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Eluveitie - King [Taiko]

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Topic Starter
frukoyurdakul
This beatmap was submitted using in-game submission on 1 Temmuz 2018 Pazar at 23:59:00

Artist: Eluveitie
Title: King
Tags: origins folk melodic death metal pagan
BPM: 140
Filesize: 4809kb
Play Time: 04:29
Difficulties Available:
  1. Futsuu (2,44 stars, 660 notes)
  2. Inner Oni (4,74 stars, 1554 notes)
  3. Kantan (1,59 stars, 350 notes)
  4. Muzukashii (3,15 stars, 915 notes)
  5. Oni (3,87 stars, 1207 notes)
Download: Eluveitie - King
Information: Scores/Beatmap Listing
---------------
Another Eluveitie map, for Taiko!

Inner Oni : 100% completed.
Oni: 100% completed.
Muzukashii: 100% completed.
Futsuu: 100% completed.
Kantan: 100% completed.

Edit log
2017 - 09 - 12 -->Applied Aloda's mod.
2017 - 09 - 12 -->Fixed unsnapped sliders.
2017 - 09 - 14 -->Fixed folder name bug.
2017 - 09 - 14 -->Improved the difficulty spread between Kantan and Futsuu.
2017 - 09 - 19 -->Applied Shinsekai- 's mod.
2017 - 09 - 20 -->Changed BG.
2017 - 10 - 01 -->Applied raii's mod.
2017 - 10 - 20 -->Moved the BG on y-axis with 80 pixels.
2017 - 11 - 01 -->Applied DarkVortex's mod.
Aloda
Hey, M4M here.

[Kantan]
How about a finisher on 00:13:753 (1) - sounds pretty much the same as 00:20:610 (11) to me.

The structure you've used in the intro is pretty inconsistent. 00:13:753 - 00:20:610 and 00:20:610 - 00:27:467 are pretty much identical for the most part but the way you've mapped them is very different:


I suggest changing the first half (1-11) to match the structure of the latter half (11-21) since it's the nicer one to play imo.

Change 00:54:896 (62,63,64) to d k k to match with the other patterns in this section. Having one pattern different from all the others feels pretty weird. Same thing goes for 01:56:610 (24,25,26).

Remove 01:14:181 (91) ? It's a lot more intuitive to play without this note, plus there isn't really a strong sound here - let the strong sounds like 01:14:610 stand out! Same goes for 01:27:896 (112) and the similar patterns in the next Kiai section. The last Kiai also has them, but it looks like you've intentionally done it to increase the density for the ending there, which I like, so they're fine.

[Futsuu]
Like in the Kantan, I suggest making 00:13:753 (1) a finisher.

In 00:34:324 - 00:49:753 I don't really understand why you've put several kats on blue ticks like you have. I realise that there's a drum sound there, but there's an equally strong drum sound and a guitar sound on the following white tick that is far more intuitive to play. As it is it just feels very unnatural, so I strongly suggest moving these notes to the white ticks. Same thing goes for the similar section later on, 01:39:467 - 01:51:467.

How about D D K for 01:12:039 (147,148,149) and 01:25:753 (187,188,189) - D D D is pretty boring imo and doesn't contrast well with the D K K you've used at the start of the section. This also applies to the next and final Kiai sections.

[Muzukashii]
The only suggestions I have for this diff are the same things I mentioned for the Futsuu: a finisher on the first note, moving those blue tick notes in 00:34:324 - 00:49:753 and 01:39:467 - 01:51:467 to the white ticks and maybe changing some of the finishers in the Kiai sections. This diff is really good otherwise, and I really enjoyed it :D

[Oni]
Like with the previous diffs, I think the first note should be a finisher.

I went into more depth on this in the inner, but I suggest changing 02:37:539 (13,14,15,16) to 1/4 kkd or kkk.

While there are the sounds to warrant 00:45:681 (138,139) - I think it plays better with a single note, removing 00:45:789 (139). There's something about the 3 consecutive doublets that feels kind of weird.

Same thing with the finishers in the Kiai that I mentioned in Futsuu and Muzu applies here too.

Remove 02:53:931 (106) ? There's no sound here, and the pattern doesn't play very well in my opinion.

I like this diff a lot too!

[Inner Oni]
HP6 seems a little high for this diff imo - I think HP5 would be more appropriate, though if you want it to be a difficult map to pass HP6 is probably okay.

Like with the other diffs, I think the first note should be a finisher.

The stream pattern at 00:27:681 feels pretty unintuitive to play, in particular the kkk triplets at 00:28:539 - 00:31:967 don't really seems to fit with the music very well. Something similar to this

(repeating from 00:30:896), while much simpler, does compliment the song better and is more intuitive to play in my opinion. The same goes for the stream at 01:33:039

The long stream at 00:51:467 feels really out of place. While there are soft 1/4 sounds here, the intensity of the music is pretty much the same as it is from 00:34:324 - 00:51:467 so having such a huge, sudden increase in density feels pretty weird when playing it. Upping the density a little is okay, but I think this would play a lot better if you kept following the strong drum sounds for the most part. The same goes for 01:53:181.

