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MAZARE - Mazare Party [OsuMania]

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Cokii-

francioszek wrote:

Uhm, hi.

cokiiiiiiiiiiiiiiiiiii
00:07:176 - no object? there's like this cymbal thing i think .-. hm i can only hear the vocal
00:08:826 - ^ ^
Nice map, have fun and good luck on ranking :)
thx for the mod :D
Umo-

Insp1r3 wrote:

francioszek wrote:

Uhm, hi.
Umo's Extra
00:37:101 (37101|2,37101|3) - I don't think this should be double, just single. double is fine imo
00:54:576 (54576|1,54576|0,55176|0,55176|1) - idk if these shoukd be doubles either, just single. first one shouldn't be a double, you can hear a drum sound on 2nd oen
01:36:576 (96576|0,96576|3) - this should be a triple since the same sound as earlier and leater. no idea how I missed that
01:50:376 - WOAH, um no. Teleport with 10x is like too much imo, that shouldn't be a teleport at all .-. changed it to 9.00x so it should be easier to read
02:31:101 (151101|2,151101|3) - ghost notes? um no
02:33:426 (153426|0,153426|3) - ^ ? I hear a sound there
02:37:851 (157851|3) - ghost note? yup
03:08:076 (188076|2,188076|0,188376|3,188376|1) - if these can be mapped with a double then 03:08:676 (188676|0) - can be as well what no
03:10:926 (190926|1,190926|0) - idk if this should be a double, it's pretty much only vocals. can hear loud bell sound + vocals
03:22:176 (202176|2,203376|0) - this sound was mapped only with 1/2 ln earlier, why is it a 1/1 now? fixed
thanks for mod
update
https://pastebin.com/iZupTxZS
Meiju
Yo

[General]
Increase Hard diff's sr to at least 3.5*, because there is too big gap between "Hard" diff and "Put Your.." diff
Only the hardest difficulty may use an appropriate custom difficulty name, so rename "Put.." to Insane or Maximum or idk

[Put your hands up!]
00:05:976 - there is not the same sound as 00:05:676 - , so repattern this. For example 00:05:976 - https://puu.sh/xroxC/a655ead8aa.png
00:09:876 - should be double 00:09:576 (9576|0) - finish this LN 00:09:801 - here to make double
00:11:076 - make triple
00:20:676 - 00:20:976 - 00:21:276 - 00:21:876 - why here are not triples, but 00:22:176 - 00:22:476 - here are triples :?
00:28:476 - https://puu.sh/xroNy/8241c3ef8d.png more appropriate to music
00:29:676 - no, make singe, i see no reason for double
00:30:576 - 00:31:176 - 00:31:776 - and etc. - etter to make triples for these sounds and doubles for 00:30:876 - 00:31:476 - 00:32:076 - and etc.
00:31:326 - 00:31:626 - 00:32:226 - 00:32:526 - why you put here doubles? i don't understand, e x p l a i n
00:41:076 (41076|2,41076|3,41376|2,41376|3,41676|3,41676|2,41976|3,41976|2,42276|2,42276|3,42576|2,42576|3,42876|3,42876|2) - OwO What's this? repattern please
00:47:076 - 00:47:376 - 00:47:676 - 00:47:976 - make doubles, will be not so hard (trust me)
00:51:576 - make here miniLN too - https://puu.sh/xrpoX/c66a378939.png
00:59:676 - 01:00:276 - 01:00:876 - 01:01:476 - 01:02:076 - 01:03:276 - 01:03:876 - 01:04:476 - 01:05:076 - 01:05:676 - 01:06:276 - 01:06:876 - 01:08:676 - should be doubles and 00:59:976 - 01:01:176 - 01:02:376 - 01:04:776 - 01:05:976 - 01:07:176 - 100% triples
01:10:476 - make smth like https://puu.sh/xrq28/bac6dff090.png more appropriate to music
01:27:876 - should be double
01:29:076 (89076|1) - finish this LN 01:29:526 - here and 01:29:601 (89601|3) - moe to 01:29:526
01:29:976 (89976|1) - extend this LN to 01:30:276 -
01:32:676 - make triple
01:48:276 - why not just make 12 34 chord trill
01:50:076 - 01:50:376 - singles pls
02:07:476 - make smth like https://puu.sh/xrpTB/9d87f0d501.png - or without LNs
02:36:126 - 02:36:576 - doubles for vocal? :thinking:
02:36:876 - make double please
02:40:476 - again, make smth like https://puu.sh/xrq28/bac6dff090.png more appropriate to music
03:22:476 - 03:22:776 - 03:23:676 - and etc. - why do you make doubles for vocal D:
Crumpey
As requested in crumpeys mod queue

Easy IRC
01:18 CrumpetFiddler: Hi
01:21 *CrumpetFiddler poke
01:21 Insp1r3: O-O
01:21 CrumpetFiddler: keep me waiting why dont you :P
01:24 Insp1r3: urm... who are you again?
01:24 CrumpetFiddler: Geez
01:24 CrumpetFiddler: dont even remember who you post to
01:24 Insp1r3: yeah i don't, sorry
01:24 CrumpetFiddler: modding queue
01:24 Insp1r3: i am quite busy so names just sort of fly over lol
01:24 Insp1r3: ah yes
01:25 CrumpetFiddler: i was gunna ask if you want a quick irc
01:26 Insp1r3: for which diff, might i ask?
01:26 CrumpetFiddler: Probably one youve mapped
01:27 CrumpetFiddler: cause i know 3 are gds
01:27 Insp1r3: yeah sure, give me a few minutes, i'm getting more gds in right now actually lol
01:29 CrumpetFiddler: well do be quick XD
01:29 CrumpetFiddler: its 1:30
01:30 Insp1r3: aight, let's start
01:30 CrumpetFiddler: what one is yours
01:30 CrumpetFiddler: ones
01:30 Insp1r3: put your hands up and easy
01:30 CrumpetFiddler: easy aaaand
01:30 CrumpetFiddler: okay
01:30 Insp1r3: i'll have to change the names of the diffs soon since i'm getting 7k gds
01:30 CrumpetFiddler: geez 4.6 *
01:30 CrumpetFiddler: Im gunna do ez to start with
01:30 Insp1r3: aight
01:30 CrumpetFiddler: i normally mod things around 3*
01:31 CrumpetFiddler: i dont like modding what i cant smash out myself
01:31 Insp1r3: well you can mod whatever you like
01:31 CrumpetFiddler: so anyway
01:31 Insp1r3: i really don't mind, just as long as it helps out the map
01:31 CrumpetFiddler: i think ill have enough from easy anyway
01:31 CrumpetFiddler: i can see some things off the bat
01:31 *CrumpetFiddler is editing [https://osu.ppy.sh/b/1399365 Camellia - Mazare Party (feat. kradness, Nanahira and yukacco) [Easy]]
01:31 CrumpetFiddler: 00:01:326 (1326|0,1476|2) -
01:32 CrumpetFiddler: to fit the pitch invert the 2 notes
01:32 CrumpetFiddler: and make the first note an ln
01:32 Insp1r3: where should the LN end?
01:32 CrumpetFiddler: when the first note is hit
01:33 CrumpetFiddler: your only representing the stream
01:33 Insp1r3: the first note?
01:33 CrumpetFiddler: in fact, the ln could start here
01:33 CrumpetFiddler: 00:01:176 -
01:33 CrumpetFiddler: and yeah up until the first single note
01:33 Insp1r3: 00:01:476 (1476|0) - this one?
01:34 CrumpetFiddler: yeah
01:34 Insp1r3: aight, ive added that
01:34 CrumpetFiddler: id say make these lns
01:34 CrumpetFiddler: 00:05:676 (5676|0,5976|3) -
01:34 CrumpetFiddler: for the clear drum roll-like sound you can hear
01:34 Insp1r3: added
01:35 CrumpetFiddler: here 00:09:876 - to 00:14:676 -
01:35 Insp1r3: also can you open my put your hands up diff for reference?
01:35 Insp1r3: i've used that as a basis for the styling of this map
01:35 CrumpetFiddler: youve 1. swapped between vocal and beat. and 2 the pattern is super repetitive
01:35 CrumpetFiddler: sure. my current arguements as they stand still apply
01:36 CrumpetFiddler: these note inparticular
01:36 CrumpetFiddler: 00:10:476 (10476|1,10626|3,10776|2) -
01:37 CrumpetFiddler: youve disregarded the beat and just mapped voice
01:37 CrumpetFiddler: and that feels really bad to play imo
01:37 Insp1r3: changed them to match the drums
01:37 CrumpetFiddler: for the best
01:37 Insp1r3: yea
01:37 CrumpetFiddler: zooming out a little bit
01:37 CrumpetFiddler: https://osu.ppy.sh/ss/9015697
01:38 CrumpetFiddler: you can see how the pattern is repeated an awful lot
01:38 Insp1r3: i've changed this section a bit
01:38 CrumpetFiddler: as long as its not the same 2 variations, itll be fine
01:38 Insp1r3: https://osu.ppy.sh/ss/9015701
01:38 CrumpetFiddler: easy is typically 1.5 stars or lower
01:39 CrumpetFiddler: so this map is technicly classified as a normal diff (according to the website
01:39 CrumpetFiddler: )
01:39 Insp1r3: hrmmm
01:39 CrumpetFiddler: 00:23:076 -
01:39 CrumpetFiddler: this onwards
01:39 CrumpetFiddler: what a boring pattern, again its just the same deal as earlier
01:39 CrumpetFiddler: mix it a little
01:40 CrumpetFiddler: 00:29:076 (29076|0,29376|3) - what are the purpose of these lns?
01:40 CrumpetFiddler: theres just no beat there
01:40 Insp1r3: it was suggested in a previous mod to map the vocals to LNs
01:40 CrumpetFiddler: personally
01:41 CrumpetFiddler: dont map it :/
01:41 Insp1r3: aight
01:41 CrumpetFiddler: lemme just look at ur other diff
01:41 Insp1r3: i've changed it in the other part as well
01:41 CrumpetFiddler: ill be sure what im saying is what i thinks best
01:42 CrumpetFiddler: okay
01:42 CrumpetFiddler: that part i told you not to map
01:42 CrumpetFiddler: i dont think it should really ever be mapped
01:42 CrumpetFiddler: like, in any diff
01:43 Insp1r3: i'm keeping it there, i like it personally
01:43 CrumpetFiddler: i suggest asking one of your gds their personal opinion first
01:43 CrumpetFiddler: i just think it interupts the flowe
01:43 CrumpetFiddler: this beat
01:43 CrumpetFiddler: again represents nothing
01:43 CrumpetFiddler: 00:29:976 (29976|2) -
01:43 CrumpetFiddler: sadly with mapping, whether you like parts or not stuffs gotta conform to standards
01:44 CrumpetFiddler: but my opinions my opinion, i could be wrong
01:44 Insp1r3: brb, i gotta do something real quick
01:44 CrumpetFiddler: you used this col an awful lot
01:44 CrumpetFiddler: 00:34:776 (34776|0,35376|0,35976|0,36576|0) -
01:45 CrumpetFiddler: move this to the left one 00:44:376 (44376|3) -
01:45 CrumpetFiddler: control+j 00:44:976 (44976|2,45276|3) -
01:45 CrumpetFiddler: simply put
01:45 CrumpetFiddler: this is not easy
01:45 CrumpetFiddler: 00:54:276 (54276|1,54426|2,54576|1,54726|2,54876|0,55026|3,55176|0,55326|3,55476|1,55626|2,55776|1,55926|2,56076|0,56226|1,56376|2,56526|3) -
01:48 CrumpetFiddler: here 00:56:676 - to 01:07:776 -
01:48 CrumpetFiddler: this part
01:48 CrumpetFiddler: oh god
01:48 CrumpetFiddler: youve disregarded beats
01:49 CrumpetFiddler: to be more specific
01:49 CrumpetFiddler: you map these and only these 2, except it can be heard alot
01:50 CrumpetFiddler: 00:59:076 (59076|1,59676|3,60276|1,60876|2,61476|2,62076|0,62676|3,63276|1,63876|1,64476|3,65076|0,65676|3) - instead of continuing to map to the beat, youve mapped the (oooooh) sound
01:50 CrumpetFiddler: it feels so out of place
01:59 Insp1r3: aight, sorry about that
01:59 CrumpetFiddler: All good
01:59 Insp1r3: i've fixed what you pointed out
01:59 CrumpetFiddler: i distracted myself
02:00 CrumpetFiddler: this notes not needed 01:27:576 (87576|2) -
02:01 Insp1r3: deleted
02:01 CrumpetFiddler: i feel
02:01 CrumpetFiddler: this
02:01 CrumpetFiddler: 01:27:576 (87576|2,101076|0,101676|2,102276|0,102876|2,103476|3,104076|1,104676|0,105276|3,105876|2,106476|0,107076|2,107676|0) -
02:01 CrumpetFiddler: would play so much better
02:01 CrumpetFiddler: with singles and doubles
02:01 CrumpetFiddler: instead of lns
02:01 CrumpetFiddler: all they seem to be following is the drum anyway
02:02 CrumpetFiddler: same deal as earlier, id say dont map this at all 01:49:476 (109476|0,109776|3) -
02:02 CrumpetFiddler: i get this point in the song should be harder than the rest
02:02 CrumpetFiddler: 01:50:676 -
02:02 CrumpetFiddler: but geez
02:02 CrumpetFiddler: its easy
02:03 CrumpetFiddler: up until here
02:03 CrumpetFiddler: 02:09:876 -
02:03 CrumpetFiddler: i think you might need to find a way to tone down the difficulty a little
02:04 CrumpetFiddler: same deal as earlier
02:04 CrumpetFiddler: 02:24:276 -
02:04 CrumpetFiddler: just mix them up a little
02:04 CrumpetFiddler: you handled this section alot better this time around
02:04 CrumpetFiddler: i think its almost choice what you do with this part
02:04 CrumpetFiddler: 02:29:001 -
02:05 CrumpetFiddler: i feel its probably fine as it is
02:05 CrumpetFiddler: but i still think mapping to the primary beats would be a safer bet
02:05 CrumpetFiddler: 02:49:776 (169776|0,170076|1,170376|0,170676|1,170976|0) - avoid the cheeky trill here
02:06 CrumpetFiddler: the fact this looks similar to your hardest diff scares me 02:49:776 (169776|0,170076|1,170376|0,170676|1,170976|0) -
02:06 CrumpetFiddler: https://osu.ppy.sh/ss/9015903
02:07 CrumpetFiddler: you need to tone down the difficulty here, mapping everybeat is fun, but its no place for an easy map
02:07 CrumpetFiddler: 03:15:876 (195876|3,196026|2,196176|1,196326|0,196476|3,196626|2,196776|1,196926|0) -
02:07 CrumpetFiddler: replace that with an ln?
02:08 CrumpetFiddler: change this patterning up aswell 03:15:876 (195876|3,196026|2,196176|1,196326|0,196476|3,196626|2,196776|1,196926|0) -
02:08 CrumpetFiddler: woops wrong paste
02:08 CrumpetFiddler: 03:48:276 - this one
02:09 CrumpetFiddler: by all means the map is pretty good, the main problem is that the map is suppose to be "easy"

