forum

Wotamin - letter song

posted
Total Posts
78
Topic Starter
kanpakyin
This beatmap was submitted using in-game submission on 2011年7月15日 at 20:04:03

Artist: Wotamin
Title: letter song
Source: doriko
Tags: vocaloid disoy hatsune miku karenying KiritanP
BPM: 126
Filesize: 5740kb
Play Time: 03:21
Difficulties Available:
  1. Dis (3.29 stars, 234 notes)
  2. KPY (4.84 stars, 447 notes)
  3. Relaxing (1.61 stars, 170 notes)
Download: Wotamin - letter song
Information: Scores/Beatmap Listing
---------------
Wotamin - letter song
10年後の私へ 今は幸せでしょうか?

no
- 2024 updated

Special thanks to karenying for Storyboard and Disoy for Dis difficulty.

Mapset:
Relaxing - Done
Dis - Done
KPY - Done
Storyboard - Done
Skin - Done
S o r d a
>~</
swish
._.
JoJo
0 0
Kotone
nya 先star了 skin和sb待會給
Kotone
全部取代就ok了 ;)
Download: SKIN&SB.rar
KanaRin
求Taiko
eveless
add KiritanP (きりたんP是Doriko的P名

[KPY]

开头钢琴段我觉得既然你80%都跟了钢琴为什么有些地方又要滑掉?

00:03:445 (5) - 减掉一个折返
00:04:160 (6) - add a note
00:09:636 (2) - 改成1/2slider
00:12:017 (3,4) - 这两个都后移1/2
00:12:969 (1) - 改成1/2slider或者折返或者slider+note
00:16:779 (2) - 减掉折返 换成两个note或者1个都随便你
00:18:683 (7) - ^
00:52:255 (4) - 还是补个note比较好不然很空

00:59:398 (x) - add note
00:59:874 (x) - ^
01:00:350 (x) - ^
01:00:826 (x) - ^
01:01:064 (x) - 往后移1/2
01:02:017 (x)- add note

01:10:826 (4) - 增加1/2长度 并且如果是我这里会用0.5x
01:14:636 (7) - ^
01:15:350 (2) - a明显在红线 我觉得没道理这样带过去 改成1/2slider+note吧
01:21:064 (4) - 整个都是跟随vocal走可是为什么要在这里反而带掉?跟前面的方法类似就不多说了
01:27:255 (1,2,3,4) - 这边加的很违和 想加2连这样的也不是这么加的 改成这样
01:33:207 (8) - 结束的地方后移1/2 spin随着改
01:45:469 (9) - 后移1/4或者删掉 加在这里违和感
01:47:731 (4) - 这边开始的节奏是轻快 而钢琴是长重音 感觉整个反掉了 大概这样加比较贴

02:13:683 (8) - 增加1/2长度 同前面一样
其他都跟前面一样 不多说了

02:24:993 (7,8,9) - 这边也是违和感 7带掉了红线的重音和wo的起音 8带掉了钢琴的音
02:42:255 (2,3,4,5,6) - 同前面一样 我搞不懂你这么下的原因

02:58:440 (1) - i是轻的ma是重且长音 为什么要带掉

[Dis]
00:38:683 (2) - spacing



其他没什么了
Topic Starter
kanpakyin

goodbye wrote:

add KiritanP (きりたんP是Doriko的P名

[KPY]

开头钢琴段我觉得既然你80%都跟了钢琴为什么有些地方又要滑掉?

00:03:445 (5) - 减掉一个折返
00:04:160 (6) - add a note
00:09:636 (2) - 改成1/2slider
00:12:017 (3,4) - 这两个都后移1/2
00:12:969 (1) - 改成1/2slider或者折返或者slider+note make it on purpose
00:16:779 (2) - 减掉折返 换成两个note或者1个都随便你
00:18:683 (7) - ^ 這個加了折返感覺會自然一點
00:52:255 (4) - 还是补个note比较好不然很空

00:59:398 (x) - add note 不行啦..這裏人聲off掉了,打起來會對不上vocal.
00:59:874 (x) - ^Same.
01:00:350 (x) - ^..
01:00:826 (x) - ^..

01:01:064 (x) - 往后移1/2
01:02:017 (x)- add note

01:10:826 (4) - 增加1/2长度 并且如果是我这里会用0.5x I'm follow the vocal here.
01:14:636 (7) - ^^
01:15:350 (2) - a明显在红线 我觉得没道理这样带过去 改成1/2slider+note吧
01:21:064 (4) - 整个都是跟随vocal走可是为什么要在这里反而带掉?跟前面的方法类似就不多说了
01:27:255 (1,2,3,4) - 这边加的很违和 想加2连这样的也不是这么加的 改成这样
01:33:207 (8) - 结束的地方后移1/2 spin随着改
01:45:469 (9) - 后移1/4或者删掉 加在这里违和感
01:47:731 (4) - 这边开始的节奏是轻快 而钢琴是长重音 感觉整个反掉了 大概这样加比较贴

02:13:683 (8) - 增加1/2长度 同前面一样 這裏我跟vocal.
其他都跟前面一样 不多说了

02:24:993 (7,8,9) - 这边也是违和感 7带掉了红线的重音和wo的起音 8带掉了钢琴的音 Fixed in another way.
02:42:255 (2,3,4,5,6) - 同前面一样 我搞不懂你这么下的原因

02:58:440 (1) - i是轻的ma是重且长音 为什么要带掉
Thanks.all fixed without red word.Dis diff will be fixed by Disoy
Disoy
wmfchris
0.0
wmfchris
[general]
Tag vocaloid? :3 It can't be searched via "vocaloid"
close countdown in [Dis]
Why naming the diff [KPY] in your own map? xD

[SB]
display SB in front of combo fire?

[timing]
02:53 - You moved the beat 4 ms backward with a red line... try to move all notes before 02:53 4 ms backward and delete that red timing line?
More uncertainty about the later red line, try to find some timing expert for it?

