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Panda Eyes & Teminite - Highscore [OsuMania]

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Topic Starter
Wam-
This beatmap was submitted using in-game submission on Thursday, March 30, 2017 at 5:38:58 PM

Artist: Panda Eyes & Teminite
Title: Highscore
Tags: Teminite Panda Eyes Instrumental Virtue-
BPM: 110
Filesize: 6648kb
Play Time: 04:17
Difficulties Available:
  1. Insane - 4Key (3.2 stars, 1771 notes)
  2. Normal - 4Key (1.95 stars, 1136 notes)
  3. Terminate - 4Key (4.19 stars, 2581 notes)
  4. V's Hard - 4Key (2.35 stars, 1473 notes)
Download: Panda Eyes & Teminite - Highscore
Information: Scores/Beatmap Listing
---------------
Fixed some Issues
No Hitsounds Yet XD
Added SV's



V's Hard by Virtue- (100%)

Still looking for mods and suggestions, feel free to post here :D :D
Topic Starter
Wam-
[*] ...
Adri
Hi :)
This is my first mod so it might not be accurate, but i am kind of an exeprienced player and i have some things to say regarding playability.
Also. DO NOT REMOVE HITSOUNDS PLEASE. Thank you :)

Terminate | 4.23 stars | screen of my first play

Good difficulty overall but a lot of overmapping (chart notes that don't really appear in the song). A lot of jacks but the song fits well with that and they are great.

Some things i have to say:
01:11:837 - The 4 combos shouldn't be the same because the song doesn't play the same note 4 times
01:14:019 - Same
01:36:656 and 01:36:792 - These notes are repeated for a long time are are in the rhythm, but they don't come naturally because the song doesn't behave like this at all. (Personal opinion) There are interesting things to map like the sounds we hear at 01:39:656 in the background
01:45:383 and 01:45:519 - Same problem as the previous part, the notes don't really fit into the song. Search for the sounds in the background.
01:53:019 to 01:53:701 - I think that you are starting the "big" pattern too early. I recommend you to make some stairs from 01:53:292 to 01:53:837 and then keep you're good.
02:15:656 - I think that this combo note should be different from the previous one
02:26:565 - The long note should start at this time
03:23:292 - There is basically no sound, there shouldn't be anything. We hear some kind of snare sound but it only justifies a long note at most ^^ Not stairs :/
03:59:156 - I don't really understand why all those notes, you could have kept the same patterns
04:02:087 - Same as before, the little stairs shouldn't be here because the song it slowing down and somehow, this is the hardest part of your map. The difficulty should decrease with the song's pace.

Here you go for the first difficulty !
The Normal difficulty i won't say anything because there is nothing to say, it's really boring the same pattern is used the whole song. You should not focus only on the main rhythm but also on the little details the song has. I don't know much about easy difficulties so i'll just tell you that :)
If you want the easy replay here it is, and yes at the end i didn't even look at the screen because of the repetitive pattern a blind guy could play :p

I hope this post will help you improve your map because there are interesting things and i kind of enjoyed the 4* :)
Keep your good work going !
Topic Starter
Wam-
Adri

Thanks for your mod, It really helped me a lot!
BloowXv2
HI! here my mod of the pm request.

Columns: |1|2|3|4|

Terminate

on this part 01:00:928 - in the column 2, you can add other Ln, due the sound
01:01:065 - col 2 same add ln
01:01:201 - col 2 same add ln
01:01:337 - col 2 same add ln

in this parts you can add other ln
01:04:337 - col 3
01:04:474 - col 4
01:04:610 - col 3

01:04:883 - col 3
01:05:019 - col 4
01:05:156 - col 3
----------------------------------

Place another column of Ln like this, in column 4
01:06:383 (66383|1,66519|1,66656|1,66792|1,66928|1,67065|1,67201|1,67337|1) -

01:29:565 - col 3 add note here
01:29:633 - col 2 add note here

02:14:565 - col 1 add note
02:14:701 - col 1 add note
02:14:837 - col 1 add note
02:14:974 - col 1 add note
02:15:247 - col 1 add note
02:15:383 - col 1 add note
02:15:519 - col 1 add note
02:15:656 - col 1 add note

Move this note 02:27:656 (147656|2) - to col 4
and add a note here 02:27:656 - in col 2
02:28:201 - col 2 add note
02:28:747 - col 2 add note

02:36:519 - col 4 add note here
02:36:656 - col 4 add note
02:36:792 - col 4 add note

03:44:565 - col 4 add ln
03:44:701 - col 4 add ln
03:44:837 - col 4 add ln
03:44:974 - col 4 add ln

03:48:928 - col 1 add ln
03:49:065 - col 1 add ln
03:49:201 - col 1 add ln
03:49:337 - col 1 add ln

Ok my friend, this is all ^_^
Topic Starter
Wam-

BloowXv2 wrote:

HI! here my mod of the pm request.

Columns: |1|2|3|4|

Terminate

on this part 01:00:928 - in the column 2, you can add other Ln, due the sound
01:01:065 - col 2 same add ln
01:01:201 - col 2 same add ln
01:01:337 - col 2 same add ln

in this parts you can add other ln
01:04:337 - col 3
01:04:474 - col 4
01:04:610 - col 3

01:04:883 - col 3
01:05:019 - col 4
01:05:156 - col 3
----------------------------------

Place another column of Ln like this, in column 4
01:06:383 (66383|1,66519|1,66656|1,66792|1,66928|1,67065|1,67201|1,67337|1) -

01:29:565 - col 3 add note here
01:29:633 - col 2 add note here

02:14:565 - col 1 add note
02:14:701 - col 1 add note
02:14:837 - col 1 add note
02:14:974 - col 1 add note
02:15:247 - col 1 add note
02:15:383 - col 1 add note
02:15:519 - col 1 add note
02:15:656 - col 1 add note

Move this note 02:27:656 (147656|2) - to col 4
and add a note here 02:27:656 - in col 2
02:28:201 - col 2 add note
02:28:747 - col 2 add note

02:36:519 - col 4 add note here
02:36:656 - col 4 add note
02:36:792 - col 4 add note

03:44:565 - col 4 add ln
03:44:701 - col 4 add ln
03:44:837 - col 4 add ln
03:44:974 - col 4 add ln

03:48:928 - col 1 add ln
03:49:065 - col 1 add ln
03:49:201 - col 1 add ln
03:49:337 - col 1 add ln

Ok my friend, this is all ^_^


Thanks a lot for mod XD
[-No One-]
HELLO!!!!


Note: These are just my opinons wamwam!

Terminate
00:11:292 (11292|0) - Siguro add more notes dito kasi malakas yung beat :>
00:13:474 (13474|3) - dito rin^
00:15:656 (15656|2) - ^
00:17:292 (17292|1) - ^
00:17:837 (17837|0) - ^
00:19:474 (19474|1) - may I suggest na long note ito until dun sa may 3 notes? waahaha
00:21:656 (21656|3) - ito rin, ln ehehe
00:23:837 (23837|2) - ito rin, ln heheh
00:26:019 (26019|3) - ln
00:26:565 (26565|3,26565|2) - dagdag note since malaks beat? wahaha
00:35:292 (35292|0) - iba na beat dito so di na kailanagn na jack and dagdagan ng notes since malakas yung beat? :o
01:09:383 (69383|0,69383|2) - remove kasi walang beat? :o
01:36:247 (96247|0) - no beat? :o
01:51:656 (111656|2,111656|1,111656|0) - remove one note :D
01:52:747 (112747|1,112747|3,112747|2) - ito rinn, ^
02:15:656 (135656|2,135656|3) - di mo ba to lalagyan nung ln na nilagay mo sa next part nito? :o
03:23:292 (203292|3) upto 03:23:292 (203292|3) - ln nalang? hahaha wala kasi sa beat yung ibang notes eh ;o;
03:34:201 (214201|1) - add more notes? :o

YUN LANG! :>
GOOD LUCK WOOH!
Topic Starter
Wam-

[-No One-] wrote:

HELLO!!!!


Note: These are just my opinons wamwam!

Terminate
00:11:292 (11292|0) - Siguro add more notes dito kasi malakas yung beat :>
00:13:474 (13474|3) - dito rin^
00:15:656 (15656|2) - ^
00:17:292 (17292|1) - ^
00:17:837 (17837|0) - ^
00:19:474 (19474|1) - may I suggest na long note ito until dun sa may 3 notes? waahaha
00:21:656 (21656|3) - ito rin, ln ehehe
00:23:837 (23837|2) - ito rin, ln heheh
00:26:019 (26019|3) - ln
00:26:565 (26565|3,26565|2) - dagdag note since malaks beat? wahaha
00:35:292 (35292|0) - iba na beat dito so di na kailanagn na jack and dagdagan ng notes since malakas yung beat? :o
01:09:383 (69383|0,69383|2) - remove kasi walang beat? :o
01:36:247 (96247|0) - no beat? :o
01:51:656 (111656|2,111656|1,111656|0) - remove one note :D
01:52:747 (112747|1,112747|3,112747|2) - ito rinn, ^
02:15:656 (135656|2,135656|3) - di mo ba to lalagyan nung ln na nilagay mo sa next part nito? :o
03:23:292 (203292|3) upto 03:23:292 (203292|3) - ln nalang? hahaha wala kasi sa beat yung ibang notes eh ;o;
03:34:201 (214201|1) - add more notes? :o

YUN LANG! :>
GOOD LUCK WOOH!

Thanks for Mod! I owe you one XD :D :D
Hydria
I presume you were the one that asked for the mod so here you go

also nice "BG"

Terminate
00:26:565 - should be a quad

00:29:565 (29565|1,29701|2,29837|3) - move one to the left

00:34:474 (34474|0,34747|0,35019|0) - should be 3|2|1

00:35:292 (35292|0) - this should be like a 3-note chord tbh

00:45:928 (45928|2) - move to 4 and then move 00:46:201 (46201|3) - to 1

00:49:201 (49201|3) - move to 2

00:50:565 (50565|3) - move to 2

00:51:383 (51383|3) - move to 3?

00:54:656 (54656|3) - move to 2

00:56:837 (56837|0,56974|2) - move one column to the right

00:58:201 -

01:04:201 (64201|1,64201|0,64337|0,64474|1,64610|0,64747|1,64883|0,65019|1,65156|0) - generally bad idea, balance between hands

01:06:928 (66928|1,67065|1,67201|1,67337|1) - ctrl-H, this long jack doesn't work out so well

01:19:747 (79747|3,79883|3,80156|3,80292|3,80565|3) - this is like super awkward to hit

01:36:383 (96383|2,96928|3,97474|0) - etc etc all these LNs should end on a white line

01:49:747 (109747|2,109883|1) - ctrl-H that minijack was a surprise

for consistency reasons 01:51:656 (111656|2,111656|0,111656|1) - and 01:52:747 (112747|1,112747|3,112747|2) - should be 2 note chords

01:53:292 - this bit is 1/4 so you should do something like

01:54:247 (114247|1,114383|1,114519|1) - avoid this

01:55:747 (115747|2,115883|2,116019|2) - if you can help it

01:56:837 (116837|0,116974|0,117110|0) - see it's not optimal

02:02:565 - to 02:09:110 - I can't hear what these notes are representing

02:12:928 (132928|1,132928|0,132997|2,132997|3,133065|0,133065|1,133133|2,133133|3,133201|1,133201|0,133269|3,133269|2,133337|0,133337|1,133406|2,133406|3,133474|1,133474|0) - I don't think there's 1/4 sounds here

02:14:565 (134565|3,134565|2,134701|3,134701|2,134837|3,134837|2,134974|3,134974|2,135110|2,135110|0,135110|1,135247|3,135247|2,135383|2,135383|3,135519|2,135519|3,135656|2,135656|3) - this is a good idea, why is it not mirrored at like 02:16:747 - or 02:18:928 - you know?

02:25:065 (145065|0,145201|2,145337|2,145610|3,145747|1,145883|1,146019|0,146156|0,146292|3,146428|3,146565|1) - dunno why these stopped being 2 note chords

I'm going to stop here for now, this map feels like it has a lot of potential, but it needs quite a lot doing to it to bring it to that stage. Get ~3 pages of mods, and then send another mod request and I'll mod the whole thing when that happens
Topic Starter
Wam-

Hydria wrote:

I presume you were the one that asked for the mod so here you go

also nice "BG"

Terminate
00:26:565 - should be a quad

00:29:565 (29565|1,29701|2,29837|3) - move one to the left

00:34:474 (34474|0,34747|0,35019|0) - should be 3|2|1

00:35:292 (35292|0) - this should be like a 3-note chord tbh

00:45:928 (45928|2) - move to 4 and then move 00:46:201 (46201|3) - to 1

00:49:201 (49201|3) - move to 2

00:50:565 (50565|3) - move to 2

00:51:383 (51383|3) - move to 3?

00:54:656 (54656|3) - move to 2

00:56:837 (56837|0,56974|2) - move one column to the right

00:58:201 -

01:04:201 (64201|1,64201|0,64337|0,64474|1,64610|0,64747|1,64883|0,65019|1,65156|0) - generally bad idea, balance between hands

01:06:928 (66928|1,67065|1,67201|1,67337|1) - ctrl-H, this long jack doesn't work out so well

01:19:747 (79747|3,79883|3,80156|3,80292|3,80565|3) - this is like super awkward to hit

01:36:383 (96383|2,96928|3,97474|0) - etc etc all these LNs should end on a white line

01:49:747 (109747|2,109883|1) - ctrl-H that minijack was a surprise

for consistency reasons 01:51:656 (111656|2,111656|0,111656|1) - and 01:52:747 (112747|1,112747|3,112747|2) - should be 2 note chords

01:53:292 - this bit is 1/4 so you should do something like

01:54:247 (114247|1,114383|1,114519|1) - avoid this

01:55:747 (115747|2,115883|2,116019|2) - if you can help it

01:56:837 (116837|0,116974|0,117110|0) - see it's not optimal

02:02:565 - to 02:09:110 - I can't hear what these notes are representing

02:12:928 (132928|1,132928|0,132997|2,132997|3,133065|0,133065|1,133133|2,133133|3,133201|1,133201|0,133269|3,133269|2,133337|0,133337|1,133406|2,133406|3,133474|1,133474|0) - I don't think there's 1/4 sounds here

02:14:565 (134565|3,134565|2,134701|3,134701|2,134837|3,134837|2,134974|3,134974|2,135110|2,135110|0,135110|1,135247|3,135247|2,135383|2,135383|3,135519|2,135519|3,135656|2,135656|3) - this is a good idea, why is it not mirrored at like 02:16:747 - or 02:18:928 - you know?

02:25:065 (145065|0,145201|2,145337|2,145610|3,145747|1,145883|1,146019|0,146156|0,146292|3,146428|3,146565|1) - dunno why these stopped being 2 note chords

I'm going to stop here for now, this map feels like it has a lot of potential, but it needs quite a lot doing to it to bring it to that stage. Get ~3 pages of mods, and then send another mod request and I'll mod the whole thing when that happens


Thanks for your mod!
CommandoBlack


|0|1|2|3|

Terminate
00:09:110 Add another note once notes after are double for this same sound

00:19:474 (19474|1) - Move to column 3

00:28:747 (28747|0) - Should be a double
00:34:747 (34747|1) - Should be a double

00:35:292 (35292|0) - Should be a triple

00:36:928 should have a Long Note
00:36:928 should only Have a Long note (Unless) you add a note at 00:37:474
00:37:474 Should have a Long note

00:35:292 (35292|0) - & 00:39:110 (39110|3) - & 00:39:656 (39656|1) - Should have Long Notes (Also keep in mind of note density changes above)
00:40:747 (40747|3,41292|2,41837|1) - Ditto

00:43:610 (43610|0,43610|1,43747|2,43747|3,43883|0,43883|2) - make these Singles to balance itself with the later section (Which has a clear song compared to a muffled)

01:01:201 (61201|1,61201|2,61337|1,61337|2) - make these 2 triples for the fade in

01:01:883 is missing a note
01:03:928 is missing a note
01:04:065 is missing a note
This same sound comes up a lot during the song which you didn't map (Mentioned because 01:01:747 (61747|1) - Is mapped to that same sound)
The 4 spots I showed are not the only places. Keep an eye out for those. I just don't want to flood my mod with Missing note, Missing note, Missingno Note.

