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Ayane - Boukyaku no Tsurugi

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Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2011年10月16日 at 21:43:50

Artist: Ayane
Title: Boukyaku no Tsurugi
Source: 11eyes
Tags: Nymph Nymph_ Lass Cross Over The Sword of Oblivion Tatsh Lunatic Tears...
BPM: 84
Filesize: 7694kb
Play Time: 04:59
Difficulties Available:
  1. Easy (0.59 stars, 203 notes)
  2. Hard (4.63 stars, 578 notes)
  3. Nymph's Normal (3.28 stars, 337 notes)
Download: Ayane - Boukyaku no Tsurugi
Information: Scores/Beatmap Listing
---------------
#9 map

11eyes - 罪と罚と赎いの少女 - 挿入歌 - 「忘却の剑」

Easy by me
Nymph's Normal by Nymph
Hard by me

enjoy
Nymph
Message too short.Message too short.Message too short.Message too short.Message too short.Message too short.Message too short.Message too short.Message too short.Message too short.

你想要几星就是几星 难度自己调吧 HP OD什么的

渣了点 对付用吧

Download: Normal.rar
HellDawn
Nymph
01:11:244 (2,3)- spacing
01:29:101- clap
03:10:529- remove clap, put finish
03:16:244- clap ?

sorry, but song's too long for me; no motivation to map :<
Good luck
ax_pokl
虽然平时听动漫歌不多,但是这map实在挑不出毛病,简直是perfect。
刚才看过了Normal,几乎没有任何问题了,唯独感觉有些地方:

01:10:529 (1,2,3,4) - 这里跳进去感觉一下子太难了。
01:51:958 (1,1) - 两个转盘让人一下子束手无策。
颜色有点太刺眼。
小圆圈让人感觉有紧张感,所以歌曲太长让人感觉疲惫。
我认为Normal难度到03:41:958 (1) - 就可以结束了,因为这里有很长的brake。
不妨把后面的难点提前移到前面去,这样就可以缩短时间了。

实在是挑不出毛病。
看完Hard也许就此skip掉这个map了。
高手面前不敢恭维。。

好吧,就这样吧。
ax_pokl
[Hard]

00:29:101 (1,2,3,4) - 总感觉这里不知哪个间距太短。
00:45:172 (5,6,7) - 我在这里断掉啦!
00:58:744 (1,2,3) - 音符被挡掉了。
01:05:172 (1) - 被挡掉不爽。
01:47:672 (7) - 太低了。
00:43:029 (5,1,2) - 太高了。
01:40:529 (1) - 同上。

circle大小还是变大一个好。太长太小实在有压力FC。

其它没问题了。

间距么,下面我列出几个电脑分析可能有问题的note组,顺带Normal的间距问题。

另外顺带一句,timming points实在是有点多啊。


24101 24458 357 152 425 -202 471
25172 25529 357 62 173 252 803
25529 25887 358 187 522 -349 882
25887 26065 178 43 241 281 612

26958 27315 357 226 633 -410 681

31601 31779 178 35 196 325 527

34101 34458 357 218 610 -415 813
34458 34637 179 43 240 370 797

36958 37315 357 207 579 -397 981

38386 38744 358 232 648 -424 797

50172 50529 357 178 498 -249 568
50886 51065 179 33 184 314 876
51600 51958 358 178 497 -313 828
52672 53029 357 106 296 201 493

63029 63387 358 395 1103 -444 991
63387 63744 357 124 347 756 1292
63744 64101 357 157 439 -92 766

69100 70351 1251 237 189 376 708

82669 83029 360 179 497 -374 525

108383 108744 361 218 603 -245 524
108744 108922 178 62 348 255 509

130172 130351 179 48 268 -256 478
117672 130172 12500 154 12 212 452

141244 141601 357 218 610 -351 993

146601 146958 357 82 229 352 913

184455 184815 360 264 733 -376 721
185169 185351 182 64 351 382 766

263026 263208 182 17 93 382 546

276598 276958 360 163 452 -324 470
277312 277494 182 58 318 134 522

[Normal]

64101 64458 357 28 78 56 109
65172 65887 715 89 124 -46 86

36601 36958 357 36 100 25 51
36958 37672 714 97 135 -35 92
38386 38744 358 37 103 32 94
39815 40529 714 93 130 -27 55

78381 78744 363 68 187 23 49
78744 79101 357 75 210 -23 69
79810 80172 362 68 187 23 60

91953 92315 362 82 226 -25 50
92667 93029 362 72 198 28 56

110167 110529 362 75 207 -6 141
111595 111958 363 132 363 -156 150
114815 114994 179 0 0 0 156
117672 130529 12857 182 14 0 148
131243 131601 358 58 162 -148 176
132315 132672 357 48 134 28 198
132672 133029 357 56 156 -22 50

176243 177672 1429 114 79 77 77

220520 221244 724 149 205 -9 160
221244 221958 714 40 56 149 158
224815 236244 11429 0 0 0 149
236244 247672 11428 120 10 0 108
247672 249101 1429 169 118 -108 108
249101 250529 1428 169 118 0 108
250529 251958 1429 169 118 0 50
251958 252672 714 120 168 -50 62
252672 253029 357 56 156 12 62

256954 257315 361 72 199 0 61
257315 257672 357 93 260 -61 65
258025 258387 362 93 256 4 30
258740 259101 361 80 221 35 53
259807 260172 365 89 243 -22 54

292311 292673 362 88 243 0 178
293026 293387 361 152 421 -178 178

就这样吧。

别忘了Resnap。
Shadow
The hitsounds are very well done on Yukiko!

Have a star o.o

[Nypnh]

01:34:279 (x) - new hit circle maybe?

dont kudosu!
Raging Bull

Raging Bull wrote:

4) No WIP maps please!
General:
Add Nymph_ to tags. You forgot =3=

Nymph:
00:48:744 (3) - Doesn't seem to play well. Maybe like this instead?
00:58:387 (1) - Maybe remove this note? It doesn't follow anything and for beginners it could be confusing.
01:05:887 (4) - Maybe NC here?
01:10:351 (x) - Maybe this? You can hear the sound on the blue tick that's why.
Kiai time. Remove claps on your 1st and 3rd tick. There is no snare drum in the music if you remove the note. It's up to you though.
Example
01:13:387 (3) - Remove clap on slider beginning.
01:14:815 (1) - Remove clap on slider beginning.
01:16:244 (3) - Remove clap
01:17:672 (1) - Remove clap on slider beginning
01:19:101 (3) - ^
01:20:529 (1) - ^
01:21:958 (3) - Remove clap.
And more.
01:23:029 (5,6) - Try not to stack these? Since it's the easiest diff, I suppose you could space them so it's not confusing?
01:28:029 (2,3,4) - ^
01:34:458 (5,6) - ^
01:37:315 (4,5) - ^
01:45:887 (8,9) - ^ Err. I won't mention anymore.
01:51:958 (1) - Make this a slider instead. Beginners will tire out on spinners so try to use less spinners.
02:57:494 (x) - Same note about earlier about sound on blue tick.
Second kiai. Err same note about first kiai. Remove clap on 1st and 3rd tick.
03:32:672 (6) - Move the middle point up more so it blankets 03:33:387 (1) better?
03:56:244 (1) - I don't get this...What you did was to make a long break into 2 shorter breaks with just 1 note. At least add some extra notes/sliders, map the second break, or remove that note.
Third kiai. Remove claps on 1st and 3rd ticks
04:53:387 (1) - Map this spinner?