[KPY]
00:20:584 (1) - remove finish here...?
00:33:917 (1) - + finish...?
00:48:914 (4) - [Nazi] up a bit
00:50:584 (5,6,7) - a (o~o)oo (slider-triplet) rhythm fits with (2,3) better than triplet-slider?
00:52:965 (3) - it should be louder than usual? ._.
01:06:298 (4) - finish as you have done in next next combo?
01:37:727 (8) - +whistle also to fit the melody
01:41:536 (8) - ^
01:48:917 (7,9) - +whistle?
02:00:584 (6,7) - why only 3 ticks for (6) and 5 ticks for (7) 0.0
02:21:298 (4) - remove finish, put a whistle there?
02:46:156 (4,5,6) - try triplet-slider? and (7,8,9) still feels a bit odd to me orz

[Dis] <- this diff ends at differernt time with [KPY] and [Relaxing], try to fix this?
no problem with it, just try to put more whistle in the beginning part? ._.

[Relaxing]
no problem for me.

nice music and SB~ :3 the girl is so lonely ;w;
BTW can the girl image in spinner overlap with the BG?
wcx19911123
hi

[Relaxing]
00:36:779 (3) - voice down ?
01:33:921 (1,1) - too far

[Dis]
02:56:059 (4,1,2) -

[KPY]
fine

sorry , can't find anything more ;_;
nice map >w<
Topic Starter
kanpakyin

wmfchris wrote:

[general]
Tag vocaloid? :3 It can't be searched via "vocaloid" Fixed
close countdown in [Dis] Fixed
Why naming the diff [KPY] in your own map? xD Because disoy use dis as his diff's name,so I use kpy to comsistent.

[timing]
02:53 - You moved the beat 4 ms backward with a red line... try to move all notes before 02:53 4 ms backward and delete that red timing line?
More uncertainty about the later red line, try to find some timing expert for it? woll be checked by other one.

[KPY]
00:20:584 (1) - remove finish here...? Fixed
00:33:917 (1) - + finish...? Seem bad if I add it.
00:48:914 (4) - [Nazi] up a bit Fixed
00:50:584 (5,6,7) - a (o~o)oo (slider-triplet) rhythm fits with (2,3) better than triplet-slider? X.It's fine now.
00:52:965 (3) - it should be louder than usual? ._. Fixed
01:06:298 (4) - finish as you have done in next next combo? Fixed
01:37:727 (8) - +whistle also to fit the melody X,a clap is more appropriate
01:41:536 (8) - ^ ^
01:48:917 (7,9) - +whistle? Fixed
02:00:584 (6,7) - why only 3 ticks for (6) and 5 ticks for (7) 0.0 X.add a new combo may better.
02:21:298 (4) - remove finish, put a whistle there? Fixed
02:46:156 (4,5,6) - try triplet-slider? and (7,8,9) still feels a bit odd to me orz X.It's fine.

wcx19911123 wrote:

[Relaxing]
00:36:779 (3) - voice down ? Fixed
01:33:921 (1,1) - too far Fixed
Thanks for modded guys.
Kotone
偷懒了XD

Download: skin.rar
sayounara_old
....无需多说
DeadAlready
>w</

對了 最高難度的最後一個spinner好像沒對好時間軸喔...D:
Suzully
Hi KPY~
Sorry to late.

[General]
  1. Creator's Words
    10年後の私へ 今は幸せでしょか?

    10年後の私へ 今は幸せでしょうか?
  2. Tags
    Add "KiritanP" to Dis's one.
[Relaxing]
  1. 00:14:874 (2) - How about changing it like this?
  2. 02:24:874 (4) - ^
[Dis]
  1. 00:15:826 (4,5) - I know you put them following chorus. However I think that players can't hear the chorus while playing so I recommend you to put it following piano.
  2. 00:52:017 (5) - Add whistle at start of slider?
  3. 00:59:636 (1) - Remove whistle?
[KPY]
  1. 00:05:112 (x) - Add a note.
  2. 01:21:064 (4) - How about this pattern to follow vocal?
  3. 01:35:945 (x) - Add a note and stack (3) and it with 01:36:064 (4)?
  4. 01:51:540 (6) - New combo?
  5. 03:19:714 (6) - lol variable BPM? It's hard to hit but it's playable imo :D
How sweet mapset <3
And moving SB :oops:
I'm looking forward to this beatmap will be ranked~!


Topic Starter
kanpakyin

Suzully wrote:

[General]
  1. Creator's Words
    10年後の私へ 今は幸せでしょか?

    10年後の私へ 今は幸せでしょうか? :P Fixed
  2. Tags
    Add "KiritanP" to Dis's one. Fixed
[Relaxing]
  1. 00:14:874 (2) - How about changing it like this?
    Fixed
  2. 02:24:874 (4) - ^ X.not here sorry.
[KPY]
  1. 00:05:112 (x) - Add a note. Fixed
  2. 01:21:064 (4) - How about this pattern to follow vocal? X.I think it's okey here.
    [attachment=2:26ffc]screenshot133.jpg[/attachment:26ffc]
  3. 01:35:945 (x) - Add a note and stack (3) and it with 01:36:064 (4)? X,orz..no.
    [attachment=1:26ffc]screenshot134.jpg[/attachment:26ffc]
  4. 01:51:540 (6) - New combo? Fixed
  5. 03:19:714 (6) - lol variable BPM? It's hard to hit but it's playable imo :D I have to do that due to offset changed T_T
Thanks for modding.
Kyonko Hizara
:)
_Kiva
QAQ letter song
KiriNoMorii
:)
spboxer3
By KPY's mod4mod

[Relaxing]
00:08:683 (2) - 有點跑掉0.0? 往右上各1個grid試試看(size 4)

[Dis]
All good

[KPY]
AR=7比較剛好
00:03:445 (5) - 要斜的還是直的0.0? 因為只差一格grid(size 4)
00:18:683 (6) - lol奇怪圖形阿...其實我是覺得有點不適合啦
01:00:112 (1,2,3,4,5,6) - 這邊做成正方形會更漂亮
02:40:112 (4,5,6) - 這個沒有做的很好看 問題應該是出在(5)上
03:21:694 - 可以放些note到03:23:645 -再放些轉盤...結尾改到03:25:523 -這樣比較比較合適[IMO]


結論:該死~你做的map質量那麼高 我怎麼忍心挑你毛病阿>"<
Topic Starter
kanpakyin

spboxer3 wrote:

[Relaxing]
00:08:683 (2) - 有點跑掉0.0? 往右上各1個grid試試看(size 4) X,一直都沒開grid排..