Enjoy the non-interactive IRC mod ;)
Curiossity
aloha, here with a short mod requested by cokii

1|2|3|4

Cokii's Hard
00:05:976 (5976|3,6051|0,6126|2) - these three sounds imo are louder than the ones before, maybe make these into jumptrill and just have a stream before or something

00:08:226 (8226|1) - for this empty part right here i would /almost/ recommend mapping the vocals, just because of empty but i suppose it's not that bad in a hard diff like this one...

00:11:676 (11676|0) - why wouldn't this be on the fourth column with the other notes for this sound

00:14:076 (14076|2,14151|3,14226|1,14301|2,14376|0,14451|3,14526|2,14601|1,14676|2) - this burst feels kinda one handed, maybe move some notes over to the left hand

00:18:876 (18876|1,19176|0) - not sure if jacks like this are fun or too hard in a diff like this one

00:36:951 (36951|3,37026|0) - ghosts?

00:44:376 (44376|1) - ik that this follows the layering pattern of snare=hand but in a stream like this it might be a bit too dense of a burst for hard? dunno really, so last time i'll mention it

01:02:976 (62976|1) - starting here there's a 1/3 pattern that you should probably map, what's there now feels awks

01:51:876 (111876|2,112176|3,112476|2) - probably want to watch out for jacks like these during this part

02:18:876 (138876|1,139476|0) - plenty more you could map within this space

03:00:276 (180276|1) - maybe make one of these an ln or something just cause the pause is kinda weird

03:09:726 (189726|0,189801|1) - 1/3 snapping?

03:13:826 (193826|1,193926|2,194026|3,194126|0,194226|1,194326|2,194426|1,194526|0,194626|3) - um, these snaps might be off a bit, idk

03:44:451 (224451|2) - why is this note here, i don't really hear a sound... plus you don't often map 1/4 rhythms inside this pattern during this map so why start now?

good luck!
Couil
sup, M4M req from my q

0|1|2|3

Chilly's Normal
First of all, in RC it states that Normal diffs are between 1.5 and 2.25, and yours is over 2.5*.This is usually a guideline but you might want to consider lowering the SR a bit.

Okey lets get in to the mod;

00:08:976 (8976|3,8976|1) - LN here? Since you placed one at 00:06:276 (6276|1,6276|3)
00:09:576 (9576|0,9576|1) - Here as well, but this might become a bit too awkward if you place on here.
00:14:076 (14076|3,14226|2,14376|1,14526|3) - Maybe put LNs here to indicate a change from 1/4ths to 1/8ths?
00:20:826 (20826|2,21126|2) - Since it's the normal diff, you might want to consider removing these notes, since you don't map the same sound while they're 1/8ths (00:21:276)
00:22:026 (22026|2,22326|2) - Same as above + you should probably mix up the jump-stream a bit, since it's the exact same as the previous one while not being the same sound.
00:23:001 (23001|2) - This note is probably a bit excessive for a NM diff.
00:23:226 (23226|3,23526|1,24426|1,24726|1) - Remove these, since you're not mapping them as 1/8ths i don't really see the point in having them here. + you remove the emphasis from the synth notes at 00:23:826 (23826|0,24126|2)
00:25:476 - Again, in this section you're generalizing the 1/8th sounds which sounds and look really weird while playing. I would suggest only mapping 1/2s here as they are a consistent and prominent sound.
00:28:926 (28926|3,29001|2) - If you're going to map it like this you should also add a note here, 00:28:851 for consistency, since you're only mapping 3 out of 4 "loud" drum hits.
00:29:226 (29226|3,29376|2,29526|0,29676|1,29826|3,29976|2,30126|1) - Is this really necessary for a nm diff?
00:38:826 (38826|1,38976|3,39126|2,39276|0,39426|1,39576|3,39726|2) - ^
00:54:276 (54276|3,54276|2,54426|0,54576|3,54576|1,54726|2,54876|0,54876|1,55026|2,55176|1,55176|3,55326|0,55476|2,55476|1,55626|3,55776|0,55776|2,55926|1,56076|3,56076|2,56226|1,56376|0,56376|2,56526|1,56676|3,56676|2) - What? Why is this still a jump-stream? It sounds nothing like a jump-stream. I suggest only mapping the loud hits, since it's a NM diff.
00:30:276 - 00:56:676 This whole section is way too fast for a NM diff. This looks more like a HD diff than a NM diff imo.
00:59:076 (59076|3,59076|0,59376|1,59676|2,59976|3,60276|2,60276|0,60426|1,60576|3,60726|2,60876|0,61026|1,61176|3,61326|2,61476|1,61476|0,61776|3,61926|2,62076|1,62226|0,62376|3,62526|2,62676|0,62976|1,63126|2,63276|3,63426|0,63576|1,63726|2,63876|3,63876|0,64176|1,64476|3,64776|2,65076|0,65076|3,65226|2,65376|0,65526|1,65676|2,65826|0,65976|1,66126|2,66276|0,66276|3,66426|1,66576|3,66726|2,66876|0,66876|1,67026|3,67176|0,67326|1,67476|2,67476|3,67626|0,67776|1,67926|2,68076|0,68226|1,68376|2,68526|0,68676|2,68676|1) - I have no idea what you're following here. You should probably stick to one or two sounds to not confuse people when playing it. + Generalizing beats are usually a bad idea since it'll easily become too dumpy, especially for a ranked chart. You should try to find a less dense instrument and follow that instead of generalizing a sound.
01:11:076 (71076|0,71076|1,71676|2,71976|1,72276|3,72276|2,72276|0,72576|1,72876|2,73176|1,73476|0,73776|3,73776|1,74076|2,74376|0,74376|1) - Imo you should only map the loud sounds here as well, since the other notes seems off place.
01:14:676 - 01:27:876 As previously stated, think these sections are a bit too hard for a NM diff, suggest lowering them a bit.
01:40:926 (100926|1,101076|1) - This is a very awkward jack.
01:50:676 - 02:07:476 Too hard for NM (sorry for repeating myself)
02:07:476 - This part sounds even more intense than the previous, though its mapped like it's less intense, would suggest mapping it more intense or the same intensity.
02:08:676 (128676|3,128826|2,128976|0,129126|1,129276|3,129426|2,129576|1,129726|0) - Should follow the drums better here.
02:09:876 - Why is this section a js? Too much generalization imo.
02:23:376 (143376|0,143376|1,143526|1) - wat, why is this a jack?
02:24:276 (144276|0,144276|3,144426|2,144576|1,144576|0,144726|2,144876|0,144876|3,145026|2,145176|3,145176|1,145326|0,145476|2,145476|3,145626|1,145776|2,145776|0,145926|1,146076|3,146076|2,146226|1,146376|0,146526|2,146676|3,146676|1) - Why is this a js?
02:29:076 - Think only following the drums in this section is a better way to map this imo, especially for a NM diff.
02:40:626 (160626|3,160776|2,160926|1) - Should map these as 1/8ths.
02:41:076 - 02:44:676 Imo, only mapping the loud sounds in this section is better for a NM diff.
02:44:676 - 02:57:876 too hard for NM diff.
03:00:651 (180651|1) - Should be on the other hand, for better flow.
03:03:576 (183576|3,183876|2,184626|1) - Remove these, too quiet.
03:05:076 - 03:13:476 Why is the calm section so intense? It's almost as high density as the chorus, should be more simply mapped.
03:15:126 (195126|1) - Remove this, too quiet.
03:25:476 - 03:38:676 Too hard, NM diff.

I didn't bring up everything, but you should be able to find most of the things i wanted to comment on from these points.

Cokii's Hard
First of all, the HD and NM diff is a bit too close to eachother, would suggest lowering NM/increasing HD, for a more balanced spread.