The D D D finishers in the Kiai sections feel better in this diff than the others for whatever reason, but if you decide to change them in the other diffs, you should change them here too for consistency's sake.

I really don't understand the use of 1/6 at 02:37:324 - this is just about the calmest part of the song, so having the only 1/6 pattern in the map show up out of nowhere when there really isn't much of a sound to justify 1/6 use feels bizarre. I strongly suggest changing this to 1/4.

I really like 02:41:181 - 03:19:753 - lots of fun to play. The only thing that feels a little strange is the density drop at 03:08:610 - While I do think that the drop in intensity of the music does warrant a density drop like this, I think that going straight from huge streams into some fairly simple 1/4 patterns is too much of a drop. If you increase the density in 03:08:610 - 03:18:896 by a little, I think this section would be perfect.

In all your other diffs, the Kiai at 02:54:896 ends at 03:18:896 - You should either change this one or change all the others, either way is fine.

The green line at 03:19:539 does nothing and should be removed.

There really isn't any 1/12 sound to warrant the 1/12 doublets at 03:31:753 - 03:46:324 and 03:46:967 - so I suggest removing them.

Overall, really nice map 8-) Best of luck ranking it!
Topic Starter
frukoyurdakul

Aloda wrote:

Hey, M4M here.

[Kantan]
How about a finisher on 00:13:753 (1) - sounds pretty much the same as 00:20:610 (11) to me. :arrow: Applied.

The structure you've used in the intro is pretty inconsistent. 00:13:753 - 00:20:610 and 00:20:610 - 00:27:467 are pretty much identical for the most part but the way you've mapped them is very different:


I suggest changing the first half (1-11) to match the structure of the latter half (11-21) since it's the nicer one to play imo. :arrow: Agreed,
changed. Variation is not neccessary at this point.


Change 00:54:896 (62,63,64) to d k k to match with the other patterns in this section. Having one pattern different from all the others feels pretty weird. Same thing goes for 01:56:610 (24,25,26). :arrow: Rearranged a bit differently.

Remove 01:14:181 (91) ? It's a lot more intuitive to play without this note, plus there isn't really a strong sound here - let the strong sounds like 01:14:610 stand out! Same goes for 01:27:896 (112) and the similar patterns in the next Kiai section. The last Kiai also has them, but it looks like you've intentionally done it to increase the density for the ending there, which I like, so they're fine. :arrow: For the first part, they support vocals. But since the 2nd excessive kat doesn't represent anything, deleted.

Additionally, 02:54:896 - this kiai is a bit altered since I think 5-plet 1/1 patterns are too hard.

[Futsuu]
Like in the Kantan, I suggest making 00:13:753 (1) a finisher. :arrow: Done.

In 00:34:324 - 00:49:753 I don't really understand why you've put several kats on blue ticks like you have. I realise that there's a drum sound there, but there's an equally strong drum sound and a guitar sound on the following white tick that is far more intuitive to play. As it is it just feels very unnatural, so I strongly suggest moving these notes to the white ticks. Same thing goes for the similar section later on, 01:39:467 - 01:51:467. :arrow: Changed all of them, and decreased density a bit on the first section.

How about D D K for 01:12:039 (147,148,149) and 01:25:753 (187,188,189) - D D D is pretty boring imo and doesn't contrast well with the D K K you've used at the start of the section. This also applies to the next and final Kiai sections. :arrow: On Inner Oni, they fit perfectly to me. So, in order to make them consistent, I'll keep those.

Additional changes:
  1. 00:51:467 - Sections like that, deleted some notes in order to emphasize the foreground rhythm better.
  2. 01:18:253 - Deleted these notes in each kiai to make the finishers more readable to beginners.
  3. 02:54:896 - This kiai is edited a bit.
[Muzukashii]
The only suggestions I have for this diff are the same things I mentioned for the Futsuu: a finisher on the first note, moving those blue tick notes in 00:34:324 - 00:49:753 and 01:39:467 - 01:51:467 to the white ticks and maybe changing some of the finishers in the Kiai sections. This diff is really good otherwise, and I really enjoyed it :D :arrow: Agreed on the first finisher, disagreed on others. The blue tick rhythms are the essence of those verse parts, even though I simplified it on Futsuu, I want to keep them on Muzukashii.

Additional changes:
  1. 00:44:824 - This note is deleted since it wasn't representing a prominent sound.
[Oni]
Like with the previous diffs, I think the first note should be a finisher. :arrow: Yup.

I went into more depth on this in the inner, but I suggest changing 02:37:539 (13,14,15,16) to 1/4 kkd or kkk. :arrow: Huh. I put a 1/6 on it,
silly me :D changed.


