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GARNiDELiA - ambiguous (TV Size ver.)

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Topic Starter
anna apple
"updoot" - naotoshi
Lasse
hs
00:29:785 - drum finish / clap sounds better here imo, also histound it consistently with 00:08:212 (3) - makes sense
00:57:004 - some kind of whistle?

i
00:00:460 (1,2) - this is so ambiguous (XdXDxDD) with what you're following, maybe I'm retarded but I had to retry the intro multiple times while the whole map besides that was quite intuitive rhythm wise, since 00:01:639 - end on vocal, but then 2 starts on the string which you completely ignore on 1 and then repeat arrow maps vocal again and you ignore string and I'm just ?????
similar for 00:03:156 (1,2) -

00:20:347 (3,1) - could be a bit less edgy, you use some higher spacing overlaps later anyways
00:29:111 (2,3,4) - how about using some gradual increasing sv here (and maybe last one even faster to still keep the contrast) since the "woosh" thing is building up here
00:32:398 - 00:37:791 - why suddenly ignored 1/4 when you seem to map all the similar ones : (


h
00:01:808 (2) - similar to top diff, mapping strings with reverse/tail like 1 would make more sense
01:09:561 (2,3,4,5,6,7,8) - seems like a pretty big spike in tapping density. I think deleting 01:10:151 (7) - would work well
01:17:988 (4) - something like http://i.imgur.com/GGX78B1.jpg makes more sense to me since the guitar on white tick (5) stands out so much


n
okay that break is pretty weird on a tv size but whatever
01:02:313 (7) - would delete cause 1/2 gap spam is so long here and it puts nice emphasis on the start of second half of chorus to have a little break in rhythm here
01:18:830 (1) - don't really get this rhythm cause 01:18:662 - seems much more important with vocal+ cymbal

e
00:03:156 (1) - why did you map this more dense than you did on normal lol
00:38:212 (1,2,3) - can be really misleading for beginners with 1->3, somehow changing shape of 1 so it leads into 2 would be great
00:47:482 (3,4,1) - this is also pretty questionable since 00:48:830 (1) - is also closer than 4 and appears so early
01:22:033 (2) - this looks so weird in contrast with your other shapes, removing grey node would fit your visual better I think


d
Topic Starter
anna apple

Lasse wrote:

hs
00:29:785 - drum finish / clap sounds better here imo, also histound it consistently with 00:08:212 (3) - makes sense a
00:57:004 - some kind of whistle? a

i
00:00:460 (1,2) - this is so ambiguous (XdXDxDD) with what you're following, maybe I'm retarded but I had to retry the intro multiple times while the whole map besides that was quite intuitive rhythm wise, since 00:01:639 - end on vocal, but then 2 starts on the string which you completely ignore on 1 and then repeat arrow maps vocal again and you ignore string and I'm just ?????
similar for 00:03:156 (1,2) - :( the rhythm here is weird cuz I don't want high density cuz its really calm section, so I did a filler rhythm technique that attempted to highlight the more important sounds while keeping the density low and also recognizing the held notes

00:20:347 (3,1) - could be a bit less edgy, you use some higher spacing overlaps later anyways a
00:29:111 (2,3,4) - how about using some gradual increasing sv here (and maybe last one even faster to still keep the contrast) since the "woosh" thing is building up here I don't think that would work very well since they are already super fast sliders, it would only really be noticable if I did some stupid large sv changes here which I don't think would fit the maps concepts.
00:32:398 - 00:37:791 - why suddenly ignored 1/4 when you seem to map all the similar ones : ( I skipped a bunch more like it too to help facilitate the movement for the vocals 00:31:049 - 00:31:555 -00:31:724 - 00:32:735 - 00:33:746 - etc


h
00:01:808 (2) - similar to top diff, mapping strings with reverse/tail like 1 would make more sense similar to top diff
01:09:561 (2,3,4,5,6,7,8) - seems like a pretty big spike in tapping density. I think deleting 01:10:151 (7) - would work well a
01:17:988 (4) - something like http://i.imgur.com/GGX78B1.jpg makes more sense to me since the guitar on white tick (5) stands out so much I don't think its worthwhile to highlight the 1/2 guitar ryhthm there, plus it would be contradictory to not map the red tick also, so I'll stick with this.
Aeril