00:06:276 - Triple? Loud sound.
00:07:476 - ^
00:09:576 (9576|1,9576|3,9876|2,9876|0,10176|0,10176|3,10476|3,10476|1,10776|1,10776|0,11076|2,11076|3) - ^ I guess it might work better with LNs if you use doubles /shrug.
00:13:476 - Should be double.
00:25:476 (25476|0,25476|2,25476|1) - Why is this a triple?
00:32:526 - Should add a note here.
00:32:751 (32751|3) - Remove this to keep it consistent on one sound.
00:36:951 (36951|3,37026|0) - ^
00:37:401 (37401|1) - ^
00:39:876 - Could map the snare(?) hit that's in between the notes to make it harder than the NM diff, but i like this patterning so i wouldn't suggest it (since it removes emphasis from the unique parts).
00:55:626 (55626|2,55701|1,55776|0,55926|1) - Repeating pattern, should mix it up a bit.
01:01:176 - Should be a triple here to keep it consistent with 00:59:976 (or at least a double).
01:03:201 (63201|1,63276|3,63426|1,63501|2) - If you're mapping the "string" sound here, they're supposed to be 1/3s and not 1/4s + you missed a note here 01:03:076 if that's the case.
01:05:976 - Should be triple.
01:58:026 (118026|2) - Why is this a mini LN?
01:58:626 (118626|3) - ^
01:59:226 (119226|2,119301|3,119376|2,119526|3) - Should be on two hards to better represent a drum.
02:05:526 (125526|0,125826|0,126126|3,126426|1,126726|2,127026|2,127326|1,127926|1,128226|2,128526|0) - Why are these mini LNs?
02:09:876 - This section is a bit too under-mapped imo. This would work in a NM diff.
02:35:976 - Should be triple.
02:38:376 - ^
03:00:276 - Maybe triple to emphasize the break?

Umo's Extra
00:06:201 (6201|2,6201|3) - Ghost notes.
00:11:226 (11226|2) - Ghost note.
00:17:976 (17976|1) - ^
00:21:126 (21126|3,21276|3) - Why is this a jack?
00:22:776 (22776|2) - Ghost note?
00:25:401 (25401|3,25476|3) - This is a really dense jack, would suggest moving 00:25:401 (25401|3,25476|3) to 2
00:25:776 - Double here?
00:26:676 - Triple?
00:27:876 - ^
00:28:176 - ^
00:28:476 - Shouldn't this be mapped like the previous section? With a hand-stream. Because i think the jump-trill should start here 00:28:776
00:33:426 (33426|1) - Ghost note.
00:36:351 (36351|2) - ^
00:37:026 (37026|0) - ^
00:41:001 (41001|2) - ^ Should be one the previous pattern 00:40:626
00:47:526 (47526|3,47526|2,47676|0,47676|1) - You mapped this as singles perviously, should stay consistent. 00:46:926 (46926|1,47076|3)
00:54:501 - Missed a note here.
00:55:101 - ^
01:03:726 (63726|2) - Should be two 1/3s not just one 1/2.
01:16:101 - Missed a note.
01:19:701 - ^
01:21:126 (81126|0,81276|0,81426|3,81576|3,81726|0,81876|0,82026|3,82176|3,82326|0,82476|0) - Does these jacks really fit here? Felt weird when i played them tbh.
01:25:926 (85926|3,86226|3,86526|3,86826|3,87126|3,87426|3,87726|3) - ^
01:36:951 - Missed note
02:10:176 (130176|0,130776|0,131376|2,131976|3,132576|0,133176|0,133776|3) - Pretty sure you need to move these back by 1/4th of a note.
02:14:976 (134976|3,135576|3,136176|0,136776|0) - ^
02:17:076 (137076|2,137076|3,137676|0,137676|1) - Why are these LNs?
02:26:676 - Think you should follow the drums better in this section.
02:59:451 - Should add a LN here.
03:08:976 (188976|3,189051|2,189126|1,189201|3,189276|2,189351|1,189426|3,189501|2,189576|1,189651|3,189726|2,189801|1) - These are 1/3s.
03:29:301 - Missed note?
03:39:126 - Pretty sure this isn't a stream of note, but rather bursts. Should listen closely to the song.

Cool song, really like the bg as well, fits really well! GL ranking it!
Umo-

Couil wrote:

Umo's Extra
00:06:201 (6201|2,6201|3) - Ghost notes. fixed is selfmod
00:11:226 (11226|2) - Ghost note. removed
00:17:976 (17976|1) - ^ nope
00:21:126 (21126|3,21276|3) - Why is this a jack? fixed
00:22:776 (22776|2) - Ghost note? background noise
00:25:401 (25401|3,25476|3) - This is a really dense jack, would suggest moving 00:25:401 (25401|3,25476|3) to 2 fixed
00:25:776 - Double here? sound is not really that strong imo
00:26:676 - Triple? yup
00:27:876 - ^
00:28:176 - ^ done
00:28:476 - Shouldn't this be mapped like the previous section? With a hand-stream. Because i think the jump-trill should start here 00:28:776 I would like to leave it like this
00:33:426 (33426|1) - Ghost note. yup
00:36:351 (36351|2) - ^ yup
00:37:026 (37026|0) - ^ yup
00:41:001 (41001|2) - ^ Should be one the previous pattern 00:40:626 fixed
00:47:526 (47526|3,47526|2,47676|0,47676|1) - You mapped this as singles perviously, should stay consistent. 00:46:926 (46926|1,47076|3) fixed
00:54:501 - Missed a note here. fixed
00:55:101 - ^ yup
01:03:726 (63726|2) - Should be two 1/3s not just one 1/2. wut
01:16:101 - Missed a note. added
01:19:701 - ^ fixed
01:21:126 (81126|0,81276|0,81426|3,81576|3,81726|0,81876|0,82026|3,82176|3,82326|0,82476|0) - Does these jacks really fit here? Felt weird when i played them tbh. they are fine for me, but I will change them if more people will complain
01:25:926 (85926|3,86226|3,86526|3,86826|3,87126|3,87426|3,87726|3) - ^ ^
01:36:951 - Missed note I dont hear anything there
02:10:176 (130176|0,130776|0,131376|2,131976|3,132576|0,133176|0,133776|3) - Pretty sure you need to move these back by 1/4th of a note. I think this is fine
02:14:976 (134976|3,135576|3,136176|0,136776|0) - ^
02:17:076 (137076|2,137076|3,137676|0,137676|1) - Why are these LNs? removed 1
02:26:676 - Think you should follow the drums better in this section. this is fine
02:59:451 - Should add a LN here. no
03:08:976 (188976|3,189051|2,189126|1,189201|3,189276|2,189351|1,189426|3,189501|2,189576|1,189651|3,189726|2,189801|1) - These are 1/3s. fixed
03:29:301 - Missed note? it's okay without it
03:39:126 - Pretty sure this isn't a stream of note, but rather bursts. Should listen closely to the song. I think this is fine
weeee
https://pastebin.com/qYH9JtHb
hitsounds wip for my diff
Cokii-

Couil wrote:

Cokii's Hard
First of all, the HD and NM diff is a bit too close to eachother, would suggest lowering NM/increasing HD, for a more balanced spread.
well since the insane is 4.6* and my HD only 3.2* i'll try to increase it to about 3.4-3.6*

00:06:276 - Triple? Loud sound. i'll keep this as a double since 00:08:976 (8976|0,8976|2) - is the same sound and i want to keep this simple
00:07:476 - ^ ^
00:09:576 (9576|1,9576|3,9876|2,9876|0,10176|0,10176|3,10476|3,10476|1,10776|1,10776|0,11076|2,11076|3) - ^ I guess it might work better with LNs if you use doubles /shrug.
00:13:476 - Should be double. done
00:25:476 (25476|0,25476|2,25476|1) - Why is this a triple? i'm not really sure tbh changed
00:32:526 - Should add a note here. done
00:32:751 (32751|3) - Remove this to keep it consistent on one sound. done
00:36:951 (36951|3,37026|0) - ^ i think this sound is fine
00:37:401 (37401|1) - ^ done
00:39:876 - Could map the snare(?) hit that's in between the notes to make it harder than the NM diff, but i like this patterning so i wouldn't suggest it (since it removes emphasis from the unique parts). i'll add that if someone points it out again
00:55:626 (55626|2,55701|1,55776|0,55926|1) - Repeating pattern, should mix it up a bit. flipped 00:08:976 (8976|0,8976|2) - tho i won't really mix it up since this is mapped to the pitch
01:01:176 - Should be a triple here to keep it consistent with 00:59:976 (or at least a double). done
01:03:201 (63201|1,63276|3,63426|1,63501|2) - If you're mapping the "string" sound here, they're supposed to be 1/3s and not 1/4s + you missed a note here 01:03:076 if that's the case. i mapped it like 01:01:026 (61026|2,61101|1,61176|2) - and added a note
01:05:976 - Should be triple.
01:58:026 (118026|2) - Why is this a mini LN? to emphasize the sound
01:58:626 (118626|3) - ^ ^
01:59:226 (119226|2,119301|3,119376|2,119526|3) - Should be on two hards to better represent a drum. i'll keep it for now but i'll probably change it if someone points it out again
02:05:526 (125526|0,125826|0,126126|3,126426|1,126726|2,127026|2,127326|1,127926|1,128226|2,128526|0) - Why are these mini LNs? changed most of them
02:09:876 - This section is a bit too under-mapped imo. This would work in a NM diff. added some notes
02:35:976 - Should be triple. done
02:38:376 - ^ ^
03:00:276 - Maybe triple to emphasize the break?changed one note into an LN

Curiossity wrote:

Cokii's Hard
00:05:976 (5976|3,6051|0,6126|2) - these three sounds imo are louder than the ones before, maybe make these into jumptrill and just have a stream before or something done move the third sound to c 1 and 2 since it has the lowest pitch

00:08:226 (8226|1) - for this empty part right here i would /almost/ recommend mapping the vocals, just because of empty but i suppose it's not that bad in a hard diff like this one... well i have to make this map harder anyway so i guess i could add notes there

00:11:676 (11676|0) - why wouldn't this be on the fourth column with the other notes for this sound agreed

00:14:076 (14076|2,14151|3,14226|1,14301|2,14376|0,14451|3,14526|2,14601|1,14676|2) - this burst feels kinda one handed, maybe move some notes over to the left hand oh yeah that's really right handed changed

00:18:876 (18876|1,19176|0) - not sure if jacks like this are fun or too hard in a diff like this one hm... i'm not sure i'll change it if someone points this out again

00:36:951 (36951|3,37026|0) - ghosts? removed

00:44:376 (44376|1) - ik that this follows the layering pattern of snare=hand but in a stream like this it might be a bit too dense of a burst for hard? dunno really, so last time i'll mention it ok i'll see if someone else points out the samething

01:02:976 (62976|1) - starting here there's a 1/3 pattern that you should probably map, what's there now feels awks done

01:51:876 (111876|2,112176|3,112476|2) - probably want to watch out for jacks like these during this part re-patterned

02:18:876 (138876|1,139476|0) - plenty more you could map within this space done

03:00:276 (180276|1) - maybe make one of these an ln or something just cause the pause is kinda weird changed one of the notes into an LN till 03:01:476 -

03:09:726 (189726|0,189801|1) - 1/3 snapping? hm i'm no sure since it's faster than 03:09:376 (189376|2,189476|1,189576|2) -

