TO-MAS feat. Chima - FLIP FLAP FLIP FLAP

posted
Total Posts
14
Topic Starter
Kotori-Chan
This beatmap was submitted using in-game submission on Montag, 17. Juli 2017 at 13:08:13

Artist: TO-MAS feat. Chima
Title: FLIP FLAP FLIP FLAP
Source: フリップフラッパーズ
Tags: Flip Flappers 伊藤真澄 Itou Masumi Anime ED ending tv size
BPM: 117
Filesize: 21524kb
Play Time: 01:25
Difficulties Available:
  1. Easy (1,18 stars, 81 notes)
  2. Hard (2,65 stars, 181 notes)
  3. Kanan's Pure Yurillusion (3,05 stars, 213 notes)
  4. Normal (1,55 stars, 108 notes)


Download: TO-MAS feat. Chima - FLIP FLAP FLIP FLAP
Download: TO-MAS feat. Chima - FLIP FLAP FLIP FLAP (no video)
Information: Scores/Beatmap Listing
---------------
Easy By me

Normal By me

Hard By me

Pure Yurrillusion By My Angel Kanan


Ready for rank~
video and mp3 stolen borrowed from Pata-Mon's set
worst fl player
:3
-GriM-
Kanan's diff

AR 8.5 may be a bit too high for a 2.9 star. Usually AR 8.5 is being applied in 3.4-4* maps. Just a suggestion, however.
00:04:274 (7) - Overmap, no sound here to continue the stream
00:10:428 (6) - Overmap
00:12:479 (7) - ^
00:14:658 (1) - maybe try something like this https://osu.ppy.sh/ss/8509209 for a more triangular flow.
00:20:684 (9) - i'm going to stop pointing out the overmaps. I dont want this entire mod to be pointing this out.
00:24:658 (7,1) - awkward flow
00:29:787 (2,3) - maybe try something like this? https://osu.ppy.sh/ss/8509234
00:38:633 (3) - doesn't fit with the song.
00:40:684 (3) - ^
01:14:146 (1,2,3,4) - replace this with a pattern, not a stream.

Hard
00:03:889 (8,9) - due to this map being 2.65 stars, this is going to targeted more towards beginners. Maybe make a 1/4 repeat instead of 2 kick sliders? (this is repeated throughout the map)
00:32:607 (1,2,3) - awkward flow
00:47:479 (1,2,3,4) - keeping these not nc'd may be easier to read for beginner players.
01:02:864 (3) - try to space this so there isn't an overlap.
01:03:889 (1,1,1,1) - a bit questionable for a 2.65 star map, but thats just my opinion.

Normal
01:01:582 - maybe add a 1/2 here?
great diff!

Easy
I'm not being lazy or anything, but I couldn't really find anything wrong with the normal or easy. They are both well-mapped.
Overall, great map!
Del05
Hi
M4M here
i cant mod insane xD
Chat me if you want to ask about my mod :D
~Thanks

[Easy]
  1. 00:45:428 (5,1) - swap NC
  2. 01:03:889 (1) - delete NC, not need NC i think
  3. 01:25:428 (4) - can use NC here actually
  4. 00:04:402 (1,2) - 00:12:094 (4,1) - 00:12:094 (4,2) - 00:16:710 (1,2) - 00:59:274 (2,3) - blanket off, you can make the blanket more neat, if you dont know how to do it or how to make chat me in-game
  5. 00:33:120 (1,3) - better you make 1 blanket 3 i think
  6. 00:36:710 (4,1) - better to use blanket here
  7. 00:16:197 - how about map this sound ??
  8. 00:24:915 (1,2,3) - try to make this part like 00:08:505 (1,2,3) because i think they are similar
  9. 01:16:197 (3) - since you make a sound for the slider tick, i think this part is better if you make end the slider at 01:17:479
[Normal]
  1. 00:24:402 (1,2) - 01:22:351 (6,1) - swap NC
  2. 00:26:453 (1) - delete NC
  3. 01:14:146 (5) - NC here
  4. 01:25:428 (3) - can use NC here actually
  5. 00:45:428 (1) - i wouldn't put cymbal sound at the end of slider, for cymbal sound better to make it clickable i think
  6. 00:51:582 (3) - 00:55:684 (3) - i would make it become 1/1 slider with repeat. I notice that you follow the vocal at the most part of the song, song better to make it 1/1 slider with repeat since there are vocal at 00:52:094
[Hard]
  1. 00:10:556 (1) - 00:57:992 (1) - delete NC, actually for NC i think it is better to make it consistent, and you use NC every 2 big white tick before
  2. 00:28:505 (1,2) - 00:36:710 (1,2) - swap NC
  3. 00:22:351 (2,3) - how about make 3 blanket 2 ?
  4. 00:27:992 (7,1) - 00:35:171 (4,5) - blanket off you can make the blanket more neat
  5. 01:01:838 (1,3) - i would to make 1 and 3 blanket 01:02:607 (2) -
  6. 01:03:889 (1,1,1,1) - idk this kind of stack is okay for ranked map [it is okay for aspire but dont know for regular ranked map]
  7. 00:09:530 (3) - why not copy from 00:08:505 (1) - then make it become 3/4 slider
  8. 00:17:735 (3) - 00:34:146 (2) - that shape kinda weird to me how about just use normal curve xD
  9. 00:22:351 (2) - i think that shape is not important just use normal straight or curve slider
  10. 00:42:864 (4) - ctrl+g ??
  11. 01:02:864 (3) - too close with 01:01:838 (1) - . it looks kinda ugly with that overlap
  12. 01:22:607 (2) - bring it up, right now circle 2 have overlap with slider 01:21:582 (5) - which is look bad, so bring 2 up or move 01:21:582 (5) -
nextplay

