[Shalon] wrote:
Insane
00:09:596 - add a note? feels weird x3 srry
fine. thanks
[Shalon] wrote:
Insane
00:09:596 - add a note? feels weird x3 srry
fine. thanks
Download: Kamui Gakupo - Choufuugetsu (Keilara) [i_k's Insane].osuRoddie wrote:
i_k's Insane
- 00:36:869 (1)-Add a finish on the end. nope
- 00:48:323 (2, 3, 4, 5)-Fix the spacing on these by using the distance snap. It is spaced to x1,2 but I had rearranged it
- 01:10:688 (1)-Add a finish? nope
- 01:16:415 (1)-^ yeah
- 01:17:324 (1)^? There is non object here
- 01:28:415 (9)-Add a finish on the beginning? yeah
- 01:42:597 (3)-^ yes
- 01:44:777 (1)-Add a finish. hmm yeah
- 01:46:959 (1)-Add a finish on the beginning. nope
- 01:55:687 (1)-^? ok
- 02:04:414 (1)-^? nope
- 02:21:869 (1)-Add a finish? nope
- 02:36:596 (5)-Add a finish on the end. yup
- 02:48:051 (2)-Add a finish on the beginning? ya
- 02:52:414 (9)-^? aya
- 02:54:596 (1)-^ ya
- 02:55:414 (4)-Add a finish on the end? ok
- 03:00:596 (8)-^ www
- 03:05:505 (1)-Add a finish on the beginning? there is no object here
- 03:07:687 (1)-Put a new combo here. why
- 03:14:233 (1)-Add a finish on the beginning. nope
- 03:18:596 (7)-Put a new combo here? yeah
- 03:19:960 (4)-Remove new combo? w erqrwq
- 03:20:778 (6)-Put a new combo here? better on 03:21:324
Here's a star. thanks ><
Roddie wrote:
General
- i_k's Insane has a different preview point than Normal and Hard. Oh D: Now it has the same preview point as in Normal and Hard.
- I don't think the lead-in time is necessary for Normal and Hard. :c
- i_k's Insane has a different Offset than Hard and Normal. I recommend using Hard's and Normal's Offset. Don't forget to resnap all the notes and the timing points (Green Lines). Fixed
Normal
- 01:58:415 (8)-Fix the spacing on this by using the distance snap. Fixed
- 02:04:415 (1)-Add a finish on the beginning? Added
- 02:21:324 (1)-^ Added
- 02:26:233 (1)-Add a finish. Added
- 03:13:688- I think it's better to start off the kiai time on 03:14:233. This applies to the other difficulties? :?
- 03:27:051 (1)-Fix the spacing on this by using the distance snap. Fixed
Hard
- 01:03:324 (2)-Add a finish.Added
- 02:04:415 (1)-Add a finish on the beginning?^
- 02:13:142 (2)-^? ^
- 02:26:233 (2)-^ ^
- 02:30:597 (2)-Add a finish. ^
- 02:34:961 (2)-Add a finish on the beginning? ^
- 02:39:324 (3)-^? ^
- 02:4&:506 (1)-Add a finish on the end. Ok! >:0
And that's it. Good luck, Keilara~ :D
Here's a star. Thanks for everything Roddie \:D/
justnobody wrote:
first time to hear gackpoid's voice. Yeah :c There's no Gackpoid ranked map.
----------------------
i don't like the hitsounds in kiai. D:!!
the finish doesn't match the custom whistle good imo...
[normal]
01:57:870 (7,8) - spacing? ? D: Roddie told me the same, and I already fixed it.
good diff. *O* Thanks!
[hard]
02:15:051 (9) - whistle at start? ok
02:21:870 (2) - i thought there should a kiai here... but anyway. .-. if someone mentions that again I'll add kiai.
star for gackpoid. Thanks for your mod&star! c:
make it the first ranked gackpoid map! I'm aiming for that! I support Gackpoid :3
bipolarmen98 wrote:
buuen mapa ^^
:3
espero que lo aprueben pronto ^^
Snepif wrote:
nice~
Gracias c:mancusojuanmattos wrote:
star
poisonchan wrote:
Heeya Modding your map as your request.
Hope it helps Yay \c:/
[!] = Need to be changed.
[?] = Suggestion.
[.] = If possible, change.