[KPY]
AR=7比較剛好 Fixed.
00:03:445 (5) - 要斜的還是直的0.0? 因為只差一格grid(size 4) X,和直的沒差.
00:18:683 (6) - lol奇怪圖形阿...其實我是覺得有點不適合啦 換了.
01:00:112 (1,2,3,4,5,6) - 這邊做成正方形會更漂亮 X,1.2.3.5是正方形阿..
02:40:112 (4,5,6) - 這個沒有做的很好看 問題應該是出在(5)上 其實也沒差啊..
03:21:694 - 可以放些note到03:23:645 -再放些轉盤...結尾改到03:25:523 -這樣比較比較合適[IMO] X,因為Timing不確定,所以不map是比較好..
Thanks for modding.
Cyril Scarlet
:oops:
Disoy
AoiX
嘛~你是群里的本来就不用来queue啊!
我只是随意看看 8-)

皮肤文件缺少hit300g.png和spinner-metre.png
spinner-circle.png没有对准中心。我调了半天就是差那半个像素。最好重新做下吧~

[KPY]
00:22:493 (1) - remove finish here ?
00:33:921 (1) - finish
00:38:683 (5) - 把finish改到开头的圈上
01:02:017 (6) - remove finish
01:40:588 (4) - finish at start
//结尾那堆红线略感莫名其妙

others are all fine :)

Great song,KD star~

EDIT:这是我的第200贴呢~mark个
Kotone

xykbear wrote:

皮肤文件缺少hit300g.png和spinner-metre.png
spinner-circle.png没有对准中心。我调了半天就是差那半个像素。最好重新做下吧~
hit300g.png 在附件spinner-metre.png 我應該給了 沒的話in-game找我
至於spinner-circle.png 一般都不會有人在意的 大丈夫萌大奶
ok ;)
SPOILER
ATTACH[spinner-metre.png]

PeaChick
star ~ :)
Topic Starter
kanpakyin

xykbear wrote:

[KPY]
00:22:493 (1) - remove finish here ? Fixed
00:33:921 (1) - finish X.
00:38:683 (5) - 把finish改到开头的圈上 X.
01:02:017 (6) - remove finish Fixed
01:40:588 (4) - finish at start X
//结尾那堆红线略感莫名其妙 你移走他看看,timing會有差.
Thanks for modding.
winber1
Oh yeah, I think you should skin the reverse arrow. The one I'm using is almost invisible, especially during kiai time. Obviously it depends on the skin, but you never know what skin someone will be using :/

if not, you can always just add the template ones lol. it'll look kinda bad tho i guess.

KPY

00:51:540 (2) - sounds better if you end this slider at 00:51:779 imo
01:20:826 (3,4) - switch these two notes around so combo 4 starts at 01:20:826 and combo 3 starts at 01:21:540?
01:42:493 (1,2,3) - perhaps follow the piano?
03:13:678 (1) - move combo 1 up so it isn't stacked on top of combo 2?

Dis

00:35:826 (3) - erm... i'm not sure if you should use it so much in the song.. oh well. Sometimes it fits really well, but other times, not really imo. D:
02:06:302 (2) - i don't think it should be this quiet. It's basically silenced as it stands right now.
02:53:917 (1) - from and on, lower the volume a bit?
03:19:714 (1,2) - switch combo 1 and 2 around to follow vocals more?
03:21:382 (x) - add note?

Relaxing

00:34:636 (1,2,3) - Combo two sounds really weird imo right now. Try something like this?:
00:55:826 (x) - sounds better if you add a note imo
01:17:255 (7) - idk if you should use this in the easiest diff. i guess it's ok.
01:51:064 (5) - use normal hitsound with only finish?

Awesome map! :3

Edit:

kanpakyin wrote:

01:20:826 (3,4) - switch these two notes around so combo 4 starts at 01:20:826 and combo 3 starts at 01:21:540? X,totally not agree.
I'm not exactly sure if you understood what I was trying to say. The way I was trying to make follows the vocals more. It just baffles me because you "totally" don't agree. If you just said I don't agree, I would not be questioning if you understood what I was trying to say. hmm... cuz I didn't say anything completely random... I'm just wondering why you "totally" disagree.

Edit 2: I was trying to say something like this. Do you completely disagree with this? Well if you do, then ok. I'm just wondering. Sorry to bother you D:

Topic Starter
kanpakyin

winber1 wrote:

Oh yeah, I think you should skin the reverse arrow. The one I'm using is almost invisible, especially during kiai time. Obviously it depends on the skin, but you never know what skin someone will be using :/

if not, you can always just add the template ones lol. it'll look kinda bad tho i guess. Leave to karenying,however player can removed the skin by themselves,so I thin k it's not a problem.

KPY

00:51:540 (2) - sounds better if you end this slider at 00:51:779 imo X.
01:20:826 (3,4) - switch these two notes around so combo 4 starts at 01:20:826 and combo 3 starts at 01:21:540? X,totally not agree.
01:42:493 (1,2,3) - perhaps follow the piano? X,nah.
03:13:678 (1) - move combo 1 up so it isn't stacked on top of combo 2? X,It's follow the lyric.

Relaxing

00:34:636 (1,2,3) - Combo two sounds really weird imo right now. Try something like this?:
SPOILER
[attachment=0:221d6]screenshot068.jpg[/attachment:221d6]
X.It quite good now i think.
00:55:826 (x) - sounds better if you add a note imo Fixed
01:17:255 (7) - idk if you should use this in the easiest diff. i guess it's ok. X,it's fine.
01:51:064 (5) - use normal hitsound with only finish? Finxed in another way~
Thanks for modding

Edit:Well,fixed.
Dotsu
都是建议啊:

[General]


  • spinner-circle.png中间那个黑圈位置不在最中心 稍微调一下
    三分多钟的歌加个Break Time吧
[Relaxing]


  • 00:01:541 (1): 开头+Finish
    00:16:779 (4): New Combo
    00:48:207 (2): 开头+Clap
    01:15:826 (6): 这里+Whistle
    01:17:255 (7): 建议重复+1 然后把Finish移到最后
    02:14:874 (4): 这里的Whistle换成Finish
    02:22:493 (3): New Combo
[Dis]
开头那一段的Clap有点断断续续的(虽然没什么影响
另外把KiaiTime的绿线对齐到白线

  • 00:31:064 (1): 这里感觉用Normal的Finish音效更好点
    01:42:255 (3): 这里+Whistle
    01:49:160 (2): 这里+Clap
    02:34:874 (2): ^
    02:06:302 (2): 其实这里降音反而感觉有点奇怪
    02:51:540 (3): 这里也不推荐降音
[KPY]


