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Ayane - Boukyaku no Tsurugi

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Neptunus
Hey Wcx~
General:
In the diff Yukiko, the slider tick rate is currently 0.5 and IS UNRANKABLE NOW
In addition to it, the Diff "Nymph" reached 3.24stars and according to the rule, there must be an under 3.00 star diff or it is unrankable, I dont care this anyway, but in case someone would "make use" of this that may cause this map popped, I say it in advance aiming at avoiding such consequence.


Nymph:
01:11:244 (2,3,4,1) - not well distance snapped? and its obvious rather than nazi.
01:51:958 (1) - this spinner I suggest it ends at 01:54:458 - (or 01:54:101 - ) and start the next spinner at 01:54:815 - more in line with the rhythme
04:53:387 (1) - ends at 04:55:887 - and the next one starts at 04:56:244 -
ok no more for this diff, but as I said in general, you may reduce the star rating by remove note like 01:11:779 (4) - , 01:14:637 (5) - and 01:23:208 (6) - , this depends on your appetite anyway.

Yukiko:
01:33:387 (5,6,7) - and 01:34:101 (1,2,3,4) - are of same rhythme but they spaced differently , why not keep them consistent, since these 2 stream sets are close to each, may cause reading trouble, just suggestion on this
03:31:244 (3,4) - see this when the yellow slider circle of 03:31:244 (3) - move to about the middle of the slider, the approach circle of 03:31:779 (4) - overlapped it at the same time, this is hard to read, so space out a litte bit

Quite solid map set and need although few, not too many changes to have it done . nice one for awaiting a MAT, and good luck on ranking!
;)
Komeiji Yuki
Thx for asking mod~

[Nymph]

02:53:387 (1) - NC?


[Yukiko]

>>Set SliderTickRate a least 1 , 0.5 is unrankable now

01:56:958 (6) - NC

----------

That's all I can find :3

GL :oops:
Teru21
Hi!! from my modding queue

[General]
- seems fine

[Yukiko]
00:28:387 - add a circle
02:23:387 (6) - make the slider from 02:23:744 to 02:24:101

[Nymph]
00:44:815 (2) - move to 00:44:458
00:44:458 - add a circle
03:56:244 (1,1,1) - add finish hit sound

i think thats all.. sorry for the late modding..

Good luck :)
Curisu
[BG]
眼睛娘大爱(被拖走


[general]
4:59...额...那么长真没问题吗

[wcxの嫁]
妮姆芙图如其人一样萌

00:48:744 (3) - 总觉得开始的地方有点不合适..

[Yumiko]
01:21:601 (3,4,5,6,7) - 最好不要用格子 间距不等太严重
02:32:672 (3,4) - nc1 vol-20
02:57:672 - slience
04:45:529 (5) - 这节奏存在感会不会低了些..