While there are the sounds to warrant 00:45:681 (138,139) - I think it plays better with a single note, removing 00:45:789 (139). There's something about the 3 consecutive doublets that feels kind of weird. :arrow: Moved to 1/4 right instead.

Same thing with the finishers in the Kiai that I mentioned in Futsuu and Muzu applies here too. :arrow: Same answer.

Remove 02:53:931 (106) ? There's no sound here, and the pattern doesn't play very well in my opinion. :arrow: Agreed.

I like this diff a lot too!

[Inner Oni]
HP6 seems a little high for this diff imo - I think HP5 would be more appropriate, though if you want it to be a difficult map to pass HP6 is probably okay. :arrow: Don't think so, since the note count and the star of the map doesn't that high.

Like with the other diffs, I think the first note should be a finisher.

The stream pattern at 00:27:681 feels pretty unintuitive to play, in particular the kkk triplets at 00:28:539 - 00:31:967 don't really seems to fit with the music very well. Something similar to this

(repeating from 00:30:896), while much simpler, does compliment the song better and is more intuitive to play in my opinion. The same goes for the stream at 01:33:039 :arrow: If you listen closely, those kats mostly follow the guitar.

The long stream at 00:51:467 feels really out of place. While there are soft 1/4 sounds here, the intensity of the music is pretty much the same as it is from 00:34:324 - 00:51:467 so having such a huge, sudden increase in density feels pretty weird when playing it. Upping the density a little is okay, but I think this would play a lot better if you kept following the strong drum sounds for the most part. The same goes for 01:53:181. :arrow: No matter what I do, I didn't like it. The guitar is continuous all along, and if I delete one note, it feels undermapped. So, I'm gonna keep this stream. Although, since the guitar is the background instrument, I decided to lower the volume to 80% there because in that way it's too loud.
This applies to all diffs.


The D D D finishers in the Kiai sections feel better in this diff than the others for whatever reason, but if you decide to change them in the other diffs, you should change them here too for consistency's sake. :arrow: Same answer.

I really don't understand the use of 1/6 at 02:37:324 - this is just about the calmest part of the song, so having the only 1/6 pattern in the map show up out of nowhere when there really isn't much of a sound to justify 1/6 use feels bizarre. I strongly suggest changing this to 1/4. :arrow: 1/4 didn't sound right, so changed to a spinner instead.

I really like 02:41:181 - 03:19:753 - lots of fun to play. The only thing that feels a little strange is the density drop at 03:08:610 - While I do think that the drop in intensity of the music does warrant a density drop like this, I think that going straight from huge streams into some fairly simple 1/4 patterns is too much of a drop. If you increase the density in 03:08:610 - 03:18:896 by a little, I think this section would be perfect. :arrow: Added some dons.

In all your other diffs, the Kiai at 02:54:896 ends at 03:18:896 - You should either change this one or change all the others, either way is fine. :arrow: Made them unified.

The green line at 03:19:539 does nothing and should be removed. :arrow: Yup, removed.

There really isn't any 1/12 sound to warrant the 1/12 doublets at 03:31:753 - 03:46:324 and 03:46:967 - so I suggest removing them. :arrow: Nope, the drummer hits the snare twice, that's why I put those doublets.

Overall, really nice map 8-) Best of luck ranking it! :arrow: Thank you!
Thanks for this helpful mod.

Additional huge change: Apparently I forgot to change the slider velocities on Kantan, Futsuu, Muzukashii and Oni. Hence, they are changed.
Shinsekai-
♥ best band, best solos <3

[General]

- you made the bg?... Can you use another size for the title and artist on the BG pls
- Looks good

[Kantan]

- 00:35:610 (31) - d here... Sound good and is another sound ( drum and vocal sound )
- other things are ok for me

[Futsuu]

- 01:05:396 (120,121) - don't use bigs here you will ask why? well 01:05:181 (119) - for this one... you can emphasize that sound and can open the kiai better those notes 01:05:396 (120,121) - have a clash sound is ok but if you do that the kiai will open better in my opinion thinking better this... maybe leaving this like DKK is ok... Take this like VERY VERY VERY opcional think in other and this one
- same has before 02:07:110 (66,67) -
- this one is ok 02:20:610 (102,103,104) - cuz is inside of Kiai... :3
- change to d
- ctrl + g here 02:57:681 (69) -
- k k d ? 03:16:110 (130,131,132) -
- d d k ? 03:16:967 (133,134,135) -
- 03:48:254 (7,8) - same has before

[Muzukashii]

- 00:45:681 (107) - add one d here follow the sound pretty good
- add one k here 02:50:717 (66) -

[Oni]

- 03:12:253 (219,220) - why you don't change some dk into kd

[Inner Oni]

- 00:47:610 (190,191,192) - ddk should be good for the sound
- 03:18:789 (340) - add one kat here
- d here 03:25:324 (39) - sounds good and maybe add the essence of the another type of sound
- 03:31:753 (86,87) - THAT to 1/6 or you will have problems... like Maniera xd maybe


