EBICO - Persephone [Taiko]

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Surono
lul buub position, rip face beacht.
https://puu.sh/w3eGu/d2c0d7fb68.jpg use this bg, your current size of bg is 690x388.

Open your file diff

[Events]
//Background and Video events
0,0,"whats the name of bg? lul.jpg",0,0

change to below

[Events]
//Background and Video events
0,0,"whats the name of bg? lul.jpg",0,69

kinda joking with number but it fits, dont kd. might I will mod this if i have time. mod my meem k?/
Topic Starter
Zpmzpm

Surono wrote:

lul buub position, rip face beacht.
https://puu.sh/w3eGu/d2c0d7fb68.jpg use this bg, your current size of bg is 690x388.

Open your file diff

[Events]
//Background and Video events
0,0,"whats the name of bg? lul.jpg",0,0

change to below

[Events]
//Background and Video events
0,0,"whats the name of bg? lul.jpg",0,69

kinda joking with number but it fits, dont kd. might I will mod this if i have time. mod my meem k?/
all applied, thanks surono pro
Ulqui
Hi
Maybe m4m req

[Kantan]

  1. 00:23:496 - finisher, i think the sound is strong, and it serves to indicate a change of seciton in the song.
  2. 00:27:388 - finisher, cuz the sound.
  3. 00:28:037 - remove, to give a break, since there are many notes together.
  4. I know that a spinner is a bit hard for Kantan players, but try deleting 00:33:875 - this k and placing a spinner 00:34:848 - up here. cuz that k looks lonely and the spinner makes a difference between the parts (pre kiai and kiai i think).
  5. 00:48:145 - 01:08:902 - looks weird when you follow the piano in 00:50:415 - for example, i recommend that you follow another sound, to generate easy patterns for kantan.
    try:
    00:50:415 - delete
    00:51:226 - delete
    00:52:685 - add a note.
    00:56:415 - move to 00:56:577 -
    etc... the idea is to follow THAT sound (idk wot instrument is) without the piano.
    feel free to accept my suggestion.
  6. 01:19:280 - finisher
  7. 01:19:929 - move to 01:21:226 - and 01:20:577 - change to d
    01:22:523 - move to 01:23:821 - and delete 01:24:145 -
    ^just a suggestion to make that part more fluid and easier.


[Futsuu]

  1. 00:23:496 - finisher.
  2. 00:07:118 - delete, it's unnecesary.
  3. 00:09:713 - ^
  4. 00:32:577 - finisher.
  5. 00:39:388 - 00:39:875 - delete that notes and move 00:39:550 - to 00:39:713 - i think it seems easier. (cuz dk dk is too hard) if you accept, do the same with the end.
  6. 00:44:739 - move to 00:44:902 - seems eaiser (same as ^) if you accept do the same with the end.

    This map es really good, is quite faithful to the music, making a fluidity when playing.


[Muzukashii]

  1. Nerf this part 00:13:118 - 00:23:496 -
  2. 00:23:496 - finisher.
  3. 01:49:605 - delete, unnecesary.
  4. 01:49:686 - ^


[Oni]

  1. 00:02:740 - 00:13:118 - i recommend you to reduce number of notes in this part, to generate a precise difference between oni and inner.
    try:
    00:03:713 - delete
    00:04:199 - ^
    00:06:307 - ^
    00:06:794 - ^
    or whatever.
  2. the diff in general is extremely difficult, try to nerf some parts (like kiai ._.).
    for example:
    00:35:902 - delete
    00:36:388 - ^
    00:37:199 - ^
    00:38:496 - ^
    00:38:983 - ^
    etc...
    (also you can nerf ONLY the first kiai, would be interesting cuz it would increase the intensity).
  3. 00:23:496 - finisher.

    Fun, but hard uwu.


