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posted
Hi, from my queue

[Normal]
00:22:662 (1,2,3) - It's same music section as at previous pattern, so pattern itself shouldn't change
00:31:556 (4) - Imo red tick here is more important sound than blue tick so end it on red
00:46:662 - Fill
00:49:353 (2) - Instead of this slider make 1/4 slider and put a circle on 00:49:353 (2) -
01:09:445 - Fill
01:14:208 - ^
01:15:997 - ^


[Insane]
00:22:056 (7) - Nc
00:26:809 (7) - ^
01:07:089 (3,1) - Make it more clear that's a 1/4 gap
01:15:997 (5,1) - ^

Nice map, I'm really impressed with timing, hope it can be helpful
posted
Hello from M4M queue!

  1. 00:10:894 (1,2) - Why not make these sliders like the rest of them? The pattern isn't any different in the music
  2. 00:26:069 (5) - This slider shape doesn't really occur elsewhere in the section, feels unwarranted
  3. 00:31:706 (5,1) - Might want to decrease the stack value so that this stacks cleanly instead of sticking out
  4. 00:32:607 (5,6) - imo don't see a reason for this spacing, nothing changes in the song to warrant this if you used even spacing before
  5. 00:33:809 (2,3) - don't really see a reason for this slider shape, but it's not really an issue
  6. 00:35:863 (5) - again, the angled slider doesn't make a lot of sense to me because the held vocal right before it is curved instead
  7. 00:38:246 (8) - I think this works far better as a slider, if you change it you'd have to move the position though
  8. 01:16:742 (3,4) - Right here again, lower stack distance so these stack nicely, looks ugly as is
  9. 01:18:064 (4,4) - For both of these, last section which is the same part musically you used curved, but switched to angled here, feels inconsistent.
  1. 00:08:258 (1,1) - Both of these spinners should go a little longer and end somewhere else. They don't end on a strong sound and it feels off
  2. 00:10:894 (1,2,3) - This is the only time you used circles over sliders in this section, consider changing for consistency
  3. 00:31:556 (4) - This is a held vocal note, should extend the slider to catch all of it
  4. 01:12:717 (2) - You were using circles everywhere else, no real reason to use a slider here instead
  5. In general, you have a weird thing of skipping over vocal lines even though you were mapping to vocals just moments before. You want to stay consistent imo so that players know what to play based on what they're hearing.


Good luck in ranking! The timing points seem like a hassle to work with though. M4M map: https://osu.ppy.sh/s/651083
posted

rohasshiki wrote:

Hello from M4M queue!

  1. 00:10:894 (1,2) - Why not make these sliders like the rest of them? The pattern isn't any different in the music
  2. 00:26:069 (5) - This slider shape doesn't really occur elsewhere in the section, feels unwarranted strong vocals
  3. 00:31:706 (5,1) - Might want to decrease the stack value so that this stacks cleanly instead of sticking out
  4. 00:32:607 (5,6) - imo don't see a reason for this spacing, nothing changes in the song to warrant this if you used even spacing before snare
  5. 00:33:809 (2,3) - don't really see a reason for this slider shape, but it's not really an issue vocals
  6. 00:35:863 (5) - again, the angled slider doesn't make a lot of sense to me because the held vocal right before it is curved instead ye, asthetics and vocals dunno its rly minor imo^^
  7. 00:38:246 (8) - I think this works far better as a slider, if you change it you'd have to move the position though emphesized drumfill
  8. 01:16:742 (3,4) - Right here again, lower stack distance so these stack nicely, looks ugly as is tried but i have take it down to 0 ;(
  9. 01:18:064 (4,4) - For both of these, last section which is the same part musically you used curved, but switched to angled here, feels inconsistent.
    true made them curved :)
  1. 00:08:258 (1,1) - Both of these spinners should go a little longer and end somewhere else. They don't end on a strong sound and it feels off have to take it off 2 beats before cause it is an normal diff
  2. 00:10:894 (1,2,3) - This is the only time you used circles over sliders in this section, consider changing for consistency drum hits
  3. 00:31:556 (4) - This is a held vocal note, should extend the slider to catch all of it
    hh would be inconsisten see: 00:36:304 (4) -
  4. 01:12:717 (2) - You were using circles everywhere else, no real reason to use a slider here instead changed that part
  5. In general, you have a weird thing of skipping over vocal lines even though you were mapping to vocals just moments before. You want to stay consistent imo so that players know what to play based on what they're hearing.