慢歌好难mod...基本看不出有什么地方啊xDDDD
Astom
o/

[Nymph]
Suggestions:
  1. Probably will be better finish this 01:51:958 (1) in 01:54:101 and start 01:54:994 (1) in 01:54:815.
  2. Probably will be better finish this 04:53:387 (1) in 04:55:529 and start 04:56:244 (1) in 04:56:244.
Hitsounds suggestions:
  1. 01:13:387 (3) - whistle instead of calp at beginning
  2. 01:14:815 (1) - -^
  3. 01:16:244 (3) - -^
  4. 01:17:672 (1) - finish instead of clap at beginning
  5. 01:19:101 (3) - whistle instead of calp at beginning
  6. 01:20:529 (1) - -^
  7. 01:21:958 (3) - whistle instead of clap
  8. 01:23:387 (1) - finish instead of clap at beginning
  9. 01:24:815 (3) - whistle instead of clap at beginning
  10. 01:26:244 (5) - -^
  11. 01:27:672 (1) - whistle instead of clap
  12. 01:29:101 (1) - whistle instead of clap at beginning or finish
  13. 01:30:172 (2) - whistle instead of clap at beginning
  14. 01:31:601 (4) - whistle + finish at end instead of clap
  15. 01:36:244 (3) - whistle instead of clap at beginning
  16. 01:37:672 (6) - -^
  17. 01:39:101 (1) - -^
  18. 01:40:529 (3) - finish instead of clap
  19. 01:43:387 (2) - finish instead of clap at beginning
  20. 01:44:815 (5) - whistle instead of clap
  21. 01:46:244 (1) - finish instead of clap at beginning
  22. 01:47:315 (2) - whistle instead of clap at beginning
  23. 01:49:101 (1) - -^
  24. 01:50:529 (3) - -^
  25. 02:12:672 (3) - add clap
  26. 02:15:529 (3) - -^
  27. 02:18:387 (4) - clap instead of whistle
  28. 02:20:529 (3) - add clap at end
  29. 02:24:101 (3) - add clap.
  30. 02:26:958 (5) - -^
  31. 02:29:101 (3) - add clap at end
  32. 02:31:244 (2) - -^
  33. 02:31:958 (3) - add clap at beginning
  34. 02:33:387 (5) - add finish.
  35. 02:34:815 (3) - clap at end
  36. 02:38:387 (2) - clap instead of whistle at beginning
  37. 02:41:244 (5) - -^
  38. 02:43:387 (3) - clap at end
  39. 02:44:101 (4) - clap instead of whistle at beginning
  40. 02:46:958 (5) - clap at beginning
  41. 02:49:815 (2) - -^
  42. 02:52:672 (5) - add clap
  43. 02:54:815 (9) - add clap in repeat
  44. 03:00:529 (3) - whistle instead of clap at beginning
  45. 03:01:958 (6) - -^
  46. 03:03:387 (1) - -^
  47. 03:04:815 (3) - -^
  48. 03:06:244 (5) - -^
  49. 03:07:672 (1) - -^
  50. 03:09:101 (3) - -^
  51. 03:10:529 (1) - finish instead of clap at beginning
  52. 03:11:601 (2) - whistle instead of clap at beginning
  53. 03:13:387 (6) - -^
  54. 03:14:815 (8) - -^
  55. 03:16:244 (1) - finish instead of clap at beginning
  56. 03:17:315 (2) - whistle instead of clap at beginning
  57. 03:19:101 (4) - whistle instead of calp at beginning and clap at end
  58. 03:23:387 (3) - whistle instead of clap at beginning
  59. 03:24:815 (6) - -^
  60. 03:26:244 (1) - -^
  61. 03:29:101 (5) - whistle instead of clap at beginning and add clap on repetition.
  62. 03:30:529 (1) - finish instead of clap
  63. 03:27:672 (3) - finish or whistle at beginning instead of clap
  64. 03:31:244 (4) - whistle instead of clap at end
  65. 03:33:387 (1) - whistle instead of clap at beginning
  66. 03:34:458 (2) - -^
  67. 03:36:244 (4) - whistle + finish instead of clap
  68. 03:36:601 (5) - add clap
  69. 03:37:672 (1) - whistle instead of clap
  70. 03:39:101 (3) - finish instead of clap at beginning and whistle instead of clap at end.
  71. 03:41:958 (1) - add finish
  72. 03:56:244 (1) - whistle alone sounds pretty empy, for me adding finish, clap or both sounds better.
  73. 04:07:672 (1) - add clap
  74. 04:09:101 (1) - add finish
  75. 04:14:815 (3) - whistle instead of clap at beginning
  76. 04:16:244 (6) - -^
  77. 04:17:672 (1) - -^
  78. 04:19:101 (3) - -^
  79. 04:20:529 (5) - -^
  80. 04:21:958 (1) - whistle or finish instead of clap at beginning
  81. 04:23:387 (3) - whistle instead of clap at beginning and maybe clap at end.
  82. 04:24:815 (1) - finish instead of clap at beginning
  83. 04:25:887 (2) - whistle instead of clap at beginning
  84. 04:27:672 (5) - -^
  85. 04:29:101 (7) - -^
  86. 04:30:529 (3) - whistle instead of clap at beginning
  87. 04:31:601 (4) - -^
  88. 04:33:387 (1) - finish instead of clap at beginning
  89. 04:37:672 (3) - whistle instead of clap at beginning
  90. 04:39:101 (7) - -^
  91. 04:40:529 (1) - -^
  92. 04:41:958 (3) - finish or whistle instead of clap at beginning
  93. 04:43:387 (5) - whistle instead of clap at beginning
  94. 04:44:815 (1) - finish instead of clap
  95. 04:46:244 (5) - whistle instead at beginning and clap at end
  96. 04:47:672 (1) - finish instead of clap at beginning
  97. 04:48:744 (2) - whistle instead of clap at beginning
  98. 04:50:529 (5) - whistle instead of clap.
  99. 04:51:958 (7) - whistle instead of clap and clap at end.
[Yukiko]
Suggestions:
  1. 04:45:529 (5) - maybe change it for a slider from 04:45:529 to 04:46:244, without repetitions, feels less strange for me at playing.
[Thoughts/Opinions]
  1. I hope than hitsounds mod for Nymph was helpful or I will kill myself >->
  2. About circles placement in Nymph's diff, I think than adding a little of symmetry sometimes will not hurt :<, is like follow a serpent sometimes, however, I don't feel that in wcx19911123's diff. probably for the change of direction and spacing in circle/slider placement, so maybe try to follow a little his example ^^.
  3. Nice hard, long time didn't saw a good one with small circles.
~
Nymph

