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Kushi - Sakura no Zenya (Speed up Ver.) [OsuMania]

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_Stan
Hello~ for M4M here

|1|2|3|4|

Insane
  1. 00:09:317 - You should add a note here cuz there have a music sound, actually it's ( music sound + voice sound ) just like 00:09:611 - , so why different setting?
  2. 00:57:258 - to 00:57:847 - Wrong position, you can hear 3 beats at 00:57:258 - 00:57:484 - 00:57:700 -
  3. 01:07:258 (67258|0) - add a note. If this LN mean to background bass music, then where is the cymbal??
  4. 01:10:200 - add a note, just like you did before
  5. 01:12:552 - add a note, no need to emphasize the beat?
  6. 01:13:729 - delete a note, haevy same with 01:13:288 -
  7. 01:14:317 - delete a note, you can hear obviously is softer than 01:14:170 - , why 2 notes here?
  8. 01:15:494 (75494|1,75494|2,75494|0,75788|1,75788|0,75788|2,76082|0,76082|2,76082|1) - 3 notes reflect cymbal, 4 notes reflect hat, appropriate?
  9. 01:18:141 (78141|1) - to col [3], avoid 5-jack
  10. 01:21:082 - add a note, have a drum
  11. 01:27:552 (87552|2) - to col [2], same reason
  12. 01:40:494 - add a note at col [2]
  13. 01:42:405 - add a note, need to emphasis
  14. 01:46:523 (106523|3) - move to col [2], it more comfortable to hit, cuz all left hand key
  15. 02:14:905 - add a note at col [4], drum
  16. 02:23:729 - same problems with blue one
  17. 02:25:788 - same problems, penta-hits is not nice for players and this is 4* map
  18. 02:40:200 - add a note at col [4], drum
  19. 02:40:788 - add a note at col [1]
  20. 04:00:935 (240935|2) - to col [2], 04:01:082 (241082|1) - to col [1], 04:00:935 (240935|2,241082|2) - not ok, cuz same whole part you do note make next double-hit so why here? And it experience sucks
  21. 04:35:494 - add a LN and a note. 2 LNs refer to electro-bass / piano background music, note refer to cymbal
  22. 04:35:494 (275494|0) - Is it right to stop at here ?
  23. 04:49:023 - 04:49:611 - add a note, 04:49:317 - delete a note, listen to the chord

ok, that's all. GL :)
Topic Starter
Incendent

_Stan wrote:

Hello~ for M4M here

|1|2|3|4|

Insane
  1. 00:09:317 - You should add a note here cuz there have a music sound, actually it's ( music sound + voice sound ) just like 00:09:611 - , so why different setting? Just a transition.
  2. 00:57:258 - to 00:57:847 - Wrong position, you can hear 3 beats at 00:57:258 - 00:57:484 - 00:57:700 - Changed.
  3. 01:07:258 (67258|0) - add a note. If this LN mean to background bass music, then where is the cymbal?? Trying my best to avoid hammers in LN parts. But if someone else says that a note should be there, I'll change it.
  4. 01:10:200 - add a note, just like you did before Changed
  5. 01:12:552 - add a note, no need to emphasize the beat? Changed.
  6. 01:13:729 - delete a note, haevy same with 01:13:288 - Changed.
  7. 01:14:317 - delete a note, you can hear obviously is softer than 01:14:170 - , why 2 notes here? I'll change it.
  8. 01:15:494 (75494|1,75494|2,75494|0,75788|1,75788|0,75788|2,76082|0,76082|2,76082|1) - 3 notes reflect cymbal, 4 notes reflect hat, appropriate? The quads are supposed to be a transition to prepare the player for the hand hammers after them.
  9. 01:18:141 (78141|1) - to col [3], avoid 5-jack Oops, changed.
  10. 01:21:082 - add a note, have a drum Yeah, thanks for catching that.
  11. 01:27:552 (87552|2) - to col [2], same reason Fixed
  12. 01:40:494 - add a note at col [2] I know why you want me to do it, but that would kinda ruin the flow there a little. Also, that note isn't loud, so why make it a hand?
  13. 01:42:405 - add a note, need to emphasis Changed.
  14. 01:46:523 (106523|3) - move to col [2], it more comfortable to hit, cuz all left hand key Makes sense.
  15. 02:14:905 - add a note at col [4], drum Changed.
  16. 02:23:729 - same problems with blue one Again, Transition.
  17. 02:25:788 - same problems, penta-hits is not nice for players and this is 4* map Fixed
  18. 02:40:200 - add a note at col [4], drum Done
  19. 02:40:788 - add a note at col [1] :)
  20. 04:00:935 (240935|2) - to col [2], 04:01:082 (241082|1) - to col [1], 04:00:935 (240935|2,241082|2) - not ok, cuz same whole part you do note make next double-hit so why here? And it experience sucks Remapped this part.
  21. 04:35:494 - add a LN and a note. 2 LNs refer to electro-bass / piano background music, note refer to cymbal
  22. 04:35:494 (275494|0) - Is it right to stop at here ? I feel like it is, sure, the sound stays longer, but I'd feel like holding that note would make it boring, and plus, a new part of the song is playing now, It's a point of interest, so I'm mapping new point of interest.
  23. 04:49:023 - 04:49:611 - add a note, 04:49:317 - delete a note, listen to the chord Are you talking for the whole song? Because I did the same thing at the beginning and you didn't point it out. I'm accenting the first note of every 3/4 beat. I'm kinda making an artificial 3/4 time with these sections despite the common 4/4 time. I figured it'd be neat, but if you still think it should be changed, I'll change it.

ok, that's all. GL :)
Thanks for the mod!
Litharrale
NM from my queue
1|2|3|4
cute song

BG sux, here's a better one https://imgur-archive.ppy.sh/BmZ3nA8.jpg
Obligatory hitsound your map

The mapping at the start feels erratic and without thought or reason behind it. 00:00:200 (200|0,200|2) - this is a chord in the music and you've represented it as a double which is good. This is followed up by a single note in the music which you've mapped with a single 00:00:494 (494|1), also good. You've established a pattern here which is common and makes sense. Chords have >1 note, single sounds = 1 note. So why is the 3rd sound in the whole song, which is a chord a single? 00:00:788 (788|2)

This is then followed by a single note mapped as a double 00:01:082 (1082|0,1082|3) - and then a chord mapped as a single 00:01:376 (1376|1). it makes no sense. You've also missed the mark on a lot of pitch mapping in the intro section which is a missed opportunity. I'd suggest going back and remapping it.

00:10:494 (10494|2) - This LN is two syllables (the a then the ri). Halve the length and turn the note in col 1 into a 1/2 beat LN. Plays a lot better
00:13:435 (13435|3) - ^
00:13:729 (13729|2) - This LN is too long for the sound that it's representing
00:15:200 (15200|3) - syllable issue again. I don't know if you're going for a 1/1 LN gimmick or what but it doesn't fit well. Going to stop mentioning this issue here
00:27:552 (27552|3,27700|0) - You ignore the vocals immediately preceding this and then decide to map them here? Stay consistent.
00:33:141 (33141|1) - double the strong sound
00:45:641 (45641|0,45714|1,45788|2,45935|0,45935|1,46082|2,46229|1,46376|0,46376|2,46523|1) - dont forget its 4k not 3k
00:47:847 (47847|3,47847|1,47994|2,47994|0,48141|1,48141|3) - This is not the pattern to use here considering the strong sound on the second blue tick
00:48:288 (48288|0) - loud snare with only a single?
00:57:258 (57258|1,57258|3,57332|2,57405|1,57479|0,57552|2,57552|3,57626|0,57700|1,57773|2) - This section has strong sounds 3/4 apart but you've gone with the classic 4/4. It's almost as if you didn't listen to the song while mapping this
01:18:435 (78435|2) - no

Gonna stop here. This map is deeply flawed, good luck regardless
Topic Starter
Incendent

Litharrale wrote:

NM from my queue
1|2|3|4
cute song

BG sux, here's a better one https://imgur-archive.ppy.sh/BmZ3nA8.jpg I can't really see the difference, I mean, it moved over to the left a few pixels, but the bg quality didn't change or anything. Maybe I'm doing something wrong?
Obligatory hitsound your map I'll work on it. (I don't map with the default skin, so I guess I hear things differently then others.

The mapping at the start feels erratic and without thought or reason behind it. 00:00:200 (200|0,200|2) - this is a chord in the music and you've represented it as a double which is good. This is followed up by a single note in the music which you've mapped with a single 00:00:494 (494|1), also good. You've established a pattern here which is common and makes sense. Chords have >1 note, single sounds = 1 note. So why is the 3rd sound in the whole song, which is a chord a single? 00:00:788 (788|2) Here, I was trying something a little different (kinda a experiment) where I'd pair notes in 3 note sets instead of making it play like a 4/4. so that way it would be 2 sets of 3/4 measures and a 1/2 measure. (A total of 8 counts) But I can see that a lot of people dislike this idea and everyone so far has shot it down, So I'll change it.

This is then followed by a single note mapped as a double 00:01:082 (1082|0,1082|3) - and then a chord mapped as a single 00:01:376 (1376|1). it makes no sense. You've also missed the mark on a lot of pitch mapping in the intro section which is a missed opportunity. I'd suggest going back and remapping it.

00:10:494 (10494|2) - This LN is two syllables (the a then the ri). Halve the length and turn the note in col 1 into a 1/2 beat LN. Plays a lot better I just remapped the LN part (Not from scratch, but I changed all of the LN patterns like this.)
00:13:435 (13435|3) - ^
00:13:729 (13729|2) - This LN is too long for the sound that it's representing
00:15:200 (15200|3) - syllable issue again. I don't know if you're going for a 1/1 LN gimmick or what but it doesn't fit well. Going to stop mentioning this issue here
00:27:552 (27552|3,27700|0) - You ignore the vocals immediately preceding this and then decide to map them here? Stay consistent. I mapped both the chords and the vocals.
00:33:141 (33141|1) - double the strong sound I'll be real, I completely mapped that part wrong. I even listened to it over and over again making sure it was right. I must have been tired. Remapped. Hopefully I keep the proper flow going though, I'll have to get some new play testers.
00:45:641 (45641|0,45714|1,45788|2,45935|0,45935|1,46082|2,46229|1,46376|0,46376|2,46523|1) - dont forget its 4k not 3k Fixed the hand Bias.
00:47:847 (47847|3,47847|1,47994|2,47994|0,48141|1,48141|3) - This is not the pattern to use here considering the strong sound on the second blue tick I mapped like 1/3 of this song in one sitting, so as I said previously, this was probably me mapping at 11PM or something after work.
00:48:288 (48288|0) - loud snare with only a single? I remapped this part... but I feel like I wrecked the flow. Can you check that for me when I update my map please?
00:57:258 (57258|1,57258|3,57332|2,57405|1,57479|0,57552|2,57552|3,57626|0,57700|1,57773|2) - This section has strong sounds 3/4 apart but you've gone with the classic 4/4. It's almost as if you didn't listen to the song while mapping this Someone already beat you to it. Fixed.
01:18:435 (78435|2) - no Are you talking about the hands in general? or the 5 stack sets. If it's the 5 stack sets, it's already been fixed,
I just haven't updated it yet. If it's the hands, that's not going away. sorry.


Gonna stop here. This map is deeply flawed, good luck regardless
Thanks for modding my map. I'm kinda disappointed that you think it's bad, but I respect honest statements. (After all, it is my 2nd attempt at mapping) I've redone a lot of things and hopefully made it better by doing so.
Thanks :)
booty
This is a long song so I'm just going to do a short mod on the beginning but a lot of it can be applied throughout the song so look for these. Feel free to use these changes.