-GriM- wrote:

Kanan's diff

AR 8.5 may be a bit too high for a 2.9 star. Usually AR 8.5 is being applied in 3.4-4* maps. Just a suggestion, however. It's a low bpm map I think it's okay for now xdedit: I made it to 8,2
00:04:274 (7) - Overmap, no sound here to continue the stream
00:10:428 (6) - Overmap
00:12:479 (7) - ^ all fixed
00:14:658 (1) - maybe try something like this https://osu.ppy.sh/ss/8509209 for a more triangular flow. did something different
00:20:684 (9) - i'm going to stop pointing out the overmaps. I dont want this entire mod to be pointing this out.
00:24:658 (7,1) - awkward flow It's linear flow idk why it should be awkward
00:29:787 (2,3) - maybe try something like this? https://osu.ppy.sh/ss/8509234 I want to have lower spacing on the vocal and more spacing on the drum
00:38:633 (3) - doesn't fit with the song.
00:40:684 (3) - ^ fixed xd
01:14:146 (1,2,3,4) - replace this with a pattern, not a stream. It fits imo like if you would make a suggestion what I could do instead that would be nice

Overall, great map!
Thanks for Mod!

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49530
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 4402,8505,10556,16710,33120,34658,36710,38761,47992,48505,49017,49530,63889,64402,64915,65428,65941,77992,80300,83633,84402,84915,85428
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.599998

[Metadata]
Title:FLIP FLAP FLIP FLAP
TitleUnicode:FLIP FLAP FLIP FLAP
Artist:TO-MAS feat. Chima
ArtistUnicode:TO-MAS feat. Chima
Creator:Kotori-Chan
Version:Kanan's Pure Yurillusion
Source:フリップフラッパーズ
Tags:Flip Flappers 伊藤真澄 Itou Masumi Anime ED ending tv size
BeatmapID:1348513
BeatmapSetID:614773

[Difficulty]
HPDrainRate:6
CircleSize:4.5
OverallDifficulty:7
ApproachRate:8.2
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"cute bg.png",0,0
Video,-1200,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
Kotori-Chan

Del05 wrote:

Hi
M4M here
i cant mod insane xD
Chat me if you want to ask about my mod :D
~Thanks

[Easy]
  1. 00:45:428 (5,1) - swap NC
  2. 01:03:889 (1) - delete NC, not need NC i think
  3. 01:25:428 (4) - can use NC here actually
  4. 00:04:402 (1,2) - 00:12:094 (4,1) - 00:12:094 (4,2) - 00:16:710 (1,2) - 00:59:274 (2,3) - blanket off, you can make the blanket more neat, if you dont know how to do it or how to make chat me in-game uhhhh lol ? they already are pretty much pixel perfect so yeah...
  5. 00:33:120 (1,3) - better you make 1 blanket 3 i think i dont really see whats wrong with that
  6. 00:36:710 (4,1) - better to use blanket here it is blanket already ??
  7. 00:16:197 - how about map this sound ?? not really needed in easy
  8. 00:24:915 (1,2,3) - try to make this part like 00:08:505 (1,2,3) because i think they are similar hmmmm gonna see what others say !
  9. 01:16:197 (3) - since you make a sound for the slider tick, i think this part is better if you make end the slider at 01:17:479
[Normal]
  1. 00:24:402 (1,2) - 01:22:351 (6,1) - swap NC
  2. 00:26:453 (1) - delete NC
  3. 01:14:146 (5) - NC here
  4. 01:25:428 (3) - can use NC here actuallyyou know, i never really understood why people put the last note nc or whatever, dont really like that :(
  5. 00:45:428 (1) - i wouldn't put cymbal sound at the end of slider, for cymbal sound better to make it clickable i think dont think thats an problem, slider suits perfect to vocals and the cymbal at the end makes sense too i guess xd
  6. 00:51:582 (3) - 00:55:684 (3) - i would make it become 1/1 slider with repeat. I notice that you follow the vocal at the most part of the song, song better to make it 1/1 slider with repeat since there are vocal at 00:52:094 i was actually trying to create something with repeat slider while mapping, but after trying almost everything out and almost going crazy, i realized long slider just suits fine
[Hard]
  1. 00:10:556 (1) - 00:57:992 (1) - delete NC, actually for NC i think it is better to make it consistent, and you use NC every 2 big white tick before my NC are following vocal patterns
  2. 00:28:505 (1,2) - 00:36:710 (1,2) - swap NC
  3. 00:22:351 (2,3) - how about make 3 blanket 2 ?
  4. 00:27:992 (7,1) - 00:35:171 (4,5) - blanket off you can make the blanket more neat
  5. 01:01:838 (1,3) - i would to make 1 and 3 blanket 01:02:607 (2) -
  6. 01:03:889 (1,1,1,1) - idk this kind of stack is okay for ranked map [it is okay for aspire but dont know for regular ranked map] well i mean its still readable people i let testplay never had any problems there or complained
  7. 00:09:530 (3) - why not copy from 00:08:505 (1) - then make it become 3/4 slider what >.<
  8. 00:17:735 (3) - 00:34:146 (2) - that shape kinda weird to me how about just use normal curve xD about this 00:17:735 (3) - for me curved normal slider is boring, i use this alot in my maps and gero senpai does too, so yeah~
  9. 00:22:351 (2) - i think that shape is not important just use normal straight or curve slider
  10. 00:42:864 (4) - ctrl+g ?? nahh i wanted it to have that little jump
  11. 01:02:864 (3) - too close with 01:01:838 (1) - . it looks kinda ugly with that overlap idk, for me it doesnt look ugly, maybe if others say something~
  12. 01:22:607 (2) - bring it up, right now circle 2 have overlap with slider 01:21:582 (5) - which is look bad, so bring 2 up or move 01:21:582 (5) -