Good luck in ranking! The timing points seem like a hassle to work with though. M4M map: https://osu.ppy.sh/s/651083
Wow that was some time ago xD
ill mod your map tommorrow and reply on your mod.


Edit made Mod

Thanks for your Mod! :)
posted
Hey man, don't worry, I don't forget the mod I owe you! I just have time to finish my school work, and then I'll be up for a mod, sorry for the delay!!
posted

Milar001 wrote:

Hi, from my queue

[Normal]
00:22:662 (1,2,3) - It's same music section as at previous pattern, so pattern itself shouldn't change drums
00:31:556 (4) - Imo red tick here is more important sound than blue tick so end it on red
00:46:662 - Fill no did it like 00:50:214 (1,2) -
00:49:353 (2) - Instead of this slider make 1/4 slider and put a circle on 00:49:353 (2) - guess its better as it is cause of the vocals :/
01:09:445 - Fill here i agree
01:14:208 - ^
01:15:997 - ^ since its heavy riff based, no


[Insane]
00:22:056 (7) - Nc ye
00:26:809 (7) - ^ ye
01:07:089 (3,1) - Make it more clear that's a 1/4 gap dunno how and dont think its nessecary on an Insane^^
01:15:997 (5,1) - ^

Nice map, I'm really impressed with timing, hope it can be helpful
Thanks alot for your free mod! :)
posted
So sorry for super late mod and short mod (better late than never) :?:?:? almost forgot about this :(:(


01:15:401 - Missing sound

Spacing is flawless but still feels to much polish.
Perfect


Insane

00:28:750 (6,7,8,9) - could less spaced

01:04:107 (1,2,3,1,2,3) - wrong pattern, use something like this insted: 00:36:917 (1,2,3,4,5,6) becouse it has to big distance snaping on 3/3 beat

01:08:848 (1,2,3,1,2,3) - same

01:13:760 (1,2,3,1,2,3) - same

01:18:356 (1,2,3,1,2,3) - same
there is no mistakes or just few minor but that just opinion, but god damn this mapset is so boring (specialy this GD becouse there is almost no varioty what so ever + symetric patterns also kinda broing too) but that dosent mean that its unrankable.
posted
shit lost half my mod
whatever

[parachute]
00:04:572 (3) - these overmapped circles really detract from your rhythm. having constant clicking doesn't fit the song at all imo. better to remove them all.

00:08:550 (1,4) - circles on these two would be cool to follow the guitar more closely

00:35:127 (2) - u can use SL 0 and perfect stack these, would look cooler imo

00:47:710 (6,7) - should definitely be a slider. i know it fucks your pattern up but the offbeat vocal is way too strong to ignore

00:50:817 (6) - ew no, delete plz...

00:56:988 (5) - same, offbeat vocal would be better

01:16:742 (6) - slider + circle works better here imo

[insane]
00:08:550 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - doing this is ok but it could be more interesting to use sliders and only put circles on the drum doubles or something. dunno, up to you.