01:20:974 Is missing a note

01:21:519 (81519|1,81656|3,81656|1,81656|0,81792|2,81928|2,81928|0,82065|2,82065|0,82065|1,82201|3,82337|3,82337|1,82474|3,82474|1,82610|0,82610|2,82747|3,82747|1,82747|0,82883|0,82883|2,83019|3,83019|2,83156|1) - What is this? Lazy eh? Lemme break it down for ya!
01:21:656 (81656|1) - Should not be a Long note
01:21:928 (81928|2) - Remove this note
01:22:201 (82201|3) - Why is this only a single? It should be a triple like all the other drum sounds in the chart
01:23:019 (83019|2) - Remove this note

01:25:337 is missing a note

01:29:633 (89633|1) - is a ghostie. Delete it

01:32:019 (92019|1) - Where is a Long note

01:34:747 (94747|3) - Were is a Long Note?

01:36:383 (96383|2,96383|1,96383|3,96656|0,96792|3,96928|3,96928|1,96928|0,97201|1,97337|0,97474|0,97474|1,97474|2,97747|2,97883|3,98019|3,98019|2,98019|1,98292|1,98428|0,98565|2,98565|0,98565|1,98837|1,98974|0,99110|0,99110|3,99110|1,99383|2,99519|3,99656|3,99656|2,99656|1,99928|1,100065|0,100201|0,100201|1,100201|2,100474|1,100610|3,100747|3,100747|2,100747|1,101019|1,101156|0,101292|0,101292|1,101292|2,101565|2,101701|1,101837|1,101837|3,101837|2,102110|3,102247|0,102383|0,102383|3,102383|2,102656|1,102792|3,102792|2,102928|2,102928|1,103201|1,103337|0,103474|0,103474|1,103474|3,103747|2,103883|3,104019|3,104019|2,104019|1,104292|1,104428|0,104565|0,104565|1,104565|2,104837|2,104974|3,105110|2,105110|1) - What are you mapping here? The Long Notes seem like they go to the main Synth at times. Then at other times it seems to be for the Bass synth. I'm ultimately confused about this part. I think this was cause by lazyness.. Edit: Ok. After checking your profile you don't seem to be an experienced mapper. Sorry if saying lazy is a little too harsh. Though this part is lacking a purpose to a sound. Recheck it. You'll see what I mean.

01:53:837 (113837|0,113837|2,113837|3,113974|3,113974|1,114110|2,114110|0,114247|3,114247|2,114383|1,114383|0,114383|3,114519|2,114519|1,114656|3,114656|0,114792|3,114792|1,114928|1,114928|2,115065|0,115065|3,115201|3,115201|1,115337|2,115337|0,115474|3,115474|2,115474|1,115610|0,115747|1,115747|2,115883|0,115883|3,116019|2,116019|1,116156|1,116156|0,116292|0,116292|3,116428|1,116428|2,116565|3,116565|0,116565|1,116701|3,116701|2,116837|2,116837|0,116974|0,116974|1,117110|1,117110|2,117110|3,117247|3,117383|0,117383|1,117519|2,117519|0,117656|2,117656|3,117792|0,117792|1,117928|3,117997|2,118065|1,118133|0,118201|2,118201|1,118201|3,118337|0,118337|3,118474|1,118474|0,118610|3,118610|2,118747|1,118747|2,118747|0,118883|0,118883|3,119019|3,119019|2,119019|1,119292|1,119292|0,119428|1,119428|2,119565|1,119565|0,119701|2,119701|3,119837|0,119837|1,119837|2,119974|0,119974|3,120110|1,120110|3,120110|2,120383|1,120383|0,120519|2,120519|3,120656|2,120792|3,120792|1,120928|2,120928|1,120928|0,121065|3,121065|2,121201|3,121201|1,121337|1,121337|0,121474|3,121474|2) - This section has some parts where the drum is double & some parts where its triple for the same sound at different places. Please check the consistency of this part.

02:09:110 (129110|3) - Why is this only a single?

02:11:428 (131428|1,131428|0,131701|2,131701|3,131974|3,131974|1,132247|1,132247|0) - delete these

02:12:928 (132928|1,132928|0,132997|2,132997|3,133065|0,133065|1,133133|2,133133|3,133201|1,133201|0,133269|3,133269|2,133337|0,133337|1,133406|2,133406|3,133474|1,133474|0) - NOOO! SOOOO MANY GHOSTIES!!! 02:12:997 (132997|3,132997|2,133133|3,133133|2,133269|2,133269|3,133406|2,133406|3) - All of these can be deleted.

02:14:019 (134019|2,134019|3) - Should be a triple

02:14:565 (134565|3,134565|0,134565|2,134701|2,134701|0,134701|3,134837|3,134837|2,134837|0,134974|3,134974|0,134974|2) - this is the only time this part of the song has triples unlike every other part. (Should be doubles)

02:16:201 (136201|2,136201|0) - Should be a triple
02:16:747 (136747|2,136747|1) - ditto
02:18:383 (138383|3,138383|0) - ""
Look for these more often. At the begaining of the chart triples were for these drums. Hold some consistency here

02:22:201 (142201|1) - This Long note is outa place. I know what you mapped it to but I think its unnecessary for 4k, Maybe this whould work for a 7k chart but not 4k
02:26:565 (146565|0) - Ditto

02:29:974 (149974|2,149974|1,150110|2,150110|1,150247|2,150247|1,150383|2,150383|1,150519|1,150519|2,150656|2,150656|1,150792|1,150792|2) - Do the same as 01:00:519 (60519|2,60656|2,60792|2,60928|1,60928|2,61065|1,61065|2,61201|1,61201|2,61337|1,61337|2) - once its the same thing

02:35:292 (155292|1) - Long note pls

02:37:337 (157337|2) - split this into 2 long notes

02:40:474 (160474|2) - shouldn't be a Long note

Imma end my mod here with a note. Check you chart over a few times. There are super easy to catch mistakes along the way. Some Long notes are not placed where they should be. some long notes are missing. I'm not saying that all parts after are not done well. I'm saying that Only Some Are not done well. Anyways. Have fun with this beatmap. It has potential!

Hope this helps
Topic Starter
Wam-

CommandoBlack wrote:



|0|1|2|3|

Terminate
00:09:110 Add another note once notes after are double for this same sound

00:19:474 (19474|1) - Move to column 3 Fixed

00:28:747 (28747|0) - Should be a double Fixed
00:34:747 (34747|1) - Should be a double Fixed

00:35:292 (35292|0) - Should be a triple Fixed

00:36:928 should have a Long Note Fixed
00:36:928 should only Have a Long note (Unless) you add a note at 00:37:474 Fixed
00:37:474 Should have a Long note Fixed

00:35:292 (35292|0) - & 00:39:110 (39110|3) - & 00:39:656 (39656|1) - Should have Long Notes (Also keep in mind of note density changes above)
00:40:747 (40747|3,41292|2,41837|1) - Ditto Fixed

00:43:610 (43610|0,43610|1,43747|2,43747|3,43883|0,43883|2) - make these Singles to balance itself with the later section (Which has a clear song compared to a muffled) Fixed

01:01:201 (61201|1,61201|2,61337|1,61337|2) - make these 2 triples for the fade in Fixed

01:01:883 is missing a note Fixed
01:03:928 is missing a note Fixed
01:04:065 is missing a note Fixed
This same sound comes up a lot during the song which you didn't map (Mentioned because 01:01:747 (61747|1) - Is mapped to that same sound)
The 4 spots I showed are not the only places. Keep an eye out for those. I just don't want to flood my mod with Missing note, Missing note, Missingno Note.

01:20:974 Is missing a note Fixed

01:21:519 (81519|1,81656|3,81656|1,81656|0,81792|2,81928|2,81928|0,82065|2,82065|0,82065|1,82201|3,82337|3,82337|1,82474|3,82474|1,82610|0,82610|2,82747|3,82747|1,82747|0,82883|0,82883|2,83019|3,83019|2,83156|1) - What is this? Lazy eh? Lemme break it down for ya! Fixed
01:21:656 (81656|1) - Should not be a Long note
01:21:928 (81928|2) - Remove this note
01:22:201 (82201|3) - Why is this only a single? It should be a triple like all the other drum sounds in the chart
01:23:019 (83019|2) - Remove this note

01:25:337 is missing a note Fixed

01:29:633 (89633|1) - is a ghostie. Delete it Fixed

01:32:019 (92019|1) - Where is a Long note Fixed

01:34:747 (94747|3) - Were is a Long Note? Fixed

01:36:383 (96383|2,96383|1,96383|3,96656|0,96792|3,96928|3,96928|1,96928|0,97201|1,97337|0,97474|0,97474|1,97474|2,97747|2,97883|3,98019|3,98019|2,98019|1,98292|1,98428|0,98565|2,98565|0,98565|1,98837|1,98974|0,99110|0,99110|3,99110|1,99383|2,99519|3,99656|3,99656|2,99656|1,99928|1,100065|0,100201|0,100201|1,100201|2,100474|1,100610|3,100747|3,100747|2,100747|1,101019|1,101156|0,101292|0,101292|1,101292|2,101565|2,101701|1,101837|1,101837|3,101837|2,102110|3,102247|0,102383|0,102383|3,102383|2,102656|1,102792|3,102792|2,102928|2,102928|1,103201|1,103337|0,103474|0,103474|1,103474|3,103747|2,103883|3,104019|3,104019|2,104019|1,104292|1,104428|0,104565|0,104565|1,104565|2,104837|2,104974|3,105110|2,105110|1) - What are you mapping here? The Long Notes seem like they go to the main Synth at times. Then at other times it seems to be for the Bass synth. I'm ultimately confused about this part. I think this was cause by lazyness.. Edit: Ok. After checking your profile you don't seem to be an experienced mapper. Sorry if saying lazy is a little too harsh. Though this part is lacking a purpose to a sound. Recheck it. You'll see what I mean. Still confused about what i have done wrong in this part XD

01:53:837 (113837|0,113837|2,113837|3,113974|3,113974|1,114110|2,114110|0,114247|3,114247|2,114383|1,114383|0,114383|3,114519|2,114519|1,114656|3,114656|0,114792|3,114792|1,114928|1,114928|2,115065|0,115065|3,115201|3,115201|1,115337|2,115337|0,115474|3,115474|2,115474|1,115610|0,115747|1,115747|2,115883|0,115883|3,116019|2,116019|1,116156|1,116156|0,116292|0,116292|3,116428|1,116428|2,116565|3,116565|0,116565|1,116701|3,116701|2,116837|2,116837|0,116974|0,116974|1,117110|1,117110|2,117110|3,117247|3,117383|0,117383|1,117519|2,117519|0,117656|2,117656|3,117792|0,117792|1,117928|3,117997|2,118065|1,118133|0,118201|2,118201|1,118201|3,118337|0,118337|3,118474|1,118474|0,118610|3,118610|2,118747|1,118747|2,118747|0,118883|0,118883|3,119019|3,119019|2,119019|1,119292|1,119292|0,119428|1,119428|2,119565|1,119565|0,119701|2,119701|3,119837|0,119837|1,119837|2,119974|0,119974|3,120110|1,120110|3,120110|2,120383|1,120383|0,120519|2,120519|3,120656|2,120792|3,120792|1,120928|2,120928|1,120928|0,121065|3,121065|2,121201|3,121201|1,121337|1,121337|0,121474|3,121474|2) - This section has some parts where the drum is double & some parts where its triple for the same sound at different places. Please check the consistency of this part. Fixed

02:09:110 (129110|3) - Why is this only a single? Fixed

02:11:428 (131428|1,131428|0,131701|2,131701|3,131974|3,131974|1,132247|1,132247|0) - delete these Fixed

02:12:928 (132928|1,132928|0,132997|2,132997|3,133065|0,133065|1,133133|2,133133|3,133201|1,133201|0,133269|3,133269|2,133337|0,133337|1,133406|2,133406|3,133474|1,133474|0) - NOOO! SOOOO MANY GHOSTIES!!! 02:12:997 (132997|3,132997|2,133133|3,133133|2,133269|2,133269|3,133406|2,133406|3) - All of these can be deleted. Im beggining to fear ghosts, XD Fixed

02:14:019 (134019|2,134019|3) - Should be a triple Fixed

02:14:565 (134565|3,134565|0,134565|2,134701|2,134701|0,134701|3,134837|3,134837|2,134837|0,134974|3,134974|0,134974|2) - this is the only time this part of the song has triples unlike every other part. (Should be doubles) Fixed

02:16:201 (136201|2,136201|0) - Should be a triple Fixed
02:16:747 (136747|2,136747|1) - ditto Fixed
02:18:383 (138383|3,138383|0) - ""
Look for these more often. At the begaining of the chart triples were for these drums. Hold some consistency here Fixed

02:22:201 (142201|1) - This Long note is outa place. I know what you mapped it to but I think its unnecessary for 4k, Maybe this whould work for a 7k chart but not 4k Fixed
02:26:565 (146565|0) - Ditto Fixed

02:29:974 (149974|2,149974|1,150110|2,150110|1,150247|2,150247|1,150383|2,150383|1,150519|1,150519|2,150656|2,150656|1,150792|1,150792|2) - Do the same as 01:00:519 (60519|2,60656|2,60792|2,60928|1,60928|2,61065|1,61065|2,61201|1,61201|2,61337|1,61337|2) - once its the same thing Fixed

02:35:292 (155292|1) - Long note pls Fixed

02:37:337 (157337|2) - split this into 2 long notes Fixed

02:40:474 (160474|2) - shouldn't be a Long note I think it follows the pattern for the LN section

Imma end my mod here with a note. Check you chart over a few times. There are super easy to catch mistakes along the way. Some Long notes are not placed where they should be. some long notes are missing. I'm not saying that all parts after are not done well. I'm saying that Only Some Are not done well. Anyways. Have fun with this beatmap. It has potential!

Hope this helps
Thanks a lot for your mod and your time! Really a big help XD
Another Lie
Your req mod from my queue. I'm sorry can't fully mod it due of the "map's quality". [Note: I'm not saying your map is bad, i'm bad mapper too. But i'm going to say "you should study the basic first before mapping"]

Terminate
00:36:928 (36928|2,36928|0) - delete one of them, consistency pattern
00:39:110 (39110|3,39110|2) - same like above
00:41:292 (41292|1,41292|2) - ^
00:43:610 (43610|1,43610|0,43747|3,43747|2,43883|0,43883|2) - they should be 1 note and same column for better playability
I can't mod any further, but i suggest you to download this map https://osu.ppy.sh/s/495696 for better reference.

Well then, have a good day dear mapper.
Topic Starter
Wam-

Another Lie wrote:

Your req mod from my queue. I'm sorry can't fully mod it due of the "map's quality". [Note: I'm not saying your map is bad, i'm bad mapper too. But i'm going to say "you should study the basic first before mapping"]

Terminate
00:36:928 (36928|2,36928|0) - delete one of them, consistency pattern
00:39:110 (39110|3,39110|2) - same like above
00:41:292 (41292|1,41292|2) - ^
00:43:610 (43610|1,43610|0,43747|3,43747|2,43883|0,43883|2) - they should be 1 note and same column for better playability
I can't mod any further, but i suggest you to download this map https://osu.ppy.sh/s/495696 for better reference.