Yukiko:
Don't use tick rate 0.5. It will no longer be supported in osz2 and is unrankable now
03:59:101 (1) - This might be better.
 356,280,239101,6,0,B|228:312|104:192|256:16|408:192|284:312|156:280,2,479.999985694886,4|4|4
It's alright. I don't really like your use of anti jumps but it's how you want it I suppose.
Nymph

ax_pokl wrote:

虽然平时听动漫歌不多,但是这map实在挑不出毛病,简直是perfect。
刚才看过了Normal,几乎没有任何问题了,唯独感觉有些地方:

01:10:529 (1,2,3,4) - 这里跳进去感觉一下子太难了。可能吧 不过想要的就是这效果=_=
01:51:958 (1,1) - 两个转盘让人一下子束手无策。可能有点坑人?不过这两个转盘都很长 应该不会MISS吧..我觉得还是很合曲
颜色有点太刺眼。
小圆圈让人感觉有紧张感,所以歌曲太长让人感觉疲惫。
我认为Normal难度到03:41:958 (1) - 就可以结束了,因为这里有很长的brake。还是MAP完好 否则容易被挑刺的..
不妨把后面的难点提前移到前面去,这样就可以缩短时间了。

实在是挑不出毛病。
看完Hard也许就此skip掉这个map了。
高手面前不敢恭维。。

Raging Bull wrote:

Raging Bull wrote:

4) No WIP maps please!


General:
Add Nymph_ to tags. You forgot =3=

Nymph:
00:48:744 (3) - Doesn't seem to play well. Maybe like this instead? I think neither of them played well, maybe just keep it
00:58:387 (1) - Maybe remove this note? It doesn't follow anything and for beginners it could be confusing.yeah deleted
01:05:887 (4) - Maybe NC here?ok
01:10:351 (x) - Maybe this? You can hear the sound on the blue tick that's why.no, I know what you mean, but I think it doesn't fit.
Kiai time. Remove claps on your 1st and 3rd tick. There is no snare drum in the music if you remove the note. It's up to you though.sorry I don't agree you about this, I think the claps are fine
Example
01:13:387 (3) - Remove clap on slider beginning.
01:14:815 (1) - Remove clap on slider beginning.
01:16:244 (3) - Remove clap
01:17:672 (1) - Remove clap on slider beginning
01:19:101 (3) - ^
01:20:529 (1) - ^
01:21:958 (3) - Remove clap.
And more.
01:23:029 (5,6) - Try not to stack these? Since it's the easiest diff, I suppose you could space them so it's not confusing?I don
't think so. Even though it is the easiest diff it is still a normal diff. These are fine I think.

01:28:029 (2,3,4) - ^
01:34:458 (5,6) - ^
01:37:315 (4,5) - ^
01:45:887 (8,9) - ^ Err. I won't mention anymore.
01:51:958 (1) - Make this a slider instead. Beginners will tire out on spinners so try to use less spinners. really not necessary imo
02:57:494 (x) - Same note about earlier about sound on blue tick.
Second kiai. Err same note about first kiai. Remove clap on 1st and 3rd tick.
03:32:672 (6) - Move the middle point up more so it blankets 03:33:387 (1) better?yeah right
03:56:244 (1) - I don't get this...What you did was to make a long break into 2 shorter breaks with just 1 note. At least add some extra notes/sliders, map the second break, or remove that note. I think it is fine, really don't feel like to map this breaktime, map it seems really weird.
Third kiai. Remove claps on 1st and 3rd ticks
04:53:387 (1) - Map this spinner?

Yukiko:
Don't use tick rate 0.5. It will no longer be supported in osz2 and is unrankable now
03:59:101 (1) - This might be better.
 356,280,239101,6,0,B|228:312|104:192|256:16|408:192|284:312|156:280,2,479.999985694886,4|4|4
It's alright. I don't really like your use of anti jumps but it's how you want it I suppose.

thanks~

Download: Ayane - Boukyaku no Tsurugi (wcx19911123) [Nymph].osu
merchat7
From my modding queue.

[General]

- Your easiest difficulty has circle size 4. This is very difficult for beginners to play. It also has slider velocity change which is also confusing for beginners. Can you make a Easy difficulty with circle size 3? Star rating for your easiest difficulty is also above 3.
Why is this still in WIP?

5 min long song so mod may be a little lazy.

[Nymph] I will be modding this as a Normal. Please consider making an Easy.

- Perhaps more finishes with reduce volume? A little plain right now.
- Also I agree with Raging Bull about the stacking. I recommend spacing them out properly. Stacking it feel confusing for beginners and break the flow.
01:50:529 (3) Ugly slider, don't use red points since i feel it doesn't fit with the song.
02:37:672 (1,2) They overlap each other a little bit. Try to not overlap them.
04:56:422 (1) Finish, doesn't feel like the song end without it.
Not much to say, some of the stacking seems too hard for beginner to read and this circle size for the easiest difficulty doesn't feel right.

[Yukiko]
00:23:387 (3,4) This could be better. I suggest moving 4 more to the left.
00:45:708 (6) Use 1.07x distant snapping here like the previous notes. I thought i had to hit it earlier.
01:05:172 (1) Flow better if you move this to the left. A little bit confusing to hide this slider begin on another slider track.
03:31:244 (4) ^ Move this down
04:59:101 (5) Finish, same reason as Nymph.
Seems fine to me

No star from me for two reasons.
1. Need an Easy
2. Still in WIP
3. Song too slow for me

All your difficulties are rankable through. Good luck.
Topic Starter
wcx19911123
updated
move to pending
Your message is too short.Your message is too short.Your message is too short.Your message is too short.
Gamu
hi- :)

All suggestions

[General]

●fine~

[Nymph]

●01:01:958 (1) - Move to the end 01:02:672. 01:03:029 - circle add
●01:04:458 (4) - Move to the end 01:04:815. 01:05:172~01:05:529 - slider add
●00:33:387 (5) - try this!

●01:51:958 (1,1) -try this!
●03:20:529 (6) - new combo add
●04:53:387 (1,1) - try this!

[Yukiko]

●01:13:565 (5) - new combo add
●01:14:815 (1) - new combo remove
●01:16:422 (9) - new combo add
●01:56:958 (6) - ^
●03:08:744 (5) - ^
●03:14:458 (5) - ^


Good map!!!!!!!!!