  • 00:01:541 (1): 开头+Finish
    02:00:588 (1): 重复+1 后面的②重复减一往后拖1/4拍
    01:47:255 (2): 这里+Clap
    01:54:874 (6): 拖到⑧的位置
    02:07:017 (6): New Combo 后面的①去掉New Combo
    02:18:207 (1): 这里+Whistle
    02:25:350 (8): 这里+Clap
    03:13:678 (1): 还是最好不要与②重叠了
Topic Starter
kanpakyin

impossiblexu wrote:

[General]


  • spinner-circle.png中间那个黑圈位置不在最中心 稍微调一下Leave to karenying
    三分多钟的歌加个Break Time吧 Easy加了,KPY難度就算了..Dis他自己決定
[Relaxing]


  • 00:01:541 (1): 开头+Finish Fixed
    00:16:779 (4): New Combo Fixed
    00:48:207 (2): 开头+Clap X
    01:15:826 (6): 这里+Whistle Fixed
    01:17:255 (7): 建议重复+1 然后把Finish移到最后 Fixed
    02:14:874 (4): 这里的Whistle换成Finish Fixed
    02:22:493 (3): New Combo Fixed
[KPY]


  • 00:01:541 (1): 开头+Finish Fixed
    02:00:588 (1): 重复+1 后面的②重复减一往后拖1/4拍 X故意的..
    01:47:255 (2): 这里+Clap Fixed
    01:54:874 (6): 拖到⑧的位置 X,這樣跳會很怪..
    02:07:017 (6): New Combo 后面的①去掉New Combo Fixed
    02:18:207 (1): 这里+Whistle Fixed
    02:25:350 (8): 这里+Clap Fixed
    03:13:678 (1): 还是最好不要与②重叠了 Fixed
Thanks for modding.
Kotone
順道加個cursor.png 因為默認的很那啥

Download: skin.rar
Astom
Hi~

[SB]
Try to make karenying take a look on his .osb file next time D:
Download: Wotamin - Letter song (kanpakyin).osb
Any problem with this file tell me please

[Skin]
-Actually use a white spinner background is a bad idea, and if you add the soft colour of your circles and kiai... well looks bad, is pretty hard of see at playing, some suggestions of circle colour
102,142,238
247,87,91
253,248,153
233,197,112
-spinner-circle is not perfectly centered, is that on purpose? (btw the center is 333x333).
-I suggest force default skin to fill missing elements.

[KPY]
-I wonder why there are so many jumps... most of them haven't support in the song.
-00:46:302 (8) - pretty bad shape.

~
hoLysoup
Wotamin<3
Topic Starter
kanpakyin

Astom wrote:

Hi~

[SB]
Try to make karenying take a look on his .osb file next time D:
[attachment=0:16df3]Wotamin - Letter song (kanpakyin).osb[/attachment:16df3]
Any problem with this file tell me please

[Skin]
-Actually use a white spinner background is a bad idea, and if you add the soft colour of your circles and kiai... well looks bad, is pretty hard of see at playing, some suggestions of circle colour
102,142,238
247,87,91
253,248,153
233,197,112 Fixed
-spinner-circle is not perfectly centered, is that on purpose (btw the center is 333x333). Already fixed.
-I suggest force default skin to fill missing elements.

[KPY]
-I wonder why there are so many jumps... most of them haven't support in the song. Most of the jump I was putting on accent point,they are fair enough for the most difficult diff.
-00:46:302 (8) - pretty bad shape. Fixed.
KanaRin
As per your request.
Gotta mod this 神 song.
Btw~

Color Help:
Red -> You must change it.
Blue -> Change it as well.
Black -> Suggestion only.

Let's go.

[Relaxing]

00:06:779 (4) - Hmm~ I guess the whistle should be here.
00:07:255 (1) - Remove the whistle.
00:45:350 (5) - Huh.. Remove finish here?
01:10:112 (1) - Finish here? sounds better.
01:13:921 (4) - ^
02:09:160 (5) - New combo?
02:11:064 (1) - Remove New combo.
02:12:969 (5) - New combo.
02:15:350 (1) - Remove New combo.
02:24:874 (2) - Don't suggest 1/2 here. I suggestion : http://osu.ppy.sh/ss/105283

[Dis]

00:14:874 (3) - Umm~ I guess here should be new combo?
02:06:302 (2) - I don't suggest off volume here><
02:16:779 (4) - New combo?
02:17:731 (2,1,2) - Really, I think it has a bit too hard to read for new players.. Maybe change it as well.

Overall that's nice :)


[Insane]

00:48:683 (1,2,3) - :o Don't jump here?... Just use slider / small spacing.
00:52:493 (1,2,3) - ^
01:06:302 (4) - New combo / Ctrl + H follow the spacing.
02:20:826 (2,3,4) - Jump is fine.. But make them easily?
02:27:731 (6) - New combo?

Good job :)

Kd star x1 :)
Good luck.
Disoy
Topic Starter
kanpakyin

KanaRin wrote:

[Relaxing]

00:06:779 (4) - Hmm~ I guess the whistle should be here. Add a clap instead of.
00:07:255 (1) - Remove the whistle. Fixed
00:45:350 (5) - Huh.. Remove finish here? Fixed
01:10:112 (1) - Finish here? sounds better. X.
01:13:921 (4) - ^ Fixed
02:09:160 (5) - New combo? X
02:11:064 (1) - Remove New combo. X
02:12:969 (5) - New combo. X
02:15:350 (1) - Remove New combo. X
02:24:874 (2) - Don't suggest 1/2 here. I suggestion : http://osu.ppy.sh/ss/105283 X.

[Insane]

00:48:683 (1,2,3) - :o Don't jump here?... Just use slider / small spacing. X.It fit the music
00:52:493 (1,2,3) - ^ ^
01:06:302 (4) - New combo / Ctrl + H follow the spacing.Fixed
02:20:826 (2,3,4) - Jump is fine.. But make them easily ^
02:27:731 (6) - New combo? ^
Thanks for modding
Garven
Don't forget scorebarki, kidanger, and kidanger2.png
Also strange that you do the sliderfollowcircle but no slider ball.
lovhin456
Hi! Here's my mod ~

General;
- Disable letterboxing on all diffs.

