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posted

Taikocracy wrote:

Hey there, NM on my queue.

This map is already really good as it is, and because I don't flood my mods with change [note] to d or k, this might be short, sorry. No matter, all count :D

[Inner Oni]
  1. 00:34:829 - A don note can be added here imo for the sake of keeping these patterns connected and flowing, some of the common 1/1 breaks throughout the entire map sound a little awkward and out of place to me, as this one is one of them. I won't jump on all the awkward pauses I see mainly because it'll flood the mod with too much of the same thing, and that's no bueno. I understand about it, actually I too seem rare these breaks. But I do not want to make such a long pattern, also seems to me weird. For now I do not add that note
  2. 00:44:829 (227,228,229,230,231) - Imo, this pattern sounds weird starting on a red tick. I would move this one back to the white tick, either as a kdkkd.I accept this but changed with kkddk to respect the snare here 00:45:329 (230) -
  3. 00:57:662 (310,311,312,313,314,315,316,317) - I can see the purpose of the improvisation here, but there's no sound to support the need of 1/4. These few notes really bother me, they just stick out-the 5 plet pattern matches the vocal, but the triplets to me are just not necessary. Here I try to follow the druml, guitar and piano. So for this I used 1/4. 00:57:662 (308,309,310) - This for piano and this 00:58:162 (312,313,314) - for guitar and drum
  4. 01:02:995 (340,341,342,343,344,345,346,347,348) - Same thing here, except you even changed the patterning. The 5 plet should definitely not be in the middle of this bar, and rather the end as you did it the first time. I moved this 01:03:745 (345) - to 5 plet 01:04:079 - , but the triplets is the same as avobe
  5. 01:08:329 (370,371,372) - The kat triplet matches a drum entrance, but this one doesn't match anything. Same as avobe, I follow the piano
  6. 01:16:662 (428,429,430) - You're soiling consistency here-you're mapping the same 3 drum sounds, yet you change them every time they occur. Stick to the k d d. Changed to k k d to follow better the vocal and to vary with 01:15:329 (419,420,421) -
  7. 01:27:829 (487) - I think you should move this note to 01:28:495 to follow the vocal hit that occurs there instead of leaving it blank. This break should be the same that 01:25:829 - , so I will keep to maintain consistency


That will be all, gl w/ rank.
Thanks so much for mod :)
Beatmap updated~
posted
placeholder
posted
Hola! Bueno el mapa está buenísimo hasta ahora así que el mod será bien cortito (ojalá ayude xD).

[General]
  1. Bueno sobre los volúmenes siento que no son iguales en toda la canción; podrías partir con 70 y usar 80 en 00:32:329 - , volver a 70 en 00:53:662 - (o incluso 60, depende de ti, luego 80 01:09:662 - de nuevo, 01:14:995 - 60 acá y hacer algo ascendente desde 01:25:662 - hasta el kiai para llegar a 90 :P
  2. Es un poco raro que la Inner tenga más HP (6) que la Oni (5). Podrías bajarle a 5 también la Inner y queda bien el camino entre ellos :P
    El metadata, timing y todo está bien por lo demás :D


[Kantan]
  1. 00:14:995 (4,5) - podrías aplicar ctrl+g acá, siento que la segunda nota es más alta que la primera (o ddk sería mejor incluso)
  2. 00:39:329 - podrías agregar una nota acá para la consistencia con 00:33:995 (29) -
  3. 00:50:329 - no estoy seguro de esto, pero podrías intentar acá y suena bastante bien para el break
  4. 01:30:329 (111) - no sería malo que agregaras una nota acá, no creo que la deje tan densa, ya que siento que queda muy vacío sin algo ahí (o quizás borrando la próx mejor)
  5. 01:49:329 (142) - :arrow: 01:51:495 - suena mejor imo
  6. 01:56:329 - quizás usar un slider acá o algo por el estilo para seguir un poco ese stream podría ser mejor, además considerando que hay cambio de sección podrías darle un poco más de acción que un quiebre 4/1 :P. Si lo haces podrías dejar breaks en 01:57:662 - mejor (por ejemplo borrando 01:58:329 (155) - )


[Futsuu]

  • SliderMultiplier:1.40000000596046 :arrow: 1.4 (arreglen su juego por favor ?))
  1. 00:34:662 (57) - deberías borrar esta nota, deja muy difícil esta parte para un futsuu
  2. 00:35:495 (60,61) - o quizás podrías cambiar la primera por kat y borrar la segunda, fillea mejor :P
  3. 00:53:662 - esta sección se siente un poco rara, no deberías usar cuadruple taps como 00:54:662 (106,107,108,109) - , borrando 00:55:662 (109) - suena mucho mejor y no tan overmapped para la sección lenta
    Quizás 00:55:662 (109) - :arrow 00:55:995 - es una buena opción también
    Igual se aplica harto a lo largo de esta sección, están medios raros los patrones :c
    Nada más acá, buena diff ^^