Well then, have a good day dear mapper.
Thanks for the help ! XD
riunosk
m4m reply
Terminate
Before i mention anything else, please put your bpm to 110. The standard ranked version bpm is 110, so follow suit
00:12:383 (12383|0) - move to 2 since its slightly higher pitched than the next note
00:14:565 (14565|2,14837|1) - maybe move to the right for more natural pitch?
00:29:292 (29292|2,29428|3,29565|0,29701|1,29837|2) - the sound is descending in pitch, so flip these
01:22:065 (82065|1,82201|1,82337|1,82474|1,82747|1) - anchor here, please fix
01:36:110 (96110|0,96383|1,96656|0) - flip for pitch + playability
02:14:565 (134565|2,134701|2,134837|2,134974|2,135110|2,135247|2,135383|2,135519|2,135656|2) - even though some anchors are intended, please dont let them stretch this long
02:43:065 (163065|2,163201|2,163337|2,163474|2) - this anchor isnt needed
03:16:474 (196474|0,196474|2,196474|3,196474|1) - this quad isnt needed and since its the same sound as the previous part, make this a double
03:18:383 (198383|0,198383|3,198383|2,198656|1,198656|0,198656|2) - keep them doubles to be consistent with your patterning
03:44:565 (224565|0,224565|3,224565|1,224701|1,224701|0,224701|3,224837|0,224837|3,224837|1,224974|0,224974|3,224974|1) - i dont see why triples are needed, since the rest are the same sound, and be consistent with your patterning
03:48:928 (228928|3,228928|0,228928|2,229065|0,229065|3,229065|2,229201|3,229201|0,229201|2,229337|3,229337|0,229337|2) - ^
03:50:565 (230565|2,230701|2,230837|2,230974|2,231110|2,231247|2,231383|2,231519|2,231656|2) - shorten the anchor
03:57:110 (237110|2,237247|2,237383|2,237519|2,237656|2,237792|2,237928|2,238065|2) - ^
03:59:360 (239360|3,239360|2,239497|3,239497|2,239633|2,239633|3,239769|3,239769|2,239906|3,239906|2,240042|3,240042|2,240178|3,240178|2,240315|3,240315|2) - these arent needed, since they dont follow any sound, the LNs will suffice
04:04:201 - move some notes to the first column, since its a little empty after this
04:17:837 (257837|2,257837|3) - this isnt needed since theres literally no sound after the last note
good luck with your map
Topic Starter
Wam-

riunosk wrote:

m4m reply
Terminate
Before i mention anything else, please put your bpm to 110. The standard ranked version bpm is 110, so follow suit
00:12:383 (12383|0) - move to 2 since its slightly higher pitched than the next note
00:14:565 (14565|2,14837|1) - maybe move to the right for more natural pitch?
00:29:292 (29292|2,29428|3,29565|0,29701|1,29837|2) - the sound is descending in pitch, so flip these
01:22:065 (82065|1,82201|1,82337|1,82474|1,82747|1) - anchor here, please fix
01:36:110 (96110|0,96383|1,96656|0) - flip for pitch + playability
02:14:565 (134565|2,134701|2,134837|2,134974|2,135110|2,135247|2,135383|2,135519|2,135656|2) - even though some anchors are intended, please dont let them stretch this long
02:43:065 (163065|2,163201|2,163337|2,163474|2) - this anchor isnt needed
03:16:474 (196474|0,196474|2,196474|3,196474|1) - this quad isnt needed and since its the same sound as the previous part, make this a double
03:18:383 (198383|0,198383|3,198383|2,198656|1,198656|0,198656|2) - keep them doubles to be consistent with your patterning
03:44:565 (224565|0,224565|3,224565|1,224701|1,224701|0,224701|3,224837|0,224837|3,224837|1,224974|0,224974|3,224974|1) - i dont see why triples are needed, since the rest are the same sound, and be consistent with your patterning
03:48:928 (228928|3,228928|0,228928|2,229065|0,229065|3,229065|2,229201|3,229201|0,229201|2,229337|3,229337|0,229337|2) - ^
03:50:565 (230565|2,230701|2,230837|2,230974|2,231110|2,231247|2,231383|2,231519|2,231656|2) - shorten the anchor
03:57:110 (237110|2,237247|2,237383|2,237519|2,237656|2,237792|2,237928|2,238065|2) - ^
03:59:360 (239360|3,239360|2,239497|3,239497|2,239633|2,239633|3,239769|3,239769|2,239906|3,239906|2,240042|3,240042|2,240178|3,240178|2,240315|3,240315|2) - these arent needed, since they dont follow any sound, the LNs will suffice
04:04:201 - move some notes to the first column, since its a little empty after this
04:17:837 (257837|2,257837|3) - this isnt needed since theres literally no sound after the last note
good luck with your map

Thanks for the mode! :D :D :D :D
[ Junko ]
Teminite Mod Requested

|1|2|3|4|

01:00:519 (60519|2,60656|2,60792|2,60928|2,60928|1,61065|1,61065|2,61201|1,61201|0,61201|2,61337|1,61337|0,61337|2) - Weird Patterns to be fair, you could just change it to normal notes and make them jacks. If not just keep it the way it is. This is just my opinion, since I love Jack maps.

01:01:747 (61747|1,61883|2) - Now in this section you could actually just add 1/8 holds.

01:02:019 - 01:03:656 - Now this part felt smooth, I really enjoyed this part.

01:04:337 (64337|2,64474|3,64610|2) - I like this section, the idea of using the holds as trills, its pretty creative.

01:36:383 (96383|2,96383|1,96383|3,96656|0,96792|3,96928|3,96928|1,96928|0,97201|1,97337|0,97474|0,97474|1,97474|2,97747|2,97883|3,98019|3,98019|2,98019|1,98292|1,98428|0,98565|2,98565|0,98565|1,98837|1,98974|0,99110|0,99110|3,99110|1,99383|2,99519|3,99656|3,99656|2,99656|1,99928|1,100065|0,100201|0,100201|1,100201|2,100474|1,100610|3,100747|3,100747|2,100747|1,101019|1,101156|0,101292|0,101292|1,101292|2,101565|2,101701|1,101837|1,101837|3,101837|2,102110|3,102247|0,102383|0,102383|3,102383|2,102656|1,102792|3,102792|2,102928|2,102928|1,103201|1,103337|0,103474|0,103474|1,103474|3,103747|2,103883|3,104019|3,104019|2,104019|1,104292|1,104428|0,104565|0,104565|1,104565|2,104837|2,104974|3,105110|2,105110|1) - During this Section, I think you're able to add more notes and make it more difficult but in a fun way where there's jacks, and singles while holding. If not this works, because I really like the use of Holds and Doubles in there.

02:29:974 (149974|2,150110|2,150247|2,150383|1,150383|2,150519|2,150519|1,150656|0,150656|1,150656|2,150792|0,150792|2,150792|1) - This section same thing, you can add jacks or leave it like this, either way it works but since It keeps the feeling of jacks in it.

03:26:019 (206019|1,206019|2,206019|0,206292|2,206292|3,206565|1,206565|0,206565|3,206837|0,206837|2,207110|1,207110|3,207383|0,207383|2,207519|1,207656|2,207656|3) - Instead of using long notes in here, you can make this section jumpy, due to the beat in it. I don't think Long notes match on this section, but i guess you can feel the rhythm in it.

03:28:201 (208201|3,208201|1,208201|0,208337|0,208337|2,208474|2,208474|1,208610|1,208610|3,208747|0,208747|2,209019|2,209019|1,209292|0,209292|3,209292|1,209565|2,209565|1,209837|0,209837|1,210383|2,210383|3,210519|0,210519|1,210656|0,210656|3,210792|2,210792|1,210928|2,210928|3,211201|0,211201|1,211474|1,211474|2,211474|3,211747|2,212019|3,212019|0,212019|1,212565|2,212565|1,212701|1,212701|3,212701|0,212837|0,212837|3,212974|3,212974|2,213110|0,213110|1,213247|3,213383|3,213383|1,213656|1,213656|2,213656|0,213928|0,213928|3,213928|2) - Same thing here, i feel the jacks more instead of Long notes.

03:43:474 - 03:51:656 - Um... Overused, you can just keep it simple instead of using short holds. But I kinda like it.

Overall I Approve your map, I really enjoyed it, some patterns were meh, but I still enjoyed them. I hope this map, gets Qualified or Ranked in the future, because I want more Jack maps. I hope this helped if not no Kudosu for me xD. But I hope you keep working on it, in till it becomes a master piece :D
Knif3rism
IRC Mod
14:31 wamster2: excuse sir, can you take a look at my map? if youre not busy XD, im looking for mods and suggestions, heres the link https://osu.ppy.sh/s/550476 thanks :)
15:24 Knif3rism: what diff do you want me to look at?
15:26 wamster2: terminate sir XD
15:36 Knif3rism: 03:54:383 (234383|0,234383|2,234383|3,234519|1,234656|1,234792|1,234928|2,234928|0,235065|2,235201|2,235337|2,235474|1,235474|2,235474|3,235610|3,235747|3,235883|3,236019|3,236019|1) - inconsistent from the previous pattern which was short LN, this is more of gripe than a error tbh
15:36 Knif3rism: oops highlighted the wrong one
15:37 Knif3rism: I mean the synth sound you were mapping ln is still present
15:37 Knif3rism: so
15:37 Knif3rism: take what you want from that
15:37 Knif3rism: I suggest personally short ln pattern like what you did earlier
15:37 Knif3rism: but it's not a huge error
15:37 Knif3rism: actually not a error at all just a personal gripe
15:38 Knif3rism: 03:59:292 (239292|1,239292|0,239360|3,239360|2,239428|1,239428|0,239497|3,239497|2,239565|1,239565|0,239633|2,239633|3,239701|1,239701|0,239769|3,239769|2,239837|1,239837|0,239906|3,239906|2,239974|1,239974|0,240042|3,240042|2,240110|1,240110|0,240178|3,240178|2,240247|1,240247|0,240315|3,240315|2) - strange patterning doesn't really fit with the song
15:38 Knif3rism: Especially with the doubles at the release with the long note
15:38 Knif3rism: the release part is enough to emphaise the sound personally
15:39 Knif3rism: let me preface that the map is good xd
15:39 Knif3rism: its not a bad map
15:39 wamster2: oh ok sir
15:39 wamster2: thanks
15:41 Knif3rism: 03:35:837 (215837|1,215837|3,215837|2) - should be a long note here
15:41 Knif3rism: not a triples ln
15:41 Knif3rism: but 1 will suffice
15:41 Knif3rism: 03:36:383 (216383|1,216383|0) - same with this one
15:41 Knif3rism: just missed the synth part that you were mapping to
15:43 Knif3rism: mainly what I believe your map is lacking personally is consistency, like you omit the synth sometimes even though you were mapping to it which although isn't the biggest problem in the world its nice to have makes the map for me more fun to play
15:43 Knif3rism: 03:38:565 (218565|0) - can add a ln here for synth sound
15:43 Knif3rism: 03:38:019 (218019|2) - same here
15:43 Knif3rism: 03:40:201 (220201|3) - same
15:44 wamster2: oh ok, still working to improve my consistency XD
15:44 Knif3rism: it's alright kek
15:46 Knif3rism: 03:27:656 (207656|2) - same kek
15:48 Knif3rism: why is this 01:32:428 (92428|3,92565|3,92837|3,92974|3,93247|3,93383|3) - different to this 01:23:701 (83701|3,83837|3,84110|3,84247|3,84519|3,84656|3,84928|3,85065|3,85337|3) - ?
15:48 wamster2: oh ok, fixed
15:48 Knif3rism: they're the same
15:48 Knif3rism: so do either one but don't do both just to make it a bit more consistent
15:50 wamster2: fixed
15:50 Knif3rism: hmm let's see
15:51 Knif3rism: 01:55:747 (115747|1,115747|2,115883|0,115883|3,116019|2,116019|1,116156|1,116156|0,116292|0,116292|3,116428|1,116428|2,116565|3,116565|0,116565|1,116701|3,116701|2,116837|2,116837|0,116974|0,116974|1) - this entire section of the song is missing LNs if you want to do 01:57:110 (117110|2,117383|1,117519|0) - I suggest mapping LNs to the synth again to make it more consistent xd
15:52 Knif3rism: apologies if I sound too nitpicky xd
15:53 wamster2: nah its okay XD, i really need suggestions cuz im a newbie in mapping heheh
15:53 Knif3rism: ah okay
15:54 Knif3rism: I suggest changing this 01:04:201 (64201|0,64201|3,64201|2,64337|2,64474|3,64610|2,64747|2,64747|3,64883|2,65019|3,65156|2,65292|3,65292|2,65292|1) - into something like this 01:04:201 (64201|0,64201|3,64201|2,64337|2,64474|3,64610|2,64747|2,64747|3,64883|2,65019|3,65156|2,65292|3,65292|2,65292|1) - much more friendlier and doesn't strain one hand too hard
15:54 wamster2: 01:55:747 (115747|1,115747|2,115883|0,115883|3,116019|2,116019|1,116156|1,116156|0,116292|0,116292|3,116428|1,116428|2,116565|3,116565|0,116565|1,116701|3,116701|2,116837|2,116837|0,116974|0,116974|1) - about this, ill think about it, whether ill mAke it LNs or not for the whole section
15:54 Knif3rism: I see
15:54 Knif3rism: hmm
15:56 Knif3rism: I'm merely suggesting, I'm not pointing big errors here, just making it more consistent as a map, you can take my suggestions or not its fine \o/
15:56 Knif3rism: I won't be offended if you don't take my suggestions lol
15:56 Knif3rism: dw
15:56 wamster2: hehe its fine,
15:56 wamster2: consistency is really my big enemy right now hahaha
15:57 Knif3rism: ah alright
15:59 Knif3rism: 02:01:747 (121747|2,121815|1,121883|0,121951|1) - if you're going to change it, keep stuff like that, that is fine
16:00 wamster2: what do you mean in this part? 02:01:747 (121747|2,121815|1,121883|0,121951|1) -
16:01 Knif3rism: because the synth is like 1/4, a 1/4 ln sorta burst would be uncomfortable to play imo, especially with a triple right after it
16:05 wamster2: oh, ok. But i think ill keep it cuz i like it personally hehehehe, and its a rare occurence for this map so i want to give him a chance since this map are full of jacks haha
16:05 Knif3rism: alright
16:05 Knif3rism: hmm
16:06 Knif3rism: I don't there's anything else that I can see from your map tbh
16:06 Knif3rism: I think that just about covers all the things I can see
16:07 Knif3rism: hmm yeah
16:08 wamster2: oh ok sir, thanks for your time, it really helped me a lot, ill update my later since i got some mods for this day XD. thanks a lot for your help
16:08 Knif3rism: 'aight good luck on your map!
16:08 Knif3rism: \o/
16:09 wamster2: yeah thanks XD
Topic Starter
Wam-

[ Junko ] wrote:

Teminite Mod Requested

|1|2|3|4|

01:00:519 (60519|2,60656|2,60792|2,60928|2,60928|1,61065|1,61065|2,61201|1,61201|0,61201|2,61337|1,61337|0,61337|2) - Weird Patterns to be fair, you could just change it to normal notes and make them jacks. If not just keep it the way it is. This is just my opinion, since I love Jack maps.

01:01:747 (61747|1,61883|2) - Now in this section you could actually just add 1/8 holds.

01:02:019 - 01:03:656 - Now this part felt smooth, I really enjoyed this part.

01:04:337 (64337|2,64474|3,64610|2) - I like this section, the idea of using the holds as trills, its pretty creative.

01:36:383 (96383|2,96383|1,96383|3,96656|0,96792|3,96928|3,96928|1,96928|0,97201|1,97337|0,97474|0,97474|1,97474|2,97747|2,97883|3,98019|3,98019|2,98019|1,98292|1,98428|0,98565|2,98565|0,98565|1,98837|1,98974|0,99110|0,99110|3,99110|1,99383|2,99519|3,99656|3,99656|2,99656|1,99928|1,100065|0,100201|0,100201|1,100201|2,100474|1,100610|3,100747|3,100747|2,100747|1,101019|1,101156|0,101292|0,101292|1,101292|2,101565|2,101701|1,101837|1,101837|3,101837|2,102110|3,102247|0,102383|0,102383|3,102383|2,102656|1,102792|3,102792|2,102928|2,102928|1,103201|1,103337|0,103474|0,103474|1,103474|3,103747|2,103883|3,104019|3,104019|2,104019|1,104292|1,104428|0,104565|0,104565|1,104565|2,104837|2,104974|3,105110|2,105110|1) - During this Section, I think you're able to add more notes and make it more difficult but in a fun way where there's jacks, and singles while holding. If not this works, because I really like the use of Holds and Doubles in there.

