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Ray - Baby Lady LOVE

posted
Total Posts
45
Topic Starter
Twiggles
This beatmap was submitted using in-game submission on Wednesday, April 28, 2021 at 9:13:28 PM

Artist: Ray
Title: Baby Lady LOVE
Source: ネコぱら
Tags: Nekopara NekoWorks Twiggles divineenigma ネコぱら Japanese Anime
BPM: 177
Filesize: 3244kb
Play Time: 01:28
Difficulties Available:
  1. Divine's Hard (3.36 stars, 253 notes)
  2. Insane (4.52 stars, 318 notes)
  3. Normal (2.06 stars, 153 notes)
Download: Ray - Baby Lady LOVE
Information: Scores/Beatmap Listing
---------------

Normal by Twiggles
Divine's Hard by DivineEnigma
Insane by Twiggles


Thanks Divine!
DivineEnigma
Heya, you requested a mod~

Insane

00:01:534 (1,2,3,4,5) - The spacing you're using, seems really harsh even when the song has just began. At my rank, I can play around this difficulty until probably the end where it usually gets more intense, but I already failed at the beginning. Yes, I can see that you're going for a back and forth pattern, but maybe play around with the patterns until there's a better flow. There are awkward moments throughout the map that have awkward inconsistent distance snaps, that I'll probably list out in the mod.
00:03:228 (7) - Maybe instead of this, copy the last slider (6) and flip it 180 degrees so it'll at least be better?
00:03:906 - Is there a reason why you left a gap between note 00:03:737 (8) - and 00:04:246 (1) - ? I mean, I think fine, but leave a 1/1 gap than the current gap. Like here, 00:08:992 (9,1) - .
00:04:754 (4) - Persoanlly, I don't like these curved sliders that are really, um, 'crunched' up? I don't know the proper word for it.
00:05:856 (1) - Huh, why NC? Maybe just NC every measure or something.
00:08:144 - I feel like there should be a slider starting here on the vocal so it'll play better like you did here; 00:02:042 (3) - .
00:11:703 (1,2,3) - (2) should be mapped to the blue tick if you listen closely. Like this: 00:13:567 - I'd prefer if this was a note rather than a slider just how it was done in my Insane GD.
00:15:601 (1) - Your NCs are weird >.<
00:18:908 (1,2,3,4,5,6) - Waahh, that distance snap..
00:25:601 (3,4,5) - The whole map overall is nearly full of jumps, so I'd prefer to lower the density of it. Like, here it can be just simplified to mapping to the background beat, that is probably 1/8, I think.
00:26:279 (1,2,3) - Even in the slow sections, there are huge jumps.
00:29:839 (4,5,6) - Why did the distance suddenly decrease here? Also for (5) and (6), if you were going for a blanket, fix it.
00:37:127 - I'd prefer if a slider started here rather than it being handled by the slider's tail.
00:41:195 (8) - This slider isn't so pretty. Maybe re-do it?
00:42:042 - Maybe a 1/1 slider here? :/
00:43:398 (5,7) - This overlap isn't aesthetically pleasing.
00:47:296 (1) - Since this is the highest difficulty, how come you simplified the beat here to a 1/1 slider rather than a 1/8 (assuming, my ears may be wrong).
00:53:059 - A 1/1 slider should start here.
00:55:601 (4,5,6,1,2,3,4,5,1,2,3,4) - This section seems undermapped, you can actually add jumps here since the music is starting to build up.
01:03:228 (4) - Probably can do a stream here.
01:07:127 (4,5) - why low distance
01:19:839 (7,1) - Why the sudden 1/1 gap? It breaks the flow.
01:20:686 (3,4,5,6) - Remap this part somehow so it flows better.
01:26:788 (10) - Silence the end of this slider with a 5% volume since the music is kind of done at this point.

Also, if you want, just copy my hitsounds from my difficulty onto yours.

Overall, I feel like the difficulty can be reworked (feels like an Extra diff) as there are huge unexpected jumps. I didn't want to mention the same problem over and over so, do look over the whole difficulty yourself to see if there are things you can fix. If you have other questions, message me.
Topic Starter
Twiggles

DivineEnigma wrote:

Heya, you requested a mod~

Insane

00:01:534 (1,2,3,4,5) - The spacing you're using, seems really harsh even when the song has just began. At my rank, I can play around this difficulty until probably the end where it usually gets more intense, but I already failed at the beginning. Yes, I can see that you're going for a back and forth pattern, but maybe play around with the patterns until there's a better flow. There are awkward moments throughout the map that have awkward inconsistent distance snaps, that I'll probably list out in the mod.
00:03:228 (7) - Maybe instead of this, copy the last slider (6) and flip it 180 degrees so it'll at least be better?
00:03:906 - Is there a reason why you left a gap between note 00:03:737 (8) - and 00:04:246 (1) - ? I mean, I think fine, but leave a 1/1 gap than the current gap. Like here, 00:08:992 (9,1) - .
00:04:754 (4) - Persoanlly, I don't like these curved sliders that are really, um, 'crunched' up? I don't know the proper word for it.
00:05:856 (1) - Huh, why NC? Maybe just NC every measure or something.
00:08:144 - I feel like there should be a slider starting here on the vocal so it'll play better like you did here; 00:02:042 (3) - .
00:11:703 (1,2,3) - (2) should be mapped to the blue tick if you listen closely. Like this: 00:13:567 - I'd prefer if this was a note rather than a slider just how it was done in my Insane GD.
00:15:601 (1) - Your NCs are weird >.<
00:18:908 (1,2,3,4,5,6) - Waahh, that distance snap..
00:25:601 (3,4,5) - The whole map overall is nearly full of jumps, so I'd prefer to lower the density of it. Like, here it can be just simplified to mapping to the background beat, that is probably 1/8, I think.
00:26:279 (1,2,3) - Even in the slow sections, there are huge jumps.
00:29:839 (4,5,6) - Why did the distance suddenly decrease here? Also for (5) and (6), if you were going for a blanket, fix it.
00:37:127 - I'd prefer if a slider started here rather than it being handled by the slider's tail.
00:41:195 (8) - This slider isn't so pretty. Maybe re-do it?
00:42:042 - Maybe a 1/1 slider here? :/
00:43:398 (5,7) - This overlap isn't aesthetically pleasing.
00:47:296 (1) - Since this is the highest difficulty, how come you simplified the beat here to a 1/1 slider rather than a 1/8 (assuming, my ears may be wrong).
00:53:059 - A 1/1 slider should start here.
00:55:601 (4,5,6,1,2,3,4,5,1,2,3,4) - This section seems undermapped, you can actually add jumps here since the music is starting to build up.
01:03:228 (4) - Probably can do a stream here.
01:07:127 (4,5) - why low distance
01:19:839 (7,1) - Why the sudden 1/1 gap? It breaks the flow.
01:20:686 (3,4,5,6) - Remap this part somehow so it flows better.
01:26:788 (10) - Silence the end of this slider with a 5% volume since the music is kind of done at this point.

Also, if you want, just copy my hitsounds from my difficulty onto yours.

Overall, I feel like the difficulty can be reworked (feels like an Extra diff) as there are huge unexpected jumps. I didn't want to mention the same problem over and over so, do look over the whole difficulty yourself to see if there are things you can fix. If you have other questions, message me.
TY for mod!! I updated everything in insane diff!
Rad-
Hello! From my queue.