03:13:826 (193826|1,193926|2,194026|3,194126|0,194226|1,194326|2,194426|1,194526|0,194626|3) - um, these snaps might be off a bit, idk yeah i think it was off changed the snap

03:44:451 (224451|2) - why is this note here, i don't really hear a sound... plus you don't often map 1/4 rhythms inside this pattern during this map so why start now? i mapped it like that because the LN had a pitch change tho you are probably right and i should just not use a 1/4 note here
thanks a lot for the mods :D

Topic Starter
RoroTheDeer

Mage wrote:

Yo

[General]
Increase Hard diff's sr to at least 3.5*, because there is too big gap between "Hard" diff and "Put Your.." diff
Only the hardest difficulty may use an appropriate custom difficulty name, so rename "Put.." to Insane or Maximum or idk

[Put your hands up!]
00:05:976 - there is not the same sound as 00:05:676 - , so repattern this. For example 00:05:976 - https://puu.sh/xroxC/a655ead8aa.png Changed
00:09:876 - should be double 00:09:576 (9576|0) - finish this LN 00:09:801 - here to make double Changed
00:11:076 - make triple Changed
00:20:676 - 00:20:976 - 00:21:276 - 00:21:876 - why here are not triples, but 00:22:176 - 00:22:476 - here are triples :? Changed the triples to doubles
00:28:476 - https://puu.sh/xroNy/8241c3ef8d.png more appropriate to music Changed to suit map style
00:29:676 - no, make singe, i see no reason for double This was done to increase the tension for the song, keeping it
00:30:576 - 00:31:176 - 00:31:776 - and etc. - etter to make triples for these sounds and doubles for 00:30:876 - 00:31:476 - 00:32:076 - and etc. Repatterned
00:31:326 - 00:31:626 - 00:32:226 - 00:32:526 - why you put here doubles? i don't understand, e x p l a i n Changed to singles (also calm down with the Dalek impression ;)
00:41:076 (41076|2,41076|3,41376|2,41376|3,41676|3,41676|2,41976|3,41976|2,42276|2,42276|3,42576|2,42576|3,42876|3,42876|2) - OwO What's this? repattern please Repatterned, I didn't even notice lol
00:47:076 - 00:47:376 - 00:47:676 - 00:47:976 - make doubles, will be not so hard (trust me) Changed the second and third ones to doubles, the others i'm keeping as singles
00:51:576 - make here miniLN too - https://puu.sh/xrpoX/c66a378939.png Changed
00:59:676 - 01:00:276 - 01:00:876 - 01:01:476 - 01:02:076 - 01:03:276 - 01:03:876 - 01:04:476 - 01:05:076 - 01:05:676 - 01:06:276 - 01:06:876 - 01:08:676 - should be doubles and 00:59:976 - 01:01:176 - 01:02:376 - 01:04:776 - 01:05:976 - 01:07:176 - 100% triples Repatterned
01:10:476 - make smth like https://puu.sh/xrq28/bac6dff090.png more appropriate to music Changed to suit map style
01:27:876 - should be double Fixed
01:29:076 (89076|1) - finish this LN 01:29:526 - here and 01:29:601 (89601|3) - moe to 01:29:526
01:29:976 (89976|1) - extend this LN to 01:30:276 - Changed
01:32:676 - make triple Changed
01:48:276 - why not just make 12 34 chord trill Changed
01:50:076 - 01:50:376 - singles pls Keeping it, same reason as before
02:07:476 - make smth like https://puu.sh/xrpTB/9d87f0d501.png - or without LNs Changed to a jumpstream
02:36:126 - 02:36:576 - doubles for vocal? :thinking: Changed to singles
02:36:876 - make double please Changed
02:40:476 - again, make smth like https://puu.sh/xrq28/bac6dff090.png more appropriate to music Yep
03:22:476 - 03:22:776 - 03:23:676 - and etc. - why do you make doubles for vocal D: Changed to singles for when only vocals are audible
Thanks for the mod and sorry for the late reply, life's been busy atm! :D
Chilly-

Couil wrote:

Chilly's Normal
First of all, in RC it states that Normal diffs are between 1.5 and 2.25, and yours is over 2.5*.This is usually a guideline but you might want to consider lowering the SR a bit.

Okey lets get in to the mod;

00:08:976 (8976|3,8976|1) - LN here? Since you placed one at 00:06:276 (6276|1,6276|3)
00:09:576 (9576|0,9576|1) - Here as well, but this might become a bit too awkward if you place on here.
00:14:076 (14076|3,14226|2,14376|1,14526|3) - Maybe put LNs here to indicate a change from 1/4ths to 1/8ths?
00:20:826 (20826|2,21126|2) - Since it's the normal diff, you might want to consider removing these notes, since you don't map the same sound while they're 1/8ths (00:21:276)
00:22:026 (22026|2,22326|2) - Same as above + you should probably mix up the jump-stream a bit, since it's the exact same as the previous one while not being the same sound.
00:23:001 (23001|2) - This note is probably a bit excessive for a NM diff.
00:23:226 (23226|3,23526|1,24426|1,24726|1) - Remove these, since you're not mapping them as 1/8ths i don't really see the point in having them here. + you remove the emphasis from the synth notes at 00:23:826 (23826|0,24126|2)
00:25:476 - Again, in this section you're generalizing the 1/8th sounds which sounds and look really weird while playing. I would suggest only mapping 1/2s here as they are a consistent and prominent sound.
00:28:926 (28926|3,29001|2) - If you're going to map it like this you should also add a note here, 00:28:851 for consistency, since you're only mapping 3 out of 4 "loud" drum hits.
00:29:226 (29226|3,29376|2,29526|0,29676|1,29826|3,29976|2,30126|1) - Is this really necessary for a nm diff?
00:38:826 (38826|1,38976|3,39126|2,39276|0,39426|1,39576|3,39726|2) - ^
00:54:276 (54276|3,54276|2,54426|0,54576|3,54576|1,54726|2,54876|0,54876|1,55026|2,55176|1,55176|3,55326|0,55476|2,55476|1,55626|3,55776|0,55776|2,55926|1,56076|3,56076|2,56226|1,56376|0,56376|2,56526|1,56676|3,56676|2) - What? Why is this still a jump-stream? It sounds nothing like a jump-stream. I suggest only mapping the loud hits, since it's a NM diff.
00:30:276 - 00:56:676 This whole section is way too fast for a NM diff. This looks more like a HD diff than a NM diff imo.
00:59:076 (59076|3,59076|0,59376|1,59676|2,59976|3,60276|2,60276|0,60426|1,60576|3,60726|2,60876|0,61026|1,61176|3,61326|2,61476|1,61476|0,61776|3,61926|2,62076|1,62226|0,62376|3,62526|2,62676|0,62976|1,63126|2,63276|3,63426|0,63576|1,63726|2,63876|3,63876|0,64176|1,64476|3,64776|2,65076|0,65076|3,65226|2,65376|0,65526|1,65676|2,65826|0,65976|1,66126|2,66276|0,66276|3,66426|1,66576|3,66726|2,66876|0,66876|1,67026|3,67176|0,67326|1,67476|2,67476|3,67626|0,67776|1,67926|2,68076|0,68226|1,68376|2,68526|0,68676|2,68676|1) - I have no idea what you're following here. You should probably stick to one or two sounds to not confuse people when playing it. + Generalizing beats are usually a bad idea since it'll easily become too dumpy, especially for a ranked chart. You should try to find a less dense instrument and follow that instead of generalizing a sound.
01:11:076 (71076|0,71076|1,71676|2,71976|1,72276|3,72276|2,72276|0,72576|1,72876|2,73176|1,73476|0,73776|3,73776|1,74076|2,74376|0,74376|1) - Imo you should only map the loud sounds here as well, since the other notes seems off place.
01:14:676 - 01:27:876 As previously stated, think these sections are a bit too hard for a NM diff, suggest lowering them a bit.
01:40:926 (100926|1,101076|1) - This is a very awkward jack.
01:50:676 - 02:07:476 Too hard for NM (sorry for repeating myself)
02:07:476 - This part sounds even more intense than the previous, though its mapped like it's less intense, would suggest mapping it more intense or the same intensity.
02:08:676 (128676|3,128826|2,128976|0,129126|1,129276|3,129426|2,129576|1,129726|0) - Should follow the drums better here.
02:09:876 - Why is this section a js? Too much generalization imo.
02:23:376 (143376|0,143376|1,143526|1) - wat, why is this a jack?
02:24:276 (144276|0,144276|3,144426|2,144576|1,144576|0,144726|2,144876|0,144876|3,145026|2,145176|3,145176|1,145326|0,145476|2,145476|3,145626|1,145776|2,145776|0,145926|1,146076|3,146076|2,146226|1,146376|0,146526|2,146676|3,146676|1) - Why is this a js?
02:29:076 - Think only following the drums in this section is a better way to map this imo, especially for a NM diff.
02:40:626 (160626|3,160776|2,160926|1) - Should map these as 1/8ths.
02:41:076 - 02:44:676 Imo, only mapping the loud sounds in this section is better for a NM diff.
02:44:676 - 02:57:876 too hard for NM diff.
03:00:651 (180651|1) - Should be on the other hand, for better flow.
03:03:576 (183576|3,183876|2,184626|1) - Remove these, too quiet.
03:05:076 - 03:13:476 Why is the calm section so intense? It's almost as high density as the chorus, should be more simply mapped.
03:15:126 (195126|1) - Remove this, too quiet.
03:25:476 - 03:38:676 Too hard, NM diff.

I didn't bring up everything, but you should be able to find most of the things i wanted to comment on from these points.
Thanks for the mod!
CommandoBlack
irc

