sorry for lateness. had a lot of schoolwork.
[dreamer]
00:27:058 (2,4) - imo these ones feel a bit "overmapped" since 00:26:892 (1,3) - is clearly much stronger. later on you did this rhythm with sliders on 1 and 3 instead of circles only, that works better imo.
00:35:225 (2,4) - could make this even visual spacing for neatness
00:53:892 (2,3) - imo ctrl g on this rhythm follows the vocals better
00:59:392 (3,4) - same here, and i suggest replacing 00:59:725 - with a 1/2 slider too
01:17:892 (3,4) - same, ctrl g on this and then 5,6 also following vocals here personally i suggest following vocals rather than drums like you did here basically, this is all suggestions based on that idea.)
also, i think click density here should decrease a bit, since this part is quiet compared to kiai.
02:09:225 (6) - slider instead of 2 circles? > same vocal focus thing as up there.
02:10:892 (1) -
k_hand:
02:18:225 - regarding SB, i think stacking lyrics going upwards is kinda weird >.> since everyone naturally reads top to bottom, and you don't fade out the ones that were already sang, imo creates a weird effect.
02:27:392 (2,3) - to me seems like the biggest jump should be on 02:27:225 - to 02:27:392 (2) - since it's new note in the synth. at least, 2 can be pretty big imo.
02:32:725 (3,4) - same here, imo 3 has more emphasis than 4 cuz it's last note in synth compared to constant drum clap rhythm
02:38:225 (3) - nice sun blanket
02:51:559 (4,5,6,7) - 02:56:892 (4,5,6,7) - imo this rhythm doesn't really represent song well at all, there is not really a bunch of equal drum sounds or w/e, i suggest including sliders to highlight the melody here as with other parts in the map.
03:19:892 (4,5,1) - this is so uncomfortable to play :c
[bakari's hard]
01:14:059 - eh skipping here feels weird to me, that entire triangle pattern is based on drums but then skip a strong drum?
01:47:725 (4,5) - seems misplaced
02:38:892 (6,8) - ew, maybe space 8 up and left a bit?
[advanced]
00:38:558 (2,3) - 1 pixel off of parallel, unrankable issue right here
01:07:392 (3,4) - 01:12:559 (2,3,4) - weird t put 3 clicks here when there is only sounds in the melody imo
02:21:559 (1) - i think this is a bit oversimplified, especially considering the amount of 1/4 (well, 1/2) rhythms used in kiai time. i'd suggest breaking up the first slider in each of those pairs to follow the melody a bit more closely.
03:03:559 (8,2) - ohh this is so ugly -_-
[normal]
02:10:892 (1,1) - spinner recovery? this current is technically rankable but may cause problems since the next note is already fading in during the spinning period. i suggest ending the spinner at 02:12:225 - instead to give a full measure of recovery and avoid this.
as always, i suggest placing a circle before all spinners that start with a drum hit, for more interactivity with the song or whatever.
also, it is kind of hard to see the names on collab diff in the SB (
http://puu.sh/vzyOz/825cd7e988.jpg), could you change the font color if you find this an issue?