So, right now when you unpause the game, the game gets you to click on your last cursor position to start again.
Problem with current unpause system: you have little time to pick up rhythm, leading to misses and fail.
1. cursor is too far from the next circle so you dont have enough time to reach it.
2. forgot rhythm
3. next circle is milliseconds after unpause.
Suggestion: rewind 2-3 seconds, then whatever has already been hit cannot be hit(Grayed out) and the first available hit is the one usually after you unpause.
This allows the player to pick up the rhythm and continue as if they never paused.
Problem with current unpause system: you have little time to pick up rhythm, leading to misses and fail.
1. cursor is too far from the next circle so you dont have enough time to reach it.
2. forgot rhythm
3. next circle is milliseconds after unpause.
Suggestion: rewind 2-3 seconds, then whatever has already been hit cannot be hit(Grayed out) and the first available hit is the one usually after you unpause.
This allows the player to pick up the rhythm and continue as if they never paused.