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Hiroko Taguchi - I'm here (TV Size)

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Topic Starter
Kert
This beatmap was submitted using in-game submission on 3 октября 2011 г. at 22:46:21

Artist: Hiroko Taguchi
Title: I'm here (TV Size)
Source: ef - a tale of memories
Tags: kei miyako chihiro yuuko shaft CXu
BPM: 100
Filesize: 2938kb
Play Time: 01:24
Difficulties Available:
  1. CXu (4,21 stars, 145 notes)
  2. Lively (4,56 stars, 173 notes)
  3. Peaceful (1,69 stars, 94 notes)
Download: Hiroko Taguchi - I'm here (TV Size)
Information: Scores/Beatmap Listing
---------------
Ending of anime 'ef - a tale of memories'
I just love this song <3
Thanks CXu for a diff~
Reiji-RJ
This is so awesome ;___;
The song makes me watch Ef (Oh, why I haven't watched this yet?!)

YOU MUST RANK IT
NOW
CXu
This song <3

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.

Download: CXu.zip

Topic Starter
Kert
The BG is cool, even though I don't really like Miyako :S
Added your diff! Sankyuu~
phonic
Good Song
Yeah!!!!!!!



Star
IceBeam
iPown3G
Alright so...

SPOILER
Peaceful

00:17:592 (1) OR 00:18:792 (2) move the 2nd slider point down to even out the mouse flow
00:29:592 (4) start the new combo already here
00:31:992 (1) no new combo
00:34:392 (2) start the new combo here, not at 00:34:992
the rest is nice

CXu

00:17:742 (1) extend this spinner to end at 00:19:992 (delete the spinner inbetween)
00:32:892 (8) don't let this slider be overlapped. you can for example re-arrange them like this:
(after doing this you will have to re-arrange the incoming notes ofc)
01:04:692 (5,6,7,8,9) i don't know if this is the right diff for this "stream", you could use a repeating slider
01:12:492 (1) start new combo with the slider after this note
01:22:542 (1) extend spinner to end at 01:24:792 (delete spinner inbetween)

Lively
00:03:117 (1) this note doesn't really fit. delete, or put it at 00:03:042 at least
00:05:517 (1) same here
00:06:792 in my opionion there could fit a note or a slider
00:12:717 (1) same as the other two
00:43:392 (3) this could be an awesome slider that ends on the incoming blue tick, towards the (4)!
01:12:492 (2) this note is hard to see, please try to fix if possible
01:16:392 (3) Reverse this slider (CTRL+R)
01:27:192 (4) Add hitsound

i like the map, so i'll star it :)

cya l8r
CXu

iPown3G wrote:

Alright so...

SPOILER
CXu

00:17:742 (1) extend this spinner to end at 00:19:992 (delete the spinner inbetween) - But I like my triple-spinners ;_;
00:32:892 (8) don't let this slider be overlapped. you can for example re-arrange them like this:- Butbut then it isn't KAWAII kool anymore :( http://puu.sh/4eUn
(after doing this you will have to re-arrange the incoming notes ofc)
01:04:692 (5,6,7,8,9) i don't know if this is the right diff for this "stream", you could use a repeating slider - But don't they just play well <3 and it works as a indicator of the slight speedup of sliders, as well as the buildup of the song imo
01:12:492 (1) start new combo with the slider after this note - Huh, yes indeed. Fix
01:22:542 (1) extend spinner to end at 01:24:792 (delete spinner inbetween) - Read first one =w=

cya l8r
Thanks for modding and stuff =w=
Topic Starter
Kert
2iPown3G
Alright so...

Peaceful

00:17:592 (1) OR 00:18:792 (2) move the 2nd slider point down to even out the mouse flow - This "pattern" has a special flow
00:29:592 (4) start the new combo already here - Yep, my bad
00:31:992 (1) no new combo - It follows vocals
00:34:392 (2) start the new combo here, not at 00:34:992 - Same
the rest is nice

Lively
00:03:117 (1) this note doesn't really fit. delete, or put it at 00:03:042 at least - The time you provided doesn't fit (you can check with 25% speed) and I think it's fine, because there is a slider next to it
00:05:517 (1) same here - ^
00:06:792 in my opionion there could fit a note or a slider - Vocals in this section.. not piano
00:12:717 (1) same as the other two - ^
00:43:392 (3) this could be an awesome slider that ends on the incoming blue tick, towards the (4)! - I feel that slider fits worse than notes here
01:12:492 (2) this note is hard to see, please try to fix if possible - I made a new combo right before this note, I think it's fine
01:16:392 (3) Reverse this slider (CTRL+R) - Nope =\
01:27:192 (4) Add hitsound - There is already a whistle here!