[General]
- Preview point must be the same in all diffs, you should fix it:- You have the sliderfollowcircle.png add in your mapset, since it is a custom skin, I suggest you making the whole 'pack' (The other elements) or removing it. Otherwise it can look odd/weird. [Yes, having such element - alone - in the mapset is allowed, but is preferable if you complete the mapset with a few other elements at least.] Uhm.. I'm not sure. I think I'll make the other skin elements.
- Hard: 71233
i_k's Insane: 71370 Fixed
Normal: 71233
- What about these as the combo colours: (Don't forget: If you decide to change it, you must change in all the difficulties)ºoº Nice. Changed. It's better now.
- Combo1 : 222,114,182
Combo2 : 172,40,187
Combo3 : 189,132,175
Combo4 : 255,255,255
[Normal]
00:09:324 (4) - I saw that you tried to make it symmetrical, to be 'perfectly' done, should be like this: http://osu.ppy.sh/ss/122197 ? :c You're right. Fixed.
00:16:961 (3) - This overlap can be improved if you move the beat to the left, don't forget to modify (4)'s position aswell. *nazi* ?] Ok!
00:19:688 - Drag the beginning of the Break here.
00:34:961 - Drag the end of the Break here.
00:46:688 (4) - New combo ? ^
01:10:961 (5) - ^ ^
01:30:052 - Drag the beginning of the Break here. ^
01:44:779 - Drag the end of the Break here. ^
01:47:779 (2) - New combo. Added.
02:07:142 (4) - ^ Added.
02:24:597 (1) - This slider is too short, making it too harder for a normal. Oh :c Deleted and added a note insted.
03:28:961 (6) - Uh, don't add the red point in the slider, it is making an odd look. What about http://osu.ppy.sh/ss/122204 instead? Ok.
[Hard]
00:02:233 (2) - I can't understand why there is 2 points in the slider: http://puu.sh/3PrL. Remove the one who is in the middle of the line. Removed.
00:03:870 (5) - New Combo ? Added.
00:04:415 (6) - Follow the distance spacing, it is looking like a force jump. Maybe something like: http://osu.ppy.sh/ss/122207 [Don't forget to add the new combo on (5) ] Fixed.
00:08:506 (5) - New Combo ? Added
00:12:597 (6) - ^ ^
00:19:688 - Drag the beginning of the Break here.
00:35:506 - Drag the end of the Break here.
00:37:688 (6) - New Combo. Added.
00:37:961 (1) - Move it closer to the previous note. Ok.
00:50:233 (2) - Move this beat a bit down and right, so it wont overlap the 00:49:688 (1), don't forget to apply the changes on (3) and (4) [In (4), move the low point in the slider 1 tick to the right, same with (5) but in this case, change the high point.), and move 6-7 to the side aswell. Done.
00:55:142 (2) - Same thing about the overlap on (1). [Don't forget to fix the rest of the combo] Fixed.
01:13:415 (7) - Move this beat a little to the right, so won't overlap the previous note. ^
01:14:915 (3) - Stack this note. Don't forget to fix the spacing of the next note. Stacked.
01:17:233 (3) - Same thing about overlap. Don't forget to change the following notes. Fixed too.
01:30:052 - Drag the beginning of the Break here.
01:45:324 - Drag the end of the Break here.
01:58:551 (5) - I suggest flipping it vertically. Ok!
02:05:779 (5) - New combo. Added.
02:06:597 (1) - Remove new combo. Removed.
02:37:142 (7) - New combo, also, try a different spacing like: http://osu.ppy.sh/ss/122234 ? Ok. Now is much better
02:49:415 (3) - New Combo Added.
02:51:870 (10) - Remove this beat. Removed.
02:52:142 (1) - Fix the Spacing Fixed.
02:52:415 (2) - New Combo Added
02:53:506 (7) - ^ ^
03:07:142 (6) - New Combo ^
03:07:688 (1) - Remove new combo Removed
03:16:142 (6) - New combo Added.
03:24:597 (7) - New combo ^
03:25:142 (1) - Remove new combo Removed.
------------
Hope it helps :3
If you need any help or a recheck, poke me in game, or send me a Forum PM. Thank You! c:! Your mod was very helpful to me. I'll ask you for re-check later, when Kyon finish to make changes to his difficulty.