I could not find a lot of problems. :(
DerekMcD
Hello, how are you?.

I need help with something on this. Read first...

http://osu.ppy.sh/s/36687

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~Nymph~
  1. 03:30:172 (6): I like it when you move one grid up.

    ~Nymph~

    Looks good...
Thank you and good luck.
pieguyn
General:

-the easiest diff is more than 3 stars, but it's a slow song so I think it's fine :)

Nymph:

02:53:387 (7) - new combo

Yukiko:

01:21:601 (3,4,5,6,7) - I think you should space this out like the other notes, because the song still has a fast pace here
01:34:101 (1,2,3,4,5) - ^
01:44:101 (5,6,7,8,9) - ^...I'll stop pointing it out here, if you agree please fix the rest of them too :?
02:24:815 (3) - whistle on end
02:25:887 (4) - remove whistle from start
02:27:672 (3) - whistle on end
02:28:744 (4) - remove whistle from start
02:31:244 (4) - add whistle
02:40:529 (7) - ^
02:49:101 (1) - whistle on start?

nice map~ :)
Akemi_Homura
[general]

song setup - Storyboarding - 'Letterbox during breaks' - uncheck please~!

[Nymph]

00:25:529(3) - whistle~
00:28:387(3) - ^
00:36:958(3) - ^
02:12:672(3) - Add whistle~
02:15:529(3) - ^
02:24:101(3) - whistle~~!
02:26:958(3) - ^
04:09:101(2) - delete NC
04:10:529(3) - ^

[Yukiko]

00:25:529(5) - Add whistle~
00:36:958(5) - ^
01:12:315(1) - delete NC~
01:13:565(5) - please NC~~
02:12:672(5) - whistle
02:15:529(5) - ^

Yeah that's all
I love 11eyes~~~~!!! ;)
Star and Good Luck~!
bmin11
[Yukiko]
04:11:065 (1) - Remove this note


In general map set, everything looks great but just one concern. The easiest difficulty contains 1/4 beats and even the BPM is low, I think there is a space for an easier diff which is never a bad idea to have. Anyway, good luck!
YTYuyu
Hello im modding this song because of the request :)

Nymph:
00:27:315(2) - 2 grids down
00:34:815(1) - 1 grid up
00:35:887(2) - x:168 y:160
00:36:958(3) - x:128 y:312
00:37:672(1) - Aline it with (3) and 1 grid up for the end point.
01:26:244(5) - Aline the end point with (6)
02:52:672(5,6) - Spacing and 1 grid left for (6)
03:24:815(6) - 1 grid up for the end point

Yukiko:
01:19:458(5) - 2 grids down for the end point
01:31:601(7) - 2 grids left for the 2nd point and 1 grid left for the 3rd point
01:56:958(1) - New combo?
03:07:672(3) - 1-2 grids left for the end point.
03:13:387(3) - Aline the end point of the slider to (4)
03:20:887(3) - x:344 y:304
03:33:208(2) - 1 grid up
04:20:887(8) - 1 grid up for the end point.
04:45:529(5) - end the slider at 04:46:065
04:46:244 - add a circle if u follow the suggestion above.

Alright this is the best i can do. GL :D
Sonico Makaron
Hello my little mod :D

[Yikiko]
01:03:744 (4,5,6,1) - try this http://osu.ppy.sh/ss/154879 (i think this better)
01:07:315 (3) - 1 grid down and 2 grid right
01:10:351 (1) - add finish?
01:12:672 (2,3,4,5,6,7) - try this http://osu.ppy.sh/ss/154885?
01:52:672 (3,4,5) - try this http://osu.ppy.sh/ss/154889?
02:19:815 (1) - 3 grid down
02:40:529 (7) - add whistle
02:41:958 (3) - remove whistle
02:43:387 (1) - add whistle
02:50:529 (4) - remove whistle
02:51:601 (5,6,7) - 1 grid right?
02:51:958 (7) - add whistle
02:53:387 (2) - remove whistle
02:54:815 (5) - add whistle
02:55:529 (6) - 1 grid right?
03:08:744 (5,6) - 1 grid right
03:09:279 (7,8) - 1 grid up
03:09:637 (9) - 1 grid down
03:09:815 (1) - 2 grid down
03:33:208 (2) - 1 grid up
03:39:101 (1,2,3,4,5,6,7) - try this http://osu.ppy.sh/ss/154894
04:12:137 (6) - 1 grid right
04:25:529 (4,5,6,7,8) - try this http://osu.ppy.sh/ss/154895
04:44:815 (3) - add finish
04:45:529 (5) - ^

Nice map~
Terrornudel
Yukiko:
00:27:315 (4,5) - between this 2 i actually expect something, maybe set a circel at 00:28:387
04:45:529 (5) - dont fit with rhythm (dont know if it has to be that way)

all in all nice map :)
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[妮姆芙]
00:39:458 (x) - 不知道为什么这里要静音...
之后也是..
01:10:351 (x) - 这么重的音不加个note...
01:11:422 (x) - Q.Q 这里也有音啊
03:20:529 (6) - newるcombo



[Yukiko]
03:31:779 (4) - @.@
04:20:887 (8) - 中间的点拉得太外了
-------------------------------------------------
好图0.0
Neptunus
Hey Wcx~
General:
In the diff Yukiko, the slider tick rate is currently 0.5 and IS UNRANKABLE NOW
In addition to it, the Diff "Nymph" reached 3.24stars and according to the rule, there must be an under 3.00 star diff or it is unrankable, I dont care this anyway, but in case someone would "make use" of this that may cause this map popped, I say it in advance aiming at avoiding such consequence.


Nymph:
01:11:244 (2,3,4,1) - not well distance snapped? and its obvious rather than nazi.
01:51:958 (1) - this spinner I suggest it ends at 01:54:458 - (or 01:54:101 - ) and start the next spinner at 01:54:815 - more in line with the rhythme
04:53:387 (1) - ends at 04:55:887 - and the next one starts at 04:56:244 -
ok no more for this diff, but as I said in general, you may reduce the star rating by remove note like 01:11:779 (4) - , 01:14:637 (5) - and 01:23:208 (6) - , this depends on your appetite anyway.

Yukiko:
01:33:387 (5,6,7) - and 01:34:101 (1,2,3,4) - are of same rhythme but they spaced differently , why not keep them consistent, since these 2 stream sets are close to each, may cause reading trouble, just suggestion on this
03:31:244 (3,4) - see this when the yellow slider circle of 03:31:244 (3) - move to about the middle of the slider, the approach circle of 03:31:779 (4) - overlapped it at the same time, this is hard to read, so space out a litte bit

Quite solid map set and need although few, not too many changes to have it done . nice one for awaiting a MAT, and good luck on ranking!
;)
Komeiji Yuki
Thx for asking mod~

[Nymph]

02:53:387 (1) - NC?


