]
  • You must cut your mp3 if you're using less than 80% of it. This doesn't count intro time, and thus only applies if more than 20% of the outro is unmapped. If you only plan to map a portion of your song, then including the full mp3 is a waste of file space. Many mp3 editing tools like this exist which make fading and cutting a song simple. However, if you have a legitimate reason for keeping your full mp3 (e.g. a storyboard after the map ends), then that is fine.
(1) I don't know whether it is still work now, because I have map ranked is "Easy - Normal - Oni - Insane(Aimod: hard)", you can ask some M/Bats for help.
(2) I also don't know whether it is still work now, beacuse of the video. But if you would not set after 01:41:408, plz remove the timing line.
I will mod 3.5 hours larer, because I'm in school now, I just can post by phone...

  • General
  1. the video is so bad, it should not be 4:3, maybe you can find one is 16:9, and instead of it. actually is fine i did saw Ziin's forum how make video so 800x600 is fine and is not bad quality

    Hard
  2. 00:40:298(?) add a note (follow the lyric)ok
  3. 00:35:187(?) add a note (follow the rhythm)no
  4. 01:35:409(4) move 1 grid ←ok
  5. 01:35:631(5,6) move 1 grid ↓ok

    Easy
  6. 00:06:298(2) move 1 grid → ok
  7. 00:35:187(?) add a note (follow the rhythm: every 1/1 all have circle/slider, so this break the rhythm)okay.face
  8. 01:07:187(4,2) move 1 grid → ok

    Insane
  9. 00:21:187(6) change to a 1/2 sliderno this is not fit
  10. 00:34:964(?) add like[attachment=0:9ab8f]1.jpg[/attachment:9ab8f]fix but i didn't use you style sorry i did stream triple is fit
  11. 01:34:742(2,4) (2)move 2 grid →, (4)move 2 grid ← i guess is symentrical
  12. 01:37:187(4,5,6;2,3,4) move 1 grid ←no
  13. 01:40:520(4) Ctrl+H (4) beforeno
Nice song, and Good Luck~
If you need recheck, plz PM me
thank you mod Easy is now change to normal and pleasse don't sayd "make diff easy" normal is easy trust me
cmn_891127
Still have a serious problem...
"Each mapset must have at least two osu!standard difficulties, one of which must be below a 3-star difficulty level. The difficulty of a single map should remain consistent, whilst the set should provide a steady difficulty curve without any large gaps which could alienate groups of players at certain skill levels. This ensures that players of all experience levels are able to enjoy maps of the songs they love."
But now normal is 3.36... and this map is not for app
Topic Starter
Pereira006

cmn_891127 wrote:

Still have a serious problem...
"Each mapset must have at least two osu!standard difficulties, one of which must be below a 3-star difficulty level. The difficulty of a single map should remain consistent, whilst the set should provide a steady difficulty curve without any large gaps which could alienate groups of players at certain skill levels. This ensures that players of all experience levels are able to enjoy maps of the songs they love."
But now normal is 3.36... and this map is not for app

I can see this still fine normal are normal and is easy
Sure
[General]
  1. 01:41:409 - Fix this timing point. BPM : 130 / Offset : 108520
  2. cmn_891127 mentioned already. You should have easiest diff that has below 3 star difficulty level.
    I suggest you make Easy diff due to Normal isn't easy to beginner.

[Insane]
00:15:409 (5,6) - Ctrl+R. According to your spacing pattern, place should be switced.
00:33:853 (1) - Remove new combo
00:34:075 (2) - New combo


[Hard]
00:30:298 (1) - Remove new combo / Remove finish to be consistent with 00:44:520
00:30:742 (2) - New combo
00:53:409 (7) - Put whistle to end of slider instead of clap
00:54:742 (8) - Clap
01:54:182 (1) - Extend its length by a tick


[Normal]
00:40:964 (1) - I'm not sure about it's rankable.
00:55:187 (4) - ^


That's all. I don't wanna be picky in this time.
Good luck. ;)
Topic Starter
Pereira006

ykcarrot wrote:

[General]
  1. 01:41:409 - Fix this timing point. BPM : 130 / Offset : 108520no this is wrong that like 1/3 and later sorry no i will use timing selee because is fit more 1/4
  2. cmn_891127 mentioned already. You should have easiest diff that has below 3 star difficulty level.
    I suggest you make Easy diff due to Normal isn't easy to beginner.
Normal is fine


[Insane]
00:15:409 (5,6) - Ctrl+R. According to your spacing pattern, place should be switced. jump :P
00:33:853 (1) - Remove new combo no
00:34:075 (2) - New combono


[Hard]
00:30:298 (1) - Remove new combo / Remove finish to be consistent with 00:44:520 no because i can hear women voice higher start here 00:30:298 then i did put new combo so no sorry
00:30:742 (2) - New combo no
00:53:409 (7) - Put whistle to end of slider instead of clapok
00:54:742 (8) - Clap ok
01:54:182 (1) - Extend its length by a tickok


[Normal]
00:40:964 (1) - I'm not sure about it's rankable. no
00:55:187 (4) - ^ no


That's all. I don't wanna be picky in this time.
Good luck. ;)
thank you mod and back to WIP lmfao -.-

EDIT ! : Easy add
Sure

Selee wrote:

131.000 108530

ykcarrot wrote:

01:41:409 - Fix this timing point. BPM : 130 / Offset : 108520
I'm not a timing expert.
But I'm sure about yours(134/101407) gets slower from around 108520. It means BPM134 is wrong.
Anyway you need to double check the timing.
Topic Starter
Pereira006

ykcarrot wrote:

Selee wrote:

131.000 108530

ykcarrot wrote:

01:41:409 - Fix this timing point. BPM : 130 / Offset : 108520
I'm not a timing expert.
But I'm sure about yours(134/101407) gets slower from around 108520. It means BPM134 is wrong.
Anyway you need to double check the timing.

ooooooommmmmmmmmmmmmmmmggggggggggggggggggggggggggggggggggg
I so sooooooooorryyyyyyyyyyyy my mistake and I'm Derp and noob o.o
and fix omg omg o.o
CXu
Hello there o/

[General]
Please remember that all I say is to be treated as a suggestion, and you don't need to follow them if you don't want to.