[Muzukashii]
  1. 00:21:662 (35) - mm no estoy seguro si un finish es quizás muy fuerte :/
  2. 00:34:995 - mmm si es que estás siguiendo el sonido agudo podrías mover 00:35:662 (98) - :arrow: 00:35:829 -
  3. 00:42:495 (125) - podrías usar d acá, suena mejor que muchos kat seguidos
  4. 01:12:662 (240,241,242,243,244,245,246,247,248) - quizás 3 d d k seguidos es muy repetitivo (y siento que el sonido es distinto entre ellos), podrías probar d d d, d d k, d k k (o d d k también el último)
  5. 01:19:995 (265,266) - no sé si sean buenos los dos finishers, suenan muy fuerte creo :c (tienen casi el mismo tono que 01:22:662 (273,274) - )
  6. 01:40:495 - no sé si es muy difícil el patrón acá, pero es como el único que tiene tanta seguidilla de notas a través de todo el kiai (y la canción), sólo comento :P
  7. 01:57:662 - podrías intentar repetir la sección de notas en 02:00:329 - que calzan re bien


Sobre la Oni y la Inner te diré in game cuando las revise ^^, están bien hechas y sólo son un par de puntos (estoy algo cansado ahora la verdad xD). Me gusta harto la canción así que suerte! Ojalá te sirva!
posted

xfraczynho wrote:

Hola! Bueno el mapa está buenísimo hasta ahora así que el mod será bien cortito (ojalá ayude xD).

[General]
  1. Bueno sobre los volúmenes siento que no son iguales en toda la canción; podrías partir con 70 y usar 80 en 00:32:329 - , volver a 70 en 00:53:662 - (o incluso 60, depende de ti, luego 80 01:09:662 - de nuevo, 01:14:995 - 60 acá y hacer algo ascendente desde 01:25:662 - hasta el kiai para llegar a 90 :PBuena idea! Sólo apliqué 2 SVs en 01:30:995 - para aumentar el volumen
  2. Es un poco raro que la Inner tenga más HP (6) que la Oni (5). Podrías bajarle a 5 también la Inner y queda bien el camino entre ellos :PQuiero que haya una diferencia en cuanto al HP para hacerlo más dificl ya que es un Inner Oni, lo mantendré
    El metadata, timing y todo está bien por lo demás :DGracias~


[Kantan]
  1. 00:14:995 (4,5) - podrías aplicar ctrl+g acá, siento que la segunda nota es más alta que la primera (o ddk sería mejor incluso) Apliqué dkd para mantener el don consistente con 01:30:995 - (y con las demás diff también)
  2. 00:39:329 - podrías agregar una nota acá para la consistencia con 00:33:995 (29) - Agregado
  3. 00:50:329 - no estoy seguro de esto, pero podrías intentar acá y suena bastante bien para el break Aplicado
  4. 01:30:329 (111) - no sería malo que agregaras una nota acá, no creo que la deje tan densa, ya que siento que queda muy vacío sin algo ahí (o quizás borrando la próx mejor) No me gusta como queda el sonido ahí.
  5. 01:49:329 (142) - :arrow: 01:51:495 - suena mejor imo Me gusta que quede el break para que se vayan preparando para 01:52:329 -
  6. 01:56:329 - quizás usar un slider acá o algo por el estilo para seguir un poco ese stream podría ser mejor, además considerando que hay cambio de sección podrías darle un poco más de acción que un quiebre 4/1 :P. Si lo haces podrías dejar breaks en 01:57:662 - mejor (por ejemplo borrando 01:58:329 (155) - ) Lo mismo que arriba, dejo el break para que se vayan preparando para 01:57:662 (155) -


[Futsuu]

  • SliderMultiplier:1.40000000596046 :arrow: 1.4 (arreglen su juego por favor ?)) Siempre me olvido de esto
  1. 00:34:662 (57) - deberías borrar esta nota, deja muy difícil esta parte para un futsuu Eliminado
  2. 00:35:495 (60,61) - o quizás podrías cambiar la primera por kat y borrar la segunda, fillea mejor :PCambié kat al segundo, se siente muy vacio si no hay nota ahí
  3. 00:53:662 - esta sección se siente un poco rara, no deberías usar cuadruple taps como 00:54:662 (106,107,108,109) - , borrando 00:55:662 (109) - suena mucho mejor y no tan overmapped para la sección lenta
    Quizás 00:55:662 (109) - :arrow 00:55:995 - es una buena opción también
    Igual se aplica harto a lo largo de esta sección, están medios raros los patrones :c No sé qué quise hace ahí xD. Corregido esa sección
    Nada más acá, buena diff ^^