00:22:662 (1,2) - omg parallel plz

00:26:069 (5,6) - eeeeee

00:33:359 (1) - circle+slider rhythm is a lot nicer here cuz the offbeat vocal gets highlighted

00:34:105 (3,4) - 1/1 slider or delete circle here works better too. the filler rhythm kinda screws up the held vocal

00:42:054 (2,3) - this is actually really painful to play, ctrl g on 3 would be a bit more comfortable cuz atm it is pretty overspaced imo

00:45:014 (4) - same thing with the filler rhythm here, since your rhythm is so focused on vocals having a random click on nonvocal is weird ;;

01:04:107 (1,2,3,1,2,3) - this pattern doesn't make much sense to me. cuz it implies that something is being repeated in the song, but i don't hear anything. also there isn't really a constant 1/4 going on, something likg http://puu.sh/xyNDT/e3398e8216.jpg fits better imo
[hard]
00:03:526 (5,6,1) - imo space these less. it is pretty misleading cuz the spacing is so similar to 00:02:331 (3,4) -

generally fine. good job.

[normal]
00:08:258 (1) - meh i get why you put a spinner here but it doesnt really work out cuz it has to end too early. i think just mapping normally and adding some circles in would be better.

00:33:809 (4,5) - uhh this isnt that good, i think circle + 1/2 slider works better here for the rhythm. easier for noobs too.

00:47:262 (2) - this is pretty confusing, 1/2 works better for simplification

yea biggest issue is that pattern on insane. i dont think it really fits anywhere o.o

let me know when you respond!
posted

Naotoshi wrote:

shit lost half my mod
whatever

[insane]
00:08:550 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - doing this is ok but it could be more interesting to use sliders and only put circles on the drum doubles or something. dunno, up to you. i like the singletabs rly much as they are ;/ dont see any reason to change this. It has an buildup. its getting more intense in spacing.

00:22:662 (1,2) - omg parallel plz okiii

00:26:069 (5,6) - eeeeee okok found a better solution :) made slider round and no overlap!

00:33:359 (1) - circle+slider rhythm is a lot nicer here cuz the offbeat vocal gets highlighted i agree changed

00:34:105 (3,4) - 1/1 slider or delete circle here works better too. the filler rhythm kinda screws up the held vocal extended slider

00:42:054 (2,3) - this is actually really painful to play, ctrl g on 3 would be a bit more comfortable cuz atm it is pretty overspaced imo strgplusG 3 and 4

00:45:014 (4) - same thing with the filler rhythm here, since your rhythm is so focused on vocals having a random click on nonvocal is weird ;; oh ye that was pretty bad. changed it to 2 circles and a slider.

01:04:107 (1,2,3,1,2,3) - this pattern doesn't make much sense to me. cuz it implies that something is being repeated in the song, but i don't hear anything. also there isn't really a constant 1/4 going on, something likg http://puu.sh/xyNDT/e3398e8216.jpg fits better imo ye i kinda agree that shreed guitar is kinda messy^^ i did the rhythm as u mention with an circular flow.

[normal]
00:08:258 (1) - meh i get why you put a spinner here but it doesnt really work out cuz it has to end too early. i think just mapping normally and adding some circles in would be better.

bye Spinner! hello 4 sliders to represent the buildup guitar/and bass part. Same change i applied on 00:17:657 (1) - too and replaced the spinner with it

00:33:809 (4,5) - uhh this isnt that good, i think circle + 1/2 slider works better here for the rhythm. easier for noobs too.
fixxed
00:47:262 (2) - this is pretty confusing, 1/2 works better for simplification
ok made it more beginnerfriendly changed to repeat 1/4 to a 1/2 slider as u suggested

yea biggest issue is that pattern on insane. i dont think it really fits anywhere o.o
ye rip that pattern xD
let me know when you respond!
ALSO:

hard
00:03:526 (5,6,1) - imo space these less. it is pretty misleading cuz the spacing is so similar to 00:02:331 (3,4) -
Fix

Thanks alot for your MOD! :)
posted

Naotoshi wrote:

shit lost half my mod
whatever

[parachute]
00:04:572 (3) - these overmapped circles really detract from your rhythm. having constant clicking doesn't fit the song at all imo. better to remove them all. Removed the circles that were mapped to nothing

00:08:550 (1,4) - circles on these two would be cool to follow the guitar more closely
On this one i really dont see how circles would follow the guitar better o.o 1,4 are literally the same sounds as 2,3 so i dont get how different stuff represents the same thing better.. not changed this one.