i like the map, so i'll star it :)

cya l8r
Thank you
Chewin
Lively:

00:03:117 - No new combo.
00:04:392 - 00:04:992 (4) Move the slider here.
00:06:792 - (4) Move the beat on the white line.
00:07:392 - No new combo.
00:07:592 - ^
00:31:992 - ^
01:12:192 - ^
01:12:792 - No new combo again.
01:18:492 - ^

Peaceful:

00:31:992 - No new combo.
00:36:792 - ^

My first mod.. xD
Nice map anyways, I like it, so star. ^^
Topic Starter
Kert
Thanks.
Though no changes this time

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Hellzero
M4M

General
http://puu.sh/4gmj ;[

Peaceful
Fine~

CXu
00:49:392 (1,2) - spacing


Lively
01:26:892 (1,2,3,4) - довольна таки сложно переключится на 1/6
01:19:692 (4) - свисток?

Сложно тут что то найти. Разве что на Peaceful и Lively дифах до 20 секунды хитсаунды отсутствуют.
Topic Starter
Kert

Hellzero wrote:

M4M

General
http://puu.sh/4gmj ;[*facepalm*.. сделал

CXu
00:49:392 (1,2) - spacing - Fixed that for you, CXu~

Lively
01:26:892 (1,2,3,4) - довольна таки сложно переключится на 1/6 - но оно подходит под музыку в этом месте =\
01:19:692 (4) - свисток? - =\

Сложно тут что то найти. Разве что на Peaceful и Lively дифах до 20 секунды хитсаунды отсутствуют.
я пробовал расставить свистки, но на мой взгляд они лишние в этой части
спасибо
Elly-chan
Oh god I downloaded all your maps and they were so pro. mod4mod.

? = Suggestion
. = I think you should really do this.
! = You Must Fix It!

[General]
Why can't the guest diff keep the same BG as your maps? XD Doesn't matter though. Good~

[Peaceful]
Perfect!

[CXu]
00:07:392 (6) - New Combo?
00:17:742 - Do you think you can do something other then the first two spinners here. :l
00:28:992 (2) - Just Clap.
00:48:192 (5) - Instead of whistle, clap.
01:09:042 (4) - Instead ontop of the slider, can you put it under? *That sounds confusing so I'll show you* http://puu.sh/4nDO
01:11:892 (5) - Because of this, the pattern looks messy. Try this and adjust the patterns after it? http://puu.sh/4nDZ
01:18:642 (3) - Remove this note? I dont know, it just seems weird with it there xD
01:22:542 - Do you think you can do something other then the first two spinners here. :l
It should look perfect imo then.

[Lively]
00:12:717 (1) - I honestly think these should not be here. :l Honestly I dont think any 1/8 notes should be here. XD I hear it in the music but it can be very confusing, hon. D:
00:33:642 (x) - Add a note here?
Finally a diff that doesn't have a spinner to end it.

End.
CXu

Elly-chan wrote:

Oh god I downloaded all your maps and they were so pro. mod4mod.

? = Suggestion
. = I think you should really do this.
! = You Must Fix It!

[General]
Why can't the guest diff keep the same BG as your maps? XD Doesn't matter though. Good~
^Actually it can, it's just kinda fun to have another bg~~ xD Well if you (CracK) want to, you could change it to the same one, I don't really mind =w=

[CXu]
00:07:392 (6) - New Combo? - Hmm yeah why not, fix~
00:17:742 - Do you think you can do something other then the first two spinners here. :l - Why no love for triplespinners :(
00:28:992 (2) - Just Clap. - Indeed, fix
00:48:192 (5) - Instead of whistle, clap. - idk, I think this is fine =w=
01:09:042 (4) - Instead ontop of the slider, can you put it under? *That sounds confusing so I'll show you* http://puu.sh/4nDO - Huh... Isn't it fine as it is?
01:11:892 (5) - Because of this, the pattern looks messy. Try this and adjust the patterns after it? http://puu.sh/4nDZ - I dunno, I think this is fine =w=
01:18:642 (3) - Remove this note? I dont know, it just seems weird with it there xD - I think this rhythm is fine at this place so not changing xP
01:22:542 - Do you think you can do something other then the first two spinners here. :l - yeah why no love :(
It should look perfect imo then.
.
Thanks for modding~~