-GriM- wrote:

Hard
00:03:889 (8,9) - due to this map being 2.65 stars, this is going to targeted more towards beginners. Maybe make a 1/4 repeat instead of 2 kick sliders? (this is repeated throughout the map) yeah i was thinking about that too,i'll see what BN or other professional modder say~
00:32:607 (1,2,3) - awkward flow how :(
00:47:479 (1,2,3,4) - keeping these not nc'd may be easier to read for beginner players. but they need NC DDDD: because of sv change
01:02:864 (3) - try to space this so there isn't an overlap.
01:03:889 (1,1,1,1) - a bit questionable for a 2.65 star map, but thats just my opinion. check other mod reply

Normal
01:01:582 - maybe add a 1/2 here? nahh not really necessary, i think focus is more on this 01:01:838 - alot stronger sound
great diff! thx <3

Easy
I'm not being lazy or anything, but I couldn't really find anything wrong with the normal or easy. They are both well-mapped.
Overall, great map!
thx to both~
Noffy
Hi there Kotori-chaaan~ >w<
I'm sorry, I still haven't watched flip flappers yet ;w;!
Soon!!


[Easy]
  1. 00:00:300 (1) - In my opinion, this slider could be opened up a bit more, right now it's rather small :( .. Maybe make it like 00:20:812 (1) - ?
  2. 00:01:838 (2,3) - When the other blankets in this map are perfect, this being close to one yet socurved its not is a bit.. odd.
  3. 00:24:402 (4) - maybe move this to the left instead like so: http://puu.sh/wDY2U/2b02633ac1.jpg as right now it's visually closer to 00:22:864 (3) - than 00:24:915 (1) -
  4. 01:12:094 (3) - consider adjusting this slider a bit so that the segments are more even in length? :o right now the middle pieces are a lot shorter which I think makes it look odd next to the even 01:10:043 (1,2) - .


[Hard]
  1. 00:08:505 (1,2,3) - It looks really, really weird when a mapset with so much nice symmetry has this, thing, where 3 goes down at more of an angle than 1 does.. Maybe rotate (3) by around 19 degrees and adjust the following objects accordingly?
  2. 00:24:915 (1,2,3,4) - Compare this to 00:26:966 (5,6,7,1) - and the rhythms are really different even though the song mostly repeats the rhythm between these two parts. I'd suggest adjusting the rhythm at 00:24:915 - to be more like the latter one in this case.
  3. 00:32:607 (1,2,3) - These notes here feel a bit awkward to play in part due to how they come out of 00:31:069 (6) - . They go in a very harsh opposite direction, added with the stress of playing the 1/4s properly. Maybe a positioning like this could make it a bit less strenuous to hit. (basically a ctrl+g of 00:12:094 (4,5) - this kind of pattern o: )
  4. 00:47:479 (5,1) - The stacking is off between these two objects. I suggest moving (5) a nudge to the left.
  5. 00:48:505 (1,1) - ^ but move 00:49:017 (1) - a nudge down.
  6. 01:24:402 (1,2,3) - IS THIS A HEART IT'S TOO CUTE


[Kanan's Pure Yurillision]
  1. 00:14:658 (1,2) - The blanket here is so off I'm :'(
  2. 00:38:505 (2,3) - These are unusually close together compared to many other objects in the map. Perhaps raise the spacing to .9?
  3. 01:04:915 (5,6) - I think these sliders need some additional finishes from the custom 2 set on their reverses to further emphasize what they're following, along with the green lines making it a bit quieter so that the volume isn't overwhelming.





Ahhh this set and song are too cute for words.
Checked the rest of the hitsounding and the normal difficulty as well, but found nothing to say for those.
Good luck <3
nextplay

Noffy wrote:

Hi there Kotori-chaaan~ >w<
I'm sorry, I still haven't watched flip flappers yet ;w;! same owo
Soon!!

[Kanan's Pure Yurillision]
  1. 00:14:658 (1,2) - The blanket here is so off I'm :'( https://osu.ppy.sh/ss/8534213 satisfied enough? c:
  2. 00:38:505 (2,3) - These are unusually close together compared to many other objects in the map. Perhaps raise the spacing to .9? yes :3
  3. 01:04:915 (5,6) - I think these sliders need some additional finishes from the custom 2 set on their reverses to further emphasize what they're following, along with the green lines making it a bit quieter so that the volume isn't overwhelming.



Ahhh this set and song are too cute for words.
Checked the rest of the hitsounding and the normal difficulty as well, but found nothing to say for those.
Good luck <3
Thanks for Mod wew

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49530
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 4402,8505,10556,16710,33120,34658,36710,38761,47992,48505,49017,49530,63889,64402,64915,65428,65941,77992,80300,83633,84402,84915,85428
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.599998

[Metadata]
Title:FLIP FLAP FLIP FLAP
TitleUnicode:FLIP FLAP FLIP FLAP
Artist:TO-MAS feat. Chima
ArtistUnicode:TO-MAS feat. Chima
Creator:Kotori-Chan
Version:Kanan's Pure Yurillusion
Source:フリップフラッパーズ
Tags:Flip Flappers 伊藤真澄 Itou Masumi Anime ED ending tv size
BeatmapID:1348513
BeatmapSetID:614773

