The Doors - Riders On The Storm // (Infected Mushroom Remix)

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Topic Starter
Vulkin
This beatmap was submitted using in-game submission on domingo, 20 de octubre de 2019 at 11:31:56

Artist: The Doors
Title: Riders On The Storm // (Infected Mushroom Remix)
Tags: Legend of the Black Shawarma L.A. Woman Cut Electronic Experimental Psy-Trance Agu Grimbow [_Eon_Fox_]
BPM: 125
Filesize: 5762kb
Play Time: 02:41
Difficulties Available:
  1. agu's Muzukashii (2,34 stars, 365 notes)
  2. Futsuu (2,24 stars, 242 notes)
  3. Grim's Ura Oni (5,54 stars, 822 notes)
  4. Inner Oni (4,03 stars, 626 notes)
  5. Kantan (1,7 stars, 144 notes)
  6. Oni (3,05 stars, 488 notes)


Download: The Doors - Riders On The Storm // (Infected Mushroom Remix)
Information: Scores/Beatmap Listing
---------------

"Killer on the Road"


Sources:
-Background made by: Sylar113 (landscape #23)
-Banner made by: -Harpuia-

Set originally made by: Eon Fox
2017-07-06 10:38 Vulkin: and about RotS, how will we rank it?
2017-07-06 10:39 [ Eon Fox ]: I give you full permission to take the set as your own.
2017-07-06 10:39 [ Eon Fox ]: You may modify my Kantan and Futsuu as you see fit, and simply remove your name from your GD, since you will have it as your own diff.
2017-07-06 10:40 Vulkin: Oh ok
Original Set: https://osu.ppy.sh/s/602570
(No brackets on box, because they glitch this thing, gg)

Modders:

For Rank.
Fallmorph
~ Taiko Mod ~

Hi, Vulkin! The map is very good, so there will be not many suggestions, sorry. :oops:

My third Taiko mod, so don't take me seriously.


[ Grim's Ura Oni]
  1. 00:48:316 (6) - change to k to emphasize next note.
    > 01:11:356 (150)
    > 02:05:116 (540)
  2. 00:52:396 (19,20,21) - 1/8 rhythm. Perhaps someone already wrote to you that 1/8 isn't good and you rejected it. But I will try to argue.
    :arrow: In the places where you put 1/8 patterns, there is not one outstanding sound for this.
    :arrow: You don't use 1/8 anywhere after the start of the first KIAI.
    :arrow: 1/6 is more consistent with other parts and plays better.
    :arrow: Finally, SR doesn't change after removing all 1/8 patterns, if it's important.
    Thus, it's better to use kkkd 1/6 pattern here.
    > 01:05:116 (108,109,110,111,112) - kkkd 1/6
    > 01:08:716 (137,138,139,140,141,142) - kddk 1/6 to emphasize vocal and сonsider next finisher.
  3. 00:52:996 (24) - add d here?

The rest is fine, I like it!

[ Omo's Oni and Inner Oni]
  1. I really can not find anything that can be changed. Sorry, these difficulties are too good. :)


[ agu's Muzukashii]
  1. 00:58:396 (34,35) - Ctrl + G. I think it's worth making more variability in this part.
    > 01:06:076 (58,59)
  2. 02:09:436 (271,274) - remove and add d here 02:10:396 (273) - to consistent with 01:15:436 (83,84,85,86) -
  3. 02:11:956 (279,280) - I think, that all doubles starting from here sounds badly. I would map it with ddk pattern, like you did it here 01:25:756 (118,119,120) - . Also after the first KIAI you never use ddk and kkd patterns again, which is not good imo.


[ Kantan and Futsuu]
  1. Everything is cool, but I realy don't like the idea with sliders on KIAI. Sliders doesn't fit here, I think. I would map it with normal notes.
    And yes, this is completely subjective.