[Yukiko]

>>Set SliderTickRate a least 1 , 0.5 is unrankable now

01:56:958 (6) - NC

----------

That's all I can find :3

GL :oops:
Teru21
Hi!! from my modding queue

[General]
- seems fine

[Yukiko]
00:28:387 - add a circle
02:23:387 (6) - make the slider from 02:23:744 to 02:24:101

[Nymph]
00:44:815 (2) - move to 00:44:458
00:44:458 - add a circle
03:56:244 (1,1,1) - add finish hit sound

i think thats all.. sorry for the late modding..

Good luck :)
Curisu
[BG]
眼睛娘大爱(被拖走


[general]
4:59...额...那么长真没问题吗

[wcxの嫁]
妮姆芙图如其人一样萌

00:48:744 (3) - 总觉得开始的地方有点不合适..

[Yumiko]
01:21:601 (3,4,5,6,7) - 最好不要用格子 间距不等太严重
02:32:672 (3,4) - nc1 vol-20
02:57:672 - slience
04:45:529 (5) - 这节奏存在感会不会低了些..

慢歌好难mod...基本看不出有什么地方啊xDDDD
Astom
o/

[Nymph]
Suggestions:
  1. Probably will be better finish this 01:51:958 (1) in 01:54:101 and start 01:54:994 (1) in 01:54:815.
  2. Probably will be better finish this 04:53:387 (1) in 04:55:529 and start 04:56:244 (1) in 04:56:244.
Hitsounds suggestions:
  1. 01:13:387 (3) - whistle instead of calp at beginning
  2. 01:14:815 (1) - -^
  3. 01:16:244 (3) - -^
  4. 01:17:672 (1) - finish instead of clap at beginning
  5. 01:19:101 (3) - whistle instead of calp at beginning
  6. 01:20:529 (1) - -^
  7. 01:21:958 (3) - whistle instead of clap
  8. 01:23:387 (1) - finish instead of clap at beginning
  9. 01:24:815 (3) - whistle instead of clap at beginning
  10. 01:26:244 (5) - -^
  11. 01:27:672 (1) - whistle instead of clap
  12. 01:29:101 (1) - whistle instead of clap at beginning or finish
  13. 01:30:172 (2) - whistle instead of clap at beginning
  14. 01:31:601 (4) - whistle + finish at end instead of clap
  15. 01:36:244 (3) - whistle instead of clap at beginning
  16. 01:37:672 (6) - -^
  17. 01:39:101 (1) - -^
  18. 01:40:529 (3) - finish instead of clap
  19. 01:43:387 (2) - finish instead of clap at beginning
  20. 01:44:815 (5) - whistle instead of clap
  21. 01:46:244 (1) - finish instead of clap at beginning
  22. 01:47:315 (2) - whistle instead of clap at beginning
  23. 01:49:101 (1) - -^
  24. 01:50:529 (3) - -^
  25. 02:12:672 (3) - add clap
  26. 02:15:529 (3) - -^
  27. 02:18:387 (4) - clap instead of whistle
  28. 02:20:529 (3) - add clap at end
  29. 02:24:101 (3) - add clap.
  30. 02:26:958 (5) - -^
  31. 02:29:101 (3) - add clap at end
  32. 02:31:244 (2) - -^
  33. 02:31:958 (3) - add clap at beginning
  34. 02:33:387 (5) - add finish.
  35. 02:34:815 (3) - clap at end
  36. 02:38:387 (2) - clap instead of whistle at beginning
  37. 02:41:244 (5) - -^
  38. 02:43:387 (3) - clap at end
  39. 02:44:101 (4) - clap instead of whistle at beginning
  40. 02:46:958 (5) - clap at beginning
  41. 02:49:815 (2) - -^
  42. 02:52:672 (5) - add clap
  43. 02:54:815 (9) - add clap in repeat
  44. 03:00:529 (3) - whistle instead of clap at beginning
  45. 03:01:958 (6) - -^
  46. 03:03:387 (1) - -^
  47. 03:04:815 (3) - -^
  48. 03:06:244 (5) - -^
  49. 03:07:672 (1) - -^
  50. 03:09:101 (3) - -^
  51. 03:10:529 (1) - finish instead of clap at beginning
  52. 03:11:601 (2) - whistle instead of clap at beginning
  53. 03:13:387 (6) - -^
  54. 03:14:815 (8) - -^
  55. 03:16:244 (1) - finish instead of clap at beginning
  56. 03:17:315 (2) - whistle instead of clap at beginning
  57. 03:19:101 (4) - whistle instead of calp at beginning and clap at end
  58. 03:23:387 (3) - whistle instead of clap at beginning
  59. 03:24:815 (6) - -^
  60. 03:26:244 (1) - -^
  61. 03:29:101 (5) - whistle instead of clap at beginning and add clap on repetition.
  62. 03:30:529 (1) - finish instead of clap
  63. 03:27:672 (3) - finish or whistle at beginning instead of clap
  64. 03:31:244 (4) - whistle instead of clap at end
  65. 03:33:387 (1) - whistle instead of clap at beginning
  66. 03:34:458 (2) - -^
  67. 03:36:244 (4) - whistle + finish instead of clap
  68. 03:36:601 (5) - add clap
  69. 03:37:672 (1) - whistle instead of clap
  70. 03:39:101 (3) - finish instead of clap at beginning and whistle instead of clap at end.
  71. 03:41:958 (1) - add finish
  72. 03:56:244 (1) - whistle alone sounds pretty empy, for me adding finish, clap or both sounds better.
  73. 04:07:672 (1) - add clap
  74. 04:09:101 (1) - add finish
  75. 04:14:815 (3) - whistle instead of clap at beginning
  76. 04:16:244 (6) - -^
  77. 04:17:672 (1) - -^
  78. 04:19:101 (3) - -^
  79. 04:20:529 (5) - -^
  80. 04:21:958 (1) - whistle or finish instead of clap at beginning
  81. 04:23:387 (3) - whistle instead of clap at beginning and maybe clap at end.
  82. 04:24:815 (1) - finish instead of clap at beginning
  83. 04:25:887 (2) - whistle instead of clap at beginning
  84. 04:27:672 (5) - -^
  85. 04:29:101 (7) - -^
  86. 04:30:529 (3) - whistle instead of clap at beginning
  87. 04:31:601 (4) - -^
  88. 04:33:387 (1) - finish instead of clap at beginning
  89. 04:37:672 (3) - whistle instead of clap at beginning
  90. 04:39:101 (7) - -^
  91. 04:40:529 (1) - -^
  92. 04:41:958 (3) - finish or whistle instead of clap at beginning
  93. 04:43:387 (5) - whistle instead of clap at beginning
  94. 04:44:815 (1) - finish instead of clap
  95. 04:46:244 (5) - whistle instead at beginning and clap at end
  96. 04:47:672 (1) - finish instead of clap at beginning
  97. 04:48:744 (2) - whistle instead of clap at beginning
  98. 04:50:529 (5) - whistle instead of clap.
  99. 04:51:958 (7) - whistle instead of clap and clap at end.
[Yukiko]
Suggestions:
  1. 04:45:529 (5) - maybe change it for a slider from 04:45:529 to 04:46:244, without repetitions, feels less strange for me at playing.
[Thoughts/Opinions]
  1. I hope than hitsounds mod for Nymph was helpful or I will kill myself >->
  2. About circles placement in Nymph's diff, I think than adding a little of symmetry sometimes will not hurt :<, is like follow a serpent sometimes, however, I don't feel that in wcx19911123's diff. probably for the change of direction and spacing in circle/slider placement, so maybe try to follow a little his example ^^.
  3. Nice hard, long time didn't saw a good one with small circles.
~
Nymph