Astom wrote:

o/

[Nymph]
Suggestions:
  1. Probably will be better finish this 01:51:958 (1) in 01:54:101 and start 01:54:994 (1) in 01:54:815.fixed but not exactly the same.
  2. Probably will be better finish this 04:53:387 (1) in 04:55:529 and start 04:56:244 (1) in 04:56:244.
Hitsounds suggestions:
SPOILER
  1. 01:13:387 (3) - whistle instead of calp at beginning
  2. 01:14:815 (1) - -^
  3. 01:16:244 (3) - -^
  4. 01:17:672 (1) - finish instead of clap at beginning
  5. 01:19:101 (3) - whistle instead of calp at beginning
  6. 01:20:529 (1) - -^
  7. 01:21:958 (3) - whistle instead of clap
  8. 01:23:387 (1) - finish instead of clap at beginning
  9. 01:24:815 (3) - whistle instead of clap at beginning
  10. 01:26:244 (5) - -^
  11. 01:27:672 (1) - whistle instead of clap
  12. 01:29:101 (1) - whistle instead of clap at beginning or finish
  13. 01:30:172 (2) - whistle instead of clap at beginning
  14. 01:31:601 (4) - whistle + finish at end instead of clap
  15. 01:36:244 (3) - whistle instead of clap at beginning
  16. 01:37:672 (6) - -^
  17. 01:39:101 (1) - -^
  18. 01:40:529 (3) - finish instead of clap
  19. 01:43:387 (2) - finish instead of clap at beginning
  20. 01:44:815 (5) - whistle instead of clap
  21. 01:46:244 (1) - finish instead of clap at beginning
  22. 01:47:315 (2) - whistle instead of clap at beginning
  23. 01:49:101 (1) - -^
  24. 01:50:529 (3) - -^
  25. 02:12:672 (3) - add clap
  26. 02:15:529 (3) - -^
  27. 02:18:387 (4) - clap instead of whistle
  28. 02:20:529 (3) - add clap at end
  29. 02:24:101 (3) - add clap.
  30. 02:26:958 (5) - -^
  31. 02:29:101 (3) - add clap at end
  32. 02:31:244 (2) - -^
  33. 02:31:958 (3) - add clap at beginning
  34. 02:33:387 (5) - add finish.
  35. 02:34:815 (3) - clap at end
  36. 02:38:387 (2) - clap instead of whistle at beginning
  37. 02:41:244 (5) - -^
  38. 02:43:387 (3) - clap at end
  39. 02:44:101 (4) - clap instead of whistle at beginning
  40. 02:46:958 (5) - clap at beginning
  41. 02:49:815 (2) - -^
  42. 02:52:672 (5) - add clap
  43. 02:54:815 (9) - add clap in repeat
  44. 03:00:529 (3) - whistle instead of clap at beginning
  45. 03:01:958 (6) - -^
  46. 03:03:387 (1) - -^
  47. 03:04:815 (3) - -^
  48. 03:06:244 (5) - -^
  49. 03:07:672 (1) - -^
  50. 03:09:101 (3) - -^
  51. 03:10:529 (1) - finish instead of clap at beginning
  52. 03:11:601 (2) - whistle instead of clap at beginning
  53. 03:13:387 (6) - -^
  54. 03:14:815 (8) - -^
  55. 03:16:244 (1) - finish instead of clap at beginning
  56. 03:17:315 (2) - whistle instead of clap at beginning
  57. 03:19:101 (4) - whistle instead of calp at beginning and clap at end
  58. 03:23:387 (3) - whistle instead of clap at beginning
  59. 03:24:815 (6) - -^
  60. 03:26:244 (1) - -^
  61. 03:29:101 (5) - whistle instead of clap at beginning and add clap on repetition.
  62. 03:30:529 (1) - finish instead of clap
  63. 03:27:672 (3) - finish or whistle at beginning instead of clap
  64. 03:31:244 (4) - whistle instead of clap at end
  65. 03:33:387 (1) - whistle instead of clap at beginning
  66. 03:34:458 (2) - -^
  67. 03:36:244 (4) - whistle + finish instead of clap
  68. 03:36:601 (5) - add clap
  69. 03:37:672 (1) - whistle instead of clap
  70. 03:39:101 (3) - finish instead of clap at beginning and whistle instead of clap at end.
  71. 03:41:958 (1) - add finish
  72. 03:56:244 (1) - whistle alone sounds pretty empy, for me adding finish, clap or both sounds better.
  73. 04:07:672 (1) - add clap
  74. 04:09:101 (1) - add finish
  75. 04:14:815 (3) - whistle instead of clap at beginning
  76. 04:16:244 (6) - -^
  77. 04:17:672 (1) - -^
  78. 04:19:101 (3) - -^
  79. 04:20:529 (5) - -^
  80. 04:21:958 (1) - whistle or finish instead of clap at beginning
  81. 04:23:387 (3) - whistle instead of clap at beginning and maybe clap at end.
  82. 04:24:815 (1) - finish instead of clap at beginning
  83. 04:25:887 (2) - whistle instead of clap at beginning
  84. 04:27:672 (5) - -^
  85. 04:29:101 (7) - -^
  86. 04:30:529 (3) - whistle instead of clap at beginning
  87. 04:31:601 (4) - -^
  88. 04:33:387 (1) - finish instead of clap at beginning
  89. 04:37:672 (3) - whistle instead of clap at beginning
  90. 04:39:101 (7) - -^
  91. 04:40:529 (1) - -^
  92. 04:41:958 (3) - finish or whistle instead of clap at beginning
  93. 04:43:387 (5) - whistle instead of clap at beginning
  94. 04:44:815 (1) - finish instead of clap
  95. 04:46:244 (5) - whistle instead at beginning and clap at end
  96. 04:47:672 (1) - finish instead of clap at beginning
  97. 04:48:744 (2) - whistle instead of clap at beginning
  98. 04:50:529 (5) - whistle instead of clap.
  99. 04:51:958 (7) - whistle instead of clap and clap at end.