[Comentarios]

I LOVE THIS BAND I LOVE THAT SOLO AAA GDI GL RANKING THIS M8 AND CHICHI WILL BE BACK... maybe in 3 or 2 years who knows \o7
Topic Starter
frukoyurdakul

Shinsekai- wrote:

♥ best band, best solos <3

[General]

- you made the bg?... Can you use another size for the title and artist on the BG pls :arrow: Actually, I did not, but I'm open for BG suggestions.
- Looks good

[Kantan]

- 00:35:610 (31) - d here... Sound good and is another sound ( drum and vocal sound ) :arrow: Okay, sounds good.
- other things are ok for me

[Futsuu]

- 01:05:396 (120,121) - don't use bigs here you will ask why? well 01:05:181 (119) - for this one... you can emphasize that sound and can open the kiai better those notes 01:05:396 (120,121) - have a clash sound is ok but if you do that the kiai will open better in my opinion thinking better this... maybe leaving this like DKK is ok... Take this like VERY VERY VERY opcional think in other and this one :arrow: Umm, I don't know how to provide the spread between Futsuu and Muzukashii, but I'll consider this if someone else mentions it.
- same has before 02:07:110 (66,67) - ^
- this one is ok 02:20:610 (102,103,104) - cuz is inside of Kiai... :3 :arrow: The other ones are basically the same, but I may change it due to keep consistent with the other ones, if mentioned.
- change to d Change what? lol
- ctrl + g here 02:57:681 (69) - You selected one note only...
- k k d ? 03:16:110 (130,131,132) -
- d d k ? 03:16:967 (133,134,135) - :arrow: Hmm, they didn't sound good. I'm following drums there.
- 03:48:254 (7,8) - same has before :arrow: Same answer.

[Muzukashii]

- 00:45:681 (107) - add one d here follow the sound pretty good :arrow: 00:45:681 - Added don here instead.
- add one k here 02:50:717 (66) - :arrow: I'm following the prominent rhythm guitar there, so I have to decline this one.

[Oni]

- 03:12:253 (219,220) - why you don't change some dk into kd :arrow: I have already enough kd patterns at this section, so no need to change more.

[Inner Oni]

- 00:47:610 (190,191,192) - ddk should be good for the sound :arrow: 00:47:396 (188,189,190,191) - These four are representing the higher-pitched guitar sounds since the whole pattern is following the guitar.
- 03:18:789 (340) - add one kat here :arrow: Nope, a 1/2 break before and after a slider is neccessary due to preventing the notelock. And it looks smooth btw.
- d here 03:25:324 (39) - sounds good and maybe add the essence of the another type of sound :arrow: Well, the kats are representing the snare sounds and there is a snare on them... so... I'll keep that too.
- 03:31:753 (86,87) - THAT to 1/6 or you will have problems... like Maniera xd maybe :arrow: I don't know, 1/12 sounds pretty accurate because of the double drum sound. But, I'll consider this as well.


[Comentarios]

I LOVE THIS BAND I LOVE THAT SOLO AAA GDI GL RANKING THIS M8 AND CHICHI WILL BE BACK... maybe in 3 or 2 years who knows \o/ Yeah I love this band too!
Thanks for the mod.
raii
[General]

03:48:003 - this green line isn't needed should be deleted from all difficulties

Overall good map.... I think the Oni to Inner Oni spread is weird... you have very long streams in inner oni and the longest stream in oni is 5 notes. I think this can be fine but you need to make more breaks in the streams in Inner Oni, I say this in the mod aswell, but I feel like I should mention it here aswell.


[Kantan]

00:54:896 (57,58,59) - and 00:58:324 (59,60,61) - have the same sounds but are mapped differently, maybe mapping it as d d k for all these sounds which are the same
same goes for 01:01:753 (64,65,66) - because you did the same at 01:53:181 (18,19,20) - so maybe you can keep these sounds consistent, few other parts of your map have these inconsistencies such as
01:56:610 (23,24,25) -
02:03:467 (33,34,35) -
You can do it like an alternating pattern so maybe have 2 of it as d d k, the next 2 as d k k, small variation can be done nicely with some what of a pattern
Something like

01:52:967 - Every other difficulty does not have this green line, volume change here doesn't seem needed since the part before the green line sounds equal in volume to the part after the green line, maybe delete this?