02:29:974 (149974|2,150110|2,150247|2,150383|1,150383|2,150519|2,150519|1,150656|0,150656|1,150656|2,150792|0,150792|2,150792|1) - This section same thing, you can add jacks or leave it like this, either way it works but since It keeps the feeling of jacks in it.

03:26:019 (206019|1,206019|2,206019|0,206292|2,206292|3,206565|1,206565|0,206565|3,206837|0,206837|2,207110|1,207110|3,207383|0,207383|2,207519|1,207656|2,207656|3) - Instead of using long notes in here, you can make this section jumpy, due to the beat in it. I don't think Long notes match on this section, but i guess you can feel the rhythm in it.

03:28:201 (208201|3,208201|1,208201|0,208337|0,208337|2,208474|2,208474|1,208610|1,208610|3,208747|0,208747|2,209019|2,209019|1,209292|0,209292|3,209292|1,209565|2,209565|1,209837|0,209837|1,210383|2,210383|3,210519|0,210519|1,210656|0,210656|3,210792|2,210792|1,210928|2,210928|3,211201|0,211201|1,211474|1,211474|2,211474|3,211747|2,212019|3,212019|0,212019|1,212565|2,212565|1,212701|1,212701|3,212701|0,212837|0,212837|3,212974|3,212974|2,213110|0,213110|1,213247|3,213383|3,213383|1,213656|1,213656|2,213656|0,213928|0,213928|3,213928|2) - Same thing here, i feel the jacks more instead of Long notes.

03:43:474 - 03:51:656 - Um... Overused, you can just keep it simple instead of using short holds. But I kinda like it.

Overall I Approve your map, I really enjoyed it, some patterns were meh, but I still enjoyed them. I hope this map, gets Qualified or Ranked in the future, because I want more Jack maps. I hope this helped if not no Kudosu for me xD. But I hope you keep working on it, in till it becomes a master piece :D


Thanks for the mod and the compliments! :) :)
Virtue-


Hi there, from Ngeng Familiy Mania Queue! and Christmas☆Queue 2016

General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : NO!
- Files : OK!

col 1|2|3|4

first, i wanna remind you about this http://puu.sh/tagus/4850b009ad.png pls don't try to kill the beginners =w=
second, fix all of the patterns. if u ask why, then my answer will be same ^

[Normal]


  • well... i don't really mind the normal like this (it's ez lol) but in here i pretend to be a beginner. and after playing this diff for a long time i've found many umcomfortable, please make the patterns like this :
    - Kicks : single
    - Snares : double
    - Hihats : single or maybe u don't want to put any of it
    - Crashes : double
    - Another instruments : single LN or normal note
  1. 00:43:474 (43474|0,43474|3,43747|2,44019|3,44019|0) - delete this pls 00:43:747 (43747|2) - it's really unnecessary, try this http://puu.sh/tah8k/5c330f65f6.png
  2. from 00:44:565 - until 00:59:292 - so, 00:44:565 (44565|2,44565|3,44701|0,44837|1,44974|2,45110|0,45110|1,45247|3,45383|2,45519|0,45656|2,45656|3,45792|1,45928|2,46065|1,46201|3,46201|0) - for this part and so on, i think it better to give it jacks http://puu.sh/tahNC/65382b41b9.png
  3. 01:00:110 (60110|3,60110|0) - single
  4. 01:21:928 - missed here
  5. 01:38:292 - ^
  6. 01:53:837 - until 02:02:565 - well, you really want to kill the beginners don't you? =w= fix it pls change 01:53:974 (113974|0,114110|1,114247|2,114519|1,114656|2,114792|3,115065|3,115201|2,115337|0,115747|2,115883|1) - into LNs or something easier pls
  7. 02:14:019 - until 02:29:837 - same mod with the 2nd mod up there ^

    well, i don't find any errors :/
    but i'm concern about the patterns, better do some selfmod owo
Topic Starter
Wam-

Virtue- wrote:

Virtue- wrote:



Hi there, from Ngeng Familiy Mania Queue! and Christmas☆Queue 2016

General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : NO! Yep i think its gonna be my last job
- Files : OK!

col 1|2|3|4

first, i wanna remind you about this http://puu.sh/tagus/4850b009ad.png pls don't try to kill the beginners =w=
second, fix all of the patterns. if u ask why, then my answer will be same ^

[Normal]


  • well... i don't really mind the normal like this (it's ez lol) but in here i pretend to be a beginner. and after playing this diff for a long time i've found many umcomfortable, please make the patterns like this :
    - Kicks : single
    - Snares : double
    - Hihats : single or maybe u don't want to put any of it
    - Crashes : double
    - Another instruments : single LN or normal note
  1. 00:43:474 (43474|0,43474|3,43747|2,44019|3,44019|0) - delete this pls 00:43:747 (43747|2) - it's really unnecessary, try this http://puu.sh/tah8k/5c330f65f6.png fixed
  2. from 00:44:565 - until 00:59:292 - so, 00:44:565 (44565|2,44565|3,44701|0,44837|1,44974|2,45110|0,45110|1,45247|3,45383|2,45519|0,45656|2,45656|3,45792|1,45928|2,46065|1,46201|3,46201|0) - for this part and so on, i think it better to give it jacks http://puu.sh/tahNC/65382b41b9.png I think its harder to give jacks to a beginner i guess? but ill think about it
  3. 01:00:110 (60110|3,60110|0) - single fixed
  4. 01:21:928 - missed here fixed
  5. 01:38:292 - ^ fixed
  6. 01:53:837 - until 02:02:565 - well, you really want to kill the beginners don't you? =w= fix it pls change 01:53:974 (113974|0,114110|1,114247|2,114519|1,114656|2,114792|3,115065|3,115201|2,115337|0,115747|2,115883|1) - into LNs or something easier pls
  7. 02:14:019 - until 02:29:837 - same mod with the 2nd mod up there ^ Working on it XD

    well, i don't find any errors :/
    but i'm concern about the patterns, better do some selfmod owo
Well i didnt really have paid much attention in this diff since im focused more on the terminate diff, but ill work on it

to be continue owo


Thanks for the mod :D :D
Adri
Seems to be going okay ! Ill think about updating and playing it ;)

Good luck dude !
- Ly0572 -
marked for mod :D
ill wait for HD diff :3 then mod asap :)
njoy
Heya

While I do think this mapset is a still lackluster, it has some nice ideas and I think it has potential. I will mostly focus on the Termiate diff with this mod.

I will say about the Normal diff that it was very dull, even for a easier map. Too much repetition, try to just randomize the patterns more since on an easier diff it doesn't need to make that much sense. Especially in the later half of the song. Also, make the first double note atleast a long note lasting till the rest of the mapping starts.

Now for the real stuff

| 0 | 1 | 2 | 3 |

Terminate
I feel like there is so much I want to micro-manage here so I will just give some outlines on how I personally would make changes in the map.

Timings

First of all, your offset is set a bit late. (Both diffs) It should be 4735. Probably just a remenant of changing the songs BPM. This needs to change.

The next ones are not necessary but I feel they improve the songs feel.

00:09:110 - Add an uninherited timing point for 1,15x slider velocity (speed)
00:42:928 - And another one here for 1,30x speed

It felt offputting to play the slow and the fast parts at the same speed so I think this will make the speed changing more coherent.
Also, add some Kiai time-points for choruses or the solos.

Mapping

Now that I've said that your Normal diff needs more "randomness", I think that this difficulty has too much of it, or atleast is lacking any patterns.

Best example here would be the chorus jumstreams. They dont seem to have any logic behind them. I can sense a very faint pattern in them but mostly its just random. What I think would be good to fix this, would be to do patterns like you did at 02:14:007 - and even that had no rhyme or reason to it. But it had a pattern of sorts, and that pattern vaguely changed to the music. Or like the ones you did even later into the song. -Clear patterns-
I'm not saying this is the way to go, but I'm saying that variations of this will make the map easier to read and less awkward and random.

The next thing I want to touch on is your use of constant quads and mini-jacks. While I think they fit the song okay, your use can make some very uncomfortable patterns to happen. An example at 01:36:371 -. Everything here is mapped correctly to the beat, with corresponding intensity imo, it still is very uncomfortable to play. I would suggest making the patters vary with some thing like this.

The last thing I want to mention is consistency. Prime example would be the chorus. Mostly you make the jacks/streams jumps, sometimes randomly you spice it up with hands and at the end you replace them with singles, while the volume, intensity and sound remains the same. And then there is this. :o '
I'm not saying here every part should be the same on repeat, but I am saying that some consistency/patterning would make the map better.

I hope you pick out the parts here that you think wil make your map better and take it with you going forward. Good luck.
riunosk
slight metadata
might want to change to Panda Eyes & Teminite - Highscore
source from youtube
Topic Starter
Wam-

od3x wrote:

Heya

While I do think this mapset is a still lackluster, it has some nice ideas and I think it has potential. I will mostly focus on the Termiate diff with this mod.

I will say about the Normal diff that it was very dull, even for a easier map. Too much repetition, try to just randomize the patterns more since on an easier diff it doesn't need to make that much sense. Especially in the later half of the song. Also, make the first double note atleast a long note lasting till the rest of the mapping starts. Yep, I am not giving focus to Normal Diff for now, But Ill work on it later on..

Now for the real stuff

| 0 | 1 | 2 | 3 |

Terminate
I feel like there is so much I want to micro-manage here so I will just give some outlines on how I personally would make changes in the map.

Timings

First of all, your offset is set a bit late. (Both diffs) It should be 4735. Probably just a remenant of changing the songs BPM. This needs to change. I think its just right, because I used the std version of this map as my reference(I also used its mp3 file as my audio)

The next ones are not necessary but I feel they improve the songs feel.

00:09:110 - Add an uninherited timing point for 1,15x slider velocity (speed)
00:42:928 - And another one here for 1,30x speed I think Ill keep it as it is for now, I dont know

It felt offputting to play the slow and the fast parts at the same speed so I think this will make the speed changing more coherent.
Also, add some Kiai time-points for choruses or the solos. Oh right I forgot those Kiai time XP

Mapping

Now that I've said that your Normal diff needs more "randomness", I think that this difficulty has too much of it, or atleast is lacking any patterns.

Best example here would be the chorus jumstreams. They dont seem to have any logic behind them. I can sense a very faint pattern in them but mostly its just random. What I think would be good to fix this, would be to do patterns like you did at 02:14:007 - and even that had no rhyme or reason to it. But it had a pattern of sorts, and that pattern vaguely changed to the music. Or like the ones you did even later into the song. -Clear patterns- Ill work on it
I'm not saying this is the way to go, but I'm saying that variations of this will make the map easier to read and less awkward and random.

The next thing I want to touch on is your use of constant quads and mini-jacks. While I think they fit the song okay, your use can make some very uncomfortable patterns to happen. An example at 01:36:371 -. Everything here is mapped correctly to the beat, with corresponding intensity imo, it still is very uncomfortable to play. I would suggest making the patters vary with some thing like this. I personally liked that part, because my hands felt hopping in that part, But Ill change it XD

The last thing I want to mention is consistency. Prime example would be the chorus. Mostly you make the jacks/streams jumps, sometimes randomly you spice it up with hands and at the end you replace them with singles, while the volume, intensity and sound remains the same. And then there is this. :o '
I'm not saying here every part should be the same on repeat, but I am saying that some consistency/patterning would make the map better.
Yep, I changed it to a repeating pattern

I hope you pick out the parts here that you think wil make your map better and take it with you going forward. Good luck.
Thanks a lot for your mod!! :D :D :D
Topic Starter
Wam-

riunosk wrote:

slight metadata
might want to change to Panda Eyes & Teminite - Highscore
source from youtube

Ok got it! Thanks a lot!! :D :D
laughingcomet
Sorry for late mod. Forgot i had a queue
1 l 2 l 3 l 4
Terminate
00:14:837 (14837|3) - Move to 3 for pitch relevancy?
00:26:565 (26565|1) - to 1 for balance
00:40:610 (40610|2) - to 4 because the pitch is not the same for 00:40:747 (40747|2) - and shields are meh
01:19:474 - ~ 01:25:474 - not to sure what to say about this section, maybe try and avoid some shields?
01:27:656 - ~ 01:34:201 - ^
02:02:837 - ~ 02:09:110 - maybe make some of them different?
02:14:565 - ~ 02:15:110 - here they are hands but in the rest of the drop they're doubles and even singles.
03:10:201 (190201|1) - avoid shields
03:21:110 (201110|2) - ^
03:45:110 (225110|2,225110|3) - move to left like you've done in the rest of the song
Having kaiais would be cool :)

Good luck
Topic Starter
Wam-

laughingcomet wrote:

Sorry for late mod. Forgot i had a queue
1 l 2 l 3 l 4
Terminate
00:14:837 (14837|3) - Move to 3 for pitch relevancy? Fixed
00:26:565 (26565|1) - to 1 for balance Fixed
00:40:610 (40610|2) - to 4 because the pitch is not the same for 00:40:747 (40747|2) - and shields are meh Fixed
01:19:474 - ~ 01:25:474 - not to sure what to say about this section, maybe try and avoid some shields? Think Ill keep it as it is, done that intentionally
01:27:656 - ~ 01:34:201 - ^ Same as above
02:02:837 - ~ 02:09:110 - maybe make some of them different? Ill change it somehow I think
02:14:565 - ~ 02:15:110 - here they are hands but in the rest of the drop they're doubles and even singles. Oh I forgot to remove col 1 in that part :P
03:10:201 (190201|1) - avoid shields Fixed
03:21:110 (201110|2) - ^ Fixed
03:45:110 (225110|2,225110|3) - move to left like you've done in the rest of the song Fixed
Having kaiais would be cool :) Oh right XD

Good luck

Thanks for your mod! :D :D
dkingo
Hi there, nm request from my queue, a roughly mod.

I feel so tired now so i just have some suggestion to the Hard... Sorry for that. :?

little mods
There is a lot of "roll" in your early pattern, i think it would be better if you can make them more mess.

Also some ghost note like 00:19:474 (19474|1) - should be deleted.

The biggest problem what i saw was overusing jacks. For example 00:35:019 - you have a lot of place to put notes, so make it like https://osu.ppy.sh/ss/7075854 , it works on the other jacks as well.

01:00:519 (60519|1,60656|1,60792|1,60928|2,60928|3,61065|3,61065|2,61201|3,61201|2,61337|2,61337|3) - Also these are not necessary, make them more mess, works on the other patterns as well.

01:36:383 - to 01:43:474 - the pattern is all the time same, you need to make some changes for them

02:29:837 (149837|1,149974|1,150110|1,150247|1) - Here, where the voice is very weak, you can't feel the beat when you hit those notes, so change them to LNs, works on the other patterns as well.

01:33:656 (93656|1,93792|2,93792|1,93928|1,93928|2,94065|2) - Ok in the last, let's turn back here. You should fix every single jack, which has over 2 notes in the same column, there's a lot of jacks in your map. Don't be lazy and fix them, or BN will tell you to fix them later. 8-)

Ok that's all, good luck with your map :D
Topic Starter
Wam-

dkingo wrote:

Hi there, nm request from my queue, a roughly mod.

