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Yasuda Rei - Let It Snow

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Topic Starter
schoolboy

Tomadoi wrote:

hey nice map :D

[Snowy]

00:15:025 (1,2,1,2) - fix the spacing here on purpose

00:27:320 (5,4) - let end of 5 be on the end of 4 ok

01:19:451 (2) - maybe ctrl + G here but it might be too hard then, up to you too hard imo, keep

02:02:238 (1) - move this note to x:288 y:184 (in the middle of the square) moved

02:18:467 (2) - same thing as before, up to you if you want to ctrl+g or not, it might look better, but a bit harder same

03:46:254 (6) - NC ok

04:28:303 (2) - as before^ same

05:14:656 (1) - I don't get this slider but if you want to keep it like that, maybe that will fit:
ok

Holy, that's a pretty nice map and song!!
Good Luck with ranking!
Thanks <3
Finshie
hi m4m

[General]

Artist is 安田レイ

[Snowy]

00:14:533 (1,2,1,2,1,2) - too close compare to the rest of your spacings. might wanna adjust this alittle and lower the volume. maybe at 50s?
00:26:336 (2) - ctrl+g
00:32:238 (2,3,4,5) - this flow look better and smoother imo. https://osu.ppy.sh/ss/7285506
00:44:533 (3) - x368 y79 that way 00:44:533 (3,4) - centered 00:44:287 (2) - and not that close to 00:43:549 (1) - 's sliderend
00:50:926 (6) - might wanna change this slider's direction to the next slider rather than pointer at the corner because 00:50:680 (5,6) - flow feels really weird. you could also stack it to 00:50:926 (6) - then rotate 10 clockwise
00:52:893 (3,1,2) - adjust spacing a little more.
00:55:107 (1) - normal sample set intentional on sliderhead?
01:04:451 (4) - more this further away from 01:03:713 (2) - . looks cleaner when moved.
01:51:910 (3,1) - kinda big jump for a very calm part.
02:18:467 (2) - ctrl+g
02:19:205 (4,5) - ^
02:29:779 (1,2) - ^
02:26:336 (2) - stack to 02:25:107 (6) - ?
03:15:762 - awkward pause. the vocals got ignored too
03:37:893 (4,1,2,3) - weird flow.
05:14:533 (1,2) - i dont this this is necessary. if you removed this might as well removed the previous spinner

a little bit confused about the usage of sliders on red tick sometimes even though they all sound the same. Might wanna check it out or i just suck at rhythms which is true but still learning xd

gl~
Hikan
m4m return

general
  1. disable countdown?
  2. the combo colors doesn't accord with theme song imo, try add some colors lighter?
snowy
  1. 00:02:238 (1,3) - prefer fixing this overlap even this is intentional
  2. 00:06:172 (1) - try putting this at 211;255
  3. 00:16:500 (2,3,4) - this flow is a bit weird because of the difference between those distance, try Ctrl H (3,4) for a better flow? https://puu.sh/tYwU1/9239048f6f.png
  4. 00:29:533 (1,2,3) - why not triangle xd
  5. 00:33:959 - seems like you missed a 'ra' here
  6. 01:03:221 (1) - this slider kinda leads off the map and has a weird flow.
  7. 01:04:697 (5,1,2,3,4,5,6) - seems like it is overmapped a bit here. I think this rhythm will be more correct https://puu.sh/tYwG6/00c6cec548.png , too much circles just make that part feel awkward while playing
  8. 01:35:926 (6) - try putting it at 377;29, for better move xd
  9. 02:28:795 (3,4,1) - idk if this is better flow
  10. 02:36:664 (1,2,3,4) - ye
  11. 02:39:369 (1,2,3) - this and 02:23:631 (6,1,2,3,4,5) - idk but there is inconsistent af
  12. 02:56:090 (4,5) - ye why don't you do this one just like the 02:52:156 (2,3,1) - , this is better
  13. 03:09:123 (1,3) - blanket xd
  14. 03:11:582 - the gap is changed so abrupt imo, I don't think the players will realize this while playing ( I didn't). If you can, just change 03:10:598 (5) - into a circle, by that way they will be able to detect the gap and easier to continue to play
  15. 03:20:434 (5,1) - improve blanket hue . 03:20:926 (1,2) - also fix this overlap
  16. 03:28:549 (5,1) - merge it into a slider will emphasis the vocal harder
  17. 03:31:746 (1,2,3,4,1) - try this flow https://puu.sh/tZY73/2a36c5232e.png
  18. 03:46:008 (5,1) - just my opinion, I prefer ctrl G this since the current flow 03:45:025 (2,3,4,5) - made me feel awkward during gameplay
  19. 04:01:746 (3) - Ctrl G it, to distinguish it from 04:02:238 (1,2) -
  20. 04:07:648 (5,1,2) - you can make a perfect triangle here https://osu.ppy.sh/ss/7303704
  21. 01:24:369 (6,1,2) - another triangle you can do
  22. 04:33:713 (1,2,3,4,5) - Ctrl Shift D for nicer stars?
  23. 04:36:664 (3,4,5) - and 04:32:730 (3) - , make it same
  24. 04:57:443 (1,1) - Isn't the spinnet should be like this https://puu.sh/tZYRZ/f5e4fd05ad.png
  25. 05:14:533 (1,2) - wtf why does this even exist here xD