[Difficulty]
HPDrainRate:6
CircleSize:4.5
OverallDifficulty:7
ApproachRate:8.2
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"cute bg.png",0,0
Video,-1200,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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146,186,20428,1,2,0:0:0:0:
147,154,20556,1,2,0:0:0:0:
109,68,20812,6,0,L|204:68,1,80,10|0,0:0|0:0,0:0:0:0:
281,104,21325,2,0,L|376:104,1,80,10|0,0:0|0:0,0:0:0:0:
460,139,21838,2,0,P|442:94|450:45,1,80,10|0,0:0|0:0,0:0:0:0:
338,18,22351,2,0,P|290:11|246:18,1,80,10|2,0:0|0:0,0:0:0:0:
155,87,22864,5,10,0:0:0:0:
128,213,23120,1,2,0:0:0:0:
205,163,23376,1,10,0:0:0:0:
80,142,23633,1,2,0:0:0:0:
103,290,23889,2,0,P|111:331|98:377,1,80,10|0,0:0|0:0,0:0:0:0:
25,274,24402,1,10,0:0:0:0:
59,203,24658,1,2,0:0:0:0:
189,85,24915,6,0,P|230:73|281:85,1,80,10|0,0:0|0:0,0:0:0:0:
335,162,25428,2,0,L|420:164,2,80,10|2|10,0:0|0:0|0:0,0:0:0:0:
277,219,26197,1,0,0:0:0:0:
194,286,26453,2,0,P|172:240|174:198,1,80,10|2,0:0|0:0,0:0:0:0:
265,75,26966,5,10,0:0:0:0:
182,134,27223,1,2,0:0:0:0:
181,21,27479,1,10,0:0:0:0:
94,80,27735,1,2,0:0:0:0:
182,134,27992,2,0,P|172:183|179:214,1,80,10|0,0:0|0:0,0:0:0:0:
240,283,28505,1,10,0:0:0:0:
299,223,28761,1,2,0:0:0:0:
235,57,29017,6,0,P|174:37|85:94,1,160,10|8,0:0|0:0,0:0:0:0:
69,158,29787,1,2,0:0:0:0:
27,258,30043,2,0,L|22:349,2,80,10|0|8,0:0|0:0|0:0,0:0:0:0:
119,250,30812,1,2,0:0:0:0:
260,153,31069,6,0,P|243:198|338:264,2,160,10|8|8,0:0|0:0|0:0,0:0:0:0:
336,78,32607,1,8,0:0:0:0:
364,63,32735,1,0,0:0:0:0:
395,57,32864,1,0,0:0:0:0:
426,57,32992,1,0,0:0:0:0:
457,63,33120,6,0,L|452:164,1,80,2|2,3:0|0:0,0:0:0:0:
401,234,33633,2,0,L|395:325,1,80,2|2,0:0|0:0,0:0:0:0:
304,365,34146,2,0,L|308:279,1,80,8|0,3:0|0:0,0:0:0:0:
284,187,34658,1,4,0:0:0:0:
327,123,34915,1,0,0:0:0:0:
191,208,35171,5,2,3:0:0:0:
243,119,35428,1,2,0:0:0:0:
139,120,35684,1,2,0:0:0:0:
188,40,35941,1,2,0:0:0:0:
64,73,36197,2,0,P|54:130|66:168,1,80,8|0,3:0|0:0,0:0:0:0:
126,235,36710,1,6,0:0:0:0:
232,269,36966,1,2,0:0:0:0:
102,334,37223,6,0,P|35:295|28:219,2,160,2|0|8,3:0|0:0|3:0,0:0:0:0:
211,310,38505,1,0,0:0:0:0:
308,354,38761,2,0,L|396:355,1,80,4|0,0:0|0:0,0:0:0:0:
459,232,39274,6,0,L|467:61,2,160,2|0|8,3:0|0:0|3:0,0:0:0:0:
385,270,40556,1,0,0:0:0:0:
296,223,40812,2,0,L|210:221,1,80,4|0,0:0|0:0,0:0:0:0:
83,299,41325,6,0,P|112:237|69:149,1,160,2|0,3:0|0:0,0:0:0:0:
27,75,42094,1,2,0:0:0:0:
136,96,42351,2,0,L|223:95,1,80,8|0,3:0|0:0,0:0:0:0:
281,209,42864,2,0,L|187:210,1,80,6|2,0:0|0:0,0:0:0:0:
115,347,43376,5,2,3:0:0:0:
234,286,43633,1,2,0:0:0:0:
349,343,43889,1,2,0:0:0:0:
234,278,44146,1,2,0:0:0:0:
115,334,44402,1,8,3:0:0:0:
140,236,44658,1,2,0:0:0:0:
25,171,44915,1,6,0:0:0:0:
135,120,45171,1,2,0:0:0:0:
288,73,45428,6,0,L|283:253,2,160,2|4|8,3:0|0:0|3:0,0:0:0:0:
381,21,46710,1,0,0:0:0:0:
365,151,46966,2,0,L|366:231,1,80,4|0,0:0|0:0,0:0:0:0:
241,310,47479,6,0,L|144:307,1,80,4|0,0:0|0:0,0:0:0:0:
122,184,47992,2,0,L|217:186,1,88.000002685547,4|0,0:0|0:0,0:0:0:0:
242,338,48505,2,0,L|145:336,1,80,4|0,0:0|0:0,0:0:0:0:
35,299,49017,2,0,L|38:246,1,51.999997619629,4|0,0:0|0:0,0:0:0:0:
119,164,49274,2,0,L|59:162,1,51.999997619629
175,108,49530,6,0,P|197:165|183:215,2,103.999995239258,10|0|6,0:0|0:0|0:0,0:0:0:0:
88,50,50300,1,0,0:0:0:0:
221,20,50556,2,0,L|337:19,1,103.999995239258,10|0,0:0|0:0,0:0:0:0:
381,151,51069,2,0,L|267:152,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
102,182,51582,5,8,0:0:0:0:
158,320,51838,1,2,0:0:0:0:
14,302,52094,1,4,0:0:0:0:
102,176,52351,5,2,0:0:0:0:
153,316,52607,1,10,0:0:0:0:
10,293,52863,1,2,0:0:0:0:
153,316,53120,2,0,P|204:328|256:318,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
348,173,53633,6,0,P|300:161|248:172,1,103.999995239258,10|0,0:0|0:0,0:0:0:0:
116,217,54146,2,0,P|67:245|9:234,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
41,70,54658,2,0,L|53:175,1,103.999995239258,10|0,0:0|0:0,0:0:0:0:
169,273,55171,2,0,L|176:380,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
239,222,55684,5,8,0:0:0:0:
352,136,55941,1,2,0:0:0:0:
313,278,56197,1,4,0:0:0:0:
267,138,56453,1,2,0:0:0:0:
381,221,56710,1,10,0:0:0:0:
434,112,56966,1,2,0:0:0:0:
307,65,57223,2,0,P|256:56|204:80,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
73,184,57735,6,0,P|87:125|-28:53,1,207.999990478516,8|6,0:0|0:0,0:0:0:0:
0,168,58505,1,2,0:0:0:0:
50,301,58761,2,0,P|103:314|168:291,1,103.999995239258,10|2,0:0|0:0,0:0:0:0:
244,198,59274,2,0,P|300:190|351:199,1,103.999995239258,4|2,0:0|0:0,0:0:0:0:
211,265,59787,5,8,0:0:0:0:
216,114,60043,1,2,0:0:0:0:
124,239,60300,1,6,0:0:0:0:
275,199,60556,1,0,0:0:0:0:
125,153,60812,1,10,0:0:0:0:
230,49,61069,1,2,0:0:0:0:
275,199,61325,1,4,0:0:0:0:
208,134,61582,1,2,0:0:0:0:
53,192,61838,6,0,P|57:140|39:92,1,103.999995239258,4|0,0:0|0:0,0:0:0:0:
13,267,62351,2,0,P|64:273|110:250,1,103.999995239258,4|0,0:0|0:0,0:0:0:0:
228,174,62864,2,0,P|285:161|336:174,1,103.999995239258,4|0,0:0|0:0,0:0:0:0:
334,313,63376,2,0,P|280:324|217:301,1,103.999995239258,4|0,0:0|0:0,0:0:0:0:
155,251,63889,5,4,0:0:0:0:
228,174,64146,1,0,0:0:0:0:
117,157,64402,1,4,0:0:0:0:
179,61,64658,1,0,0:0:0:0:
70,155,64915,2,0,L|117:157,3,47.9999985351563,4|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
165,256,65428,2,0,L|96:251,3,51.999997619629,4|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
82,220,65941,6,0,L|83:342,1,103.999995239258,10|0,0:0|0:0,0:0:0:0:
243,348,66453,2,0,L|241:231,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
285,144,66966,2,0,B|236:118|236:118|181:150,1,103.999995239258,10|0,0:0|0:0,0:0:0:0:
114,252,67479,2,0,B|62:276|62:276|11:247,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
127,105,67992,5,8,0:0:0:0:
180,173,68248,1,2,0:0:0:0:
190,48,68505,1,6,0:0:0:0:
77,40,68761,1,2,0:0:0:0:
65,164,69017,1,10,0:0:0:0:
180,170,69274,1,2,0:0:0:0:
195,45,69531,1,6,0:0:0:0:
82,33,69787,1,2,0:0:0:0:
67,156,70043,6,0,P|74:221|61:265,1,103.999995239258,10|0,0:0|0:0,0:0:0:0:
192,314,70556,2,0,P|181:257|192:207,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
307,140,71069,2,0,B|358:163|358:163|411:143,1,103.999995239258,10|0,0:0|0:0,0:0:0:0:
415,10,71582,2,0,B|358:-8|358:-8|304:10,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
238,151,72094,5,8,0:0:0:0:
307,275,72351,1,2,0:0:0:0:
166,244,72607,2,0,L|59:245,1,103.999995239258,6|2,0:0|0:0,0:0:0:0:
132,149,73120,2,0,L|240:150,1,103.999995239258,10|2,0:0|0:0,0:0:0:0:
353,229,73633,2,0,L|234:228,1,103.999995239258,6|2,0:0|0:0,0:0:0:0:
430,334,74146,5,10,0:0:0:0:
421,293,74274,1,2,0:0:0:0:
425,251,74402,1,2,0:0:0:0:
433,210,74530,1,2,0:0:0:0:
451,173,74658,2,0,P|471:116|458:69,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
331,18,75171,2,0,P|275:5|212:18,1,103.999995239258,10|2,0:0|0:0,0:0:0:0:
175,136,75684,2,0,P|247:153|300:133,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
194,294,76197,5,10,0:0:0:0:
298,227,76453,1,2,0:0:0:0:
293,347,76710,1,6,0:0:0:0:
194,294,76966,1,2,0:0:0:0:
79,339,77223,1,10,0:0:0:0:
82,218,77479,1,6,0:0:0:0:
26,126,77735,2,0,P|91:112|143:137,1,120.000004577637,0|2,0:0|0:0,0:0:0:0:
262,182,78248,6,0,P|249:116|346:45,1,191.999994140625,10|4,0:0|0:0,0:0:0:0:
406,17,79017,1,2,0:0:0:0:
456,97,79274,2,0,L|452:205,1,95.9999970703126,10|0,0:0|0:0,0:0:0:0:
384,255,79787,2,0,L|375:378,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
261,309,80300,6,0,L|198:304,3,47.9999985351563,8|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
166,206,80812,2,0,L|228:211,3,47.9999985351563,8|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
287,240,81325,2,0,L|293:136,2,95.9999970703126,8|4|8,0:0|0:0|0:0,0:0:0:0:
350,296,82094,1,4,0:0:0:0:
356,99,82351,6,0,P|311:70|262:79,1,95.9999970703126,8|8,0:0|0:0,0:0:0:0:
175,114,82864,1,0,0:0:0:0:
215,208,83120,1,4,0:0:0:0:
134,315,83376,2,0,P|186:302|241:326,1,95.9999970703126,8|4,0:0|0:0,0:0:0:0:
337,359,83889,2,0,P|390:369|442:357,1,95.9999970703126,8|4,0:0|0:0,0:0:0:0:
508,255,84402,1,4,0:0:0:0:
324,99,84915,6,0,P|259:85|204:97,1,120.000004577637,4|0,0:0|0:0,0:0:0:0:
106,273,85428,6,0,P|165:291|260:153,1,240.000009155274,4|0,0:0|0:0,0:0:0:0:
Topic Starter
Kotori-Chan