[Thoughts/Opinions]
  1. I hope than hitsounds mod for Nymph was helpful or I will kill myself >->
  2. About circles placement in Nymph's diff, I think than adding a little of symmetry sometimes will not hurt :<, is like follow a serpent sometimes, however, I don't feel that in wcx19911123's diff. probably for the change of direction and spacing in circle/slider placement, so maybe try to follow a little his example ^^.
  3. Nice hard, long time didn't saw a good one with small circles.
~
Hey Astom! Really thanks for your modding ( it is really a lot of words..) But I may want to say: that I didn't not fix the hitsounds like you said. After reading all your suggestions, I think that is really not the kind of hitsounds I want. I personally don't want whistle around the kiai, I just like all the claps on the white tick because they seems neat and enough intense for me,,and I think I don't need the claps in the middle of the song because the claps in the mp3 are very clear:3. So I have to say sorry that I didn't follow you suggestions.

About the spacing, I might be a really noob mapper on spacing, I really have to admit this, but still I don't really know how to map enough symmetry on a normal diff, or at least I don't know >.< so I think I'd rather keep it like this, sorry, I think I will learn more about how to map well later :3

Thanks again for your big mod! I really appreciate.



Edit: and thanks all the guys modding above this post :3 I am terribly sorry for being so lazy to check mods these days>.<

Download: Ayane - Boukyaku no Tsurugi (wcx19911123) [Nymph].osu
Topic Starter
wcx19911123
updated
thanks you all
Magicphoenix
R.I.P Astom :cry:

Yo ! mod ~

General

-Change tags from Nymph_ to Nymph since Nymph changed names
-You WILL need an Easy under 3 stars...but I think it's ok. Wait what MAT or BAT say

[Yukiko]

*01:04:101 (5) - Move nearer to 4 & 6
*02:15:887 (6,1) - Swap New Combo
*03:31:779 (4) - Place this some where else so slider is clearly visible...I hate it but the rules say so...in the latest a MAT will point it out

Sorry, perfect diff...couldn't find anything else °^°

[Nymph]

*02:53:029 (6) - NC
*03:36:244 (4,5,6,7) - Unstack...


Sorry perfect map already lol :D Not much to mod ! Star because I like map and Ayane
Shiki
Hi~ :) from my queue

[General]
最低难度3.11星真的没问题吗??

[Nymph]
00:58:029 - 这条绿线没用 删掉吧
01:10:529 (1) - 这个声音小得跟没有一样 提高到跟02:57:672 (1)一样会好点
还有 在01:10:529之前的1/4有一个鼓声 新手可能会听到这一声而打快
01:17:672 (1,2,3) - 这里间距不一致 关掉grid排下?