[Muzukashii]
  1. 00:21:662 (35) - mm no estoy seguro si un finish es quizás muy fuerte :/ Lo agregué para hacer notar el cambio de sección, lo mantendré por ahora
  2. 00:34:995 - mmm si es que estás siguiendo el sonido agudo podrías mover 00:35:662 (98) - :arrow: 00:35:829 - Si, pero estaría rompiendo el break consistente con Futsuu, cambié unos patrones para que no se note mucho eso
  3. 00:42:495 (125) - podrías usar d acá, suena mejor que muchos kat seguidos Cambiado
  4. 01:12:662 (240,241,242,243,244,245,246,247,248) - quizás 3 d d k seguidos es muy repetitivo (y siento que el sonido es distinto entre ellos), podrías probar d d d, d d k, d k k (o d d k también el último) Aplicado tu sugerencia
  5. 01:19:995 (265,266) - no sé si sean buenos los dos finishers, suenan muy fuerte creo :c (tienen casi el mismo tono que 01:22:662 (273,274) - ) Para enfatizar la batería
  6. 01:40:495 - no sé si es muy difícil el patrón acá, pero es como el único que tiene tanta seguidilla de notas a través de todo el kiai (y la canción), sólo comento :PQuité un triplet ahí
  7. 01:57:662 - podrías intentar repetir la sección de notas en 02:00:329 - que calzan re bien


Sobre la Oni y la Inner te diré in game cuando las revise ^^, están bien hechas y sólo son un par de puntos (estoy algo cansado ahora la verdad xD). Me gusta harto la canción así que suerte! Ojalá te sirva! Me ha servido bastante, gracias!
Thanks for mod!
Beatmap updated~
posted
Hola~ espero esto ayude ;w;

[Futsuu]

00:48:329 (89) - añade K
00:53:662 (102) - D
01:41:662 (228) - K, sonido fuerte~
01:54:995 - D ?

[Muzukashii]
00:45:329 - añade k, solo es una sugerencia
00:53:662 (171) - cambia a D
01:41:662 (350) - K, esta parte se escucha fuerte
01:52:329 (399) - K ?

lindo mapa, me encantó, suerte~ :)
posted

Melanie wrote:

Hola~ espero esto ayude ;w;

[Futsuu]

00:48:329 (89) - añade K Lo cambié a D, K suena muy fuerte a mi parecer
00:53:662 (102) - D No estoy seguro, lo agregaré luego
01:41:662 (228) - K, sonido fuerte~ Agregado
01:54:995 - D ? Agregado

[Muzukashii]
00:45:329 - añade k, solo es una sugerencia Dejo el break para que se note el cambio a esto 00:45:662 -
00:53:662 (171) - cambia a D Agregado
01:41:662 (350) - K, esta parte se escucha fuerte Lo cambié a D por el mismo motivo que te dije en Futsuu
01:52:329 (399) - K ? D

lindo mapa, me encantó, suerte~ :)Gracias~
Un consejo, trata de aclarar sobre el "por qué" de hacer tal cambio. Te lo digo ya que algunos mappers no aplican los cambios si no les aclaras el por qué.
Thanks for mod!
Beatmap updated~
posted
Hi NM as asked here
The whole mapset seems to me already good, so what I'm gonna do with this mod is only change some notes that imo could fit better
00:41:495 - change to k k k or d k k (?)
00:45:662 (46,47) - control + g
00:55:329 (60) - change to k (?) cause the tone is the same as 00:54:995 - , thing that instead you noticed here 00:56:329 (61,62) - placing the same note
01:00:329 (67,68) - conrol + g (not sure)
01:09:995 - move to 01:10:162 - (as you did in futsuu)
01:29:995 - move to 01:30:162 -
01:32:329 - i think that d would be better, not for the music but to make """more fluid the ascension""" here 01:30:995 (113,114,115,116,117,118) -
00:35:662 - what about moving here 00:35:829 - and changing to d?
00:42:495 - this is not the kantan so you can put a D here
00:52:162 (98,99) - control + g (not sure)
01:18:329 - change to k (?)
00:20:995 - change to d (?) it would make the sound mor fluid imo
00:34:995 (91,92,93,94,95,96,97,98) - change from: k d k k k k d d to k d d k k d k d or k d d k k d d d
00:36:829 (100,101) - control + g (not sure)
00:53:329 - change to k
01:50:995 - change to k
02:00:329 - same thing as 00:34:995 (91,92,93,94,95,96,97,98) -
02:08:162 - change to k (?)
00:16:162 - maybe change to k
00:53:329 (211,212,213) - change to kkd would make it more fluid to play but it is quite good even like this
02:08:162 - change to k like muzu
nice diff ;D
00:26:745 - I know why you did put a d here but I think that k would give a better touch-feeling
00:37:162 - change to k ( no sure cause it would change the style of the map and that is not what I am here for )
00:38:829 (185,186) - and 00:40:162 (193,194) - imo should be the same thing, so both dd or kd are ok
00:48:162 - change to k
here 01:15:329 (419,420,421,422,423,424,425,426,427,428,429,430,431,432) - thinking about the right hand (if you are a kddk player) 01:16:662 (426,427,428) - this one is not coherent so i suggest k d d
01:22:162 - ^

really liked the song, good luck for ranking ;D
posted
Hi! Here from mod queue!