[Inner Oni]

  1. dem good diff, i'll just suggest some stream change uwu.
  2. 00:29:253 - change to k
  3. 00:32:415 - change to k
    00:32:658 - ^
    00:33:064 - ^
    00:33:307 - ^
    00:33:712 - ^
    00:33:794 - change to d
  4. 00:34:767 - that should not be there, move to 00:34:685 -
  5. 00:35:010 - and 00:35:091 - change to d, to make the stream more aesthetic.
  6. Stream suggestions (because that streams should be much more harder and enjoyable for advanced players).
  7. 00:35:172 - to 00:36:145 -

    to play it feels much more fluid
  8. 00:36:469 - to 00:37:442 -

  9. 00:37:767 - to 00:38:740 -

    (same pattern xd)
  10. 00:39:145 - change to k
    00:39:793 - ^
  11. 00:40:361 - to 00:41:334 -

  12. 00:41:658 - to 00:42:631 -

  13. 00:42:956 - to 00:43:929 -
    same than the others.
  14. 00:44:983 - change to k?

    feel free to vary as you like.
    if you accept, do the same with the other kiai
  15. 01:27:064 - to 01:29:334 - add stream, feels too empty, so you can stop following lead and follow the drum sound.
  16. 01:39:631 - move to 01:39:794 - and 01:39:956 - add d
kvgyubh
Hi,M4M
☆Oni
 ・00:24:956 (139,140,141) - dkd--->kkd(?)
 ・01:20:577 (1) - and 01:23:172 (1) - they disturb a flow of the song instead of spiner try to put some notes
 ・01:41:334 (1) - and 01:43:929 (1) - ^
thats it u put spiners too much


☆Inner Oni
 ・00:13:118 (64) - K(big)--->k(normal)
sorry for very short but thats it
ur map is almost fine
GL<3and ty for modding my map
Topic Starter
Zpmzpm

Ulqui wrote:

Hi
Maybe m4m req

[Kantan]

  1. 00:23:496 - finisher, i think the sound is strong, and it serves to indicate a change of seciton in the song. i dont think so, its significatly weaker than other crashes and places I use finishers
  2. 00:27:388 - finisher, cuz the sound. consistency
  3. 00:28:037 - remove, to give a break, since there are many notes together. deleted other note instead
  4. I know that a spinner is a bit hard for Kantan players, but try deleting 00:33:875 - this k and placing a spinner 00:34:848 - up here. cuz that k looks lonely and the spinner makes a difference between the parts (pre kiai and kiai i think). dont think its nessasary, dont fit the song that great as well
  5. 00:48:145 - 01:08:902 - looks weird when you follow the piano in 00:50:415 - for example, i recommend that you follow another sound, to generate easy patterns for kantan. nerfed some generally, dont reply
    try:
    00:50:415 - delete
    00:51:226 - delete
    00:52:685 - add a note.
    00:56:415 - move to 00:56:577 -
    etc... the idea is to follow THAT sound (idk wot instrument is) without the piano.
    feel free to accept my suggestion.
  6. 01:19:280 - finisher ok
  7. 01:19:929 - move to 01:21:226 - and 01:20:577 - change to d changed
    01:22:523 - move to 01:23:821 - and delete 01:24:145 - changed
    ^just a suggestion to make that part more fluid and easier.


[Futsuu]

  1. 00:23:496 - finisher. ^
  2. 00:07:118 - delete, it's unnecesary. i think its better that way
  3. 00:09:713 - ^ ^
  4. 00:32:577 - finisher. unnesessary
  5. 00:39:388 - 00:39:875 - delete that notes and move 00:39:550 - to 00:39:713 - i think it seems easier. (cuz dk dk is too hard) if you accept, do the same with the end. already seems good to me, if this was nerfed this Futsuu would be unbelievably easy with a 4.8* Oni.
  6. 00:44:739 - move to 00:44:902 - seems eaiser (same as ^) if you accept do the same with the end. ^

    This map es really good, is quite faithful to the music, making a fluidity when playing.