02:34:324 - this and 02:34:431 - do the same thing, 02:34:431 - can be deleted

02:54:896 (24) - no need for finisher

02:57:896 - If you're going to use 1/1 3 times in a row, use a more linear pattern, even though it's the most intense part I think doing it this way is better since there is a smaller break period there is less time to recover

03:02:610 (36,37,38,39,40,41,42,43,44,45,46,47,48,49,50) - ^ same like here, except 5 in a row is too much I feel,
03:06:467 (43) - I think deleting this would help a lot for the player to recover

03:18:896 - this short slider feels awkward to play for new players in a kantan since there isn't a break gap after the slider, maybe just leave it empty since mapping a slider that short to a held flute sound doesn't sound good since no slider hits lands on a beat

03:19:324 - and 03:19:431 - and 03:19:539 - these green lines aren't necessary if you chose to keep the slider


[Futsuu]

Maybe use OD3 to keep linear increase in OD (kantan od2, muzu od4, oni od5, inner oni od6)

01:05:181 (119,120,121) - these sound the same, I think just using 3 finishers dons would be better

01:34:753 - maybe add a finisher k here, the sound of the hit sounds very prominent


[Muzukashii]

HP5.5? density isn't that high maybe a higher HP can be a good idea

01:18:039 (231) - here you have 2 triples. I think you should change them to single finishers or 2 single notes, as you have the exact same thing in oni.. also I feel like this is a bit hard for muzukashii even if they are the mono colour

01:31:753 (290) - i feel like this is the exact same senario as ^... rather hard

03:11:503 (159) - okay here there are a few things you can do. there are 2 other 3 note sections here. they are all just 1/4. but at the end you have a double. this doesnt fit as they all have the exact same sound. either change them all to double at the end or just change double to 1 note. i think the second option is the best as this is simple and fits music.




[Oni]

00:51:896 (169) - d, there is no sound here which is fitting for a d. i think also fits better

00:52:431 (172) - ^ same reason as here. consistency aswell (change for other sections same as this if using idea) eg at 00:58:753 (207) - here

00:57:146 (197,199) - i think you should delete these notes and make 198,200 D or just finisher. this puts more emphasis on these notes which could be good.

00:58:003 (202,203,204,205) - change exact same as these notes ^ if like what is said

03:18:360 (254,256) - delete these 2? it is the exact same as inner oni...

03:21:681 (9) - delete (reason in next)

03:21:789 - add note here. (k or d idk) i think the even note sets fit better than the two 3 note streams. the map has lots of doubles i feel like it fits the theme ?

04:23:074 - add d here, triple fits well i think

04:29:181 (72,73) - d,d here....? i feel like the higher, softer notes should be k and the lower finishers should be d :3




[Inner Oni]


01:08:610 (345,346,347) - here you dont have any finishers, but here 01:05:181 (327,328,329) you hear similar sounds and have finishers. through out the duration of the map you have lots of streams that end with a finisher. i think you should cut streams short for notes that you think deserve to have finishers. stream finishers are also weird to play, im not sure how they work in the ranking criteria either.

01:12:039 (363,364,365) - exact same sound as time stamp ^ but has finishers. either delete or make 01:08:610 (345,346,347) - finishers aswell.

01:19:753 (404,405) - makes these finishers ? similar sound to notes before .

01:33:039 (476) - i think you should make short breaks in between streams like these.. eg at maybe 01:35:931 (503) - ? just a suggestion.

01:49:539 (588) - d...? i think will play better this way.

01:54:789 (619) - delete if you want, same reason as 01:33:039 (476) tbh.. rather long stream

01:58:217 (651) - delete ^ ???

02:01:646 (683) - ^ ???

02:13:646 (759) - i think you should delete this note, so the finishers after feel more dramatic ?

02:17:074 (777) - ^ same reason

02:26:181 (823) - d because no change in pitch

02:27:360 (833) - delete to make finisher dramatic. i dont want to list all as you may not like this idea. but you do, change others with same sound

02:37:324 (1) - weird spinner... too short tbh, maybe change to 1/4 d note and then just leave as tiny break?

02:51:146 (101) - delete this and then change 02:51:039 (100) - to d ? i think it is better this way as the random big-ish stream doesnt fit in with the constant 4 / 3 note streams

03:01:646 (193) - delete this because here a new instrument comes in, kind of makes more dramatic

03:18:789 - add d here ? there is definite lower sound here then the held note after

03:20:181 (3) - k, pitch goes up

03:25:324 (39) - d ? i can hear drum / lower sound here and it breaks up the kat
Topic Starter
frukoyurdakul

raii wrote:

[General]

03:48:003 - this green line isn't needed should be deleted from all difficulties :arrow: There is a bug on that spot. If I delete that point,
because of an unknown reason the measure line's speed doesn't increase. Happened at the beginning as well, couldn't put the first timing point on the beginning.


Overall good map.... I think the Oni to Inner Oni spread is weird... you have very long streams in inner oni and the longest stream in oni is 5 notes. I think this can be fine but you need to make more breaks in the streams in Inner Oni, I say this in the mod aswell, but I feel like I should mention it here aswell. :arrow: Your concern is understandable. Although I want to clarify that, the spread between highest diff and the diff before the highest one can be more compared to Kantan-Futsuu-Muzukashii spread. Of course I mapped those parts as the most intense part on the other diffs, but there is not a reason to remove or split the streams on Inner Oni.