Lasse wrote:

n
okay that break is pretty weird on a tv size but whatever
01:02:313 (7) - would delete cause 1/2 gap spam is so long here and it puts nice emphasis on the start of second half of chorus to have a little break in rhythm here d cuz drum roll
01:18:830 (1) - don't really get this rhythm cause 01:18:662 - seems much more important with vocal+ cymbal yea

e
00:03:156 (1) - why did you map this more dense than you did on normal lol x changecd
00:38:212 (1,2,3) - can be really misleading for beginners with 1->3, somehow changing shape of 1 so it leads into 2 would be great o
00:47:482 (3,4,1) - this is also pretty questionable since 00:48:830 (1) - is also closer than 4 and appears so early k
01:22:033 (2) - this looks so weird in contrast with your other shapes, removing grey node would fit your visual better I think sur
d
e
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TitleUnicode:ambiguous (TV Size ver.)
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Version:Aeril's Easy
Source:キルラキル
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n
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Topic Starter
anna apple
updooted
Lasse
Beatmap Listing » GARNiDELiA - ambiguous (TV Size ver.)
Aeril's Easy
Aeril's Normal
Hard
Insane
Artist: GARNiDELiA Circle Size:
Approach Rate:
Title: ambiguous (TV Size ver.) HP Drain:
Star Difficulty:
(4.66)
Creator: _83 Accuracy:
Length: 1:25 (1:24 drain)
Source: キルラキル Genre: Unspecified (Other) BPM: 178
Tags: kill la kill aeril bor opening katou yuu trigger meg rock toku maria matoi ryuko senketsu User Rating:
0 0
Success Rate:
Points of Failure:
(graph is accumulative, based on % at fail/retry) Not yet played!
Submitted:
Updated: Jul 28, 2017
Sep 1, 2017 Manage Rating Spread:
Favourited 1 time in total (Add as favourite!)
Users that love this map: kolons Options: This Beatmap's Thread (Quick Reply)
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air

hitsounded

meta data from https://osu.ppy.sh/b/399465
Celektus
lol
celerih
Qualified as requested, good luck with ranking this!

wonjae
WOW!


Congrats on the first ranked _83, you have always been an inspiration to the modding community and i am very happy for you! You deserve it man, 100%.

Best wishes,
Paranoid Grapes.
Nifty
grats on bn
Aurele
thank you
Ascendance
wheres the ctb
Topic Starter
anna apple
I can't judge minigames yet sorry
Doormat
why am i here

[Aeril pt 1]
  1. 00:47:482 (3,4) - you could probably try a rhythm like this; since the music is building up using the same rhythm patterns as the calmer part feels kind of lacking
  2. 01:01:808 (4) - don't really like slider shapes like this on easier diffs, mainly because beginners might get confused at reading the sharp bends
[Aeril pt 2: electric boogaloo]
  1. 00:40:403 - you could probably place another circle here for that guitar riff; it also helps with polarity
  2. 00:49:673 (3) - move this over to 00:49:842 - for better rhythm sense; basically same logic i mentioned in the Easy about using a different rhythm to represent buildup could apply here as well
  3. 01:15:122 (5,6,1,2) - rhythm here is really awkward; it doesn't even match vocals or instruments
[Hard]
  1. 00:03:156 (1) - should be lengthened to at least 00:03:999 - there's a more prominent sound there
  2. 00:23:381 (1,2) - i think same slider shape would look more aesthetic here
  3. 00:24:729 (1,2) - shouldn't be mapped to vocals when everything right after it is mapped to the drums; it creates this really weird dissonance. could easily be fixed by moving 00:25:403 (2) - to the 00:25:403 - but then you'd need to change the pattern to accommodate
  4. 00:43:268 - you've established that you're mapping to the guitars during this combo, so don't ignore the guitars
  5. 00:50:516 (1,2) - Ctrl + G the rhythm makes more sense with the music tbh
  6. 01:09:561 (2,3,4,5) - i'm kind of worried that players of this skill level might have trouble reading this pattern, actually. it seems kind of overkill for a Hard diff.. why couldn't you just make 01:09:729 (4) - a repeat slider
  7. 01:17:651 (3) - i think this would work more effectively if it was a 1/2 slider; that 1/1 gap feels slightly out of place imo
  8. 01:22:875 (1,2,3,4) - again i think this is overkill for a Hard
[Insane]
  1. 00:19:336 (1) - 00:20:516 (1) - 00:21:190 (3) - 00:22:201 (2) - 00:24:729 (1) - 00:25:235 (2) - 00:26:077 (1) - 00:27:763 (2) - i don't really have too much of a problem with these being repeat sliders, but i would like to know the logic behind them. the number of repeats varies between them by so much that it feels extremely erratic to play and at times don't really agree with the music all that well.
  2. 01:01:302 (2,3,4) - tbh i think increasing spacing instead of the decreasing spacing like this would be more appropriate
willing to give this a shot, but i need an explanation for the erratic slider repeats first.
Topic Starter
anna apple