Consider trying tickrate 2. I think it sounds better :)
If you think any of the hitsound suggestions in one diff is good, try them in the other diffs too, as that might sound just as good :D

[Easy]
Just a suggestion that you don't really need to do now, but for new maps. Try using the whole playfield a bit more? Right now it's a bit centered. I know it's an Easy, but still, I'd like to see a bigger portion of the screen filled with notes :)

00:19:187 (2,3) - This feels a bit weird. Begin the slider at the red tick before? You'll have to rearrange a bit, but I think it will feel more natural to click to a sound in the song instead of nothing ;)
00:24:964 (1) - Finish? :P
00:48:520 (4) - Might've been intentional, but I find this slidershape odd, and it kinda sticks out from the rest.
00:55:187 - From the spinner to here, it feels like there lacks some finish-hitsounds. I don't know if you were following a specific pattern though, but I think it feels better with the finishes like you have in [Normal]
01:07:631 (5) - Finish?
01:09:409 (1,1) - Short recovery time here, consider moving the slider closer to the center or something like that.
01:11:631 (1) - Try lowering volume here?
01:46:332 (4,1) - Well again, try beginning the slider at 01:46:556
02:00:671 (1) - I don't think you need this one in Easy.

Solid. I think you could've added a few "breathing spots" since right now it's almost always clicking, but that's just how I see it :p

[Normal]
00:00:964 - add note?
I think the short sliders should start on 00:08:075 - 00:08:964 - 00:09:853 - 00:10:742, and remove 00:11:853 (5)
00:30:742 (5) - Interesting shape, but feels a bit out of place imo.
00:40:964 (4) - I don't know if you tried to do that, but it would be cool to make these wiggles follow the vocals. Right now they're a tad off.
00:48:520 (5) - This also looks a bit out of place imo.
00:51:631 (1) - remove new combo
00:52:964 (3) - newcombo
01:02:298 (3) - whistle on end?
01:11:631 (2) - Same suggestion as in [Easy]
01:24:964 (2,4) - stack?
01:46:556 (4) - Fix this shape up a bit? Looks a bit weird right now imo.
01:48:347 (6) - Should be 1/8 to the left.

Cool sliders :D You could use similar in the harder diffs too though, imo ;)

[Hard]
00:00:964 - Add note?
00:04:520 - ^
00:34:298 (8) - Whistle on end?
00:41:742 (4) - 1 lvl4 grid up
01:00:520 (5) - Looks weird D:
01:11:631 - lower volume as in other diffs?
In chorus, i think it sounds nicer to have the whistles all on the beginning of the sliders instead of some on beginning and some on end.
01:43:198 (2) - Copy (1) and horizontal flip it to make symmetrical?
01:48:347 (3) - 1/8 to the left
01:54:182 (1) - This bothered me, try make it a bit more symmetrical and even xD

Nothing much to say here, it's nice~~

[Insane]
00:00:742 (2) - Whistle?
00:00:964 - note :p
00:04:298 (2) - Whistle
00:04:520 - note
00:14:520 (1,2,3,4,5,6,7,8) - This looks weird in 1 combo. Try new combo at 00:15:409 (1)
00:22:075 (3,7) - Move these out a bit like you did with (1,5)?
01:12:075 - Well lower volume :p
01:48:347 (3,4,5) - These should be on 1/8
01:54:182 (1) - AEWROIHEIOHR put it in the middle and make it symmetrical D:
02:01:200 (2) - I think you can end this like the previous diffs too, so consider removing this