Skin;
- You're missing the spinner-spin, spinner-osu and spinner-clear
- When having Shader Effects the spinner is blinding >w< That's like wow, amazing at least for me ~
- It would be great if you made hit100 and hit100k a little more different, the same with hit300, hit300g and hit300k
- I agree with Garven, is a little weird that you don't have a custom slider ball ;~;
- You're missing scorebar-ki, scorebar-kidanger and scorebar-kidanger2

Relaxing;
- 00:33:921 >> Remove whistle and add finish ?
- 00:51:540 >> Move the red slider point to the center ?
- 00:59:874 >> Add a note ?
- 02:48:683 >> Shorten to 02:49:160 with finish at end
- 03:06:297 >> Move red slider point to the center ?

Dis;
- 00:01:541 >> Remove whistle and add finish at start
- 00:02:255 >> Add a note ?
- 00:28:445 >> ^
- 01:19:636 >> Start the new combo here instead ?
- 03:01:297 >> Start (3) here but end at the same place ?
- 03:18:435 >> Add a note ?

KPY;
- Good

* Star ~
Topic Starter
kanpakyin

lovhin456 wrote:

Hi! Here's my mod ~

General;
- Disable letterboxing on all diffs. Fixed

Relaxing;
- 00:33:921 >> Remove whistle and add finish ? X.I think a whistle is more appropriate
- 00:51:540 >> Move the red slider point to the center ? Fixed
- 00:59:874 >> Add a note ? X.I'm against put 1/2 notes in a easy difficulty,so no.
- 02:48:683 >> Shorten to 02:49:160 with finish at end Fixed in other ways
- 03:06:297 >> Move red slider point to the center ? Fixed

KPY;
- Good Thanks

* Star ~
Thanks for modding.
yongtw123
I can't find much here :<

[Relaxing]
I really like the clapping in the background, so why not putting them, for example:
00:01:541 (1) - end of slider
00:09:160 (3) - repeat
etc...?

Some hitsound should occur on sliderticks, but since it's impossible to use more than 3 slidertick hitsounds (including default), I suggest avoid long sliders during those parts, for example:
00:13:445 (1) - clap
00:52:107 - clap on first slidertick
01:06:779 (3) - ^
01:11:540 (2) - finish
etc...

01:13:921 (1) - remove finish?
01:14:398 (2) - remove whistle?
01:17:255 (4) - ok this is unexpected for the easiest diff, use a longer slider (with/without repeats) instead
02:24:874 (2) - ^


[Dis]
Maybe use some more claps/finishes for the first 30 seconds?

00:48:207 (4) - clap at start?
00:57:731 (2) - ^ instead?
01:44:398 (1) - delay this spinner a bit to place a note here with finish hitsound? And I suggest end spinner at 01:47:255
03:19:717 (1,2) - ? doesn't sound fit
03:21:385 (3) - actually...try put it here 03:21:504...
03:24:452 (3) - slow this slider down


[KPY]
How you placed rhythm in this diff caused some hitsound patterns to be intermittent, e.g. the claps.
Other than that... very good diff :)

=================================

One thing though: if you have not consulted pro timing help, I suggest so, as the last part is very tricky.

Star!
Clare
[General]:
SB好阿!!有點想吐槽的就是日文裡不用問號的吧?か就是問號了吧?

[Relaxing]:
我好喜歡的你低難度阿

[Dis]:
00:31:064 (T) - 綠線插在note前面
00:34:398 (T) - ^
00:58:683 (4) - 加whistle在頭?
02:06:302 (T) - 綠線插在note前面
02:07:255 (T) - ^
02:52:969 (T) - ^
03:09:869 (1) - new combo?

[KPY]:
03:08:678 (5) - 折返?

Top diff:Relaxing

KPY也很不錯:D
star!
Kotone


Download: 233.rar
AngelNote
:oops:
Sumisola
还是喜欢大圈圈
GiNa
Wotamin <3
Love this map and song!
Disoy
NatsumeRin
[General]
后面timing没去确认,懒。前面应该没什么问题。
soft-hitclap有点弱。。。加点音量?
KPY的tag有个莫名其妙的空格。。。以及lead-in的1996变2000这一点我还是剥夺了后面可能的骗kud帝吧……

[Relaxing]
00:07:255 (1) - 头加个whistle?
00:34:874 (1,2) - 后移1/2?(2可以减少1/2)因为后面的节奏很四平八稳,只有这里开始时踩红线似乎不伦不类。3也可以考虑换个音或者后面采取近似的布置。
01:08:204 - 有加音的感觉
01:17:255 (4) - 不建议。相对其他很多一拍两拍的空拍,这个太密了。而且这样去合vocal未免太仓促。。。
01:29:160 (4) - 不要clap
01:52:969 (1,2) - ……我建议这种很一样的音在最低难还是不要出花样了
02:43:445 (3) - 考虑结尾也给个finish吗(低音量一点)

[Dis]
00:35:826 (3) - 虽然是slider但是一个Normal会频繁出现vocal和鼓都没有的3/4还是会让我感觉吐血。后面不提。
01:18:683 (4,1) - 有点奇怪的spacing。从美观角度上这样放会不会好些?不过后面就有点不协调了。现在感觉是3的slider有点撞上1的样子,而后面又有点密所以不好看

01:39:636 (1,2,3,1) - 这里给我的感觉是123一直在向内绕,然后下个1应该可以继续这样绕,vocal起时,2走一个反方向向外面出去。例子:

03:01:541 (3,4) - 从感觉上,3应该是折返slider,4就相应晚一拍起,因为现在4打在空处,反而是几下折返音比较充实

[KPY]
00:36:779 (6) - 虽然看到clap但是觉得这个音位置真心疼(和前面的00:35:112 (2,3) 协调很差)。建议把00:37:255 (1) 挪前1/2或许好一些?然后6的whistle消掉
00:53:445 (6,1) - 这一段的whislte频率,我觉得是该在6尾和1头补
01:03:683 - ……只感叹一句这歌难得一个给你放连打的地方
01:26:660 - 有加音的感觉,不过目前的排版好像确实不好加
01:36:183 & 01:36:302 - 不加上这个三连多么亏待自己,尤其后面马上会有一个1拍slider把节奏松下来,还要等什么
01:58:564 (10) - 觉得这音不该有


SB真不错。

Shiro
你好~

timing for the end:
  • offset 197721 /// BPM 125,900
    offset 199170 /// BPM 105,500
    offset 201694 /// BPM 123,000
    offset 204452 /// BPM 116,000
Topic Starter
kanpakyin

NatsumeRin wrote:

[General]
后面timing没去确认,懒。前面应该没什么问题。 ...
soft-hitclap有点弱。。。加点音量?X,這樣的歌其實就好了..
KPY的tag有个莫名其妙的空格。。。以及lead-in的1996变2000这一点我还是剥夺了后面可能的骗kud帝吧…… Fixed

[Relaxing]
00:07:255 (1) - 头加个whistle? Fixed in other way.
00:34:874 (1,2) - 后移1/2?(2可以减少1/2)因为后面的节奏很四平八稳,只有这里开始时踩红线似乎不伦不类。3也可以考虑换个音或者后面采取近似的布置。Fixed in other way
01:08:204 - 有加音的感觉 X,Easy裏還 是不要加1/2..我還是繼續打拍子好了..
01:17:255 (4) - 不建议。相对其他很多一拍两拍的空拍,这个太密了。而且这样去合vocal未免太仓促。。。 Fixed
01:29:160 (4) - 不要clap Fixed
01:52:969 (1,2) - ……我建议这种很一样的音在最低难还是不要出花样了 Fixed
02:43:445 (3) - 考虑结尾也给个finish吗(低音量一点)Fixed

[KPY]
00:36:779 (6) - 虽然看到clap但是觉得这个音位置真心疼(和前面的00:35:112 (2,3) 协调很差)。建议把00:37:255 (1) 挪前1/2或许好一些?然后6的whistle消掉 X.這裏踩紅線停更奇怪.
00:53:445 (6,1) - 这一段的whislte频率,我觉得是该在6尾和1头补 Fixed
01:03:683 - ……只感叹一句这歌难得一个给你放连打的地方 Fixed
01:26:660 - 有加音的感觉,不过目前的排版好像确实不好加 所以還是不加了..
01:36:183 & 01:36:302 - 不加上这个三连多么亏待自己,尤其后面马上会有一个1拍slider把节奏松下来,还要等什么 Fixed
01:58:564 (10) - 觉得这音不该有 Fixed
謝~
Daiguren
8-)
loveFantasy
nicely constructed and deserve a star
lkp
來了~

Relaxing
01:51:540 (6) - 這條slider節奏有點不符耶..試試(http://up.ppy.sh/files/332.jpg)?
沒了,好啊.

Dis
01:05:350 (3) - 拉得再美一些?
01:23:445 (6) - New Combo and
01:24:398 (1) - Remove it?
03:00:112 (x) - 試試(http://up.ppy.sh/files/344.jpg)?
03:08:683 (2) - 向右移一個1/2再在這裡加一個note?
沒了

KPY
00:06:064 (5) - 不如(http://osu.ppy.sh/ss/108095)這樣吧,我覺得不太舒服耶.
00:23:445 (3,4) - 或許在3,4之間加個note or
00:24:160 (5,1) - 在5,1之間加個note?
01:09:636 (x) - 這個(http://up.ppy.sh/files/45-2.jpg)如何...?
01:36:779 (7) - New combo?
01:43:921 (x) - 試試(http://up.ppy.sh/files/48-2.jpg)?
01:44:398 (8) - 如有^,new combo.?
01:51:540 (1,2,3,4,5) - del了(4)吧...
沒有了

很好x999
star~lol
Topic Starter
kanpakyin

lkp wrote:

Relaxing
01:51:540 (6) - 這條slider節奏有點不符耶..試試(http://up.ppy.sh/files/332.jpg)? Fixed

KPY
00:06:064 (5) - 不如(http://osu.ppy.sh/ss/108095)這樣吧,我覺得不太舒服耶. Fixed
00:23:445 (3,4) - 或許在3,4之間加個note or Fixed
00:24:160 (5,1) - 在5,1之間加個note?
01:09:636 (x) - 這個(http://up.ppy.sh/files/45-2.jpg)如何...?X,現在的還好..
01:36:779 (7) - New combo? Fixed
01:43:921 (x) - 試試(http://up.ppy.sh/files/48-2.jpg)? X.
01:44:398 (8) - 如有^,new combo.?
01:51:540 (1,2,3,4,5) - del了(4)吧... X,再跟音樂..
Thanks for modding
Lesjuh
KPY
Remove the last 5 timing sections and resnap all notes. The only beat you have to move is the pink (1). Hold shift and move it just a little bit to the right on the timeline. It will look something like this.



That's the best way to it. There will be only a single unsnapped note in your map now, ignore that. Do the same thing with the oher difficulties.

03:21:660 (1) - Rearrange this spinner so it's on 2 white ticks.

Dis
Same thing with the timing sections at the end.
I suggest ending this difficulty with a spinner too (like in KPY) so you don't have timing issues.

Relaxing
Same thing with the timing sections at the end.
This difficulty has smaller circles than Dis. Make the circle sizes the same.

That's it!
Topic Starter
kanpakyin
>Lesjuh
All fixed!

Edit:
Changelog:
  1. Remove the last five Timing point.
  2. +1 Circle size on Dis diff!
  3. Upload Dis diff!It should be the lastest version!
Disoy
Krisom
God, this is a lovely skin/mapset!

General-
· To match the skin and prevent skin-conflicting issues, I'd suggest you to skin a spinner-spin, spinner-osu and spinner-clear set of elements with the same hue as the rest of the map.
· Also, please try to make the normal hit300 and hit100 different from the hit300k, hit300g and ht100k by adding another element in the skin. May it be a "!", some kind of light, or anything. This is not mandatory but it would really help.
· http://www.nicovideo.jp/watch/sm9297817 says "「letter song」", we cannot reproduce the 「」s for now, but you'll have to resubmit as "letter song" with a lowercase "L" just to be sure. Don't forget to fullsubmit and avoid creating a duplicate!
· You should mention somewhere in the OP that you're using MoonFragrance's defaul lighthing.

KPY-
01:17:969 (2,3) - I thought this one was a tad too far away and didn't flow that great. Maybe you should consider something that's just a tad closer. That'd make it more safe.
01:53:445 (2,3,4,5) - I also found this to be a tad far away. It'd be safer if (3,4,5) wasn't a triple (since it catches you more off-guard) or of it was a tad closer. If you'd like to try smething new, I'd say put (3,4,5) near (1)'s end and reshape (5) to make it look like a rotated (1). It gives a lovely astethical effect.
That's all! KPY, this is an incredibly awesome diff!!

Dis-
01:19:160 (1,2) - May I suggest you to switch the new combo to (2) to match the music better?
Lovely!