Good luck with rank it, your map is so good! :) And sorry for a little delay.
yea
I'm lazy, finally got to at least one mod sorry <3
01:46:636 (334,335,336,337,338,339) - I don't know how I feel about this 1/6, it is weird but still fits song ?_? consider revising
02:40:396 (641,642,643,644,645,646) - ^

Other than that pattern the map seems really good. Maybe you can map more than Kantan's afterall ;)
Good luck on rank~
Topic Starter
Vulkin

teaMblack19 wrote:

~ Taiko Mod ~

Hi, Vulkin! The map is very good, so there will be not many suggestions, sorry. :oops:Don't worry, anything helps ^^

My third Taiko mod, so don't take me seriously.
lol ok

[ Kantan and Futsuu]
  1. Everything is cool, but I realy don't like the idea with sliders on KIAI. Sliders doesn't fit here, I think. I would map it with normal notes.
    And yes, this is completely subjective. Trying to follow the voice with the sliders, and since everyone maps the backgrounds instrument, might as well make something a bit... unique!


Good luck with rank it, your map is so good! :) And sorry for a little delay.sorry for my late answer w and thank you!

yea wrote:

I'm lazy, finally got to at least one mod sorry <3
01:46:636 (334,335,336,337,338,339) - I don't know how I feel about this 1/6, it is weird but still fits song ?_? consider revising 01:46:876 (337) - made it k
02:40:396 (641,642,643,644,645,646) - ^ 02:40:636 (644) - made it k

Other than that pattern the map seems really good. Maybe you can map more than Kantan's afterall ;)i can map anything but muzukashii,
ask me a muzu and ill probably cry in my bed for that LOL
Good luck on rank~ thank
Thank you yea & teaMblack19!
Aisha
Hola Vulkinsillo, disculpa la demora :c, estoy probando una plantilla de modeo btw

General

  1. BPM: ✓
  2. Offset: ✓
  3. Background size: ✓
  4. Audio bitrate: ✓
  5. OD and HP spread:
    :arrow: Kantan OD podría ser 3 o 4 de acuerdo al bpm y el SR, 3.5 no está mal, pero es un poco inusual y puede engañar.
    :arrow: También podrías usar HP 5 en la Inner ya que no hay patrones tan difíciles como que puedan bajar la HP y así le das un mejor énfasis a la última diff que no sería bonito que por un miss en 1/8 baje todo xD
  6. Metadata suggestions:
    :arrow: El tag 'Eon Fox' es por? No lo veo en alguna dificultad ni nada D:
    :arrow: Agregar a tags: Electronic (género) Experimental, Psy-Trance (estilo)
  7. Unconsistent BG position? No
  8. Volumes: Se ven bien
  9. 01:09:196 - No te tinca como Preview timing point?
  10. 01:43:276 - borraría el Kiai de acá


[Kantan]
  1. No te tinca borrar 00:46:636 (2) - esta nota? Así le das un buen 4/1 break para hacer el comienzo más tranquilo y le da buena consistencia con 00:49:996
  2. 00:57:196 - creo que esta sección quedaría mejor si te mantienes marginado a los triples y singles, los quarters que hay no fillean muy bien a pesar que sigues el vocal, por ejemplo 01:01:036 (20) - esta nota no sigue nada imo y 01:05:356 - ese patrón queda mucho mejor :D
  3. 01:10:156 (27) - borra el finish maybe
  4. 01:12:076 (29) - podría ser don, fillea bien con la canción
  5. ^si no haces esta, cambia 01:13:996 (31) - , la idea es que no sea tan repetitivo (una de las dos quedaría bien)
    EDIT: 01:09:196 - creo que en esta sección no son tan necesarios los finish, también podrías alternar entre ellos idk
  6. 01:16:876 - supongo que no soy el único que comentaré esto xD, pero la sección si bien fillea en cierto aspecto, podrías alternar entre poner círculo, slider, spinner y evitar los breaks. Es una idea tho
  7. A pesar que noté que quieres hacer algo distinto en 01:57:196 (4) - de los otros 3 dons que están después de los triples, podrías hacerlo don para la consistencia y seguir mejor esa parte de la sección
  8. 02:12:556 - no te tinca cortar esos sliders ahí por ejemplo y seguir el sonido electrónico en lo siguiente? Para que el Kiai sea un poco más entrete xD
    los últimos comentarios se repiten :D


[Futsuu]
  1. 00:56:716 (23) - no te tinca cambiarlo a don? o tal vez eliminarlo? siento que es muy fuerte para ser un sonito sólo acompañante por consistencia
  2. 01:12:796 (59) - deberías moverla a 01:13:756 - ya que sigues completamente el vocal en esta sección (también cambiar por don quizás)
    El Kiai se ve bastante bien
  3. 01:47:596 - en esta sección podrías incluir unos monocolor triples, por ejemplo 01:50:476 - triple don sería bueno ya que son sonidos no tan fuertes y sirven para mantener el ritmo nomás, un kdk es medio fuerte a mi gusto
  4. 01:59:116 (141) - cambialo por don, sonido mucho más bajo :p
  5. 02:06:556 (158) - mismo comentario del cambio
    Se ve bien la diff fuera de eso