Jumps <3

~~~~~~~~~~

Well then, finished modding xD. Hopefully some of these suggestions will help you out, and again please remember that these are indeed just suggestions from my part. You can choose to ignore everything I've said if you so want to ;)

Nice map! :)
Topic Starter
Pereira006

CXu wrote:

Hello there o/

[General]
Please remember that all I say is to be treated as a suggestion, and you don't need to follow them if you don't want to.

Consider trying tickrate 2. I think it sounds better :) agree
If you think any of the hitsound suggestions in one diff is good, try them in the other diffs too, as that might sound just as good :D

[Easy]
Just a suggestion that you don't really need to do now, but for new maps. Try using the whole playfield a bit more? Right now it's a bit centered. I know it's an Easy, but still, I'd like to see a bigger portion of the screen filled with notes :)

00:19:187 (2,3) - This feels a bit weird. Begin the slider at the red tick before? You'll have to rearrange a bit, but I think it will feel more natural to click to a sound in the song instead of nothing ;) no
00:24:964 (1) - Finish? :P ups ok
00:48:520 (4) - Might've been intentional, but I find this slidershape odd, and it kinda sticks out from the rest.http://puu.sh/7iXf then no
00:55:187 - From the spinner to here, it feels like there lacks some finish-hitsounds. I don't know if you were following a specific pattern though, but I think it feels better with the finishes like you have in [Normal] no i guess Slider is better than spinner this part
01:07:631 (5) - Finish? ok
01:09:409 (1,1) - Short recovery time here, consider moving the slider closer to the center or something like that. is not short... and is fine
01:11:631 (1) - Try lowering volume here? ok
01:46:332 (4,1) - Well again, try beginning the slider at 01:46:556 no
02:00:671 (1) - I don't think you need this one in Easy. i agree

Solid. I think you could've added a few "breathing spots" since right now it's almost always clicking, but that's just how I see it :p
thank this is easy

[Normal]
00:00:964 - add note?no
I think the short sliders should start on 00:08:075 - 00:08:964 - 00:09:853 - 00:10:742, and remove 00:11:853 (5) no
00:30:742 (5) - Interesting shape, but feels a bit out of place imo.no because follow lyrics
00:40:964 (4) - I don't know if you tried to do that, but it would be cool to make these wiggles follow the vocals. Right now they're a tad off.i will change this if modder agree with you
00:48:520 (5) - This also looks a bit out of place imo.change
00:51:631 (1) - remove new combo no sorry because this women voice is change then i put new combo
00:52:964 (3) - newcombo no
01:02:298 (3) - whistle on end? yes
01:11:631 (2) - Same suggestion as in [Easy] ok
01:24:964 (2,4) - stack? yes
01:46:556 (4) - Fix this shape up a bit? Looks a bit weird right now imo.ok
01:48:347 (6) - Should be 1/8 to the left.no

Cool sliders :D You could use similar in the harder diffs too though, imo ;)

[Hard]
00:00:964 - Add note? no
00:04:520 - ^ no
00:34:298 (8) - Whistle on end? no
00:41:742 (4) - 1 lvl4 grid up ok
01:00:520 (5) - Looks weird D: http://puu.sh/7j0p no
01:11:631 - lower volume as in other diffs? ok
In chorus, i think it sounds nicer to have the whistles all on the beginning of the sliders instead of some on beginning and some on end. no i think whistle 1/2 and 1/4 is better
01:43:198 (2) - Copy (1) and horizontal flip it to make symmetrical? no because will be spacing incosiente
01:48:347 (3) - 1/8 to the left no i think is fine because the taiko is hard lol
01:54:182 (1) - This bothered me, try make it a bit more symmetrical and even xD lol fix

Nothing much to say here, it's nice~~
thank

[Insane]
00:00:742 (2) - Whistle? no
00:00:964 - note :p no :(
00:04:298 (2) - Whistle no
00:04:520 - note no
00:14:520 (1,2,3,4,5,6,7,8) - This looks weird in 1 combo. Try new combo at 00:15:409 (1) no is fine and jump if i play mod flashlight i will look follow point skin then is fine is my style
00:22:075 (3,7) - Move these out a bit like you did with (1,5)? no sorry
01:12:075 - Well lower volume :p lmfao
01:48:347 (3,4,5) - These should be on 1/8 no i not wanna taiko i very hard
01:54:182 (1) - AEWROIHEIOHR put it in the middle and make it symmetrical D: this is symentrical :/
02:01:200 (2) - I think you can end this like the previous diffs too, so consider removing this ok

Jumps <3

~~~~~~~~~~

Well then, finished modding xD. Hopefully some of these suggestions will help you out, and again please remember that these are indeed just suggestions from my part. You can choose to ignore everything I've said if you so want to ;)

Nice map! :)
thank and thank you mod, you mod is good :)
Raging Bull
Mod for mod.
http://osu.ppy.sh/s/36198

General:
01:55:730 - I suggest raising this timing point to something higher to match that high pitch sound. Even adding a whistle makes it hard to hear this hitsound.

Easy:
00:07:631 (1,2,3) - Considering how fast the note is after spinner + stacks, I would say this would most likely confuse beginners. Perhaps spacing it will be better.
00:30:742 (3,1,2,3,4) - Why did clap pattern change all of a sudden? You were clapping on 2 4 ticks and then you change to 1 3 ticks. I suggest changing it to 2 4 ticks.
00:39:187 (1) - Clap at slider end?
00:40:964 (3) - Remove clap at slider start?
00:43:187 (2) - Add clap at slider start and end, remove clap at repeat?
00:48:520 (4) - This blanket could really be better, I see later on in this map that you made your blankets a lot better compared to this.
01:07:631 (5) - NC for new line in verse? Seems like that's how your NC pattern is.

Normal:
00:07:631 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - I feel like this pattern here is not really normal ish. You are mapping every 1/2 notes and there are stacks also which would confuse beginners. Perhaps add more sliders?
00:21:853 (1) - Move this slider 1/1 earlier at 00:21:409. The music starts here and it's the downbeat so I think it's important to map that. Then just add a note at 00:21:853.
Chorus. I'm not sure about mapping every 1/2s but since it's a low BPM and no stacks like the beginning I guess it's okay.

Hard:
00:34:298 (8) - Since you have symmetrical sliders (or know how to) is this suppose to be symmetrical? Because it looks awkward for me. Perhaps fix it?
00:55:964 (4) - One grid down?
01:03:853 (9,1) - Swap NC to signal the start of new line in verse?
01:54:182 (7) - Add whistle to slider end. Also I don't really recommend this slider since the SV isn't high to make a better circle in the middle of the loop, but it's no big deal

Insane:
00:26:187 (7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - I kinda disagree with this stream. If you look at this diff, this is the only stream in the entire diff so it looks out of place for me imo. You could add some sliders I guess.
Topic Starter
Pereira006

Raging Bull wrote:

Mod for mod.
http://osu.ppy.sh/s/36198 ok i will mod you soon

General:
01:55:730 - I suggest raising this timing point to something higher to match that high pitch sound. Even adding a whistle makes it hard to hear this hitsound. ok