SPOILER
16:21 Cokiiplay: hey do you have time to mod a map?
16:21 CommandoBlack: Sure. It'll be irc mod tho
16:21 Cokiiplay: ok :D
16:21 *Cokiiplay is listening to [https://osu.ppy.sh/b/1404727 Camellia - Mazare Party (feat. kradness, Nanahira and yukacco)]
16:22 *CommandoBlack is editing [https://osu.ppy.sh/b/1404727 Camellia - Mazare Party (feat. kradness, Nanahira and yukacco) [Cokii's Hard]]
16:22 CommandoBlack: This one?
16:22 Cokiiplay: yes
16:27 CommandoBlack: I only have 1 spot
16:27 Cokiiplay: :o
16:27 Cokiiplay: where?
16:28 CommandoBlack: 01:41:076 - This build up needs some work
16:28 CommandoBlack: 01:45:876 - Should be different than the patterns before it
16:28 CommandoBlack: Maybe add noted on the red lines
16:29 CommandoBlack: & make the notes on the blue ones a single note
16:29 CommandoBlack: https://osu.ppy.sh/ss/9061837
16:29 CommandoBlack: Something like that
16:29 Cokiiplay: hm ok i could do that tho i think i should make this 01:45:876 (105876|0,105876|1,105876|0) - a triple
16:31 CommandoBlack: 01:43:476 (103476|3,103476|2,103776|0,103776|3) - There is also missing notes on the blue lines after these
16:31 Cokiiplay: yeah ture changed
16:32 CommandoBlack: https://osu.ppy.sh/ss/9061876
16:33 CommandoBlack: yo https://osu.ppy.sh/ss/9061880
16:33 CommandoBlack: Instead of triples?
16:34 Cokiiplay: hm idk if thats too hard or not it looks like this rn https://osu.ppy.sh/ss/9061892
16:34 CommandoBlack: 02:19:026 - can use a note
16:34 Cokiiplay: added
16:36 CommandoBlack: 02:45:726 - maybe add a note here
16:36 CommandoBlack: 02:50:901 (170901|0) - You can remove this one
16:37 Cokiiplay: hm i've only added notes there for drums so i'm not sure if i should add this
16:37 CommandoBlack: I was going by the voice for that one
16:38 Cokiiplay: 02:50:901 (170901|0) - removed
16:38 Cokiiplay: well i guess i'll add it for now
16:38 CommandoBlack: ok
16:39 CommandoBlack: 03:26:526 - dont forget this one either then
16:39 Cokiiplay: yeah added
16:39 Cokiiplay: i should add a note here as well 03:25:926 (205926|2) -
16:39 CommandoBlack: The triple double triple double pattern gets a little repetitive as well... Imma see if there is places where we could minimize those
16:41 CommandoBlack: 00:39:876 - There is some places where you can map the voice... I don't know if you wanted to avoid them
16:41 Cokiiplay: yeah i wanted to keep it quite simple
16:41 CommandoBlack: ok
16:42 CommandoBlack: 01:03:576 - is not is where the 1/3 should end
16:42 CommandoBlack: it continues 2 notes on
16:42 Cokiiplay: ok
16:43 CommandoBlack: Or you can put 1 note on the red line. Both work
16:43 Cokiiplay: 01:08:376 (68376|2) - i'll do the same thing here as well
16:45 Cokiiplay: i think i should ctrl + H this 00:09:576 (9576|1,9576|3,9876|2,9876|0,10026|3,10176|0,10176|1,10326|3,10476|1,10476|2,10626|3,10776|1,10776|0,11076|2,11076|3,11376|3) -
16:45 CommandoBlack: 02:55:476 - this section could use notes on the red lines & you can remove the triples
16:46 Cokiiplay: ok
16:46 CommandoBlack: 03:36:276 - here as well
16:47 Cokiiplay: done
16:47 CommandoBlack: 01:25:467 - actually is the same as those sections...
16:48 CommandoBlack: Maybe do whats there instead...
16:48 Cokiiplay: yeah true
16:50 CommandoBlack: https://osu.ppy.sh/ss/9062026
16:50 CommandoBlack: This instead. Go by the voice here
16:51 CommandoBlack: Once the next section uses some voice mapping
16:51 Cokiiplay: ok
16:52 CommandoBlack: I think thats all i got
16:52 Cokiiplay: :o thx for the mod
Cokii-

thanks for the mod :D
Umo-
lil update
https://pastebin.com/YKg9UsyF
Wadu
Umo's Extra
I suggest removing almost all SVs, they are not comfortable to play, and I think more proper SVs are needed.
Log:
15:30 Insp1r3: heyo
15:30 Insp1r3: quick q
15:30 CHARGE: ye
15:30 Insp1r3: do you mod?
15:31 CHARGE: maybe
15:31 Insp1r3: depending on map i suppose?
15:31 CHARGE: true
15:31 CHARGE: and length etc
15:31 CHARGE: send
15:31 CHARGE: ill take a look
15:31 Insp1r3: https://osu.ppy.sh/s/650415
15:32 CHARGE: diff
15:32 Insp1r3: any
15:32 CHARGE: \/np[
15:32 *CHARGE is playing [https://osu.ppy.sh/b/1404728 Camellia - Mazare Party (feat. kradness, Nanahira and yukacco) [Umo's Extra]] <osu!mania> |4K|
15:36 CHARGE: ok so
15:36 CHARGE: first
15:36 CHARGE: SVs are cancer
15:36 CHARGE: no offense
15:36 Insp1r3: nice run
15:36 CHARGE: really not comfy to play
15:37 CHARGE: and
15:37 Insp1r3: this is umo's diff, so it would be better to talk to him
15:37 CHARGE: uhh
15:37 CHARGE: ill write to you
15:37 CHARGE: cuz i mainly map hard diffs
15:37 CHARGE: 00:13:476 - triples imo
15:37 Insp1r3: maybe on forums?
15:37 Insp1r3: forums or irc with him would be better
15:37 CHARGE: uhh maybe yes ill post after ill save log
15:37 CHARGE: ok so
15:37 CHARGE: 00:16:026 - missing note imo
15:37 CHARGE: 00:16:326 - etc
15:37 CHARGE: 00:19:326 - 3
15:38 CHARGE: 00:19:476 (19476|2) - to 2
15:38 CHARGE: cuz 00:19:176 - and 00:19:476 - are different sounds
15:38 CHARGE: 00:20:826 - doubles
15:38 CHARGE: 00:21:126 - same..
15:38 CHARGE: 00:29:826 - missing note
15:38 CHARGE: 00:30:126 - same
15:38 CHARGE: 00:30:576 - why is this a double
15:38 CHARGE: 00:31:476 - and this a triple
15:39 CHARGE: seems a bit random
15:39 CHARGE: i would go for
15:39 CHARGE: 00:30:576 - triple
15:39 CHARGE: 00:30:876 - double
15:39 CHARGE: 00:31:176 - triple
15:39 CHARGE: etc...
15:39 CHARGE: 00:32:301 - single
15:39 CHARGE: 00:32:376 - triple
15:39 CHARGE: 00:35:226 (35226|1,35301|3) - maybe jack em
15:39 CHARGE: 00:35:526 (35526|1,35601|3) - same
15:39 CHARGE: 00:38:826 - where is the SV here??
15:40 CHARGE: 00:39:276 (39276|0,39426|1,39576|2) - should be on same col imo
15:40 CHARGE: 02:47:976 - triple
15:40 CHARGE: 02:48:276 - double
15:40 CHARGE: etc... he confused
15:40 CHARGE: he did it the other way around
15:41 CHARGE: 01:25:476 - triple for finish
15:41 CHARGE: 01:18:426 - 01:18:726 - doubles for the sound
15:41 CHARGE: 01:19:326 - too
15:41 CHARGE: 01:25:026 (85026|1,85326|1) - same
15:42 CHARGE: 01:26:901 - missing note
15:42 CHARGE: 01:27:501 - same
15:42 CHARGE: 01:35:676 (95676|1,95751|0,95826|3,95901|1) - trill em
15:42 CHARGE: 01:36:951 - missing note & plz trill
15:43 CHARGE: 01:54:501 - missing note
15:43 CHARGE: 01:54:951 - same
15:43 CHARGE: 01:55:101 - same
15:44 CHARGE: 02:09:276 (129276|0,129426|3,129576|0,129726|3) - maybe same col and SV
15:44 CHARGE: 02:19:476 - maybe long note for the sound
15:44 CHARGE: 02:21:876 - here too
15:45 CHARGE: 02:25:626 - double
15:45 CHARGE: 02:25:776 -
15:45 CHARGE: 02:26:226 - ..
15:45 CHARGE: also double
15:45 CHARGE: 02:31:101 - single
15:45 CHARGE: 03:05:076 - why triple in such a calm part
15:45 CHARGE: applies to all this part
15:46 CHARGE: 03:13:776 - why does it trill? sounds are different
15:46 CHARGE: 03:36:276 - triple
15:46 CHARGE: 03:45:876 - why nothing here, bcz here u did add notes: 00:20:676 -
15:47 CHARGE: 03:50:976 - perhaps add the 1/3 notes
15:47 CHARGE: thats it i think, song is pretty generic and repetitive so some notes may apply to more parts of the map
Umo-
i Did NoT aPpRovE tHesE cHanGes DddddDDDDDddddDD;

edit: nvm they are not applied
error_exe777
okay here with fixed SVs in umo's diff

sv
[TimingPoints]
276,300,4,2,1,45,1,0
1476,-142.857142857143,4,2,1,45,0,0
5076,-100,4,2,1,45,0,0
15876,-71.4285714285714,4,2,1,45,0,0
16026,-500,4,2,1,45,0,0
16101,-100,4,2,1,45,0,0
16176,-71.4285714285714,4,2,1,45,0,0
16326,-500,4,2,1,45,0,0
16401,-100,4,2,1,45,0,0
17076,-71.4285714285714,4,2,1,45,0,0
17226,-500,4,2,1,45,0,0
17301,-100,4,2,1,45,0,0
17376,-71.4285714285714,4,2,1,45,0,0
17526,-500,4,2,1,45,0,0
17601,-100,4,2,1,45,0,0
18276,-71.4285714285714,4,2,1,45,0,0
18426,-500,4,2,1,45,0,0
18501,-100,4,2,1,45,0,0
18576,-71.4285714285714,4,2,1,45,0,0
18726,-500,4,2,1,45,0,0
18801,-100,4,2,1,45,0,0
19476,-71.4285714285714,4,2,1,45,0,0
19626,-500,4,2,1,45,0,0
19701,-100,4,2,1,45,0,0
19776,-71.4285714285714,4,2,1,45,0,0
19926,-500,4,2,1,45,0,0
20001,-100,4,2,1,45,0,0
20376,-125,4,2,1,45,0,0
20601,-62.5,4,2,1,45,0,0
20676,-100,4,2,1,45,0,0
29076,-166.666666666667,4,2,1,45,0,0
29151,-71.4285714285714,4,2,1,45,0,0
29226,-166.666666666667,4,2,1,45,0,0
29301,-71.4285714285714,4,2,1,45,0,0
29376,-166.666666666667,4,2,1,45,0,0
29451,-71.4285714285714,4,2,1,45,0,0
29526,-166.666666666667,4,2,1,45,0,0
29601,-71.4285714285714,4,2,1,45,0,0
29676,-100,4,2,1,45,0,0
29976,-32.258064516129,4,2,1,45,0,0
30013,-333.333333333333,4,2,1,45,0,0
30126,-100,4,2,1,45,0,0
30276,-100,4,2,1,45,0,1
38676,-100,4,2,1,45,0,0
38751,-111.111111111111,4,2,1,45,0,0
39876,-100,4,2,1,45,0,0
56676,-111.111111111111,4,2,1,45,0,0
57426,-125,4,2,1,45,0,0
57876,-133.333333333333,4,2,1,45,0,0
59076,-128.205128205128,4,2,1,45,0,0
62376,-119.047619047619,4,2,1,45,0,0
63876,-114.942528735632,4,2,1,45,0,0
66276,-111.111111111111,4,2,1,45,0,0
67176,-105.263157894737,4,2,1,45,0,0
68676,-133.333333333333,4,2,1,45,0,0
70176,-100,4,2,1,45,0,0
90276,-62.5,4,2,1,45,0,0
90426,-166.666666666667,4,2,1,45,0,0
90501,-100,4,2,1,45,0,0
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90726,-166.666666666667,4,2,1,45,0,0
90801,-166.666666666667,4,2,1,45,0,0
90876,-100,4,2,1,45,0,0
91176,-111.111111111111,4,2,1,45,0,0
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91926,-166.666666666667,4,2,1,45,0,0
92001,-100,4,2,1,45,0,0
92376,-111.111111111111,4,2,1,45,0,0
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92826,-166.666666666667,4,2,1,45,0,0
92901,-100,4,2,1,45,0,0
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93126,-166.666666666667,4,2,1,45,0,0
93201,-100,4,2,1,45,0,0
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94101,-100,4,2,1,45,0,0
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94401,-100,4,2,1,45,0,0
94476,-62.5,4,2,1,45,0,0
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94701,-111.111111111111,4,2,1,45,0,0
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105876,-100,4,2,1,45,0,0
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109626,-71.4285714285714,4,2,1,45,0,0
109701,-125,4,2,1,45,0,0
109776,-71.4285714285714,4,2,1,45,0,0
109851,-125,4,2,1,45,0,0
109926,-71.4285714285714,4,2,1,45,0,0
110001,-125,4,2,1,45,0,0
110076,-111.111111111111,4,2,1,45,0,0
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110676,-100,4,2,1,45,0,1
128676,-111.111111111111,4,2,1,45,0,0
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177876,-100,4,2,1,45,0,0
180576,-125,4,2,1,45,0,0
183576,-133.333333333333,4,2,1,45,0,0
197076,-125,4,2,1,45,0,0
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201126,-500,4,2,1,45,0,0
201201,-100,4,2,1,45,0,0
206676,-100,4,2,1,45,0,1
218676,-100,4,2,1,45,0,0
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221226,-500,4,2,1,45,0,0
221301,-100,4,2,1,45,0,0
221376,-71.4285714285714,4,2,1,45,0,0
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221601,-100,4,2,1,45,0,0
221676,-71.4285714285714,4,2,1,45,0,0
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221901,-100,4,2,1,45,0,0
222276,-71.4285714285714,4,2,1,45,0,0
222426,-500,4,2,1,45,0,0
222501,-100,4,2,1,45,0,0
222576,-71.4285714285714,4,2,1,45,0,0
222726,-500,4,2,1,45,0,0
222801,-100,4,2,1,45,0,0
223476,-71.4285714285714,4,2,1,45,0,0
223626,-500,4,2,1,45,0,0
223701,-100,4,2,1,45,0,0
223776,-71.4285714285714,4,2,1,45,0,0
223926,-500,4,2,1,45,0,0
224001,-100,4,2,1,45,0,0
224676,-71.4285714285714,4,2,1,45,0,0
224826,-500,4,2,1,45,0,0
224901,-100,4,2,1,45,0,0
224976,-71.4285714285714,4,2,1,45,0,0
225126,-500,4,2,1,45,0,0
225201,-100,4,2,1,45,0,0
225276,-71.4285714285714,4,2,1,45,0,0
225426,-500,4,2,1,45,0,0
225501,-100,4,2,1,45,0,0
225576,-125,4,2,1,45,0,0
225801,-62.5,4,2,1,45,0,0
225876,-71.4285714285714,4,2,1,45,0,0
226026,-500,4,2,1,45,0,0
226101,-100,4,2,1,45,0,0
226176,-71.4285714285714,4,2,1,45,0,0
226326,-500,4,2,1,45,0,0
226401,-100,4,2,1,45,0,0
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226626,-500,4,2,1,45,0,0
226701,-100,4,2,1,45,0,0
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227226,-500,4,2,1,45,0,0
227301,-100,4,2,1,45,0,0
227376,-71.4285714285714,4,2,1,45,0,0
227526,-500,4,2,1,45,0,0
227601,-100,4,2,1,45,0,0
227676,-71.4285714285714,4,2,1,45,0,0
227826,-500,4,2,1,45,0,0
227901,-100,4,2,1,45,0,0