[Muzukashii]

  1. Nerf this part 00:13:118 - 00:23:496 - ok
  2. 00:23:496 - finisher. ^
  3. 01:49:605 - delete, unnecesary. i dont think so
  4. 01:49:686 - ^
^

[Oni]

  1. 00:02:740 - 00:13:118 - i recommend you to reduce number of notes in this part, to generate a precise difference between oni and inner.
    try:
    00:03:713 - delete
    00:04:199 - ^
    00:06:307 - ^
    00:06:794 - ^
    or whatever.
  2. the diff in general is extremely difficult, try to nerf some parts (like kiai ._.).
    for example:
    00:35:902 - delete
    00:36:388 - ^
    00:37:199 - ^
    00:38:496 - ^
    00:38:983 - ^
    etc...
    (also you can nerf ONLY the first kiai, would be interesting cuz it would increase the intensity).
  3. 00:23:496 - finisher.

    Fun, but hard uwu.
I am sorry but I think I have to refuse all. I agree that it's hard but nerfing the main part into a much easier part will decrease the intensity of Kiai, as originally intended. Same as the first part, it seems like good for oni whatsoever.


[Inner Oni]

  1. dem good diff, i'll just suggest some stream change uwu.
  2. 00:29:253 - change to k changed
  3. 00:32:415 - change to k no change with the other ones, doesn't fit song well imo
    00:32:658 - ^
    00:33:064 - ^
    00:33:307 - ^
    00:33:712 - ^
    00:33:794 - change to d consistency
  4. 00:34:767 - that should not be there, move to 00:34:685 - changed
  5. 00:35:010 - and 00:35:091 - change to d, to make the stream more aesthetic. heh no
  6. Stream suggestions (because that streams should be much more harder and enjoyable for advanced players). overcomplicating things isn't what we want.
  7. 00:35:172 - to 00:36:145 -

    to play it feels much more fluid
  8. 00:36:469 - to 00:37:442 -

  9. 00:37:767 - to 00:38:740 -

    (same pattern xd)
  10. 00:39:145 - change to k
    00:39:793 - ^
  11. 00:40:361 - to 00:41:334 -

  12. 00:41:658 - to 00:42:631 -

  13. 00:42:956 - to 00:43:929 -
    same than the others.
  14. 00:44:983 - change to k?

    feel free to vary as you like.
    if you accept, do the same with the other kiai
  15. 01:27:064 - to 01:29:334 - add stream, feels too empty, so you can stop following lead and follow the drum sound. i dont like the idea of suddenly changing subject of mapping
  16. 01:39:631 - move to 01:39:794 - and 01:39:956 - add d im sorry but i dont see a point
Your mods doesn't clearly speak for itself and isnt persuadive enough. Try to add more reasons!

For kvgyubh's mod, all oni suggestions are rejected since 1. the pitch is higher on the second note, 2. spinners are good imo.
inner's suggestion was accepted.
Aisha
Hi! From my m4m request! :). I hope this can help you boy

[General]
  1. Well this is totally personal but, what about starting with a spinner? (From 00:00:145 - to don't affect the offset). It sounds great and follows the ascendant first part :)
    Lol that BG positioning tho xD 0,0,"nicebgoke.jpg",0,69
    What about volumes? I think you should make the difference it's different along the song. I suggest you:
  2. 00:02:740 - 60%
  3. 00:13:118 - 70%
  4. 00:24:794 - 80%
  5. 00:35:172 - not sure about this. I think holding 80 (or maybe 90) is enough
  6. 00:45:550 - 50~60
  7. 01:08:902 - 70%
  8. 01:19:280 - 80%
    that's all I think


[Kantan]