00:09:905 (9905|2) - There should be a note here along with the slider
00:12:258 (12258|2) - ^
00:16:376 (16376|2,16523|0) - Mapped to nothing, ghost note. It should be consistent with the space at 00:20:788 (20788|2) - which has no notes and is mapped correctly.
00:16:964 (16964|1) - Add a note
00:26:082 (26082|3,26082|2) - This should have 3 notes, start of chorus and is much louder than the following double.
00:39:905 (39905|3) - Missing double
00:40:052 (40052|1,40052|0) - Double here when it should be at the end of the pattern 00:40:200 (40200|1) at here
00:41:376 (41376|3) - Missing double
00:57:258 (57258|1,57332|2,57405|1,57479|2,57552|1,57626|2,57700|1,57773|2,57847|1) - Change this pattern here
01:00:200 (60200|3) - Add a note
01:07:258 (67258|0) - Add a note
01:28:729 (88729|1,88876|1,89023|1,89170|1,89317|1) - Don't recommend having the same note played 5 times in a row for this pattern. Just a playability thing.
01:33:729 (93729|1) - Add a note, obvious double note sound here
01:34:317 (94317|3) - ^ The other doubles are combo'd with LN beginnings which is why its ok there. Here its just by itself for no reason and should be a double. (if you wanted an explanation here u go)
01:41:670 (101670|1) - Double sound
01:56:523 (116523|2) - This beat here only receives 1 note and is significantly louder than 01:56:376 (116376|0,116376|3,116376|1) - which receives 3 notes?
Topic Starter
Incendent

booty wrote:

This is a long song so I'm just going to do a short mod on the beginning but a lot of it can be applied throughout the song so look for these. Feel free to use these changes.

00:09:905 (9905|2) - There should be a note here along with the slider I don't think so. Putting a note on every 1/1 tick will ruin the patern I've laid out.
00:12:258 (12258|2) - ^ ^
00:16:376 (16376|2,16523|0) - Mapped to nothing, ghost note. It should be consistent with the space at 00:20:788 (20788|2) - which has no notes and is mapped correctly. Listen to the vocals, there is a reason those notes are there.
00:16:964 (16964|1) - Add a note Again, original pattern. Yet, you did help me find a mistake, I took out the single after it.
00:26:082 (26082|3,26082|2) - This should have 3 notes, start of chorus and is much louder than the following double. There are only 2 sounds there, there is nothing worth accenting here.
00:39:905 (39905|3) - Missing double Listen to the purcussion at 25% Although I did find a mistake prior to this section, so don't worry, you are helping xD
00:40:052 (40052|1,40052|0) - Double here when it should be at the end of the pattern 00:40:200 (40200|1) at here
00:41:376 (41376|3) - Missing double Purcussion.
00:57:258 (57258|1,57332|2,57405|1,57479|2,57552|1,57626|2,57700|1,57773|2,57847|1) - Change this pattern hereA lot of people say that flow is good there.
01:00:200 (60200|3) - Add a note I would if it didn't destroy the flow.
01:07:258 (67258|0) - Add a note ^
01:28:729 (88729|1,88876|1,89023|1,89170|1,89317|1) - Don't recommend having the same note played 5 times in a row for this pattern. Just a playability thing. Thought I fixed all of them, guess one got past me, thanks.
01:33:729 (93729|1) - Add a note, obvious double note sound here Done.
01:34:317 (94317|3) - ^ The other doubles are combo'd with LN beginnings which is why its ok there. Here its just by itself for no reason and should be a double. (if you wanted an explanation here u go) ^
01:41:670 (101670|1) - Double sound Again, percussion, but there are some errors in this section that I noticed and I'll fix them.
01:56:523 (116523|2) - This beat here only receives 1 note and is significantly louder than 01:56:376 (116376|0,116376|3,116376|1) - which receives 3 notes? Fixed, it, but it looks like I'm going to have to go through this point again. I've seen a lot of errors and it's ruining how I express my intent on this map.
Thanks for the mod! :)
Tectre
This is my mod for your map!
I really quite enjoyed playing this map! A few small things that I'd like to have a look at though.

General Comments:
-I feel like the BG you've chosen fits very well!
-The hit sounds are good but REALLY loud. Especially the hit sounds in the chorus' chord jumps. Please turn your hit sounds down!
-The audio in general is fairly loud :P

Independence
Timing:
The timing on this map was really well done. I didn't find any issues here!

Pattern:
Overall, a nice pattern. Just a few things I noticed, and most, if not all are personal opinion.
You have really nice transitions between the LN's!

00:52:700 (52700|1,52773|2,52773|0,52847|1,52994|0,52994|2) - I'm not the biggest fan of this pattern. This is just my opinion, but change it to say, this: 00:52:700 (52700|1,52773|2,52773|3,52847|0,52994|1,52994|2) -

01:16:670 (76670|3,76670|2,76670|0,76817|0,76817|1,76817|2,76964|3,76964|1,76964|0,77111|2,77111|3,77258|2,77258|1,77258|0) - This chord jump is a little uncomfy. Try this (just a suggestion from personal opinion): 01:16:670 (76670|1,76670|3,76670|0,76817|0,76817|1,76817|2,76964|2,76964|3,76964|0,77111|2,77111|3,77258|3,77258|2,77258|1) -

02:00:935 (120935|2,121008|3,121008|1,121082|2,121229|1,121229|3) - Again, this pattern here. It's just 100% personal opinion, but it just doesn't really fit the map. Try this: 02:00:935 (120935|1,121008|3,121008|0,121082|2,121229|1,121229|3) -

03:42:700 (222700|0,222847|0,222994|0,223141|1,223141|0,223288|1,223288|0,223435|1,223435|0,223582|1,223582|0,223729|2,223729|1,223729|0,223876|2,223876|1,223876|0,224023|1,224023|2,224023|0,224170|2,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) - I'm not a very big fan of this Maybe try this: 03:42:700 (222700|2,222700|3,222700|0,222847|2,222847|3,222847|0,222994|3,222994|2,222994|0,223141|0,223141|2,223141|1,223288|1,223288|2,223288|0,223435|1,223435|2,223435|0,223582|1,223582|2,223582|0,223729|1,223729|3,223729|0,223876|3,223876|1,223876|0,224023|3,224023|1,224023|0,224170|3,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) -

Overall, a very good map! I really hope this map gets ranked!!! :) :D
Topic Starter
Incendent

Tectre wrote:

This is my mod for your map!
I really quite enjoyed playing this map! A few small things that I'd like to have a look at though.

General Comments:
-I feel like the BG you've chosen fits very well! Thanks (Even though I just stole it from the standard ver. xD)
-The hit sounds are good but REALLY loud. Especially the hit sounds in the chorus' chord jumps. Please turn your hit sounds down! Ok,
The hit sounds are the newest part of the song, so I figured that they would be off. (Hitsounding is hard to me) I'll adjust it.

-The audio in general is fairly loud :P I'm not really to sure what to do about the general audio. :\ But I'll make a conscious note.

Independence
Timing:
The timing on this map was really well done. I didn't find any issues here! Ok, that's a good sign. :)

Pattern:
Overall, a nice pattern. Just a few things I noticed, and most, if not all are personal opinion.
You have really nice transitions between the LN's!

00:52:700 (52700|1,52773|2,52773|0,52847|1,52994|0,52994|2) - I'm not the biggest fan of this pattern. This is just my opinion, but change it to say, this: 00:52:700 (52700|1,52773|2,52773|3,52847|0,52994|1,52994|2) - Ok, I tried that pattern, and it still flows nicely, so I don't have any problems with it. There are also no duplicate patterns in that section, so it works. :)

01:16:670 (76670|3,76670|2,76670|0,76817|0,76817|1,76817|2,76964|3,76964|1,76964|0,77111|2,77111|3,77258|2,77258|1,77258|0) - This chord jump is a little uncomfy. Try this (just a suggestion from personal opinion): 01:16:670 (76670|1,76670|3,76670|0,76817|0,76817|1,76817|2,76964|2,76964|3,76964|0,77111|2,77111|3,77258|3,77258|2,77258|1) -I changed it to how you suggested, and I don't really feel much difference. Yet, I don't really have a problem with that change, so I think it's a keeper.

02:00:935 (120935|2,121008|3,121008|1,121082|2,121229|1,121229|3) - Again, this pattern here. It's just 100% personal opinion, but it just doesn't really fit the map. Try this: 02:00:935 (120935|1,121008|3,121008|0,121082|2,121229|1,121229|3) - I don't think I have that pattern anywhere in the map at all, so I'll do that just for variety. :)

03:42:700 (222700|0,222847|0,222994|0,223141|1,223141|0,223288|1,223288|0,223435|1,223435|0,223582|1,223582|0,223729|2,223729|1,223729|0,223876|2,223876|1,223876|0,224023|1,224023|2,224023|0,224170|2,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) - I'm not a very big fan of this Maybe try this: 03:42:700 (222700|2,222700|3,222700|0,222847|2,222847|3,222847|0,222994|3,222994|2,222994|0,223141|0,223141|2,223141|1,223288|1,223288|2,223288|0,223435|1,223435|2,223435|0,223582|1,223582|2,223582|0,223729|1,223729|3,223729|0,223876|3,223876|1,223876|0,224023|3,224023|1,224023|0,224170|3,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) - I hate doing this to someone who just wrote that much code for one area in a map, but this one is a no-go for me.
A few reasons. 1:It doesn't really fit the song. 2: It doesn't build up like the music. 3: It's an unnecessary difficulty spike. (It went from 4.01 stars to 4.14 stars.) and 4: There are already a lot of hands after this part, so having nothing but hands there might run it dry.

Overall, a very good map! I really hope this map gets ranked!!! :) :D
I'm glad you think so! I'll change up the hitsounds as well,
although I'm not to sure if I'll be changing the right things to the right setting. I really like this song and I think it'd be cool for this one to be my first ranked map. I'll keep improving the map until it's up to ranking standards! :)
Envory
Hi Indence Pffft LOL I fail spell ur nick XD
Here we go


|1|2|3|4|





Independence
00:04:905 (4905|2) - Move to col 4.. if you stay it make a stacking like > https://osu.ppy.sh/ss/8572359
00:19:023 (19023|1) - Move to col 1
01:15:494 (75494|1,75494|0,75494|3,75494|2) - Hey didn't it too excessive placed 4 notes?? i suggest you just placed 2 notes at col 3 and 4
02:23:729 (143729|0,143729|1,143729|2,143729|3) - Same here like ^ but placed at col 1 and 2
02:45:494 - From here until 02:46:082 - its will be great if you do little jack like this > https://osu.ppy.sh/ss/8572433
03:42:552 (222552|0) - Add 2 notes at col 3 and 4 (hear carefully) there have a loud drum




Done!
GL Incendent! :D :D :D
Topic Starter
Incendent

Envory wrote:

Hi Indence Pffft LOL I fail spell ur nick XD
Here we go


|1|2|3|4|





Independence
00:04:905 (4905|2) - Move to col 4.. if you stay it make a stacking like > https://osu.ppy.sh/ss/8572359 Not all stacks are bad
00:19:023 (19023|1) - Move to col 1 For flow, right? Gotcha.
01:15:494 (75494|1,75494|0,75494|3,75494|2) - Hey didn't it too excessive placed 4 notes?? i suggest you just placed 2 notes at col 3 and 4 I would like to keep those quads there. It prepares the player for the triples (It's so that the player has a little taste of what's to come.)
That's the Idea at least.

02:23:729 (143729|0,143729|1,143729|2,143729|3) - Same here like ^ but placed at col 1 and 2^
02:45:494 - From here until 02:46:082 - its will be great if you do little jack like this > https://osu.ppy.sh/ss/8572433 Alright, Will do.
03:42:552 (222552|0) - Add 2 notes at col 3 and 4 (hear carefully) there have a loud drum It makes that part a little awkward in my opinion,
I think I'll leave it as it is.