General:
- There some sort math image in the folder? Don't know what thats about but doesnt need to be in the mapset.
- Also seems like at least my end, .mp4 videos arent played. Switch for avi?
- The map only has one timing point, its all 177bpms, so remove all of the timing points except for the first one, and instead replace them with inherited points (the green lines)
- For this to be ranked you still need to create an Easy and a Normal


Hard
Seems like you chose to use the rare CS3 on a Hard difficulty, which is fine, but also is kinda confusing when its combined with AR8 as circles appear too fast
You use alot of stackings on this map, why not make the map flow more instead of having cursor pauses by mapping more around the screen?
00:03:906 (1,2) - Switch combos on these 2 objects
00:08:652 (6) - Inconsistent spacing
00:06:788 (1,2) - switch combos
00:10:178 (4,7) - This is a bad overlap, avoid doing this and try to fix it
00:11:364 (1,2) - Switch combos
00:17:635 (1,2) - Switch combos, if you havent got the idea yet, its best to start the combos on white ticks instead of red ones, and i mean the larger white ticks and if not possible, the object right after.
00:17:635 (1) - Inconsistent spacing
00:21:195 (2) - Confusing spacing
00:22:211 (3,4) - Same as above
00:28:651 (10,1) - Switch combos
00:34:076 (9) - Try making this slider more visually pleasing?
00:35:092 (1) - Remove NC and place it here 00:35:432 (3) -
00:48:822 (6,7,8) - Wow this is hard to read, the spacings make it look like it would be a 1/2 spacing just like the rest of the map, don't do this and just make them alot closer with the same distance snap as the rest of the map.
01:25:432 (3,4) - Stack these properly

Overall you just need to fix the distancing between objects and not stacking every note and map it more so it moves around the map more often.

Divine's Insane
Increase OD to 7 or 7.5, 6.5 is really too low for an insane
00:03:737 (3,4) - Hard part to read, make the slider repeat only once and turn the end of the slider to the left instead of right
00:07:974 (4) - Unnecessary repeating slider, just replace with 2 circles or a slider that goes from the white tick to the red one.
00:09:245 (4) - Delete this circle and move the slider to a better spot for spacing consistency
00:10:856 (7,8,1) - I don't hear a sound for it to be represented as a triple, delete circle 8
00:14:839 (4) - Delete this slider, no sound to be represented as that pattern.
00:44:161 (4) - No sound here, delete
00:44:245 (5) - Also this shouldnt be a finish
I didn't mention this before but i noticed quite often now, is that you shouldn't start sliders so much on red ticks like 00:42:042 (1) - White ticks are more appropriate, you have to do this on the rest of the map ofc
00:43:398 (1) - This one in particular is the most troublesome for example
00:46:957 (2,3,4) - replace this pattern with 2 sliders that repeat 2 times each, like:

First best as the stream part should start on where circle 2 is.

00:48:228 (4) - Delete
00:49:415 (4) - Delete, really there are alot of unnecesassary triples so i will stop pointing them out, basically means if there is no clear sound to it, it shouldn't be there.
01:02:720 (1,2,3) - Confusing spacing, at first i thought this was a triple, give it a consistent spacing or move them alooot more closer to each other.
01:03:313 (4) - Starting this one a blue tick is not right, what you should have done here is replace slider 01:03:059 (3) - with a circle, then move slider 01:03:313 (4) - to the white tick and make it repeat once more just like the next slider, that is better for both reading, playability and correct way of following the song.
01:06:110 (3,4) - Same as way before, this pattern is confusing to play like this
01:12:381 (3,4) - You could have made a triple in between these to follow the song better.
01:12:974 (6) - Delete this
01:13:059 (6) - Don't make this slider like this as it has nothing that sounds like a stream, make it 2 circles or one slider for example.
01:26:957 (1) - delete this circle and make the slider end on it's correct position, which is here 01:26:787 -

Insane
Alot of the stuff on this difficulty could be said the same way as on the other insane, on the case of unnecessary triples for example so i won't go into great detail about it, just means that avoid adding circles where there is no clear sound to it.
00:13:737 (3) - this should not be a slider here, instead a circle thats placed on 00:13:906 - to better follow the song
00:18:908 (1,2,3,4,5,6) - Ouch, these spacings are too much... make the objects closer to each other, but then again, this is unnecessairly have blue tick circles, with no clear sound to them so best is just to delete the circles stacked.
00:20:601 - Now here for example when you have a clear drum kick you could have made a triple, but you didn't, so i suggest doing so
00:20:179 (8,2) - Weird overlap, hard to read
00:21:874 (5,7) - This one isnt as hard to read, its just that it doenst look so good
00:32:381 (5,6,7) - Weird overlappings as well

I mean the whole map feels in a certain circular motion with some squares in between, but overall it could be fixed by making patterns cross more with each other, but then again you also have extremely high spacing which makes this look more like an extra, with ar9.2 and all as well
Fix the triples and try to follow better with the song and the map should be better.
Also give sliders less random shapes and maybe try to copy paste some of them and rotate to make them look more well done.

Hope it helps!
Topic Starter
Twiggles

Rad- wrote:

Hello! From my queue.

General:
- There some sort math image in the folder? Don't know what thats about but doesnt need to be in the mapset.
- Also seems like at least my end, .mp4 videos arent played. Switch for avi?
- The map only has one timing point, its all 177bpms, so remove all of the timing points except for the first one, and instead replace them with inherited points (the green lines)
- For this to be ranked you still need to create an Easy and a Normal


Hard
Seems like you chose to use the rare CS3 on a Hard difficulty, which is fine, but also is kinda confusing when its combined with AR8 as circles appear too fast
You use alot of stackings on this map, why not make the map flow more instead of having cursor pauses by mapping more around the screen?
00:03:906 (1,2) - Switch combos on these 2 objects
00:08:652 (6) - Inconsistent spacing
00:06:788 (1,2) - switch combos
00:10:178 (4,7) - This is a bad overlap, avoid doing this and try to fix it
00:11:364 (1,2) - Switch combos
00:17:635 (1,2) - Switch combos, if you havent got the idea yet, its best to start the combos on white ticks instead of red ones, and i mean the larger white ticks and if not possible, the object right after.
00:17:635 (1) - Inconsistent spacing
00:21:195 (2) - Confusing spacing
00:22:211 (3,4) - Same as above
00:28:651 (10,1) - Switch combos
00:34:076 (9) - Try making this slider more visually pleasing?
00:35:092 (1) - Remove NC and place it here 00:35:432 (3) -
00:48:822 (6,7,8) - Wow this is hard to read, the spacings make it look like it would be a 1/2 spacing just like the rest of the map, don't do this and just make them alot closer with the same distance snap as the rest of the map.
01:25:432 (3,4) - Stack these properly

Overall you just need to fix the distancing between objects and not stacking every note and map it more so it moves around the map more often.