Easy:
00:07:631 (1,2,3) - Considering how fast the note is after spinner + stacks, I would say this would most likely confuse beginners. Perhaps spacing it will be better. ok
00:30:742 (3,1,2,3,4) - Why did clap pattern change all of a sudden? You were clapping on 2 4 ticks and then you change to 1 3 ticks. I suggest changing it to 2 4 ticks.ok
00:39:187 (1) - Clap at slider end? ok
00:40:964 (3) - Remove clap at slider start? no
00:43:187 (2) - Add clap at slider start and end, remove clap at repeat? no
00:48:520 (4) - This blanket could really be better, I see later on in this map that you made your blankets a lot better compared to this.this is blanket...
01:07:631 (5) - NC for new line in verse? Seems like that's how your NC pattern is.ok

Normal:
00:07:631 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - I feel like this pattern here is not really normal ish. You are mapping every 1/2 notes and there are stacks also which would confuse beginners. Perhaps add more sliders? no
00:21:853 (1) - Move this slider 1/1 earlier at 00:21:409. The music starts here and it's the downbeat so I think it's important to map that. Then just add a note at 00:21:853. ok
Chorus. I'm not sure about mapping every 1/2s but since it's a low BPM and no stacks like the beginning I guess it's okay.
this normal then i should make 1/2 and 1/1 to make normal

Hard:
00:34:298 (8) - Since you have symmetrical sliders (or know how to) is this suppose to be symmetrical? Because it looks awkward for me. Perhaps fix it? no
00:55:964 (4) - One grid down? ok
01:03:853 (9,1) - Swap NC to signal the start of new line in verse? i did put new combo only White tick long (1/1)
01:54:182 (7) - Add whistle to slider end. Also I don't really recommend this slider since the SV isn't high to make a better circle in the middle of the loop, but it's no big deal us i forget add whistle and no change circles because lot bpm here then Sliders is better to easy on hard slider stay

Insane:
00:26:187 (7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - I kinda disagree with this stream. If you look at this diff, this is the only stream in the entire diff so it looks out of place for me imo. You could add some sliders I guess.change slider stream and note stream then relax play stream
thank you mod
Raging Bull

Pereira006 wrote:

Easy
00:48:520 (4) - This blanket could really be better, I see later on in this map that you made your blankets a lot better compared to this.this is blanket...

00:48:520 (4) - http://osu.ppy.sh/ss/167886
00:57:853 (3) - http://osu.ppy.sh/ss/167887

You can see how 00:48:520 (4) doesn't follow the Approach circle too well.
Topic Starter
Pereira006

Raging Bull wrote:

Pereira006 wrote:

Easy
00:48:520 (4) - This blanket could really be better, I see later on in this map that you made your blankets a lot better compared to this.this is blanket...

00:48:520 (4) - http://osu.ppy.sh/ss/167886 okay.face
00:57:853 (3) - http://osu.ppy.sh/ss/167887

You can see how 00:48:520 (4) doesn't follow the Approach circle too well.
imRitaka
Requested mod.

[General]
It may just be me, but 90%-95% on all of the timing points from 01:12:964 to 01:39:631 seem a little too loud. I don't know what you had before that, but 70%-75% should work just fine.
00:28:409 > I'm pretty sure this timing point isn't needed.

[Easy]
Seems good. No obvious things to point out.

[Normal]
00:03:631 > This slider should end 1/4 beat later.
00:30:742 > Add a clap to the end of this slider?
00:48:075 > Remove this clap.
00:48:520 > If you did ^, add a clap to the end of this slider.
00:51:631 > Remove this new combo?
00:52:964 > If you did ^, add a new combo here.
01:16:964 > Add a whistle to the start of this slider.
01:27:853 > Add a whistle to the end of this slider.

[Hard]
00:05:187 > (x) Add a note here and stack it on top of (2)?
00:38:742 > New combo?
00:52:964 > ^
00:54:520 > (x) Add a note here. It feels empty without it.
01:03:853 > ^
01:04:075 > If you did ^, remove this new combo.

[Insane]
No problems that I can point out.
Topic Starter
Pereira006

Ritaka wrote:

Requested mod.

[General]
It may just be me, but 90%-95% on all of the timing points from 01:12:964 to 01:39:631 seem a little too loud. I don't know what you had before that, but 70%-75% should work just fine. no change because time kiai need strong hitsound then i like it and stay
00:28:409 > I'm pretty sure this timing point isn't needed.ups you right

[Easy]
Seems good. No obvious things to point out.

[Normal]
00:03:631 > This slider should end 1/4 beat later. wtf weird and fix
00:30:742 > Add a clap to the end of this slider? yes
00:48:075 > Remove this clap.yes
00:48:520 > If you did ^, add a clap to the end of this slider.yes
00:51:631 > Remove this new combo? no
00:52:964 > If you did ^, add a new combo here.no
01:16:964 > Add a whistle to the start of this slider. ya
01:27:853 > Add a whistle to the end of this slider. no

[Hard]
00:05:187 > (x) Add a note here and stack it on top of (2)? no
00:38:742 > New combo? no
00:52:964 > ^ no
00:54:520 > (x) Add a note here. It feels empty without it. ya
01:03:853 > ^ no
01:04:075 > If you did ^, remove this new combo.no

[Insane]
No problems that I can point out.
thank you mod :)
imRitaka

Pereira006 wrote:

Ritaka wrote:

Requested mod.

[Hard]
01:03:853 > ^ no
01:04:075 > If you did ^, remove this new combo.no

thank you mod :)
I did a little screw-up here. I meant for 01:03:853 to be a new combo, not a place to add a note.
Sorry about that. :oops:
Topic Starter
Pereira006

Ritaka wrote:

Requested mod.