Download: Hiroko Taguchi - I'm here (TV-EDIT cho.1) (CracK) [CXu].osu
Topic Starter
Kert
2Elly-chan
Oh god I downloaded all your maps and they were so pro. mod4mod. >w< Thanks

[Lively]
00:12:717 (1) - I honestly think these should not be here. :l Honestly I dont think any 1/8 notes should be here. XD I hear it in the music but it can be very confusing, hon. D: - I just can't delete them, I feel the map/song becomes empty without them :<
00:33:642 (x) - Add a note here? - It follows the beat, but I chose not to have 1/4 in this part
Thanks for the mod!
TicClick
Попробуй оффсет 772, чёрт его знает, вроде лучше.

Relaxing
00:19:972 (3) - это лучше убрать и отсюда запустить спиннер
00:25:372 (1) - потерял свисток на начале?
00:28:372 (3) - можно отсюда свистелку перенести сюда: 00:29:572 (1) -
00:36:172 (3) - можно убрать
00:52:972 (3) - а отсюда — перетащить сюда: 00:53:572 (4) -
00:54:172 (1,2) - аналогично. Сдвинуть свисток на одну ноту вперёд
01:24:772 (3) - я бы также сделал, как и в начале. Только тут можно и оставить, спиннер подальше находится

CXu
00:17:722 (1,1) - I would merge these two into one
00:25:972 (3,7) - Hm. Try to remove these whistles and listen to it. In my opinion, it sounds better. If you agree, don't forget about other notes like 00:31:372 (5) - and so on
01:04:672 (5,6) - It confuses me
01:22:372 (5) - I would start spinner instead of this note

Lively
00:00:792 (1,2,2,4) - тут на начало прямо так и просится свисток. Если да, про такие же остальные места не забудь
00:30:042 (5,6) - можно свисток сдвинуть на одну ноту вперёд, потому что он не ладит с 00:29:292 (1,2,3) - . Хотя, это может быть просто такой ритм
01:04:842 — я б сюда ноту добавил и сделал общий стрим со спейсингом 1.3. Хотя опять же, это твоя задумка, не моя
01:18:492 (1,2,3,4) - странно всё это.
Вариант (было/стало)


(и ноту на пустой тик, который остался между синим и жёлтым)

У меня всё.
CXu

TicClick wrote:

CXu
00:17:722 (1,1) - I would merge these two into one - Just doesn't feel right for me :P
00:25:972 (3,7) - Hm. Try to remove these whistles and listen to it. In my opinion, it sounds better. If you agree, don't forget about other notes like 00:31:372 (5) - and so on - Actually yeah.... fixed some whistle stuff~
01:04:672 (5,6) - It confuses me - Really? I think it's fine :?
01:22:372 (5) - I would start spinner instead of this note - Hmm, good point. Fix~
Thanks for modding :)

Download: Hiroko Taguchi - I'm here (TV Size) (CracK) [CXu].osu
Topic Starter
Kert
2TicClick
Попробуй оффсет 772, чёрт его знает, вроде лучше. оффсет нормальный вроде. его ещё happy30 проверял

Relaxing
с таким названием сложности то нету :D
00:19:972 (3) - это лучше убрать и отсюда запустить спиннер не люблю когда спиннер начинается в том месте где должен (на мой взгляд) стоять круг
01:24:772 (3) - я бы также сделал, как и в начале. Только тут можно и оставить, спиннер подальше находится сделал так что первый спиннер начинается чуть позже
остальное с хитсаундами где-то исправил, где-то нет. где-то что-то новое добавил

Lively
00:00:792 (1,2,2,4) - тут на начало прямо так и просится свисток. Если да, про такие же остальные места не забудь
в двух моих сложностях нет хитсаундов в начале песни. не могу ничего добавить, т.к. всё время кажется, что они лишние
00:30:042 (5,6) - можно свисток сдвинуть на одну ноту вперёд, потому что он не ладит с 00:29:292 (1,2,3) - . Хотя, это может быть просто такой ритм
мне кажется хорошо звучит так как щас
01:04:842 — я б сюда ноту добавил и сделал общий стрим со спейсингом 1.3. Хотя опять же, это твоя задумка, не моя
не хочу стримов (хоть и таких медленных) к этой песне =\
01:18:492 (1,2,3,4) - странно всё это.
я попробовал, так как ты сказал и.. я просто не слышу этого. имею ввиду, что для меня это не в ритм
спасибо
ouranhshc
good map~