Done!
GL Incendent! :D :D :D

Thanks for the mod! And good luck on your map as well! :)
KcHecKa
I would never map like this.
Topic Starter
Incendent

KcHecKa wrote:

I would never map like this.

Meh, you do you bud.
Emperor of Time
hello ... M4M Here

Indepence Modding
1|2|3|4

00:05:190 - move to 2 better xD
00:26:366 - move to 1
00:30:484 - delete one, it's single tap
00:30:631 - add 1 note
00:32:910 - i hear note in here, add 1 note
00:35:998 - ^
00:35:998 - ^
00:37:616 - ^
00:37:763 - ^
00:38:498 - ^
00:38:645 - ^
00:44:013 - add 1 note here beacause finishing
00:49:895 (49895|2) - move to 2
00:50:042 (50042|1) - move to 3
00:51:072 - add 1 note here beacause finishing, i hear cymbal sound.
00:53:425 - ^
00:55:778 - ^
01:00:484 - ^
01:02:837 - ^
01:05:190 - add 2 note here
01:07:248 - ^
01:07:542 -^
01:09:895 - ^
01:13:719 (73719|0) - move to 4
01:13:719 (73719|0) - add 1 note to 4
01:17:690 - delete 1 note
01:18:572 - ^
01:18:866 - ^
01:19:454 - ^
01:19:748 - ^
01:26:219 - ^
01:27:101 - ^
01:27:984 - ^
01:28:866 - ^
01:29:601 - add 1 note
01:29:895 - add 2 note
01:30:042 - add 1 note
01:31:366 - ^
01:31:954 - ^
01:32:542 - ^
01:33:131 - ^
01:56:145 - ^
01:56:440 - ^
02:25:042 - delete 1 note
02:25:925 - ^
02:26:807 - ^
02:27:101 - ^
02:27:690 - ^
02:27:984 - ^
02:34:454 - ^
02:35:337 - ^
02:36:219 - ^
02:37:101 - ^
02:45:925 - move to 1
02:47:248 (167248|3,167248|1,167248|0,167346|2,167444|1,167542|0,167542|3,167542|2,167640|1,167739|2,167837|3,167837|0,167837|1,167935|2,168033|1,168131|3,168131|0,168131|2,168229|1,168327|2) - please this pattern like this Pic 1Pic 2Pic 3
03:46:219 - Delete 1 note
03:47:101 - ^
03:47:984 - ^
03:48:278 - ^
03:48:866 - ^
03:49:160 - ^
03:55:631 - ^
03:56:513 - ^
03:57:395 - ^
03:58:278 - ^
04:05:042 - ^
04:05:925 - ^
04:06:807 - ^
04:07:101 - ^
04:07:690 - ^
04:07:984 - ^
04:16:366 - 04:16:440 - 04:16:513 - 04:16:587 - add 1 note

Good Luck with your map xD
Crumpey
Just a cheeky irc
02:52 CrumpetFiddler: ye hi
02:52 Incendent: oh hey!
02:53 CrumpetFiddler: seems you remember who i am
02:53 Incendent: yeah, modding queue
02:53 CrumpetFiddler: good stuff
02:53 CrumpetFiddler: im honoured
02:53 Incendent: xD
02:53 CrumpetFiddler: so im not going to do a full mod of ur song
02:53 Incendent: Honestly it was the picture
02:53 CrumpetFiddler: but ill do a quick irc if ya want
02:53 CrumpetFiddler: just going over the main problems i find if i do find any
02:53 Incendent: Ok, sure. If you have something, let me know man
02:53 Incendent: :)
02:54 Incendent: Ok, you just started going over it?
02:54 CrumpetFiddler: becuz 3am and ive been working dumb hours recently
02:54 CrumpetFiddler: im posting another mod then ill start
02:54 Incendent: Understandable. I work for the military so I'm all on the stupid scheduals
02:56 CrumpetFiddler: XD
02:56 CrumpetFiddler: i did a 5:30pm, to 2:30 am i think
02:57 Incendent: midnight shifts are fun, arent they? (I've only had one of those so far, I'm the newest member of the company)
02:57 Incendent: It was a 8PM to 8AM (I was watching a phone)
02:57 Incendent: xD
02:58 CrumpetFiddler: XD checking ur map now btw
02:58 Incendent: ok
02:59 Incendent: Lol, tbh, i'm a little burnt out on mania xD (So my mapping has been getting neglected
03:00 Incendent: I have a few M4M's to get too as well
03:00 CrumpetFiddler: naH I GET THAT
03:00 CrumpetFiddler: oops
03:00 Incendent: (One of them was a 9 minute map, rip me)
03:00 CrumpetFiddler: I just straight up decline those
03:00 CrumpetFiddler: i dont get much time by myself let alone to waste my time on those
03:00 Incendent: Yeah, but to be fair, I'm also mapping a marathon as well
03:00 Incendent: (7 mins)
03:00 Incendent: so
03:00 CrumpetFiddler: 00:38:645 - missed a clear drum beatg
03:00 Incendent: I can't really decline marathons when that's my specialty
03:01 CrumpetFiddler: only marathon map ive done is edm jumpers
03:01 Incendent: Yeah, but the timing for those notes are weird
03:01 CrumpetFiddler: it feels to apparent to miss
03:01 Incendent: I just stuck with a metronomic speed and ignored those sounds
03:02 CrumpetFiddler: 00:44:013 (44013|3) - this ln doesnt make sense
03:02 CrumpetFiddler: make it a single note
03:02 Incendent: I'll see what I can do about those drums though
03:02 Incendent: Symbals
03:02 CrumpetFiddler: 00:43:719 (43719|1) - make that a double probs
03:02 Incendent: that's the LN
03:02 Incendent: A LN that short is for the symbals
03:03 CrumpetFiddler: i dont think its needed
03:03 Incendent: There isn't a loud noise there, I am making snares doubles and bass singles
03:03 Incendent: It's a gimmick for me, I haven't had any issues with the short LN, and I don't see why they shouldn't be there. So I'd have to decline man
03:03 CrumpetFiddler: 00:49:895 (49895|2) - move one col down
03:03 Incendent: :\
03:04 CrumpetFiddler: 00:50:042 (50042|1) - move one col up
03:04 CrumpetFiddler: 00:50:337 (50337|2) - move that one col up to
03:04 Incendent: for the right, left right, left. Correct? I have those a lot of places
03:04 Incendent: Nothing wrong with jacks
03:04 CrumpetFiddler: just so you dont make a jack
03:04 CrumpetFiddler: like jacks are fine
03:05 CrumpetFiddler: but they make no sense there
03:05 Incendent: it's just patern variation, that one is more of a 2 handed trill if anything
03:06 CrumpetFiddler: tbh you cant just force patterns in when they dont make sense
03:06 CrumpetFiddler: makes the song feel weird
03:07 CrumpetFiddler: 00:58:866 (58866|3) - make a double for consistancy
03:07 Incendent: I don't really understand why it doesn't make sense though? It's a LH, RH, LH, RH, LH patern
03:07 CrumpetFiddler: 01:01:219 (61219|0) - same
03:07 CrumpetFiddler: to the beat
03:07 CrumpetFiddler: the pattern itself is okay
03:07 CrumpetFiddler: 01:05:925 (65925|3) - same again
03:08 CrumpetFiddler: 01:08:278 (68278|3) - same
03:08 Incendent: for 00:58 that's a hard one, I want to do that, but I feel like a jack would be very contriversal there. You really think I should do that?
03:08 CrumpetFiddler: 01:10:631 (70631|2) - same
03:08 CrumpetFiddler: one sec
03:08 CrumpetFiddler: lemme list em out then ill go back
03:08 Incendent: 01:01 I can do
03:08 CrumpetFiddler: its not like that
03:08 CrumpetFiddler: you need to either have them all doubles
03:08 CrumpetFiddler: or all singles
03:08 CrumpetFiddler: having some one and some the other is bad practice
03:09 Incendent: LN's make that pretty hard, but I'll figure it out
03:09 CrumpetFiddler: 01:14:307 (74307|3,74307|2) - make a single
03:09 Incendent: made it a single
03:11 CrumpetFiddler: 01:21:807 (81807|2) - im not sure about these lns
03:14 CrumpetFiddler: this
03:14 Incendent: A lot of people actually said that they like the LN's there and in the other verse without me asking about it. So unless I get more complaints, I'll keep it.
03:14 CrumpetFiddler: this doesnt make sense
03:14 CrumpetFiddler: 02:29:895 -
03:14 CrumpetFiddler: its the same beat as before yet youve changed it
03:15 CrumpetFiddler: 02:30:042 (150042|1,150337|0,150631|2,150925|2,151219|0,151513|3,151807|3) - and personally i cant really justify these
03:15 Incendent: yeah, it's just a variation thing, again though, I've had a few people tell me that they liked those LN's
03:15 Incendent: But I see where you are comming from
03:15 CrumpetFiddler: its cool to have variation
03:15 CrumpetFiddler: but its more important to have consistancy
03:15 Incendent: Yeah, true. I'll consider it.
03:16 CrumpetFiddler: 02:49:895 (169895|0) - move that to col 3
03:16 CrumpetFiddler: 02:49:307 (169307|3) - that to col 2
03:16 Incendent: but again, I've been told that they were fine, so If I get more complaints, I'll probably change it
03:16 CrumpetFiddler: 02:50:484 (170484|1) - col 4
03:16 CrumpetFiddler: 02:50:778 (170778|3) - col 2
03:16 CrumpetFiddler: 02:51:954 (171954|0) - col 4
03:16 CrumpetFiddler: 02:52:248 (172248|3) - col 1
03:16 CrumpetFiddler: 02:52:837 (172837|2) - col 2
03:17 CrumpetFiddler: 02:53:131 (173131|0) - col 3
03:17 CrumpetFiddler: 02:53:719 (173719|0) - col 2
03:17 CrumpetFiddler: 02:54:307 (174307|2) - col 4
03:17 CrumpetFiddler: 02:54:601 (174601|3) - col 3
03:17 CrumpetFiddler: 02:58:425 (178425|2) - col 4
03:17 CrumpetFiddler: 02:59:307 (179307|1) - col 4
03:17 Incendent: xD
03:17 Incendent: changed all of those
03:17 CrumpetFiddler: 02:59:601 (179601|2) - col 2
03:17 CrumpetFiddler: 03:01:660 (181660|2) - col 1
03:18 CrumpetFiddler: 03:02:837 (182837|0) - col 2
03:18 CrumpetFiddler: 03:03:719 (183719|2) - col 1
03:18 CrumpetFiddler: you get why though
03:18 CrumpetFiddler: right
03:18 Incendent: yeah, I do, singles shouldn't be in the same column twice in a row
03:18 Incendent: that's what you are saying
03:18 CrumpetFiddler: they 'can' but for here no
03:18 Incendent: the LN's are fine, it's just the singles
03:19 Incendent: It makes sense
03:19 CrumpetFiddler: holy shit
03:19 CrumpetFiddler: i dont want to do that again
03:19 CrumpetFiddler: 03:02:837 (182837|0) - check over here
03:19 Incendent: ?
03:19 CrumpetFiddler: you do that alot
03:20 CrumpetFiddler: 03:02:837 (182837|0) -
03:20 CrumpetFiddler: in between those 2 times
03:20 CrumpetFiddler: you do more of the lns
03:20 CrumpetFiddler: just check over them to avoid the 2 single notes in the same column
03:20 CrumpetFiddler: ill be hear till 5am posting every single detail
03:20 Incendent: I changed it already
03:20 Incendent: xD
03:20 CrumpetFiddler: o god
03:21 Incendent: I got it, you are kinda beating a dead horse here.
03:21 CrumpetFiddler: 03:42:395 (222395|2,222469|1,222542|0,222690|0,222837|0,222984|0,223131|1,223131|0,223278|1,223278|0,223425|1,223425|0,223572|1,223572|0,223719|2,223719|1,223719|0,223866|2,223866|1,223866|0,224013|2,224013|1,224013|0,224160|2,224160|1,224160|0,224307|2,224307|3,224307|1,224307|0,224454|1,224454|0,224454|3,224454|2,224601|2,224601|3,224601|0,224601|1,224748|0,224748|1,224748|3,224748|2) - as fun as this is to play
03:21 CrumpetFiddler: i think this is a no no
03:21 Incendent: I don't see why, It's a build up
03:21 Incendent: :\
03:21 CrumpetFiddler: but the jacks eeeeh
03:22 CrumpetFiddler: i dunno, it feels fine and its fun to play but i think other ppl might complain about that one
03:22 Incendent: It makes sense musically speaking though
03:22 Incendent: and people do, but I feel strong enough on this to be stuborn on it xD
03:22 CrumpetFiddler: changed this pattern again (makes sense) but these lns still make no sense
03:23 Incendent: Similar place?
03:23 CrumpetFiddler: the beats changed, more intense
03:23 CrumpetFiddler: its okay for that to be a little different
03:23 CrumpetFiddler: but those lns i hl'd still make no sense
03:23 Incendent: where?
03:23 CrumpetFiddler: o did i not paste it
03:23 CrumpetFiddler: lol
03:23 Incendent: xD
03:23 Incendent: I was very confused
03:23 CrumpetFiddler: 03:51:366 (231366|2,231954|1,232837|1) -
03:23 Incendent: I was still on the jacks
03:24 CrumpetFiddler: the rest is like the intro, so thats fine
03:24 CrumpetFiddler: i think its not to bad
03:24 CrumpetFiddler: just some consistancy issues
03:25 Incendent: Understandable
03:25 CrumpetFiddler: how many maps have you done?
03:25 Incendent: I appreciate the mod.
03:25 Incendent: this one is my 2nd attempt
03:25 CrumpetFiddler: ive made 14 and i still get consistancy issues
03:25 Incendent: I'm working on my 3rd right now
03:25 CrumpetFiddler: so your doing pretty alright XD
03:25 Incendent: xD
03:25 CrumpetFiddler: ill upload this to ur thingy
Topic Starter
Incendent