[Hard]
01:03:853 > ^ no
01:04:075 > If you did ^, remove this new combo.no

thank you mod :)
I did a little screw-up here. I meant for 01:03:853 to be a new combo, not a place to add a note.
Sorry about that. :oops:

I konw and still no sorry

also Don't write like this "01:354:547" this is boring write right?
i can teach you click note or slider like this http://puu.sh/7pIE if you see note are blue when you click so try this CTRL+C and CTRL+V to past here then will appear this 01:03:853 (9) - so that is easy

try it the next time lol
S h i o n
Hi,Pereira006~


General
- mp3 is 128kbps.You'd better make it to 192kbps for a higher quality. If you need help, feel free to get me to do it for you. :D


Easy
00:03:631 (1) - This is 1/2 too late.
00:19:631 (3) - End point to (340,60)
01:09:409 (1,1) - Kinda soon after a spinner for an Easy.
01:25:409 (3) - I'm sure that you can make it look better to be more accociated with (1).


Normal
- AR-1 or -2
- This Normal is kinda hard ?
00:28:964 (1,2,3,4) - Be symmetrical.
00:32:075 (6) - Remove new combo
00:32:520 (1) - New combo


Hard
01:34:298 (1) -Finish on head
good diff


Insane
00:21:631 (1,2,3,4,5,6,7,8) - Seems meanless sequence. Try placing them in a nice order ?
00:33:631 (4) - New combo
00:33:853 (1) - Remove new combo
01:12:298 (7) - New combo
01:18:964 (3) - Ctrl+R
01:20:742 (3) - ^
good diff


Good mapset and nice song~
:) Good luck on your 1st rank
DarkRingSystem
:)
As your request

[General]
Oh your BG ...
I think it is not so good orz
btw it is too big (1.4mb)
Try this~


[Timing]
-10ms~12ms is fine I think

[Insane]
00:21:187 (6) -don't overcap just jump ~
00:56:742 (X) -add a note ?
01:41:630 (X) -just a suggest try this pattern(almost like this)
SPOILER
212,316,101630,1,0
172,280,101854,5,2
124,316,102078,1,0
108,264,102302,1,0
236,376,102526,1,0
368,264,102750,1,2
236,156,102974,1,0
200,196,103198,5,0
240,236,103421,1,0
280,196,103645,1,2
300,248,103869,1,0
168,140,104093,1,0
300,40,104317,1,0
424,136,104541,1,2
300,248,104765,1,0
184,288,104989,6,0,B|148:324|136:368,2,90,0|0|2
overcap notes just feel not so good orz
Anyway it is a good diff. :)

[Hard]
01:41:854 (1,2,3,1,2,3,4) - I just feeling these beats are not match the Rhythm
fill 1/4 notes in these section will be better ?

[Normal]
00:07:631 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - OMG if I am a green bird I will eat my mouse orz I think
it is a litter hard in a normal diff

Do no overcap too many in easy diffs

[Easy]

00:05:409 (1,1) - I think it is too quick after a spinner.
00:12:520 (1,1) - ^
00:24:964 (1,1) - ^
01:09:409 (1,1) - ^


That's it
really a nice song good luck~
Raging Bull
Lol I like that avatar :3
Topic Starter
Pereira006

S h i o n wrote:

Hi,Pereira006~


General
- mp3 is 128kbps.You'd better make it to 192kbps for a higher quality. If you need help, feel free to get me to do it for you. :D 128kbps is ranked so still stay is fine listen music


Easy
00:03:631 (1) - This is 1/2 too late.ok
00:19:631 (3) - End point to (340,60) ups yes
01:09:409 (1,1) - Kinda soon after a spinner for an Easy.no
01:25:409 (3) - I'm sure that you can make it look better to be more accociated with (1).no


Normal
- AR-1 or -2 -1 because this will be more read
- This Normal is kinda hard ? no if you see 135bpm then is fine
00:28:964 (1,2,3,4) - Be symmetrical.no
00:32:075 (6) - Remove new combo
00:32:520 (1) - New combo


Hard
01:34:298 (1) -Finish on head no
good diff


Insane
00:21:631 (1,2,3,4,5,6,7,8) - Seems meanless sequence. Try placing them in a nice order ? no this is nice i did test 5 time this is fine play
00:33:631 (4) - New combo no
00:33:853 (1) - Remove new combo no
01:12:298 (7) - New combono
01:18:964 (3) - Ctrl+R no i like this more
01:20:742 (3) - ^ no ^
good diff


Good mapset and nice song~
:) Good luck on your 1st rank
thank you mod and star
HakuNoKaemi
[Timing]

Perfected the Timing...

Continuing when you fix (or choose to half fix.... end was really off( the last sections ) ( 1ms early was my result... with my new timing... so i guess it's more correct)
Topic Starter
Pereira006

DarkRingSystem wrote:

:)
As your request

[General]
Oh your BG ...
I think it is not so good orz
btw it is too big (1.4mb)
Try this~
SPOILER
[attachment=0:ef8a3]friends.jpg[/attachment:ef8a3]

omg i like it :) and change


[Timing]
-10ms~12ms is fine I think no

[Insane]
00:21:187 (6) -don't overcap just jump ~ no
00:56:742 (X) -add a note ? ok
01:41:630 (X) -just a suggest try this pattern(almost like this) no
SPOILER
212,316,101630,1,0
172,280,101854,5,2
124,316,102078,1,0
108,264,102302,1,0
236,376,102526,1,0
368,264,102750,1,2
236,156,102974,1,0
200,196,103198,5,0
240,236,103421,1,0
280,196,103645,1,2
300,248,103869,1,0
168,140,104093,1,0
300,40,104317,1,0
424,136,104541,1,2
300,248,104765,1,0
184,288,104989,6,0,B|148:324|136:368,2,90,0|0|2
overcap notes just feel not so good orz
sorry i not like this
Anyway it is a good diff. :)