[Yukiko]
有很多地方都是前面1.04x后面1.11x 这在小圈里看得很明显
我建议关掉grid重新修复一下间距
00:45:172 (5) - 这个slider前面可以加个whistle
02:16:244 (1) - 这前面漏了个whistle吗 感觉好空
03:43:387 (6) - 这里用normal音效我感觉好些

/.\ 我感觉这图已经可以直接去找MAT了
看了半天也就找到这些
Star~
al2e10
[YUKIKO]
00:28:744 (5) - New combo and remove 00:29:101 (1)
00:29:101 (1,2,3) - Spacing? rihgt ~.~ just so weird
01:36:065 (7) - NEw combo and remove 01:36:244 (1)
01:54:815 (1-1st) - Finish
02:10:529 (3-1st) - Change it to wistle
02:57:494 (1,2,3) - Spacing
03:16:244 (3-1st) - Finish
03:19:101 (4) - ^

[Nymph]
-AImod-
01:11:423 This object is too far from the previous object.
01:23:029 (5) - NEw combo and remove 01:23:387 (1)

[All]
Thats it, LUCK STAR ~
Good luck
artpiggo
Yukiko
00:30:172 (3) - right 1 grid
00:46:244 (7) - (328,312)
01:53:029 (4,5) - don't stack, cuz the rhythm goes continue.
01:53:565 (6,7) - ^
03:40:172 (4,5,6,7) - ^
04:34:101 (4,5) - ^

Nymph
simply fun

8.5/10 Good luck.
wmfchris
對我來說已經ok了 <3


your message is too short
Nymph
Topic Starter
wcx19911123
updated
added Easy
thanks you all
Himekaido Hatate
noob modder is here!
wcx's map O.o?!
i think this map is no problem :D

just little suggestion

Easy-

04:15:529 (3) - 1grid up

that's all
..

Nymph-

01:33:387 (3) - 1grid left
01:36:244 (3) - 1grid right

Yukiko-

01:03:387 (3,4,5) - spaceing
04:26:958 (1) - 1grid down
04:45:529 (5) - it's very weard to hear try beat like this


or...


this
imRitaka
Requested mod.

[General]
I suggest changing the difficulty names around. You could make up a name for Easy, or you could just do Easy, Nymph's Normal, and Hard.

[Easy]
Honestly, I couldn't find a thing wrong here.
Very nice hitsound work too.

[Nymph]
HP Drain Rate +1 / Overall Diffiulty +1
Nothing bad here either. Nice guest difficulty. ;)

[Yukiko]
01:04:101 > (5) X:264 Y:88?

Overall, very nice map. Love some of the sliders you did.
Star. :)
Backstep
Form Net & 2004 queue ~ :oops:

Sorry for delay then let's mod it.

General

• Please add some tag this below
SPOILER
EN : The Sword of Oblivion
Composed : Tatsh
Arranged : Hisayuki Shimizu
c/w : Lunatic Tears...

Easy

02:51:244 (?) forgot add green timing ?
03:01:958 (2) remove finish ?
03:16:244 (1) start of slider add finish.
03:24:815 (4) remove finish ?
03:30:529 (3) ^
03:41:958 (1) add finish?
03:44:101 (4) I heard whistle sound here can you add whistle ?
04:44:815 (3) remove finish ?
04:56:244 (1) add finish ?

Nymph

00:41:244 (2) whistle at the end of slider ?
00:41:958 (3) remove whistle.
01:17:672 (1) start of slider add finish.
01:23:387 (1) ^
01:29:101 (1) ^
01:40:529 (3) add finish
01:46:244 (1) start of slider add finish.
02:33:387 (5) add finish.
03:04:815 (3) start of slider add finish.
03:10:529 (1) ^
03:16:244 (1) ^
03:27:672 (3) ^
03:33:387 (1) ^
03:39:101 (3) ^
04:19:101 (3) ^
04:24:815 (1) ^
04:30:529 (3) ^
04:41:958 (3) ^
04:47:672 (1) ^

Note : If you disagree you can add finish sound every 16 beats white line.

Yukiko

00:33:208 (6) whistle
00:33:387 (7) remove whistle
00:44:458 (3) ^
00:44:637 (4) whistle at start of slider.
01:54:815 (1) finish at start of slider
02:13:387 (3) whistle at start of slider.
02:16:244 (1) ^
02:21:958 (3) ^
02:24:815 (3) ^
02:27:672 (3) ^
02:32:672 (3) ^
02:36:244 (7) ^
02:44:815 (6) ^
02:49:101 (1) ^
03:41:958 (1) finish at start of slider.
04:45:529 (5) use slider with 1/2 it's look better.
04:56:244 (3) finish at start of slider.

That's all

Good relax song :3
Nymph
nah just changed a little bit

Download: Ayane - Boukyaku no Tsurugi (wcx19911123) [Nymph].osu
kiddly
map本身没什么问题,只是记住kiai要大致相同,反正我不说你找mat的时候也要被说。
不需要kudo.
kanpakyin
Still modding...Please don't change anything in your map...I'll post my mod here asap

Edit:
Time to mod this.