Astom wrote:

o/

[Nymph]
Suggestions:
  1. Probably will be better finish this 01:51:958 (1) in 01:54:101 and start 01:54:994 (1) in 01:54:815.fixed but not exactly the same.
  2. Probably will be better finish this 04:53:387 (1) in 04:55:529 and start 04:56:244 (1) in 04:56:244.
Hitsounds suggestions:
SPOILER
  1. 01:13:387 (3) - whistle instead of calp at beginning
  2. 01:14:815 (1) - -^
  3. 01:16:244 (3) - -^
  4. 01:17:672 (1) - finish instead of clap at beginning
  5. 01:19:101 (3) - whistle instead of calp at beginning
  6. 01:20:529 (1) - -^
  7. 01:21:958 (3) - whistle instead of clap
  8. 01:23:387 (1) - finish instead of clap at beginning
  9. 01:24:815 (3) - whistle instead of clap at beginning
  10. 01:26:244 (5) - -^
  11. 01:27:672 (1) - whistle instead of clap
  12. 01:29:101 (1) - whistle instead of clap at beginning or finish
  13. 01:30:172 (2) - whistle instead of clap at beginning
  14. 01:31:601 (4) - whistle + finish at end instead of clap
  15. 01:36:244 (3) - whistle instead of clap at beginning
  16. 01:37:672 (6) - -^
  17. 01:39:101 (1) - -^
  18. 01:40:529 (3) - finish instead of clap
  19. 01:43:387 (2) - finish instead of clap at beginning
  20. 01:44:815 (5) - whistle instead of clap
  21. 01:46:244 (1) - finish instead of clap at beginning
  22. 01:47:315 (2) - whistle instead of clap at beginning
  23. 01:49:101 (1) - -^
  24. 01:50:529 (3) - -^
  25. 02:12:672 (3) - add clap
  26. 02:15:529 (3) - -^
  27. 02:18:387 (4) - clap instead of whistle
  28. 02:20:529 (3) - add clap at end
  29. 02:24:101 (3) - add clap.
  30. 02:26:958 (5) - -^
  31. 02:29:101 (3) - add clap at end
  32. 02:31:244 (2) - -^
  33. 02:31:958 (3) - add clap at beginning
  34. 02:33:387 (5) - add finish.
  35. 02:34:815 (3) - clap at end
  36. 02:38:387 (2) - clap instead of whistle at beginning
  37. 02:41:244 (5) - -^
  38. 02:43:387 (3) - clap at end
  39. 02:44:101 (4) - clap instead of whistle at beginning
  40. 02:46:958 (5) - clap at beginning
  41. 02:49:815 (2) - -^
  42. 02:52:672 (5) - add clap
  43. 02:54:815 (9) - add clap in repeat
  44. 03:00:529 (3) - whistle instead of clap at beginning
  45. 03:01:958 (6) - -^
  46. 03:03:387 (1) - -^
  47. 03:04:815 (3) - -^
  48. 03:06:244 (5) - -^
  49. 03:07:672 (1) - -^
  50. 03:09:101 (3) - -^
  51. 03:10:529 (1) - finish instead of clap at beginning
  52. 03:11:601 (2) - whistle instead of clap at beginning
  53. 03:13:387 (6) - -^
  54. 03:14:815 (8) - -^
  55. 03:16:244 (1) - finish instead of clap at beginning
  56. 03:17:315 (2) - whistle instead of clap at beginning
  57. 03:19:101 (4) - whistle instead of calp at beginning and clap at end
  58. 03:23:387 (3) - whistle instead of clap at beginning
  59. 03:24:815 (6) - -^
  60. 03:26:244 (1) - -^
  61. 03:29:101 (5) - whistle instead of clap at beginning and add clap on repetition.
  62. 03:30:529 (1) - finish instead of clap
  63. 03:27:672 (3) - finish or whistle at beginning instead of clap
  64. 03:31:244 (4) - whistle instead of clap at end
  65. 03:33:387 (1) - whistle instead of clap at beginning
  66. 03:34:458 (2) - -^
  67. 03:36:244 (4) - whistle + finish instead of clap
  68. 03:36:601 (5) - add clap
  69. 03:37:672 (1) - whistle instead of clap
  70. 03:39:101 (3) - finish instead of clap at beginning and whistle instead of clap at end.
  71. 03:41:958 (1) - add finish
  72. 03:56:244 (1) - whistle alone sounds pretty empy, for me adding finish, clap or both sounds better.
  73. 04:07:672 (1) - add clap
  74. 04:09:101 (1) - add finish
  75. 04:14:815 (3) - whistle instead of clap at beginning
  76. 04:16:244 (6) - -^
  77. 04:17:672 (1) - -^
  78. 04:19:101 (3) - -^
  79. 04:20:529 (5) - -^
  80. 04:21:958 (1) - whistle or finish instead of clap at beginning
  81. 04:23:387 (3) - whistle instead of clap at beginning and maybe clap at end.
  82. 04:24:815 (1) - finish instead of clap at beginning
  83. 04:25:887 (2) - whistle instead of clap at beginning
  84. 04:27:672 (5) - -^
  85. 04:29:101 (7) - -^
  86. 04:30:529 (3) - whistle instead of clap at beginning
  87. 04:31:601 (4) - -^
  88. 04:33:387 (1) - finish instead of clap at beginning
  89. 04:37:672 (3) - whistle instead of clap at beginning
  90. 04:39:101 (7) - -^
  91. 04:40:529 (1) - -^
  92. 04:41:958 (3) - finish or whistle instead of clap at beginning
  93. 04:43:387 (5) - whistle instead of clap at beginning
  94. 04:44:815 (1) - finish instead of clap
  95. 04:46:244 (5) - whistle instead at beginning and clap at end
  96. 04:47:672 (1) - finish instead of clap at beginning
  97. 04:48:744 (2) - whistle instead of clap at beginning
  98. 04:50:529 (5) - whistle instead of clap.
  99. 04:51:958 (7) - whistle instead of clap and clap at end.