[Inner Oni]
  1. 00:45:676 - me parece raro que los 4 patrones en esta sección partan con kat considerando que los 4 ritmos no son iguales en cuanto a melodía
  2. 00:53:836 - la sección está bastante bien, pero siento que es muy repetitiva y no necesariamente por ser melodía repetitiva tiene que ser igual en todas sus repeticiones :p, especialmente hablando de copy+paste
  3. 01:01:276 - agrega don
  4. 01:16:036 (144) - como kat calza mejor ya que le da mejor énfasis al 01:15:916 (143,145) - k d del sonido descendente
    Tal vez incluir unos pequeños 1/8? Eso depende de ti en realidad, pero serviría para un buen spread

Prefiero sólo modear tus diff wachin <3 GL ~
Topic Starter
Vulkin

xfraczynho wrote:

Hola Vulkinsillo, disculpa la demora :c, estoy probando una plantilla de modeo btw

General

  1. BPM: ✓
  2. Offset: ✓
  3. Background size: ✓
  4. Audio bitrate: ✓
  5. OD and HP spread:
    :arrow: Kantan OD podría ser 3 o 4 de acuerdo al bpm y el SR, 3.5 no está mal, pero es un poco inusual y puede engañar. hecho a 3
    :arrow: También podrías usar HP 5 en la Inner ya que no hay patrones tan difíciles como que puedan bajar la HP y así le das un mejor énfasis a la última diff que no sería bonito que por un miss en 1/8 baje todo xD ok xD
  6. Metadata suggestions:
    :arrow: El tag 'Eon Fox' es por? No lo veo en alguna dificultad ni nada D: Mapper original, me dio permiso para rankearlo por el, asi que aun tiene su legado aca owo
    :arrow: Agregar a tags: Electronic (género) Experimental, Psy-Trance (estilo) hecho owo
  7. Unconsistent BG position? No
  8. Volumes: Se ven bien
  9. 01:09:196 - No te tinca como Preview timing point? me gusto mas 01:08:716 - xd
  10. 01:43:276 - borraría el Kiai de acá yo creo que esta bien xd


[Kantan]
  1. No te tinca borrar 00:46:636 (2) - esta nota? Así le das un buen 4/1 break para hacer el comienzo más tranquilo y le da buena consistencia con 00:49:996 el tono es distinto, me gustaria remarcar esa diferencia
  2. 00:57:196 - creo que esta sección quedaría mejor si te mantienes marginado a los triples y singles, los quarters que hay no fillean muy bien a pesar que sigues el vocal, por ejemplo 01:01:036 (20) - esta nota no sigue nada imo y 01:05:356 - ese patrón queda mucho mejor :Dintente hacer algo,
    ojala este mejor
  3. 01:10:156 (27) - borra el finish maybe siguiendo ese sonido grave del fondo con finisher
  4. 01:12:076 (29) - podría ser don, fillea bien con la canción ^, pero con el k porque 1/1 finisher ya es mucho imo xd
  5. ^si no haces esta, cambia 01:13:996 (31) - , la idea es que no sea tan repetitivo (una de las dos quedaría bien) la idea es que alterne tambien xD
    EDIT: 01:09:196 - creo que en esta sección no son tan necesarios los finish, también podrías alternar entre ellos idk yo creo que estan bien
  6. 01:16:876 - supongo que no soy el único que comentaré esto xD, pero la sección si bien fillea en cierto aspecto, podrías alternar entre poner círculo, slider, spinner y evitar los breaks. Es una idea tho me gusto esa idea de alternar, hice slider, circulo, spinner, circulo, slider, circulo bla bla
  7. A pesar que noté que quieres hacer algo distinto en 01:57:196 (4) - de los otros 3 dons que están después de los triples, podrías hacerlo don para la consistencia y seguir mejor esa parte de la sección yo creo que esta bien owo
  8. 02:12:556 - no te tinca cortar esos sliders ahí por ejemplo y seguir el sonido electrónico en lo siguiente? Para que el Kiai sea un poco más entrete xD
    los últimos comentarios se repiten :Dme rindo, bueno :v, hecho con el primer kiai tambien para la consistencia papu