Emperor of Time wrote:

hello ... M4M Here

Indepence Modding
1|2|3|4

00:05:190 - move to 2 better xD Moved
00:26:366 - move to 1 Kept
00:30:484 - delete one, it's single tap Done
00:30:631 - add 1 note Added a note + 1 on blue
00:32:910 - i hear note in here, add 1 note Fixed
00:35:998 - ^ Uh, what?
00:35:998 - ^Same thing, what?
00:37:616 - ^Sure
00:37:763 - ^No?
00:38:498 - ^Messes up the flow.
00:38:645 - ^^
00:44:013 - add 1 note here beacause finishing No, that's what the short LN is for.
00:49:895 (49895|2) - move to 2If you look at the pattern there, notice that if I did this, it would be Double RH, LH, RH, Double LH, RH,
LH, RH, Double LH. Very repetitive.

00:50:042 (50042|1) - move to 3^
00:51:072 - add 1 note here beacause finishing, i hear cymbal sound. Again, short LN
00:53:425 - ^^
00:55:778 - ^^
01:00:484 - ^^
01:02:837 - ^^
01:05:190 - add 2 note here uh?
01:07:248 - ^I'm no longer mapping cymbals.
01:07:542 -^ ^
01:09:895 - ^I really don't understand why you think it's ok to put 3 notes here at once in a LN section.
01:13:719 (73719|0) - move to 4It's fine there.
01:13:719 (73719|0) - add 1 note to 4 Not necessary here, again. 3 notes in a LN section aren't something I'm a big fan of. Although to be fair, this one is more justifiable then the other one you suggested.
01:17:690 - delete 1 note No
01:18:572 - ^
01:18:866 - ^
01:19:454 - ^
01:19:748 - ^
01:26:219 - ^
01:27:101 - ^
01:27:984 - ^
01:28:866 - ^

01:29:601 - add 1 note Mapping vocals
01:29:895 - add 2 note
01:30:042 - add 1 note[/color]^
01:31:366 - ^I can agree to this.
01:31:954 - ^
01:32:542 - ^
01:33:131 - ^

01:56:145 - ^ Ruins patern
01:56:440 - ^
02:25:042 - delete 1 note
02:25:925 - ^
02:26:807 - ^
02:27:101 - ^
02:27:690 - ^
02:27:984 - ^
02:34:454 - ^
02:35:337 - ^
02:36:219 - ^
02:37:101 - ^

02:45:925 - move to 1 I actually intended those to be jacks because it fit.
02:47:248 (167248|3,167248|1,167248|0,167346|2,167444|1,167542|0,167542|3,167542|2,167640|1,167739|2,167837|3,167837|0,167837|1,167935|2,168033|1,168131|3,168131|0,168131|2,168229|1,168327|2) - please this pattern like this Pic 1Pic 2Pic 3 I'd rather not do that.
03:46:219 - Delete 1 note
03:47:101 - ^
03:47:984 - ^
03:48:278 - ^
03:48:866 - ^
03:49:160 - ^
03:55:631 - ^
03:56:513 - ^
03:57:395 - ^
03:58:278 - ^
04:05:042 - ^
04:05:925 - ^
04:06:807 - ^
04:07:101 - ^
04:07:690 - ^
04:07:984 - ^

04:16:366 - 04:16:440 - 04:16:513 - 04:16:587 - add 1 note Keeping those as rolls.

Good Luck with your map xD
Thanks for the mod! :)

I'll get to your map in a second.
Meiju
o hi!

Independence:

Would be cool if you'll make different hitsounds 00:30:631 - 00:30:484 - for these sounds

00:13:131 (13131|1) - finish this LN 00:13:425 - here, if you listen on 25-50% you'll get why
00:18:131 - same
00:29:601 (29601|3) - i don't really get what this LN for and why it's 1/2, replace to SN?
00:39:013 (39013|0) - ^
00:38:645 - don't ignore this sound, add note
00:48:278 - replace to double and 00:48:425 - make triple, cuz finish + add F hitsound
00:57:837 - add F
01:02:101 (62101|2,62248|2,62395|2,62542|2) - try to avoid this
01:07:248 - should be at least double
01:15:484 (75484|3,75778|3,76072|3) - remove Fs, 01:16:366 - add F
01:16:807 - 01:17:690 - 01:18:572 - and etc. - why you use triples? I don't see any reason
01:30:778 - 01:35:484 - 01:36:660 - 01:37:837 - 01:47:248 - aaaanddd etttccc. - add F
01:46:881 - again, add note
01:56:513 - double, 01:56:660 - triple
02:05:484 - isn't here should be long 2/1 trill like you did before 00:57:248
02:47:542 - 02:47:837 - 02:48:131 - can you explain why here are triples???
02:48:425 - 02:53:131 - 02:57:837 - should be triples
03:06:856 - listen carefully, here starts another sound, so make another pattern
03:16:268 - same
03:11:954 - 03:30:778 - should be triples
04:14:307 - here starts some 1/2 drum sound, will be better if you'll highlight them instead of vocal
04:16:660 - should be at least double
04:35:484 (275484|0) - how about extend this LN until 04:35:484 (275484|0) - , would be cool
04:51:660 (291660|0,291807|1) - why 2 1/2 LNs? Replace to 1 1/1 LN
04:53:425 - should be 2 1/2 LNs
04:54:013 - same
04:54:307 (294307|2,294601|0) - should be 1 2/1 LN
04:56:366 (296366|0,296513|1) - should be 1 1/1 LN
05:01:072 (301072|0,301219|1) - 1 1/1 LN
Really fun map!
Good luck! :)
Topic Starter
Incendent

Mage wrote:

o hi!

Independence:

Would be cool if you'll make different hitsounds 00:30:631 - 00:30:484 - for these sounds Not really understanding your intent, I hitsounded both to be the exact same, except one key has the drum sounds while the other has the custom.

00:13:131 (13131|1) - finish this LN 00:13:425 - here, if you listen on 25-50% you'll get why I can't really hear anything for me to make this a finish.
00:18:131 - same ^
00:29:601 (29601|3) - i don't really get what this LN for and why it's 1/2, replace to SN? I placed it to represent the cymbal sound there,
but I went ahead and changed it. Let me know what you think about it please.

00:39:013 (39013|0) - ^ Same thing, I was accenting the cymbals with that note, but if you think it shouldn't be, I'll change it. (Although now that you know my intent, let me know your opinion on this change please.
00:38:645 - don't ignore this sound, add note The only reason why I've been ignoring that one sound is because it honestly stumped me,
I knew what note went where, I just didn't know how to keep the flow going. I did some re arranging and made the kicks doubles. Let me know if I improved the map with this or not please. :)

00:48:278 - replace to double and 00:48:425 - make triple, cuz finish + add F hitsound I understand the finish hitsound, but what's wrong with it being a triple? Also that would ruin the whole Loud = more and quiet = less notes that I've laid out for the map. I'll add a finish, but I'll keep the notes as is.
00:57:837 - add F I can agree to this.
01:02:101 (62101|2,62248|2,62395|2,62542|2) - try to avoid this Again understandable, I guess a little repetition is better then stacking.
01:07:248 - should be at least double Thanks for spotting that, Missed the Cymbal.
01:15:484 (75484|3,75778|3,76072|3) - remove Fs, 01:16:366 - add F Yeah, I guess I kinda did that one backwards, how did I do that xD.

01:16:807 - 01:17:690 - 01:18:572 - and etc. - why you use triples? I don't see any reason I'm guessing you are suggesting the triple, double, triple, double, triple pattern? I honestly don't see the problem as it is right now, the doubles that I placed in some of those 5 stacks are to avoid from 5 column stacks at once. If you feel REALLY strong about this, I'll probably change it, but again, I kinda want those to be like that.
01:30:778 - 01:35:484 - 01:36:660 - 01:37:837 - 01:47:248 - aaaanddd etttccc. - add F You know what, you actually reminded me what the original hitsound intent was, thanks. I think you'll be happy with the F's that I implemented
01:46:881 - again, add note Same problem as before, so could you check that for me, it should be good now.
01:56:513 - double, 01:56:660 - triple Same thing as the other one, It changes the whole 3=loud, 2=soft volume wise, Since I didn't change the previous one, I can't change this one.
02:05:484 - isn't here should be long 2/1 trill like you did before 00:57:248 The doubles are in the same places, just a different patern.
It would make it extremely repetitious, I would like to avoid that as much as possible. (The only exception are the main chorus' where I placed the Kiai times.

02:47:542 - 02:47:837 - 02:48:131 - can you explain why here are triples??? You have a point, yet you don't. (Not with my intent that is,
it's sound logic though.) If you hear the rhythm, you can think of it as 2 ways, 1 is 3 sets of 4 counts, or 4 sets of 3 counts (I did 4 sets of 3.) So I bring out every third note starting from the 1st to portray a bunch of triplets, although I'll agree, I might have gone overboard on making them triples, I'll make them doubles.