i couldn't find anything

<33333333333333333333333333333333333333333333333
Kurai
\o/


General
  1. Suggestions : You don't need to follow them if you disagree
    1. Use slidertick rate 1 in all diffs (as CXu difficulty). The slider tick rate should be the same in each difficulty because it should fit the song and not be used for have a lower/higher combo, increase difficulty etc... And slider tick rate 1 fits perfectly here :3
    2. Adjust the Audio Lead-in to 2000ms in each difficulty for consistency.
    3. Disable the letterbox during breaks as you don't use any breaks ?
    4. Add a 3rd combo color ? I think it's too much repetitive with only two different combo color.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Your .mp3 is 197kbps. The max bitrate allowed is 192kbps so you have to reencode it :/
Peaceful
  1. Difficulty settings : You don't need to follow them if you disagree
    1. HP drain 4 and Overall Difficulty 4 are too much for an easy difficulty. Consider reducing them.
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:24:792 - Add a note (with a finish), I can clearly hear cymbals here, so it makes more sense to start the patternat this spot.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Fine
CXu
  1. Everythings look fine here :3
Lively
  1. Difficulty settings : You don't need to follow them if you disagree
    1. Fine
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:04:242 (4) - This slider doesn't start on something really consistent, so consider starting this slider 1/4 later. It will start on the piano, it would be more playable and it makes more sense.
    2. 00:06:642 (4) - Same as above, move this circle 1/4 later
    3. 00:13:842 (4) - Same as above
    4. 01:17:592 (1,2,3) - This triple feels awkward (it doesn't fit the music), so remove (2) or move (2) to 01:18:042.
    5. 01:26:892 (1,2,3,4) - Why 1/6 ? There isn't any 1/6 in this song, so you can't use them, else it's considered as overmapping. Change it for a 1/4 triple, it would make more sense.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Fine
This is a pretty good map, you did a great job. It deserve a Star~
Leorda
Privet, sorry for delay

General
* You need more hitsound, I feel the hitsound feels low. So you need to add some clap (Not sure)
* Uhhhhh, MP3 bit rate is 320kbps? Fix it?

-----------------------------------------------------------------------

Peaceful
00:18:792 (2) - Do rotate 90" clockwise (Ctrl+>) 3 times, and reverse them. I think it's makes better flow, but not sure lol

-----------------------------------------------------------------------

CXu (pronounce : shi-chu)
00:12:792 (3,4,5) - This stacks are stacked badly in gameplay, please unstack or restack until it fixed
00:43:692 (7) - I think this notes is almost offscreen...
01:04:692 (5) - New combo?

-----------------------------------------------------------------------

Lively
00:04:242 (4) - Not stack perfectly with tail slider (Nazi)
00:07:992 (2) - ^
01:11:442 (3) - ^

-----------------------------------------------------------------------

Love this song~
CXu

Leorda wrote:

General
* You need more hitsound, I feel the hitsound feels low. So you need to add some clap (Not sure) - I think my hitsounds are fine?
-----------------------------------------------------------------------

CXu (pronounce : shi-chu) - More like Sju but okay xD
00:12:792 (3,4,5) - This stacks are stacked badly in gameplay, please unstack or restack until it fixed - I think I got this kinda fixed =w=
00:43:692 (7) - I think this notes is almost offscreen... - Well... Almost :P I think it's fine where it is
01:04:692 (5) - New combo? - Hmm, yeah. Fix~

-----------------------------------------------------------------------
Thanks for modding :D

Download: Hiroko Taguchi - I'm here (TV Size) (CracK) [CXu].osu
Topic Starter
Kert
2KuraiPettan
\o/
o/

General
  1. Suggestions : You don't need to follow them if you disagree
    1. Use slidertick rate 1 in all diffs (as CXu difficulty). The slider tick rate should be the same in each difficulty because it should fit the song and not be used for have a lower/higher combo, increase difficulty etc... And slider tick rate 1 fits perfectly here :3 I am using 0.5 because a few sliders in both diffs will have weird and ugly ticks that I clearly don't want to see :X I also don't like how the ticks would sound
    2. Adjust the Audio Lead-in to 2000ms in each difficulty for consistency. Done
    3. Disable the letterbox during breaks as you don't use any breaks ? Done
    4. Add a 3rd combo color ? I think it's too much repetitive with only two different combo color. Done