Divine's Insane
Increase OD to 7 or 7.5, 6.5 is really too low for an insane
00:03:737 (3,4) - Hard part to read, make the slider repeat only once and turn the end of the slider to the left instead of right
00:07:974 (4) - Unnecessary repeating slider, just replace with 2 circles or a slider that goes from the white tick to the red one.
00:09:245 (4) - Delete this circle and move the slider to a better spot for spacing consistency
00:10:856 (7,8,1) - I don't hear a sound for it to be represented as a triple, delete circle 8
00:14:839 (4) - Delete this slider, no sound to be represented as that pattern.
00:44:161 (4) - No sound here, delete
00:44:245 (5) - Also this shouldnt be a finish
I didn't mention this before but i noticed quite often now, is that you shouldn't start sliders so much on red ticks like 00:42:042 (1) - White ticks are more appropriate, you have to do this on the rest of the map ofc
00:43:398 (1) - This one in particular is the most troublesome for example
00:46:957 (2,3,4) - replace this pattern with 2 sliders that repeat 2 times each, like:

First best as the stream part should start on where circle 2 is.

00:48:228 (4) - Delete
00:49:415 (4) - Delete, really there are alot of unnecesassary triples so i will stop pointing them out, basically means if there is no clear sound to it, it shouldn't be there.
01:02:720 (1,2,3) - Confusing spacing, at first i thought this was a triple, give it a consistent spacing or move them alooot more closer to each other.
01:03:313 (4) - Starting this one a blue tick is not right, what you should have done here is replace slider 01:03:059 (3) - with a circle, then move slider 01:03:313 (4) - to the white tick and make it repeat once more just like the next slider, that is better for both reading, playability and correct way of following the song.
01:06:110 (3,4) - Same as way before, this pattern is confusing to play like this
01:12:381 (3,4) - You could have made a triple in between these to follow the song better.
01:12:974 (6) - Delete this
01:13:059 (6) - Don't make this slider like this as it has nothing that sounds like a stream, make it 2 circles or one slider for example.
01:26:957 (1) - delete this circle and make the slider end on it's correct position, which is here 01:26:787 -

Insane
Alot of the stuff on this difficulty could be said the same way as on the other insane, on the case of unnecessary triples for example so i won't go into great detail about it, just means that avoid adding circles where there is no clear sound to it.
00:13:737 (3) - this should not be a slider here, instead a circle thats placed on 00:13:906 - to better follow the song
00:18:908 (1,2,3,4,5,6) - Ouch, these spacings are too much... make the objects closer to each other, but then again, this is unnecessairly have blue tick circles, with no clear sound to them so best is just to delete the circles stacked.
00:20:601 - Now here for example when you have a clear drum kick you could have made a triple, but you didn't, so i suggest doing so
00:20:179 (8,2) - Weird overlap, hard to read
00:21:874 (5,7) - This one isnt as hard to read, its just that it doenst look so good
00:32:381 (5,6,7) - Weird overlappings as well

I mean the whole map feels in a certain circular motion with some squares in between, but overall it could be fixed by making patterns cross more with each other, but then again you also have extremely high spacing which makes this look more like an extra, with ar9.2 and all as well
Fix the triples and try to follow better with the song and the map should be better.
Also give sliders less random shapes and maybe try to copy paste some of them and rotate to make them look more well done.

Hope it helps!
thanks for catching that file, i was testing the bg.
i also understand I need a normal/easy difficulty.

the hard difficulty inconsistent spacing were from me switching the slider speed.
i'll remove over-triplet"ing" on my insane as well.

thanks again!
DivineEnigma

Rad- wrote:

Hello! From my queue.

General:
- There some sort math image in the folder? Don't know what thats about but doesnt need to be in the mapset.
- Also seems like at least my end, .mp4 videos arent played. Switch for avi?
- The map only has one timing point, its all 177bpms, so remove all of the timing points except for the first one, and instead replace them with inherited points (the green lines)
- For this to be ranked you still need to create an Easy and a Normal

Divine's Insane
Increase OD to 7 or 7.5, 6.5 is really too low for an insane It's fine, it's more like a Light Insane I guess.
00:03:737 (3,4) - Hard part to read, make the slider repeat only once and turn the end of the slider to the left instead of right Huh, it doesn't look hard to read at this kind of level.
00:07:974 (4) - Unnecessary repeating slider, just replace with 2 circles or a slider that goes from the white tick to the red one.
00:09:245 (4) - Delete this circle and move the slider to a better spot for spacing consistency I think I may leave this because I'm introducing it now since in the kiai there are notes like this.
00:10:856 (7,8,1) - I don't hear a sound for it to be represented as a triple, delete circle 8 I believe there's like this constant 1/4 background beat, but I try not to map it too much anyways. I'll consider removing it if I get more mods about it but I'll stick to it for now.
00:14:839 (4) - Delete this slider, no sound to be represented as that pattern. There is like a 1/8 sound here, I simplified the rhythm here since I want to make the difficulty an easy Insane.
00:44:161 (4) - No sound here, delete There is..... I hear ittt............ I BELIEVE so.... xD
00:44:245 (5) - Also this shouldnt be a finish
I didn't mention this before but i noticed quite often now, is that you shouldn't start sliders so much on red ticks like 00:42:042 (1) - White ticks are more appropriate, you have to do this on the rest of the map ofc
00:43:398 (1) - This one in particular is the most troublesome for example It's more appropriate to start on the red tick like 00:08:144 (1) - because the vocal starts there, and sometimes a important beat may start on a red tick that can't be easily ignored.
00:46:957 (2,3,4) - replace this pattern with 2 sliders that repeat 2 times each, like: I did a pattern here too; 00:14:245 (1,2,3,4) - , the pattern before that is very similar to this so I want to be consistent. Also, 00:46:957 - imo, I think this should be clickable here.

First best as the stream part should start on where circle 2 is.

00:48:228 (4) - Delete There's a sound there that I want to map for 1/4.
00:49:415 (4) - Delete, really there are alot of unnecesassary triples so i will stop pointing them out, basically means if there is no clear sound to it, it shouldn't be there. Here, I just noticed there isn't so I removed it and added one here 00:49:500 - .
01:02:720 (1,2,3) - Confusing spacing, at first i thought this was a triple, give it a consistent spacing or move them alooot more closer to each other.
01:03:313 (4) - Starting this one a blue tick is not right, what you should have done here is replace slider 01:03:059 (3) - with a circle, then move slider 01:03:313 (4) - to the white tick and make it repeat once more just like the next slider, that is better for both reading, playability and correct way of following the song. I believe it is fine, especially when I played it myself and with other testplays.
01:06:110 (3,4) - Same as way before, this pattern is confusing to play like this ^
01:12:381 (3,4) - You could have made a triple in between these to follow the song better. I don't want to add two triples in a row, with 01:12:889 - .
01:12:974 (6) - Delete this there's a sound there I believe
01:13:059 (6) - Don't make this slider like this as it has nothing that sounds like a stream, make it 2 circles or one slider for example. Woops, should have mapped a slider on the red tick.
01:26:957 (1) - delete this circle and make the slider end on it's correct position, which is here 01:26:787 -
Thank you! There are some where I didn't reply meaning I fixed it. Also, for the triples, I do believe there is a sound there but I will remove it if more mods do mention about it. :)
victorfernando
Easy Updated :
Easy
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 63822
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.55

[Metadata]
Title:Baby Lady LOVE
TitleUnicode:Baby Lady LOVE
Artist:Ray
ArtistUnicode:Ray
Creator:kookoo11
Version:Victor's Easy
Source:ネコぱら
Tags:Nekopara Neko NekoWorks Cat Catgirls Weeb Chocola Coconut Maple Vanilla Cinnamon Azuki OVA Kookoo11 divineenigma victorfernando ネコぱら
BeatmapID:1243545
BeatmapSetID:572695