[Kantan]

I didn't find that much for this diff, since I am not very experienced here myself and it looks mostly finished to me. There are still a few things I'd like to mention:
  1. 00:32:329 - 00:53:662 - Maybe it's just me, but I believe the density on some parts here varies too much. For example 00:32:329 (26,27,28,29,30,31,32,33) - is followed by a fairly (imo) uncomfortable empty bar, since you used 1/2 in those patterns before this feels kind of mismatched. I can't say how to improve this myself tho.
  2. 00:47:329 (49) - I see you're following the strings here, but this note seems out of place to me. It also creates the same issue I stated above, but removing this note should fix it. Maybe this could be the same solution for aforementioned problem.
  3. 01:40:995 - Since this is Kiai, maybe putting a note or two here wouldn't hurt too much I believe. Although I am very unsure, since the overall density on the Kiai is fine now as it is.


By adding a few notes you could buff this diff a bit like Volta mentioned before (if this is still the case), otherwise I think this should be good to go.


[Futsuu]

Also nothing much going on here, patterning and overall density looks good to me.

  1. 00:23:995 - 00:55:995 - 01:01:329 - 01:06:662 - Maybe it isn't necessary to add a note in the first timestamp, since that part is calmer than the other one. Consider putting a note (d) here at the other timestamps, as it would buff this diff at least a little.
  2. 01:14:495 (152) - d sounds better imo.



[Muzukashii]

Changed some parts where I believe it would sound better, also consistency.

  1. 00:23:662 (41) - Should be a k to be a bit more consistent with the other parts.
  2. 00:32:329 - 00:37:662 - Could be restructured, I dislike 00:35:662 (95) - this note in general; maybe move it 1/2 forward so it lines up with the strings?
  3. 00:48:829 (150) - Move to 00:48:995 - , I don't see much of a reason putting this pattern here.
  4. 01:32:329 (304,305,306,307,308,309) - I'd change this to kdk
    kkk to get a more intense build-up.
  5. 01:49:412 (383) - Move this to 01:49:579 - to match the snare at that part.
  6. 02:00:995 (440) - Same story as 00:32:329 - 00:37:662 - here.
  7. 02:03:495 (3) - Also move to 02:03:662 -. To avoid repetetiveness maybe change to d; it would also match 00:48:995 - then.



[Oni]

Again, most points are about better sound and consistency.

  1. 00:21:662 (52) - Change to d to match previous pattern, also to emphasize the k on the following upbeats.
  2. 01:06:829 (281,282) - Ctrl+g to match consistency.
  3. 01:18:662 (18,20) - Ctrl+g, there is no reason to change that pattern (or at least in this way).
  4. 01:48:412 (187) - Move to 01:48:579 - and change to d, works out even better if you move 01:48:995 (190) - to 01:48:829 -. That lines up with the upcoming patterns to give a pause at the 3rd upbeat.



[Inner Oni]

I didn't find anything to be out of place here, just one point that would fit better imo.

  1. 01:18:662 (436,438) - Same as in Oni. If you want to add more variety, I'd ctrl+g this and turn 01:18:829 (437) - to k. You could apply this on Oni as well (if you like it)



Hope I could be of help! And good luck!
posted
Sorry for delay :o

Kith190 wrote:

Hi NM as asked here
The whole mapset seems to me already good, so what I'm gonna do with this mod is only change some notes that imo could fit better
00:41:495 - change to k k k or d k k (?) The piano tone is lower here, keep
00:45:662 (46,47) - control + g I changed this to dd by lower tone (and consistency with futsuu)
00:55:329 (60) - change to k (?) cause the tone is the same as 00:54:995 - , thing that instead you noticed here 00:56:329 (61,62) - placing the same note 00:53:662 - This section is the same than 00:21:662 -
01:00:329 (67,68) - conrol + g (not sure) Following the piano and snare 01:00:662 (68) -
01:09:995 - move to 01:10:162 - (as you did in futsuu) How? I don't understand
01:29:995 - move to 01:30:162 - I try avoid use much 1/2 snap
01:32:329 - i think that d would be better, not for the music but to make """more fluid the ascension""" here 01:30:995 (113,114,115,116,117,118) - Changed
00:35:662 - what about moving here 00:35:829 - and changing to d? Look good
00:42:495 - this is not the kantan so you can put a D here I don't listen the same sound like 00:42:162 -
00:52:162 (98,99) - control + g (not sure) Yeah, also I change this 00:51:329 (95,96) -
01:18:329 - change to k (?) Drum tone
00:20:995 - change to d (?) it would make the sound mor fluid imo I don't use triplets with two different colours in a Muzukashii. For make this the mapset have already Oni
00:34:995 (91,92,93,94,95,96,97,98) - change from: k d k k k k d d to k d d k k d k d or k d d k k d d d Changed to kdkkd dkd
00:36:829 (100,101) - control + g (not sure) Changed the pattern to kdddk by piano tone
00:53:329 - change to k Nope, drum tone
01:50:995 - change to k This has already kat
02:00:329 - same thing as 00:34:995 (91,92,93,94,95,96,97,98) - Same
02:08:162 - change to k (?) Drum tone
00:16:162 - maybe change to k Hmmm, for now keep
00:53:329 (211,212,213) - change to kkd would make it more fluid to play but it is quite good even like this I keep this by drum tone
02:08:162 - change to k like muzu Same as Muzukashii
nice diff ;D
00:26:745 - I know why you did put a d here but I think that k would give a better touch-feeling Idk, but looks good
00:37:162 - change to k ( no sure cause it would change the style of the map and that is not what I am here for ) I follow the piano and drum tone
00:38:829 (185,186) - and 00:40:162 (193,194) - imo should be the same thing, so both dd or kd are ok dd
00:48:162 - change to k Changed
here 01:15:329 (419,420,421,422,423,424,425,426,427,428,429,430,431,432) - thinking about the right hand (if you are a kddk player) 01:16:662 (426,427,428) - this one is not coherent so i suggest k d d I try vary here, I don't like this has the same as 01:15:329 (419,420,421) -
01:22:162 - ^