Download: Kamui Gakupo - Choufuugetsu (Keilara) [i_k's Insane].osupoisonchan wrote:
[i_k's Insane]
00:23:097 (6) - New combo, and if possible, make it less 'overlapped' by the previous stream. [ http://osu.ppy.sh/ss/122218 ?]
00:27:461 (6) - New combo.
00:31:824 (6) - New combo.
00:41:233 (5) - ^
00:45:461 (4) - ^
01:08:779 (1,2,3) - Blind pattern. If possible, unstack the notes from the previous pattern, and try following a 'free' spacing pattern? [ http://osu.ppy.sh/ss/122220]
01:09:870 (5) - New combo. Try a spacing like this: http://osu.ppy.sh/ss/122223 maybe?
01:13:824 (6) - New combo.
01:17:642 (6) - ^
01:20:915 (6) - ^ + Make it less overlapped with the previous note.
01:24:052 (5) - New combo.
01:30:052 - Drag the beginning of the Break here.
01:37:142 - Drag the end of the Break here.
------------
Ok, I'm not going to complete the mod till the end of the diff, cause I guess you should check it yourself and try improving your map according to the tips I gave you. ^-^ If you need any help with that, poke me in game, and I will be happy to help. ^-^
------------
kkkkkkkkkkkkkkk
Updatedikari_kyon wrote:
poisonchan wrote:
[i_k's Insane]
00:23:097 (6) - New combo, and if possible, make it less 'overlapped' by the previous stream. [ http://osu.ppy.sh/ss/122218 ?]
00:27:461 (6) - New combo.
00:31:824 (6) - New combo.
00:41:233 (5) - ^
00:45:461 (4) - ^
01:08:779 (1,2,3) - Blind pattern. If possible, unstack the notes from the previous pattern, and try following a 'free' spacing pattern? [ http://osu.ppy.sh/ss/122220]
01:09:870 (5) - New combo. Try a spacing like this: http://osu.ppy.sh/ss/122223 maybe?
01:13:824 (6) - New combo.
01:17:642 (6) - ^
01:20:915 (6) - ^ + Make it less overlapped with the previous note.
01:24:052 (5) - New combo.
01:30:052 - Drag the beginning of the Break here.
01:37:142 - Drag the end of the Break here.
------------
Ok, I'm not going to complete the mod till the end of the diff, cause I guess you should check it yourself and try improving your map according to the tips I gave you. ^-^ If you need any help with that, poke me in game, and I will be happy to help. ^-^
------------
kkkkkkkkkkkkkkk
Megurine Luka wrote:
Hi. Mod Time.
[General]
I don't like the fin sound Yeah, it doesn't really fit to the song. I'll search for other later.
And also some sliders look very strange when you add these red dots
[Normal]
00:18:587 (4) - fin ok
01:18:052 (5,6,7) - Ok
01:26:779 (6) - this slider doesn't look so nice ;___;
01:54:597 (6) - add fin ok
01:55:415 (2) - del fin Ok?
02:07:415 (2,3) - Ok
02:11:506 (4,5) - ok
02:21:324 (1) - del fin No :c
02:40:415 (3) - spacing. SV change will affect spacing. it is difficult for new players to identify the spacing change ah fixed
02:59:506 (6) - add whistle added
03:07:688 (4) - ^ added
03:16:142 (2,3,4) - ^ ^
03:20:779 (4) - ^ ^
03:27:051 (1,2) - ^ ^
[Hard]
00:36:597 (1,2,3,4,5) - makes it smoother, I mean the note 2 Oh ok c:
00:37:961 (1) - ^
00:51:597 (4) - 1 gird up moved
00:52:142 (5) - 2 grid up ^
00:55:142 (2) - ^
The hit sound in 1st kiai time is very good. But problem is still the fin sound. That really destroy the hearing Yeah :c Like I said before, i'll search for another fin sound later.
01:55:142 (1,2,3,4,5) - smoother Ok
02:01:415 (4,5) - 2 grid down moved
02:22:415 (3) - Ok
02:44:779 (4) - Ok
02:58:142 (5) - one grid up, this slider is diff from 4&6 Replaced this slider with 4/6 slider
03:19:688 (4) - looks weird D:!! I'll keep this one :c
Star. Still have a lot to work on I'll do my best to improve more my map c:
Good Luck Thank you ^o^/!!