  • I think you shouldn't use SV changes through the diff. Even they make it easier to read but it's hard for Kantan players to get them
  1. 00:02:740 (1) - I think this deserves a big note since you're using on 00:13:118 (10) - according to the section change. Also the pitch is kinda similar imo
  2. 00:22:848 (22) - what about making this kat to don't make the same as 00:17:658 (15) - and emphatise the section change?
  3. 00:27:388 - - this section is way too dense, even more than the Kiai. I know this is a fast part but maybe letting some 4/1 break like: 00:28:037 (29) - deleting this is enough imo. Also it can help you to have a better spread between Kantan->Futsuu->Muzu
  4. 00:31:280 (35) - D instead? It becomes descendent then next note is higher
  5. 00:40:037 (45) - this kat sounds a little louder, consider using don instead
  6. 00:45:550 - what about using an spinner here? Sounds great :P
  7. 00:51:226 (59) - this note sounds a little strange, you're kind of not-following the piano here so I think this doesn't fit at all.
  8. 01:10:037 (9) - This one is easier to read since there is almost a 4/1 break, so it could be kat imo
  9. 01:27:550 (6) - same comment as above
  10. 01:35:658 (13,14) - strange too. I think if you move to 01:35:821 - sounds good aswell so you follow the drums instead the cymbal
  11. 01:50:415 (1) - what about deleting this and finishing spinner here? Is better for a Kantan imo
  12. 02:02:091 (16) - not sure if this note deserves a Finish. I know it's the last one but it's way too strong since drum even stop sounding here
    Kiais are nice :)


[Futsuu]

  • I think through the whole diff there aren't enough 2/1 breaks considering it's a 'fast' song for begginers
    Also, don't use SV changes on this still. Leave them for muzu imo
    Deleting some notes could be nice for the spread too :)
  1. 00:22:523 (63) - you could move this to 00:23:172 - to denote the section change. Also dinamicity
  2. 00:24:794 - again this section is way too hard. You could delete 00:26:415 (7,8) - these to let 2/1 breaks. Remember it's 185 bpm and Futsuu needs some 2/1 breaks :P
  3. 00:31:280 (23) - D?
  4. 00:47:821 - This part is kind of overmapped considering it's the 'slow' part on the song
  5. 00:58:767 (94) - not sure if delete this or making this don. I think don is good enough
    Nice usage on sliders. You could consider them on Kantan :)
  6. 01:27:550 (10) - this note is kind of unnecesary imo. You could start the spinner here
  7. 01:32:253 - 4 big K in a row is kinda strange for this section. Maybe you could use little kats on 3rd and 4th or big dons
  8. 01:37:442 (21,22) - these as D works too
  9. 01:51:388 - finishing the spinner here is better to leave a break after it (even it fills better at rhythm)
    Well same comment about first kiai. Anyways good diff


[Muzukashii]
  1. Hmm what about using OD 5? I think 4.5 is kind of unnecesary considering diffs isn't that hard and every diffs have a similar difference (edit: noticed Nishi pointed this too xD)
  2. 00:17:821 - you could add a triple here to follow fast drum better :). Also there are a lot of only-singletaps so some 1/4 pattern should be fine
  3. 00:24:794 - you could add some triples here too. I mean it's the challengest part in the song (according to Kantan and Futsuu) so it could be fine (try to don't overmap :))
  4. 00:28:848 (115) - what about deleting this? that 9notes streak is way too... dense
  5. 00:30:956 (127,128,129,130,131,132,133,134) - I think these both patterns could be kkk D instead ddd K considering they have an descendant pitch
  6. 00:32:253 (135,136,137,138,139,140,141,142,143,144,145) - delete some notes please ;; way too dense too (also you can move to form any triple)
    I think kiais are good :P -> good usage of triples and stuff
  7. 00:48:145 - This section is almost the same as Futsuu but it's fine on Muzu (not as Futsuu)
  8. 01:22:118 (2) - make this don since you used 01:19:523 (39) - and both sounds are different


[Oni]