really liked the song, good luck for ranking ;D Thanks :D

Ak1o wrote:

Hi! Here from mod queue!


[Kantan]

I didn't find that much for this diff, since I am not very experienced here myself and it looks mostly finished to me. There are still a few things I'd like to mention:
  1. 00:32:329 - 00:53:662 - Maybe it's just me, but I believe the density on some parts here varies too much. For example 00:32:329 (26,27,28,29,30,31,32,33) - is followed by a fairly (imo) uncomfortable empty bar, since you used 1/2 in those patterns before this feels kind of mismatched. I can't say how to improve this myself tho. I've done this to have a better spread with Futsuu. I think change some things here
  2. 00:47:329 (49) - I see you're following the strings here, but this note seems out of place to me. It also creates the same issue I stated above, but removing this note should fix it. Maybe this could be the same solution for aforementioned problem. Like I said avobe, to a better spread with futsuu. Maybe I change some things
  3. 01:40:995 - Since this is Kiai, maybe putting a note or two here wouldn't hurt too much I believe. Although I am very unsure, since the overall density on the Kiai is fine now as it is. I don't add the notes because I want keep the break


By adding a few notes you could buff this diff a bit like Volta mentioned before (if this is still the case), otherwise I think this should be good to go.


[Futsuu]

Also nothing much going on here, patterning and overall density looks good to me.

  1. 00:23:995 - 00:55:995 - 01:01:329 - 01:06:662 - Maybe it isn't necessary to add a note in the first timestamp, since that part is calmer than the other one. Consider putting a note (d) here at the other timestamps, as it would buff this diff at least a little. I think you don't update the map...? I removed these notes
  2. 01:14:495 (152) - d sounds better imo. Changed



[Muzukashii]

Changed some parts where I believe it would sound better, also consistency.

  1. 00:23:662 (41) - Should be a k to be a bit more consistent with the other parts. I do not think so, the other parts also have ddk (I speak of 00:12:996 (6,7,8) - 00:18:329 (23,24,25) - )
  2. 00:32:329 - 00:37:662 - Could be restructured, I dislike 00:35:662 (95) - this note in general; maybe move it 1/2 forward so it lines up with the strings? Yeah, look fine
  3. 00:48:829 (150) - Move to 00:48:995 - , I don't see much of a reason putting this pattern here. Moved
  4. 01:32:329 (304,305,306,307,308,309) - I'd change this to kdk
    kkk to get a more intense build-up. Applied
  5. 01:49:412 (383) - Move this to 01:49:579 - to match the snare at that part. Whoops, I don't make triplets with two different colours in a Muzukashii
  6. 02:00:995 (440) - Same story as 00:32:329 - 00:37:662 - here. Same
  7. 02:03:495 (3) - Also move to 02:03:662 -. To avoid repetetiveness maybe change to d; it would also match 00:48:995 - then. Moved



[Oni]

Again, most points are about better sound and consistency.

  1. 00:21:662 (52) - Change to d to match previous pattern, also to emphasize the k on the following upbeats. I have put a kat here for the high tone you have and the change of section
  2. 01:06:829 (281,282) - Ctrl+g to match consistency. My bad, fixed
  3. 01:18:662 (18,20) - Ctrl+g, there is no reason to change that pattern (or at least in this way). Fixed
  4. 01:48:412 (187) - Move to 01:48:579 - and change to d, works out even better if you move 01:48:995 (190) - to 01:48:829 -. That lines up with the upcoming patterns to give a pause at the 3rd upbeat. I moved 01:48:412 (188) - to 01:48:245 - and 01:48:995 (191) - like you said. I think is better



[Inner Oni]

I didn't find anything to be out of place here, just one point that would fit better imo.