Download: Kamui Gakupo - Choufuugetsu (Keilara) [i_k's Insane].osuMegurine Luka wrote:
[i_k's insane]
It's best for you to share the same start point with the other 2 diff really? =O
00:13:688 (3) - that way
00:36:052 (1) - spacing respaced
00:07:006 (2) - put it in the same line with the slider why =o
00:40:142 (3) - put it at the end of last slider ah? it is at the end, I think
01:09:870 (1,2,3) - sudden noise.. don't use that sound effect. or you can control the volume from lower to higher, so does 01:54:870 (1,2,3) :(
01:27:052 (11) - 2 grid left lefty
02:09:324 - change into a short slider and a circle reversible
02:12:051 (2) - make the slider prettier Im ugly x3
02:13:688 (1) - oh no
02:26:779 (3) - change into a shorter reversible slider reversible and weird xD
02:30:870 - add note oh no
02:39:324~02:46:961 - try 0.75x x.x
02:41:506 (2) - cant see xD
Try to have more changes in mapping type. Some parts look similar It calls patterns :3
Star. Still have a lot to work on tired~ =w=
Good Luck yup thanks
ikari_kyon wrote:
Megurine Luka wrote:
[i_k's insane]
It's best for you to share the same start point with the other 2 diff really? =O
00:13:688 (3) - that way
00:36:052 (1) - spacing respaced
00:07:006 (2) - put it in the same line with the slider why =o
00:40:142 (3) - put it at the end of last slider ah? it is at the end, I think
01:09:870 (1,2,3) - sudden noise.. don't use that sound effect. or you can control the volume from lower to higher, so does 01:54:870 (1,2,3) :(
01:27:052 (11) - 2 grid left lefty
02:09:324 - change into a short slider and a circle reversible
02:12:051 (2) - make the slider prettier Im ugly x3
02:13:688 (1) - oh no
02:26:779 (3) - change into a shorter reversible slider reversible and weird xD
02:30:870 - add note oh no
02:39:324~02:46:961 - try 0.75x x.x
02:41:506 (2) - cant see xD
Try to have more changes in mapping type. Some parts look similar It calls patterns :3
Star. Still have a lot to work on tired~ =w=
Good Luck yup thanks
*0* Thank you a lot Luka ~ ^O^/ I'll do my bestMegurine Luka wrote:
Come back to shoot a pink star to support Gakupo.
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Esupanitix wrote:
Oh hi.
Normal
Okay, you don't need so many angles in your sliders. They're not fun to be seen overused like this. Try to balance how much you use Bevelled, Curved, and straight sliders so that one sight doesn't get bland. Try not to use it much so that we don't generally see the same thing over and over again. Just use the Angle-curve sliders every so often, not every ten seconds. I like how it looks D:
That's all.
Hard
01:20:233 Combo
7 - What the hell? This just looks bad. I'm sorry, but that slider looks like a broken croissant. Ok
01:24:870 Combo
2,3 - Replace these with two hitcircles each. A line of four sliders in a row just disappoints me. I mean honestly. Ok
01:52:142 Combo
1 - Replace this with two hitcircles.Ok
3 - Replace this with two hitcircles. This is just stupid. We don't need FIVE FREAKING SLIDERS in a row. This isn't Love-Coloured Master Spark. Fixed. Just don't kill me o.ò
01:56:506 Combo
1 - Replace this with two hitcircles. It's okay to have a three-circle stream. Just don't start every combo with a slider (besides the previous combo but still) Ok
02:38:779 Combo
6,7 - Start a new combo with one of these. Even in a hard map, a streak of ten circles in one combo just looks bad. Ok
02:43:142 Combo
4,5 - Same as above. Basically, if the hitcircle rate gets above 8 without there having been a stream, it just doesn't look good at all. Ok
02:52:415 Combo
2,3,4,5 - Please, don't make stacks of two hitcircles one after the other. It just doesn't look right. I like it in this way .-.
02:53:779 Combo
1,2,3,4 - See above.
(Basically, see above for every combo that does this.)