[Thoughts/Opinions]
  1. I hope than hitsounds mod for Nymph was helpful or I will kill myself >->
  2. About circles placement in Nymph's diff, I think than adding a little of symmetry sometimes will not hurt :<, is like follow a serpent sometimes, however, I don't feel that in wcx19911123's diff. probably for the change of direction and spacing in circle/slider placement, so maybe try to follow a little his example ^^.
  3. Nice hard, long time didn't saw a good one with small circles.
~
Hey Astom! Really thanks for your modding ( it is really a lot of words..) But I may want to say: that I didn't not fix the hitsounds like you said. After reading all your suggestions, I think that is really not the kind of hitsounds I want. I personally don't want whistle around the kiai, I just like all the claps on the white tick because they seems neat and enough intense for me,,and I think I don't need the claps in the middle of the song because the claps in the mp3 are very clear:3. So I have to say sorry that I didn't follow you suggestions.

About the spacing, I might be a really noob mapper on spacing, I really have to admit this, but still I don't really know how to map enough symmetry on a normal diff, or at least I don't know >.< so I think I'd rather keep it like this, sorry, I think I will learn more about how to map well later :3

Thanks again for your big mod! I really appreciate.



Edit: and thanks all the guys modding above this post :3 I am terribly sorry for being so lazy to check mods these days>.<

Download: Ayane - Boukyaku no Tsurugi (wcx19911123) [Nymph].osu
Topic Starter
wcx19911123
updated
thanks you all
Magicphoenix
R.I.P Astom :cry:

Yo ! mod ~

General

-Change tags from Nymph_ to Nymph since Nymph changed names
-You WILL need an Easy under 3 stars...but I think it's ok. Wait what MAT or BAT say

[Yukiko]

*01:04:101 (5) - Move nearer to 4 & 6
*02:15:887 (6,1) - Swap New Combo
*03:31:779 (4) - Place this some where else so slider is clearly visible...I hate it but the rules say so...in the latest a MAT will point it out

Sorry, perfect diff...couldn't find anything else °^°

[Nymph]

*02:53:029 (6) - NC
*03:36:244 (4,5,6,7) - Unstack...


Sorry perfect map already lol :D Not much to mod ! Star because I like map and Ayane
Shiki
Hi~ :) from my queue

[General]
最低难度3.11星真的没问题吗??

[Nymph]
00:58:029 - 这条绿线没用 删掉吧
01:10:529 (1) - 这个声音小得跟没有一样 提高到跟02:57:672 (1)一样会好点
还有 在01:10:529之前的1/4有一个鼓声 新手可能会听到这一声而打快
01:17:672 (1,2,3) - 这里间距不一致 关掉grid排下?

[Yukiko]
有很多地方都是前面1.04x后面1.11x 这在小圈里看得很明显
我建议关掉grid重新修复一下间距
00:45:172 (5) - 这个slider前面可以加个whistle
02:16:244 (1) - 这前面漏了个whistle吗 感觉好空
03:43:387 (6) - 这里用normal音效我感觉好些

/.\ 我感觉这图已经可以直接去找MAT了
看了半天也就找到这些
Star~
al2e10
[YUKIKO]
00:28:744 (5) - New combo and remove 00:29:101 (1)
00:29:101 (1,2,3) - Spacing? rihgt ~.~ just so weird
01:36:065 (7) - NEw combo and remove 01:36:244 (1)
01:54:815 (1-1st) - Finish
02:10:529 (3-1st) - Change it to wistle
02:57:494 (1,2,3) - Spacing
03:16:244 (3-1st) - Finish
03:19:101 (4) - ^

[Nymph]
-AImod-
01:11:423 This object is too far from the previous object.
01:23:029 (5) - NEw combo and remove 01:23:387 (1)

[All]
Thats it, LUCK STAR ~
Good luck
artpiggo
Yukiko
00:30:172 (3) - right 1 grid
00:46:244 (7) - (328,312)
01:53:029 (4,5) - don't stack, cuz the rhythm goes continue.
01:53:565 (6,7) - ^
03:40:172 (4,5,6,7) - ^
04:34:101 (4,5) - ^

Nymph
simply fun

8.5/10 Good luck.
wmfchris
對我來說已經ok了 <3


your message is too short
Nymph
Topic Starter
wcx19911123
updated
added Easy
thanks you all
Himekaido Hatate
noob modder is here!
wcx's map O.o?!
i think this map is no problem :D

just little suggestion

Easy-

04:15:529 (3) - 1grid up

that's all
..

Nymph-

01:33:387 (3) - 1grid left
01:36:244 (3) - 1grid right

Yukiko-

01:03:387 (3,4,5) - spaceing
04:26:958 (1) - 1grid down
04:45:529 (5) - it's very weard to hear try beat like this


or...


this
imRitaka
Requested mod.

[General]
I suggest changing the difficulty names around. You could make up a name for Easy, or you could just do Easy, Nymph's Normal, and Hard.

[Easy]
Honestly, I couldn't find a thing wrong here.
Very nice hitsound work too.

[Nymph]
HP Drain Rate +1 / Overall Diffiulty +1
Nothing bad here either. Nice guest difficulty. ;)

[Yukiko]
01:04:101 > (5) X:264 Y:88?

Overall, very nice map. Love some of the sliders you did.
Star. :)
Backstep
Form Net & 2004 queue ~ :oops:

Sorry for delay then let's mod it.

General

• Please add some tag this below
SPOILER
EN : The Sword of Oblivion
Composed : Tatsh
Arranged : Hisayuki Shimizu
c/w : Lunatic Tears...

Easy

02:51:244 (?) forgot add green timing ?
03:01:958 (2) remove finish ?
03:16:244 (1) start of slider add finish.
03:24:815 (4) remove finish ?
03:30:529 (3) ^
03:41:958 (1) add finish?
03:44:101 (4) I heard whistle sound here can you add whistle ?
04:44:815 (3) remove finish ?
04:56:244 (1) add finish ?

Nymph

00:41:244 (2) whistle at the end of slider ?
00:41:958 (3) remove whistle.
01:17:672 (1) start of slider add finish.
01:23:387 (1) ^
01:29:101 (1) ^
01:40:529 (3) add finish
01:46:244 (1) start of slider add finish.
02:33:387 (5) add finish.
03:04:815 (3) start of slider add finish.
03:10:529 (1) ^
03:16:244 (1) ^
03:27:672 (3) ^
03:33:387 (1) ^
03:39:101 (3) ^
04:19:101 (3) ^
04:24:815 (1) ^
04:30:529 (3) ^
04:41:958 (3) ^
04:47:672 (1) ^

Note : If you disagree you can add finish sound every 16 beats white line.