  1. 01:18:662 (436,438) - Same as in Oni. If you want to add more variety, I'd ctrl+g this and turn 01:18:829 (437) - to k. You could apply this on Oni as well (if you like it) I like this, applied



Hope I could be of help! And good luck! You helped me a lot! Thanks :D
Thanks for mod!
Beatmap updated~
posted
Hey m4m req

00:10:996 (1) - Change to finisher. this first note sounds very strong and loud after coming out of the quite intro
00:16:329 (6) - this could also be a finisher
00:36:329 (32) - move to 00:36:995 - add k 00:36:662 - following the strong strings sound here
00:37:662 (33) - sounds strong enough to be a finisher
00:42:995 (43) - ^
00:47:662 (50) - move to 00:47:995 - to follow the drums here
00:48:329 (51) - finisher
01:52:329 (146) - ^
01:54:995 (151) - ^
00:31:329 (47,48) - move to 00:31:162 - 00:31:662 (49) - remove this note. This follows the drum better imo
01:23:995 (4) - change to k to match this pattern structure 01:20:662 (264,265,266,267) -
01:24:662 (6) - this could be d to follow the previous pattern structure. the k at the end of the triple pattern, because of the strong vocal note
01:41:495 (86,87) - make this a triple kkk pattern? fits the drums
01:42:829 (94) - finisher
01:46:329 (107,108) - ^s
01:49:495 (120,121) - this could be kkk
01:50:912 (128,129) - remove these I dont hear any durms here
01:51:162 (128) - remove this too. Mapping to the vocals and drums here doesn't sound so good imo. I would just map to the vocals
some of patterns might be a little to long at the kai section
01:52:079 - add a note here. Nice place for a stream
01:52:495 (210) - this could be removed to give oni players a bit of a break
posted

IControl wrote:

Hey m4m req

00:10:996 (1) - Change to finisher. this first note sounds very strong and loud after coming out of the quite intro In my opinon,
this don't hears so stronger, is very calm as to add finisher

00:16:329 (6) - this could also be a finisher Same ^
00:36:329 (32) - move to 00:36:995 - add k 00:36:662 - following the strong strings sound here I don't like much this. I applied other pattern to follow this
00:37:662 (33) - sounds strong enough to be a finisher The sound is very stronger, I follow the violin sound here. No drum
00:42:995 (43) - ^ Added
00:47:662 (50) - move to 00:47:995 - to follow the drums here Don't like much the pattern here
00:48:329 (51) - finisher Added
01:52:329 (146) - ^ Very stronger, same as 00:37:662 (33) -
01:54:995 (151) - ^ Hmmm, for not now
00:31:329 (47,48) - move to 00:31:162 - 00:31:662 (49) - remove this note. This follows the drum better imo It's fine, also I follow the vocal added note on 00:31:662 (49) -
01:23:995 (4) - change to k to match this pattern structure 01:20:662 (264,265,266,267) - Ok
01:24:662 (6) - this could be d to follow the previous pattern structure. the k at the end of the triple pattern, because of the strong vocal note Applied
01:41:495 (86,87) - make this a triple kkk pattern? fits the drums I follow the vocal
01:42:829 (94) - finisher Added
01:46:329 (107,108) - ^s I don't add finisher to this 01:46:662 (107) - because I want make more intense 01:46:995 (108) -
01:49:495 (120,121) - this could be kkk I do not like to use triples before a break
01:50:912 (128,129) - remove these I dont hear any durms here vocal
01:51:162 (128) - remove this too. Mapping to the vocals and drums here doesn't sound so good imo. I would just map to the vocals
some of patterns might be a little to long at the kai section I do not think so, combining drum with vocal can look pretty good in some cases imo
01:52:079 - add a note here. Nice place for a stream I feels a bit overmaped, for now I keep
01:52:495 (210) - this could be removed to give oni players a bit of a break Keep for reason as above
Thanks for mod!
Sorry if my answers are bad. I go to sleep :o
Beatmap updated~
posted
Sorry late ;__;



Taiko Mod request from My Queue.


[ General]
  1. Okay.


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Kantan]
  1. none.


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. SliderMultiplier:1.40000000596046 -> change 1.4 :3

- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:36:162 (97) - 02:01:495 (178) - delete ? ( I think can delete it. )

  2. 00:36:662 (99,100,101,102,103) - change kdkdk ? ( some as 02:01:995 (180,181,182,183,1) - ) or kdkkd ( follow back melody. )


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 01:14:995 (1) - ~ 01:25:662 (53) - It is a little boring because there are many similar patterns.

  2. others : None in particular. nice :3


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Inner Oni]
  1. funny diff :3


- - - - - - - - - - - - - - - - - - - - - - - - -

All diff :
  1. 01:19:995 - remove finish. ( some as 01:25:329 - )

  2. 02:05:662 - add finish or change kat ? ( follow back sounds. )



Nice mapset :3
posted

toara_fict wrote:

Sorry late ;__; np :D



Taiko Mod request from My Queue.


[ General]
  1. Okay.


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Kantan]
  1. none.