[Difficulty]
HPDrainRate:2
CircleSize:2.6
OverallDifficulty:2
ApproachRate:3.2
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.jpg",0,0
Video,0,"Nekopara.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1534,338.983050847458,4,2,1,60,1,0
13567,-166.666666666667,4,2,1,60,0,0
14923,-100,4,2,1,60,0,0
15093,-100,4,2,1,70,0,0
25940,-100,4,2,1,55,0,0
47635,-100,4,2,1,65,0,0
55771,-100,4,2,1,70,0,0
63906,-100,4,2,1,85,0,1
82889,-100,4,2,1,70,0,0
88313,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,70,70
Combo2 : 91,255,91
Combo3 : 141,123,196
Combo4 : 128,255,255
Combo5 : 255,184,113

[HitObjects]
112,128,1534,6,2,B|140:176|116:216|116:216|156:248|124:332,1,200
248,344,2720,2,0,P|304:352|388:340,2,125,2|2|2,0:0|0:0|0:0,0:0:0:0:
288,188,4245,2,0,P|295:136|216:64,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
292,268,5601,6,0,L|328:376,2,100,2|2|0,0:0|0:0|0:0,0:0:0:0:
364,124,6957,1,2,0:0:0:0:
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232,168,9669,1,2,0:0:0:0:
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256,192,11703,12,0,15093,0:0:0:0:
248,92,15432,5,8,0:0:0:0:
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RandomPrson
a bit late from the OSUWOT mod queue cause of people getting requested too much so im here
Victor's Easy
i get what your doing with the sliders but some can be misleading to newer players
00:01:534 (1,2) - is bad for an easy the first note ends on beat 2 but the next one lands in the middle of a beat a lot of new players will mess up because their used to most things being a full beat gap
00:05:093 (4,1) - missing a very strong beat between these notes
the beginning up to 00:06:279 (2) - has some problems on what beats to emphasize after that its a decent map
the spinners should have a longer break after them so players can recover from spinning
the middle part of the map starting from 00:26:279 (1) - is a bit boring and repetative
00:35:432 (3,4,1) - could be done better its a clear change in the music but uses the exact same pattern
01:00:686 (4) - just doesnt feel right starting on that beat
01:22:550 (3) - is just a no

Normal
try to keep hitsouns simple and the same in all diffs
00:06:957 (1,2) - the reverse of 1, head of 2, and end of 2 should be the beats with claps so that the beat constantly goes through the song on 2 and 4 use hitsound copier to save time
00:16:110 (2) - add a little curve?
add some more time after spinners so players can recover
00:50:686 (1,2) - try to find a different placing with this pattern
pretty good map but needs more aesthetics
Aesthetic mapping
Pishifat's videos expect to see this person a lot
A Mo's videos
some things you might want to check out

Hard
00:17:974 (2,3) - stack these somehow?
00:36:788 (1,2,3) - same spacing as the quarter beat gaps might be misleading
01:18:652 (4,5) - probably not on purpose but that a big gap
01:22:720 (6,1,2,3,4,5) - (long comment) personally i think 6 should start later on the green timing tic and you should move 6, 1, and 2 up in time and delete the 3 to look something like this

Divine's Insane
this will be just mostly a list of ideas since this is better than the maps i make
not many problems with this diff
00:14:584 (3,4) - the 4 starting on the blue tic really throws me off and probably others too
00:47:127 (3,4) - ^^ same thing and all other places this happens
00:18:144 (2,3,4,5,6) - would a hexagonal grid help?
00:28:991 (3,4,5) - make this similar to 00:30:517 (2,3) - so its not a straight curve
i dont know if there is, but is there a pattern for when a slider is curved or straight? if not try making one

General
ill skip what i cant mod for now
check the new ranking criteria and guidelines for some help and things not to do
making a map look good is apart of mapping too
dont forget to ask regular people to test run it cause they can probably point out things from only a players perspective
nice mapset
DivineEnigma

-Sepia- wrote:

Divine's Insane
this will be just mostly a list of ideas since this is better than the maps i make
not many problems with this diff
00:14:584 (3,4) - the 4 starting on the blue tic really throws me off and probably others too Changed to one 1/4 reverse
00:47:127 (3,4) - ^^ same thing and all other places this happens ^, hopefully I fixed the rest xD
00:18:144 (2,3,4,5,6) - would a hexagonal grid help? ??
00:28:991 (3,4,5) - make this similar to 00:30:517 (2,3) - so its not a straight curve eh, it's fine imo
i dont know if there is, but is there a pattern for when a slider is curved or straight? if not try making one ^
Thank you for the mod! : )
victorfernando
[quote="-Sepia-"]a bit late from the OSUWOT mod queue cause of people getting requested too much so im here
Victor's Easy
i get what your doing with the sliders but some can be misleading to newer players
00:01:534 (1,2) - is bad for an easy the first note ends on beat 2 but the next one lands in the middle of a beat a lot of new players will mess up because their used to most things being a full beat gap
00:05:093 (4,1) - missing a very strong beat between these notes (thanks )
the beginning up to 00:06:279 (2) - has some problems on what beats to emphasize after that its a decent map
the spinners should have a longer break after them so players can recover from spinning ?
the middle part of the map starting from 00:26:279 (1) - is a bit boring and repetitive ?
00:35:432 (3,4,1) - could be done better it's a clear change in the music but uses the exact same pattern ?
01:00:686 (4) - just doesn't feel right starting on that beat (it's feels yes because i follow vocals )
01:22:550 (3) - is just a no (ok )
you modding is like aggressive, you appoint things like they are a big mistake, remember it's a suggestion to change things, not a concrete fact, I feel offended don't mod like this is bad :x , remember map is 177 bpm is actuallly not to easy do a easy diff and have 1/2 parts if i not do the breaks the stars diff going + 1.50
victorfernando
Here my diff updated :
Easy
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 63822
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.55

[Metadata]
Title:Baby Lady LOVE
TitleUnicode:Baby Lady LOVE
Artist:Ray
ArtistUnicode:Ray
Creator:kookoo11
Version:Victor's Easy
Source:ネコぱら
Tags:Nekopara Neko NekoWorks Cat Catgirls Weeb Chocola Coconut Maple Vanilla Cinnamon Azuki OVA Kookoo11 divineenigma victorfernando ネコぱら
BeatmapID:1243545
BeatmapSetID:572695

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.jpg",0,0
Video,0,"Nekopara.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1534,338.983050847458,4,2,1,70,1,0
13567,-100,4,2,1,70,0,0
14923,-100,4,2,1,70,0,0
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25940,-100,4,2,1,65,0,0
47635,-100,4,2,1,75,0,0
55771,-100,4,2,1,80,0,0
63906,-90.9090909090909,4,2,1,85,0,1
82889,-100,4,2,1,70,0,0
88313,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,70,70
Combo2 : 91,255,91
Combo3 : 141,123,196
Combo4 : 128,255,255
Combo5 : 255,184,113