[Kantan]

00:54:896 (57,58,59) - and 00:58:324 (59,60,61) - have the same sounds but are mapped differently, maybe mapping it as d d k for all these sounds which are the same
same goes for 01:01:753 (64,65,66) - because you did the same at 01:53:181 (18,19,20) - so maybe you can keep these sounds consistent, few other parts of your map have these inconsistencies such as
01:56:610 (23,24,25) -
02:03:467 (33,34,35) -
You can do it like an alternating pattern so maybe have 2 of it as d d k, the next 2 as d k k, small variation can be done nicely with some what of a pattern
Something like

:arrow: Yours is a way to keep them various. Instead of making them same on 2 stanza, I choose to vary them on every stanza, like, instead of d d k -- d d k -- d k k -- d k k --> I choose d k k -- d d k.

01:52:967 - Every other difficulty does not have this green line, volume change here doesn't seem needed since the part before the green line sounds equal in volume to the part after the green line, maybe delete this? :arrow: Apparently I forgot to delete this one. Nice catch.

02:34:324 - this and 02:34:431 - do the same thing, 02:34:431 - can be deleted :arrow: Yes.

02:54:896 (24) - no need for finisher :arrow: Disagreed, there is a crash cymbal on it.

02:57:896 - If you're going to use 1/1 3 times in a row, use a more linear pattern, even though it's the most intense part I think doing it this way is better since there is a smaller break period there is less time to recover :arrow: This might be applied on a map that is 180 bpm or higher, but the bpm is low here. So, yes, that part is intentionally hard, and the patterns are already easy to read.

03:02:610 (36,37,38,39,40,41,42,43,44,45,46,47,48,49,50) - ^ same like here, except 5 in a row is too much I feel,
03:06:467 (43) - I think deleting this would help a lot for the player to recover :arrow: Okay I think having one more 1/1 break is good too since I already have one before the 4-stanza structure.

03:18:896 - this short slider feels awkward to play for new players in a kantan since there isn't a break gap after the slider, maybe just leave it empty since mapping a slider that short to a held flute sound doesn't sound good since no slider hits lands on a beat :arrow: Extended to 1/2 close instead, since the new RC supports it.

03:19:324 - and 03:19:431 - and 03:19:539 - these green lines aren't necessary if you chose to keep the slider :arrow: They all change volumes intentionally, so I'm gonna keep them.


[Futsuu]

Maybe use OD3 to keep linear increase in OD (kantan od2, muzu od4, oni od5, inner oni od6) :arrow: Yes, good advice.

01:05:181 (119,120,121) - these sound the same, I think just using 3 finishers dons would be better :arrow: I think they suit, plus they're neccessary to keep them consistent with 01:05:185 (119,120,121) - these three.

01:34:753 - maybe add a finisher k here, the sound of the hit sounds very prominent :arrow: 00:29:185 - It should be consistent with this.
And because of the 3/4 rhythm, I think putting a 1/1 break would be good.



[Muzukashii]

HP5.5? density isn't that high maybe a higher HP can be a good idea :arrow: I don't think it's neccessary, because decimal HP values don't work well enough, and I don't wanna change it to 6 since the map is long enough to keep it as 5.

01:18:039 (231) - here you have 2 triples. I think you should change them to single finishers or 2 single notes, as you have the exact same thing in oni.. also I feel like this is a bit hard for muzukashii even if they are the mono colour :arrow: I doubt that, there are maps that have two monocolour patterns, which are above 180 bpm, so it shouldn't be a problem. Having a kdd in oni and kkk in muzu helps to keep the spread as well.

01:31:753 (290) - i feel like this is the exact same senario as ^... rather hard :arrow: Same answer.

03:11:503 (159) - okay here there are a few things you can do. there are 2 other 3 note sections here. they are all just 1/4. but at the end you have a double. this doesnt fit as they all have the exact same sound. either change them all to double at the end or just change double to 1 note. i think the second option is the best as this is simple and fits music. :arrow: Applied something different there.

[Oni]

00:51:896 (169) - d, there is no sound here which is fitting for a d. i think also fits better :arrow: 00:51:793 (168) - Changed this one instead.
Fixed the same spots as well.


00:52:431 (172) - ^ same reason as here. consistency aswell (change for other sections same as this if using idea) eg at 00:58:753 (207) - here

00:57:146 (197,199) - i think you should delete these notes and make 198,200 D or just finisher. this puts more emphasis on these notes which could be good. :arrow: I like having a 4-plet here. Related ones are skipped.

00:58:003 (202,203,204,205) - change exact same as these notes ^ if like what is said

03:18:360 (254,256) - delete these 2? it is the exact same as inner oni... :arrow: I don't see a reason to make them different.

03:21:681 (9) - delete (reason in next)

03:21:789 - add note here. (k or d idk) i think the even note sets fit better than the two 3 note streams. the map has lots of doubles i feel like it fits the theme ? :arrow: I think keeping them similiar is better on that spot, since the drum attack is obvious.