Relaxing-
Found nothing really wrong. All looks clean and shiny.

All just minor stuff!
Topic Starter
kanpakyin

Krisom wrote:

God, this is a lovely skin/mapset! ^-^

General-
· To match the skin and prevent skin-conflicting issues, I'd suggest you to skin a spinner-spin, spinner-osu and spinner-clear set of elements with the same hue as the rest of the map. Leave to skin maker.
· Also, please try to make the normal hit300 and hit100 different from the hit300k, hit300g and ht100k by adding another element in the skin. May it be a "!", some kind of light, or anything. This is not mandatory but it would really help. ^ Same.
· http://www.nicovideo.jp/watch/sm9297817 says "「letter song」", we cannot reproduce the 「」s for now, but you'll have to resubmit as "letter song" with a lowercase "L" just to be sure. Don't forget to fullsubmit and avoid creating a duplicate! Fixed
· You should mention somewhere in the OP that you're using MoonFragrance's defaul lighthing. Changed another one which it is someone make it for me.

KPY-
01:17:969 (2,3) - I thought this one was a tad too far away and didn't flow that great. Maybe you should consider something that's just a tad closer. That'd make it more safe. Sure.Fixed
01:53:445 (2,3,4,5) - I also found this to be a tad far away. It'd be safer if (3,4,5) wasn't a triple (since it catches you more off-guard) or of it was a tad closer. If you'd like to try smething new, I'd say put (3,4,5) near (1)'s end and reshape (5) to make it look like a rotated (1). It gives a lovely astethical effect. Fixed!

Dis-
01:19:160 (1,2) - May I suggest you to switch the new combo to (2) to match the music better? Leave to Disoy and let him decide to change or not. Have already asked Disoy and he allowed.So fixed!
Lovely!
Thanks for modding!
Colin Hou
this BG is for 「夕日坂」imo, well whatever
Topic Starter
kanpakyin

Colin Hou wrote:

this BG is for 「夕日坂」imo, well whatever
http://www.youtube.com/watch?v=b_eC5V11 ... re=related

Hum,I just follow this :<
Well,this song have a relationship with 「夕日坂」so I guess that's fine

Edit:
Skin upoloaded.
Kotone
yes

Download: skin.rar
Krisom
Lovely work with the new skin elements.
Rechecked, replayed, reloved~!
Bubbled!
Hyguys
Bubbled? Fish , i am late. But if you are acepting mod after bubbled , you can do my mod , if not , ignore it.
Relaxing
SPOILER
:arrow: Hitsounds!
...Are excelent. You really got some hitsounds skills~ I can't hear the hitsounds , So , can you just louder the volume a bit?
00:06:779 (4) - Whistle

:arrow: Difficulty!
...Is fine. I just feel like adding +1 to OD.

:arrow: Sliders!
...Are cool. Let's mod them
00:07:255 (1) - I don't like how this is laarrggee. What about this :

00:09:160 (3) - ^.
00:25:826 (2) - Move 1,80 Grids down? like this:

00:42:969 (2) - Can you uncurve this one a bit? ;I
00:46:302 (1) - Second control point* , 2 grid to right and 4ª control point 2 to left
01:00:112 (6) - Ctrl + H?
01:04:398 (1) - 4ª Control point , 1 grid up
01:14:874 (3) - Reverse arrow control point , 2 grids up
*Control point is this :


:arrow: New Combo!
...Are perfect. I can't find any issue.

:arrow: Others!
00:51:540 (3) - This reverse arrow is kinda offscreen

:arrow: Rating!
Hm...
Hitsound : 10
Difficulty : 10
Sliders : 8
New Combo : 10
Others : 10
Total : 10 (or 9.6)

Dis
SPOILER
:arrow: Hitsounds!
...Are excelent. You really got some hitsounds skills~

:arrow: Difficulty!
...Is perfect. I can't find any issue

:arrow: Sliders!
...Are fine. There are some fail ones but gogogog
00:08:207 (4) - Curve a bit more.
00:35:826 (3) - What's up with the reverse? I guess it's fine
00:52:017 (5) - Uncurve :3

:arrow: New Combo!
...Are cool. Just some too short D;
00:01:541 (1) ~to~ 00:12:969 (1) - New combo party.

:arrow: Others!
00:01:541 (1) ~to~ 00:12:969 (1) - Boring as hell.


:arrow: Rating!
Hm...
Hitsound : 10
Difficulty : 10
Sliders : 9
New Combo : 9
Others : 9
Total : 9 (or 9.4)

Kpy What the fuck is up with this name
SPOILER
Sorry but i don't mod higher diffs D: but nice diff :3

Star'd
Topic Starter
kanpakyin
>Hyguys
Sorry ,Seems all problem are minor,so I won't change it,thanks for checking though.
Garven
[Relaxing]
00:34:636 (1) - Kinda soon after a semi-short spinner for such a slow-paced difficulty.
01:17:731 (5) - I really don't recommend a slider like this for a difficulty of this caliber. It's gonna be confusing to the new players as to when it's going to end.
01:36:064 (1) - Kind of a combination of both comments before, heh
01:46:302 (1,2) - It'd be cool if you could line these up

02:24:874 (2) - Same as earlier
03:03:683 (3) - ^
03:19:755 (1) - This... doesn't feel right for this kind of difficulty. It's very fast compared to the slowing pace of the music and feels more like filler than anything else. Also weird that you end this 1/2 earlier than the other two difficulties.

[Dis]
01:35:350 (1) - To be honest, I was kind of surprised that a spinner was placed here. There's not much in the music to signify why it starts where it is starting; it'd be better to start it earlier if you want to keep it in here or remove it to give the map at least one break, which I would really recommend since it's a 3:00 difficulty.

Beautiful song/skin/map set. Good job, guys!
Feel free to apply any of the mods Hy-Guy suggested too.
Topic Starter
kanpakyin

Hyguys wrote:

Relaxing
SPOILER
:arrow: Hitsounds!
...Are excelent. You really got some hitsounds skills~ I can't hear the hitsounds , So , can you just louder the volume a bit?
00:06:779 (4) - Whistle Fixed!

:arrow: Difficulty!
...Is fine. I just feel like adding +1 to OD. X,OD +1 is much difficult for a easy diff.