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RandomPrson
this is a short reply to say
I'm sorry
- personally i feel like my mod could have been better done and explained without being so harsh
- this is a good mapset and the only thing i actually think should be changed are the spinners in the lower diffs this is part of the ranking guidelines <thats why (all up to the mapper choice)
- dont think too much on what was mentioned in the mod
- when mapping the modder learns things too (and i learned something)
- and dont forget you dont have to take any opinions from a mod

Topic Starter
Twiggles
Normal
try to keep hitsouns simple and the same in all diffs
00:06:957 (1,2) - the reverse of 1, head of 2, and end of 2 should be the beats with claps so that the beat constantly goes through the song on 2 and 4 use hitsound copier to save time
00:16:110 (2) - add a little curve?
add some more time after spinners so players can recover
00:50:686 (1,2) - try to find a different placing with this pattern
pretty good map but needs more aesthetics
Aesthetic mapping
Pishifat's videos expect to see this person a lot
A Mo's videos
some things you might want to check out

Hard
00:17:974 (2,3) - stack these somehow?
00:36:788 (1,2,3) - same spacing as the quarter beat gaps might be misleading
01:18:652 (4,5) - probably not on purpose but that a big gap
01:22:720 (6,1,2,3,4,5) - (long comment) personally i think 6 should start later on the green timing tic and you should move 6, 1, and 2 up in time and delete the 3 to look something like this

thanks for recommendations! I don't think the spinner is an issue, but I'll find a way to fix it anyways. I also fixed the timing on my hard version. I also fixed all the issues with large spacing.
yoshee4232
NM from my Q

Divine's Insane
  1. 00:24:923 (2,1) - space these further for emphasis and I don't really think NC is necessary here 00:25:093 (1) -
  2. 00:52:550 (5,6) - have a triple in front of the slider, it looks like you may have had it but accidentally deleted the middle note :P
  3. 01:02:720 (1,2,3) - I don't think these should overlap like this, they're kinda misleading into thinking it plays as a triple
  4. 01:05:601 (2,3) - blanket better
  5. 01:13:228 (1,3) - blanket these two?
Insane
  1. 00:16:788 (1,2,3,4,5,6) - these jumps are entirely random and play really bad, use sharp angles on jumps and have some sort of structure to your spacing
  2. 00:34:923 (1,2,3,4) - spacing emphasis should be used here, space more like this http://puu.sh/vd2EV.jpg because you want to emphasize the strong sound the slider is on
  3. 00:52:889 (7,1) - blanket
  4. 01:02:211 (6,1) - space these out to match the spacing of the previous sliders
  5. 00:05:432 (3,4,5,6,7) - make it more obvious that there is a 1/4 gap between the sliders
  6. 01:07:805 (7,8,9,10,11) - ^
  7. A lot of this maps jumps and rhythm choices feel random and don't really seem to follow the song, try to use sharper angles on jumps unless there is some point you want to emphasize through stressing the aiming hand. It also seems like your NCs are random and aren't following anything
EXTRA CATS
  1. 00:10:856 (1,2,3,4,5) - stream stops really abruptly for no reason, map something in between this and the next object
  2. 00:20:008 (1,2,3,4,5) - ^
  3. 00:21:195 (3,4) - space these out more, the current spacing isn't very consistent with the section
  4. 00:46:279 (2,3) - why are these sliders even here? there's no sounds that they go with, for this section you should probably do something like this http://puu.sh/vd4lq.jpg instead and space them far apart to emphasize the strong sounds
  5. 00:50:178 (4,1) - feels like something should go in between these two because your missing a lot of important sounds
  6. 01:16:703 (2,3) - move this a little closer to the previous object, it feels like it's a bit to far for only 1/4 snapping
  7. similar problems to previous map, spacing and flow are a lot better but I would say rhythm choices are a bit worse, NC ambiguity is also still present
DivineEnigma

cooldude4232 wrote:

NM from my Q

Divine's Insane
  1. 00:24:923 (2,1) - space these further for emphasis and I don't really think NC is necessary here 00:25:093 (1) - fixed spacing but for the NC, i'll leave it there as the sound there is similar to 00:45:940 (6,1,1) - .
  2. 00:52:550 (5,6) - have a triple in front of the slider, it looks like you may have had it but accidentally deleted the middle note :P i didn't want two 1/4s in a row so it's fine.
  3. 01:02:720 (1,2,3) - I don't think these should overlap like this, they're kinda misleading into thinking it plays as a triple reworked the pattern
  4. 01:05:601 (2,3) - blanket better wasn't intended
  5. 01:13:228 (1,3) - blanket these two? ^
Thank you!
Topic Starter
Twiggles

cooldude4232 wrote:

NM from my Q

Insane
  1. 00:16:788 (1,2,3,4,5,6) - these jumps are entirely random and play really bad, use sharp angles on jumps and have some sort of structure to your spacing
  2. 00:34:923 (1,2,3,4) - spacing emphasis should be used here, space more like this http://puu.sh/vd2EV.jpg because you want to emphasize the strong sound the slider is on
  3. 00:52:889 (7,1) - blanket
  4. 01:02:211 (6,1) - space these out to match the spacing of the previous sliders
  5. 00:05:432 (3,4,5,6,7) - make it more obvious that there is a 1/4 gap between the sliders
  6. 01:07:805 (7,8,9,10,11) - ^
  7. A lot of this maps jumps and rhythm choices feel random and don't really seem to follow the song, try to use sharper angles on jumps unless there is some point you want to emphasize through stressing the aiming hand. It also seems like your NCs are random and aren't following anything
[/list]
fixed my diff, thanks ;)
victorfernando
Fixed Extra Cats :
Extra cats
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 63822
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.55

[Metadata]
Title:Baby Lady LOVE
TitleUnicode:Baby Lady LOVE
Artist:Ray
ArtistUnicode:Ray
Creator:kookoo11
Version:EXTRA CATS
Source:ネコぱら
Tags:Nekopara Neko NekoWorks Cat Catgirls Weeb Chocola Coconut Maple Vanilla Cinnamon Azuki OVA Kookoo11 divineenigma victorfernando ネコぱら
BeatmapID:1251382
BeatmapSetID:572695

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HPDrainRate:6
CircleSize:4.3
OverallDifficulty:8.5
ApproachRate:9.3
SliderMultiplier:2
SliderTickRate:2