I'm sorry, but when there are almost as many sliders as there are circles, in a HARD map, that's just bad. Please, replace some of those with hitcircles. I really don't want to see a second incarnation of a certain Marisa Kirisame theme's map.
i_k
Nothing I can really identify, since I have absolutely no skill with modding Insane maps, but I will say that the distance snap needs to be lowered a bit.
The map is nice, just too many damn sliders. I hope it gets ranked after a bit of work. Fixed most of things. Thanks for your mod c:
Vortex wrote:
Hey there Hi /
Normal
03:15:870 (1) Remove new combo Uhmm.. I don't know :c If I remove that combo then the combo goes to 10 and I think that is a high combo number x.x I'll remove it if someone mentions it again.
I know, only to remove a new combo for one diff isn't very good but I think this diff had enough improvement. Don't worry. It's ok c:
Hard
...Nothing to say at all o.O I'm a bit confused that I didn't found out something... Really? ? Woohoo! That makes me happy c:
Yes I know, it's not much or that good, but it's my 3rd map i am modding now :3
Hope it helps at least Don't worry n.n we all have a start :3 Good luck with your modding and thanks for checking my map~ ^u^
Vortex
Cirno wrote:
Hi
[Normal]
00:46:415 - try adding a note here? Added.
00:50:779 - ^, omitting notes on white lines isn't too friendly to new players Added.
[Hard]
00:39:052 (3) - imo rotating 180 would be better Ok
others fine for me
Decent mapset overall, good luck getting it ranked~ Thanks!! *-*
Vortex wrote:
Guest Diff you mean me right? =o
00:15:324 (1) I don't like this slider^^ fffffffffff
00:16:142 (1) Remove this circle, because it doesn't sound good for me sound worst without it for me
00:30:597 (2) This hidden circles confuses fk yeah
00:43:415 (3) Put this circle 1 field above, it looks besser and more "symmetrical" to 4 and 5 hmmmm iòmg
00:54:324 (1) Same like above asdfasdfasdfasdf
02:34:688 (3) How about changing the colour of this circle? why??
02:45:597 (1) Put this circle above the end of slider (2) where?
02:56:233 (6) New combo nope >w<
02:57:052 (1) Remove new combo ^
Yes I know, it's not much or that good, but it's my 3rd map i am modding now :3
Hope it helps at least =OOOOOOOOOOOOOOOOOOOO
Vortex
Cirno wrote:
Hi hi :3~
[i_k's Insane]
00:08:370 (3) - this slider is not that good-looking imo, maybe make it straight, or simply replace with 2 circles? ohmygodmyslidersareveryveryuglyx.x
00:08:779 (1) - end this 1/4 earlier and move 00:09:461 (2) to 00:09:324 - ? god no x3
00:15:324 (1) - end 1/4 earlier and move 00:16:142 (2,3) - to 00:16:006 - , fits the song better imo fffffffffffffffffffuuuuuuuuu
00:18:597 (1,2,3) - maybe make an equilateral triangle here? Im not symetrical but anyway
00:44:642 - add note? yeah
00:52:142 (2) - maybe make this by copy/paste/rotating 00:51:324 (1) - . Looks better imo almost the same :/
01:09:870 (1,2,3) - make a jump like you did before? ._. 1,0x spacing
01:17:642 (1) - this spacing was readable, but unreasonable. I'd suggest DS here. poison-chan :/
02:24:051 (1,3) - fix the shapes of those sliders please = = those really are ugly... ohmygodmyslidershapesareuglyasiam
Decent mapset overall, good luck getting it ranked~ ;w;
Your message is too short.pieguy1372 wrote:
i_k's Insane: pieguy :3~
00:08:370 (3) - replace with 2 notes? ok
00:18:188 (6) - ^ ^
00:21:461 (3) - ^ ^
00:44:779 (3) - too close to (2) already fixed
00:49:415 (1) - remove NC wwwwwww
00:50:233 (3) - add NC uuuuuuu
00:56:506 (1) - remove the whistle from the body of this slider cant remember when I put this O_o
00:57:870 (6) - ^
00:58:688 (2) - (nazi) make this vertical? http://osu.ppy.sh/ss/137651 vvvvvvvvvvvvvvvvvvvv
01:01:688 (5) - remove the whistle from the body of this slider? Note: I'm going to stop pointing these out here, if you agree please go through the map and remove any whistles in the future Im sorry T^T
01:30:052 - reinsert this break somebody's fault
02:13:142 (6,1) - Switch NCs? nope =o
02:27:870 (1) - Remove NC yup
02:53:097 (1,3) - Switch NCs? wwerwer
03:04:142 (5) - too far from (4) =OOO
03:14:233 (1,2,3,4,5,6) - any particular reason this group is spaced closer? If not, space it normally please~ .,.,.,.