:arrow: Sliders!
...Are cool. Let's mod them
00:07:255 (1) - I don't like how this is laarrggee. What about this :

00:09:160 (3) - ^. Both not.
00:25:826 (2) - Move 1,80 Grids down? like this:
lol,I was mapping this without grid.
00:42:969 (2) - Can you uncurve this one a bit? ;I Seems fine now.
00:46:302 (1) - Second control point* , 2 grid to right and 4ª control point 2 to left X.
01:00:112 (6) - Ctrl + H? X,what do you think?It will cause a spacing problem if I do it.
01:04:398 (1) - 4ª Control point , 1 grid up X
01:14:874 (3) - Reverse arrow control point , 2 grids up Fixed!
*Control point is this :


:arrow: New Combo!
...Are perfect. I can't find any issue.

:arrow: Others!
00:51:540 (3) - This reverse arrow is kinda offscreen
Not really
[spoilerbox]

Garven wrote:

[Relaxing]
00:34:636 (1) - Kinda soon after a semi-short spinner for such a slow-paced difficulty. lol really?I just follow the vocal.
01:17:731 (5) - I really don't recommend a slider like this for a difficulty of this caliber. It's gonna be confusing to the new players as to when it's going to end. Fixed!
01:36:064 (1) - Kind of a combination of both comments before, heh Fixed!
01:46:302 (1,2) - It'd be cool if you could line these up Fixed! Super Nazi desu lol

02:24:874 (2) - Same as earlier Fixed!
03:03:683 (3) - ^ Fixed!I make a 3-3 pattern,It should be fine now.
03:19:755 (1) - This... doesn't feel right for this kind of difficulty. It's very fast compared to the slowing pace of the music and feels more like filler than anything else. Also weird that you end this 1/2 earlier than the other two difficulties. How about I move this spinner to 03:19:636?

[Dis]
01:35:350 (1) - To be honest, I was kind of surprised that a spinner was placed here. There's not much in the music to signify why it starts where it is starting; it'd be better to start it earlier if you want to keep it in here or remove it to give the map at least one break, which I would really recommend since it's a 3:00 difficulty. Remove this spinner and add a note at 01:36:779- to fit the music!
Thanks for modding!
Garven
Did some minor IRC modding concerning the spinner in the Easy and a couple of consistency changes.

Since everything changed was fairly minor, I'm thinking this is good to go!

Ranked!
Topic Starter
kanpakyin
Thanks Garven!
Also IRC log if need.

Chat Log
hank19:19 *Garven is editing (Wotamin - letter song)[http://osu.ppy.sh/s/31853]
19:20 <kanpakyin> : 0.0/
19:20 <Garven> : So about that note after the spinner in Relaxing...
19:20 <Garven> : I mostly worry since this is such a laid-back difficulty
19:20 <kanpakyin> : 00:34:636 - You mean this one?
19:20 <Garven> : The note after a kind-of short spinner is pretty soon
19:20 <Garven> : I generally imagine new players spinning wildly trying to get bonus points
19:21 <Garven> : And when the spinner is done, they have no idea where the hell their cursor went, haha
19:21 <kanpakyin> : lol
19:21 <Garven> : Takes them awhile to recover and figure out where they need to aim to get the next note
19:21 <Garven> : Anyway, that's my view on it
19:21 <Garven> : You still don't have to change it, but I'd prefer it if you did.
19:22 <Garven> : It'd be one less frustrating thing about the map for new players
19:22 <kanpakyin> : 00:34:636 - so how to put yhis note?I have no idea T_T since I just follow the music
19:22 <Garven> : Honestly, mapping through the spinner might be the only viable solution
19:22 <Garven> : There's no good place to end the spinner otherwise
19:23 <kanpakyin> : So how about remoc this? 00:34:636(1) -
19:23 <kanpakyin> : *remove
19:24 <Garven> : That could work too, but it feels kind of empty compared to how you mapped earlier
19:25 <kanpakyin> : It so hard to change it since the vocal is on the red tick QAQ
19:25 <Garven> : Yeah. It's kind of a tough spot.
19:26 <Garven> : And I guess you're dead-set on having that spinner there, right?
19:26 <kanpakyin> : hum..
19:26 <Garven> : http://puu.sh/3m9l
19:26 <Garven> : Even something like this would fit pretty well and keep the rhythm you use with the percussion
19:27 <kanpakyin> : so I guess remove that spinner is the best way,right? =w=
19:28 <Garven> : It's the only reasonable thing that I can see without compromising your rhythm.
19:28 <Garven> : Ack, i'll brb
19:30 <kanpakyin> : Ok,done that one.
19:34 <kanpakyin> : And upload,go to shower btw,AFK awhile >~<
19:42 <Garven> : You know, after your fix on the spinner at the end... I was wondering if you'd ponder this proposal: Make the
19:42 <Garven> : spinner rhythm like this on all three difficulties? http://puu.sh/3mac
19:43 <Garven> : It feels like it follows the emphasis parts of the musical phrases instead of just trying to go when the phrase
19:43 <Garven> : begins.
19:52 <Garven> : And in relaxing: 01:33:921 (1) - Extend this to 01:35:826 - ?
19:52 <Garven> : 03:06:302 (5) - New combo
20:00 <Garven> : Anyway, let me know what you think of these suggestions when you return
20:00 <Garven> : Everything else is looking good
20:05 <kanpakyin> : k.All fixed
20:05 <kanpakyin> : and uploaded.
20:05 <Garven> : What did you apply?
20:05 <kanpakyin> : Done everything you mention..looks better now
20:06 <Garven> : In Dis: 03:19:636 (1) - This is starting a little early if you wanted to line them all up amongst all difficulties
20:07 <Garven> : But I guess they aren't ending the same anyway, so eh
20:08 <kanpakyin> : hum,Dis diff is same as Relaxing diff.The spinner is starting from 03:19:636 -
20:09 <Garven> : Oops, KPY is the one with a difference
20:09 <kanpakyin> : I forgot to change my diff :p I fix it now..
20:11 <Garven> : Alrighty, one last check then
20:29 <Garven> : Gratz. :D
20:29 <kanpakyin> : :D/
20:29 *kanpakyin save log
swish
congrats! :)
JoJo
SPOILER

Graz~ =w=
chikshun2003
a little request to use hongkooong's versionxdd
http://www.youtube.com/watch?v=eQZOmBleHtI

Besides, is there any idea of adding taiko diff.?
KanaRin
Gratz.
NatsumeRin
恭喜~
Please sign in to reply.

New reply