no kudosu since ive modded this map already

call me back if umo's diff has any mods on SVs
Umo-
no reply=fixed

CHARGE wrote:

Umo's Extra
15:37 CHARGE: 00:13:476 - triples imo doubles work fine, considered
15:37 CHARGE: 00:16:026 - missing note imo if you were paying attention you would notice that I didn't map any hihats
15:37 CHARGE: 00:16:326 - etc ^
15:37 CHARGE: 00:19:326 - 3 this is fine
15:38 CHARGE: 00:19:476 (19476|2) - to 2 why
15:38 CHARGE: cuz 00:19:176 - and 00:19:476 - are different sounds avoiding jacks
15:38 CHARGE: 00:20:826 - doubles sound not strong enough
15:38 CHARGE: 00:21:126 - same.. ^
15:38 CHARGE: 00:29:826 - missing note what
15:38 CHARGE: 00:30:126 - same no
15:38 CHARGE: 00:30:576 - why is this a double
15:38 CHARGE: 00:31:476 - and this a triple
15:39 CHARGE: seems a bit random
15:39 CHARGE: i would go for
15:39 CHARGE: 00:30:576 - triple
15:39 CHARGE: 00:30:876 - double
15:39 CHARGE: 00:31:176 - triple
15:39 CHARGE: etc...
15:39 CHARGE: 00:32:301 - single
15:39 CHARGE: 00:32:376 - triple
15:39 CHARGE: 00:35:226 (35226|1,35301|3) - maybe jack em wtf
15:39 CHARGE: 00:35:526 (35526|1,35601|3) - same ^
15:39 CHARGE: 00:38:826 - where is the SV here?? if you were paying attention you would notice that it's a slowdown
15:40 CHARGE: 00:39:276 (39276|0,39426|1,39576|2) - should be on same col imo nah
15:40 CHARGE: 02:47:976 - triple would make pattern inconsistent
15:40 CHARGE: 02:48:276 - double ^
15:40 CHARGE: etc... he confused
15:40 CHARGE: he did it the other way around
15:41 CHARGE: 01:25:476 - triple for finish
15:41 CHARGE: 01:18:426 - 01:18:726 - doubles for the sound only followed drum sounds with doubles
15:41 CHARGE: 01:19:326 - too ^
15:41 CHARGE: 01:25:026 (85026|1,85326|1) - same what
15:42 CHARGE: 01:26:901 - missing note would make pattern inconsistent
15:42 CHARGE: 01:27:501 - same no
15:42 CHARGE: 01:35:676 (95676|1,95751|0,95826|3,95901|1) - trill em
15:42 CHARGE: 01:36:951 - missing note & plz trill
15:43 CHARGE: 01:54:501 - missing note nope
15:43 CHARGE: 01:54:951 - same nope
15:43 CHARGE: 01:55:101 - same nope
15:44 CHARGE: 02:09:276 (129276|0,129426|3,129576|0,129726|3) - maybe same col and SV nope
15:44 CHARGE: 02:19:476 - maybe long note for the sound no, would be too cancer to play
15:44 CHARGE: 02:21:876 - here too ^
15:45 CHARGE: 02:25:626 - double sound not strong enough
15:45 CHARGE: 02:25:776 -
15:45 CHARGE: 02:26:226 - .. thank you for telling me whats wrong with this part!
15:45 CHARGE: also double
15:45 CHARGE: 02:31:101 - single
15:45 CHARGE: 03:05:076 - why triple in such a calm part why not
15:45 CHARGE: applies to all this part
15:46 CHARGE: 03:13:776 - why does it trill? sounds are different works for me
15:46 CHARGE: 03:36:276 - triple
15:46 CHARGE: 03:45:876 - why nothing here, bcz here u did add notes: 00:20:676 - because those parts are clearly diffrend
15:47 CHARGE: 03:50:976 - perhaps add the 1/3 notes nah
15:47 CHARGE: thats it i think, song is pretty generic and repetitive so some notes may apply to more parts of the map
thanks
ae
https://pastebin.com/y7zRhEcP
Wadu

Umo- wrote:

no reply=fixed

CHARGE wrote:

Umo's Extra
15:37 CHARGE: 00:13:476 - triples imo doubles work fine, considered huge difference between sound here 00:13:176 (13176|3,13176|1) and sound here 00:13:476 (13476|1,13476|0)
15:37 CHARGE: 00:16:026 - missing note imo if you were paying attention you would notice that I didn't map any hihats it's not a hihat
15:37 CHARGE: 00:16:326 - etc ^
15:37 CHARGE: 00:19:326 - 3 this is fine
15:38 CHARGE: 00:19:476 (19476|2) - to 2 why cuz 00:18:876 (18876|0,18876|3,18876|2) and 00:19:176 (19176|0,19176|2,19176|3) have the same sounds but 00:19:476 (19476|0,19476|3,19476|2) does not
15:38 CHARGE: cuz 00:19:176 - and 00:19:476 - are different sounds avoiding jacks
15:38 CHARGE: 00:20:826 - doubles sound not strong enough You could keep 00:20:676 (20676|2,20826|3,20976|2,21126|3,21276|2) on the same col to emphasis the sound
15:38 CHARGE: 00:21:126 - same.. ^
15:38 CHARGE: 00:29:826 - missing note what
15:38 CHARGE: 00:30:126 - same no
15:38 CHARGE: 00:30:576 - why is this a double
15:38 CHARGE: 00:31:476 - and this a triple
15:39 CHARGE: seems a bit random
15:39 CHARGE: i would go for
15:39 CHARGE: 00:30:576 - triple
15:39 CHARGE: 00:30:876 - double
15:39 CHARGE: 00:31:176 - triple
15:39 CHARGE: etc...
15:39 CHARGE: 00:32:301 - single
15:39 CHARGE: 00:32:376 - triple
15:39 CHARGE: 00:35:226 (35226|1,35301|3) - maybe jack em wtf
15:39 CHARGE: 00:35:526 (35526|1,35601|3) - same ^
15:39 CHARGE: 00:38:826 - where is the SV here?? if you were paying attention you would notice that it's a slowdown 1.8 0.2 would be cooler
15:40 CHARGE: 00:39:276 (39276|0,39426|1,39576|2) - should be on same col imo nah
15:40 CHARGE: 02:47:976 - triple would make pattern inconsistent I'll repeat, you confused. 02:47:376 - triple, 02:47:676 - double so 02:47:976 should be triple, 02:48:276 should be double, you just confused with the triple-double pattern.
15:40 CHARGE: 02:48:276 - double ^
15:40 CHARGE: etc... he confused
15:40 CHARGE: he did it the other way around
15:41 CHARGE: 01:25:476 - triple for finish
15:41 CHARGE: 01:18:426 - 01:18:726 - doubles for the sound only followed drum sounds with doubles
15:41 CHARGE: 01:19:326 - too ^
15:41 CHARGE: 01:25:026 (85026|1,85326|1) - same what
15:42 CHARGE: 01:26:901 - missing note would make pattern inconsistent
15:42 CHARGE: 01:27:501 - same no
15:42 CHARGE: 01:35:676 (95676|1,95751|0,95826|3,95901|1) - trill em
15:42 CHARGE: 01:36:951 - missing note & plz trill
15:43 CHARGE: 01:54:501 - missing note nope
15:43 CHARGE: 01:54:951 - same nope
15:43 CHARGE: 01:55:101 - same nope
15:44 CHARGE: 02:09:276 (129276|0,129426|3,129576|0,129726|3) - maybe same col and SV nope
15:44 CHARGE: 02:19:476 - maybe long note for the sound no, would be too cancer to play
15:44 CHARGE: 02:21:876 - here too ^
15:45 CHARGE: 02:25:626 - double sound not strong enough
15:45 CHARGE: 02:25:776 -
15:45 CHARGE: 02:26:226 - .. thank you for telling me whats wrong with this part!
15:45 CHARGE: also double
15:45 CHARGE: 02:31:101 - single
15:45 CHARGE: 03:05:076 - why triple in such a calm part why not feels like it doesnt fit to the density of this part
15:45 CHARGE: applies to all this part
15:46 CHARGE: 03:13:776 - why does it trill? sounds are different works for me
15:46 CHARGE: 03:36:276 - triple
15:46 CHARGE: 03:45:876 - why nothing here, bcz here u did add notes: 00:20:676 - because those parts are clearly diffrend Same part, just high pitched..
15:47 CHARGE: 03:50:976 - perhaps add the 1/3 notes nah
15:47 CHARGE: thats it i think, song is pretty generic and repetitive so some notes may apply to more parts of the map
thanks
ae
https://pastebin.com/y7zRhEcP
and missing note 00:38:226
aaaand double: 02:28:776
FadillSan
Hello~
NM req from my queue~
| 1 | 2 | 3 | 4 |