04:23:074 - add d here, triple fits well i think :arrow: Added.

04:29:181 (72,73) - d,d here....? i feel like the higher, softer notes should be k and the lower finishers should be d :3 :arrow: And I think the exact opposite :D




[Inner Oni]


01:08:610 (345,346,347) - here you dont have any finishers, but here 01:05:181 (327,328,329) you hear similar sounds and have finishers. through out the duration of the map you have lots of streams that end with a finisher. i think you should cut streams short for notes that you think deserve to have finishers. stream finishers are also weird to play, im not sure how they work in the ranking criteria either. :arrow: Map is fine judging by the ranking criteria, however, there is a reason that I don't have finishers on those 3 but having on the others: If you listen the crash cymbals, they are stronger compared to these ones.

01:12:039 (363,364,365) - exact same sound as time stamp ^ but has finishers. either delete or make 01:08:610 (345,346,347) - finishers aswell. :arrow: Not exact, stated above.

01:19:753 (404,405) - makes these finishers ? similar sound to notes before . :arrow: Not really, I can't make them all finishers, because the rhythm is on a crash cymbal and I don't want to make it like a convert STD map.

01:33:039 (476) - i think you should make short breaks in between streams like these.. eg at maybe 01:35:931 (503) - ? just a suggestion. :arrow: Don't think so. Since it's the hardest diff, I can and should keep that.

01:49:539 (588) - d...? i think will play better this way. :arrow: 01:49:435 (587,588) - Those two are following the guitar pitch, where they're the same on those so I'd rather keeping them as kats.

01:54:789 (619) - delete if you want, same reason as 01:33:039 (476) tbh.. rather long stream

01:58:217 (651) - delete ^ ???

02:01:646 (683) - ^ ???

:arrow: Rejected all, since the streams are the main part of this song.

02:13:646 (759) - i think you should delete this note, so the finishers after feel more dramatic ? :arrow: They already emphasize the sounds enough, I don't think I should delete it.

02:17:074 (777) - ^ same reason

02:26:181 (823) - d because no change in pitch :arrow: There is an emphasize of vocal and flute pitch change.

02:27:360 (833) - delete to make finisher dramatic. i dont want to list all as you may not like this idea. but you do, change others with same sound

02:37:324 (1) - weird spinner... too short tbh, maybe change to 1/4 d note and then just leave as tiny break? :arrow: The sounds are on 1/6,
which was mapped as 1/6 stream before... I don't want to leave it blank, or map 1/6 sounds with 1/4... so... I'm open to suggestions on this one.


02:51:146 (101) - delete this and then change 02:51:039 (100) - to d ? i think it is better this way as the random big-ish stream doesnt fit in with the constant 4 / 3 note streams :arrow: What do you mean 4/3 ? The flute sound is 1/4 on that.

03:01:646 (193) - delete this because here a new instrument comes in, kind of makes more dramatic :arrow: I'd rather finishing the stanza with kat and start the next one with don, because of the emphasize on flute notes.

03:18:789 - add d here ? there is definite lower sound here then the held note after :arrow: True, but having a 1/4 note before a slider is not a good idea.

03:20:181 (3) - k, pitch goes up :arrow: It fits, applied.

03:25:324 (39) - d ? i can hear drum / lower sound here and it breaks up the kat03:25:328 (39,41) - Changed those two.
Thanks for this helpful mod!
DarkVortex
Heyho o/ M4M

[General]
00:51:364 - This green line should be here 01:53:078 - as well as those parts are the same

[Kantan]
00:32:614 (26,27,28) - d d k for some variation from the previous d k k? The pitch is also lower than at 00:29:185 (21,22,23) -
This also applies to 01:37:757 (121,122,123) -
01:17:614 (91,92,93,94) - I think this should either be a k k k d to follow the vocals or a d k k d to follow the background pitch
This also applies to 02:19:328 (57,58,59,60) - 04:00:472 (22,23,24,25) -

[Futsuu]

Patterns like 00:30:043 (37,38,39,40) - are thus disallowed. Instead you could try this:
00:30:043 (37,38,39,40) - k kkd
00:33:471 (46,47,48,49) - k kdD
00:40:114 (59,60,61,62,63) - dk kkd
00:43:543 (67,68,69,70,71) - dk dkd
00:49:971 (82,83,84,85,86,87) - dkdk kkd?
That 1/4 snap issue continues throughout the whole map, I suggest going through it and change then to 1/2 patterns.

