General
--kiai times aren't all the same
Maximum
00:00:036 (1,2,3,4,5,6) - to be honest, I don't think it fits. (i also messed up when i first played it lol >_> i wasn't expecting it. It's obvious after the first try though)
00:09:601 (6,7) - you could lower stack leniency a bit so that this doesn't stack.. this looks weir when stacked imo.
00:52:209 (5,6) - i didn't expect this actually.
01:00:905 (5,6,7,8,9,10,11) - holy... this was EXTREMELY unexpected for me ._. The above issues i mentioned I don't totally disagee with, but this, I seriously completely disagree with. sorry
01:02:318 (x) - add a note here to continue the stream. The drums are still playing the stream, so i would conitnue it until it stops
01:12:644 (5,6) - not perfectly stacked
Yuki YukI (why is the "I" capitalized the second time? is this on purpose?)
00:13:296 (1,2) - i don't mind this sort of rhythm, since it follows the drums, but i would space combo 1 and 2 out more so that it's clearer (as in, I actually would like to be able to see the hitcircle of combo 2)
00:34:166 (1,2) - ^
01:28:622 (4) - move 1/4 tick back. this doesn't sound right imo. (this one 01:25:579 (2,3) - sounds fine tho imo)
02:04:546 (x) - idk if you want to or not, but i like the sound if there is a note here.
Daiguren
00:34:709 (x) - add a note?
01:07:427 (2,3,4,5,6) - omg... could you make a better star? D:
01:37:209 (x) - add note.
01:49:601 (1) - what's the point of decreasing slider velocity? why not just keep it the same o_o this just looks weird imo. unless it was 1/8 long reverse3 slider..
01:51:775 (1,2,3,1,2,3) - make symmetrical about hte y-axis
Snowy
00:17:862 (3) - add clap
00:23:079 (4) - add note with clap (it seems like you did this on purpose, but it sounds weird imo)
00:24:818 (3) - ^
00:25:688 (4) - add clap
00:37:862 (2) - add clap
00:49:166 (2,3) - unstack?
fine other that :3
Luka
00:20:035 (4,5) - i wouldn't increase spacing here. if you want to increase spacing. you can at 00:20:905 (1) - since it's the same phrase before. Still, since it's an easy diff, I am still against this spacing increase.
00:23:949 (5,6) - spacing.
00:29:166 (2,3) - you really shouldn't incrase spacing..
00:30:905 (4,5) - space this alittle furthr away from combo 4?
00:38:296 (4,5) - move closer together
00:42:644 (2) - This SV change is a little random imo, and can mess up beginners.
00:45:253 (5,6) - yeah i know this is probably readable, but i still want the spacing to be constant lol >_>
00:46:992 (8) - these SV changes are fine in hard or insane, but i realyl don't like using them in an easy.
00:48:731 (1,2,3) - this looks kinda weird since they aren't spaced evenly..
00:50:035 (4,1) - don't use this SV...
00:51:775 (4,2,3) - ^
01:14:166 (1,2) - spacing
01:16:122 (x) - add note?
01:16:992 (x) - ^
01:33:079 (5) - >_> don't use this SV change plz.
01:36:122 (6,1) - spacing
01:37:427 (1,2) - why did you use another spacing increase lol
01:40:905 (7,8) - don't use this huge jump for easy....
01:44:383 (1) - what happened here? did you use some sort of combo transformation? ._. remove the combo and then add it again so that the combos colors aren't exactly the same
My only problem is with the Easy difficulty, but it shouldn't be hard fix.
Nice map! :3
and star~~
--kiai times aren't all the same
Maximum
00:00:036 (1,2,3,4,5,6) - to be honest, I don't think it fits. (i also messed up when i first played it lol >_> i wasn't expecting it. It's obvious after the first try though)
00:09:601 (6,7) - you could lower stack leniency a bit so that this doesn't stack.. this looks weir when stacked imo.
00:52:209 (5,6) - i didn't expect this actually.
01:00:905 (5,6,7,8,9,10,11) - holy... this was EXTREMELY unexpected for me ._. The above issues i mentioned I don't totally disagee with, but this, I seriously completely disagree with. sorry
01:02:318 (x) - add a note here to continue the stream. The drums are still playing the stream, so i would conitnue it until it stops
01:12:644 (5,6) - not perfectly stacked
Yuki YukI (why is the "I" capitalized the second time? is this on purpose?)
00:13:296 (1,2) - i don't mind this sort of rhythm, since it follows the drums, but i would space combo 1 and 2 out more so that it's clearer (as in, I actually would like to be able to see the hitcircle of combo 2)
00:34:166 (1,2) - ^
01:28:622 (4) - move 1/4 tick back. this doesn't sound right imo. (this one 01:25:579 (2,3) - sounds fine tho imo)
02:04:546 (x) - idk if you want to or not, but i like the sound if there is a note here.
Daiguren
00:34:709 (x) - add a note?
01:07:427 (2,3,4,5,6) - omg... could you make a better star? D:
01:37:209 (x) - add note.
01:49:601 (1) - what's the point of decreasing slider velocity? why not just keep it the same o_o this just looks weird imo. unless it was 1/8 long reverse3 slider..
01:51:775 (1,2,3,1,2,3) - make symmetrical about hte y-axis
Snowy
00:17:862 (3) - add clap
00:23:079 (4) - add note with clap (it seems like you did this on purpose, but it sounds weird imo)
00:24:818 (3) - ^
00:25:688 (4) - add clap
00:37:862 (2) - add clap
00:49:166 (2,3) - unstack?
fine other that :3
Luka
00:20:035 (4,5) - i wouldn't increase spacing here. if you want to increase spacing. you can at 00:20:905 (1) - since it's the same phrase before. Still, since it's an easy diff, I am still against this spacing increase.
00:23:949 (5,6) - spacing.
00:29:166 (2,3) - you really shouldn't incrase spacing..
00:30:905 (4,5) - space this alittle furthr away from combo 4?
00:38:296 (4,5) - move closer together
00:42:644 (2) - This SV change is a little random imo, and can mess up beginners.
00:45:253 (5,6) - yeah i know this is probably readable, but i still want the spacing to be constant lol >_>
00:46:992 (8) - these SV changes are fine in hard or insane, but i realyl don't like using them in an easy.
00:48:731 (1,2,3) - this looks kinda weird since they aren't spaced evenly..
00:50:035 (4,1) - don't use this SV...
00:51:775 (4,2,3) - ^
01:14:166 (1,2) - spacing
01:16:122 (x) - add note?
01:16:992 (x) - ^
01:33:079 (5) - >_> don't use this SV change plz.
01:36:122 (6,1) - spacing
01:37:427 (1,2) - why did you use another spacing increase lol
01:40:905 (7,8) - don't use this huge jump for easy....
01:44:383 (1) - what happened here? did you use some sort of combo transformation? ._. remove the combo and then add it again so that the combos colors aren't exactly the same
My only problem is with the Easy difficulty, but it shouldn't be hard fix.
Nice map! :3
and star~~