02:48:425 - 02:53:131 - 02:57:837 - should be triples If I made those triples, how am I supposed to differentiate these from the kicks that randomly appear in this section. I don't think every finish sound should be a triple, that's just me though.
03:06:856 - listen carefully, here starts another sound, so make another pattern So I know what you are talking about, and I did some tweaking, and honestly, I'm not too confident on it. Can you give me feedback on the change here? Thanks! :)
03:16:268 - same ^
03:11:954 - 03:30:778 - should be triples I disagree with this.
04:14:307 - here starts some 1/2 drum sound, will be better if you'll highlight them instead of vocal I re-hitsounded this part, and added some singles, what do you think?
04:16:660 - should be at least double Ok
04:35:484 (275484|0) - how about extend this LN until 04:35:484 (275484|0) - , would be cool I don't really understand what you were trying to say, you put down the same timing point twice. Probably a mistake?
04:51:660 (291660|0,291807|1) - why 2 1/2 LNs? Replace to 1 1/1 LN My bad
04:53:425 - should be 2 1/2 LNs I'm glad I asked you to mod my map tbh xD, thanks!
04:54:013 - same Aaaay
04:54:307 (294307|2,294601|0) - should be 1 2/1 LN Yep
04:56:366 (296366|0,296513|1) - should be 1 1/1 LNYep
05:01:072 (301072|0,301219|1) - 1 1/1 LNyep! xD
Really fun map! Thanks for the complement! :D
Good luck! :)


Seriously, thanks for the mod!
Meiju
00:13:425 - 00:18:131 - vocal acutely wanes
04:35:484 (275484|0) - i mean, extend this LN to 04:46:072 - , because sound didn't end. (wrong timing sorry haha)

Everything else looks cool
Topic Starter
Incendent

Mage wrote:

00:13:425 - 00:18:131 - vocal acutely wanes
04:35:484 (275484|0) - i mean, extend this LN to 04:46:072 - , because sound didn't end. (wrong timing sorry haha)

Everything else looks cool
I'm gonna have to deny those 2 changes, I'll tell you why.
1: You are already aware that the LN's are vocals while the singles are bells. If I did your suggestion, I feel like it would be overmapping this section and make this region of the song slightly over cluttered.
2: I see what you are saying about extending the note, but I don't want to do that, because the LN would overstay it's welcome. Not only that, but it would already limit me to 3 columns to map that part and I hate restricting myself like that, So I figured it would be better to say (Hey look, you know this is here,
it's been here for a while, so lets not talk about that and lets bring up this old, original idea. Again, you are not wrong, but neither am I, and I feel strongly about this.
Asherz007
Yo. Is me again. (rip modding queue just doing things in any order now lol)

That out of the way, this map is certainly a lot better. Keep going bud. :)

This was an M4M request, but, er, not really sure what to send you back lol

0|1|2|3 (as per)

[General]
Hitsounds: Going a little overboard with using the finish hitsound there. Try to only use it where there's a crash in the audio since that's what the hitsound is. Also, you could distribute the hitsounds across chords, like 00:29:895 (29895|0,29895|1) could have a hitsound each - now that I notice, swap your hitnormal and hitwhistle, since a kick is technically an addition.

Finally, there's not really any need to double up on hitsounds like 00:30:631 (30631|2,30631|0). They often become too overpowering when used like that.

Tags: Find some eventually lol

Increase HP to match OD; 7 is too lenient.

Two timing points exist at 00:00:190 with conflicting samplesets and volumes. In any case, you should only need one of them here.

The BG is, uh, questionable...

Short foreword: With the cymbal crashes, accent with heavier chords (triples, or occasionally doubles where they are much quieter), rather than with LNs. A personal opinion, really, but that's how I would be doing it.

Custom diff names lol
As I said, not really a fan of vocal/LN mapping, but I'll put that aside for now. Just letting ya know in case something sounds a little biased. The only reason I'm against it in 4K is that can generally clutter the other columns leaving you struggling to put down proper emphasis while still being playable, which can potentially hinder a map.

Layering. Keep it consistent. Sometimes it isn't... I think? Like 00:38:425 (38425|3,38425|0,38425|1,38645|3,38645|0,38866|3) - Three different chords for essentially mapping the same snare.

(Only mega-critical stuff below, just the first time they appear mostly; trust you can self-mod a bit ;))

  1. 00:27:837 (27837|2,27837|1) - I feel you really need the triple for the crash at 00:29:601 (29601|0,29601|3), so make one of these a short note (SN).
  2. 00:32:248 (32248|0) and wherever else this kind of thing happens - This is an open hat, not a crash. Theoretically speaking, these should be 1/1 in length for accuracy, and without the finish hitsound.
  3. 00:57:248 (57248|1,57322|2,57395|1,57469|2,57542|1,57616|2,57690|1,57763|2,57837|1) - Okay. Stacks again. Nothing technically wrong I guess, but it reminds me of very early mania mapping lol. You've got 4 columns, might as well spread the notes out across them (in a playable fashion, preferably, since this one's kinda awkward).
  4. 01:15:484 (75484|0,75484|2,75484|1,75484|3,75778|1,75778|0,75778|2,75778|3,76072|3,76072|2,76072|1,76072|0) - I don't really understand why these are quads. To me, they appear to be for the sake of it
  5. 01:16:807 (76807|2,76807|0,76807|1) - My main quarrel really. Overmapping and inconsistencies. Take this chord. There appears only to be vocals here, which leaves me to question why this is a triple. At most, it's a single. Listen at slower speeds throughout the kiai times to see where kicks and snares come, since vocals shouldn't need emphasising this much. Second thing is it creates stacks like 01:18:572 (78572|0,78719|0,78866|0,79013|0) which are awkward to no end to play. Have a think about it. (I would recommend reverting to triple-double-triple-etc. if anything.
  6. 01:21:660 (81660|3,81807|2) - I'm a little confused with these LNs. Specifically the second half. I'm not really hearing anything to which LNs could be mapped. LN-wise, I would've thought it would be something like this.
  7. 02:42:690 (162690|2,162837|3,162984|2,163131|3,163278|2,163425|3,163572|2,163719|3,163866|2,164013|3,164160|2) - Pattern variation is key. This is quite a long time to be doing the same thing in a column.
  8. 02:47:346 (167346|2,167444|1,167542|0,167542|3,167640|1,167739|2,167837|3,167837|0,167935|2,168033|1,168131|0,168131|3,168229|1,168327|2) - These sounds are all mapped to snares, so I'm not quite sure why they don't have the same number of notes for each one. Probably doubles. Same with 03:06:170 (186170|1,186268|0,186366|3,186366|2,186464|1,186562|0,186660|2,186660|3,186758|0).
  9. 03:15:484 (195484|1,195582|2,195680|1,195778|2,195876|1,195974|2,196072|1,196170|2,196268|1,196366|2,196464|1,196562|2,196660|1) - Looks nice, but doesn't really play that well. I'd suggest a re-patterning.
  10. 03:25:925 (205925|2) - Incorrectly snapped (Should be on 1/3 right?)
  11. 03:42:542 (222542|0,222690|0,222837|0,222984|0,223131|1,223131|0,223278|1,223278|0,223425|1,223425|0,223572|1,223572|0,223719|2,223719|1,223719|0,223866|2,223866|1,223866|0,224013|2,224013|1,224013|0,224160|2,224160|1,224160|0,224307|2,224307|3,224307|1,224307|0,224454|1,224454|0,224454|3,224454|2,224601|2,224601|3,224601|0,224601|1,224748|0,224748|1,224748|3,224748|2) - Oh boy. I get the intention, but this is extremely painful to play, as well as being inaccurate percussion wise. Besides, it's only pitch that's changing rather than intensity, so give this little bit another go.
  12. 04:01:366 (241366|1,241513|2,241660|1,241807|2,241954|1,242101|2,242248|1,242395|2,242542|1,242690|2,242837|1,242984|2,243131|1,243278|2,243425|1) - A long time for this. Plays well, but a little monotonous.
That's most of my gripes lol.

Hope this helps, best of luck, and keep it up! :)
Topic Starter
Incendent
Fixed
Not fixing
Side note
Unsure.So I went and previewed the thing and saw that yellow is a terrible color to use and wont be using it in any future posts. Just highlight over the words to read them, I really don't wanna find all of the specific color codes, too tired for ctrl F

Asherz007 wrote:

Yo. Is me again. (rip modding queue just doing things in any order now lol)

That out of the way, this map is certainly a lot better. Keep going bud. :)

This was an M4M request, but, er, not really sure what to send you back lol

0|1|2|3 (as per)

[General]
Hitsounds: Going a little overboard with using the finish hitsound there. Try to only use it where there's a crash in the audio since that's what the hitsound is. Also, you could distribute the hitsounds across chords, like 00:29:895 (29895|0,29895|1) could have a hitsound each - now that I notice, swap your hitnormal and hitwhistle, since a kick is technically an addition. Are you talking to switch all the hitnormals and hitwhistles?
because that's going to be a LOT of changes and I think it's fine now.


Finally, there's not really any need to double up on hitsounds like 00:30:631 (30631|2,30631|0). They often become too overpowering when used like that. That was honestly a genuine mistake, thanks.

Tags: Find some eventually lol I don't know anything about this song xD okay? I just grabbed the song file off of standard and used it for mania :P

Increase HP to match OD; 7 is too lenient. Is that something that will keep the song from being ranked?

Two timing points exist at 00:00:190 with conflicting samplesets and volumes. In any case, you should only need one of them here. Took care of it.

The BG is, uh, questionable... Ok, so I understand what you are saying, Honestly, I didn't notice till you pointed it out, but I don't think it's necessarily breaking the... uh... "Rules?" Reguardless, I probably should change the BG, (I just nabbed it off of the standard ver. as well.) Although I have no idea what would be fitting for this song now (Don't really know how to look things up to get a specific image that would fit this.) Any suggestions?

Short foreword: With the cymbal crashes, accent with heavier chords (triples, or occasionally doubles where they are much quieter), rather than with LNs. A personal opinion, really, but that's how I would be doing it. I'm guessing you are talking about the main chorus. Understandable, but even though a lot of people has complained about them, I feel like they are fine the way they are. Although, I'm kinda surprised you caught my intent there. (Even if it's only a little) Most people feel it to be nonsensical, and they might not be wrong, but I promise there is a method to my madness.

