From my modding queue
Just to clarify this, if i say something about 0/1/2/3, i mean the 4 keys you are using for playing (1 = most left key, 4 = most right key).
Anyways, let's go!!!
I end this mod here, i just wanted to give you some basic information. To say this again, if a sound gets harder or louder, you use doubles, tripples or even quads. If a sound does that and is similar to the previous one, you can place jacks. If you have any questions to ask, feel free to message me ingame, too.
PS: Fantastic song choice
Just to clarify this, if i say something about 0/1/2/3, i mean the 4 keys you are using for playing (1 = most left key, 4 = most right key).
Anyways, let's go!!!
Nature's Madness
00:06:340 Would add a note here
00:06:955 Same here (you began emphasizing the drums and snares, so you should keep doing that)
00:14:647 (14647|0,14647|3,14801|3) Jacks are ok, but do not use them randomly
00:16:186 (16186|1,16340|2,16494|1,16647|2,16801|0,16801|1,16955|2,17109|3,17109|1,17263|2) Seems imbalanced to me, you have 4 notes on 1 and 2 here, but only 1 note on 0 and 3
00:19:570 (19570|1,19570|0) Would delete these since they are not fitting for this soft sound
00:20:186 (20186|0,20186|1,20186|3) Would delete 00:20:186 (20186|1) and change one of the 2 notes here into a LN untill 00:22:340
00:22:801 (22801|1,22878|2,22955|1,22955|3) Delete 00:22:878 (22878|2) and move 00:22:801 (22801|1) to 2
00:23:186 Here i'd add a note, because the middle sound is louder than at 00:22:801
00:23:955 (23955|3) Ghostnote
00:24:032 (24032|1,24032|2,24186|1,24186|3,24186|0,24340|1,24417|2) Same balancing issue as at 00:16:186, I'll stop mentioning that, i think you should get what i mean
00:31:955 (31955|1,32032|0,32032|2,32109|1) I'd never use this pattern since it is pretty imbalanced (and everyone hates it)
00:40:340 (40340|2,40340|0,40494|0,40494|2,40570|1,40647|2,40724|3,40801|2,40878|3,40955|2,41032|1,41109|3,41109|0,41109|2,41186|1,41263|2,41340|3,41417|2,41494|1,41570|2,41647|3,41724|2,41801|1,41878|2,41955|3,42032|2) I couldn't resist, sry. This, my friend, is imbalancing at its finest
00:42:340 (42340|3,42340|1,42340|2,42340|0) Would delete 1 because a quad and a jack here is way too overkill for this map
00:44:801 (44801|3,44801|0) LNs end at 00:45:109
00:45:570 (45570|1,45570|2,45570|0,45724|3,45724|2,45878|2,45878|1) WOOOOOW, that's not how you should use doubles xD. They can be used to emphasize or to map drums, but not for such soft sounds like these
00:46:801 (46801|2,46955|2,46955|0,46955|3) Do not map a jack here, same reason as the last point
00:06:955 Same here (you began emphasizing the drums and snares, so you should keep doing that)
00:14:647 (14647|0,14647|3,14801|3) Jacks are ok, but do not use them randomly
00:16:186 (16186|1,16340|2,16494|1,16647|2,16801|0,16801|1,16955|2,17109|3,17109|1,17263|2) Seems imbalanced to me, you have 4 notes on 1 and 2 here, but only 1 note on 0 and 3
00:19:570 (19570|1,19570|0) Would delete these since they are not fitting for this soft sound
00:20:186 (20186|0,20186|1,20186|3) Would delete 00:20:186 (20186|1) and change one of the 2 notes here into a LN untill 00:22:340
00:22:801 (22801|1,22878|2,22955|1,22955|3) Delete 00:22:878 (22878|2) and move 00:22:801 (22801|1) to 2
00:23:186 Here i'd add a note, because the middle sound is louder than at 00:22:801
00:23:955 (23955|3) Ghostnote
00:24:032 (24032|1,24032|2,24186|1,24186|3,24186|0,24340|1,24417|2) Same balancing issue as at 00:16:186, I'll stop mentioning that, i think you should get what i mean
00:31:955 (31955|1,32032|0,32032|2,32109|1) I'd never use this pattern since it is pretty imbalanced (and everyone hates it)
00:40:340 (40340|2,40340|0,40494|0,40494|2,40570|1,40647|2,40724|3,40801|2,40878|3,40955|2,41032|1,41109|3,41109|0,41109|2,41186|1,41263|2,41340|3,41417|2,41494|1,41570|2,41647|3,41724|2,41801|1,41878|2,41955|3,42032|2) I couldn't resist, sry. This, my friend, is imbalancing at its finest
00:42:340 (42340|3,42340|1,42340|2,42340|0) Would delete 1 because a quad and a jack here is way too overkill for this map
00:44:801 (44801|3,44801|0) LNs end at 00:45:109
00:45:570 (45570|1,45570|2,45570|0,45724|3,45724|2,45878|2,45878|1) WOOOOOW, that's not how you should use doubles xD. They can be used to emphasize or to map drums, but not for such soft sounds like these
00:46:801 (46801|2,46955|2,46955|0,46955|3) Do not map a jack here, same reason as the last point
I end this mod here, i just wanted to give you some basic information. To say this again, if a sound gets harder or louder, you use doubles, tripples or even quads. If a sound does that and is similar to the previous one, you can place jacks. If you have any questions to ask, feel free to message me ingame, too.
PS: Fantastic song choice