Normal
00:05:376 (5376|1) - move to 1 ?
00:05:676 (5676|3) - how about make it LN ?
01:10:476 (70476|0) - ^
01:34:776 (94776|1) - move to 1
01:35:076 (95076|0) - move to 2
01:35:976 - add note
01:39:276 (99276|2) - move to 4
02:08:976 (128976|0) - move to 02:08:826 - and make it LN till next note
03:21:276 (201276|1) - make it LN till next note
03:21:576 (201576|0) - ^
03:45:576 (225576|1) - move to 3
03:45:876 (225876|2) - move to 2

Hope that's help :3
Good luck~
dressurf
Good Luck on ranking this!
Topic Starter
RoroTheDeer

anti- wrote:

Good Luck on ranking this!
Thank you anti- love you long time bb <3
Chilly-

FadillSan wrote:

Hello~
NM req from my queue~
| 1 | 2 | 3 | 4 |

Normal
00:05:376 (5376|1) - move to 1 ?
00:05:676 (5676|3) - how about make it LN ? Sorry, but i wont apply this :c
01:10:476 (70476|0) - ^ Not this either, sorry ;c
01:34:776 (94776|1) - move to 1
01:35:076 (95076|0) - move to 2
01:35:976 - add note
01:39:276 (99276|2) - move to 4
02:08:976 (128976|0) - move to 02:08:826 - and make it LN till next note
03:21:276 (201276|1) - make it LN till next note Same here
03:21:576 (201576|0) - ^ Same here aswell
03:45:576 (225576|1) - move to 3
03:45:876 (225876|2) - move to 2

Hope that's help :3
Good luck~
Thanks for modding! :3
Umo-
hi
made my diff a bit harder on LN part
lets hope people wont get tirggered
nfverhoe
https://pastebin.com/qQWsgJt5
Mirea
as requested in game
1|2|3|4


Easy
00:23:676 - to 00:24:126 - inconsistent with 00:18:876 (18876|2,19026|3,19176|1,19326|0) -

00:24:276 (24276|1,24876|2) - kinda strange if u suddenly mapped the burst when u are consistent in mapping the synth since beginning

00:34:476 - suggestion > http://osu.ppy.sh/ss/9565586
better imo, so the notes wont be monotonous

00:44:076 (44076|0,44376|0) - i dont think put them at the same column is a good idea

00:46:776 - 00:47:076 - missing note, unsure if the other above is intentional to ignore the drum because of the LN u put there

00:56:676 - suggestion > https://osu.ppy.sh/ss/9565616
more better

01:37:326 (97326|1) - u didnt map this sound before, check > 00:22:926 -

01:37:476 - compared this part with 00:23:076 -

03:00:126 - add a note?

im not really good at modding easy diff, so i just pointed out the most error i found here

Chilly's Normal
00:01:326 - and 00:01:476 - are supposed to be 2 notes since u mapped 2 notes on other loud drum sounds

00:02:676 (2676|3) - move to col 2 then move 00:03:876 (3876|1) - to col 1, more better if u dont separate them 00:02:676 (2676|3,3876|1) -

00:05:676 (5676|3) - should be a LN, similar with 00:14:076 (14076|3) -

00:16:476 (16476|0) - move to col 4? so empty there

00:19:176 (19176|2) - move to col 1 for balance

00:28:626 (28626|0) - i dont understand what this LN stands for. u only mapped the drum in these part
the LN should be started here 00:28:776 - to 00:29:076 - for the 1/8 drum burst as u did at previous part
00:28:926 (28926|2) - no need to put these
00:28:776 - suggestion > http://osu.ppy.sh/ss/9565491

00:29:076 - to 00:29:976 - better if u map the synths with LN than follow the vocal
suggestion > http://osu.ppy.sh/ss/9565497
00:29:676 - put another LN here to emphasize the sound when its going loud right there

00:32:226 (32226|2) - delete? no melody here

00:37:026 (37026|0) - ^

00:38:976 (38976|3,39276|2,39576|1) - its not really clearly emphasize what sound u mapped
especially in normal diff, it just would be kind of confusing
u can actually map the specific sounds like 00:39:426 - 00:39:576 - 00:39:726 -
its actually more easier to catch
00:39:426 - suggestion > https://osu.ppy.sh/ss/9565526

00:59:376 - missing note, theres's a hat

01:10:476 (70476|0) - should be a LN to map the 1/8 burst

01:33:276 - to 01:34:476 - check col 1, so empty there

01:59:301 - put a note here? kinda awkward if u ignore it

sorry for a long delay so many requests in queue and i wasnt in mood to mod anything uwu
hope it helps
goodluck <3
Topic Starter
RoroTheDeer

chouyaa wrote:

as requested in game
1|2|3|4


Reply posted in here:

Easy
00:23:676 - to 00:24:126 - inconsistent with 00:18:876 (18876|2,19026|3,19176|1,19326|0) - Changed

00:24:276 (24276|1,24876|2) - kinda strange if u suddenly mapped the burst when u are consistent in mapping the synth since beginning Changed

00:34:476 - suggestion > http://osu.ppy.sh/ss/9565586
better imo, so the notes wont be monotonous Added

00:44:076 (44076|0,44376|0) - i dont think put them at the same column is a good idea Moved to 3

00:46:776 - 00:47:076 - missing note, unsure if the other above is intentional to ignore the drum because of the LN u put there Added a single to make it less awkward to play

00:56:676 - suggestion > https://osu.ppy.sh/ss/9565616
more better Changed to a similar style

01:37:326 (97326|1) - u didnt map this sound before, check > 00:22:926 -

01:37:476 - compared this part with 00:23:076 - Changed all parts to add a similar note

03:00:126 - add a note? Added

im not really good at modding easy diff, so i just pointed out the most error i found here

Chilly's Normal
00:01:326 - and 00:01:476 - are supposed to be 2 notes since u mapped 2 notes on other loud drum sounds

00:02:676 (2676|3) - move to col 2 then move 00:03:876 (3876|1) - to col 1, more better if u dont separate them 00:02:676 (2676|3,3876|1) -

00:05:676 (5676|3) - should be a LN, similar with 00:14:076 (14076|3) -

00:16:476 (16476|0) - move to col 4? so empty there

00:19:176 (19176|2) - move to col 1 for balance

00:28:626 (28626|0) - i dont understand what this LN stands for. u only mapped the drum in these part
the LN should be started here 00:28:776 - to 00:29:076 - for the 1/8 drum burst as u did at previous part
00:28:926 (28926|2) - no need to put these
00:28:776 - suggestion > http://osu.ppy.sh/ss/9565491

00:29:076 - to 00:29:976 - better if u map the synths with LN than follow the vocal
suggestion > http://osu.ppy.sh/ss/9565497
00:29:676 - put another LN here to emphasize the sound when its going loud right there

00:32:226 (32226|2) - delete? no melody here

00:37:026 (37026|0) - ^

00:38:976 (38976|3,39276|2,39576|1) - its not really clearly emphasize what sound u mapped
especially in normal diff, it just would be kind of confusing
u can actually map the specific sounds like 00:39:426 - 00:39:576 - 00:39:726 -
its actually more easier to catch
00:39:426 - suggestion > https://osu.ppy.sh/ss/9565526

00:59:376 - missing note, theres's a hat

01:10:476 (70476|0) - should be a LN to map the 1/8 burst

01:33:276 - to 01:34:476 - check col 1, so empty there

01:59:301 - put a note here? kinda awkward if u ignore it

sorry for a long delay so many requests in queue and i wasnt in mood to mod anything uwu
hope it helps
goodluck <3
Thanks for the mods! <3
Chilly-

chouyaa wrote:

as requested in game
1|2|3|4


Chilly's Normal
00:01:326 - and 00:01:476 - are supposed to be 2 notes since u mapped 2 notes on other loud drum sounds

00:02:676 (2676|3) - move to col 2 then move 00:03:876 (3876|1) - to col 1, more better if u dont separate them 00:02:676 (2676|3,3876|1) -

00:05:676 (5676|3) - should be a LN, similar with 00:14:076 (14076|3) -

00:16:476 (16476|0) - move to col 4? so empty there

00:19:176 (19176|2) - move to col 1 for balance

00:28:626 (28626|0) - i dont understand what this LN stands for. u only mapped the drum in these part
the LN should be started here 00:28:776 - to 00:29:076 - for the 1/8 drum burst as u did at previous part
00:28:926 (28926|2) - no need to put these
00:28:776 - suggestion > http://osu.ppy.sh/ss/9565491

00:29:076 - to 00:29:976 - better if u map the synths with LN than follow the vocal
suggestion > http://osu.ppy.sh/ss/9565497
00:29:676 - put another LN here to emphasize the sound when its going loud right there Sorry, not applying this :c

00:32:226 (32226|2) - delete? no melody here

00:37:026 (37026|0) - ^

00:38:976 (38976|3,39276|2,39576|1) - its not really clearly emphasize what sound u mapped
especially in normal diff, it just would be kind of confusing
u can actually map the specific sounds like 00:39:426 - 00:39:576 - 00:39:726 -
its actually more easier to catch
00:39:426 - suggestion > https://osu.ppy.sh/ss/9565526 I kinda applied this, changed the patterning up a little bit but i added it

00:59:376 - missing note, theres's a hat Sorry, not applying this either :c

01:10:476 (70476|0) - should be a LN to map the 1/8 burst

01:33:276 - to 01:34:476 - check col 1, so empty there

01:59:301 - put a note here? kinda awkward if u ignore it

sorry for a long delay so many requests in queue and i wasnt in mood to mod anything uwu
hope it helps
goodluck <3
Applied everything else that i didnt respond to. Thanks for modding! <3
error_exe777
umo's diff or riot

(╯°□°)╯︵ ┻━┻)
Salty Mermaid

error_exe777 wrote:

umo's diff or riot

(╯°□°)╯︵ ┻━┻)
wtf, i agree, umo's diff was the best of the whole mapset, bring it back
Topic Starter
RoroTheDeer

error_exe777 wrote:

umo's diff or riot

(╯°□°)╯︵ ┻━┻)
Looks like there's gonna be a riot then
error_exe777

Insp1r3 wrote:

error_exe777 wrote:

umo's diff or riot

(╯°□°)╯︵ ┻━┻)
Looks like there's gonna be a riot then
you know, im actually really disappointed. that diff was really fucking great, if anything the highlight of the map and you went and deleted it??? like honestly, unless you can make your diff full of SVs and unique concepts i wont be happy. and honestly its rare for me to compliment one of umos maps lmao.
on top of that, deleting it because he didn't hitsound????? like seriously, its your map not his. dont be so worked up on whether his hitsounds are done or not. it probably would've been wiser to just do them yourself to save having to fix inconsistencies. oh and btw the SVs were nice, one because i did them ; )))) and two because the map needs them. they work. at least add SVs to your diff if you plan on being petty like this.


meh, just extremely disappointed i guess.
Salty Mermaid

Insp1r3 wrote:

Special Thanks!
[centre]anti- for the 7K difficulty, however it had to be removed in order to make the map rankable

Okama for +1

Jesuren for +1

Civilization for +1

Chilly- for +1
You could at least mention umo- too in this box if you have no intention of bringing back his diff. He did map it for you.
Alter-
irc mod, lost the mod when osu crash D:
Topic Starter
RoroTheDeer