  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Your .mp3 is 197kbps. The max bitrate allowed is 192kbps so you have to reencode it :/ It's VBR encoded to 192kbps, so it's fine as long as it is ~192
Peaceful
  1. Difficulty settings : You don't need to follow them if you disagree
    1. HP drain 4 and Overall Difficulty 4 are too much for an easy difficulty. Consider reducing them. Done
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:24:792 - Add a note (with a finish), I can clearly hear cymbals here, so it makes more sense to start the patternat this spot.This note will be bad here, because I am following "vocals" (not the drums) most of the time
Lively
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:04:242 (4) - This slider doesn't start on something really consistent, so consider starting this slider 1/4 later. It will start on the piano, it would be more playable and it makes more sense. It's not following piano or drums here
    2. 00:06:642 (4) - Same as above, move this circle 1/4 later
    3. 00:13:842 (4) - Same as above
    4. 01:17:592 (1,2,3) - This triple feels awkward (it doesn't fit the music), so remove (2) or move (2) to 01:18:042. I thought of removing 2, but if I do that the next sequence of short sliders will be unexpected and not fitting
    5. 01:26:892 (1,2,3,4) - Why 1/6 ? There isn't any 1/6 in this song, so you can't use them, else it's considered as overmapping. Change it for a 1/4 triple, it would make more sense.
      I hear 1/6 in this very part
2Leorda
Privet, sorry for delay. привет

General
* You need more hitsound, I feel the hitsound feels low. So you need to add some clap (Not sure) I tried, but they don't really fit
* Uhhhhh, MP3 bit rate is 320kbps? Fix it? Foobar shows 197 :D It's VBR encoded to 192kbps, so it's fine as long as it is ~192

-----------------------------------------------------------------------

Peaceful
00:18:792 (2) - Do rotate 90" clockwise (Ctrl+>) 3 times, and reverse them. I think it's makes better flow, but not sure lol I don't see it as a flow killer, because uhm.. I do a kind of loop below the first slider before I hit the next slider

-----------------------------------------------------------------------

Lively
00:04:242 (4) - Not stack perfectly with tail slider (Nazi)
00:07:992 (2) - ^
01:11:442 (3) - ^
Fix'd all
Thank you guys for mods and stars!
narakucrimson
Hi there! Sorry for the delay, been really busy lately.

[General]
  1. The .mp3 file has a bitrate of 197 kbps. You have to re-encode it to 192 kbps, which is the maximum allowed (yeah, I know you knew, but it's just better to point it out anyway).
  2. For what I read on the internet, kei, miyako, chihiro, and yuuko are characters from the anime, ef. So, why do they have to be in the tags? I can't really find a reason for anyone to search by the characters from a series.
    The same goes for shaft. For what I read, it's the studio that created the anime. So again, I don't see a reason for having them in the tags.
    Could you please remove them?
[Peaceful]
  1. Well, not much to say about this one. The mapping is simple, and good.
    The thing is, I was sooo waiting to hear some custom claps, and it didn't happen... I think how this sounds would be enhanced if you add some of those claps, keeping a low volume, in the kiai section. Try it, I think you'll like it :P
[CXu]
  1. 00:08:592 (1) - This is kind of too far from (6) - the distance from it is of 1,32x.
    I don't know if you thought of making a Normal or a Hard, but I think it would be better if it was more Normal-ish, so please place this here using 1,0x spacing.
  2. 00:13:692 (4,5) - This is not fully stacked under (3), which is totally ok. But then, (5) is fully and perfectly stacked under (4). And having those two different ways of placing the circles there looks ugly, at least in the editor. Perhaps it's better if you just stack (4) and (5) directly under (3).
  3. 00:17:742 (1,1) - These two spinners are too short, even if the computer gets 3000 bonus points. I don't think it would be easy to play for something more like a Normal. I'd suggest that you delete this two spinners, and create one that starts here and ends at 00:19:992 (where the other spinner ended).
  4. 00:41:292 (1,2,3) - Again you have a jump here, which isn't just right, but I don't think it is much of a problem here.
    But also, you have that triplet that doesn't look good at all, imo. Remove (2). That works just fine here.
    Again, I strongly consider that triplet as overmapping (at least for a difficulty that is in between a Normal and a Hard)
  5. 00:43:242 (4) - Here, too. Why is it that so many people add triplets everywhere thinking it makes the map funnier? This isn't actually needed, try removing it, and also removing the clap at 00:43:692 (5), you will notice it sounds even more delicate.
  6. 00:52:992 (8) - SInce the spacing isn't 1,0x, consider adding a new combo here.
  7. 01:05:292 (4) - This clap here sounds off in the mini stream. It would be much more pleasant to hear a whistle. Try replacing it for the clap.
  8. 01:22:392 (1,1) - Same as in 00:17:742. Create one unique spinner that ends at 01:24:792.
[Lively]
  1. 00:24:792 (5) - Meh, this should have a soft finish, and the volume should be arround 50%. Try it.
  2. Again, as in [Peaceful], I feel that some custom claps are missing one the kiai section. Seriously, you should at least try adding them.
  3. Also, those 1/8s at the beginning didn't convince much. Are they really necessary? Maybe some well.placed 1/4ths would be play better... I don't know.
Well, that's all for my mod. Good luck!