I feel so tired now so i just have some suggestion to the Hard... Sorry for that. :?

little mods
There is a lot of "roll" in your early pattern, i think it would be better if you can make them more mess. Ok I see that,gonna work on it

Also some ghost note like 00:19:474 (19474|1) - should be deleted. Fixed

The biggest problem what i saw was overusing jacks. For example 00:35:019 - you have a lot of place to put notes, so make it like https://osu.ppy.sh/ss/7075854 , it works on the other jacks as well. Fixed

01:00:519 (60519|1,60656|1,60792|1,60928|2,60928|3,61065|3,61065|2,61201|3,61201|2,61337|2,61337|3) - Also these are not necessary, make them more mess, works on the other patterns as well. Fixed

01:36:383 - to 01:43:474 - the pattern is all the time same, you need to make some changes for them Fixed

02:29:837 (149837|1,149974|1,150110|1,150247|1) - Here, where the voice is very weak, you can't feel the beat when you hit those notes, so change them to LNs, works on the other patterns as well. Fixed

01:33:656 (93656|1,93792|2,93792|1,93928|1,93928|2,94065|2) - Ok in the last, let's turn back here. You should fix every single jack, which has over 2 notes in the same column, there's a lot of jacks in your map. Don't be lazy and fix them, or BN will tell you to fix them later. 8-)Ok, Ill consider reducing jacks, but ill still leave some because I think this map is for jacks XD

Ok that's all, good luck with your map :D
Thanks a lot bro! XD
Topic Starter
Wam-

Adri wrote:

Seems to be going okay ! Ill think about updating and playing it ;)

Good luck dude !
Thanks man! Looking forward to it XD
ArcherLove
hi


mod 4k
col = 1~4

[terminate]

00:04:747 (4747|1) - how about moving to 3?
00:17:292 (17292|0) - move to 4?
00:28:747 (28747|2) - move to 4?
00:35:292 (35292|0) - move to 2?
00:47:837 (47837|2,47837|3) - missing 1 note?
01:01:474 (61474|3,61474|2) - add 2 more note?
01:04:201 (64201|0,64747|0) - change to short note (LN)

[hard]

00:19:474 (19474|3,20019|2) - swap collumn?
01:09:383 (69383|0,69656|2) - how about move to 3-4?

I think other diff is okay
to be honest this song and your style mapping is good but a bit repetitive and I got a bit bored ..

but good luck!~
Draftnell
haiii

chitchat for discusss this diff insane

irc with creator
05:30 wamster2: hello sir, can you take a look at my map if youre not busy? im looking for suggestions and mods XD, heres the link https://osu.ppy.sh/s/550476 thanks :)
05:31 Draftnell: dont call me sir dude x,x
05:32 wamster2: oh sorry XD
05:33 Draftnell: so u want me do what ?
05:36 wamster2: well im looking for opinions with my map, but if you can mod it its also ok, XD
05:36 wamster2: if youre not busy hehe
05:37 Draftnell: umm if u want can wait me 10min+ ?
05:37 wamster2: oh ok, take your time hehe
05:38 Draftnell: thx
05:38 Draftnell: then i just check your map, and give u seems opinions
05:38 Draftnell: but its not mdo
05:38 Draftnell: *mod
05:39 wamster2: oh ok XD
05:40 wamster2: oh ok XD
05:41 wamster2: thats fine XD
05:47 Draftnell: oke here
05:48 Draftnell: zzz
05:48 Draftnell: ok here
05:48 *Draftnell is editing [https://osu.ppy.sh/b/1166349 Panda Eyes & Teminite - Highscore [Terminate]]
05:49 Draftnell: umm first time make beatmap ?
05:50 Draftnell: hello ?
05:51 Draftnell: respon please....i not much have a time for this x.x
05:53 Draftnell: actually this pattern make me bored for play btw
05:53 Draftnell: zz
05:53 Draftnell: hello ? are u there -_-
05:54 wamster2: my net was untable sorry for that ><
05:55 wamster2: unstable*
05:55 Draftnell: first i ask
05:55 Draftnell: this map first time u make ?
05:55 wamster2: yes
05:56 Draftnell: actually this pattern make me boring for play it
05:56 Draftnell: and other mapper agree for that
05:57 Draftnell: and me very hate pattern jack like this x.x
05:57 wamster2: what part?
05:57 Draftnell: all
05:58 Draftnell: ( pink section )
05:59 wamster2: you mean in the 2 columns in the middle?
06:00 Draftnell: 01:23:837 (83837|3,84110|3,84247|3,84519|3) - like this lol
06:00 wamster2: aw i get it sorry hhahaha
06:01 Draftnell: this pitch no much same with that
06:01 Draftnell: so make do random
06:01 Draftnell: not jack
06:02 wamster2: oh ok ill take note on that
06:03 Draftnell: then in part begin
06:05 Draftnell: try avoid pattern like this 00:17:019 (17019|0,17292|0) - its not consider with the rhythm
06:05 Draftnell: 00:24:383 (24383|0,25065|0) -
06:05 Draftnell: 00:28:474 (28474|2,28747|2) -
06:06 Draftnell: if u see pattern like that please avoid like that
06:06 wamster2: done
06:08 Draftnell: umm
06:09 Draftnell: 03:28:337 (208337|2,208474|2,208747|2) - can u re-arrange for this ?
06:11 Draftnell: ok maybe enough for this
06:12 wamster2: ok , moved 1note
06:12 Draftnell: hftt this like be mod lel....so want i post it ?
06:13 wamster2: yeah, *wags his tail*
Topic Starter
Wam-

ArcherLove wrote:

hi


mod 4k
col = 1~4

[terminate]

00:04:747 (4747|1) - how about moving to 3? Fixed
00:17:292 (17292|0) - move to 4? Fixed
00:28:747 (28747|2) - move to 4? Think Ill keep it as it is here
00:35:292 (35292|0) - move to 2? Fixed
00:47:837 (47837|2,47837|3) - missing 1 note? Oh right
01:01:474 (61474|3,61474|2) - add 2 more note? Kay
01:04:201 (64201|0,64747|0) - change to short note (LN) Right

[hard]

00:19:474 (19474|3,20019|2) - swap collumn? Fixed
01:09:383 (69383|0,69656|2) - how about move to 3-4?
Fixed

I think other diff is okay
to be honest this song and your style mapping is good but a bit repetitive and I got a bit bored .. Thanks man! Ill try harder

but good luck!~
Topic Starter
Wam-

Draftnell wrote:

haiii

chitchat for discusss this diff insane

irc with creator
05:30 wamster2: hello sir, can you take a look at my map if youre not busy? im looking for suggestions and mods XD, heres the link https://osu.ppy.sh/s/550476 thanks :)
05:31 Draftnell: dont call me sir dude x,x
05:32 wamster2: oh sorry XD
05:33 Draftnell: so u want me do what ?
05:36 wamster2: well im looking for opinions with my map, but if you can mod it its also ok, XD
05:36 wamster2: if youre not busy hehe
05:37 Draftnell: umm if u want can wait me 10min+ ?
05:37 wamster2: oh ok, take your time hehe
05:38 Draftnell: thx
05:38 Draftnell: then i just check your map, and give u seems opinions
05:38 Draftnell: but its not mdo
05:38 Draftnell: *mod
05:39 wamster2: oh ok XD
05:40 wamster2: oh ok XD
05:41 wamster2: thats fine XD
05:47 Draftnell: oke here
05:48 Draftnell: zzz
05:48 Draftnell: ok here
05:48 *Draftnell is editing [https://osu.ppy.sh/b/1166349 Panda Eyes & Teminite - Highscore [Terminate]]
05:49 Draftnell: umm first time make beatmap ?
05:50 Draftnell: hello ?
05:51 Draftnell: respon please....i not much have a time for this x.x
05:53 Draftnell: actually this pattern make me bored for play btw
05:53 Draftnell: zz
05:53 Draftnell: hello ? are u there -_-
05:54 wamster2: my net was untable sorry for that ><
05:55 wamster2: unstable*
05:55 Draftnell: first i ask
05:55 Draftnell: this map first time u make ?
05:55 wamster2: yes
05:56 Draftnell: actually this pattern make me boring for play it
05:56 Draftnell: and other mapper agree for that
05:57 Draftnell: and me very hate pattern jack like this x.x
05:57 wamster2: what part?
05:57 Draftnell: all
05:58 Draftnell: ( pink section )
05:59 wamster2: you mean in the 2 columns in the middle?
06:00 Draftnell: 01:23:837 (83837|3,84110|3,84247|3,84519|3) - like this lol
06:00 wamster2: aw i get it sorry hhahaha
06:01 Draftnell: this pitch no much same with that
06:01 Draftnell: so make do random
06:01 Draftnell: not jack
06:02 wamster2: oh ok ill take note on that
06:03 Draftnell: then in part begin
06:05 Draftnell: try avoid pattern like this 00:17:019 (17019|0,17292|0) - its not consider with the rhythm
06:05 Draftnell: 00:24:383 (24383|0,25065|0) -
06:05 Draftnell: 00:28:474 (28474|2,28747|2) -
06:06 Draftnell: if u see pattern like that please avoid like that
06:06 wamster2: done
06:08 Draftnell: umm
06:09 Draftnell: 03:28:337 (208337|2,208474|2,208747|2) - can u re-arrange for this ?
06:11 Draftnell: ok maybe enough for this
06:12 wamster2: ok , moved 1note
06:12 Draftnell: hftt this like be mod lel....so want i post it ?
06:13 wamster2: yeah, *wags his tail*
Thanks for your time Draftnell-sama! :D
Fontes
Mark for Mod

Thx for req
i think my style is Unaffected. il try my best. Thank you for req :3 il finish it at least next week
Ibrahim
chitchat
22:55 wamster2: hello sir, can you take a look at my map if youre not busy XD, im looking for mods and suggestions, heres the link https://osu.ppy.sh/s/550476 thanks a lot!
22:58 Ibrahim: hello, will look it later then x3
22:59 wamster2: oh thanks sir, take your time XD
23:05 Ibrahim: xD
23:12 Ibrahim: um can you do it now?
23:12 Ibrahim: i'll take a look your map
23:13 wamster2: okay
23:13 *Ibrahim is editing [https://osu.ppy.sh/b/1166349 Panda Eyes & Teminite - Highscore [Terminate]]
23:14 Ibrahim: 00:16:201 (16201|3,16337|2,16474|1,16610|0,16747|3) - ctrl + H this for PR (Pitch Relevation)
23:14 Ibrahim: if you apply that suggestion please move it to col 3 00:17:019 (17019|0) -
23:15 Ibrahim: col (1 2 3 4)
23:15 Ibrahim: 00:18:792 (18792|2,18928|3) - ctrl + G for PR
23:15 wamster2: okay
23:16 Ibrahim: this 00:25:065 (25065|0) - move to col 4 and this 00:25:474 (25474|1) - move to 1 for better structure
23:17 wamster2: done
23:17 Ibrahim: 00:38:156 (38156|0,38292|1,38428|2) - ctrl + H again for PR and this 00:38:565 (38565|1) - move to 1
23:18 wamster2: ok
23:19 Ibrahim: 01:19:065 (79065|0) - ghost note imo
23:20 wamster2: oh yeah
23:20 Ibrahim: 01:19:065 (79065|0) - add for hit hat
23:21 Ibrahim: 01:35:292 (95292|2,95565|1,95837|0,96110|1) - it will be nice if you change it to LN
23:21 wamster2: can i ask what is hit hat? hehe not familiar with that word XD
23:22 Ibrahim: hit hat sound like this 01:20:156 (80156|3,80292|0) -
23:22 Ibrahim: yeah too hard for explain but you will understand someday haha
23:23 wamster2: oh ok hahahaha
23:23 Ibrahim: 01:57:997 (117997|2) - this ghost to
23:24 Ibrahim: check more about ghost note x3
23:24 Ibrahim: you can use play back rate 25% for check that
23:24 Ibrahim: maybe that's it
23:27 wamster2: thanks a lot XD

good luck!
Topic Starter
Wam-

Ibrahim wrote:

chitchat
22:55 wamster2: hello sir, can you take a look at my map if youre not busy XD, im looking for mods and suggestions, heres the link https://osu.ppy.sh/s/550476 thanks a lot!
22:58 Ibrahim: hello, will look it later then x3
22:59 wamster2: oh thanks sir, take your time XD
23:05 Ibrahim: xD
23:12 Ibrahim: um can you do it now?
23:12 Ibrahim: i'll take a look your map
23:13 wamster2: okay
23:13 *Ibrahim is editing [https://osu.ppy.sh/b/1166349 Panda Eyes & Teminite - Highscore [Terminate]]
23:14 Ibrahim: 00:16:201 (16201|3,16337|2,16474|1,16610|0,16747|3) - ctrl + H this for PR (Pitch Relevation)
23:14 Ibrahim: if you apply that suggestion please move it to col 3 00:17:019 (17019|0) -
23:15 Ibrahim: col (1 2 3 4)
23:15 Ibrahim: 00:18:792 (18792|2,18928|3) - ctrl + G for PR
23:15 wamster2: okay
23:16 Ibrahim: this 00:25:065 (25065|0) - move to col 4 and this 00:25:474 (25474|1) - move to 1 for better structure
23:17 wamster2: done
23:17 Ibrahim: 00:38:156 (38156|0,38292|1,38428|2) - ctrl + H again for PR and this 00:38:565 (38565|1) - move to 1
23:18 wamster2: ok
23:19 Ibrahim: 01:19:065 (79065|0) - ghost note imo
23:20 wamster2: oh yeah
23:20 Ibrahim: 01:19:065 (79065|0) - add for hit hat
23:21 Ibrahim: 01:35:292 (95292|2,95565|1,95837|0,96110|1) - it will be nice if you change it to LN
23:21 wamster2: can i ask what is hit hat? hehe not familiar with that word XD
23:22 Ibrahim: hit hat sound like this 01:20:156 (80156|3,80292|0) -
23:22 Ibrahim: yeah too hard for explain but you will understand someday haha
23:23 wamster2: oh ok hahahaha
23:23 Ibrahim: 01:57:997 (117997|2) - this ghost to
23:24 Ibrahim: check more about ghost note x3
23:24 Ibrahim: you can use play back rate 25% for check that
23:24 Ibrahim: maybe that's it
23:27 wamster2: thanks a lot XD

good luck!
Thanks a lot dude!
Nysrogh
friendly irc mod xD
23:10 wamster2: hello sir, can you take a look at  my map if youre not busy ?im looking for mods and suggestions XD, heres the link https://osu.ppy.sh/s/550476 thanks a lot!
23:11 *Nysrogh is editing [https://osu.ppy.sh/b/1166349 Panda Eyes & Teminite - Highscore [Terminate]]
23:12 Nysrogh: :v
23:12 wamster2: thanks XD
23:12 Nysrogh: im a bit busy now but i can give you a fast mod
23:12 Nysrogh: xD
23:12 Nysrogh: in the terminate diff
23:12 wamster2: ok thats fine XD
23:12 Nysrogh: 00:14:019 (14019|3,14156|2,14292|1,14428|0) - do similar like this
23:12 Nysrogh: 00:11:837 (11837|2,11974|1,12110|3,12247|2,12383|1) -
23:13 Nysrogh: Is the same sound , and a stream, isn't represent good the rhythm
23:13 Nysrogh: 00:19:474 (19474|2,20019|0,20019|1) - ctrl j
23:14 Nysrogh: 00:20:701 (20701|1) - move to 2
23:14 wamster2: okay
23:14 Nysrogh: 00:36:247 (36247|2,36383|3) - move to 4 and 2
23:15 Nysrogh: https://osu.ppy.sh/ss/7093927
23:15 Nysrogh: like this
23:15 Nysrogh: xD
23:16 wamster2: done
23:17 Nysrogh: 01:00:519 (60519|2,60656|2,60792|2,60928|1,60928|2,61065|1,61065|2,61201|2,61201|1,61201|0,61337|2,61337|1,61337|0) - hmm
23:17 Nysrogh: are you asking others for this pattern? xD
23:17 Nysrogh: I don't really like so much because i feel, hmm a bit void
23:18 wamster2: uhhm, its a suggestion from a mod, but as far as now, no one complained yet with this XD
23:19 Nysrogh: https://osu.ppy.sh/ss/7093949
23:19 Nysrogh: try this one
23:19 Nysrogh: 01:14:565 (74565|2) - move to 3
23:20 wamster2: got it
23:20 Nysrogh: 01:23:292 (83292|1) - if you delete this LN and use a triple note?
23:21 Nysrogh: https://osu.ppy.sh/ss/7093960 like this
23:22 wamster2: uhm i think ill keep the LN
23:24 Nysrogh: 01:55:610 (115610|0) - Hmm feel a bit umconfortable to play
23:24 Nysrogh: Why no delete that note :l
23:24 Nysrogh: The LN is
23:24 Nysrogh: representing
23:24 Nysrogh: the sound
23:24 wamster2: so i move to other collumn?
23:24 Nysrogh: 01:55:747 (115747|1) - or move this to 4
23:25 Nysrogh: 01:56:156 (116156|1,116156|0,116292|3,116292|0) - like you do here
23:25 Nysrogh: 01:57:247 (117247|3) - delet this isn't hear
23:25 Nysrogh: only hear when use 25%
23:26 Nysrogh: 02:29:974 (149974|2,150110|2,150247|2,150383|2,150383|1,150519|1,150519|2,150656|0,150656|1,150656|2,150792|2,150792|1,150792|0) -
23:26 Nysrogh: the same with this
23:26 Nysrogh: I think you should do something similar
23:26 Nysrogh: pattern
23:26 Nysrogh: like i give you before
23:27 Nysrogh: 02:30:928 (150928|3,150928|2) - why double? you use 4 in the same sound before
23:27 wamster2: yeah, Ill try that
23:28 Nysrogh: 03:34:883 (214883|0,215019|1,215156|2) - make this a 1/4 LN
23:29 Nysrogh: http://osu.ppy.sh/ss/7094013
23:29 Nysrogh: like this
23:29 Nysrogh: 03:37:065 (217065|1,217065|0,217201|2,217201|1,217337|2,217337|3) - same
23:29 Nysrogh: 03:39:247 (219247|1,219383|3,219383|2,219519|3,219519|1) - same
23:29 Nysrogh: 03:41:428 (221428|0,221428|1,221565|1,221701|2) - same xD
23:29 wamster2: done for that section XD
23:29 Nysrogh: Nothing more to say
23:29 Nysrogh: Nice diff man xD
23:29 Nysrogh: I like :v
23:29 Nysrogh: lets testplay after you update