  • Wow the gap (SR) between muzu and this is giaaaant o:
  1. 00:02:740 - avoid these big chains of notes, I think you should leave them for inner and they're kinda bored in my pov ;;
    Well as general comment I think Oni is so overmapped and kind of dense. You could leave some breaks between these large chains of notes and triples are way too near
  2. 00:35:334 (213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242) - also repeating the same pattern is kind of... bored for players so maybe dkddk could help here (or deleting some quintuples)
  3. 01:51:713 - hmmm 1,1x SV isn't that good for Oni I think. considering it's 185bpm it could make it around 203 bpm SV and could be killful for HR players who takes it easy
    Ulqui pointed this too, but I think you shouldn't just nerf the kiai, you should nerf whole song by letting breaks and stuff ^^


[Inner Oni]

  • Beggining is fine on this diff :)
  1. 00:15:388 (84) - you can feel a drum here so you should make this kat (also restructuring the stream cause it will be a little ugly if you make it kkk here)
  2. 00:28:037 (200,201,202,203) - I think they must be kdkd instead dkdk cause sounds (also restructure xD)
  3. 00:29:820 (222,223) - what about changing them to don?
  4. 00:30:956 (230,231,232,233,234) - this one fills better as ddkkd imo
  5. 00:35:982 (283) - k
  6. 00:37:117 (295) - ^
  7. 00:42:306 (355) -
    In general compose is fine, just you should fix some streams using 50% playback rate and hearing the drum carefully ^^


I just hope this can helps you, map and song are really good tho. I wish you luck! :)
Topic Starter
Zpmzpm

xfraczynho wrote:

Hi! From my m4m request! :). I hope this can help you boy

[General]
  1. Well this is totally personal but, what about starting with a spinner? (From 00:00:145 - to don't affect the offset). It sounds great and follows the ascendant first part :)no point of doing so tbh
    Lol that BG positioning tho xD 0,0,"nicebgoke.jpg",0,69 surono is god
    What about volumes? I think you should make the difference it's different along the song. I suggest you: weird if keep changing volume,
    rejected for now
  2. 00:02:740 - 60%
  3. 00:13:118 - 70%
  4. 00:24:794 - 80%
  5. 00:35:172 - not sure about this. I think holding 80 (or maybe 90) is enough
  6. 00:45:550 - 50~60
  7. 01:08:902 - 70%
  8. 01:19:280 - 80%
    that's all I think


[Kantan]

  • I think you shouldn't use SV changes through the diff. Even they make it easier to read but it's hard for Kantan players to get them as you said, they make it easier
  1. 00:02:740 (1) - I think this deserves a big note since you're using on 00:13:118 (10) - according to the section change. Also the pitch is kinda similar imo changed
  2. 00:22:848 (22) - what about making this kat to don't make the same as 00:17:658 (15) - and emphatise the section change? simpler for kantan to play i think
  3. 00:27:388 - - this section is way too dense, even more than the Kiai. I know this is a fast part but maybe letting some 4/1 break like: 00:28:037 (29) - deleting this is enough imo. Also it can help you to have a better spread between Kantan->Futsuu->Muzu changed
  4. 00:31:280 (35) - D instead? It becomes descendent then next note is higher i dont think so..?
  5. 00:40:037 (45) - this kat sounds a little louder, consider using don instead background scream noise
  6. 00:45:550 - what about using an spinner here? Sounds great :Pwant to give more breaks during these places, and spinners are hard for kantan anyways.
  7. 00:51:226 (59) - this note sounds a little strange, you're kind of not-following the piano here so I think this doesn't fit at all. deleted
  8. 01:10:037 (9) - This one is easier to read since there is almost a 4/1 break, so it could be kat imo seems more don than kat
  9. 01:27:550 (6) - same comment as above ^
  10. 01:35:658 (13,14) - strange too. I think if you move to 01:35:821 - sounds good aswell so you follow the drums instead the cymbal its fine as it is.
  11. 01:50:415 (1) - what about deleting this and finishing spinner here? Is better for a Kantan imo spinners are hard for kantan
  12. 02:02:091 (16) - not sure if this note deserves a Finish. I know it's the last one but it's way too strong since drum even stop sounding here changed
    Kiais are nice :)