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176,296,26957,2,0,P|136:256|120:192,1,100,8|0,0:0|0:0,0:0:0:0:
224,56,27296,6,0,P|270:103|276:152,1,100,2|0,0:0|0:0,0:0:0:0:
420,280,27635,1,8,0:0:0:0:
384,112,27805,1,0,0:0:0:0:
256,292,27974,1,2,0:0:0:0:
256,292,28144,2,0,P|188:300|128:288,1,100,0|8,0:0|0:0,0:0:0:0:
92,176,28483,5,0,0:0:0:0:
92,176,28567,1,0,0:0:0:0:
92,176,28652,2,0,P|88:112|112:68,1,100,2|0,0:0|0:0,0:0:0:0:
256,48,28991,1,8,0:0:0:0:
320,160,29161,5,0,0:0:0:0:
320,160,29245,1,0,0:0:0:0:
320,160,29330,2,0,P|328:208|320:268,1,100,2|0,0:0|0:0,0:0:0:0:
368,340,29669,2,0,P|288:348|264:328,1,100,8|0,0:0|0:0,0:0:0:0:
110,263,30008,6,0,P|159:255|208:268,1,100,2|0,0:0|0:0,0:0:0:0:
144,352,30347,1,8,0:0:0:0:
56,176,30517,1,0,0:0:0:0:
144,28,30686,1,2,0:0:0:0:
204,200,30856,1,0,0:0:0:0:
56,96,31025,1,8,0:0:0:0:
244,96,31195,1,0,0:0:0:0:
204,200,31364,6,0,P|256:208|316:196,1,100,2|0,0:0|0:0,0:0:0:0:
376,144,31703,1,8,0:0:0:0:
376,144,31788,2,0,L|400:80,2,50
392,224,32042,2,0,P|404:288|376:336,1,100,2|0,0:0|0:0,0:0:0:0:
288,356,32381,5,8,0:0:0:0:
140,196,32550,1,0,0:0:0:0:
204,376,32720,1,2,0:0:0:0:
238,195,32889,2,0,P|182:187|130:199,1,100,0|8,0:0|0:0,0:0:0:0:
72,232,33144,5,0,0:0:0:0:
72,232,33228,2,0,P|64:296|80:336,1,100,0|2,0:0|0:0,0:0:0:0:
144,336,33483,1,0,0:0:0:0:
144,336,33567,2,0,L|256:352,1,100,0|8,0:0|0:0,0:0:0:0:
304,288,33906,2,0,P|320:224|320:160,1,100,0|2,0:0|0:0,0:0:0:0:
224,80,34245,2,0,P|208:128|208:176,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
124,316,34754,5,2,0:0:0:0:
280,248,34923,1,0,0:0:0:0:
112,192,35093,1,8,0:0:0:0:
224,356,35262,1,0,0:0:0:0:
292,168,35432,6,0,P|348:160|396:176,1,100,2|0,0:0|0:0,0:0:0:0:
392,248,35686,2,0,L|368:320,2,50,0|8|0,0:0|0:0|0:0,0:0:0:0:
464,256,35940,2,0,L|480:336,2,50,0|0|2,0:0|0:0|0:0,0:0:0:0:
468,124,36279,2,0,P|420:96|348:104,1,100,0|8,0:0|0:0,0:0:0:0:
260,160,36618,5,0,0:0:0:0:
260,160,36788,2,0,P|192:172|144:156,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
288,236,37211,1,0,0:0:0:0:
288,236,37296,2,0,P|276:296|288:348,1,100,0|2,0:0|0:0,0:0:0:0:
368,288,37635,5,0,0:0:0:0:
440,128,37805,1,8,0:0:0:0:
340,168,37974,1,0,0:0:0:0:
464,264,38144,1,2,0:0:0:0:
342,69,38313,6,0,P|348:118|340:168,1,100,0|8,0:0|0:0,0:0:0:0:
156,108,38652,2,0,P|204:96|253:106,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
72,152,39161,2,0,B|88:212|88:212|68:280,1,100,8|0,0:0|0:0,0:0:0:0:
136,308,39500,5,2,0:0:0:0:
136,308,39584,1,0,0:0:0:0:
135,307,39669,2,0,P|183:322|233:321,1,100,0|8,0:0|0:0,0:0:0:0:
368,272,40008,5,0,0:0:0:0:
432,144,40178,1,2,0:0:0:0:
320,192,40347,1,0,0:0:0:0:
464,344,40517,6,0,P|400:356|352:344,1,100,8|0,0:0|0:0,0:0:0:0:
332,332,40771,1,0,0:0:0:0:
292,320,40856,1,2,0:0:0:0:
252,316,40940,1,0,0:0:0:0:
212,324,41025,1,0,0:0:0:0:
80,320,41195,6,0,L|88:196,1,100,8|0,0:0|0:0,0:0:0:0:
176,96,41534,2,0,L|168:220,1,100,2|0,0:0|0:0,0:0:0:0:
80,320,41872,1,8,0:0:0:0:
268,224,42042,1,0,0:0:0:0:
192,356,42211,1,2,0:0:0:0:
168,196,42381,1,0,0:0:0:0:
132,60,42550,6,0,B|184:52|184:52|248:64,1,100,8|0,0:0|0:0,0:0:0:0:
312,168,42889,1,2,0:0:0:0:
468,44,43059,1,0,0:0:0:0:
448,308,43228,1,8,0:0:0:0:
332,148,43398,1,0,0:0:0:0:
448,68,43567,1,2,0:0:0:0:
428,272,43737,1,0,0:0:0:0:
276,260,43906,6,0,B|220:284|180:252|180:252|136:284|56:252,1,200,8|2,0:0|0:0,0:0:0:0:
72,132,44415,2,0,L|88:20,1,100,0|8,0:0|0:0,0:0:0:0:
160,120,44754,2,0,L|144:236,1,100,0|2,0:0|0:0,0:0:0:0:
196,304,45093,5,2,0:0:0:0:
376,152,45262,1,2,0:0:0:0:
392,360,45432,1,2,0:0:0:0:
216,176,45601,1,8,0:0:0:0:
456,260,45771,1,2,0:0:0:0:
288,360,45940,1,8,0:0:0:0:
332,96,46110,5,2,0:0:0:0:
332,96,46279,2,0,P|264:88|216:96,1,100,8|8,0:0|0:0,0:0:0:0:
358,255,46618,2,0,P|414:267|482:247,1,100,8|0,0:0|0:0,0:0:0:0:
300,164,46957,5,2,0:0:0:0:
260,156,47042,1,0,0:0:0:0:
220,168,47127,1,0,0:0:0:0:
196,200,47211,1,0,0:0:0:0:
200,240,47296,1,2,0:0:0:0:
220,272,47381,1,0,0:0:0:0:
252,296,47466,1,0,0:0:0:0:
292,300,47550,1,0,0:0:0:0:
332,288,47635,1,4,0:0:0:0:
296,80,47974,5,2,0:0:0:0:
120,312,48144,1,2,0:0:0:0:
392,128,48313,1,8,0:0:0:0:
96,228,48483,1,2,0:0:0:0:
392,200,48652,1,2,0:0:0:0:
200,80,48822,6,0,P|188:136|200:176,1,100,2|2,0:0|0:0,0:0:0:0:
344,352,49161,2,0,P|356:288|312:232,1,100,2|2,0:0|0:0,0:0:0:0:
175,300,49500,2,0,P|223:313|272:304,1,100
328,224,50008,1,0,0:0:0:0:
328,224,50093,1,0,0:0:0:0:
328,224,50178,2,0,L|332:104,1,100,2|4,0:0|0:0,0:0:0:0:
144,56,50686,5,2,0:0:0:0:
212,288,50856,1,0,0:0:0:0:
272,48,51025,1,2,0:0:0:0:
104,264,51195,1,0,0:0:0:0:
272,48,51364,6,0,P|332:44|376:56,1,100,2|0,0:0|0:0,0:0:0:0:
304,136,51703,1,2,0:0:0:0:
428,156,51872,1,0,0:0:0:0:
428,156,51957,1,0,0:0:0:0:
428,156,52042,1,2,0:0:0:0:
416,256,52211,2,0,L|304:224,1,100,0|2,0:0|0:0,0:0:0:0:
272,320,52720,5,2,0:0:0:0:
136,116,52889,1,0,0:0:0:0:
72,356,53059,1,0,0:0:0:0:
264,200,53228,1,0,0:0:0:0:
40,232,53398,1,2,0:0:0:0:
256,296,53567,1,0,0:0:0:0:
140,140,53737,1,0,0:0:0:0:
170,340,53906,6,0,P|226:324|262:284,1,100,0|2,0:0|0:0,0:0:0:0:
336,96,54415,1,0,0:0:0:0:
336,96,54500,1,0,0:0:0:0:
336,96,54584,2,0,P|368:136|376:200,1,100
384,296,54923,5,0,0:0:0:0:
264,320,55093,1,0,0:0:0:0:
264,320,55178,1,0,0:0:0:0:
264,320,55262,2,0,P|248:248|264:208,1,100
304,128,55601,1,0,0:0:0:0:
432,208,55771,6,0,P|392:216|352:208,1,69.9999978637696,2|0,0:0|0:0,0:0:0:0:
304,128,56110,2,0,P|264:120|224:128,1,69.9999978637696,2|0,0:0|0:0,0:0:0:0:
128,136,56449,2,0,P|128:200|128:232,1,69.9999978637696,2|0,0:0|0:0,0:0:0:0:
192,320,56788,1,2,0:0:0:0:
192,320,56957,2,0,L|192:250,1,69.9999978637696,0|2,0:0|0:0,0:0:0:0:
216,88,57466,6,0,B|197:142|197:142|200:216,1,100,2|0,0:0|0:0,0:0:0:0:
280,344,57805,2,0,B|304:296|304:296|296:224,1,100,8|0,0:0|0:0,0:0:0:0:
288,112,58144,1,2,0:0:0:0:
368,240,58313,1,0,0:0:0:0:
344,40,58483,1,8,0:0:0:0:
208,148,58652,6,0,P|160:140|96:152,1,100,0|2,0:0|0:0,0:0:0:0:
80,172,58906,1,0,0:0:0:0:
60,208,58991,2,0,P|48:272|60:308,1,100,0|8,0:0|0:0,0:0:0:0:
232,308,59330,2,0,L|356:316,1,100,0|2,0:0|0:0,0:0:0:0:
412,232,59669,2,0,L|292:224,1,100,0|8,0:0|0:0,0:0:0:0:
164,108,60008,5,0,0:0:0:0:
232,268,60178,1,2,0:0:0:0:
252,64,60347,1,0,0:0:0:0:
148,272,60517,1,2,0:0:0:0:
336,152,60686,1,0,0:0:0:0:
112,180,60856,1,2,0:0:0:0:
376,292,61025,1,0,0:0:0:0:
144,64,61195,5,2,0:0:0:0:
472,344,61703,1,2,0:0:0:0:
80,112,62211,1,4,0:0:0:0:
256,192,62550,12,0,63567,0:0:0:0:
160,64,63906,5,2,0:0:0:0:
384,224,64076,1,0,0:0:0:0:
144,240,64245,1,8,0:0:0:0:
304,64,64415,1,0,0:0:0:0:
256,320,64584,1,2,0:0:0:0:
480,288,64754,1,0,0:0:0:0:
224,192,64923,1,8,0:0:0:0:
208,48,65093,6,0,P|276:60|320:64,1,100,0|2,0:0|0:0,0:0:0:0:
384,248,65432,1,0,0:0:0:0:
384,248,65517,1,0,0:0:0:0:
384,248,65601,2,0,P|388:180|376:132,1,100,8|0,0:0|0:0,0:0:0:0:
240,48,65940,1,4,0:0:0:0:
140,148,66110,5,0,0:0:0:0:
140,148,66195,1,0,0:0:0:0:
140,148,66279,2,0,B|152:208|152:208|136:280,1,100,8|0,0:0|0:0,0:0:0:0:
224,352,66618,5,2,0:0:0:0:
328,216,66788,1,0,0:0:0:0:
408,352,66957,1,8,0:0:0:0:
240,256,67127,1,0,0:0:0:0:
320,360,67296,1,2,0:0:0:0:
320,144,67466,1,0,0:0:0:0:
384,288,67635,6,0,L|424:172,2,100,8|0|2,0:0|0:0|0:0,0:0:0:0:
296,276,68144,1,0,0:0:0:0:
116,112,68313,1,8,0:0:0:0:
208,348,68483,1,0,0:0:0:0:
236,80,68652,1,2,0:0:0:0:
296,276,68822,2,0,P|352:288|416:272,2,100,0|4|0,0:0|0:0|0:0,0:0:0:0:
96,324,69330,6,0,P|164:336|228:312,1,100,2|0,0:0|0:0,0:0:0:0:
296,276,69584,1,0,0:0:0:0:
296,276,69669,2,0,L|308:156,1,100,8|0,0:0|0:0,0:0:0:0:
216,56,69923,1,0,0:0:0:0:
216,56,70008,2,0,L|204:172,1,100,2|0,0:0|0:0,0:0:0:0:
220,292,70347,5,8,0:0:0:0:
60,176,70517,1,0,0:0:0:0:
144,352,70686,1,2,0:0:0:0:
148,156,70856,5,0,0:0:0:0:
240,128,70940,1,0,0:0:0:0:
240,128,71025,1,8,0:0:0:0:
240,128,71110,2,0,L|220:184,2,50
176,272,71364,2,0,P|224:288|312:264,1,100,2|0,0:0|0:0,0:0:0:0:
320,160,71703,2,0,L|340:44,1,100,8|0,0:0|0:0,0:0:0:0:
416,240,72042,5,2,0:0:0:0:
320,352,72211,1,0,0:0:0:0:
192,272,72381,1,8,0:0:0:0:
304,176,72550,1,0,0:0:0:0:
304,176,72635,1,0,0:0:0:0:
304,176,72720,1,2,0:0:0:0:
256,352,72889,1,0,0:0:0:0:
128,240,73059,5,8,0:0:0:0:
128,240,73144,1,0,0:0:0:0:
128,240,73228,2,0,P|124:168|136:120,1,100,0|2,0:0|0:0,0:0:0:0:
256,48,73567,2,0,B|308:40|308:40|372:52,1,100,0|8,0:0|0:0,0:0:0:0:
464,240,73906,6,0,B|412:248|412:248|336:232,1,100,0|2,0:0|0:0,0:0:0:0:
144,176,74245,1,0,0:0:0:0:
144,176,74415,2,0,P|131:224|142:273,1,100,8|0,0:0|0:0,0:0:0:0:
288,336,74754,5,2,0:0:0:0:
352,128,74923,1,0,0:0:0:0:
432,336,75093,1,8,0:0:0:0:
240,192,75262,1,0,0:0:0:0:
432,72,75432,6,0,L|484:180,1,100,2|0,0:0|0:0,0:0:0:0:
336,272,75771,2,0,L|272:172,1,100,8|0,0:0|0:0,0:0:0:0:
264,152,76025,1,0,0:0:0:0:
248,116,76110,1,2,0:0:0:0:
224,84,76195,1,0,0:0:0:0:
192,64,76279,6,0,P|132:72|92:44,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
304,44,76703,1,0,0:0:0:0:
304,44,76788,2,0,P|352:40|412:56,1,100,2|0,0:0|0:0,0:0:0:0:
452,252,77127,2,0,P|388:260|336:232,1,100,8|0,0:0|0:0,0:0:0:0:
148,140,77466,1,2,0:0:0:0:
272,320,77635,1,0,0:0:0:0:
244,96,77805,5,8,0:0:0:0:
224,128,77889,1,0,0:0:0:0:
224,160,77974,1,0,0:0:0:0:
224,192,78059,1,0,0:0:0:0:
240,224,78144,1,2,0:0:0:0:
104,296,78313,6,0,P|96:240|116:184,1,100,0|8,0:0|0:0,0:0:0:0:
144,96,78652,1,0,0:0:0:0:
168,72,78822,1,2,0:0:0:0:
200,64,78906,1,0,0:0:0:0:
240,64,78991,1,2,0:0:0:0:
280,80,79076,1,0,0:0:0:0:
320,112,79161,2,0,P|376:128|424:104,1,100,10|0,0:0|0:0,0:0:0:0:
280,208,79500,6,0,P|232:192|168:200,1,100,2|0,0:0|0:0,0:0:0:0:
152,80,79839,1,8,0:0:0:0:
332,276,80178,1,2,0:0:0:0:
100,184,80347,1,0,0:0:0:0:
268,344,80517,1,8,0:0:0:0:
176,124,80686,1,0,0:0:0:0:
184,356,80856,1,2,0:0:0:0:
280,120,81025,6,0,L|392:144,1,100,0|8,0:0|0:0,0:0:0:0:
288,316,81364,2,0,L|172:280,1,100,0|2,0:0|0:0,0:0:0:0:
64,196,81703,1,0,0:0:0:0:
180,56,81872,1,8,0:0:0:0:
140,296,82042,1,0,0:0:0:0:
288,168,82211,5,2,0:0:0:0:
288,168,82296,1,0,0:0:0:0:
288,168,82381,2,0,P|224:156|176:164,1,100,0|8,0:0|0:0,0:0:0:0:
380,312,82889,5,2,0:0:0:0:
360,56,83059,1,0,0:0:0:0:
256,328,83228,1,8,0:0:0:0:
436,176,83398,1,0,0:0:0:0:
224,192,83567,5,2,0:0:0:0:
224,192,83652,1,0,0:0:0:0:
224,192,83737,2,0,P|168:200|104:184,1,100,0|8,0:0|0:0,0:0:0:0:
112,112,84076,5,2,0:0:0:0:
144,88,84161,1,0,0:0:0:0:
180,76,84245,1,2,0:0:0:0:
220,72,84330,1,0,0:0:0:0:
260,80,84415,1,2,0:0:0:0:
296,100,84500,1,0,0:0:0:0:
324,128,84584,1,8,0:0:0:0:
108,312,84923,6,0,L|236:332,1,100,2|0,0:0|0:0,0:0:0:0:
344,264,85178,1,0,0:0:0:0:
344,264,85262,2,0,L|224:248,1,100,8|0,0:0|0:0,0:0:0:0:
168,180,85601,1,2,0:0:0:0:
168,180,85686,1,0,0:0:0:0:
168,180,85771,2,0,P|176:128|176:80,2,100,2|2|0,0:0|0:0|0:0,0:0:0:0:
256,352,86279,5,2,0:0:0:0:
256,144,86449,1,2,0:0:0:0:
352,304,86618,1,8,0:0:0:0:
128,256,86788,1,2,0:0:0:0:
256,192,86957,12,0,88313,0:0:0:0:
victorfernando