Noffy wrote:

Hi there Kotori-chaaan~ >w<
I'm sorry, I still haven't watched flip flappers yet ;w;! you are gunna miss something if you dont watch it =w=
Soon!!


[Easy]
  1. 00:00:300 (1) - In my opinion, this slider could be opened up a bit more, right now it's rather small :( .. Maybe make it like 00:20:812 (1) - ?
  2. 00:01:838 (2,3) - When the other blankets in this map are perfect, this being close to one yet socurved its not is a bit.. odd.
  3. 00:24:402 (4) - maybe move this to the left instead like so: http://puu.sh/wDY2U/2b02633ac1.jpg as right now it's visually closer to 00:22:864 (3) - than 00:24:915 (1) -
  4. 01:12:094 (3) - consider adjusting this slider a bit so that the segments are more even in length? :o right now the middle pieces are a lot shorter which I think makes it look odd next to the even 01:10:043 (1,2) - .


[Hard]
  1. 00:08:505 (1,2,3) - It looks really, really weird when a mapset with so much nice symmetry has this, thing, where 3 goes down at more of an angle than 1 does.. Maybe rotate (3) by around 19 degrees and adjust the following objects accordingly?
  2. 00:24:915 (1,2,3,4) - Compare this to 00:26:966 (5,6,7,1) - and the rhythms are really different even though the song mostly repeats the rhythm between these two parts. I'd suggest adjusting the rhythm at 00:24:915 - to be more like the latter one in this case. sry but i really dont get it what you mean noffy desu ;w; i tried mapping it as close to the vocals as possible !
  3. 00:32:607 (1,2,3) - These notes here feel a bit awkward to play in part due to how they come out of 00:31:069 (6) - . They go in a very harsh opposite direction, added with the stress of playing the 1/4s properly. Maybe a positioning like this could make it a bit less strenuous to hit. (basically a ctrl+g of 00:12:094 (4,5) - this kind of pattern o: )
  4. 00:47:479 (5,1) - The stacking is off between these two objects. I suggest moving (5) a nudge to the left. but the ending of 00:48:505 and start of 00:47:992 (1) - have the same coordinates ;w; moving it a bit more to the left doesnt really help much >< ! i have this problem often with slider ends, think its more a problem of the editor ;w;
  5. 00:48:505 (1,1) - ^ but move 00:49:017 (1) - a nudge down.
  6. 01:24:402 (1,2,3) - IS THIS A HEART IT'S TOO CUTE yes it is !!! <3


Ahhh this set and song are too cute for words. thank youuuuu >w< <3
Checked the rest of the hitsounding and the normal difficulty as well, but found nothing to say for those.
Good luck <3
thank you for mod noffy desu >w< <3
QiiXshinez
Pure Yurilusion:
00:04:017 (5) - No noise here.
00:07:992 (4,5) - Would be better as circles.
00:14:658 (1,3) - Overlapped
00:51:838 (2,2,4) - ^
01:14:274 (2,4) - No noise.
Hard:
00:00:300 (1,3) - Overlapped
00:03:889 (8,9) - Replace these with circles.
00:10:043 (4,5) - ^
00:12:094 (4,5) - ^
00:20:300 (8,9) - ^
00:47:479 (5,1,1,1) - Remember that this is Hard difficulty.
01:03:889 (1,1,1,1) - ^
01:22:094 (6,1,2,3,4,5) - ^
01:24:402 (1,2,3) - ^
Normal:
00:02:351 (3,4,5) - Overlapped.
00:07:223 (4,5) - ^
00:07:992 (1,2) - ^
00:11:582 (6,7) - ^
00:18:761 (4,5,6) - ^
00:22:351 (2,3,4) - ^
00:24:915 (1,2,3) - ^
00:26:966 (1,2) - ^
00:28:505 (3,4,1) - ^
00:35:171 (4,5,6) - ^
00:42:864 (3,4) - ^
00:43:376 (4,5,6) - ^
00:51:582 (3,4,5) - ^
00:55:684 (3,4,5) - ^
00:57:735 (1,2,3) - ^
00:59:274 (3,4,5) - ^
01:07:992 (3,4,5) - ^
01:15:171 (2,3,4) - ^
01:18:248 (1,2,3) - ^
Easy:
00:16:197 (4) - Make a note around here.
Good job on making this! :)
DeviousPanda
from modreqs

M4M with this map: https://osu.ppy.sh/s/638443

cute map uwu

im not that good at modding easy maps but ill try

00:08:505 (1) - change this shape to something like this:(00:31:069 (3) - )

00:43:376 (3) - angle here is too sharp for good flow
00:03:376 (5) - this doesnt flow well, try making 5 flow downwards instead of left