[Futsuu]
  1. 00:56:716 (23) - no te tinca cambiarlo a don? o tal vez eliminarlo? siento que es muy fuerte para ser un sonito sólo acompañante por consistencia hecho
  2. 01:12:796 (59) - deberías moverla a 01:13:756 - ya que sigues completamente el vocal en esta sección (también cambiar por don quizás) sep
    El Kiai se ve bastante bien arigatou xd
  3. 01:47:596 - en esta sección podrías incluir unos monocolor triples, por ejemplo 01:50:476 - triple don sería bueno ya que son sonidos no tan fuertes y sirven para mantener el ritmo nomás, un kdk es medio fuerte a mi gusto cambie una nota
  4. 01:59:116 (141) - cambialo por don, sonido mucho más bajo :p ok
  5. 02:06:556 (158) - mismo comentario del cambio ok
    Se ve bien la diff fuera de eso


[Inner Oni]
  1. 00:45:676 - me parece raro que los 4 patrones en esta sección partan con kat considerando que los 4 ritmos no son iguales en cuanto a melodía 00:45:676 (1) - hice d
  2. 00:53:836 - la sección está bastante bien, pero siento que es muy repetitiva y no necesariamente por ser melodía repetitiva tiene que ser igual en todas sus repeticiones :p, especialmente hablando de copy+paste la cancion es bastante repetitiva de por si, lo encontre un poco inevitable
  3. 01:01:276 - agrega don ok
  4. 01:16:036 (144) - como kat calza mejor ya que le da mejor énfasis al 01:15:916 (143,145) - k d del sonido descendente ok
    Tal vez incluir unos pequeños 1/8? Eso depende de ti en realidad, pero serviría para un buen spread eh yo creo que esta bien con los 1/6, los 1/8 son para Grim xd

Prefiero sólo modear tus diff wachin <3 GL ~
arigatou gozaimasu por su mod
roufou

teaMblack19 wrote:

[ agu's Muzukashii]
  1. 00:58:396 (34,35) - Ctrl + G. I think it's worth making more variability in this part.
    > 01:06:076 (58,59)
  2. 02:09:436 (271,274) - remove and add d here 02:10:396 (273) - to consistent with 01:15:436 (83,84,85,86) -
  3. 02:11:956 (279,280) - I think, that all doubles starting from here sounds badly. I would map it with ddk pattern, like you did it here 01:25:756 (118,119,120) - . Also after the first KIAI you never use ddk and kkd patterns again, which is not good imo.
applied first two and removed the notes in third suggestion, might think about the second two suggestions
Grimbow

teaMblack19 wrote:

[ Grim's Ura Oni]
  1. 00:48:316 (6) - change to k to emphasize next note. Changed! Also changed 00:48:076 (5) - to k since vocals stressed a little here
    > 01:11:356 (150) Changed 01:11:116 (149) - instead, vocal is more stressed here
    > 02:05:116 (540) Changed 02:04:876 (539) - instead for same reason as above
  2. 00:52:396 (19,20,21) - 1/8 rhythm. Perhaps someone already wrote to you that 1/8 isn't good and you rejected it. But I will try to argue.
    :arrow: In the places where you put 1/8 patterns, there is not one outstanding sound for this. Yes there is, delete the notes and listen to it
    :arrow: You don't use 1/8 anywhere after the start of the first KIAI. Because the sound I mapped there doesn't appear anywhere else in the song. If you can point to anywhere else in the song that that particular noise is repeated, I will add the 1/8 there to keep it consistent.
    :arrow: 1/6 is more consistent with other parts and plays better. I feel the 1/8 plays well, I did however try changing it to 1/6 and to me it felt awkward to listen to and play since the sound I was originally following is two different bursts instead of one solid sound.
    :arrow: Finally, SR doesn't change after removing all 1/8 patterns, if it's important. It's not important
    Thus, it's better to use kkkd 1/6 pattern here. I disagree, I feel the 1/8 follows this sound much better thank 1/6 in both playing and sound
    > 01:05:116 (108,109,110,111,112) - kkkd 1/6 No change for same reason as above
    > 01:08:716 (137,138,139,140,141,142) - kddk 1/6 to emphasize vocal and сonsider next finisher. I feel that the 1/8 aptly emphasizes the finisher that follows, changing it to 1/6, like I said above, masks over the two separate sounds played here and is confusing to listen to/play
  3. 00:52:996 (24) - add d here? I seee what you want me to map here but I'm going to pass, I feel like a triplet here breaks the flow after the kkk d pattern prior to it

The rest is fine, I like it!