03:19:961 (4) - too far from (3) closer
03:20:779 (6,1) - Switch NCs? xvzvzxv
03:25:142 (5) - Add NC, remove NC from 03:25:961 (1), add NC on 03:27:324 (6), then remove NC from 03:28:415 (1)? hope maked it right T^T
Nice map~ thanks for you :3
pieguy1372 wrote:
Normal:
-Tick rate 1? Uhmm no D:
00:34:688 - This break ends too early, perhaps reinsert it? Okay
00:55:688 (2) - Too close to (1) Theyre ok to me >-> I'll leave it as it is
01:30:052 - This break starts too late Fixed
01:44:506 - ends too early ^
01:53:506 (5) - remove the whistle from the body of this slider? Yeah!
Hard:
00:19:688 ~ 00:36:052 - reinsert this break I can't reinstert break end to 00:36:052. I can't drag it there ._.
01:21:870 (5,7) - remove the whistle from the body of these sliders? Ok!
02:53:779 (1) - remove NC? Ok
02:56:233 (1,2) - perhaps go back to 1.0x here? No D:
Nice map~ Thanks for your mod
Anyway... Updated.GLF09 wrote:
Tengo el presentimiento de que te diste muchas stars
xD Y en cuanto a tí... El nuevo sistema de stars requiere que moddees maps de otras personas para dar prioridad a tu map, con el propósito de aprender de los demás maps de la gente. Ya no se pueden dar stars porque sí como antes, ahora valen Kudosu.. y si querés que tu map no quede ignorado vas a tener que usar los Kudosus en tu propio map ya que ahora gran mayoría las usará para sus propios maps.. si te dan una star ahora, a esa persona si que le gusto el map, o le interesó la canción. Es obvio que iba a tener muchas estrellitas mias ._. What's the point?
HellDawn wrote:
Normal
Beat Snap Divisor 1/2 Ok~
00:12:597- Spacing cuz far Fixed
01:30:052- why break drag here ? Good question xDU Fixed
Hard
00:12:597- Remove new combo Uh no :c sorry.
00:13:142- New combo ^
Thanks!
mancusojuanmattos wrote:
Bueno mi noob mod xD Te preguntaras que hago yo aca?? jajaja xDD
General:
Yo elgiria el mismo slider tick rate para todas las dificultades pero ustedes ven , mapean mejor que yo Haha al rato lo converso con Kyon aver si cambia su tick rate o no.
Normal:
00:43:688 (5): New Combo No.. pero en vez de ponerle New Combo a (5) se lo puse a (4).
03:27:870 (3):Creo que si eliminas esta nota suena mejor Uh.. no :c lo siento ;u;''
Hard:
00:19:688 (x): Agrega una nota aqui creo que suena bien Ok
02:04:415 (1): Saca el New Combo Hmm D: Lo dejaré como está y si alguien más lo menciona lo quito.
02:04:961 (2): New Combo ^
Solo estas recomendaciones tu ves si las tomas o las dejas jajaj suerte!!!!! Jaja~ Gracias por todo! ya que hasta me moddeaste sin que yo te haya pedido c:
=o no new file?mancusojuanmattos wrote:
Bueno mi noob mod xD Te preguntaras que hago yo aca?? jajaja
unrequested mod \o/
i_k's Insane:
00:33:324 (6): Esta nota creo que no sigue el ritmo, yo la eliminaria pero tu eliges queda vacio x3
01:26:233 (7): New Combo el nuevo combo tendria solo 3 objects
01:57:597 (5): New Combo nope o/
02:04:412 (x): Agrega una nota con FINISH =o
02:20:506 (8): Quizas Finish?? suena bien sin el finish
02:53:501 (7): New Combo sadfasdfasdf
03:31:961 (spin): Finish?? creo que suena mejor que whistle asfdaerwer
FINE?? O-ODragonSparta wrote:
Hi~
i_K's Insane
Fine~