Custom diff names lol
As I said, not really a fan of vocal/LN mapping, but I'll put that aside for now. Just letting ya know in case something sounds a little biased. The only reason I'm against it in 4K is that can generally clutter the other columns leaving you struggling to put down proper emphasis while still being playable, which can potentially hinder a map. Ok, I'll keep that in mind. I completely understand the fact that LN's take up lots of space in 4K and make mapping things while keeping it interesting is hard, yet I feel that It's necessary in long maps like this. As for mapping vocals, I understand,
that a lot of people don't like it, but it doesn't make it wrong in my opinion.
Of course, at the same time, I do think I understand where you come from, again, as stated. It does in fact make the map less interesting. So a lot of people advise against it. (I hate LN's, I think I understand the mass, yet it fits to me)

Layering. Keep it consistent. Sometimes it isn't... I think? Like 00:38:425 (38425|3,38425|0,38425|1,38645|3,38645|0,38866|3) - Three different chords for essentially mapping the same snare. I do see what you are saying, and I'll fix it, although I don't see where you got 3, I see 2 different chords. (2 are the same and 1 is different {the single} Perhapse you are looking at an older version though. Idk.) Hopefully this doesn't effect flow negatively,
as that is what I'm trying to avoid the most (It causes a mini jack if I do things this way, I feel like people will point this out)


(Only mega-critical stuff below, just the first time they appear mostly; trust you can self-mod a bit ;))

  1. 00:27:837 (27837|2,27837|1) - I feel you really need the triple for the crash at 00:29:601 (29601|0,29601|3), so make one of these a short note (SN).
  2. 00:32:248 (32248|0) and wherever else this kind of thing happens - This is an open hat, not a crash. Theoretically speaking, these should be 1/1 in length for accuracy, and without the finish hitsound. The problem with this, is as you said, there are only 4 columns. The 2 LN's represent different things, 1 for the vocal, and 1 for the background music. I see what you are saying, but I can't just end one of the LN abruptly while both sounds go throughout the whole sound. Also, If I remove a LN to make up for the space, that part feels off to me. So as much as I would like to do that, it's not possible in 4k. I think a double should work though since it's the start of a new idea and technically all 4 columns are taken.
  3. 00:57:248 (57248|1,57322|2,57395|1,57469|2,57542|1,57616|2,57690|1,57763|2,57837|1) - Okay. Stacks again. Nothing technically wrong I guess, but it reminds me of very early mania mapping lol. You've got 4 columns, might as well spread the notes out across them (in a playable fashion, preferably, since this one's kinda awkward). That my friend is called a trill. But hey, I guess if you wanna call em stacks, go ahead :3 (And it's also a pattern,
    so I don't think it needs to change.)
    I'm leaving the red here because I still don't think it's bad, but I went ahead and changed up the pattern since your major complaint was flow, and that's what I'm really looking to improve, so hopefully this pattern flows better than the last.
  4. 01:15:484 (75484|0,75484|2,75484|1,75484|3,75778|1,75778|0,75778|2,75778|3,76072|3,76072|2,76072|1,76072|0) - I don't really understand why these are quads. To me, they appear to be for the sake of it I understand that you don't understand why these are quads (sorry, I had too) yet, the main reason wasn't really in the music at this point of time, but in the next 10 seconds, It's there to prepare players for a bunch of triples and a few doubles in said triples. Although, truth to be told, I'm kinda getting sick of the complaints here, so I might change them after all. (I don't like the idea of making them triples or even doubles because triples can't be symmetrical and doubles are just boring when laid out in columns |-|1|2|-|
    I'll just wait to see what you think about this though.
  5. 01:16:807 (76807|2,76807|0,76807|1) - My main quarrel really. Overmapping and inconsistencies. Take this chord. There appears only to be vocals here, which leaves me to question why this is a triple. At most, it's a single. Listen at slower speeds throughout the kiai times to see where kicks and snares come, since vocals shouldn't need emphasising this much. Second thing is it creates stacks like 01:18:572 (78572|0,78719|0,78866|0,79013|0) which are awkward to no end to play. Have a think about it. (I would recommend reverting to triple-double-triple-etc. if anything.) Again, I've had a lot of complaints about this section, and I went ahead and answered to the masses, I'll do the 3,2,3,2,3 pattern for the first 2 chorus parts, but for the 3rd, since it's slightly different and the climax of the song, I went ahead and made them all triples for consistency sake to state that this is exciting, therefore harder.
  6. 01:21:660 (81660|3,81807|2) - I'm a little confused with these LNs. Specifically the second half. I'm not really hearing anything to which LNs could be mapped. LN-wise, I would've thought it would be something like this. It's just a change in mapping style, The LN's actually are there to represent cymbals in a certain way (Before you say anything, keep in mind that this isn't me mapping the song on a set of rules where 1 thing always will = 1. I've seen a lot of ranked maps where the LN's didn't make a lot of sense to me, but they had something to justify them being there. Of course I could be wrong and these LN's could be my downfall, but eh. Also, on the topic of consistency, the first set of LN's are just saying (Hey, I can map weird on purpose as well and make it work, so there are probably more like this later on in the map) Not to mention that this actually feels good to me to play. That is just me though.
    Pretty much, I major complaint about mapping, is that there are so many set rules on how a song "Should" be mapped despite it not actually being a rule in the mania section. This does take away from creativity a lot and makes it so that way, all maps are pretty much the same. 2 for kick,
    1 for normal, 3 for crash. Everything has a "Uniform" and as a guy who wears one constantly, the excitement of wearing a uniform gets old, and it is no longer exciting. Mapping is less fun, and it's like being in a prison. So I'm not always going to follow the set rules that other "Players" have established unofficially speaking. That's just my full broad opinion on this. Of course, I could just be very stubborn as well. (Rant over xD)
  7. 02:42:690 (162690|2,162837|3,162984|2,163131|3,163278|2,163425|3,163572|2,163719|3,163866|2,164013|3,164160|2) - Pattern variation is key. This is quite a long time to be doing the same thing in a column. My bad, changed the pattern here.
  8. 02:47:346 (167346|2,167444|1,167542|0,167542|3,167640|1,167739|2,167837|3,167837|0,167935|2,168033|1,168131|0,168131|3,168229|1,168327|2) - These sounds are all mapped to snares, so I'm not quite sure why they don't have the same number of notes for each one. Probably doubles. Same with 03:06:170 (186170|1,186268|0,186366|3,186366|2,186464|1,186562|0,186660|2,186660|3,186758|0). I recently changed it this way because of someone's mod, and they mad a pretty valid reason on why 2 of these snare parts are mapped differently then the other 2. the 2nd and 3rd snare parts sound different then 1 and 4. Therefore, suggest a new pattern. It helps to get rid of repetition and doesn't really hurt flow either.
  9. 03:15:484 (195484|1,195582|2,195680|1,195778|2,195876|1,195974|2,196072|1,196170|2,196268|1,196366|2,196464|1,196562|2,196660|1) - Looks nice, but doesn't really play that well. I'd suggest a re-patterning. I feel like this pattern is okay, I have a harder time with some of the LN patterns compared to this one.
  10. 03:25:925 (205925|2) - Incorrectly snapped (Should be on 1/3 right?) That definitely should be snapped to the third, you are right,
    I probably accidently dragged it with the touch pad on my laptop, oops. (I disabled it too, but it doesn't like doing what it's told to do though... >.>) I fixed the snap.
  11. 03:42:542 (222542|0,222690|0,222837|0,222984|0,223131|1,223131|0,223278|1,223278|0,223425|1,223425|0,223572|1,223572|0,223719|2,223719|1,223719|0,223866|2,223866|1,223866|0,224013|2,224013|1,224013|0,224160|2,224160|1,224160|0,224307|2,224307|3,224307|1,224307|0,224454|1,224454|0,224454|3,224454|2,224601|2,224601|3,224601|0,224601|1,224748|0,224748|1,224748|3,224748|2) - Oh boy. I get the intention, but this is extremely painful to play, as well as being inaccurate percussion wise. Besides, it's only pitch that's changing rather than intensity, so give this little bit another go. I think I"m going to keep that. I honestly like that part and even though this is a 4* song, I don't really care about star difficulty. A lot of people has made hard 4* maps and 5* maps significantly harder than something half a star harder than it. So star rating to difficulty is over rated. Also, you say you get my intent,
    but you don't get the whole intent. (You got most of it though) I was mapping the volume this time, if you listen, there is a crescendo here. (Yes, I'm talking music sheet talk.)
  12. 04:01:366 (241366|1,241513|2,241660|1,241807|2,241954|1,242101|2,242248|1,242395|2,242542|1,242690|2,242837|1,242984|2,243131|1,243278|2,243425|1) - A long time for this. Plays well, but a little monotonous. I'd have to disagree on that, mainly because it's not even 7 seconds long and that there are doubles spread out in there. It's really hard to change patterns with LN (Which is your major complaint) but you probably are aware that I don't plan on changing the LN's. But yeah, I don't think it's monotonous. :)
That's most of my gripes lol.
Thanks for taking the time to mod my map, If you don't have a map selected for me, I might chose one at random, but if you do, just send it to me in a response box or pm me in game or here.

Hope this helps, best of luck, and keep it up! :)
It helped a lot! Thanks! :)
Asherz007
Okay... let's see... (no kds obvs)

Hitsounds: Up to you I guess. An odd way of hitsounding, but by no means wrong I guess...

Tags: If you got it from a standard set, I would have assumed that said set also had tags? Try there first.

HP 7 isn't unrankable I suppose, but isn't really used for anything around this difficulty, since it's often too easy to recover from mistakes and the like. Most use HP 8-9.

Patterns: As long as you can justify patterns and keep them consistent, there's not much of a problem with keeping things as is. I just go by conventional percussion mapping. Also, welcome to 4k mapping lol. It's why we see a lot of LN/SV maps for 4k nowadays for creativity in other aspects, even keysound is on the rise. Try mapping in higher keycounts for more choice if that's what you want (I've been mapping 6k quite a bit so 4k skills are a little rusty lol)

#SRisbrokennevertrustit

(btw 03:42:542 - at least do something with hand balance if anything)