EDIT: Oh I just saw that now, kudosu stars are worth 1 kudosu, and it will be the new star system. So, have a star.
CXu

narakucrimson wrote:

[CXu]
  1. 00:08:592 (1) - This is kind of too far from (6) - the distance from it is of 1,32x.
    I don't know if you thought of making a Normal or a Hard, but I think it would be better if it was more Normal-ish, so please place this here using 1,0x spacing. - I somewhat moved the (6) a liiiiiittle bit (changed the shape a little) so it's a biiit closer. I don't think this is much of a problem though, and this isn't really meant to be just a "Normal" (hence the streamthing)
  2. 00:13:692 (4,5) - This is not fully stacked under (3), which is totally ok. But then, (5) is fully and perfectly stacked under (4). And having those two different ways of placing the circles there looks ugly, at least in the editor. Perhaps it's better if you just stack (4) and (5) directly under (3).- When stacked directly underneath, it looks weird in playmode. I've tried to get this to look a little better though (again xP). Hopefully this is better.
  3. 00:17:742 (1,1) - These two spinners are too short, even if the computer gets 3000 bonus points. I don't think it would be easy to play for something more like a Normal. I'd suggest that you delete this two spinners, and create one that starts here and ends at 00:19:992 (where the other spinner ended).- No love for these triplespins :( I'm keeping these though, because I think they fit way better than just 2 spinners. Oh btw auto seem to get 4000 points :P . But anyway, it just doesn't feel right for me to not have these spinners here.
  4. 00:41:292 (1,2,3) - Again you have a jump here, which isn't just right, but I don't think it is much of a problem here.
    But also, you have that triplet that doesn't look good at all, imo. Remove (2). That works just fine here.
    Again, I strongly consider that triplet as overmapping (at least for a difficulty that is in between a Normal and a Hard) - I'm not changing any of these as I believe it plays much better like this.
  5. 00:43:242 (4) - Here, too. Why is it that so many people add triplets everywhere thinking it makes the map funnier? This isn't actually needed, try removing it, and also removing the clap at 00:43:692 (5), you will notice it sounds even more delicate. - Wait wait, you can't hear that drum at 00:43:242 - ? And no, I don't agree with removing that clap either.
  6. 00:52:992 (8) - SInce the spacing isn't 1,0x, consider adding a new combo here. - Sure
  7. 01:05:292 (4) - This clap here sounds off in the mini stream. It would be much more pleasant to hear a whistle. Try replacing it for the clap. - I don't think it sounds off at all, but I do think the whistle sounds quite good too, so I'm changing that :P
  8. 01:22:392 (1,1) - Same as in 00:17:742. Create one unique spinner that ends at 01:24:792.- ^Read comments
Thanks for modding~~

Download: Hiroko Taguchi - I'm here (TV Size) (CracK) [CXu].osu
Topic Starter
Kert
2narakucrimson
Hi there! Sorry for the delay, been really busy lately.

[General]
  1. The .mp3 file has a bitrate of 197 kbps. You have to re-encode it to 192 kbps, which is the maximum allowed (yeah, I know you knew, but it's just better to point it out anyway). It's VBR encoded to 192kbps, so it's fine as long as it is ~192
  2. For what I read on the internet, kei, miyako, chihiro, and yuuko are characters from the anime, ef. So, why do they have to be in the tags? I can't really find a reason for anyone to search by the characters from a series.
    The same goes for shaft. For what I read, it's the studio that created the anime. So again, I don't see a reason for having them in the tags.
    Could you please remove them?
I actually mention everyone in the BG (I did the same for WAWAWA), because remembering the names of the songs is not an easy task and also searching by 'ef' won't give good results :D I don't really think they are useless