00:22:351 (2,3) - this angle breaks the flow of the map

00:57:735 (1,2,3,4,5) - having no spaces in here makes it hard to read, maybe change the rhythm

01:02:864 (2) - move this to the lefrt a bit
nothing wrong here apart from some of the slider shapes being a bit weird, or maybe im bad and cant mod ;-;
nice diff name lol

00:01:325 (3,4,1) - big change in spacing with no change in the songs emphasis

00:14:658 (1,2,3) - overlap feels a bit weird

00:16:710 (1,2,3) - spacing differences again

00:21:838 (3) - breaks flow, maybe make this face downwards so it flows from the slider before nicely

00:24:402 (6,7,1) - there is an emphasis on this jump here in the song, but this spacing change is a bit too high for that

00:25:428 (2,3,4) - spacing differences again

00:28:761 (7,1) - this emphasis works because it has nice circular flow, even though the spacing is the same as this: (00:24:402 (6,7,1) ) it feels smoother to play

00:29:017 (1,2,3) - spacing issues

00:35:171 (1,2,3,4,5) - maybe change this to a star pattern? it would look nicer

00:44:402 (5,6) - spacing compared to the rest of these jumps is smaller for no reason

00:51:582 (1,2,3,1,2,3) - this is a great pattern UwU

00:55:684 (1,2,3,4,5,6) - this has the same emphasis as the triangle jumps but the pattern is wierd and the spacing is shorter, keep all jumps in the kiai time consistent with spacing and patterns

00:59:787 (1,2,3,4,5,6,7,8) - same as above

01:04:915 (5) - the overlap here looks wierd

01:07:992 (1,2,3,4,5,6,7,8) - these jumps need to be consistent with the other kiai jumps

01:16:197 (1,2,3,4,5,6) - good pattern but spacing is a bit too small

01:18:248 (1,2,3) - spacing differences

Nice map, i hope this helps! :):):)
nextplay

QiiXshinez wrote:

Pure Yurilusion:
00:04:017 (5) - No noise here. Instrumentals
00:07:992 (4,5) - Would be better as circles. Sounds are different
00:14:658 (1,3) - Overlapped This is called "stack" and there is nothing wrong with it
00:51:838 (2,2,4) - ^ supposed to
01:14:274 (2,4) - No noise. instrumentals

Good job on making this! :)
thanks for mod.

DeviousPanda wrote:

from modreqs

cute map uwu

nice diff name lol

00:01:325 (3,4,1) - big change in spacing with no change in the songs emphasis Vocals go higher

00:14:658 (1,2,3) - overlap feels a bit weird It's not a overlap it's stack

00:16:710 (1,2,3) - spacing differences again I want to have more emphasis on this one 00:17:735 (3) - because stronger instrument

00:21:838 (3) - breaks flow, maybe make this face downwards so it flows from the slider before nicely it doesn't break anything imo it's just a linear flow in a normal section xd

00:24:402 (6,7,1) - there is an emphasis on this jump here in the song, but this spacing change is a bit too high for that decreased a bit

00:25:428 (2,3,4) - spacing differences again same as 00:16:710 (1,2,3)

00:28:761 (7,1) - this emphasis works because it has nice circular flow, even though the spacing is the same as this: (00:24:402 (6,7,1) ) it feels smoother to play cool

00:29:017 (1,2,3) - spacing issues same as 00:16:710 (1,2,3)

00:35:171 (1,2,3,4,5) - maybe change this to a star pattern? it would look nicer 00:35:171 (1,2,3,4) - this is a jump at his on because of the new nc

00:44:402 (5,6) - spacing compared to the rest of these jumps is smaller for no reason increased

00:51:582 (1,2,3,1,2,3) - this is a great pattern UwU thanks

00:55:684 (1,2,3,4,5,6) - this has the same emphasis as the triangle jumps but the pattern is wierd and the spacing is shorter, keep all jumps in the kiai time consistent with spacing and patterns actually not

00:59:787 (1,2,3,4,5,6,7,8) - same as above same as above

01:04:915 (5) - the overlap here looks wierd it's a stack again.

01:07:992 (1,2,3,4,5,6,7,8) - these jumps need to be consistent with the other kiai jumps increased

01:16:197 (1,2,3,4,5,6) - good pattern but spacing is a bit too small k

01:18:248 (1,2,3) - spacing differences same as 00:16:710 (1,2,3)

Nice map, i hope this helps! :):):)
thanks for mod

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49530
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
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WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:FLIP FLAP FLIP FLAP
TitleUnicode:FLIP FLAP FLIP FLAP
Artist:TO-MAS feat. Chima
ArtistUnicode:TO-MAS feat. Chima
Creator:Kotori-Chan
Version:Kanan's Pure Yurillusion
Source:フリップフラッパーズ
Tags:Flip Flappers 伊藤真澄 Itou Masumi Anime ED ending tv size
BeatmapID:1348513
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331,18,75171,2,0,P|275:5|212:18,1,103.999995239258,10|2,0:0|0:0,0:0:0:0:
175,136,75684,2,0,P|247:153|300:133,1,103.999995239258,6|0,0:0|0:0,0:0:0:0:
194,294,76197,5,10,0:0:0:0:
328,227,76453,1,2,0:0:0:0:
326,369,76710,1,6,0:0:0:0:
194,294,76966,1,2,0:0:0:0:
57,355,77223,1,10,0:0:0:0:
58,215,77479,1,6,0:0:0:0:
127,115,77735,2,0,P|192:101|244:126,1,120.000004577637,0|2,0:0|0:0,0:0:0:0:
262,182,78248,6,0,P|249:116|346:45,1,191.999994140625,10|4,0:0|0:0,0:0:0:0:
406,17,79017,1,2,0:0:0:0:
456,97,79274,2,0,L|452:205,1,95.9999970703126,10|0,0:0|0:0,0:0:0:0:
384,255,79787,2,0,L|375:378,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
261,309,80300,6,0,L|198:304,3,47.9999985351563,8|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
166,206,80812,2,0,L|228:211,3,47.9999985351563,8|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
287,240,81325,2,0,L|293:136,2,95.9999970703126,8|4|8,0:0|0:0|0:0,0:0:0:0:
350,296,82094,1,4,0:0:0:0:
356,99,82351,6,0,P|311:70|262:79,1,95.9999970703126,8|8,0:0|0:0,0:0:0:0:
175,114,82864,1,0,0:0:0:0:
215,208,83120,1,4,0:0:0:0:
134,315,83376,2,0,P|186:302|241:326,1,95.9999970703126,8|4,0:0|0:0,0:0:0:0:
337,359,83889,2,0,P|390:369|442:357,1,95.9999970703126,8|4,0:0|0:0,0:0:0:0:
508,255,84402,1,4,0:0:0:0:
324,99,84915,6,0,P|259:85|204:97,1,120.000004577637,4|0,0:0|0:0,0:0:0:0:
106,273,85428,6,0,P|165:291|260:153,1,240.000009155274,4|0,0:0|0:0,0:0:0:0:
Topic Starter
Kotori-Chan