[General]
  1. Please unify the Stack Leniency.Did you have any reason that you didn't make it in same?
[Easy]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 01:13:387 (4) - You should add a new combo here to consistent your combo length with others combo!
  2. 01:39:101 (5,1) - I would remove (1)- and extend (5)- to 01:40:529 - .Actually you need to put the new combo at 01:41:244 - if you fix sth I mentioned!
  3. 01:54:815 (4) - sth like 01:13:387 so no more explain
  4. 02:38:387 (4) - If I were you,I would consider the vocal here because vocal is much prominence than drum sound,so probably use a slider here instead of note and let the slider end at 02:38:029 – then make another slider at 02:38:387 – and stop at 02:39:101 – so you might make some adjustment after fix.
  5. 03:07:672 (4) - You should add a new combo here to consistent your combo length with others combo! (I won’t note this after this.)
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:17:672 (1) - I'm pretty sure you were missing a whistle here,because a whistle was really fit the music!You can heard that!
[Nymph]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:25:529 (3) – This note is extremely unnecessary because there are not any kind of vocal/drum/instrument to supporter this note.I would move this note to 00:25:887 – rather than 00:25:529 –
  2. 00:28:387 (3) – ^Same!
  3. 00:33:387 (5) – I would like to ask what does the blue tick’s follow?I can’t see any reason that you need a reverse on the blue tick,remove it if possible.
  4. 00:36:958 (3) – Same as 00:25:529 (3) –
  5. 00:38:744 (2) – I can’t understand why you are going to silent the tick and let it stop at 00:39:815 - .That was obviously stopped at the red tick is much better than write tck,and remove 5% volume if you do this.
  6. 01:43:387 (2,3) – This pattern looks a little bit ugly.Prabably try this?
     307,360,103387,2,0,B|347:355|397:362,1,74.9999988824129
    418,350,103922,2,0,B|451:354|480:350,1,37.4999994412065
  7. 03:13:387 (6) – Add a new combo here to consistent with previous combo!
  8. 03:20:529 (6) – Yes!Add a new combo here would be much better.
  9. 04:07:672 (1,1,1) – Please don’t spam the new combo here because the music itsn’t separate,we can heard the music is a chain here.
  10. 04:27:672 (5) – Add a new combo here due to the combo length.
  11. 04:31:601 (4) – Some design thing here >_> May be put this slider into the pit of the previous slider (3)- like this?You need to adjust the spacing after you do this.
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:10:529 (1) – I think the finish hitsound doesn’t fit the music that much.I prefer a soft whistle here.
  2. 02:57:672 (1) - ^ Same!
[Yukiko]
Difficulty setting
(I suggest the difficulty setting for better gameplay.)
  1. AR-1? It would be much better if you use AR6 with 83 BPM
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:39:815 (5,6) - Be honest,these notes are really unnesscury because there are no any kind of music to support it.
  2. 01:06:244 (2,3,4) - I recommend you to use green line to decreas the slider speed here.01:06:244 - x0.75 here 01:07:494 - x0.5 here.
  3. 01:53:922 (x) - Add a note here due to 2-4 plet pattern is much nicer here.
  4. 01:56:958 (1,2,3,4,5) - I suggest you make the spacing of the 5-plet like the previous combo! (x1.0 distance snap)
  5. 02:40:887 (1,2,3,4) - Be honest,the arrangement of this pattern is really ugly!It looks like that you are make them randomly.Please change this pattern if possible.(This is my thought only,change or not are depending on you.)
  6. 03:28:387 (3,4,5) - I have seen you place this pattern a lot of time.Player may feel boring with this,How about try to make a new pattern?
  7. 03:31:244 (3,4,5) - ^Same!
  8. 03:44:101 (1,2,3,4,5) - Same as 01:56:958 -
  9. 03:49:101 (1) - ,03:54:815 (1) - I know this is a symmetrical slider however it looks a bit ugly (Well,that's totally not my taste)
  10. 04:45:529 (5) - I think the 1/3 is a litter bit strange here.I prefer a 1/1 slider here.
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:10:351 (1,2) - Probably add a whistle here then remove whistle at 01:10:529 - ?Yeah,that's mean swap it!It fit the music better imo.
  2. 02:57:494 (1,2) - ^ Same.
  3. 04:58:922 (x) - I have a new thought here,how about add a green line here?(S1),then add a whistle.
I guess that's it.
Colin Hou
[General]:
  1. title: Boukyaku no Ken
  2. add to tags: Lunatic Tears...
[Yukiko]:
  1. 01:01:958 (1,2,3) - not so comfortable pattern
  2. 02:20:529 (2,3) - not so normal spacing compared with 02:19:815 (1,2), or I didn't get the point
and the left diffs are 2 Easy diff imo Orz
Topic Starter
wcx19911123
Colin Hou