[Peaceful]
  1. Well, not much to say about this one. The mapping is simple, and good.
    The thing is, I was sooo waiting to hear some custom claps, and it didn't happen... I think how this sounds would be enhanced if you add some of those claps, keeping a low volume, in the kiai section. Try it, I think you'll like it :P
But I tried! And they still sound harsh for this song in my view :X

[Lively]
  1. 00:24:792 (5) - Meh, this should have a soft finish, and the volume should be arround 50%. Try it. Done
  2. Again, as in [Peaceful], I feel that some custom claps are missing one the kiai section. Seriously, you should at least try adding them. =\
  3. Also, those 1/8s at the beginning didn't convince much. Are they really necessary? Maybe some well.placed 1/4ths would be play better... I don't know.
That part feels empty for me if I delete them :I
Thank you!
Topic Starter
Kert
Now Lively diff uses tickrate 1 \:D/
VTC
Hi m4m yeah ~


[peaceful]

00:14:592 - add circle
00:24:792 - ^
00:39:192 (1,2) - maybe some easy user do not pass this little hard. fix it
00:57:792 (1,2) - ^
00:59:892 (1,2,3) - ^


[CXu]

00:38:892 - why add this circle? remove plz
00:51:192 (6,7) - little Ugly
00:51:192 (6) - use 1/3 beat like http://puu.sh/6mgW
00:59:592 - add circle
01:00:792 - add Finish sound


[Lively]

Hitsound is little boring, more add whistle sound in beginning part

00:04:092 (4,5,6) - try this http://puu.sh/6mhA like http://puu.sh/6mhG
00:06:792 - add circle
00:14:442 - add circle
00:29:892 (4,5,6) - remove this circle, change this. like http://puu.sh/6mim
00:42:192 - add circle
00:42:342 (3) - remove this
00:52:992 (3,4) - chanege, like http://puu.sh/6miK



that's all~

awesome song ~!
Topic Starter
Kert
2VocaloidTACU
[peaceful]

00:14:592 - add circle I prefer empty space here more :3
00:24:792 - ^ Added 2 circles in that place
00:39:192 (1,2) - maybe some easy user do not pass this little hard. fix it I think it's pretty easy enough. Otherwise the map will be painfully boring for everyone
00:57:792 (1,2) - ^
00:59:892 (1,2,3) - ^

[Lively]

Hitsound is little boring, more add whistle sound in beginning part

Yeah yeah I added hitsounds in Peaceful and Lively!

00:04:092 (4,5,6) - try this http://puu.sh/6mhA like http://puu.sh/6mhG
00:06:792 - add circle
00:14:442 - add circle
00:29:892 (4,5,6) - remove this circle, change this. like http://puu.sh/6mim
00:42:192 - add circle
00:42:342 (3) - remove this
00:52:992 (3,4) - chanege, like http://puu.sh/6miK
Thanks for the upper suggestions, but I chose another rhythm to follow here, and new circles don't really work good
Cheers
Kurai
Rechecked via IRC

