Hello! Your mapset has been chosen from my Queue!
~General~
~General~
- Remove pause-replay.png from the folder, it doesn't work
- The custom sliderborder colour should be SliderBorder : 254,230,120 on the last diff and it's actually SliderBorder : 254,230,170
- I think the offset is offtime: I have 873(-15) (try to catch it with 25% playback rate). If you agree do not forget to resnap all elements and green lines after timing change.
- 00:11:999 (3) - I would set NC on this slider to warn about the different slider lenght and due to the new instrumental you are actually following
- 00:26:443 (4) - I think this slider's shape ruins the flow you created: it would flow smoother if it was just parallel with the previous 00:25:332 (3) - : http://osu.ppy.sh/ss/9036159 If you do so you could blanket the next 00:28:110 (2) - with the new (4)'s tail because it will be covered by it with this new pattern: https://puu.sh/xtTMf.png
- 00:47:554 (5) - Same of 00:11:999 (3) -? This applies to 01:49:776 (5) - an next ones as well (I won't mention them again xP)
- 00:58:665 (1) - Move this slider till the y parameter is set to 136 so it will be linear with the previous 00:58:110 (5). This little change of linearity is easily perceivable while playing the easiest diff of the mapset imo
- 02:09:776 (5) - This slider needs NC to be consistent with previous 01:07:554 (1) and due to the new vocal section
- 02:14:221 (1) - Due to RC this circle is set too early from the previous spinner's end, and it's not permitted. But I have no idea how to fix this since you are mapping with a constant 1/1 rhythm: maybe you could extend the previous spinner till this downbeat and then remove the next slider with just adding a circle at 02:15:332 to give enough recovery time to the player after the spinner has been played
- 02:20:888 (5) - Since the symmetric pattern ends here, what about adding NC on this slider to have 2 elements in the combo like you did for the previous pattern at 02:15:888 (1,2) - before the symmetric pattern starts?
- 02:49:776 (1) - Same of 02:14:221 (1) - You cannot set an element so close to the previous spinner's end for the easiest diff of the mapset unluckly
- 00:11:999 (4) - Same of Easy. I guess this applies to next ones too (that I won't mention again and again xP) like 00:47:554 (4) - and so on
- 01:32:554 (2) - (just a tip) Consider to move this slider a bit upward because it's actually covered by accuracy bar :< Same for 02:10:888 (3,4) - move the whole pattern some grid upward keeping the distance snap activated
- Well, just small suggestions, this map is perfect actually
- 00:04:776 (7) - Well, I see what you did here and I understand your intention but I would avoid this antijump considering the spacing you used between elements on previous and next parts. This slider should be moved further from the previous circle like you did for 00:09:221 (3) -
- 00:07:832 (2) - Check the stack with 00:06:999 (4) : it isn't stacked perfecly actually and it looks ugly during gameplay
- 00:08:665 (1) - Remove NC like you did for 00:03:943 (4) -
- 00:22:554 (4,5,6) - Unstacked triple
- 00:34:221 (1) - Wrong and confusing spacing here. This slider should be moved further from previous slider's tail
- 01:35:331 (1) - This NC setting is a bit weird on this section honestly. I would suggest you these instead: remove NC from 01:35:331 (1) - and from 01:36:721 (1) - and 01:37:276 (1,1) - (the idea is nice but it's inconsistent with all other 1/4 sliders you used actually :\)
- 01:39:776 (3) - I feel this slider a little awkward to play honestly due to its placement. I would set the whole pattern like this with unstacking the previous (2) as well: https://osu.ppy.sh/ss/9036491 If you don't like it just find a smoother pattern structure for this section please >.<
- 01:56:443 (1) - Why is the second waypoint red? It should be normal to make the slider symmetric with the second part of its body: https://osu.ppy.sh/ss/9036504
- 01:58:665 (1) - Improve the stack between this slider's curve and previous 01:58:110 (4) 's tail by disabling the gridsnap (or you can't do it)
- 02:07:276 (6) - What about making a triangle with 02:06:721 (4,5) - by moving this circle at x: 92 y: 364? It flows nice
- 02:39:638 - I actually hear a sound on this tick so I think the stream should start from here, same for 03:15:193 ? btw I am not sure about this because the real sound is 1/6 and not 1/4. Well, your choice, you can even keep this like it is actually