Yukiko

00:33:208 (6) whistle
00:33:387 (7) remove whistle
00:44:458 (3) ^
00:44:637 (4) whistle at start of slider.
01:54:815 (1) finish at start of slider
02:13:387 (3) whistle at start of slider.
02:16:244 (1) ^
02:21:958 (3) ^
02:24:815 (3) ^
02:27:672 (3) ^
02:32:672 (3) ^
02:36:244 (7) ^
02:44:815 (6) ^
02:49:101 (1) ^
03:41:958 (1) finish at start of slider.
04:45:529 (5) use slider with 1/2 it's look better.
04:56:244 (3) finish at start of slider.

That's all

Good relax song :3
Nymph
nah just changed a little bit

Download: Ayane - Boukyaku no Tsurugi (wcx19911123) [Nymph].osu
kiddly
map本身没什么问题,只是记住kiai要大致相同,反正我不说你找mat的时候也要被说。
不需要kudo.
kanpakyin
Still modding...Please don't change anything in your map...I'll post my mod here asap

Edit:
Time to mod this.

[General]
  1. Please unify the Stack Leniency.Did you have any reason that you didn't make it in same?
[Easy]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 01:13:387 (4) - You should add a new combo here to consistent your combo length with others combo!
  2. 01:39:101 (5,1) - I would remove (1)- and extend (5)- to 01:40:529 - .Actually you need to put the new combo at 01:41:244 - if you fix sth I mentioned!
  3. 01:54:815 (4) - sth like 01:13:387 so no more explain
  4. 02:38:387 (4) - If I were you,I would consider the vocal here because vocal is much prominence than drum sound,so probably use a slider here instead of note and let the slider end at 02:38:029 – then make another slider at 02:38:387 – and stop at 02:39:101 – so you might make some adjustment after fix.
  5. 03:07:672 (4) - You should add a new combo here to consistent your combo length with others combo! (I won’t note this after this.)
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:17:672 (1) - I'm pretty sure you were missing a whistle here,because a whistle was really fit the music!You can heard that!
[Nymph]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:25:529 (3) – This note is extremely unnecessary because there are not any kind of vocal/drum/instrument to supporter this note.I would move this note to 00:25:887 – rather than 00:25:529 –
  2. 00:28:387 (3) – ^Same!
  3. 00:33:387 (5) – I would like to ask what does the blue tick’s follow?I can’t see any reason that you need a reverse on the blue tick,remove it if possible.
  4. 00:36:958 (3) – Same as 00:25:529 (3) –
  5. 00:38:744 (2) – I can’t understand why you are going to silent the tick and let it stop at 00:39:815 - .That was obviously stopped at the red tick is much better than write tck,and remove 5% volume if you do this.
  6. 01:43:387 (2,3) – This pattern looks a little bit ugly.Prabably try this?
     307,360,103387,2,0,B|347:355|397:362,1,74.9999988824129
    418,350,103922,2,0,B|451:354|480:350,1,37.4999994412065
  7. 03:13:387 (6) – Add a new combo here to consistent with previous combo!
  8. 03:20:529 (6) – Yes!Add a new combo here would be much better.
  9. 04:07:672 (1,1,1) – Please don’t spam the new combo here because the music itsn’t separate,we can heard the music is a chain here.
  10. 04:27:672 (5) – Add a new combo here due to the combo length.
  11. 04:31:601 (4) – Some design thing here >_> May be put this slider into the pit of the previous slider (3)- like this?You need to adjust the spacing after you do this.
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:10:529 (1) – I think the finish hitsound doesn’t fit the music that much.I prefer a soft whistle here.
  2. 02:57:672 (1) - ^ Same!
[Yukiko]
Difficulty setting
(I suggest the difficulty setting for better gameplay.)
  1. AR-1? It would be much better if you use AR6 with 83 BPM
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:39:815 (5,6) - Be honest,these notes are really unnesscury because there are no any kind of music to support it.
  2. 01:06:244 (2,3,4) - I recommend you to use green line to decreas the slider speed here.01:06:244 - x0.75 here 01:07:494 - x0.5 here.
  3. 01:53:922 (x) - Add a note here due to 2-4 plet pattern is much nicer here.
  4. 01:56:958 (1,2,3,4,5) - I suggest you make the spacing of the 5-plet like the previous combo! (x1.0 distance snap)
  5. 02:40:887 (1,2,3,4) - Be honest,the arrangement of this pattern is really ugly!It looks like that you are make them randomly.Please change this pattern if possible.(This is my thought only,change or not are depending on you.)
  6. 03:28:387 (3,4,5) - I have seen you place this pattern a lot of time.Player may feel boring with this,How about try to make a new pattern?
  7. 03:31:244 (3,4,5) - ^Same!
  8. 03:44:101 (1,2,3,4,5) - Same as 01:56:958 -
  9. 03:49:101 (1) - ,03:54:815 (1) - I know this is a symmetrical slider however it looks a bit ugly (Well,that's totally not my taste)
  10. 04:45:529 (5) - I think the 1/3 is a litter bit strange here.I prefer a 1/1 slider here.
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:10:351 (1,2) - Probably add a whistle here then remove whistle at 01:10:529 - ?Yeah,that's mean swap it!It fit the music better imo.
  2. 02:57:494 (1,2) - ^ Same.
  3. 04:58:922 (x) - I have a new thought here,how about add a green line here?(S1),then add a whistle.
I guess that's it.
Colin Hou
[General]:
  1. title: Boukyaku no Ken
  2. add to tags: Lunatic Tears...
[Yukiko]:
  1. 01:01:958 (1,2,3) - not so comfortable pattern
  2. 02:20:529 (2,3) - not so normal spacing compared with 02:19:815 (1,2), or I didn't get the point
and the left diffs are 2 Easy diff imo Orz
Topic Starter
wcx19911123
Colin Hou

Colin Hou wrote:

[General]:
  1. title: Boukyaku no Ken
    I found some native japaneses about this , seems that Boukyaku no Tsurugi is a better title..
    I also searched this song's information from baidu , google and wiki but nothing found orz
  2. add to tags: Lunatic Tears...
    fixed
[Yukiko]:
  1. 01:01:958 (1,2,3) - not so comfortable pattern
    uh.. I think it is fine , it follow the heavy beat in the music with an anti-jump..
  2. 02:20:529 (2,3) - not so normal spacing compared with 02:19:815 (1,2), or I didn't get the point
    fixed a bit
and the left diffs are 2 Easy diff imo Orz
thanks for modding
Colin Hou
ok my fault, I thought Google gave more result of 'Boukyaku no Ken' than 'Boukyaku no Tsurugi', but wiki still said the second one.