Log
16:33 <KuraiPettan> : oh, I check your map now, I loved the map/music so :3
16:33 <CracK> : Awwww >w<
16:33 <KuraiPettan> : :3
16:36 <KuraiPettan> : IRC mod ? :3
16:36 <CracK> : Of course!
16:36 <KuraiPettan> : :3
16:37 <KuraiPettan> : Peaceful :
16:37 <CracK> : I love doing/receiving IRC mods, because it's a lot easier to discuss things
16:37 <KuraiPettan> : 00:41:592 (1,2) - This pattern sounds kinda odd to me, extand (1) by 1/2 and move (2) 1/2 later ?
16:38 <KuraiPettan> : And reduce (2) by 1/2
16:38 <CracK> : Let's see
16:39 <CracK> : Quite a nice idea
16:39 <KuraiPettan> : ;>
16:39 <CracK> : I gonna play with it now :>
16:39 <CracK> : Oh btw
16:39 <CracK> : I forgot to say
16:40 <CracK> : CXu hasn't seen latest mod I received today for his diff
16:40 <CracK> : But it probably doesn't matter still
16:40 <KuraiPettan> : oh ok
16:40 <CracK> : :D
16:41 <KuraiPettan> : CXu : (I know it's not your diff but...)
16:41 <CracK> : I'll savelog and contact him when he will be on!
16:42 <KuraiPettan> : ok
16:42 <CracK> : No problems, I'll listen :3
16:42 <KuraiPettan> : 00:12:792 (3,4,5) - Why (5) don't stack correctly with (3) and (4)
16:42 <KuraiPettan> : Ohwait
16:42 <KuraiPettan> : I have to afk 5 minutes ><
16:43 <CracK> : Okay
17:21 <KuraiPettan> : Okay, that was long minutes ...
17:21 <CracK> : lol
17:21 <KuraiPettan> : sorry ><
17:22 <CracK> : I've made somefood for myself :D
17:22 <CracK> : No problem at all!
17:22 <KuraiPettan> : \:D/
17:23 <KuraiPettan> : CXu :
17:23 <KuraiPettan> : 00:58:992 - Add a note 00:59:292 - Add a note
17:24 <KuraiPettan> : That's all for CXu's diff :3
17:24 <CracK> : :3 These circles fit quite good
17:27 <KuraiPettan> : Lively :
17:28 <KuraiPettan> : 01:18:942 (2) - This note sounds odd, move it 1/4 earlier ?
17:30 <CracK> : :< I kinda like this rhythm here (I mean the whole combo)
17:31 <CracK> : Slider (1) also kinda follows her voice :3
17:31 <KuraiPettan> : After testplay, I think it's fine
17:31 <CracK> : I see
17:31 <KuraiPettan> : But I still don't like the 1/6 stack
17:31 <KuraiPettan> : 01:26:892 (1,2,3,4) -
17:31 <CracK> : Actually lots of people mention parts where I didn't follow the beat and piano xD
17:31 <KuraiPettan> : :o
17:32 <CracK> : This stack..
17:33 <CracK> : http://puu.sh/6mFC
17:33 <CracK> : Can this work? :D
17:33 <KuraiPettan> : 1/8?
17:34 <CracK> : Yeah 1/8 from the last note
17:34 <CracK> : I just can't help but hear more sounds then 3 in this place :D
17:34 <CracK> : than*
17:35 <KuraiPettan> : I don't really hear something exept on the blue tick ><
17:35 <CracK> : :<
17:36 <KuraiPettan> : wait
17:36 <KuraiPettan> : I hear something like http://puu.sh/6mG9
17:37 <CracK> : 2 is on 01:26:967 ?
17:37 <CracK> : aw
17:37 <CracK> : I see
17:37 <KuraiPettan> : nope, 01:26:992
17:37 <KuraiPettan> : maybe try that http://puu.sh/6mGh
17:38 <KuraiPettan> : yeah it sounds nice
17:38 <CracK> : http://puu.sh/6mGx
17:39 <CracK> : It's hard to understand what's happening in your skin for me D:
17:39 <CracK> : I did it right?
17:40 <KuraiPettan> : Not on the 1/8 tick but on the 1/6 one
17:40 <CracK> : Oh
17:40 <CracK> : I see!
17:40 <CracK> : Yes
17:40 <CracK> : It's good this way
17:40 <CracK> : >w<
17:40 <KuraiPettan> : :3
17:40 <CracK> : Hehe thanks for this one especially :3
17:41 <KuraiPettan> : Then, ask CXu to fix, and I may bubble afterward

Only star icon for now :P
CXu
Sorry bur im not home until monday 10th. Wait if you want, or you can go ahead with what seems logical ;)
Topic Starter
Kert
2CXu

CXu wrote:

Sorry bur im not home until monday 10th. Wait if you want, or you can go ahead with what seems logical ;)
Trust me, trust me~~
CXu mode on:
2VocaloidTACU
[CXu]
00:38:892 - why add this circle? remove plz I think it fits pretty well
00:51:192 (6,7) - little Ugly Same here
00:51:192 (6) - use 1/3 beat like http://puu.sh/6mgW ^
00:59:592 - add circle It's unneded here :I
01:00:792 - add Finish sound It already exists!
And I added those 2 notes, Kurai :3
Kurai
The map seems ready now, I checked everything. You can enjoy my first bubble :3
(I hope it's a good bubble ;_;)
CXu
So now I actually looked the changes and yes I am happy with this \hi/
Topic Starter
Kert
Hush you xD
I thought this e-mail notification was about ranking or something \:D/
:<
Andrea
You are gonna get a nice e-mail notification now ;)

Ranked~
Topic Starter
Kert
Yay! Thanks, osuplayer ^_^
Snowy Dream
congrats~ ;)
CXu
Wohoo \o/
xhideki
*O* I <3 this song
Kurai
Finally \o/
Topic Starter
Kert
Thank you all \>w</
IkkiMinami
congrats XD 8-)
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