Doormat wrote:

why am i here

[Hard]
  1. 00:03:156 (1) - should be lengthened to at least 00:03:999 - there's a more prominent sound there I think lowering the density overall from the insane is more important, but if I took your approach would I not also have to snap other sliders more to the vocals like 00:00:460 (1) - ,
    which I also do not want to do.
  2. 00:23:381 (1,2) - i think same slider shape would look more aesthetic here they are supposed to be different sliders. and as they are they function differently as well.
  3. 00:24:729 (1,2) - shouldn't be mapped to vocals when everything right after it is mapped to the drums; it creates this really weird dissonance. could easily be fixed by moving 00:25:403 (2) - to the 00:25:403 - but then you'd need to change the pattern to accommodate everything before it is mapped to vocals, and if I had stuff after it "mapped to vocals" it would be empty, so I used the drums as a filler to the vocal's held rhythm.
  4. 00:43:268 - you've established that you're mapping to the guitars during this combo, so don't ignore the guitars that sound is too weak when I'm trying to lower rhythm density for this section because section is calmer.
  5. 00:50:516 (1,2) - Ctrl + G the rhythm makes more sense with the music tbh to me, I hear 00:50:684 (2) - as 3 notes together, and 00:50:516 - is separate.
  6. 01:09:561 (2,3,4,5) - i'm kind of worried that players of this skill level might have trouble reading this pattern, actually. it seems kind of overkill for a Hard diff.. why couldn't you just make 01:09:729 (4) - a repeat slider I want to emphasis 01:09:898 (5) - with a click, and have some resemblance of stream there, also I think hard players can read it since they read the previous 1/4 slider gaps and can play a 5 note stream.
  7. 01:17:651 (3) - i think this would work more effectively if it was a 1/2 slider; that 1/1 gap feels slightly out of place imo I feel between the two 1/4 clickings the player could use a break, and the sounds to fill in the 1/2 gap are pretty weak. I think this 1/1 gap better emphasizes the music.
  8. 01:22:875 (1,2,3,4) - again i think this is overkill for a Hard I'm sure I've responded to this already on a previous point.
[Insane]
  1. 00:19:336 (1) - 00:20:516 (1) - 00:21:190 (3) - 00:22:201 (2) - 00:24:729 (1) - 00:25:235 (2) - 00:26:077 (1) - 00:27:763 (2) - i don't really have too much of a problem with these being repeat sliders, but i would like to know the logic behind them. the number of repeats varies between them by so much that it feels extremely erratic to play and at times don't really agree with the music all that well. the purpose of the repeats was to use the drum/guitar as 1/2 filler while making the start of the vocals clickable.
  2. 01:01:302 (2,3,4) - tbh i think increasing spacing instead of the decreasing spacing like this would be more appropriate 2,3 is strong sounds and 4 is weaker than 2,3 so its smaller spaced.
willing to give this a shot, but i need an explanation for the erratic slider repeats first.
Doormat

_83 wrote:

Doormat wrote:

00:24:729 (1,2) - shouldn't be mapped to vocals when everything right after it is mapped to the drums; it creates this really weird dissonance. could easily be fixed by moving 00:25:403 (2) - to the 00:25:403 - but then you'd need to change the pattern to accommodate everything before it is mapped to vocals, and if I had stuff after it "mapped to vocals" it would be empty, so I used the drums as a filler to the vocal's held rhythm. don't think this logic is going to cut it. there's clearly a shift in the music's phrasing at 00:24:729 (1) - . i get that you want to map to the vocals though, so why not try a rhythm like this? this way you get to stick to vocals while making the shift to drum-oriented rhythms feel less jarring
alternatively this also works
everything else i can more or less accept
Aeril

Doormat wrote:

why am i here

[Aeril pt 1]
  1. 00:47:482 (3,4) - you could probably try a rhythm like this; since the music is building up using the same rhythm patterns as the calmer part feels kind of lacking idk, not really following vocals
  2. 01:01:808 (4) - don't really like slider shapes like this on easier diffs, mainly because beginners might get confused at reading the sharp bends uhh, doesnt seem like much, it doesnt take up much of the slider so it shouldn't matter much
[Aeril pt 2: electric boogaloo]
  1. 00:40:403 - you could probably place another circle here for that guitar riff; it also helps with polarity kkkkkkkk
  2. 00:49:673 (3) - move this over to 00:49:842 - for better rhythm sense; basically same logic i mentioned in the Easy about using a different rhythm to represent buildup could apply here as well kkkkkkkkk
  3. 01:15:122 (5,6,1,2) - rhythm here is really awkward; it doesn't even match vocals or instruments kkkkkkkkkkkkkkkk
kkkkkkkkk
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 0
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 8549,19336,30122,40909,51695,62482,73268,84055
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:ambiguous (TV Size ver.)
TitleUnicode:ambiguous (TV Size ver.)
Artist:GARNiDELiA
ArtistUnicode:GARNiDELiA
Creator:_83
Version:Aeril's Normal
Source:キルラキル
Tags:kill la kill Aeril bor opening Katou Yuu Trigger meg rock toku MARiA Matoi Ryuko Senketsu
BeatmapID:1370410
BeatmapSetID:645817