[Muzukashii]
Your map has very few 3/2 or longer rest moments. The BPM are low so you might need as many as a 200 BPM map but still parts like 01:51:685 - 03:39:471 - could have more rest moments. Atm there's just one longer than 1/1 at 03:11:185 - which is 5/4 long. So yeah, just add some more breaks :D

00:28:971 - I think you missed a kat here as there is no double pattern in the music
00:32:400 - ^
Also applies to 01:34:114 - 01:37:543 -

00:37:328 (84) - kat for the snare. Depends if you only want monocolour 1/4 in your map
00:40:328 (92,93,94) - all kat due to the high pitch? Same for 01:42:043 (7,8,9) -
Besides that everything seems fitting the song and your mapping style

[Oni]
Didn't find anything wrong here :oops:

[Inner Oni]
01:33:043 - It's sad to see this stream copy-pasted from first kiai even though this time 01:33:043 (476,484,492,500) - etc have that UH! sound which distinguishes that part from the first. Maybe add some variation to make it more interesting?

02:37:328 (1) - That spinner is weird especially because you interrupt the guitar-following pattern with it while the guitar continues. You could replace it with a dkkk or ddkk 1/4 instead to match the guitar's pitch
02:57:364 (153,154) - why is this kd while the pitch goes up?
03:10:114 (269,270,271,272,273,274,275) - and 03:11:400 (279,280,281,282,283,284,285) - are exactly the same patterns while the music is completely different. Consider using another pattern (I prefer changing the 2nd one to kd dkkd)

Uhhh that's all about it. Good song, would be glad to see it ranked soon :)
Topic Starter
frukoyurdakul

DarkVortex wrote:

Heyho o/ M4M

[General]
00:51:364 - This green line should be here 01:53:078 - as well as those parts are the same :arrow: Yeah, added all.

[Kantan]
00:32:614 (26,27,28) - d d k for some variation from the previous d k k? The pitch is also lower than at 00:29:185 (21,22,23) -
This also applies to 01:37:757 (121,122,123) - :arrow: Changed both.
01:17:614 (91,92,93,94) - I think this should either be a k k k d to follow the vocals or a d k k d to follow the background pitch
This also applies to 02:19:328 (57,58,59,60) - 04:00:472 (22,23,24,25) - :arrow: Now since you mentioned this, I noticed that I have to change Futsuu and Muzukashii since they are related too. Changed those parts.

[Futsuu]

Patterns like 00:30:043 (37,38,39,40) - are thus disallowed. Instead you could try this:
00:30:043 (37,38,39,40) - k kkd
00:33:471 (46,47,48,49) - k kdD
00:40:114 (59,60,61,62,63) - dk kkd
00:43:543 (67,68,69,70,71) - dk dkd
00:49:971 (82,83,84,85,86,87) - dkdk kkd?
That 1/4 snap issue continues throughout the whole map, I suggest going through it and change then to 1/2 patterns.

:arrow: I'm not sure I understand, but those snaps are 3/4, which means it's close to 1/3, and actually slower than 1/2. I haven't use a single note that breaks this rule.

[Muzukashii]
Your map has very few 3/2 or longer rest moments. The BPM are low so you might need as many as a 200 BPM map but still parts like 01:51:685 - 03:39:471 - could have more rest moments. Atm there's just one longer than 1/1 at 03:11:185 - which is 5/4 long. So yeah, just add some more breaks :D :arrow: Yeah, added breaks.

00:28:971 - I think you missed a kat here as there is no double pattern in the music
00:32:400 - ^
Also applies to 01:34:114 - 01:37:543 -

:arrow: The notes are mapped on the background guitar, which comes in same pitch as 1/4.

00:37:328 (84) - kat for the snare. Depends if you only want monocolour 1/4 in your map :arrow: On triplets, yeah I prefer to use monocolors only.
00:40:328 (92,93,94) - all kat due to the high pitch? Same for 01:42:043 (7,8,9) - :arrow: Mmm, those patterns are varied upon themselves,
and I like them what they are now.

Besides that everything seems fitting the song and your mapping style

[Oni]
Didn't find anything wrong here :oops:

[Inner Oni]
01:33:043 - It's sad to see this stream copy-pasted from first kiai even though this time 01:33:043 (476,484,492,500) - etc have that UH! sound which distinguishes that part from the first. Maybe add some variation to make it more interesting? :arrow: To be fair all of those UH sounds have kats on them, which are already emphasized. And, I'm following the guitar pitch where I hear slightly higher on kat notes.

02:37:328 (1) - That spinner is weird especially because you interrupt the guitar-following pattern with it while the guitar continues. You could replace it with a dkkk or ddkk 1/4 instead to match the guitar's pitch :arrow: Removed the spinner and added a kat due to the long hi-hat.
02:57:364 (153,154) - why is this kd while the pitch goes up? :arrow: No idea, 02:58:114 (160,161) - those two are swapped now.
03:10:114 (269,270,271,272,273,274,275) - and 03:11:400 (279,280,281,282,283,284,285) - are exactly the same patterns while the music is completely different. Consider using another pattern (I prefer changing the 2nd one to kd dkkd) :arrow: 03:10:543 (273) - Changed to don instead.

Uhhh that's all about it. Good song, would be glad to see it ranked soon :) Thank you!
Thanks for the mod :^)
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