00:35:127 (2) - u can use SL 0 and perfect stack these, would look cooler imo
fixed, hope it didnt destroy something else in the map xd dont think so though

00:47:710 (6,7) - should definitely be a slider. i know it fucks your pattern up but the offbeat vocal is way too strong to ignore
Uhm fixed i guess

00:50:817 (6) - ew no, delete plz...
k.

00:56:988 (5) - same, offbeat vocal would be better
I think the repeat slider represents that good, no change ^^

01:16:742 (6) - slider + circle works better here imo
True

let me know when you respond!
thanks a lot <3
posted

Naotoshi wrote:

[hard]
00:03:526 (5,6,1) - imo space these less. it is pretty misleading cuz the spacing is so similar to 00:02:331 (3,4) - hmm, the spacing here is prevalent throughout the map and it would make less sense to make this different from the other

generally fine. good job. Thanks! :)
posted
few things.

parachute:
00:08:550 (1,4) - circles on these two would be cool to follow the guitar more closely
On this one i really dont see how circles would follow the guitar better o.o 1,4 are literally the same sounds as 2,3 so i dont get how different stuff represents the same thing better.. not changed this one.
yea so if you listen closely, those 2 sliders have 2 strums in the guitar. or at least that's what i hear, maybe i'm hallucinating. so 2 clicks on them would make sense to me.

i think if you bump the normal to ar 5 it'd be better, some of the patterns get really dense atm

insane:
01:20:140 (1,2,3,4,5) - these look kinda randomly placed, i think if u made them small spacing like parachute it'd work better cuz theres no drums or anything, just vocals.
posted

Naotoshi wrote:

few things.

insane:
01:20:140 (1,2,3,4,5) - these look kinda randomly placed, i think if u made them small spacing like parachute it'd work better cuz theres no drums or anything, just vocals.
fix
i made them 1,4 like all not outstanding notes


ar5 on Normal fixed too
posted

Naotoshi wrote:

few things.

parachute:
00:08:550 (1,4) - circles on these two would be cool to follow the guitar more closely
On this one i really dont see how circles would follow the guitar better o.o 1,4 are literally the same sounds as 2,3 so i dont get how different stuff represents the same thing better.. not changed this one.
yea so if you listen closely, those 2 sliders have 2 strums in the guitar. or at least that's what i hear, maybe i'm hallucinating. so 2 clicks on them would make sense to me.
Hmmmm. I really dont hear it sorry. And if then its probably kinda silent. It would like ruin the whole pattern of this part, even though you dont rlly hear the difference most of the time and idk.. imo it wouldnt fit anymore to this section to make 1 and 4 to circles.

i think if you bump the normal to ar 5 it'd be better, some of the patterns get really dense atm

insane:
01:20:140 (1,2,3,4,5) - these look kinda randomly placed, i think if u made them small spacing like parachute it'd work better cuz theres no drums or anything, just vocals.
posted
okay, changed some diff settings
posted
Zzz changed Title :X im bad....

source:

http://redhotchilipeppers.com/videos/30543/suck-my-kiss
posted
kk fixed, thx kwan
posted
- changed Spinner on Insane

and timing points on all diffs:

59928,590.659405940593,4,2,2,68,1,0
60502,371.799999999999,4,2,2,68,1,0
60873,375,4,2,2,68,1,0
posted

Rin Desu wrote:

- changed Spinner on Insane

and timing points on all diffs:

59928,590.659405940593,4,2,2,68,1,0
60502,371.799999999999,4,2,2,68,1,0
60873,375,4,2,2,68,1,0
rebub
posted
ok lets give it a shot
posted
Congrats !
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