GL man nice song and patterns xD
Topic Starter
Wam-

Nysrogh wrote:

friendly irc mod xD
23:10 wamster2: hello sir, can you take a look at  my map if youre not busy ?im looking for mods and suggestions XD, heres the link https://osu.ppy.sh/s/550476 thanks a lot!
23:11 *Nysrogh is editing [https://osu.ppy.sh/b/1166349 Panda Eyes & Teminite - Highscore [Terminate]]
23:12 Nysrogh: :v
23:12 wamster2: thanks XD
23:12 Nysrogh: im a bit busy now but i can give you a fast mod
23:12 Nysrogh: xD
23:12 Nysrogh: in the terminate diff
23:12 wamster2: ok thats fine XD
23:12 Nysrogh: 00:14:019 (14019|3,14156|2,14292|1,14428|0) - do similar like this
23:12 Nysrogh: 00:11:837 (11837|2,11974|1,12110|3,12247|2,12383|1) -
23:13 Nysrogh: Is the same sound , and a stream, isn't represent good the rhythm
23:13 Nysrogh: 00:19:474 (19474|2,20019|0,20019|1) - ctrl j
23:14 Nysrogh: 00:20:701 (20701|1) - move to 2
23:14 wamster2: okay
23:14 Nysrogh: 00:36:247 (36247|2,36383|3) - move to 4 and 2
23:15 Nysrogh: https://osu.ppy.sh/ss/7093927
23:15 Nysrogh: like this
23:15 Nysrogh: xD
23:16 wamster2: done
23:17 Nysrogh: 01:00:519 (60519|2,60656|2,60792|2,60928|1,60928|2,61065|1,61065|2,61201|2,61201|1,61201|0,61337|2,61337|1,61337|0) - hmm
23:17 Nysrogh: are you asking others for this pattern? xD
23:17 Nysrogh: I don't really like so much because i feel, hmm a bit void
23:18 wamster2: uhhm, its a suggestion from a mod, but as far as now, no one complained yet with this XD
23:19 Nysrogh: https://osu.ppy.sh/ss/7093949
23:19 Nysrogh: try this one
23:19 Nysrogh: 01:14:565 (74565|2) - move to 3
23:20 wamster2: got it
23:20 Nysrogh: 01:23:292 (83292|1) - if you delete this LN and use a triple note?
23:21 Nysrogh: https://osu.ppy.sh/ss/7093960 like this
23:22 wamster2: uhm i think ill keep the LN
23:24 Nysrogh: 01:55:610 (115610|0) - Hmm feel a bit umconfortable to play
23:24 Nysrogh: Why no delete that note :l
23:24 Nysrogh: The LN is
23:24 Nysrogh: representing
23:24 Nysrogh: the sound
23:24 wamster2: so i move to other collumn?
23:24 Nysrogh: 01:55:747 (115747|1) - or move this to 4
23:25 Nysrogh: 01:56:156 (116156|1,116156|0,116292|3,116292|0) - like you do here
23:25 Nysrogh: 01:57:247 (117247|3) - delet this isn't hear
23:25 Nysrogh: only hear when use 25%
23:26 Nysrogh: 02:29:974 (149974|2,150110|2,150247|2,150383|2,150383|1,150519|1,150519|2,150656|0,150656|1,150656|2,150792|2,150792|1,150792|0) -
23:26 Nysrogh: the same with this
23:26 Nysrogh: I think you should do something similar
23:26 Nysrogh: pattern
23:26 Nysrogh: like i give you before
23:27 Nysrogh: 02:30:928 (150928|3,150928|2) - why double? you use 4 in the same sound before
23:27 wamster2: yeah, Ill try that
23:28 Nysrogh: 03:34:883 (214883|0,215019|1,215156|2) - make this a 1/4 LN
23:29 Nysrogh: http://osu.ppy.sh/ss/7094013
23:29 Nysrogh: like this
23:29 Nysrogh: 03:37:065 (217065|1,217065|0,217201|2,217201|1,217337|2,217337|3) - same
23:29 Nysrogh: 03:39:247 (219247|1,219383|3,219383|2,219519|3,219519|1) - same
23:29 Nysrogh: 03:41:428 (221428|0,221428|1,221565|1,221701|2) - same xD
23:29 wamster2: done for that section XD
23:29 Nysrogh: Nothing more to say
23:29 Nysrogh: Nice diff man xD
23:29 Nysrogh: I like :v
23:29 Nysrogh: lets testplay after you update

GL man nice song and patterns xD
Thanks a lot!! XD
Staravia
MOD
2017-01-18 18:35 Staravia: so for this map, it's obvious that the hardest parts have to be 00:44:565 - 02:14:019 - because of the music imo. it felt overpowered by parts like these 01:53:837 - 02:12:383 - 02:29:974 - 02:37:883 - 
2017-01-18 18:37 Staravia: 01:00:519 - and 02:29:974 - try this: https://osu.ppy.sh/ss/7094045
2017-01-18 18:38 wamster2: oh ok, but ill not apply it yet for now, cuz there are other suggestions for that part, ill think about it XD
2017-01-18 18:38 Staravia: ok that's fine
2017-01-18 18:40 Staravia: on this part 01:19:747 (79747|3,79883|3,80156|3,80292|3) - i would not put the jacks before the ln because it feels awkward to read
2017-01-18 18:41 Staravia: and on this part make every note an LN instead of one note in the chords 02:55:201 - cuz it feels better to play imo
2017-01-18 18:41 wamster2: oh ok
2017-01-18 18:42 Staravia: that is all i can think of, good luck with the map!
2017-01-18 18:42 Staravia: :p
Good luck with the map!
Topic Starter
Wam-

Staravia wrote:

MOD
2017-01-18 18:35 Staravia: so for this map, it's obvious that the hardest parts have to be 00:44:565 - 02:14:019 - because of the music imo. it felt overpowered by parts like these 01:53:837 - 02:12:383 - 02:29:974 - 02:37:883 - 
2017-01-18 18:37 Staravia: 01:00:519 - and 02:29:974 - try this: https://osu.ppy.sh/ss/7094045
2017-01-18 18:38 wamster2: oh ok, but ill not apply it yet for now, cuz there are other suggestions for that part, ill think about it XD
2017-01-18 18:38 Staravia: ok that's fine
2017-01-18 18:40 Staravia: on this part 01:19:747 (79747|3,79883|3,80156|3,80292|3) - i would not put the jacks before the ln because it feels awkward to read
2017-01-18 18:41 Staravia: and on this part make every note an LN instead of one note in the chords 02:55:201 - cuz it feels better to play imo
2017-01-18 18:41 wamster2: oh ok
2017-01-18 18:42 Staravia: that is all i can think of, good luck with the map!
2017-01-18 18:42 Staravia: :p
Good luck with the map!
Thanks man!
Topic Starter
Wam-
Updated!
Hydria
ok im modding this at like 5am so I'll get terminate covered now and then do the rest tomorrow or something

TERMINATE
nice 4.7 sec of silence at the beginning of the map

PR TIME (re-arrange patterns as you see fit) ============================================
00:10:201 (10201|1,10474|2,10747|3,11019|2) - should prob be 4|3|2|1

00:12:383 (12383|1) - should be 1?

00:12:656 (12656|3,12928|2,13201|1) - should be ascending

00:16:201 (16201|0,16337|1,16474|2,16610|3) - should be 4|2|3|1 and then move 00:16:747 (16747|0) - to 2

00:17:565 (17565|2) - move to 2 just feels better

00:18:792 (18792|3,18928|2) - ctrl-G since it's all ascending

00:18:928 (18928|3) - make 1/2 LN?

00:19:474 (19474|1,20019|2) - feel like these two should be the other way around

00:20:701 (20701|1,20837|3,20974|0) - should be all ascending

00:23:292 (23292|3,23837|1) - should be ascending

00:25:065 (25065|3,25201|1,25337|2) - 2|3|4

00:27:383 (27383|2,27656|3) - ctrl-G

00:27:928 (27928|0,28201|1,28474|3) - make 4|3|2 full descending

00:34:201 (34201|1,34474|2) - should be descending instead of ascending

00:36:247 (36247|3,36383|2) - ctrl-G

00:36:383 (36383|3) - 1/2 LN?

actually in fact just follow what I put for the earlier part of this section
PR TIME OVER ==============================================================

00:47:837 (47837|2,47837|3) - move over one column to the left for consistency

00:49:337 (49337|3) - move to 1 for even more consistency

00:50:565 (50565|1) - move to 3 (the consistency checks are for balanced jack counts on each hand)

if you're doing 00:52:337 (52337|2,52337|1,52474|2,52474|1,52610|2,52610|1) - , make 00:51:656 (51656|3,51656|2,51792|2,51792|3,51928|2,51928|3,52065|2,52065|3) - 1|4 instead

00:53:701 (53701|3) - move to 1

00:55:883 (55883|0) - move to 4 because ^

00:57:792 (57792|2,57792|0,57928|1,57928|2,58065|2,58065|0) - make it look like this for hand consistency


01:00:247 (60247|0,60247|1,60383|0,60383|1,60519|2,60519|3,60656|2,60656|3) - these double jacks should start 1/4 beat later, and from 01:00:110 - should look like


suggestion for this next section: have you through about making the LNs be minijacks like

(make sure they're alternating per set, trying to do two sets of minijacks on one hand is not fun) (that applies up to 01:10:201 - )

OK QUICK LESSON ON JACK BALANCING IN SECTIONS
STARTING FROM 01:10:747 -

AS YOU CAN SEE, THERE'S A LOT MORE JACKS ON THE RIGHT HAND, THAN THERE IS ON THE LEFT HAND WHICH IS A PROBLEM.
TRY TO BRING THESE NUMBERS TO 4|4, LIKE SO

WHILST THERE CAN BE DEVIATIONS IN HOW STRICT THE COUNT IS FOR JACKS ON HANDS, TRY TO KEEP IT WITHIN LIKE 3 DIFFERENCE MAX OF HALF THE TOTAL COUNT (E.G. 4|4 IS FINE, 5|3 IS FINE, 6|3 IS FINE, 5|2 IS FINE (LESS OPTIMAL), 6|2 IS NOT)
LESSON OVER

01:13:201 (73201|2,73201|1,73337|0,73337|3,73474|1,73474|2,73610|3,73610|0) - I feel like this should be [34][34][12][12] or [24][24][13][13] instead, same goes for 01:15:383 (75383|2,75383|1,75519|2,75519|1,75656|2,75656|1,75792|1,75792|2) -

01:16:474 (76474|1) - move to 1

01:17:019 (77019|3) - move to 2 because hand pref

01:19:747 (79747|2,79883|2,79883|3,80019|0,80019|1,80156|2,80292|3,80292|0,80428|1) - for this section, 01:19:747 (79747|2,79883|2) - the accented sounds here are followed properly due to the jack but the one following it at 01:20:156 (80156|2,80292|0) - is ignored, so I suggest moving around notes to fit the following:

whether this is too stressful on the 2nd column is debatable but makes the most sense according to the song (and I guess to follow along move 01:20:701 (80701|1) - to 4 and move 01:20:837 (80837|3) - to 3)

01:21:519 (81519|1) - move to 1 because that being a jack makes no sense

01:23:156 (83156|1) - move to 3 and move 01:23:292 (83292|2,83292|1) - one to the left for future patterns and non-jacks

future patterns
01:23:701 (83701|3,83837|1,83837|3) - ctrl-H and move right one column

01:24:247 (84247|3,84383|2) - switch these two around

01:24:383 (84383|1,84519|0) - ctrl-G and 01:24:656 (84656|3) - move to 2 and 01:24:928 (84928|1) - move to 3 and 01:25:065 (85065|3) - move to 3 and 01:25:337 (85337|3) - move to 1
because 4th column LN patterns is wew

01:28:747 (88747|2,88883|2,89019|2) - this shouldn't be 3 note jack

01:30:519 (90519|3,90656|3,90656|0,90792|0) - ctrl-H and then move 01:30:519 (90519|0) - to 2 for balance

01:31:201 (91201|1) - move to 1?

01:32:019 (92019|2) - move to 4 because triple-jack

01:32:428 (92428|3,92565|3,92837|3,92974|3,93247|3,93383|3) - see previous suggestions for this pattern

01:38:837 (98837|1,98974|3) - ctrl-G, avoid having a jack on the same hand as an LN

01:41:156 (101156|2,101292|2) - 01:43:337 (103337|3,103474|3) - 01:44:428 (104428|2,104565|2) - same

01:45:110 - no LN section as well?

01:53:292 (113292|1) - delete this and make the following

will prob work out better in the long run

01:53:837 (113837|3,113974|3,114110|2,114247|3,114247|2,114383|3) - jack balance

01:56:019 (116019|1,116156|1,116156|0,116292|0,116428|1,116565|0,116565|1) - ^

01:57:247 (117247|3,117383|0) - ctrl-H

01:59:292 (119292|1,119428|1,119565|1) - try to avoid

02:01:815 (121815|1,121883|0,121951|1,122019|0) - nice trill, should be fine technically

02:02:837 (122837|1) - what are these short LNs for?

02:04:337 (124337|2,124474|2,124747|2) - might wanna change this

02:04:883 (124883|1,125019|1,125428|1,125565|1) - debatable

same 02:05:974 (125974|2,126110|2,126519|2,126656|2,126928|2) - here etc etc

there are sounds 02:09:383 - 02:09:928 - 02:10:337 - 02:10:474 - 02:10:610 - 02:10:883 - 02:11:019 - 02:11:156 - 02:11:428 - 02:11:701 - 02:11:974 - 02:12:247 - should prob map them (make the section starting 02:11:292 - like a slow jumpstream)

02:13:065 (133065|0) - to 2 and 02:13:201 (133201|3) - to 1 and 02:13:337 (133337|1) - to 4

ok this is taking longer than expected and it's 6:30am, use this entire mod as a guidance to the next 50%, and make sure to keep the jacks, the patterns, and the note density consistent throughout; will check the other diffs tomorrow and if needed, I'll finish modding the other 50% once you've checked through it yourself.
Topic Starter
Wam-

Hydria wrote:

ok im modding this at like 5am so I'll get terminate covered now and then do the rest tomorrow or something

TERMINATE
nice 4.7 sec of silence at the beginning of the map

PR TIME (re-arrange patterns as you see fit) ============================================
00:10:201 (10201|1,10474|2,10747|3,11019|2) - should prob be 4|3|2|1

00:12:383 (12383|1) - should be 1?