[Futsuu]

  • I think through the whole diff there aren't enough 2/1 breaks considering it's a 'fast' song for begginers changed some
    Also, don't use SV changes on this still. Leave them for muzu imo
    Deleting some notes could be nice for the spread too :)
  1. 00:22:523 (63) - you could move this to 00:23:172 - to denote the section change. Also dinamicity changed
  2. 00:24:794 - again this section is way too hard. You could delete 00:26:415 (7,8) - these to let 2/1 breaks. Remember it's 185 bpm and Futsuu needs some 2/1 breaks :Pchanged some other notes
  3. 00:31:280 (23) - D? ^
  4. 00:47:821 - This part is kind of overmapped considering it's the 'slow' part on the song nerfed some
  5. 00:58:767 (94) - not sure if delete this or making this don. I think don is good enough k k d for all
    Nice usage on sliders. You could consider them on Kantan :)
  6. 01:27:550 (10) - this note is kind of unnecesary imo. You could start the spinner here seems better like this
  7. 01:32:253 - 4 big K in a row is kinda strange for this section. Maybe you could use little kats on 3rd and 4th or big dons no not really
  8. 01:37:442 (21,22) - these as D works too but it also works like this
  9. 01:51:388 - finishing the spinner here is better to leave a break after it (even it fills better at rhythm) ok
    Well same comment about first kiai. Anyways good diff


[Muzukashii]
  1. Hmm what about using OD 5? I think 4.5 is kind of unnecesary considering diffs isn't that hard and every diffs have a similar difference (edit: noticed Nishi pointed this too xD) changed, overlooked nishi's suggestion back then
  2. 00:17:821 - you could add a triple here to follow fast drum better :). Also there are a lot of only-singletaps so some 1/4 pattern should be fine added
  3. 00:24:794 - you could add some triples here too. I mean it's the challengest part in the song (according to Kantan and Futsuu) so it could be fine (try to don't overmap :)) ok added
  4. 00:28:848 (115) - what about deleting this? that 9notes streak is way too... dense i think without triplet is ok
  5. 00:30:956 (127,128,129,130,131,132,133,134) - I think these both patterns could be kkk D instead ddd K considering they have an descendant pitch
    rejected for consistency
  6. 00:32:253 (135,136,137,138,139,140,141,142,143,144,145) - delete some notes please ;; way too dense too (also you can move to form any triple) ok
    I think kiais are good :P -> good usage of triples and stuff thanks :>
  7. 00:48:145 - This section is almost the same as Futsuu but it's fine on Muzu (not as Futsuu) ill leave unchanged then
  8. 01:22:118 (2) - make this don since you used 01:19:523 (39) - and both sounds are different no because its 3 higher pitched and 1 lower pitched in each pattern like this


[Oni]

  • Wow the gap (SR) between muzu and this is giaaaant o: i know ;w;
  1. 00:02:740 - avoid these big chains of notes, I think you should leave them for inner and they're kinda bored in my pov ;;
    Well as general comment I think Oni is so overmapped and kind of dense. You could leave some breaks between these large chains of notes and triples are way too near nerfed a bunch
  2. 00:35:334 (213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242) - also repeating the same pattern is kind of... bored for players so maybe dkddk could help here (or deleting some quintuples)
  3. 01:51:713 - hmmm 1,1x SV isn't that good for Oni I think. considering it's 185bpm it could make it around 203 bpm SV and could be killful for HR players who takes it easy 203 isnt that high, and i think it is more intense than 1st drop
    Ulqui pointed this too, but I think you shouldn't just nerf the kiai, you should nerf whole song by letting breaks and stuff ^^

WOW i nerfed it to 4.52*
[Inner Oni]