Everything else is kinda "each to their own" so I'm not really fussed. I'm just a person parting their opinion on a map in an attempt to improve/fix(?) it.
Mirea
t a l k i n g a b o u t m a p
2017-07-22 17:10 chouyaa: gimme 15mins to check ur map
2017-07-22 17:10 Incendent: xD
2017-07-22 17:10 Incendent: sure
2017-07-22 17:11 Incendent: Ok
2017-07-22 17:32 chouyaa: ok im ready
2017-07-22 17:32 chouyaa: its too late lol
2017-07-22 17:32 Incendent: xD
2017-07-22 17:32 Incendent: hit me
2017-07-22 17:33 chouyaa: ok general, please complete ur metadata
2017-07-22 17:34 Incendent: You talking about things like the tags and stuff?
2017-07-22 17:34 chouyaa: yeah
2017-07-22 17:34 Incendent: Because if you are, I don't really have a point of reference.
2017-07-22 17:34 Incendent: The standard ver. of this map has none, so I'm gonna have to do some investigating
2017-07-22 17:34 Incendent: let me double check that
2017-07-22 17:35 chouyaa: hmm ok
2017-07-22 17:35 Incendent: http://osu.ppy.sh/ss/8654053
2017-07-22 17:35 chouyaa: 00:30:484 - add note? it has a kick, same like 00:30:484 - 2 put 2 notes
2017-07-22 17:36 Incendent: These 2 maps don't have anything of interst
2017-07-22 17:36 Incendent: interest
2017-07-22 17:36 chouyaa: 00:30:925 - add note
2017-07-22 17:36 Incendent: No it doesn't
2017-07-22 17:36 chouyaa: 00:31:072 - ^
2017-07-22 17:37 chouyaa: ahh, i send wrong timestamp lol
2017-07-22 17:37 Incendent: 00:30:484 no kick, 00:03:925 it would effect the flow here, plus I'm mapping the bells
2017-07-22 17:37 chouyaa: 00:31:954 - same like this one
2017-07-22 17:37 Incendent: why is that all 1 timing point
2017-07-22 17:38 Incendent: 00:31:072 no kick
2017-07-22 17:38 Incendent: 00:31:954 that one was just for comfortability, I revert to normal mapping from there
2017-07-22 17:38 chouyaa: pls dont delete (-) when u are copying a timestamp, it would be error
2017-07-22 17:38 Incendent: ah
2017-07-22 17:38 Incendent: ok
2017-07-22 17:39 Incendent: I'll keep that in mind, thanks
2017-07-22 17:40 chouyaa: 00:47:910 (47910|0) - move to col 2? (1234) dont cut the stairs,
2017-07-22 17:41 Incendent: it would be to close to the doubles, also, the stairs that you were modding before, I figured I'd go ahead and add the kicks anyways just to see how it plays
2017-07-22 17:41 Incendent: so, I'm just letting you know that
2017-07-22 17:42 Incendent: http://osu.ppy.sh/ss/8654084
2017-07-22 17:43 chouyaa: its ok to be close with the doubles, it just kinda awkward when i play it >.>
2017-07-22 17:43 Incendent: yeah
2017-07-22 17:43 Incendent: I like the other patern better, I don't think I'm gonna keep the change tbh
2017-07-22 17:43 Incendent: it doesn't flow correct to me
2017-07-22 17:44 chouyaa: 01:05:484 - delete 1 note? 1 normal notes + 1 ln is enough, its already count as 2 notes for the drum
2017-07-22 17:44 chouyaa: it because of column limit
2017-07-22 17:45 Incendent: yeah, ok, that's how I mapped the others anyways, so I agree
2017-07-22 17:45 Incendent: :)
2017-07-22 17:45 chouyaa: also to avoid unnecessary stacks
2017-07-22 17:45 Incendent: where
2017-07-22 17:45 chouyaa: 01:09:013 - ^
2017-07-22 17:46 chouyaa: 01:05:337 (65337|1,65484|1) -
2017-07-22 17:46 Incendent: Yeah, I got rid of the one above it for propper flow
2017-07-22 17:46 chouyaa: 01:21:807 (81807|2) - i dont really understand whats this LN stands for :thingking:
2017-07-22 17:47 Incendent: the one at 01:09:013- is kinda necesary because that one is a kick
2017-07-22 17:47 Incendent: hard to avoid
2017-07-22 17:47 Incendent: with 3 columns available
2017-07-22 17:47 Incendent: The LN's there are gimmicks
2017-07-22 17:47 chouyaa: 01:09:013 - delete one of them, it would me more better
2017-07-22 17:48 chouyaa: be*
2017-07-22 17:48 chouyaa: uhh whats gimmicks lol
2017-07-22 17:48 Incendent: but that would make it the same as
2017-07-22 17:48 Incendent: 00:59:013
2017-07-22 17:48 Incendent: yet different sound though
2017-07-22 17:49 Incendent: a gimmick is something to make a map stand outa trick or device intended to attract attention, publicity, or trade.
2017-07-22 17:49 Incendent: That's the full definition
2017-07-22 17:49 chouyaa: 00:59:013 - why did u put 2 note here? i think it same like 01:00:190 -
2017-07-22 17:51 Incendent: 1 for bass, 1 for drum, I think 01:00:190- was that I couldn't find a solution to the jack problem
2017-07-22 17:51 Incendent: But for consistency I added a note to 01:00:190
2017-07-22 17:52 chouyaa: hmm ok
2017-07-22 17:52 chouyaa: no problem as long as u map it consistent
2017-07-22 17:52 Incendent: Yeah
2017-07-22 17:52 Incendent: That's all I'm really looking for
2017-07-22 17:53 Incendent: consistency errors
2017-07-22 17:53 chouyaa: 01:25:631 (85631|1) - replace with normal note? kinda awkward to put LN there
2017-07-22 17:53 chouyaa: more comfortable with this 01:25:778 - 3 notes, imo
2017-07-22 17:53 Incendent: Alright
2017-07-22 17:55 chouyaa: 01:30:631 (90631|2) - delete? 1 note is enough there, also it feels pointless if u put 1/2 LN for little vocal, then suddenly 1/1 LN above it
2017-07-22 17:57 Incendent: well, it's a pick-up note (music term)
2017-07-22 17:57 Incendent: and plus, I do the same thing with all the vocals
2017-07-22 17:57 Incendent: so, consistency?
2017-07-22 17:57 chouyaa: 01:38:131 - add 1 note, same like 01:38:866 - and 01:39:601 -
2017-07-22 17:57 Incendent: what do you mean by 01:25:778
2017-07-22 17:59 chouyaa: if u map the vocal with 1/2 LN, put this one is enough 01:25:484 (85484|0) -
2017-07-22 17:59 Incendent: 01:38:131 I'll remap this
2017-07-22 17:59 Incendent: 01:38:131
2017-07-22 17:59 Incendent: Like keep it in?
2017-07-22 18:00 Incendent: the LN's
2017-07-22 18:00 chouyaa: so replace 01:25:631 (85631|1) - with normal note, i feel its uncomfortable with the vocal u mapped, also it would be better to finish that stanza when 01:25:778 - hitted
2017-07-22 18:01 Incendent: but not the other LN?
2017-07-22 18:01 chouyaa: *hit
2017-07-22 18:01 chouyaa: nah, i just notice that LN
2017-07-22 18:02 Incendent: 01:25:484- should be LN while 01:25:631- should be single, right?
2017-07-22 18:02 chouyaa: 01:26:954 (86954|2,87101|2,87248|2,87395|2) - dont put 4 stack notes pls,
2017-07-22 18:02 Incendent: fixed that
2017-07-22 18:02 chouyaa: yes
2017-07-22 18:02 Incendent: and, ok
2017-07-22 18:03 chouyaa: 03:56:366 (236366|2,236513|2,236660|2,236807|2,236954|2) - rip
2017-07-22 18:04 Incendent: lol, I thought I fixed all the 5 stacks, whoops
2017-07-22 18:04 chouyaa: 02:55:484 - until 02:57:542 - i prefer to replace those LN with normal note, so it give a small break on ur map
2017-07-22 18:05 Incendent: It's not really a hard part though, and that would ruin the whole Mapping the bass thing I think
2017-07-22 18:05 Incendent: like
2017-07-22 18:05 Incendent: It's not consistent
2017-07-22 18:06 chouyaa: its ok to ignore the melody if u put 3 normal notes there, it has same note quantities, so i wont be inconsistent
2017-07-22 18:09 chouyaa: 00:16:072 (16072|3) - delete? feels awkward when the vocal stop here 00:16:072 -
2017-07-22 18:09 Incendent: I just decided to simplify 00:57837 btw
2017-07-22 18:10 Incendent: 00:57:837- is what I"m talking about
2017-07-22 18:10 Incendent: my bad
2017-07-22 18:10 chouyaa: ur timestamp doesnt work :/
2017-07-22 18:10 Incendent: idk why, rip
2017-07-22 18:11 Incendent: 00:16:072- that LN is mapping the last word "na" (Short, but not short enough to be a regular note)
2017-07-22 18:11 Incendent: why does my time stamps not work?
2017-07-22 18:11 Incendent: weird
2017-07-22 18:11 chouyaa: 00:21:219 (21219|2) - replace with normal note?
2017-07-22 18:11 Incendent: kinda annoying
2017-07-22 18:12 chouyaa: 00:16:366 (16366|2,16513|0) - same like them
2017-07-22 18:12 Incendent: I'm keeping those pickup LN's
2017-07-22 18:12 Incendent: Eh, you made a valid argument there
2017-07-22 18:12 Incendent: it's either all singles, or all LN's
2017-07-22 18:12 Incendent: gotcha
2017-07-22 18:13 chouyaa: 00:39:895 - until 00:40:998 - col 4 was reallllllyyyyy empty >.>
2017-07-22 18:13 chouyaa: 00:49:748 - 00:50:778 - ^
2017-07-22 18:13 Incendent: fixed the LH bias
2017-07-22 18:14 Incendent: SAME
2017-07-22 18:15 Incendent: same
2017-07-22 18:15 Incendent: why the caps xD
2017-07-22 18:15 chouyaa: well i think thats all from me :">
2017-07-22 18:16 Incendent: ah, ok
2017-07-22 18:16 Incendent: I'll do some self modding for consistency checks
2017-07-22 18:16 Incendent: because some of the changes I just made is going to effect a few places
2017-07-22 18:17 yeah, it needs to recheck, actually i wanna check all of it but im pretty lazy *slapped
2017-07-22 18:17 Incendent: xD
2017-07-22 18:18 Incendent: I kinda shot down most, if not all of those LN requests xD