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4.5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
2,8749,18136
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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30,216,460,6,0,B|110:195|110:262|206:239,2,180,2|0|0,0:0|0:0|0:0,0:0:0:0:
21,120,1808,2,0,B|86:102|166:147|166:147|209:129|216:60,1,240,2|0,0:0|0:0,0:0:0:0:
401,37,3156,6,0,P|443:65|289:183,1,360,2|0,0:0|0:0,0:0:0:0:
370,131,4504,2,0,B|389:222|389:222|363:281|363:281|380:368,1,240,2|2,0:0|0:0,0:0:0:0:
486,203,5853,1,2,0:0:0:0:
256,192,6190,12,4,8549,0:0:0:0:
474,168,19336,6,0,B|411:157|411:157|341:184,1,120,4|4,3:0|3:0,0:0:0:0:
305,256,20010,2,0,P|251:280|175:263,1,120,2|4,0:2|0:0,0:0:0:0:
147,253,20516,1,2,0:2:0:0:
147,253,20684,2,0,L|3:261,2,120,4|2|4,0:0|0:2|0:0,0:0:0:0:
110,164,21695,1,2,0:2:0:0:
110,164,21864,6,0,B|93:121|93:121|113:32,1,120,2|2,0:2|0:2,0:0:0:0:
146,18,22370,1,4,0:0:0:0:
238,45,22707,1,4,0:0:0:0:
330,18,23044,2,0,L|395:25,1,60,2|2,0:2|0:2,0:0:0:0:
429,51,23381,2,0,P|444:119|408:175,1,120,2|2,0:2|0:2,0:0:0:0:
374,244,24055,2,0,P|327:192|330:126,1,120,2|2,0:2|0:2,0:0:0:0:
237,186,24729,6,0,B|182:169|142:201|142:201|101:227|51:199,2,180,2|2|4,0:2|0:2|0:0,0:0:0:0:
254,230,25909,1,0,3:0:0:0:
254,230,26077,2,0,L|266:360,2,120,4|4|4,0:0|0:0|0:0,0:0:0:0:
332,174,27089,1,2,0:2:0:0:
332,174,27257,6,0,L|344:44,1,120,0|0,0:0|0:0,0:0:0:0:
382,27,27763,2,0,P|442:21|502:61,1,120,2|4,0:2|0:0,0:0:0:0:
424,117,28437,1,2,0:2:0:0:
424,117,28606,6,0,B|421:174|421:174|447:259,1,120,0|0,0:0|0:0,0:0:0:0:
475,265,29111,1,4,0:0:0:0:
452,358,29448,1,4,0:0:0:0:
379,295,29785,1,4,3:0:0:0:
283,305,30122,6,0,B|226:299|226:342|143:315,1,120,2|0,0:0|1:0,0:0:0:0:
78,360,30797,2,0,P|70:317|100:250,1,120,0|0,3:0|1:0,0:0:0:0:
109,202,31302,1,0,3:0:0:0:
109,202,31471,2,0,L|91:73,2,120,4|0|0,0:3|1:0|0:3,0:0:0:0:
209,202,32482,1,0,1:0:0:0:
209,202,32651,6,0,B|259:187|259:187|325:201,1,120,2|2,0:0|0:0,0:0:0:0:
371,212,33156,1,0,1:0:0:0:
442,148,33493,1,0,3:0:0:0:
402,60,33830,2,0,L|337:45,1,60,2|2,1:2|0:0,0:0:0:0:
299,26,34167,2,0,B|251:27|251:27|227:38|227:38|166:40,1,120,4|0,3:0|1:0,0:0:0:0:
85,31,34842,2,0,P|124:46|141:131,1,120,0|2,3:0|1:3,0:0:0:0:
102,200,35516,6,0,B|64:244|91:299|91:299|105:331|80:376,2,180,4|0|2,0:0|0:0|1:2,0:0:0:0:
149,202,36695,1,2,0:0:0:0:
149,202,36864,2,0,L|281:218,1,120,4|0,3:0|1:0,0:0:0:0:
354,258,37538,1,0,3:0:0:0:
354,258,37707,2,0,L|420:250,2,60,4|2|2,3:0|1:2|0:0,0:0:0:0:
321,293,38212,6,0,P|324:330|396:372,1,120,4|0,0:3|1:0,0:0:0:0:
472,326,38886,1,0,3:0:0:0:
443,233,39224,1,2,1:2:0:0:
443,233,39392,6,0,L|423:88,1,120,2|0,0:0|0:0,0:0:0:0:
413,67,39898,1,0,1:0:0:0:
338,126,40235,2,0,L|270:123,1,60,0|4,3:0|3:0,0:0:0:0:
198,69,40740,6,0,P|182:116|210:192,1,120,4|0,0:1|0:0,0:0:0:0:
231,219,41246,1,4,3:0:0:0:
143,257,41583,1,0,1:0:0:0:
220,313,41920,1,2,0:0:0:0:
220,313,42089,2,0,B|278:304|278:343|360:320,1,120,2|0,0:0|0:0,0:0:0:0:
382,308,42594,2,0,P|418:290|496:301,1,120,4|0,3:0|1:0,0:0:0:0:
496,204,43268,1,2,0:0:0:0:
496,204,43437,6,0,L|368:192,1,120,4|0,0:2|0:0,0:0:0:0:
334,169,43943,1,2,0:0:0:0:
405,105,44280,1,2,1:2:0:0:
334,39,44617,1,2,0:0:0:0:
334,39,44785,6,0,B|272:30|272:63|192:49,1,120,4|0,0:0|0:0,0:0:0:0:
172,31,45291,2,0,L|44:23,2,120,4|2|0,3:0|1:2|0:0,0:0:0:0:
200,69,46134,6,0,P|213:110|170:191,1,120,4|0,0:0|0:0,0:0:0:0:
142,199,46639,1,2,0:0:0:0:
46,187,46976,1,0,1:0:0:0:
86,274,47313,1,2,0:0:0:0:
86,274,47482,2,0,B|137:290|137:290|203:268,1,120,6|2,0:0|0:0,0:0:0:0:
244,250,47988,1,4,3:0:0:0:
334,283,48325,1,0,1:0:0:0:
424,251,48662,1,0,0:0:0:0:
424,251,48830,6,0,P|451:210|429:129,1,120,4|0,0:0|0:0,0:0:0:0:
409,106,49336,2,0,L|342:90,1,60,4|4,3:0|3:0,0:0:0:0:
303,99,49673,2,0,L|236:83,1,60,8|0,1:3|0:0,0:0:0:0:
170,24,50179,6,0,B|152:77|152:77|175:145,1,120,6|0,0:0|3:0,0:0:0:0:
192,180,50684,2,0,L|185:246,1,60,0|0,3:0|3:0,0:0:0:0:
179,287,51021,1,0,1:0:0:0:
180,382,51358,1,8,1:0:0:0:
93,341,51695,6,0,P|42:338|0:279,1,120,4|2,0:1|1:2,0:0:0:0:
7,239,52201,2,0,L|23:91,1,120,2|2,0:0|0:0,0:0:0:0:
47,80,52707,1,4,3:3:0:0:
47,80,52875,2,0,P|85:59|173:78,1,120,2|2,0:0|0:0,0:0:0:0:
227,134,53549,2,0,P|265:155|353:136,1,120,2|2,0:0|0:0,0:0:0:0:
380,122,54055,2,0,L|461:134,1,60,4|0,3:0|0:0,0:0:0:0:
470,167,54392,6,0,B|476:219|476:219|451:301,1,120,6|0,0:0|1:0,0:0:0:0:
411,300,54898,2,0,B|357:285|357:330|283:306,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
373,211,55909,2,0,P|333:216|308:230,1,60,2|4,3:0|3:0,0:0:0:0:
267,224,56246,2,0,P|222:255|142:243,1,120,2|2,0:0|3:0,0:0:0:0:
87,316,56921,1,2,0:0:0:0:
87,316,57089,6,0,L|68:185,1,120,4|0,3:0|1:0,0:0:0:0:
60,150,57594,1,2,0:0:0:0:
60,150,57763,2,0,P|65:113|78:92,1,60,2|2,0:0|3:0,0:0:0:0:
163,54,58268,2,0,B|200:47|233:62|233:62|260:71|304:54,1,120,2|2,0:0|3:0,0:0:0:0:
371,28,58943,2,0,P|423:34|449:102,1,120,2|2,0:0|0:0,0:0:0:0:
439,136,59448,2,0,L|446:207,1,60,2|2,0:0|0:0,0:0:0:0:
423,238,59785,6,0,B|379:257|379:257|288:237,1,120,6|0,0:0|1:0,0:0:0:0:
261,229,60291,1,2,0:0:0:0:
177,276,60628,1,2,0:0:0:0:
174,180,60965,2,0,B|114:167|114:210|43:186,1,120,2|0,0:0|1:0,0:0:0:0:
21,157,61471,2,0,L|9:96,1,60,0|2,1:0|0:0,0:0:0:0:
32,55,61808,2,0,L|170:27,1,120,4|0,3:0|3:0,0:0:0:0:
193,50,62313,1,0,1:0:0:0:
237,68,62482,6,0,P|284:116|292:182,1,120,4|0,1:0|1:0,0:0:0:0:
276,210,62988,2,0,B|267:260|267:260|297:340,1,120,2|2,0:0|0:0,0:0:0:0:
335,344,63493,1,0,1:0:0:0:
335,344,63662,2,0,P|386:354|455:322,1,120,2|2,0:0|0:0,0:0:0:0:
477,237,64336,2,0,P|427:220|384:157,1,120,2|2,0:0|0:0,0:0:0:0:
399,121,64842,2,0,L|395:56,1,60,0|2,1:0|3:0,0:0:0:0:
355,33,65179,6,0,B|297:25|297:59|211:40,1,120,6|0,0:0|1:0,0:0:0:0:
192,25,65684,2,0,L|57:40,2,120,2|2|6,0:0|0:0|0:0,0:0:0:0:
166,117,66695,5,4,3:0:0:0:
192,209,67033,1,6,0:0:0:0:
166,301,67370,2,0,L|239:297,1,60,4|0,3:0|1:0,0:0:0:0:
264,268,67707,1,8,3:0:0:0:
264,268,67875,6,0,B|311:272|311:272|332:283|332:283|405:289,1,120,4|4,0:0|3:0,0:0:0:0:
423,310,68381,2,0,L|496:314,1,60,0|0,3:0|1:0,0:0:0:0:
460,220,68886,1,2,1:2:0:0:
460,220,69055,6,0,P|460:176|384:115,1,120,6|4,0:0|3:0,0:0:0:0:
365,134,69561,2,0,L|292:138,1,60,0|2,1:0|3:0,0:0:0:0:
258,124,69898,2,0,B|200:114|198:154|127:132,1,120,2|0,1:0|1:0,0:0:0:0:
93,128,70403,1,8,3:0:0:0:
93,128,70572,6,0,P|71:74|113:7,1,120,4|0,0:1|0:0,0:0:0:0:
138,2,71077,1,6,0:0:0:0:
231,26,71415,1,6,0:0:0:0:
326,13,71752,2,0,L|453:28,1,120,2|6,0:2|0:0,0:0:0:0:
444,123,72426,2,0,L|324:137,1,120,6|6,0:0|0:0,0:0:0:0:
292,172,72931,1,8,1:0:0:0:
221,237,73268,6,0,L|156:231,2,60,6|2|4,0:0|0:0|3:0,0:0:0:0:
261,263,73774,2,0,P|269:302|225:364,1,120,0|4,3:0|3:0,0:0:0:0:
136,326,74448,1,4,0:0:0:0:
50,368,74785,2,0,L|40:299,1,60,4|0,3:0|1:0,0:0:0:0:
67,268,75122,2,0,L|77:199,1,60,0|4,3:0|3:0,0:0:0:0:
66,161,75459,1,4,3:0:0:0:
58,113,75628,2,0,P|73:82|100:63,1,60,0|0,1:0|0:0,0:0:0:0:
177,20,76134,6,0,L|183:80,1,60,2|0,0:0|1:2,0:0:0:0:
222,106,76471,2,0,L|346:117,1,120,0|4,3:0|3:0,0:0:0:0:
431,83,77145,1,4,0:1:0:0:
440,180,77482,2,0,L|434:239,1,60,4|0,3:0|1:0,0:0:0:0:
426,287,77819,1,0,0:0:0:0:
426,287,77988,2,0,P|390:296|366:292,1,60,2|0,0:0|1:0,0:0:0:0:
322,277,78325,2,0,P|286:268|262:271,1,60,8|4,3:0|3:0,0:0:0:0:
240,312,78662,6,0,B|229:246|229:246|242:194,1,120,4|0,1:0|1:0,0:0:0:0:
195,205,79167,2,0,B|206:139|206:139|191:81,1,120,2|4,0:0|3:0,0:0:0:0:
104,50,79842,1,4,0:0:0:0:
98,145,80179,2,0,L|85:222,1,60,4|0,3:0|1:0,0:0:0:0:
77,251,80516,1,0,0:0:0:0:
67,297,80684,2,0,B|126:294|126:332|186:321,1,120,2|0,2:0|1:0,0:0:0:0:
229,313,81190,6,0,P|264:303|349:315,1,120,0|4,3:0|3:0,0:0:0:0:
421,254,81864,1,0,3:0:0:0:
421,254,82033,2,0,L|424:127,1,120,4|0,3:0|1:0,0:0:0:0:
399,93,82538,2,0,P|364:83|279:95,1,120,4|0,0:0|1:0,0:0:0:0:
207,153,83212,1,8,3:0:0:0:
195,57,83549,1,2,1:0:0:0:
61,112,84055,5,4,3:0:0:0:
61,112,84224,2,0,L|132:120,1,60,0|0,1:0|1:0,0:0:0:0:
131,214,84729,2,0,L|71:220,1,60,0|0,1:0|1:0,0:0:0:0:
26,305,85235,1,4,0:1:0:0:
256,192,85403,12,0,88353,0:0:0:0:
Topic Starter
anna apple
updated with doormat's first suggestion to the rhythm change and aerils updoot
Doormat


Ryuko Matoi is basically just a genderbend anime version of Shadow the Hedgehog :thinking:
Pachiru
AERIL fan here
pkk
: ok_hand;
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