cooldude4232 wrote:

EXTRA CATS
  1. 00:10:856 (1,2,3,4,5) - stream stops really abruptly for no reason, map something in between this and the next object (ok)
  2. 00:20:008 (1,2,3,4,5) - ^ (ok)
  3. 00:21:195 (3,4) - space these out more, the current spacing isn't very consistent with the section
  4. 00:46:279 (2,3) - why are these sliders even here? there's no sounds that they go with, for this section you should probably do something like this http://puu.sh/vd4lq.jpg instead and space them far apart to emphasize the strong sounds (ok)
  5. 00:50:178 (4,1) - feels like something should go in between these two because your missing a lot of important sounds (thanks)
  6. 01:16:703 (2,3) - move this a little closer to the previous object, it feels like it's a bit to far for only 1/4 snapping
  7. similar problems to previous map, spacing and flow are a lot better but I would say rhythm choices are a bit worse, NC ambiguity is also still present(thank you)
LimePixel
Hi :)
NM mod from queue.

Normal
  1. 00:48:652 (3) - Try moving this slider to the red tick (1/2 beats later than the current position) so it matches with the instrumentals in the music
Hard
  1. 00:04:245 (1,2) - Starts of the sliders should have hitsounds like 00:01:534 (1,2) (Finish on start and whistle on end)
  2. 00:31:195 (6) - I think this starts too early. Suggest you add a hitcircle where the slider currently starts and add a #7 slider that lasts 1/2 beats starting on the white tick
  3. 00:39:330 (6) - Same^
  4. 00:43:398 (3) - Convert this into a hitcircle and a 1/2 beat slider? Like this
Divine's Insane
  1. 00:03:737 (3) - Make it only repeat once?
  2. 00:06:618 (6) & 00:09:330 (5) - Same^
  3. 00:14:584 (3) - The sound ends when the slider only repeats 2 times, so it seems a bit unnecessary to repeat so often
  4. 00:46:110 (1,1) - I suggest you remove the NC from these
  5. 01:06:110 (3), 01:08:991 (6), 01:11:703 (6), 01:14:415 (6), 01:19:839 (4) - Same as before, repeat only once. This is more of a suggestion because it plays better imo if it only repeats once.
EXTRA CATS
  1. 00:44:754 (3) - Slider ends on strong sounds. Maybe start the jumps on the strong sound?
Hope these help :) Feel free to not follow these notes.
Topic Starter
Twiggles

LimePixel wrote:

Hi :)
NM mod from queue.

Normal
  1. 00:48:652 (3) - Try moving this slider to the red tick (1/2 beats later than the current position) so it matches with the instrumentals in the music
Hard
  1. 00:04:245 (1,2) - Starts of the sliders should have hitsounds like 00:01:534 (1,2) (Finish on start and whistle on end)
  2. 00:31:195 (6) - I think this starts too early. Suggest you add a hitcircle where the slider currently starts and add a #7 slider that lasts 1/2 beats starting on the white tick
  3. 00:39:330 (6) - Same^
  4. 00:43:398 (3) - Convert this into a hitcircle and a 1/2 beat slider? Like this
Divine's Insane
  1. 00:03:737 (3) - Make it only repeat once?
  2. 00:06:618 (6) & 00:09:330 (5) - Same^
  3. 00:14:584 (3) - The sound ends when the slider only repeats 2 times, so it seems a bit unnecessary to repeat so often
  4. 00:46:110 (1,1) - I suggest you remove the NC from these
  5. 01:06:110 (3), 01:08:991 (6), 01:11:703 (6), 01:14:415 (6), 01:19:839 (4) - Same as before, repeat only once. This is more of a suggestion because it plays better imo if it only repeats once.
EXTRA CATS
  1. 00:44:754 (3) - Slider ends on strong sounds. Maybe start the jumps on the strong sound?
Hope these help :) Feel free to not follow these notes.
i changed everything from my end, thanks!
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