<3
MapleSyrup-
ripperinno irc modo
19:47 MapleSyrup-: 00:30:631 - 00:31:954 - no matter how many times i keep replaying this
19:47 MapleSyrup-: it always feel awkward for my hands
19:47 MapleSyrup-: the transition makes it awkward for me
19:48 Incendent: ah, ok
19:48 Incendent: I'll take note of this
19:48 Incendent: (It looked good on paper)
19:48 MapleSyrup-: 04:16:660 - 04:30:484 - maybe buff this part a little?
19:49 MapleSyrup-: cause it feels weak after the kiai
19:49 Incendent: Buff it?
19:50 MapleSyrup-: probably add some extra notes
19:50 MapleSyrup-: maybe LNs
19:51 Incendent: Hmm
19:51 Incendent: I'll figure it out, but I guess I could do more to that part
19:51 Incendent: I'm worried about overmapping though
19:52 MapleSyrup-: worrying about overmapping when there are harder patterns in other parts of the map
19:52 MapleSyrup-: ;^)
19:52 Incendent: yeah, I know, all those tripple jacks though xD
19:52 Incendent: I was like TRIPPLES EVERYWHERE
19:53 Incendent: and everyone hated me for it
19:53 Incendent: and I was like
19:53 Incendent: Nope, not getting rid of them
19:53 MapleSyrup-: what are triples again
19:54 Incendent: 3 notes
19:54 Incendent: 3 note hammers
19:54 Incendent: I call those tripples
19:54 MapleSyrup-: o
19:54 Incendent: or hands
19:54 Incendent: what ever term you use
19:54 Incendent: everyone uses different terms, it's confusing
19:54 MapleSyrup-: yeah
19:55 MapleSyrup-: you used triples to emphasize on vocal and drums right?
19:55 Incendent: yeah, It felt appropriate because it was the exciting part of the song, which means no limits on mapping, as long as it's not stupid
19:55 Incendent: So I put it on the edge of almost being stupid, but not quite
19:55 MapleSyrup-: same
19:56 Incendent: and the last one was more intense then the first 2, so I was like
19:56 Incendent: welll
19:56 Incendent: all tripples
19:56 MapleSyrup-: i agree !
19:56 MapleSyrup-: are you trying to rank this?
19:56 Incendent: Yes
19:56 Incendent: I've got a total of 11 mods on it, it's my 2nd attempt at mapping
19:57 Incendent: the 1st one wasn't bad for a first attempt, but in comparison, it's pretty lackluster to this one
19:57 Incendent: (Not to mention the fact that it was just 30 seconds shy of a marathon, so because I mapped insane first, I had to map a hard and a NM
19:57 Incendent: which sucked
19:58 Incendent: and I got burnt out, and lost translation on what I wanted to do with it
19:58 Incendent: so I just binned it and focused on this one, which is 9 seconds longer than the required leingth for a marathon xD
19:58 Incendent: so win
19:58 MapleSyrup-: o i didnt notice this was 5 min
19:59 Incendent: just barely xD
19:59 Incendent: I like marathons because I dont have to map multiple difficulties
19:59 Incendent: where as my first map was 4:26
19:59 *Incendent is listening to [https://osu.ppy.sh/b/1330767 Helblinde - C204]
20:00 Incendent: it wasn't bad, but it wasn't good either
20:02 Incendent: So, the first thing, i just went ahead and changed it to normal broken stairs (I think that's the correct term) Like the rest of them
20:02 MapleSyrup-: well wanna make this an irc mod or smth
20:02 MapleSyrup-: im hungry for kds
20:02 Incendent: sure xD
20:03 MapleSyrup-: wanna make 00:31:366 - 00:31:954 - http://puu.sh/wQ8hG/d4bc14c8b5.jpg
20:03 Incendent: I'm hungry for str prty
20:03 MapleSyrup-: for better transition i guess
20:05 MapleSyrup-: 01:06:881 - add note here
20:05 Incendent: How does that really make it better, back and forth stairs are easy to play and simple to read. I'll try it and figure it out, but yeah
20:05 MapleSyrup-: then move this note 01:06:954 (66954|0) - to column three
20:05 MapleSyrup-: pitch relevancy
20:06 Incendent: 01:06:881 wouldn't that wreck flow though (I get it, but yeah)
20:06 MapleSyrup-: 01:06:954 (66954|0) - cause starting here it's a different pitch
20:06 Incendent: oops
20:06 MapleSyrup-: and consecutive 12431243 makes it awkward for me
20:06 Incendent: ah, ok
20:08 MapleSyrup-: 01:15:484 (75484|0,75484|2,75484|1,75484|3,75778|1,75778|0,75778|2,75778|3,76072|3,76072|2,76072|1,76072|0) - 4 notes for this part might be a bit overkill
20:09 Incendent: `Ok, a lot of people has been saying that, but I felt that it was a prepatory transition for the next set, but I'll go ahead and reduce them to triples at least
20:09 MapleSyrup-: you can prob add an LN here at 01:14:307 - , 01:15:190 - , and 01:15:484 - (just a consideration)
20:09 MapleSyrup-: yeah triples are fine
20:10 Incendent: you think a 1/4 ln is good there?
20:10 Incendent: oh
20:10 Incendent: nvm
20:11 Incendent: I feel like the bass doesn't stick out enough to map though
20:11 MapleSyrup-: oh
20:11 MapleSyrup-: then use vocals?
20:12 Incendent: Wouldn't that make for an awkward transition though?
20:12 Incendent: It's not that I don't want to put anything there, but it just feels like it would be trying to hard to fill every gap
20:14 MapleSyrup-: i know what you mean but its like my finger wants to press something in that part
20:14 MapleSyrup-: especially with that eargasmic vocal
20:15 Incendent: Well, if I mapped the lyrics, I'm going to have to place a hold in the tripples to make it work
20:15 Incendent: and make the last tripple a double
20:15 MapleSyrup-: not exactly
20:16 Incendent: or just make them all doubles to make those grace notes flow well
20:16 MapleSyrup-: if you can give a good justification to why you map a part like that, then you can get away with it
20:16 Incendent: I guess so
20:17 Incendent: Like, a lot of people will bash the LN"s in sections like 01:21:660- and my defense is that it's a gimmick, xD
20:17 Incendent: not really a solid defense, but I felt like it was a nice touch and actually made this part stick out
20:17 Incendent: make it differently mapped then other parts
20:18 Incendent: Do a lot of people agree with it, no. But eh
20:18 MapleSyrup-: true
20:18 MapleSyrup-: having diversity makes a map fun
20:18 MapleSyrup-: having the same patterns over and over again makes it bland
20:18 Incendent: What about you, Did you like my little LN parts here, it wasn't mapped "Exactly" to the song, but it made it different
20:19 Incendent: yeah, I had a few mods that was like "I wouldn't have mapped the song like this (as a general statement) and that was the mod. And I"m here like, well, you aren't mapping it
20:19 Incendent: xD
20:19 MapleSyrup-: o i thought it was fitting
20:19 Incendent: ok, cool, I'm not the only one, phew
20:22 Incendent: Ok, so I'm sending up an update, tell me how the newly mapped part works out please
20:22 MapleSyrup-: o okay
20:22 Incendent: I haven't implemented the first stairs yet
20:22 Incendent: just an fyi
20:22 *MapleSyrup- is playing [https://osu.ppy.sh/b/1329775 Kushi - Sakura no Zenya (Speed up Ver.) [Independence]] <osu!mania> |4K|
20:22 MapleSyrup-: oki
20:30 MapleSyrup-: its great
20:31 Incendent: great
20:31 Incendent: I just implemented the new stairs and it feels good, but quick question
20:31 MapleSyrup-: o
20:32 Incendent: 00:30:631- I know you said it was awkward, but shouldn't I keep this a double for consistency?
20:32 Incendent: or make it a part of the stair
20:33 MapleSyrup-: oh yeah you can keep that
20:33 Incendent: Ok, let me update it one more time and test play it myself
20:33 MapleSyrup-: what made it awkward for me was actually this 00:30:631 (30631|0,30704|1,30778|3,30851|2,30925|0,30998|1,31072|3,31145|2,31219|0,31292|1,31366|3,31440|2,31513|0,31587|1) -
20:34 Incendent: I think keeping the lower half and changing the top half is actually very interesting
20:35 MapleSyrup-: yeah that was my point lol
20:35 Incendent: gotcha
20:36 Incendent: After I test play, I gotta see if I accidently slid any notes or accidently got rid of hitsounds, so I'll do that on my own
20:36 Incendent: unless you wanna help with that too xD
20:36 MapleSyrup-: i cant hitsound LOL
20:37 Incendent: xD
20:37 MapleSyrup-: reason why i cant rank maps smh
20:37 Incendent: Hitsounding was a lot of work, I actually hitsounded this map twice, but the first time, I had to remove every hitsound and timing point (I hitsounded EVERY note, so it was over hitsounded)
20:37 Incendent: every line has a hitsound now, but it's not as overboard and more fitting to the song
20:40 MapleSyrup-: o last suggestion btw 02:22:542 - make this the same as the last kiai but turn the notes into triples instead of doubles(just a consideration, dont have to implement this)
20:45 Incendent: I'll try it
20:46 MapleSyrup-: okay i gtg now w
20:46 MapleSyrup-: gl with rank
20:46 Incendent: alright! o.
20:46 Incendent: o/
20:46 Incendent: thanks man :)
KcHecKa
Kid.
Topic Starter
Incendent

KcHecKa wrote:

Kid.
I don't give out free Kudosu if that's what you want.
KcHecKa
"Hi I'm indecent. I'm friends with skill"
KcHecKa
Why would you even choose to map this song
KcHecKa
I'm really about to get on your ass
Mirea

KcHecKa wrote:

I would never map like this.
i dont understand why did u said it with those rude words,
every mapper has their own mapping style, and u dont have right to judge other mapper's map
Topic Starter
Incendent

KcHecKa wrote:

I'm really about to get on your ass.

Well, I'm going to go ahead and take that as a threat.

"Hi! I'm indecent. I'm friends with skill"

Name calling and mockery, noted.


"Kid."

More name calling.

"I would never map like this."

Ok, Non-constructive criticism and Nonsensical posting, cool.

Also, talk about spamming a thread, and being an instigator.

Yeah, I'll just report and let the mods handle this one. Thanks for the mod (That I didn't ask for by the way, my friend just offered up.)
One more thing, this just makes you look unprofessional. Next time you criticize my maps, how about you put something constructive for once, it would be more then welcomed if that was the case. Thanks.
KcHecKa
everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing?
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred

imo i would never even use ln like this but hey man its whatever

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in


01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) -

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao

why did you choose to have only one note here? 01:29:307 (89307|1) -
clearly there is drum noise

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???)


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs.
Ln usage.. ehh



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious

the rest of the map is fairly similar.
its up to you what to do,. kid
KcHecKa

Completely irresponsible.
Topic Starter
Incendent

KcHecKa wrote:

everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing?
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred

imo i would never even use ln like this but hey man its whatever

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in


01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) -

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao

why did you choose to have only one note here? 01:29:307 (89307|1) -
clearly there is drum noise

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???)


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs.
Ln usage.. ehh



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious

the rest of the map is fairly similar.
its up to you what to do,. kid
Ok, now this is fair criticism. Am I going to look at it at this very minute? Not now, but when I do, I'll shoot you a Kudosu star.
Thanks for being constructive this time (That's all I ask.)
Also about the image, I don't think that the image is bad enough to call for an 18+? If it is, I'll find a new one, I just nabbed it off of a standard osu file.

Thanks for the mod. (I'll edit this as I edit my map.)
Topic Starter
Incendent

KcHecKa wrote:

everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals yep
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing? No idea what you are talking about here, I mapped vocals
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred I mapped the vocals here as well (looking at the rest of your mod, was your ver. of my map up to date?

imo i would never even use ln like this but hey man its whatever There's always more then 1 way to map a song, that's what I like about mapping. So hey, it'd make sense that someone wouldn't map the same way I would, logically speaking)

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in 1: I don't really see too many maps with this kind of thing, You probably just played more then me, but I'd have to say it's relatively uncommon.
2: It does fit the song though.



01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever Yeah, and neither does the beginning of your post. They are there to flavor the map and it flows nice. It's just my gimmick.
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) - I'm doing my own thing... ;)

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao
*Complains about inconsistency, Then proceeds to complain about consistency. #logic

why did you choose to have only one note here? 01:29:307 (89307|1) - No idea what map you are looking at, that's always been a tripple.
clearly there is drum noise Apparently i'm deaf.

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???) Yes, let me make this Kiai section nothing but tripples... oh and the last one nothing but quads! YOU'RE A GENIUS!!! Nah, I'm good.


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3 <--- You just got creepy.


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg Oh god, even more creepier, can't tell if you are sarcastic or not, but yeah.


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs. Thanks for not being so rude on this one, although I don't really see what you are envisioning here, so I'm going to keep it here. If you want, you are free to make suggestions (As long as you are serious about it.)
Ln usage.. ehh I'm not really big on the stereotypical LN usage, but I feel that it works?



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious Thanks, I've been working on my sit down commedy for the last 2:29:894- minutes, I thought this would be a good punchline.

the rest of the map is fairly similar.
its up to you what to do,. kid
Rivals_7
lets keep every discussion civil shall we


https://osu.ppy.sh/help/wiki/Ranking_Cr ... of_Conduct
Topic Starter
Incendent

KcHecKa wrote:


Completely irresponsible.
Well, I didn't notice it untill you pointed it out, but I think the image of my map is very similar to this one.
https://osu.ppy.sh/s/371569
and this one is worse then mine in my opinion
https://osu.ppy.sh/s/64278
(Not trying to throw shade, just pointing it out)
and they are both ranked.
If a QAT tells me to change it, I'll figure it out, but otherwise, I think my BG is fine, it's not really nudity, but I'll agree that the bg is under dressed maybe.
Kurai
METADATA CHECK

Official metadata source:
Nico Video, Kushi's channel: http://www.nicovideo.jp/watch/sm10456879
Kushi's Twitter: https://twitter.com/kushi94/status/28490166094

Artist: Φ串Φ
Artist (romanised): Kushi (romanising it to PHIKushiPHI would be rather inappropriate in my opinion, the Φ are mostly added for decoration and are not pronounced, not 100% sure about this though)
Title: サクラノ前夜 (Speed Up Ver.)
Title (romanised): Sakura no Zenya (Speed Up Ver.)

Add "Hatsune Miku", "初音ミク", "Utaite" and "歌い手" in the tags as well?
Topic Starter
Incendent

Kurai wrote:

METADATA CHECK

Official metadata source:
Nico Video, Kushi's channel: http://www.nicovideo.jp/watch/sm10456879
Kushi's Twitter: https://twitter.com/kushi94/status/28490166094

Artist: Φ串Φ
Artist (romanised): Kushi (romanising it to PHIKushiPHI would be rather inappropriate in my opinion, the Φ are mostly added for decoration and are not pronounced, not 100% sure about this though)
Title: サクラノ前夜 (Speed Up Ver.)
Title (romanised): Sakura no Zenya (Speed Up Ver.)

Add "Hatsune Miku", "初音ミク", "Utaite" and "歌い手" in the tags as well?
Thanks for finding these for me! I went ahead and implemented them!
KevinWalker
Hello, im from Worf Nest Mod,

First, im sorry because i dont have alot time to mod and + hitsounding you map.

but, i cant accept this map now,

reason : You map difficult is Insane, only easy and normal difficult can use 2 hitsound at 1 note. so make sure, if you want to make insane mod. you must think about how many note and hitsound do you need
I'll mod your map IF :
Your hitsound and your note is equal.
Example : You use 2 Hitsounds or more to 1 note like this


you must fix it, like this

and
Actually, i want to mod your map because you got nice song, but this problem is too many. so. if you want to need my mod and hitsound. you should fix that problem. if you done. you can pm me for request again :)

Goodluck,
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