Colin Hou wrote:

[General]:
  1. title: Boukyaku no Ken
    I found some native japaneses about this , seems that Boukyaku no Tsurugi is a better title..
    I also searched this song's information from baidu , google and wiki but nothing found orz
  2. add to tags: Lunatic Tears...
    fixed
[Yukiko]:
  1. 01:01:958 (1,2,3) - not so comfortable pattern
    uh.. I think it is fine , it follow the heavy beat in the music with an anti-jump..
  2. 02:20:529 (2,3) - not so normal spacing compared with 02:19:815 (1,2), or I didn't get the point
    fixed a bit
and the left diffs are 2 Easy diff imo Orz
thanks for modding
Colin Hou
ok my fault, I thought Google gave more result of 'Boukyaku no Ken' than 'Boukyaku no Tsurugi', but wiki still said the second one.

no kds? well.
AoiX
You break my rules,so....
Aoi's Mod
  1. General
    1. 好吧,既然是app了那就做出点app的样子啊!爆分鬼畜什么的(鬼畜不是你的专长么
    2. tag里最后一个那三个点是什么?
    3. 长喜绿线帝真的不敢按F6
  2. Yukiko
    1. 00:46:244 (7) - finish
    2. 00:53:029 (4,5,6) - whistle
    3. 01:56:065 (4) - 上移一格(nazi spacing
    4. 02:21:958 (3) - 第一个圈加finish
    5. 02:29:815 (5) - 虽然默认皮肤测试正常,但如果有哪个蛋疼人用HPbar很大的那种皮肤这里就要被遮挡了
    6. 03:39:101 (1) - ^
    7. 04:58:029 (7) - 这里我在背景音上是听到锣声的,加finish吧~
  3. NMP
    1. 保持kiai时间一致
      AIBat结果:
      - [Nymph] :
      Kiai #1: Starts on 01:11:958, ends on 01:57:672
      Kiai #2: Starts on 02:59:101, ends on 03:44:815
      Kiai #3: Starts on 04:13:387, ends on 04:36:065
      Kiai #4: Starts on 04:36:244, ends on 04:59:101
      Kiai #5: Starts on 04:59:102, ends on 04:59:103
      - others:
      Kiai #1: Starts on 01:11:958, ends on 01:57:672
      Kiai #2: Starts on 02:59:101, ends on 03:44:815
      Kiai #3: Starts on 04:13:387, ends on 04:59:101
    2. Unsnapped inherited (green) timing point(s) at: 04:59:103
    3. 00:46:244 (4) - 加个减音量的finish
    4. 00:56:244 (5) - 同上,最后的圈加个finish
    5. 02:33:387 (5) - finish
  4. Easy

    • 偷懒了ign~
Nymph

kanpakyin wrote:

[Nymph]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:25:529 (3) – This note is extremely unnecessary because there are not any kind of vocal/drum/instrument to supporter this note.I would move this note to 00:25:887 – rather than 00:25:529 –
  2. 00:28:387 (3) – ^Same! Actually I think both of your idea and mine are fine, So I'd rather keep them.
  3. 00:33:387 (5) – I would like to ask what does the blue tick’s follow?I can’t see any reason that you need a reverse on the blue tick,remove it if possible. Seems not so necessary so I low the volumn down, I just feel good using this slider here.
  4. 00:36:958 (3) – Same as 00:25:529 (3) –
  5. 00:38:744 (2) – I can’t understand why you are going to silent the tick and let it stop at 00:39:815 - .That was obviously stopped at the red tick is much better than write tck,and remove 5% volume if you do this. I highly doubt this, I think both of them are not good way to map, just depends on my personal opinion.
  6. 01:43:387 (2,3) – This pattern looks a little bit ugly.Prabably try this? Actually I didn't see any difference...
     307,360,103387,2,0,B|347:355|397:362,1,74.9999988824129
    418,350,103922,2,0,B|451:354|480:350,1,37.4999994412065
  7. 03:13:387 (6) – Add a new combo here to consistent with previous combo! un
  8. 03:20:529 (6) – Yes!Add a new combo here would be much better.
  9. 04:07:672 (1,1,1) – Please don’t spam the new combo here because the music itsn’t separate,we can heard the music is a chain here.
  10. 04:27:672 (5) – Add a new combo here due to the combo length. ^
  11. 04:31:601 (4) – Some design thing here >_> May be put this slider into the pit of the previous slider (3)- like this?You need to adjust the spacing after you do this.
    I think I don't liek sliders spacing liek this,,
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:10:529 (1) – I think the finish hitsound doesn’t fit the music that much.I prefer a soft whistle here.
  2. 02:57:672 (1) - ^ Same!
Nah, if possible I want to use even louder finish, not whistle.
Nymph

xykbear wrote:

[*]NMP
  1. 保持kiai时间一致 GD应该可以KIAI不同吧
    AIBat结果:
    - [Nymph] :
    Kiai #1: Starts on 01:11:958, ends on 01:57:672
    Kiai #2: Starts on 02:59:101, ends on 03:44:815
    Kiai #3: Starts on 04:13:387, ends on 04:36:065
    Kiai #4: Starts on 04:36:244, ends on 04:59:101
    Kiai #5: Starts on 04:59:102, ends on 04:59:103
    - others:
    Kiai #1: Starts on 01:11:958, ends on 01:57:672
    Kiai #2: Starts on 02:59:101, ends on 03:44:815
    Kiai #3: Starts on 04:13:387, ends on 04:59:101
  2. Unsnapped inherited (green) timing point(s) at: 04:59:103
  3. 00:46:244 (4) - 加个减音量的finish
  4. 00:56:244 (5) - 同上,最后的圈加个finish
  5. 02:33:387 (5) - finish
[*]Easy

  • 偷懒了ign~
[/list][/box]
囧 不小心DOUBLE POST了

Download: Ayane - Boukyaku no Tsurugi (wcx19911123) [Nymph].osu
Topic Starter
wcx19911123
updated
lolcubes
Hello there!

[General]:
  1. The difficulty names are bad. This is because I assume the Nymph diff was made by Nymph, while Yukiko is a character's name. You should make your diff names have either characters from the VN, or just rename Yukiko diff to Hard and Nymph to Nymph's Normal.
[Yukiko]:
  1. 01:34:458 (3,4) - I think you should use normal set for these as well, and remove the whistle from 3. The drumline sounds much more important to me here than the voice. It would sound better.
  2. 03:21:601 (6,7) - ^
Don't kudo this post.
Rename your diffs to whatever you want, but it has to make sense, and take that hitsound suggestion into consideration.
After you do that, call me back and I will press "that" button.
Also, looks like while I was writing this some kudosu escaped me...
Kurai
I haven't forgotten your map. Sorry for the delay >w<

Only one thing bothered me in your map :

Easy & Yukiko :
  1. 03:45:172 - From there, you have several consecutive breaks and it's very annoying to see the letterboxes appear and disappear in a short while. Consider removing them in all difficulties.
Don't kudosu this post please ~
Topic Starter
wcx19911123

lolcubes wrote:

Hello there!

[General]:
  1. The difficulty names are bad. This is because I assume the Nymph diff was made by Nymph, while Yukiko is a character's name. You should make your diff names have either characters from the VN, or just rename Yukiko diff to Hard and Nymph to Nymph's Normal.
[Yukiko]:
  1. 01:34:458 (3,4) - I think you should use normal set for these as well, and remove the whistle from 3. The drumline sounds much more important to me here than the voice. It would sound better.
  2. 03:21:601 (6,7) - ^
Don't kudo this post.
Rename your diffs to whatever you want, but it has to make sense, and take that hitsound suggestion into consideration.
After you do that, call me back and I will press "that" button.
Also, looks like while I was writing this some kudosu escaped me...

KuraiPettan wrote:

I haven't forgotten your map. Sorry for the delay >w<

Only one thing bothered me in your map :

Easy & Yukiko :
  1. 03:45:172 - From there, you have several consecutive breaks and it's very annoying to see the letterboxes appear and disappear in a short while. Consider removing them in all difficulties.
Don't kudosu this post please ~
all fixed
updated
lolcubes
The magic button.
Yep.

Bubbled!
Topic Starter
wcx19911123
thanks lolcubes
:)
Sakura
Alright Ranked then
Nymph
跟神MAPPER作GD 果然神速RANK
JoJo
Grats~

神mapper求庇护>_<
artpiggo
congratz
Magicphoenix
congratulations on rank !!
I <3 Ayane :P
merchat7
Grats
Topic Starter
wcx19911123
thanks Hana
thanks you all :3
Gomo Psivarh
CONLATUGRATION!
Kanon
good map! :)
Kurai
Congratz :3
lolcubes
Grats, really an awesome map!
Kawayi Rika
王长喜哥哥. 当我师傅吧 :oops:
AoiX
神麻婆竟然就已经rank了
2me1face
Raging Bull
Lol I don't remember an easy diff when I modded this :v
IkkiMinami
1st :)
S h i o n
恭喜~~
Topic Starter
wcx19911123
thanks
thank you all >w<
Anshi_old
恭喜 0 0 这图我觑见好久了。。
Rieszn
(`ェ´)ピャー
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