00:12:656 (12656|3,12928|2,13201|1) - should be ascending

00:16:201 (16201|0,16337|1,16474|2,16610|3) - should be 4|2|3|1 and then move 00:16:747 (16747|0) - to 2

00:17:565 (17565|2) - move to 2 just feels better

00:18:792 (18792|3,18928|2) - ctrl-G since it's all ascending

00:18:928 (18928|3) - make 1/2 LN?

00:19:474 (19474|1,20019|2) - feel like these two should be the other way around

00:20:701 (20701|1,20837|3,20974|0) - should be all ascending

00:23:292 (23292|3,23837|1) - should be ascending

00:25:065 (25065|3,25201|1,25337|2) - 2|3|4

00:27:383 (27383|2,27656|3) - ctrl-G

00:27:928 (27928|0,28201|1,28474|3) - make 4|3|2 full descending

00:34:201 (34201|1,34474|2) - should be descending instead of ascending

00:36:247 (36247|3,36383|2) - ctrl-G

00:36:383 (36383|3) - 1/2 LN?

actually in fact just follow what I put for the earlier part of this section

Applied all!

PR TIME OVER ==============================================================

00:47:837 (47837|2,47837|3) - move over one column to the left for consistency Fixed

00:49:337 (49337|3) - move to 1 for even more consistency Fixed

00:50:565 (50565|1) - move to 3 (the consistency checks are for balanced jack counts on each hand) Fixed

if you're doing 00:52:337 (52337|2,52337|1,52474|2,52474|1,52610|2,52610|1) - , make 00:51:656 (51656|3,51656|2,51792|2,51792|3,51928|2,51928|3,52065|2,52065|3) - 1|4 instead I think Ill keep it as it is

00:53:701 (53701|3) - move to 1 Fixed

00:55:883 (55883|0) - move to 4 because ^ Fixed

00:57:792 (57792|2,57792|0,57928|1,57928|2,58065|2,58065|0) - make it look like this for hand consistency Fixed


01:00:247 (60247|0,60247|1,60383|0,60383|1,60519|2,60519|3,60656|2,60656|3) - these double jacks should start 1/4 beat later, and from 01:00:110 - should look like Oh your'e right XD


suggestion for this next section: have you through about making the LNs be minijacks like Now that you've said it, Ill think about it XD

(make sure they're alternating per set, trying to do two sets of minijacks on one hand is not fun) (that applies up to 01:10:201 - )

OK QUICK LESSON ON JACK BALANCING IN SECTIONS
STARTING FROM 01:10:747 -

AS YOU CAN SEE, THERE'S A LOT MORE JACKS ON THE RIGHT HAND, THAN THERE IS ON THE LEFT HAND WHICH IS A PROBLEM.
TRY TO BRING THESE NUMBERS TO 4|4, LIKE SO Oh I didnt notice

WHILST THERE CAN BE DEVIATIONS IN HOW STRICT THE COUNT IS FOR JACKS ON HANDS, TRY TO KEEP IT WITHIN LIKE 3 DIFFERENCE MAX OF HALF THE TOTAL COUNT (E.G. 4|4 IS FINE, 5|3 IS FINE, 6|3 IS FINE, 5|2 IS FINE (LESS OPTIMAL), 6|2 IS NOT) Fixed
LESSON OVER

01:13:201 (73201|2,73201|1,73337|0,73337|3,73474|1,73474|2,73610|3,73610|0) - I feel like this should be [34][34][12][12] or [24][24][13][13] instead, same goes for 01:15:383 (75383|2,75383|1,75519|2,75519|1,75656|2,75656|1,75792|1,75792|2) - Changed it according to your suggested patterns

01:16:474 (76474|1) - move to 1 Fixed

01:17:019 (77019|3) - move to 2 because hand pref Fixed

01:19:747 (79747|2,79883|2,79883|3,80019|0,80019|1,80156|2,80292|3,80292|0,80428|1) - for this section, 01:19:747 (79747|2,79883|2) - the accented sounds here are followed properly due to the jack but the one following it at 01:20:156 (80156|2,80292|0) - is ignored, so I suggest moving around notes to fit the following: Changed it somehow

whether this is too stressful on the 2nd column is debatable but makes the most sense according to the song (and I guess to follow along move 01:20:701 (80701|1) - to 4 and move 01:20:837 (80837|3) - to 3)

01:21:519 (81519|1) - move to 1 because that being a jack makes no sense Fixed

01:23:156 (83156|1) - move to 3 and move 01:23:292 (83292|2,83292|1) - one to the left for future patterns and non-jacks Fixed

future patterns
01:23:701 (83701|3,83837|1,83837|3) - ctrl-H and move right one column Fixed

01:24:247 (84247|3,84383|2) - switch these two around Fixed

01:24:383 (84383|1,84519|0) - ctrl-G and 01:24:656 (84656|3) - move to 2 and 01:24:928 (84928|1) - move to 3 and 01:25:065 (85065|3) - move to 3 and 01:25:337 (85337|3) - move to 1
because 4th column LN patterns is wew Fixed

01:28:747 (88747|2,88883|2,89019|2) - this shouldn't be 3 note jack Fixed

01:30:519 (90519|3,90656|3,90656|0,90792|0) - ctrl-H and then move 01:30:519 (90519|0) - to 2 for balance Fixed

01:31:201 (91201|1) - move to 1? Fixed

01:32:019 (92019|2) - move to 4 because triple-jack Fixed

01:32:428 (92428|3,92565|3,92837|3,92974|3,93247|3,93383|3) - see previous suggestions for this pattern Fixed

01:38:837 (98837|1,98974|3) - ctrl-G, avoid having a jack on the same hand as an LN Fixed

01:41:156 (101156|2,101292|2) - 01:43:337 (103337|3,103474|3) - 01:44:428 (104428|2,104565|2) - same Fixed

01:45:110 - no LN section as well? That was intentional, to give a little breather before the intense part

01:53:292 (113292|1) - delete this and make the following

will prob work out better in the long run Yep youre right!

01:53:837 (113837|3,113974|3,114110|2,114247|3,114247|2,114383|3) - jack balance Fixed

01:56:019 (116019|1,116156|1,116156|0,116292|0,116428|1,116565|0,116565|1) - ^ Fixed

01:57:247 (117247|3,117383|0) - ctrl-H Fixed

01:59:292 (119292|1,119428|1,119565|1) - try to avoid Fixed

02:01:815 (121815|1,121883|0,121951|1,122019|0) - nice trill, should be fine technically Thanks!

02:02:837 (122837|1) - what are these short LNs for? I was following a sound there

02:04:337 (124337|2,124474|2,124747|2) - might wanna change this Fixed

02:04:883 (124883|1,125019|1,125428|1,125565|1) - debatable I think Ill keep it for now

same 02:05:974 (125974|2,126110|2,126519|2,126656|2,126928|2) - here etc etc Fixed

there are sounds 02:09:383 - 02:09:928 - 02:10:337 - 02:10:474 - 02:10:610 - 02:10:883 - 02:11:019 - 02:11:156 - 02:11:428 - 02:11:701 - 02:11:974 - 02:12:247 - should prob map them (make the section starting 02:11:292 - like a slow jumpstream) Oh right

02:13:065 (133065|0) - to 2 and 02:13:201 (133201|3) - to 1 and 02:13:337 (133337|1) - to 4 Fixed

ok this is taking longer than expected and it's 6:30am, use this entire mod as a guidance to the next 50%, and make sure to keep the jacks, the patterns, and the note density consistent throughout; will check the other diffs tomorrow and if needed, I'll finish modding the other 50% once you've checked through it yourself.


Thanks a lot! woah that was a big help for me dude, I learned a lot thanks!
Hydria
ok lets finish this off

Exterminate
02:14:565 (134565|3,134565|2,134701|2,134701|3,134837|3,134837|2,134974|3,134974|2,135110|2,135247|3,135383|2,135383|3,135519|2,135519|3) - ehhh?
02:18:792 (138792|2,138792|3,138928|0,138928|1,139065|2,139065|3) - seems so out of place, just change the jacks around aka

02:23:701 (143701|3,143837|3,143974|3) - not a good idea
02:27:247 (147247|1,147383|1,147519|1,147656|3,147656|1,147792|3,147928|3,148065|3,148337|3,148474|3,148610|3) - considering the other parts that sounded similar to this were more dense, this section should be too
02:29:837 (149837|1) - move to 1 because 02:29:565 (149565|1,149701|1,149837|1) -
02:30:247 (150247|2,150247|3,150383|3,150383|2,150519|0,150519|2,150656|3,150656|1,150792|0,150792|2) - ctrl-H to avoid too many one-handed jacks
02:32:156 - the following seems better fitted with the music

02:34:337 (154337|0) - note but no sound
02:34:610 (154610|3) - note doesn't need to be there
02:36:519 (156519|2,156519|3,156656|1,156656|0,156792|3,156792|0) - same pattern as suggested before or something similar like [14][23][14]
02:38:974 (158974|2,159110|3,159247|0,159519|3) - I feel like this section is too unnecessarily dense
if you're going to have 02:54:247 (174247|3,174383|3) - as a jack, don't have the following jack (aka 02:54:656 (174656|3,174792|3) - ) in the same column because it doesn't feel right
03:06:656 (186656|1) - move to 4 for PR
03:07:474 (187474|1,187474|0,187747|3,187747|2) - make these full 1/2
03:09:656 (189656|2,189656|0,189928|3,189928|1) - same
03:11:837 (191837|2,191837|1,192110|3,192110|0) - same
03:16:201 (196201|2,196201|3,196474|2,196474|3) - don't do this, make them different columns
if you decide against that, at least don't do this 03:18:383 (198383|3,198383|2,198656|2,198656|3,198928|3,198928|2) -
03:36:110 (216110|0,216247|0,216383|0,217474|0,217610|0,217747|0,217883|0,217883|1,218019|1,218156|0,218156|1,218292|0) - beware your hand-based jacks
considering 03:44:565 (224565|2,224565|3,224701|2,224701|3,224837|2,224837|3,224974|3,224974|2) - are right hand, make 03:48:928 (228928|3,228928|2,229065|2,229065|3,229201|3,229201|2,229337|2,229337|3) - left hand and then change up 03:47:837 (227837|0,227837|1,227974|1,227974|0,228110|0,228110|1) - this pattern
03:52:201 - at least if you're gonna do mini LNs keep it going for the entire section
03:57:110 (237110|2,237247|2,237383|2,237519|2,237792|2,237928|2,238065|2) - too many jacks
03:58:747 (238747|2,238883|2,239019|2,239156|2,239292|3,239428|3,239565|3,239701|3,239837|3,239974|3,240110|3,240247|3) - this poor right hand :(
04:15:110 (255110|2,255247|2,255519|2,255656|3,255656|2,255792|3) - hmmmm

I guess the only thing I can say is watch out for the density in those dense LN parts but considering it's 110bpm it might be fine
Hard
00:04:747 - until 00:44:019 - look back in the mod I posted yesterday
00:48:928 (48928|2,49065|0) - ctrl-G
00:53:565 (53565|0,53701|1,53974|1,54110|0,54247|1,54383|0) - hand balance
00:57:110 (57110|2) - move to 1 it just looks nicer
00:58:201 (58201|2,58474|2,58747|2,59019|2) - watch your anchors man
01:00:656 (60656|3) - move to 3 because inner trills > outer trills
01:01:065 (61065|1,61065|0,61201|1,61201|3,61337|2,61337|0) - just make this a regular [12][34][12] JT it'll play better in the long run
01:05:019 (65019|1,65292|1,65428|1) - be careful with this in a low star diff
01:07:883 (67883|1,68019|2) - ctrl-G to avoid too much stress on the left hand
01:11:565 (71565|3,71701|1) - being the same density as 01:10:883 (70883|2,71019|3,71156|1,71292|2,71428|0) - doesn't feel right, I'd just delete those notes
01:12:110 (72110|1,72247|2) - move over one column to the right for same reason as before, if you do that move 01:12:383 (72383|3) - to 1
01:13:201 (73201|2,73201|0,73610|2,73610|1) - why are these suddenly doubles, same 01:15:383 (75383|0,75383|2,75792|2,75792|3) -
01:20:156 (80156|2,80292|2,80565|2,80701|2) - would HIGHLY AVOID these patterns in a low star diff, these shields would prob be hard enough for the players to hit in the first place, go through this section and just sort out those patterns
main melody sounds are 01:28:201 (88201|1,88610|0,89019|1) - and 01:29:428 - which is completely ignored for some reason
01:30:383 (90383|1) - move to 1 and 01:30:656 (90656|2) - to 2 also see previous note on main melody sounds
01:32:292 (92292|2,92428|0) - what are these notes for?
01:34:201 (94201|3) - avoid on stuff lower than 3*
try and avoid having too many of 01:39:656 (99656|3,100474|3,100747|3) - in a row just because it gets boring, also, not every sound in this section corresponds to a 1/1 LN, please re-listen to the music and snap notes accordingly
01:45:928 (105928|1) - move to 3 and 01:46:201 (106201|2) - move to 4
01:53:360 (113360|3,113428|2,113497|1,113565|3,113633|2,113701|1,113769|0) - just have 2 1/2 LNs here instead, this is not suitable here
01:54:110 (114110|2,115201|0) - that's not where LN sounds are unless you're mapping that beeping noise in the background and I don't see why you would be that's just weird
02:01:815 (121815|3,121951|0) - remove
02:02:565 - to 02:09:110 - this section just doesn't follow the main melody at all, I can hear what you've mapped it just doesn't make any sense
02:14:701 (134701|3,134837|3,134974|3,135110|3,135247|2,135383|2,135519|2) - NO JACKS, remove jacks from this section
03:05:837 - if this section was following the main melody it would be like

consider this throughout the entire section
03:22:747 (202747|1) - what is this LN for?
03:28:474 (208474|2,208610|3,208747|2,208883|3,209156|2,209292|3,209565|3,209701|2) - watch this right hand
03:36:656 (216656|1) - note but no sound
03:38:837 (218837|0) - same
03:41:019 (221019|0) - same
03:48:383 (228383|1,228519|0,228656|1,228792|0,229065|0,229201|1) - watch hand
03:50:428 (230428|2,230565|3,230837|2,230974|3,231110|2,231247|3) - watch hand
04:00:383 (240383|1) - move to 1
04:01:474 - these and all subsequent kicks should be double notes
04:17:837 (257837|0) - delete
Normal
currently above 2* which makes this mapset unrankable, please either nerf below 2* or add an easier difficulty, a good start to either of these would be removing a decent chunk of the 1/4 notes available
V's Hard
looks good so far, only thing I'd be wary of is 00:58:747 (58747|3,58747|2,58883|2,59019|3,59156|3) - which can be fixed by switching which hands the jacks are on for this mini-section aka starting from 00:58:201 - and maybe moving 01:00:928 (60928|0,61065|0) - to 2, but that's just nitpicking
-SoraGami-
edit: welp, i didnt saw ^
there might some similar things that i may have pointed out too, but nvm i'm just gonna post it xD

Hi wamster~

here's my mod
pls reply every single of my mod so that i know what you accept/ reject :)

Column Format:
4K = |1|2|3|4|

[Terminate]
- 00:35:019 (35019|1,35292|2) - would prefer to ctrl + h this one, because 00:34:474 (34474|1,34747|0,35019|1,35292|0) feels monotonous

- 00:20:019 (20019|1) - 00:22:201 (22201|1) - 00:24:383 (24383|0) - 00:37:474 (37474|1) - etc... these should technically ends at 1/8, like this http://puu.sh/tuk4L.jpg

- 00:41:292 (41292|1) - remove this, since the other parts like 00:36:928 - 00:39:110 are only single notes, unless you want to make them double notes too...