Alternater wrote:

irc mod, lost the mod when osu crash D:
IRC stuff
16:53 Alternater: 00:12:126 - missing note here
16:53 Alternater: missing note 00:22:776 -
16:54 Alternater: perhaps change the stream here 00:24:576 (24576|2) -
16:54 Alternater: to a different direction or so
16:55 Alternater: breaks in 4k mania arent really allowed, especially if there are notes 00:29:076 (29076|1,29076|0) -
16:55 Alternater: try mapping this
16:55 Insp1r3: i've had quite a few modders tell me to just get rid of it, so i don't think i will
16:55 Insp1r3: i'll see what the BNs say
16:56 Alternater: left side has no red ticks D: 00:32:376 (32376|2,32376|3,32526|3,32676|2,32826|3,32901|2,32976|3,33126|2,33276|2) -
16:56 Alternater: right hand bias
16:56 Alternater: ghost note 00:40:701 -
16:57 Alternater: 00:41:901 - ^
16:57 Alternater: 00:43:701 -
16:57 Insp1r3: oh i deleted all of those
16:57 Insp1r3: are you sure you're on the right version?
16:58 Alternater: oh?
16:58 Alternater: i'm on the version u told recently put in chat
16:58 Insp1r3: the dropbox one?
16:58 Insp1r3: weird
16:59 Alternater: oof 00:38:226 - idk if thats just me
17:00 Insp1r3: yeah there's nothing there
17:00 Alternater: so this pattern is 3 note jacks right? white red white 00:51:876 (51876|3,52026|3,52176|3) -
17:01 Insp1r3: https://osu.ppy.sh/ss/9605980
17:01 Insp1r3: nope
17:01 Alternater: opps I cchanged it on accident
17:01 Alternater: mb
17:03 Insp1r3: got the right one now? :p
17:03 Alternater: this should be 2 notez 01:48:276 -
17:04 Alternater: these sound the same to me or well same melody 01:58:176 (118176|3,118326|3) -
17:04 Alternater: 01:58:776 (118776|3) -
17:05 Alternater: these would be better single notes 01:59:226 (119226|3,119226|2,119301|0,119301|1,119376|3,119376|2,119526|2,119526|3,119676|1,119676|2,119826|1,119826|2,119976|0,119976|1,120126|0,120126|1) -
17:07 Alternater: should definitely be a note there 02:27:051 - and 02:27:501 - but it's debatable
17:07 Alternater: oof 02:30:276 - mapped?
17:07 Alternater: definitely needs to be a note there 02:31:776 -
17:07 Alternater: here too 02:34:176 -
17:07 Alternater: oof 02:34:926 -
17:08 Alternater: 02:35:226 - and 02:35:376 -
17:08 Insp1r3: ah yes
17:08 Alternater: 02:37:176 (157176|1,157176|2,157176|3) - is the same as 02:37:326 (157326|0,157326|1) -
17:10 Insp1r3: 02:44:976 (164976|1) - [https://osu.ppy.sh/ss/9606043 i've changed this to the screenshot]
17:10 Alternater: I really like this part, then this random pattern comes, I like how you implemented it, but I think you should try keeping to the white red tick patterns
17:10 Alternater: thats just my opinion right there
17:11 Insp1r3: for the timestamp that i posted?
17:12 Alternater: oh
17:13 Alternater: looks nice
17:14 Alternater: ghost note 03:26:901 -
17:14 Alternater: 03:28:101 -
17:14 Insp1r3: nothing there
17:14 Alternater: I agree!
17:14 Alternater: really?
17:14 Insp1r3: yeah
17:14 Insp1r3: https://osu.ppy.sh/ss/9606091
17:15 Alternater: oops not ghost note, I ment there should be a note
17:15 Insp1r3: ah
17:15 Alternater: 03:28:101 - there too should be a note
17:15 Alternater: same here 03:29:301 -
17:15 Alternater: 03:29:901 - ^
17:16 Alternater: ghost notes? 03:30:276 (210276|1,210351|0,210426|2,210501|1,210576|3,210651|0,210726|2,210801|1,210876|0) -
17:17 Alternater: except this 03:30:726 (210726|2,210801|1,210876|0) -
17:17 Alternater: ghost 03:30:951 (210951|3) -
17:17 Alternater: missing note here 03:31:551 -
17:17 Alternater: missing note 03:31:926 -
17:18 Alternater: now that was just looking over it :3
17:18 Insp1r3: urm
17:18 Insp1r3: one thing
17:18 Insp1r3: that single stream that you said was ghost
17:18 Alternater: ?
17:18 Insp1r3: there's a synth in the background
17:18 Alternater: ya
17:18 Insp1r3: it's just quiet
17:19 Insp1r3: but it is audible
17:19 Insp1r3: so i'm leaving it as is
17:19 Alternater: ahh I hear it
17:19 Insp1r3: alright

Here's the chat as proof of mod :3
Topic Starter
RoroTheDeer
Also added Umo- to the "Special Thanks" box in the map info.
Chilly-
Mod done through Discord a while ago, forgot to post it here ><
modderino ( :
00:11:526 - i feel like this sound here should be mapped, it is a pretty loud and clear sound

01:50:676 - Maybe it's just me but, i got a bit confused over what was emphasized here (the sound in the bg ofc but i mean. You're skipping some pitches and it makes it a bit confusing)

02:21:801 - i feel like this sound should be mapped cause of the ln sound changing tone, it would emphasize the change with a bit more S PI C E xD D

00:56:676 - this 02:26:676 - and this have the exact same sounds, but personally. I think the 2nd one is alot better than the first one at 56 seconds should probably get fixing for better consistency

01:14:676 - and 03:25:476 - here aswell is a tiny consistency problem, add the long one on the 2nd time the same part shows up

03:31:776 - No LN's following the "yay" (no idea what they actually say smh) like the previous ones?(edited)

03:39:876 (219876|1,220326|0,220476|1,220776|1) - these should also get changed up a bit

03:41:076 (221076|0) - I dont think this one is useful imo, i feel like its a bit as the one at 03:45:876 - . It doesnt add alot to the emphasizing
i would recommend doing it as you did at the start

03:48:276 - This is just a suggestion, but i can hear "that" sound in the bg, which you can probably makes rolls of. I think that would emphasize the intensity change aswell

03:48:276 (228276|3,228576|1,228876|3,229026|0,229176|2,229326|3,229476|0,229776|2,230076|3) - Same with these, i think having them just as before would help the consistency alot. It is the same exact sounds as previously, but then you mapped them as normal triples instead
Topic Starter
RoroTheDeer

Chilly- wrote:

Mod done through Discord a while ago, forgot to post it here ><
modderino ( :
00:11:526 - i feel like this sound here should be mapped, it is a pretty loud and clear sound

01:50:676 - Maybe it's just me but, i got a bit confused over what was emphasized here (the sound in the bg ofc but i mean. You're skipping some pitches and it makes it a bit confusing)

02:21:801 - i feel like this sound should be mapped cause of the ln sound changing tone, it would emphasize the change with a bit more S PI C E xD D

00:56:676 - this 02:26:676 - and this have the exact same sounds, but personally. I think the 2nd one is alot better than the first one at 56 seconds should probably get fixing for better consistency

01:14:676 - and 03:25:476 - here aswell is a tiny consistency problem, add the long one on the 2nd time the same part shows up

03:31:776 - No LN's following the "yay" (no idea what they actually say smh) like the previous ones?(edited)

03:39:876 (219876|1,220326|0,220476|1,220776|1) - these should also get changed up a bit

03:41:076 (221076|0) - I dont think this one is useful imo, i feel like its a bit as the one at 03:45:876 - . It doesnt add alot to the emphasizing
i would recommend doing it as you did at the start

03:48:276 - This is just a suggestion, but i can hear "that" sound in the bg, which you can probably makes rolls of. I think that would emphasize the intensity change aswell

03:48:276 (228276|3,228576|1,228876|3,229026|0,229176|2,229326|3,229476|0,229776|2,230076|3) - Same with these, i think having them just as before would help the consistency alot. It is the same exact sounds as previously, but then you mapped them as normal triples instead
Thank you bby, forgot to remind you as well ><
Umo-
remove me from tags thanks
Topic Starter
RoroTheDeer

Umo- wrote:

remove me from tags thanks
Will do
Aruel
hey

As your request, I'll do pattern modding only.

Insane

00:03:876 (3876|3) - Is there any reason why this LN finised on 00:04:926 - here? I guess it should be ended on 00:05:076 - here. Sounds so also for consistency with other difficulties.

00:05:976 - This part has a big difference with 00:05:676 (5676|0,5751|1,5826|2,5901|3) - here, so I think how about to change like this? for easily get difference of part of this song.


00:22:476 (22476|2,22476|1,22551|3,22626|2,22701|1) - I think it's really better to be mirror with 00:21:276 (21276|0,21276|2,21351|1,21426|0,21501|2) - here.

00:34:101 (34101|1) - Remove I guess, from 00:30:276 - here, it generally mapped for kick, main synths, even some part looks awkward, ex) 00:33:276 (33276|0,33276|2,33501|1,33576|3,33576|0,33576|2) -
so, for a consistency I guess

01:43:776 - Add, refer same part, 01:41:376 -

02:07:476 - Add in col 1 I think, for get more emphasizing start (?) and looks more better imo

02:49:701 - Add, refer 02:46:026 (166026|2,166101|1) - 02:47:226 (167226|2,167301|1) - 02:48:426 (168426|0,168501|1) -

03:00:613 (180613|0) - All of difficulty has different snapping, please check all of difficulty and consider to make same.

03:50:676 - Missing I guess.

Seems other difficulty doesn't need to change also I'm running at time, so I'll just mod your insane.

Please contact me in game if you have question or need some help with it, good luck!
Topic Starter
RoroTheDeer

Fresh Chicken wrote:

hey

As your request, I'll do pattern modding only.

Insane

00:03:876 (3876|3) - Is there any reason why this LN finised on 00:04:926 - here? I guess it should be ended on 00:05:076 - here. Sounds so also for consistency with other difficulties. Changed to end on time stamp suggested

00:05:976 - This part has a big difference with 00:05:676 (5676|0,5751|1,5826|2,5901|3) - here, so I think how about to change like this? for easily get difference of part of this song. Changed

Fixed

00:22:476 (22476|2,22476|1,22551|3,22626|2,22701|1) - I think it's really better to be mirror with 00:21:276 (21276|0,21276|2,21351|1,21426|0,21501|2) - here. Changed

00:34:101 (34101|1) - Remove I guess, from 00:30:276 - here, it generally mapped for kick, main synths, even some part looks awkward, ex) 00:33:276 (33276|0,33276|2,33501|1,33576|3,33576|0,33576|2) -
so, for a consistency I guess Changed to be consistent with timestamp posted

01:43:776 - Add, refer same part, 01:41:376 - Added

02:07:476 - Add in col 1 I think, for get more emphasizing start (?) and looks more better imo Added

02:49:701 - Add, refer 02:46:026 (166026|2,166101|1) - 02:47:226 (167226|2,167301|1) - 02:48:426 (168426|0,168501|1) - Added

03:00:613 (180613|0) - All of difficulty has different snapping, please check all of difficulty and consider to make same. Snapped to white line and changed other diffs to be the same

03:50:676 - Missing I guess. Added

Seems other difficulty doesn't need to change also I'm running at time, so I'll just mod your insane.

Please contact me in game if you have question or need some help with it, good luck!
Thanks for the mod!
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