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. SliderMultiplier:1.40000000596046 -> change 1.4 :3 Fixed lol

- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:36:162 (97) - 02:01:495 (178) - delete ? ( I think can delete it. ) Yeah, it's fine

  2. 00:36:662 (99,100,101,102,103) - change kdkdk ? ( some as 02:01:995 (180,181,182,183,1) - ) or kdkkd ( follow back melody. ) Changed to kdkdk


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 01:14:995 (1) - ~ 01:25:662 (53) - It is a little boring because there are many similar patterns. I changed it a bit

  2. others : None in particular. nice :3 ty~


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Inner Oni]
  1. funny diff :3


- - - - - - - - - - - - - - - - - - - - - - - - -

All diff :
  1. 01:19:995 - remove finish. ( some as 01:25:329 - ) Removed

  2. 02:05:662 - add finish or change kat ? ( follow back sounds. ) You're right, the sound is some strong. For now I test it, maybe I'll add or change



Nice mapset :3 Thanks :D
Thanks for mod!
Beatmap updated~
posted
just passing by~~
Que paso con el ultimo spin en la Futsuu? No tenia que acabar en 02:14:162 - como el resto de tus diffs?
Mucha suerte con el set~~
posted

-Sh1n1- wrote:

just passing by~~
Que paso con el ultimo spin en la Futsuu? No tenia que acabar en 02:14:162 - como el resto de tus diffs?
Mucha suerte con el set~~
Se me había olvidado. Muchas gracias por el apoyo :D
posted
hello m4m, sorry it's late. Remember to only apply what seems good to you.

[General]
  1. 02:13:995 - futsuu's spinner is shorter than the other spinners here
  2. Your spread it unbalanced: Muzu<<<<Oni<Inner Oni. Deleting Oni would be beneficial for the spread, because the Inner Oni being an Oni would make the gaps more even, but, if you don't want to do this, I understand. It only means you will have to further reduce the difficulty in your Muzukashii, and slightly reduce the dificulty in your Oni. Then maybe, slightly increase the difficulty in your Inner Oni.


[Muzu]
  1. 00:15:329 (13,14,15,16,17,18) - this is a relaxed part in comparison to the following, and it should be mapped as such, displaying less objects. But instead, it's mapped with 1/4 patterns. Remember that muzukashii should generally contain some 1/4, not throughout the map. I would wait until the intensity relatively increases, 00:32:329 - here, when there are more instruments and such, before using 1/4 patterns.
  2. Also, remember that you can emphasize certain things be reducing the things afterwards. For example, 00:20:829 - / 00:21:162 - here, you don't have to follow every detail of the drum. There are more options, for example, this option works for the drums and is still harder from futsuu, and here is a more lyric-oriented option that is also still harder than futsuu.
  3. Also, for reducing 1/2, consider turning triplets such as 00:12:996 (6,7,8) - these into doublets with the most important two, those being the latter two
  4. 00:30:329 (68) - & 00:31:079 (71) - can be removed for reasons above
  5. 00:31:662 (76) - you can remove this because you're following the drums and there isn't one here
  6. 00:33:829 (82) - optional remove to emph 00:33:662 (81) - this
  7. 00:32:329 - / 00:53:662 - although the density should remain mostly consistent throughout this section, you have lengthy 1/2 patterns towards the beginning that dye out quickly. This may be in line with the music, but it's not in line with the density, and it's quite a jump from the futsuu anyway.

    With all this in mind, please reduce your usage of longer 1/2 patterns in this section.
  8. 00:49:329 (154) - k might be better based on the drum there, perhaps 00:49:329 (154,155) - ctrl+g to prevent a duplicate.


Oni I won't really mod because you might be deleting it.

[Inner Oni]
  1. 00:11:996 - You missed a lyric / hat here, consider marking it with a d or k, either is fine really.
  2. 00:14:662 - ^, 00:17:329 - ^, This is optional because the spread is ok, without these changes.
  3. 00:42:329 (196,197,198,199) - kkdd seems to make more sense here, I don't really see the reason for kddd
  4. 01:36:329 - I think the first kiai could be denser, at least as dense as the part leading up to it, it's less dense than the following kiai
  5. not too bad I guess?


sorry this took so long ;w;
best of luck >w</~
posted

Jonawaga wrote:

hello m4m, sorry it's late. Remember to only apply what seems good to you.

[General]
  1. 02:13:995 - futsuu's spinner is shorter than the other spinners here I fixed this before ^
  2. Your spread it unbalanced: Muzu<<<<Oni<Inner Oni. Deleting Oni would be beneficial for the spread, because the Inner Oni being an Oni would make the gaps more even, but, if you don't want to do this, I understand. It only means you will have to further reduce the difficulty in your Muzukashii, and slightly reduce the dificulty in your Oni. Then maybe, slightly increase the difficulty in your Inner Oni. The truth was I was afraid of this since I've been told before and I can not improve it (that's why I'm mapping only marathons). But I want rank it full spread... Ok, I'll nerf muzu and Oni. I think is possible rank it full spread