DeviousPanda wrote:

from modreqs

M4M with this map: https://osu.ppy.sh/s/638443

cute map uwu

im not that good at modding easy maps but ill try

00:08:505 (1) - change this shape to something like this:(00:31:069 (3) - ) why should i ? its fine as it is

00:43:376 (3) - angle here is too sharp for good flow really ? i dont think so sry, i dont really notice something while playing and testplayers said its fine too :(
00:03:376 (5) - this doesnt flow well, try making 5 flow downwards instead of left

00:22:351 (2,3) - this angle breaks the flow of the map how :(

00:57:735 (1,2,3,4,5) - having no spaces in here makes it hard to read, maybe change the rhythm really ? i've seen worse patterns in normal...its fine

01:02:864 (2) - move this to the lefrt a bit
nothing wrong here apart from some of the slider shapes being a bit weird, or maybe im bad and cant mod ;-;
variety my friend~ there are other shapes than just round or sharp slider :3
nice diff name lol

00:01:325 (3,4,1) - big change in spacing with no change in the songs emphasis

00:14:658 (1,2,3) - overlap feels a bit weird

00:16:710 (1,2,3) - spacing differences again

00:21:838 (3) - breaks flow, maybe make this face downwards so it flows from the slider before nicely

00:24:402 (6,7,1) - there is an emphasis on this jump here in the song, but this spacing change is a bit too high for that

00:25:428 (2,3,4) - spacing differences again

00:28:761 (7,1) - this emphasis works because it has nice circular flow, even though the spacing is the same as this: (00:24:402 (6,7,1) ) it feels smoother to play

00:29:017 (1,2,3) - spacing issues

00:35:171 (1,2,3,4,5) - maybe change this to a star pattern? it would look nicer

00:44:402 (5,6) - spacing compared to the rest of these jumps is smaller for no reason

00:51:582 (1,2,3,1,2,3) - this is a great pattern UwU

00:55:684 (1,2,3,4,5,6) - this has the same emphasis as the triangle jumps but the pattern is wierd and the spacing is shorter, keep all jumps in the kiai time consistent with spacing and patterns

00:59:787 (1,2,3,4,5,6,7,8) - same as above

01:04:915 (5) - the overlap here looks wierd

01:07:992 (1,2,3,4,5,6,7,8) - these jumps need to be consistent with the other kiai jumps

01:16:197 (1,2,3,4,5,6) - good pattern but spacing is a bit too small

01:18:248 (1,2,3) - spacing differences

Nice map, i hope this helps! :):):)

QiiXshinez wrote:

Pure Yurilusion:
00:04:017 (5) - No noise here.
00:07:992 (4,5) - Would be better as circles.
00:14:658 (1,3) - Overlapped
00:51:838 (2,2,4) - ^
01:14:274 (2,4) - No noise.
Hard:
00:00:300 (1,3) - Overlapped
00:03:889 (8,9) - Replace these with circles.
00:10:043 (4,5) - ^
00:12:094 (4,5) - ^
00:20:300 (8,9) - ^
00:47:479 (5,1,1,1) - Remember that this is Hard difficulty.
01:03:889 (1,1,1,1) - ^
01:22:094 (6,1,2,3,4,5) - ^
01:24:402 (1,2,3) - ^
same what i said in normal.. and that replacement with circle doesnt make any sense at all :(
Normal:
00:02:351 (3,4,5) - Overlapped.
00:07:223 (4,5) - ^
00:07:992 (1,2) - ^
00:11:582 (6,7) - ^
00:18:761 (4,5,6) - ^
00:22:351 (2,3,4) - ^
00:24:915 (1,2,3) - ^
00:26:966 (1,2) - ^
00:28:505 (3,4,1) - ^
00:35:171 (4,5,6) - ^
00:42:864 (3,4) - ^
00:43:376 (4,5,6) - ^
00:51:582 (3,4,5) - ^
00:55:684 (3,4,5) - ^
00:57:735 (1,2,3) - ^
00:59:274 (3,4,5) - ^
01:07:992 (3,4,5) - ^
01:15:171 (2,3,4) - ^
01:18:248 (1,2,3) - ^
sry but what...i think you should take a look at other normal diffs first.
these are called stacks and i cant do something about it since ds needs to be same in ez/nm so its perfectly fine !
Easy:
00:16:197 (4) - Make a note around here. uhhh there is a note ?
Good job on making this! :)
thx for mod~ !
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