- 00:42:928 (42928|0) - this should be LN also to be consistent with the noise you've followed at 00:41:837 (41837|1) and also 00:43:610 (43610|1,43747|1,43883|1,44019|1) - the sound is ascending so it would be better if you make something like this http://puu.sh/tukvl.png

- 00:45:110 - jacks patterns like this that start on the blue line when the jack sound starts in the white lines can be confusing, should be like this http://puu.sh/tukPY.jpg for better execution, same case here 00:47:292 - 00:50:019 - and so on.. until the last pattern... also i suggest to make some [14] or [23] or [13] or [24] too for variation, repeated patterns can be quite boring if like that :)

- much better if you can maintain your starting pattern like 00:46:747 (46747|3,46747|1,46883|1,46883|3) in the other parts too for pattern consistency, as you can see here 00:48:928 (48928|1,49065|1,49201|1) there's a 3 consecutive note jack in column 2 would suggest like this http://puu.sh/tulw8.png, same here 00:51:110 (51110|2,51247|2,51383|2) etc...

- 01:00:383 (60383|1,60383|0,60519|1,60519|0,60656|3,60656|2,60792|3,60792|2) - the melody stop for a moment, change these to single notes so that players can distinguish the difference of sounds between 01:00:383 (60383|0,60383|1) and 01:00:247 (60247|3,60247|1) and also 00:59:837 (59837|3,59837|2,59974|3,59974|2,60110|3,60110|2,60247|3) to be consistent with your other starting patterns, try this http://puu.sh/tulUU.png

- 01:02:019 - onwards, you can notice that there are snare and kicks alternately in every 1/1 measure, i suggest to make the kick sounds double notes only like 01:02:565 so that, players can feel the difference of impact with the snare sounds here 01:02:019 - , there is also a kick sound here 01:03:656 and it is already a double note so it is ok, but i suggest you to add note here to become triple because the impact is so loud, it consists of kick + fx sound (dont what it is called xD)

- like i said above ^ 01:04:747 - double good, 01:05:837 - add; 01:06:928 - remove one, and so on...

- 01:09:383 (69383|0) - move to 3, anchor at 01:08:837 (68837|0,69110|0,69383|0,69656|0)

- 01:10:747 - it has snare sound, so this should be triple to be consistent

- 01:12:110 (72110|2) - move to 4, that stacks at 3 can be bothersome

- 01:10:201 and 01:12:383 - add LN to be consistent with 01:14:565 (74565|0)

- 01:17:565 (77565|3) - move to 3, anchor at column 4

- 01:17:837 (77837|2) - the melody ends at 01:18:383 - http://puu.sh/tunlH.png

- 01:18:928 - add note, strong sound

- 01:25:474 - add note here too...

- i cant find the difference between first part 01:19:883 (79883|3) and second part 01:28:201 (88201|3) - why does the others are 1/8? and the second part 01:28:201 tends to be more easier the first part because it has no notes in every end of the ln like here 01:28:337 - for me it would be much better if the first part is more easier than the 2nd part for proper diff curving

- 01:34:201 - add 2 notes, you know why xD

- 01:35:292 - add 1 note here for kick sound

- i dont think the chord jack pattern doesnt fits here 01:53:837 - i suggest you try like this instead http://puu.sh/tuop0.png or http://puu.sh/tuoxS.png or something better

i guess i'll stop here, run out of modding time, you can review the other similar parts that i may not have pointed out since i stop midway...

that's all for now i guess~
goodluck dude!
Topic Starter
Wam-

Hydria wrote:

ok lets finish this off

Exterminate
02:14:565 (134565|3,134565|2,134701|2,134701|3,134837|3,134837|2,134974|3,134974|2,135110|2,135247|3,135383|2,135383|3,135519|2,135519|3) - ehhh? Fixed
02:18:792 (138792|2,138792|3,138928|0,138928|1,139065|2,139065|3) - seems so out of place, just change the jacks around aka Fixed

02:23:701 (143701|3,143837|3,143974|3) - not a good idea Fixed
02:27:247 (147247|1,147383|1,147519|1,147656|3,147656|1,147792|3,147928|3,148065|3,148337|3,148474|3,148610|3) - considering the other parts that sounded similar to this were more dense, this section should be too Fixed
02:29:837 (149837|1) - move to 1 because 02:29:565 (149565|1,149701|1,149837|1) - Fixed
02:30:247 (150247|2,150247|3,150383|3,150383|2,150519|0,150519|2,150656|3,150656|1,150792|0,150792|2) - ctrl-H to avoid too many one-handed jacks Fixed
02:32:156 - the following seems better fitted with the music >W<

02:34:337 (154337|0) - note but no sound Removed
02:34:610 (154610|3) - note doesn't need to be there OKay
02:36:519 (156519|2,156519|3,156656|1,156656|0,156792|3,156792|0) - same pattern as suggested before or something similar like [14][23][14]Fixed
02:38:974 (158974|2,159110|3,159247|0,159519|3) - I feel like this section is too unnecessarily dense I think Ill keep it
if you're going to have 02:54:247 (174247|3,174383|3) - as a jack, don't have the following jack (aka 02:54:656 (174656|3,174792|3) - ) in the same column because it doesn't feel right Fixed
03:06:656 (186656|1) - move to 4 for PR Fixed
03:07:474 (187474|1,187474|0,187747|3,187747|2) - make these full 1/2 Fixed
03:09:656 (189656|2,189656|0,189928|3,189928|1) - same Fixed
03:11:837 (191837|2,191837|1,192110|3,192110|0) - same Fixed
03:16:201 (196201|2,196201|3,196474|2,196474|3) - don't do this, make them different columns Fixed
if you decide against that, at least don't do this 03:18:383 (198383|3,198383|2,198656|2,198656|3,198928|3,198928|2) -
03:36:110 (216110|0,216247|0,216383|0,217474|0,217610|0,217747|0,217883|0,217883|1,218019|1,218156|0,218156|1,218292|0) - beware your hand-based jacks Okay, Im more aware of it since your previous mod XD
considering 03:44:565 (224565|2,224565|3,224701|2,224701|3,224837|2,224837|3,224974|3,224974|2) - are right hand, make 03:48:928 (228928|3,228928|2,229065|2,229065|3,229201|3,229201|2,229337|2,229337|3) - left hand and then change up 03:47:837 Fixed(227837|0,227837|1,227974|1,227974|0,228110|0,228110|1) - this pattern Fixed
03:52:201 - at least if you're gonna do mini LNs keep it going for the entire section OKI
03:57:110 (237110|2,237247|2,237383|2,237519|2,237792|2,237928|2,238065|2) - too many jacks Fixed
03:58:747 (238747|2,238883|2,239019|2,239156|2,239292|3,239428|3,239565|3,239701|3,239837|3,239974|3,240110|3,240247|3) - this poor right hand :( Oh right LMAO
04:15:110 (255110|2,255247|2,255519|2,255656|3,255656|2,255792|3) - hmmmm Fixed

I guess the only thing I can say is watch out for the density in those dense LN parts but considering it's 110bpm it might be fine
Hard
00:04:747 - until 00:44:019 - look back in the mod I posted yesterday
00:48:928 (48928|2,49065|0) - ctrl-G
00:53:565 (53565|0,53701|1,53974|1,54110|0,54247|1,54383|0) - hand balance
00:57:110 (57110|2) - move to 1 it just looks nicer
00:58:201 (58201|2,58474|2,58747|2,59019|2) - watch your anchors man
01:00:656 (60656|3) - move to 3 because inner trills > outer trills
01:01:065 (61065|1,61065|0,61201|1,61201|3,61337|2,61337|0) - just make this a regular [12][34][12] JT it'll play better in the long run
01:05:019 (65019|1,65292|1,65428|1) - be careful with this in a low star diff
01:07:883 (67883|1,68019|2) - ctrl-G to avoid too much stress on the left hand
01:11:565 (71565|3,71701|1) - being the same density as 01:10:883 (70883|2,71019|3,71156|1,71292|2,71428|0) - doesn't feel right, I'd just delete those notes
01:12:110 (72110|1,72247|2) - move over one column to the right for same reason as before, if you do that move 01:12:383 (72383|3) - to 1
01:13:201 (73201|2,73201|0,73610|2,73610|1) - why are these suddenly doubles, same 01:15:383 (75383|0,75383|2,75792|2,75792|3) -
01:20:156 (80156|2,80292|2,80565|2,80701|2) - would HIGHLY AVOID these patterns in a low star diff, these shields would prob be hard enough for the players to hit in the first place, go through this section and just sort out those patterns
main melody sounds are 01:28:201 (88201|1,88610|0,89019|1) - and 01:29:428 - which is completely ignored for some reason
01:30:383 (90383|1) - move to 1 and 01:30:656 (90656|2) - to 2 also see previous note on main melody sounds
01:32:292 (92292|2,92428|0) - what are these notes for?
01:34:201 (94201|3) - avoid on stuff lower than 3*
try and avoid having too many of 01:39:656 (99656|3,100474|3,100747|3) - in a row just because it gets boring, also, not every sound in this section corresponds to a 1/1 LN, please re-listen to the music and snap notes accordingly
01:45:928 (105928|1) - move to 3 and 01:46:201 (106201|2) - move to 4
01:53:360 (113360|3,113428|2,113497|1,113565|3,113633|2,113701|1,113769|0) - just have 2 1/2 LNs here instead, this is not suitable here
01:54:110 (114110|2,115201|0) - that's not where LN sounds are unless you're mapping that beeping noise in the background and I don't see why you would be that's just weird
02:01:815 (121815|3,121951|0) - remove
02:02:565 - to 02:09:110 - this section just doesn't follow the main melody at all, I can hear what you've mapped it just doesn't make any sense
02:14:701 (134701|3,134837|3,134974|3,135110|3,135247|2,135383|2,135519|2) - NO JACKS, remove jacks from this section
03:05:837 - if this section was following the main melody it would be like

consider this throughout the entire section
03:22:747 (202747|1) - what is this LN for?
03:28:474 (208474|2,208610|3,208747|2,208883|3,209156|2,209292|3,209565|3,209701|2) - watch this right hand
03:36:656 (216656|1) - note but no sound
03:38:837 (218837|0) - same
03:41:019 (221019|0) - same
03:48:383 (228383|1,228519|0,228656|1,228792|0,229065|0,229201|1) - watch hand
03:50:428 (230428|2,230565|3,230837|2,230974|3,231110|2,231247|3) - watch hand
04:00:383 (240383|1) - move to 1
04:01:474 - these and all subsequent kicks should be double notes
04:17:837 (257837|0) - delete
Applied all since im not fond of mapping hard and lower diffs XD, and I think it hit the spot
Normal
currently above 2* which makes this mapset unrankable, please either nerf below 2* or add an easier difficulty, a good start to either of these would be removing a decent chunk of the 1/4 notes available
Okay, Ill nerf it :D
V's Hard
looks good so far, only thing I'd be wary of is 00:58:747 (58747|3,58747|2,58883|2,59019|3,59156|3) - which can be fixed by switching which hands the jacks are on for this mini-section aka starting from 00:58:201 - and maybe moving 01:00:928 (60928|0,61065|0) - to 2, but that's just nitpicking
Thanks for the full mod! Its been a great help for me! thanks a lot :D
Topic Starter
Wam-

-SoraGami- wrote:

edit: welp, i didnt saw ^
there might some similar things that i may have pointed out too, but nvm i'm just gonna post it xD

Hi wamster~

here's my mod
pls reply every single of my mod so that i know what you accept/ reject :)

Column Format:
4K = |1|2|3|4|

[Terminate]
- 00:35:019 (35019|1,35292|2) - would prefer to ctrl + h this one, because 00:34:474 (34474|1,34747|0,35019|1,35292|0) feels monotonous Fixed

- 00:20:019 (20019|1) - 00:22:201 (22201|1) - 00:24:383 (24383|0) - 00:37:474 (37474|1) - etc... these should technically ends at 1/8, like this http://puu.sh/tuk4L.jpg I think Ill keep it at 1/4

- 00:41:292 (41292|1) - remove this, since the other parts like 00:36:928 - 00:39:110 are only single notes, unless you want to make them double notes too... Fixed

- 00:42:928 (42928|0) - this should be LN also to be consistent with the noise you've followed at 00:41:837 (41837|1) and also 00:43:610 Fixed

(43610|1,43747|1,43883|1,44019|1) - the sound is ascending so it would be better if you make something like this http://puu.sh/tukvl.png I think Ill keep it in that order, but I added LN

- 00:45:110 - jacks patterns like this that start on the blue line when the jack sound starts in the white lines can be confusing, should be like this http://puu.sh/tukPY.jpg for better execution, same case here 00:47:292 - 00:50:019 - and so on.. until the last pattern... also i suggest to make some [14] or [23] or [13] or [24] too for variation, repeated patterns can be quite boring if like that :) Made some variations, but Ill check again later to see if I have to make more variations XD..

- much better if you can maintain your starting pattern like 00:46:747 (46747|3,46747|1,46883|1,46883|3) in the other parts too for pattern consistency, as you can see here 00:48:928 (48928|1,49065|1,49201|1) there's a 3 consecutive note jack in column 2 would suggest like this http://puu.sh/tulw8.png, same here 00:51:110 (51110|2,51247|2,51383|2) etc... Changed it somehow, to avoid having 3 consecutive single jacks along the patterns

- 01:00:383 (60383|1,60383|0,60519|1,60519|0,60656|3,60656|2,60792|3,60792|2) - the melody stop for a moment, change these to single notes so that players can distinguish the difference of sounds between 01:00:383 (60383|0,60383|1) and 01:00:247 (60247|3,60247|1) and also 00:59:837 (59837|3,59837|2,59974|3,59974|2,60110|3,60110|2,60247|3) to be consistent with your other starting patterns, try this http://puu.sh/tulUU.png Okay

- 01:02:019 - onwards, you can notice that there are snare and kicks alternately in every 1/1 measure, i suggest to make the kick sounds double notes only like 01:02:565 so that, players can feel the difference of impact with the snare sounds here 01:02:019 - , there is also a kick sound here 01:03:656 and it is already a double note so it is ok, but i suggest you to add note here to become triple because the impact is so loud, it consists of kick + fx sound (dont what it is called xD) Oh I didnt notice some of that XD

- like i said above ^ 01:04:747 - double good, 01:05:837 - add; 01:06:928 - remove one, and so on... Okay

- 01:09:383 (69383|0) - move to 3, anchor at 01:08:837 (68837|0,69110|0,69383|0,69656|0) Fixed

- 01:10:747 - it has snare sound, so this should be triple to be consistent Fixed

- 01:12:110 (72110|2) - move to 4, that stacks at 3 can be bothersome Fixed

- 01:10:201 and 01:12:383 - add LN to be consistent with 01:14:565 (74565|0) Fixed

- 01:17:565 (77565|3) - move to 3, anchor at column 4 Fixed

- 01:17:837 (77837|2) - the melody ends at 01:18:383 - http://puu.sh/tunlH.png Fixed

- 01:18:928 - add note, strong sound Fixed

- 01:25:474 - add note here too... Fixed

- i cant find the difference between first part 01:19:883 (79883|3) and second part 01:28:201 (88201|3) - why does the others are 1/8? and the second part 01:28:201 tends to be more easier the first part because it has no notes in every end of the ln like here 01:28:337 - for me it would be much better if the first part is more easier than the 2nd part for proper diff curving Oh, I missed the second section of that, Ive made the two sections same density

- 01:34:201 - add 2 notes, you know why xD Haha yea ryt

- 01:35:292 - add 1 note here for kick sound Fixed

- i dont think the chord jack pattern doesnt fits here 01:53:837 - i suggest you try like this instead http://puu.sh/tuop0.png or http://puu.sh/tuoxS.png or something better Your suggestion was more comfortable for me, but I think I like chord jacks more, for density and intensity XD

i guess i'll stop here, run out of modding time, you can review the other similar parts that i may not have pointed out since i stop midway...

that's all for now i guess~
goodluck dude!
Thanks a lot dude!
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