  • Beggining is fine on this diff :)
  1. 00:15:388 (84) - you can feel a drum here so you should make this kat (also restructuring the stream cause it will be a little ugly if you make it kkk here) haha im not following the drum
  2. 00:28:037 (200,201,202,203) - I think they must be kdkd instead dkdk cause sounds (also restructure xD) i think dkdk is better
  3. 00:29:820 (222,223) - what about changing them to don? nice catch, fixed
  4. 00:30:956 (230,231,232,233,234) - this one fills better as ddkkd imo again, consistency of pattern
  5. 00:35:982 (283) - k dont get why
  6. 00:37:117 (295) - ^^
  7. 00:42:306 (355) - ??????
    In general compose is fine, just you should fix some streams using 50% playback rate and hearing the drum carefully ^^


I just hope this can helps you, map and song are really good tho. I wish you luck! :)
Thanks for such a detailed post! :)
Nifty
From queue ^^

- Oni -
Delete the greenlines on these notes 00:47:821 (300,301) - and move this one 00:48:145 - to the beginning. Easing is not necessary here and only clutters reading.

00:53:334 (316) - change to d to match that pitch.

00:56:415 (323) - change to d not only to match pitch, but to emphasize the next 2 k's as the same kinda rhythm thing happen but higher there.

01:27:226 (22,23,24) - delet. There's no sounds here.

Sorry for the short mod, but I really don't know how to evaluate the rest of this map.

(also check the sv to make sure it's not broken for you, mine's showing 1.96)

- Muzu -
Again with the greenlines.

00:05:496 - You can put a d here.

00:19:604 - Place a k here, it plays awkward with nothing on the first white tick.

00:53:334 (225) - Match pitch, change to d.

00:56:415 (232) - Change to d, same reasoning as oni.

00:59:821 (239,4) - Why are these sliders instead of spinners now lmao

For future reference, please don't just erase notes from your oni and call it a muzu. Dunno if you really did that, it's just what it feels like.

- Futsuu -
Again with the damn greenline(s)

00:05:334 (7,8,9,10,11,12,13) - Move these notes so they have the same rhythm as the previous sequence and the one after it, it's just hard to read when it's like this.

It makes sense to have sliders in the Futsuu, so no change there.

01:17:172 (29) - again, change to d.

Rest looks good I guess.

Hope I could help!
Topic Starter
Zpmzpm

Nifty wrote:

From queue ^^

- Oni -
Delete the greenlines on these notes 00:47:821 (300,301) - and move this one 00:48:145 - to the beginning. Easing is not necessary here and only clutters reading. agreed, changed

00:53:334 (316) - change to d to match that pitch. ???, mapping to piano and the bg violin, dont know what youre talking about

00:56:415 (323) - change to d not only to match pitch, but to emphasize the next 2 k's as the same kinda rhythm thing happen but higher there. ah k

01:27:226 (22,23,24) - delet. There's no sounds here. actually its just foir filling up the gap, deleted the middle note anyways (drums in bg?
Sorry for the short mod, but I really don't know how to evaluate the rest of this map.

(also check the sv to make sure it's not broken for you, mine's showing 1.96)

- Muzu -
Again with the greenlines.

00:05:496 - You can put a d here. ok

00:19:604 - Place a k here, it plays awkward with nothing on the first white tick. changed to dkkddk

00:53:334 (225) - Match pitch, change to d. ^

00:56:415 (232) - Change to d, same reasoning as oni. ^

00:59:821 (239,4) - Why are these sliders instead of spinners now lmao nice catch, fixed

For future reference, please don't just erase notes from your oni and call it a muzu. Dunno if you really did that, it's just what it feels like. :/ i didnt actually, weird that you called that out. are they really that similar?

- Futsuu -
Again with the damn greenline(s)

00:05:334 (7,8,9,10,11,12,13) - Move these notes so they have the same rhythm as the previous sequence and the one after it, it's just hard to read when it's like this. changed

It makes sense to have sliders in the Futsuu, so no change there.

01:17:172 (29) - again, change to d. ^

Rest looks good I guess.

Hope I could help!
Thanks for the mod! :)
Prophecy
Update: I will back soon.. Nope XD coz I am lazy
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