[Hard]
01:41:854 (1,2,3,1,2,3,4) - I just feeling these beats are not match the Rhythm no and this is beat the final i just make relax play then i just ignore (1/4) so is fine and play relax not change sorry
fill 1/4 notes in these section will be better ?

no and this is beat the final i just make relax play then i just ignore (1/4) so is fine and play relax not change sorry

[Normal]
00:07:631 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - OMG if I am a green bird I will eat my mouse orz I think
fine orz change slider relax
it is a litter hard in a normal diff
no this is normal

Do no overcap too many in easy diffs

overcap you mean Stack many right ? because this is normal i talk my friend newbie player he did S then this is fine


[Easy]

00:05:409 (1,1) - I think it is too quick after a spinner.
00:12:520 (1,1) - ^
00:24:964 (1,1) - ^
01:09:409 (1,1) - ^

not change all sorry
That's it

really a nice song good luck~
thank you mod
Topic Starter
Pereira006

HakuNoKaemi wrote:

[Timing]

Perfected the Timing...

Continuing when you fix (or choose to half fix.... end was really off( the last sections ) ( 1ms early was my result... with my new timing... so i guess it's more correct)
only bpm 135 and 134 not remove and not change offset
but other is change offset and add new bpm then is fit thank you timing
Takos
Mod Request accpted.

General
General
Do the two .osb do anything?
I'm not sure if you can completely silent the notes at the last part. I think the player should at least be able to hear something...
When you make symetric patterns, I think it's looks pretty if it's accross the axises.

Easy
Easy
00:21:409 (1,2,3,4) - I think this will be prettier if it was symetrical to the y-axis
00:43:187 (2) - Clap at 00:43:187 - , not at 00:43:631 -
01:39:631 (1,2) - Make these symetrical to the y-axis
01:46:332 (4) - Move this to x:256, y:236 so you complete a cross with 01:42:302 (1,2,3,4) -

Normal
Normal
00:12:076 (1) - Shouldn't this spinner start at 00:12:520 - ?
00:24:520 (3) - Why don't you move this to x:308, y:304 so it is symetric to the position of the slider 00:21:853 (1) - ?
00:43:187 (1,2) - These two sliders aren't symetric acrross the y-axis. You can use Copy&Paste and Ctrl+H
00:50:298 (1,2) - This is confusing for Normal. I think you can change the timing to this http://puu.sh/7rqH or merge these two into one slider?
00:55:187 (6) - Are you trying to put the ticks into a straight line? The tips of the slider doesn't follow the vocal (so nazi lol) http://puu.sh/7rqC
01:07:187 (4) - 1 grid up so it stacks with 01:05:409 (2) -
01:23:631 (1,2,3) - I think you can make this symetrical. At least try to make 01:24:964 (2) - come to the middle of the sliders.
01:54:182 (3) - I don't think you're allowed to change BPM during a slider since the slider velocity changes because of that

Hard
Hard
00:05:409 (2) - NC
00:05:409 (1,2,3,4,5,6,7,8) - I think each note should have two stacks like this http://puu.sh/7rtn
00:19:187 (3) - Move this to x:216, y:244 so it is symetric and follows the previous pattern? Then you can stack with 00:19:409 (1) - this slider
00:21:631 (1,2,3,4,5,6,7) - These will look better if it was symetric acrros the y-axis
01:12:298 (4) - x:324, y:256 2 grids down
01:12:520 (5) - x:256, y:324 1 grid down
01:12:742 (6) - x:188, y:256
01:14:075 (4,5,6) - stack with these ^
01:43:198 (2) - Make this symetrical accross the y-axis with 01:41:854 (1) -

Insane
Insane
00:00:075 (1,2) - Make these symetrical accross the y-axis.
00:06:964 (7) - Move to x:68 y:152 Follow the square pattern!
00:07:187 (8) - Move to x:158 y:66 ^
00:07:631 - add a note here, you're missing it according to the following patterns
00:19:187 (3) - Move to x:332 y:304 so it is symetric with 00:17:853 (1) -
00:20:964 (5,6) - Why not use 1 repeat slider?
00:21:409 (7) - NC
00:42:520 (10) - Move this to x:256 y:192?
01:54:185 (1) - Put this in the middle~

Very nice song and fun map to play.
Good luck! XD
Raging Bull
Funny thing was that, at 5%, you really can hear the hitsound at the end. Just saying :3
Topic Starter
Pereira006

Takos wrote:

Mod Request accpted.

General
Do the two .osb do anything? omg ffffff okay I kill them
I'm not sure if you can completely silent the notes at the last part. I think the player should at least be able to hear something... fine raised 15~ because song os low
When you make symetric patterns, I think it's looks pretty if it's accross the axises.