no kds? well.
AoiX
You break my rules,so....
Aoi's Mod
  1. General
    1. 好吧,既然是app了那就做出点app的样子啊!爆分鬼畜什么的(鬼畜不是你的专长么
    2. tag里最后一个那三个点是什么?
    3. 长喜绿线帝真的不敢按F6
  2. Yukiko
    1. 00:46:244 (7) - finish
    2. 00:53:029 (4,5,6) - whistle
    3. 01:56:065 (4) - 上移一格(nazi spacing
    4. 02:21:958 (3) - 第一个圈加finish
    5. 02:29:815 (5) - 虽然默认皮肤测试正常,但如果有哪个蛋疼人用HPbar很大的那种皮肤这里就要被遮挡了
    6. 03:39:101 (1) - ^
    7. 04:58:029 (7) - 这里我在背景音上是听到锣声的,加finish吧~
  3. NMP
    1. 保持kiai时间一致
      AIBat结果:
      - [Nymph] :
      Kiai #1: Starts on 01:11:958, ends on 01:57:672
      Kiai #2: Starts on 02:59:101, ends on 03:44:815
      Kiai #3: Starts on 04:13:387, ends on 04:36:065
      Kiai #4: Starts on 04:36:244, ends on 04:59:101
      Kiai #5: Starts on 04:59:102, ends on 04:59:103
      - others:
      Kiai #1: Starts on 01:11:958, ends on 01:57:672
      Kiai #2: Starts on 02:59:101, ends on 03:44:815
      Kiai #3: Starts on 04:13:387, ends on 04:59:101
    2. Unsnapped inherited (green) timing point(s) at: 04:59:103
    3. 00:46:244 (4) - 加个减音量的finish
    4. 00:56:244 (5) - 同上,最后的圈加个finish
    5. 02:33:387 (5) - finish
  4. Easy

    • 偷懒了ign~
Nymph

kanpakyin wrote:

[Nymph]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:25:529 (3) – This note is extremely unnecessary because there are not any kind of vocal/drum/instrument to supporter this note.I would move this note to 00:25:887 – rather than 00:25:529 –
  2. 00:28:387 (3) – ^Same! Actually I think both of your idea and mine are fine, So I'd rather keep them.
  3. 00:33:387 (5) – I would like to ask what does the blue tick’s follow?I can’t see any reason that you need a reverse on the blue tick,remove it if possible. Seems not so necessary so I low the volumn down, I just feel good using this slider here.
  4. 00:36:958 (3) – Same as 00:25:529 (3) –
  5. 00:38:744 (2) – I can’t understand why you are going to silent the tick and let it stop at 00:39:815 - .That was obviously stopped at the red tick is much better than write tck,and remove 5% volume if you do this. I highly doubt this, I think both of them are not good way to map, just depends on my personal opinion.
  6. 01:43:387 (2,3) – This pattern looks a little bit ugly.Prabably try this? Actually I didn't see any difference...
     307,360,103387,2,0,B|347:355|397:362,1,74.9999988824129
    418,350,103922,2,0,B|451:354|480:350,1,37.4999994412065
  7. 03:13:387 (6) – Add a new combo here to consistent with previous combo! un
  8. 03:20:529 (6) – Yes!Add a new combo here would be much better.
  9. 04:07:672 (1,1,1) – Please don’t spam the new combo here because the music itsn’t separate,we can heard the music is a chain here.
  10. 04:27:672 (5) – Add a new combo here due to the combo length. ^
  11. 04:31:601 (4) – Some design thing here >_> May be put this slider into the pit of the previous slider (3)- like this?You need to adjust the spacing after you do this.
    I think I don't liek sliders spacing liek this,,
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:10:529 (1) – I think the finish hitsound doesn’t fit the music that much.I prefer a soft whistle here.
  2. 02:57:672 (1) - ^ Same!
Nah, if possible I want to use even louder finish, not whistle.
Nymph

xykbear wrote:

[*]NMP
  1. 保持kiai时间一致 GD应该可以KIAI不同吧
    AIBat结果:
    - [Nymph] :
    Kiai #1: Starts on 01:11:958, ends on 01:57:672
    Kiai #2: Starts on 02:59:101, ends on 03:44:815
    Kiai #3: Starts on 04:13:387, ends on 04:36:065
    Kiai #4: Starts on 04:36:244, ends on 04:59:101
    Kiai #5: Starts on 04:59:102, ends on 04:59:103
    - others:
    Kiai #1: Starts on 01:11:958, ends on 01:57:672
    Kiai #2: Starts on 02:59:101, ends on 03:44:815
    Kiai #3: Starts on 04:13:387, ends on 04:59:101
  2. Unsnapped inherited (green) timing point(s) at: 04:59:103
  3. 00:46:244 (4) - 加个减音量的finish
  4. 00:56:244 (5) - 同上,最后的圈加个finish
  5. 02:33:387 (5) - finish
[*]Easy

  • 偷懒了ign~
[/list][/box]
囧 不小心DOUBLE POST了

Download: Ayane - Boukyaku no Tsurugi (wcx19911123) [Nymph].osu
Topic Starter
wcx19911123
updated
lolcubes
Hello there!

[General]:
  1. The difficulty names are bad. This is because I assume the Nymph diff was made by Nymph, while Yukiko is a character's name. You should make your diff names have either characters from the VN, or just rename Yukiko diff to Hard and Nymph to Nymph's Normal.
[Yukiko]:
  1. 01:34:458 (3,4) - I think you should use normal set for these as well, and remove the whistle from 3. The drumline sounds much more important to me here than the voice. It would sound better.
  2. 03:21:601 (6,7) - ^
Don't kudo this post.
Rename your diffs to whatever you want, but it has to make sense, and take that hitsound suggestion into consideration.
After you do that, call me back and I will press "that" button.
Also, looks like while I was writing this some kudosu escaped me...
Kurai
I haven't forgotten your map. Sorry for the delay >w<

Only one thing bothered me in your map :

Easy & Yukiko :
  1. 03:45:172 - From there, you have several consecutive breaks and it's very annoying to see the letterboxes appear and disappear in a short while. Consider removing them in all difficulties.
Don't kudosu this post please ~
Topic Starter
wcx19911123

lolcubes wrote:

Hello there!

[General]:
  1. The difficulty names are bad. This is because I assume the Nymph diff was made by Nymph, while Yukiko is a character's name. You should make your diff names have either characters from the VN, or just rename Yukiko diff to Hard and Nymph to Nymph's Normal.
[Yukiko]:
  1. 01:34:458 (3,4) - I think you should use normal set for these as well, and remove the whistle from 3. The drumline sounds much more important to me here than the voice. It would sound better.
  2. 03:21:601 (6,7) - ^
Don't kudo this post.
Rename your diffs to whatever you want, but it has to make sense, and take that hitsound suggestion into consideration.
After you do that, call me back and I will press "that" button.
Also, looks like while I was writing this some kudosu escaped me...

KuraiPettan wrote:

I haven't forgotten your map. Sorry for the delay >w<

Only one thing bothered me in your map :

Easy & Yukiko :
  1. 03:45:172 - From there, you have several consecutive breaks and it's very annoying to see the letterboxes appear and disappear in a short while. Consider removing them in all difficulties.
Don't kudosu this post please ~
all fixed
updated
lolcubes
The magic button.
Yep.

Bubbled!
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