[Muzu]
  1. 00:15:329 (13,14,15,16,17,18) - this is a relaxed part in comparison to the following, and it should be mapped as such, displaying less objects. But instead, it's mapped with 1/4 patterns. Remember that muzukashii should generally contain some 1/4, not throughout the map. I would wait until the intensity relatively increases, 00:32:329 - here, when there are more instruments and such, before using 1/4 patterns. Well, I delete all 1/4 patterns here, except 00:26:162 (48,49,50) - because I think the drums are noticeable. I delete a lot notes to make too easy this part
  2. Also, remember that you can emphasize certain things be reducing the things afterwards. For example, 00:20:829 - / 00:21:162 - here, you don't have to follow every detail of the drum. There are more options, for example, this option works for the drums and is still harder from futsuu, and here is a more lyric-oriented option that is also still harder than futsuu. I applied some relationed with 00:57:662 -
  3. Also, for reducing 1/2, consider turning triplets such as 00:12:996 (6,7,8) - these into doublets with the most important two, those being the latter two I applied this in Oni
  4. 00:30:329 (68) - & 00:31:079 (71) - can be removed for reasons above Yeah, removed
  5. 00:31:662 (76) - you can remove this because you're following the drums and there isn't one here I thought a lot about this and I decide delete
  6. 00:33:829 (82) - optional remove to emph 00:33:662 (81) - this Removed
  7. 00:32:329 - / 00:53:662 - although the density should remain mostly consistent throughout this section, you have lengthy 1/2 patterns towards the beginning that dye out quickly. This may be in line with the music, but it's not in line with the density, and it's quite a jump from the futsuu anyway.

    With all this in mind, please reduce your usage of longer 1/2 patterns in this section. I deleleted a lot notes here and emphasizes some 1/2
  8. 00:49:329 (154) - k might be better based on the drum there, perhaps 00:49:329 (154,155) - ctrl+g to prevent a duplicate. Good, fixed


Oni I won't really mod because you might be deleting it. I'll nerf it

[Inner Oni]
  1. 00:11:996 - You missed a lyric / hat here, consider marking it with a d or k, either is fine really. This was intentional, I did it because it was the beginning of the song and after adding in this section 00:21:995 - . But to keep the consistency I added the notes
  2. 00:14:662 - ^, 00:17:329 - ^, This is optional because the spread is ok, without these changes. Added
  3. 00:42:329 (196,197,198,199) - kkdd seems to make more sense here, I don't really see the reason for kddd Fixed
  4. 01:36:329 - I think the first kiai could be denser, at least as dense as the part leading up to it, it's less dense than the following kiai I added some notes in the breaks 01:41:829 - 01:42:995 -
  5. not too bad I guess? I hope :/


sorry this took so long ;w; np, you helped me a lot :D
best of luck >w</~ Thanks for mod <3 You have opened my eyes with this mod on the subject of full spread mapset, I thank you so much!
I'll take few days to change some things. Modders still are welcome!
Beatmap updated~
posted
[Kantan]
> No issue found.
> Very solid difficulty, Provide enough break for player. Good Job!

[Futsuu]
> 00:37:662 (59,61) - same pitch (kat)
> 01:34:162 (186) - Offbeat? I can't hear a heavy sound here, kat is enough
> 01:56:495 (13) - I suggest you to remove this and add a don at 01:56:995 instead because it can emphasize the finish of kiai (01:57:662 (14) - )

> Good.

[Muzukashii]
> 00:35:495 - add a kat here as you mapped 00:33:495 (73) - too
> 00:37:995 (91) - remove, no sound there
> 00:38:495 (92) - move to 00:38:329, follow the background music
> 01:34:162 (276) - same as Futsuu

> OK.

[Oni]
> 01:41:579 (130) - add a don, better rhythm
> 01:48:495 (164,165) -same as 01:48:162 (161,162,163) it should be ddk/ddk

> Fine :3
posted

Prophecy wrote:

[Kantan]
> No issue found.
> Very solid difficulty, Provide enough break for player. Good Job! Thanks~

[Futsuu]
> 00:37:662 (59,61) - same pitch (kat) I listen this 00:37:662 (59) - more low than 00:38:329 (61) -
> 01:34:162 (186) - Offbeat? I can't hear a heavy sound here, kat is enough I changed these finisher to K D K
> 01:56:495 (13) - I suggest you to remove this and add a don at 01:56:995 instead because it can emphasize the finish of kiai (01:57:662 (14) - ) I applied the same pattern than 01:44:329 -

> Good.

[Muzukashii]
> 00:35:495 - add a kat here as you mapped 00:33:495 (73) - too Added
> 00:37:995 (91) - remove, no sound there I listen a snare here
> 00:38:495 (92) - move to 00:38:329, follow the background music I changed the patterns here
> 01:34:162 (276) - same as Futsuu Same here I changed to K D K

> OK.

[Oni]
> 01:41:579 (130) - add a don, better rhythm Added
> 01:48:495 (164,165) -same as 01:48:162 (161,162,163) it should be ddk/ddk I follow the vocal and snare

> Fine :3
Thanks for mod!
posted
Hi~! ^^

From Team Frontline Modding Queue

Little modding :

[Kantan]
Looking good :)



[Futsuu]
01:12:329 (138) - remove finisher? no bass sound



[Muzukashii]
00:55:662 (154) - delete? no sound
01:04:329 (183) - remove finisher


[Oni]
01:23:495 (39) - change to k



[Inner Oni]
Looking good :)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I not find many problems. This already good < or I too noob to find it? lol xD >

I like this song, finally taiko ver was created xD Hope this get ranked~!
Good luck~! :)
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