Thank you for the time you took to mod and for the suggestions I accepted! :oops:
[ Eon Fox ]
A small thing I'd like to say in Grimbow's defense concerning 1/8 usage:

1/8 is not inherently bad, especially for a song that is as complex as this is. 1/8 in the case of this map is suitable, and it is only 250 BPM essentially. I feel that, in nearly every case where someone has a negative reaction to 1/8 usage, it is solely for the fact that 1/8 is not traditionally used for Taiko diffs. That much is a matter that the Taiko community needs to move beyond, because the nature of music is far more complicated than that, and the simple fact is that you do not have the ability to create a whole GCF for both 6 and 8 that is reducible to a rational time signature (such as 4/4). Nor can 1/4 be suitable when it is not a BPM divisible by 2 (as 125 would need to be at a base of 64.5 BPM, which would require a 5/4 time signature, which is not the case here).

I've rambled enough. But my point stands: People need to move beyond this 1/6 barrier, at least for cases such as this.
OnosakiHito
Oh. I didn't see the change in uploader. But I'm fine with that. Just notify me when mods happen.
frukoyurdakul
Hello, M4M.

[Grim's Ura Oni]

01:05:116 - Is this 1/8 neccessary? I didn't hear a special sound to support it.

01:08:956 - Same as above.

01:24:196 (228,229) - Ctrl + g? Due to the wind effect I believe it'll fit.

01:26:476 (245,246,247,248) - kkkk? The wind effect is very strong, assuming you've following them.

01:31:276 (289,290,291,292,293,294,295) - Add a 1/6 on this pattern, makes the structure inconsistent.

01:35:116 - Same here.

02:25:036 - Also here. But, this time make it 7 notes, in order to keep consistency with the other stream.

[Inner Oni]

01:24:796 (196,197) - Delete these two? To keep consistent with 01:16:876 - this.

01:55:276 - You can add a finisher to make it consistent with 01:47:596 (344) - this and due to the crash cymbal.

02:25:996 (546) - Make this one finisher, and 02:26:236 (547,548) - delete those two. Same reason as 01:24:796.

[Ono's Oni]

01:09:676 - This SV is too low. The patterns overlap starting from about 01:06:436 - this spot. Consider it changing.

02:03:436 - Same issue.

01:30:316 - Between this and 01:31:516 - this, is there a reason beneath the usage of the finishers? I don't hear a strong sound on them and they don't fit at all, in my opinion.

02:24:076 - 02:25:036 - Same finisher issue as above.

[agu's Muzukashii]

00:46:156 - The intro is easier on Oni. Consider reducing it due to keeping the spread.

00:53:836 (19) - How about a finisher on this? Due to the crash cymbal I think it'll fit. If you apply, I also suggest deleting 00:54:076 (20) - this.

01:32:236 (142) - Add a finisher due to keep consistency with 01:16:876 (87) - this. You can even turn it to kat or change the first one to don.

01:46:636 - Add a triplet here? The drums are in 1/6 on that spot.

02:10:636 (273) - Add a finisher on this in order to keep it consistent with 01:16:876 (87) - this.

[Futsuu]

01:16:876 - Nice 250 bpm stream there :D

To be honest I didn't find anything on this.

[Kantan]

The slider issue on this too. If they'd come as 125 bpm 1/4 i'd be fine with it but since it occurs as 250 bpm, I suggest mapping those parts related to the other parts on Futsuu and Kantan.

Everything else is fine I think, good luck on the ranking way! :)
OnosakiHito

frukoyurdakul wrote:

[Ono's Oni]

01:09:676 - This SV is too low. The patterns overlap starting from about 01:06:436 - this spot. Consider it changing. It's a concern we had in the past as well, but since there is enough time to react to the upcoming patterns it should be no problem at all. Overlap isn't too bad either since there are not many notes to begin with so it should be no problem.