Easy
00:21:409 (1,2,3,4) - I think this will be prettier if it was symetrical to the y-axis good look
00:43:187 (2) - Clap at 00:43:187 - , not at 00:43:631 - no
01:39:631 (1,2) - Make these symetrical to the y-axis no
01:46:332 (4) - Move this to x:256, y:236 so you complete a cross with 01:42:302 (1,2,3,4) - no

Normal
00:12:076 (1) - Shouldn't this spinner start at 00:12:520 - ? no
00:24:520 (3) - Why don't you move this to x:308, y:304 so it is symetric to the position of the slider 00:21:853 (1) - ? no I like this more
00:43:187 (1,2) - These two sliders aren't symetric acrross the y-axis. You can use Copy&Paste and Ctrl+H nah i not wanna bad spacing
00:50:298 (1,2) - This is confusing for Normal. I think you can change the timing to this http://puu.sh/7rqH or merge these two into one slider? okay
00:55:187 (6) - Are you trying to put the ticks into a straight line? The tips of the slider doesn't follow the vocal (so nazi lol) http://puu.sh/7rqC no this is fit
01:07:187 (4) - 1 grid up so it stacks with 01:05:409 (2) - ya
01:23:631 (1,2,3) - I think you can make this symetrical. At least try to make 01:24:964 (2) - come to the middle of the sliders.ya
01:54:182 (3) - I don't think you're allowed to change BPM during a slider since the slider velocity changes because of that no

Hard
00:05:409 (2) - NC I so many sayd this "no" sorry
00:05:409 (1,2,3,4,5,6,7,8) - I think each note should have two stacks like this http://puu.sh/7rtn no i like this more
00:19:187 (3) - Move this to x:216, y:244 so it is symetric and follows the previous pattern? Then you can stack with 00:19:409 (1) - this slider no
00:21:631 (1,2,3,4,5,6,7) - These will look better if it was symetric acrros the y-axis good catch
01:12:298 (4) - x:324, y:256 2 grids down I did CTRL+H then this is symentrical with 01:12:742 (6) so no
01:12:520 (5) - x:256, y:324 1 grid down ^
01:12:742 (6) - x:188, y:256 ^
01:14:075 (4,5,6) - stack with these ^ no this is stack previous
01:43:198 (2) - Make this symetrical accross the y-axis with 01:41:854 (1) - no this is fine and is symentrical i did change this because i not wanna erro spacing so no

Insane
00:00:075 (1,2) - Make these symetrical accross the y-axis.ya fix because erro spacing
00:06:964 (7) - Move to x:68 y:152 Follow the square pattern! no
00:07:187 (8) - Move to x:158 y:66 ^ ^
00:07:631 - add a note here, you're missing it according to the following patterns huh? this aldready long time ago 3 week ago orz
00:19:187 (3) - Move to x:332 y:304 so it is symetric with 00:17:853 (1) - no
00:20:964 (5,6) - Why not use 1 repeat slider? good questions
00:21:409 (7) - NC no
00:42:520 (10) - Move this to x:256 y:192? nah
01:54:185 (1) - Put this in the middle~ what ;_____; this nice curve slider

Very nice song and fun map to play.
Good luck! XD
you sayd lot wrong symentric yes is true but if i change this will be wrong spacing so no i did test is fine and this slider is symentric with other note and slider i did lot CTRL+H then this is fine sorry

thank you mod
Komeiji Yuki
[General]

>>AudioLeadIn: 2493 Fix to 2500 by using notepad id you want

>>Add C80 to the tags ?

[Easy]

01:34:298 (1) - change to finish ?

[Normal]

00:46:298 (4) - delete finish

01:46:556 (4) - Add whistle on the end of the slider

[Hard]

>>HDR +1 (or 2 ?)

01:11:187 (1) - How about change to a slider which starts on 01:11:075 and end on 01:11:187

01:23:631 (1,2) - NC change to (2) ?

01:34:298 (1) - change whistle to finish ?

01:53:328 (5) - I grid left

[Insane]

01:11:187 (6) - NC ?

----

Oh so tired today :x

Give me a cookie :lol:

EDIT: DAMN I didn't dl the video until I saw the link in your message
terametis
Hi~~ :)
These are all suggestions.

[General]
01:12:964 (-)           I think,95% is very noisy.I think that 80% is better than 95%.
01:23:631 (-)           75%
01:27:187 (-)           80%

[Easy]
great

[Normal]
00:07:631 (1~3)(1~3)(1~3) If you want more making it prettier,you can use Shift+Alt while placing.
00:34:742 (4)            Remove clap on the slider's tail
00:35:187 (5)           Add clap
00:40:075 (1)           Change whistle on the slider's tail
00:51:187 (2)           Add clap on the slider's tail

[Hard]
00:14:520 (1)~(8)        You set same place,(1~3),(4~6),(7~8).But I don't feel comfortably because I feel spinner's sound and (1~3)'s sound continue. I suggest,(1~2),(3~5),(6~8). I'm poor English,sorry :(

[Insane]
awesome

This map is very beautiful.
I wish your map is Ranked :)
Topic Starter
Pereira006

Komeiji Yuki wrote:

[General]

>>AudioLeadIn: 2493 Fix to 2500 by using notepad id you want ya

>>Add C80 to the tags ? nice idea

[Easy]

01:34:298 (1) - change to finish ? no

[Normal]

00:46:298 (4) - delete finish no

01:46:556 (4) - Add whistle on the end of the slider ya

[Hard]

>>HDR +1 (or 2 ?) I agree +1

01:11:187 (1) - How about change to a slider which starts on 01:11:075 and end on 01:11:187 no sorry

01:23:631 (1,2) - NC change to (2) ? no

01:34:298 (1) - change whistle to finish ? no because this kiai time with whistle i like it

01:53:328 (5) - I grid left ya

[Insane]

01:11:187 (6) - NC ? ya

----

Oh so tired today :x take break :/

Give me a cookie :lol: sure /me give cookie and kudosu to komeiji orz

EDIT: DAMN I didn't dl the video until I saw the link in your message
thank you mod :)
Topic Starter
Pereira006

terametis wrote:

Hi~~ :)
These are all suggestions.

[General]
01:12:964 (-)           I think,95% is very noisy.I think that 80% is better than 95%.
01:23:631 (-)           75%
01:27:187 (-)           80%

i agree and all fixed

[Easy]
great

[Normal]
00:07:631 (1~3)(1~3)(1~3) If you want more making it prettier,you can use Shift+Alt while placing. no
00:34:742 (4)            Remove clap on the slider's tail on tail? but aldready remove... if you mean end? so no
00:35:187 (5)           Add clap no
00:40:075 (1)           Change whistle on the slider's tail ok
00:51:187 (2)           Add clap on the slider's tail no

[Hard]
00:14:520 (1)~(8)        You set same place,(1~3),(4~6),(7~8).But I don't feel comfortably because I feel spinner's sound and (1~3)'s sound continue. I suggest,(1~2),(3~5),(6~8). I'm poor English,sorry :( no sorry i remenber my first diff rank the zun have same this song then this song is same and is fit IMO so no sorrydon't worry you eng will be better same me XD

[Insane]
awesome

This map is very beautiful. thank :3
I wish your map is Ranked :)
thank you mod :)
SapphireGhost
Mod mod mod mod

[General]
- The sliders that go through timing sections on each difficulty are unsnapped due to going through red timing sections. You'll have to map them with circles, somehow.
- I was sort of surprised by the ending notes. Perhaps you could just have the spinner end there instead. If you would like to keep them, I'd advise cutting it down to just the note at 02:01:418, as I think that would work a bit better.

[Insane]
- Stuff looks good here.

[Hard]
01:00:298 (4,5) - The slider here looks a bit less smooth than it should be and doesn't blanket (4) properly. Try to make it look a bit neater.

[Normal]
00:50:298 (1,2) - I'm slightly worried that at the low Approach Rate, someone might think that you're supposed to do the slider first and then hit the note. Basically, it might be a bit less confusing to unstack these.
01:48:123 (5,6) - Same thing here, also it might be a good idea to not have the 1/4 kickslider here, as it's been avoided for most of the map and having it here seems a bit out of place.

[Easy]
- On [Easy], it's a good idea to give players some time to recover from a spinner so they can hit the next note properly. There are a couple cases where notes come quite soon after a spinner, try to give some more recovery time.
00:20:964 (4,1) - These notes are quite close to each other, try to space them out a bit more to avoid overlap and make things look a little cleaner.
00:28:964 (1) - Due to a glitch, this note does not have a new combo, so you'll have to manually apply one. Probably best to change this pattern anyway to give recovery time as stated above.
00:36:520 (3) - This note goes into the HP bar a little which is acceptable, but it would be nice to move it down a bit.
01:37:853 (1,2,1) - The notes here are a bit too close as well, try to spread them apart slightly.
02:01:418 (1) - Manually apply a new combo here, too.

So yes, that should be about it, I think. Just Forum PM me after fixes and stuff and then I will re-check this and stuff.
Breeze

Timing

  1. I feel timing is not accurate, but I'm failed on getting a better one, maybe you should ask for some timing expert to have a check

Easy

  1. 00:14:304 spinner - Consider adding a finish sound here
  2. 01:41:423 - ^
  3. 01:49:894 (2) - Unsnapped slider end
  4. 01:52:797 (2) - Unsnapped slider end

Normal

  1. 00:53:409 (4) - Remove clap, sounds odd here
  2. 01:41:407 (3) - Finish instead of whistle seems better
  3. 01:48:347 (6) - Unsnapped slider end
  4. 01:54:185 (3) - Unsnapped slider end

Hard

  1. 01:48:347 (3) - Unsnapped slider end
  2. 01:54:185 (7) - Unsnapped slider end

Insane

  1. 01:48:347 (3) - Unsnapped slider end
  2. 01:54:185 (1) - Unsnapped slider end

Notes placement looked nice
star
Topic Starter
Pereira006

SapphireGhost wrote:

Mod mod mod mod

[General]
- The sliders that go through timing sections on each difficulty are unsnapped due to going through red timing sections. You'll have to map them with circles, somehow. all fixed i hope is fine
- I was sort of surprised by the ending notes. Perhaps you could just have the spinner end there instead. If you would like to keep them, I'd advise cutting it down to just the note at 02:01:418, as I think that would work a bit better. i did change spinner end here then is better more

[Insane]
- Stuff looks good here.ok

[Hard]
01:00:298 (4,5) - The slider here looks a bit less smooth than it should be and doesn't blanket (4) properly. Try to make it look a bit neater.
fix

[Normal]
00:50:298 (1,2) - I'm slightly worried that at the low Approach Rate, someone might think that you're supposed to do the slider first and then hit the note. Basically, it might be a bit less confusing to unstack these. unstack fix
01:48:123 (5,6) - Same thing here, also it might be a good idea to not have the 1/4 kickslider here, as it's been avoided for most of the map and having it here seems a bit out of place. fix

[Easy]
- On [Easy], it's a good idea to give players some time to recover from a spinner so they can hit the next note properly. There are a couple cases where notes come quite soon after a spinner, try to give some more recovery time.
00:20:964 (4,1) - These notes are quite close to each other, try to space them out a bit more to avoid overlap and make things look a little cleaner. fix
00:28:964 (1) - Due to a glitch, this note does not have a new combo, so you'll have to manually apply one. Probably best to change this pattern anyway to give recovery time as stated above. fix i hope this fine because i did remap this part
00:36:520 (3) - This note goes into the HP bar a little which is acceptable, but it would be nice to move it down a bit. change
01:37:853 (1,2,1) - The notes here are a bit too close as well, try to spread them apart slightly. fix
02:01:418 (1) - Manually apply a new combo here, too.i did remove here and spinner going end here

So yes, that should be about it, I think. Just Forum PM me after fixes and stuff and then I will re-check this and stuff.
thank you mod :) i will pm you later
show more
Please sign in to reply.

New reply