02:03:436 - Same issue. ^

01:30:316 - Between this and 01:31:516 - this, is there a reason beneath the usage of the finishers? I don't hear a strong sound on them and they don't fit at all, in my opinion. It's improvised and acts as rise of notes for finishers. They appear more frequently to emphasize the end of their part. Not sure if this explanation is too short. I mean, we can go without finishers as well, but rhythmical it should be correct.

02:24:076 - 02:25:036 - Same finisher issue as above. ^
Thank you for your check!
frukoyurdakul

OnosakiHito wrote:

It's a concern we had in the past as well, but since there is enough time to react to the upcoming patterns it should be no problem at all. Overlap isn't too bad either since there are not many notes to begin with so it should be no problem.
Maybe I didn't explained myself well.

1) This is a 3.2* Oni difficulty. The players will use this difficulty to get used to Oni difficulty, which will be Muzukashii players. Wouldn't they be surprised if they see these kind of overlapped notes? I believe they do.

2) I know the difficulties are made for nomod plays, but, consider about HD mode now. You say there is enough time to react the upcoming patterns. On HD, the patterns will be already gone before the SV change, which will eliminate HD players or, more commonly, HD DT players. That's a huge part of the taiko community that will try to play. Especially the new players who want to practice HD can't practice well on this map.

Because of these two reasons, I still suggest changing this SV to at least 0,9x like you did on the intro.
OnosakiHito
Surprised, maybe. But as I said before, there is actually enough time to react to it. What comes next is rather a question of Muzukashii players being already used to the upcoming SV change itself, as in, if they can distinguish the 1/2 and 2/1 patterns on such SV which is not very hard due to the simple nature of these snappings. Additionally I see that there is actually another softer SV change in Muzukashii at the same place which gives it already an appropriate entrance.

As for considering other mods, I agree that mappers should have an eye on these. However, it's not an important factor to the map itself especially since opinions vary with mods a lot whether something is easier to read or not or if it is possible to read or not. Hence, I go with the raw map that contain's a x0.50 which slides in with an appropriate speed that should give enough of reaction time to the player.

x0.90 is no option for me as I try to give this part a lot of emphasize by going drastically down to x0.5 so these simple patterns get more impact. Additionally, x0.5 makes these looking clean with the standardized Taiko SV of 1.4 (even tho it is just enforced by slowing it down).
Topic Starter
Vulkin
Sorry for not notifying you Ono, i couldn't find you neither online, or always AFK, sorry ;_;
Topic Starter
Vulkin

frukoyurdakul wrote:

Hello, M4M.

[Inner Oni]

01:24:796 (196,197) - Delete these two? To keep consistent with 01:16:876 - this. Sure thing

01:55:276 - You can add a finisher to make it consistent with 01:47:596 (344) - this and due to the crash cymbal. I actually missed that note when putting the finishers x) thanks for noticing

02:25:996 (546) - Make this one finisher, and 02:26:236 (547,548) - delete those two. Same reason as 01:24:796. ^

[Futsuu]

01:16:876 - Nice 250 bpm stream there :D made the sliders back to spinners

To be honest I didn't find anything on this. yay

[Kantan]

The slider issue on this too. If they'd come as 125 bpm 1/4 i'd be fine with it but since it occurs as 250 bpm, I suggest mapping those parts related to the other parts on Futsuu and Kantan. I hope this works now, to be honest i dont feel that these sections deserve notes, they're too intense to be followed, and by following them with notes, it would be somewhat not interesting because they cant be that dense like the sections. I know these low diffs arent that sparkly and all, but i still want the low leveled player to have some fun

Everything else is fine I think, good luck on the ranking way! :)Thank you!
Thanks for the mod fruko!
sorry i couldnt mod that much on your map, orz
and sorry for the late answer
roufou
applied all from fruko's mod
Grimbow

frukoyurdakul wrote:

Hello, M4M.

[Grim's Ura Oni]

01:05:116 - Is this 1/8 neccessary? I didn't hear a special sound to support it. Yeah, I think it fits the whirly-windy down sound pretty well

01:08:956 - Same as above. I feel like this one is even more obvious, if you delete the notes you can hear the same whirly sound as the last one but it's broken up into two parts this time. Seems like everyone is having an issue with this 1/8 in particular though, idk if it is because they find it awkward to play or whatever, but removing it feels wrong so if anyway can pose a decent alternative then I'm open to suggestions. For now though, I've changed it to kkk ddd so that it is easier to follow, hopefully that makes it a bit more palatable.

01:24:196 (228,229) - Ctrl + g? Due to the wind effect I believe it'll fit. 01:24:316 (229) - Is a pretty low sound and I think it makes nice emphasis going from the low sound to the finish after. (Changed all those similar finishes to K's too, d D is weird)

01:26:476 (245,246,247,248) - kkkk? The wind effect is very strong, assuming you've following them. Changed!

01:31:276 (289,290,291,292,293,294,295) - Add a 1/6 on this pattern, makes the structure inconsistent. Added kddk!

01:35:116 - Same here. Added kkkd!

02:25:036 - Also here. But, this time make it 7 notes, in order to keep consistency with the other stream. Added kkdkkdk!


Everything else is fine I think, good luck on the ranking way! :)
Thank you kindly for pointing out those inconsistencies and your helpful mod!
Protonori
From my modding queue~

[General]
I'm surprised AiMod doesn't mention this, but... there are 45 seconds of silence before the first note. I know that the skip button exists, but have you considered mapping the beginning / cropping the MP3?

[agu's Muzukashii]
01:35:596 - Add d? You normally end 1/2 snapped patterns on a white tick.
02:25:996 (322) - Add a finisher for consistency with 01:32:236 (140).

[Ono's Oni]
01:01:156 (2) - Delete? This is only Oni, so I think quads are enough of a diff increase.
01:01:276 (3,1) - d K, to reflect the vocals?
01:08:356 (3) - k?
01:08:836 (2) - Delete? Same reasoning as 01:01:156.
01:35:716 (2) - Delete? Same as above.
01:43:396 (1) - ^
02:35:236 (2) - ^
02:37:156 (2) - ^

[Inner Oni]
01:01:756 (78,79,80,81,82,83,84) - This stream sounds strange imo. Maybe use kkddkdk instead?
01:03:676 (90,91,92,93,94,95,96) - ^
01:13:036 (136) - Finisher, like you did at 01:09:196 (126)?
01:24:556 (195) - Finisher?
01:32:116 (240) - d?

[Grim's Ura Oni]
Well, it's true that most Infected Mushroom songs have 1/8 sounds. This song seems to be an exception, though. Simple 1/4 should work in most situations.

00:52:396 (19) - I don't think a 1/8 triple is needed here. A finisher would be a good replacement imo.
00:55:036 (35,36) - dk, to make the stream match 01:01:996?
01:00:196 (73) - k?
01:03:196 (94) - k, to make the stream match 00:54:316?
01:05:116 - I think you should just use 1/4 here. I don't hear anything particularly unique in the song.
01:08:716 - This 1/8 doesn't seem necessary, but it sounds nice. If you want to keep it, that's fine.

Good luck with ranking this! :)
Grimbow

Protonori wrote:

From my modding queue~

[Grim's Ura Oni]
Well, it's true that most Infected Mushroom songs have 1/8 sounds. This song seems to be an exception, though. Simple 1/4 should work in most situations.

00:52:396 (19) - I don't think a 1/8 triple is needed here. A finisher would be a good replacement imo.I feel like the 1/8 here poses a much better flow than a finisher on its own does, it fits the wind down in the music too so it's not unwarranted
00:55:036 (35,36) - dk, to make the stream match 01:01:996? Changed! Makes it feel more consistent with the other patterns, neat!
01:00:196 (73) - k? I tossed around the idea of deleting that note entirely but then that sort of kills the flow here so yeah, changed it to a k!
01:03:196 (94) - k, to make the stream match 00:54:316? Sure! Changed!
01:05:116 - I think you should just use 1/4 here. I don't hear anything particularly unique in the song. Idk how people are missing this one out the most, it's the most obvious example of the 1/8 in the music to me :o Even just deleting the notes lets you here that it's more than just 1/4 on the wind down here
01:08:716 - This 1/8 doesn't seem necessary, but it sounds nice. If you want to keep it, that's fine. Thank you! I'm glad someone likes it other than me :V I'll keep it unless it is literally unrankable, but I feel it fits the music pretty well and doesn't play bad either so that's why it's in there

Good luck with ranking this! :)
Thank you kindly for the mod! :oops:
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