the song is hard to map imo, since the vocal and the rhythm are out of joint. the map is good overall, nice work
that's my mod, good luck
Topic Starter
schoolboy

Finshie wrote:

hi m4m

[General]

Artist is 安田レイ

[Snowy]

00:14:533 (1,2,1,2,1,2) - too close compare to the rest of your spacings. might wanna adjust this alittle and lower the volume. maybe at 50s? :arrow: it is intentional, since music slows down
00:26:336 (2) - ctrl+g :arrow: i like the current way
00:32:238 (2,3,4,5) - this flow look better and smoother imo. https://osu.ppy.sh/ss/7285506 :arrow: like my way better ;;
00:44:533 (3) - x368 y79 that way 00:44:533 (3,4) - centered 00:44:287 (2) - and not that close to 00:43:549 (1) - 's sliderend :arrow: fixed
00:50:926 (6) - might wanna change this slider's direction to the next slider rather than pointer at the corner because 00:50:680 (5,6) - flow feels really weird. you could also stack it to 00:50:926 (6) - then rotate 10 clockwise :arrow: tried
00:52:893 (3,1,2) - adjust spacing a little more. :arrow: ok
00:55:107 (1) - normal sample set intentional on sliderhead? :arrow: oops
01:04:451 (4) - more this further away from 01:03:713 (2) - . looks cleaner when moved. :arrow: ok
01:51:910 (3,1) - kinda big jump for a very calm part. :arrow: its ok imo
02:18:467 (2) - ctrl+g
02:19:205 (4,5) - ^
02:29:779 (1,2) - ^ :arrow: no need imo, like the current way
02:26:336 (2) - stack to 02:25:107 (6) - ? :arrow: cant do that
03:15:762 - awkward pause. the vocals got ignored too :arrow: similar with the other moments, should be ok
03:37:893 (4,1,2,3) - weird flow. :arrow: its fine
05:14:533 (1,2) - i dont this this is necessary. if you removed this might as well removed the previous spinner :arrow: will gather more opinions

a little bit confused about the usage of sliders on red tick sometimes even though they all sound the same. Might wanna check it out or i just suck at rhythms which is true but still learning xd

gl~

Hikan wrote:

m4m return

general
  1. disable countdown? :arrow: ok
  2. the combo colors doesn't accord with theme song imo, try add some colors lighter?
snowy
  1. 00:02:238 (1,3) - prefer fixing this overlap even this is intentional :arrow: i like it ;;
  2. 00:16:500 (2,3,4) - this flow is a bit weird because of the difference between those distance, try Ctrl H (3,4) for a better flow? https://puu.sh/tYwU1/9239048f6f.png :arrow: like mine ;;;
  3. 01:04:697 (5,1,2,3,4,5,6) - seems like it is overmapped a bit here. I think this rhythm will be more correct https://puu.sh/tYwG6/00c6cec548.png , too much circles just make that part feel awkward while playing :arrow: cant agree with you, imo it works perfectly
  4. 01:35:926 (6) - try putting it at 377;29, for better move xd :arrow: wtf
  5. 02:28:795 (3,4,1) - idk if this is better flow
  6. 02:36:664 (1,2,3,4) - ye :arrow: both fine imo
  7. 02:39:369 (1,2,3) - this and 02:23:631 (6,1,2,3,4,5) - idk but there is inconsistent af :arrow: if they are same, it will be completely boring
  8. 02:56:090 (4,5) - ye why don't you do this one just like the 02:52:156 (2,3,1) - , this is better :arrow: different rhytms
  9. 03:09:123 (1,3) - blanket xd :arrow: its not xP
  10. 03:11:582 - the gap is changed so abrupt imo, I don't think the players will realize this while playing ( I didn't). If you can, just change 03:10:598 (5) - into a circle, by that way they will be able to detect the gap and easier to continue to play :arrow: well, i asked for some testplays and everyone said that its fine so idk..
  11. 03:20:434 (5,1) - improve blanket hue . 03:20:926 (1,2) - also fix this overlap :arrow: fixed blanket, overlap is intentional
  12. 03:28:549 (5,1) - merge it into a slider will emphasis the vocal harder :arrow: no need imo
  13. 04:07:648 (5,1,2) - you can make a perfect triangle here https://osu.ppy.sh/ss/7303704 :arrow: spacing will be way too much
  14. 01:24:369 (6,1,2) - another triangle you can do :arrow: seems like you love triangles hue :D
  15. 04:57:443 (1,1) - Isn't the spinnet should be like this https://puu.sh/tZYRZ/f5e4fd05ad.png :arrow: no, to fit the vocals better
  16. 05:14:533 (1,2) - wtf why does this even exist here xD :arrow: idk either

the song is hard to map imo, since the vocal and the rhythm are out of joint. the map is good overall, nice work
that's my mod, good luck
Thanks for mod guys! :3
Topic Starter
schoolboy
metadata
gambatte
02:16:254 (2,3) - incorret blancket
00:16:500 (2,3,4) - m-maybe it'd better look like this...... :roll:
00:37:156 (5,1) - blanket owo (im about this)
01:50:434 (1,2,3) - mb make this triangle more symmetric
02:14:041 (1,2) - imperfect blanket
02:16:254 (2,3,4) - ^ owo
03:02:730 (6,7,1) - not perfectly sure but ^ T_T
03:44:533 (1,2) - the second slider looks straight, unlike the first
04:31:746 (1,2) - ^
PandaHero
Hey! M4m as we agreed.

Oh, you love stars, don't you? ☆~

General


Increase od for more pp? :)
And maybe increase ar to 8.2?
Hitsounds are great ~

[Snowy]
00:16:500 (2) - and 00:17:484 (4) - make a blanket here?
00:20:434 (2) - ctrl+g and move it a little bit left?
00:21:664 (1,2) - I'm not a big fan of sliders that start on red tick, soI suggest you to add note here - 00:21:664 and start your first slider from here - 00:21:910 and second from here - 00:22:402. Also remove note from here - 00:22:648.
00:29:533 (1,2,3) - same here ^
00:41:336 (1) - ^
00:48:221 (2) - ^
00:49:205 (1,2) - ^
00:59:287 (1,2) - make blanket here?
01:13:795 (3) - and 01:15:025 (1) - blanket?
01:15:025 (1) - and 01:16:008 (3) - ^
01:16:500 (4,1) - too big spacing here imo.
01:22:402 (6) - move it to X:341 Y:151?
01:23:877 (5) - move it to X:338 Y:129, it will looks good. I recommend to move this sliders 01:23:877 (5,6) - together.
01:28:795 (1,2,3,4,5,6) - move this pattern a bit right? Near X:340
01:29:287 (2) - and 01:29:779 (4) - blanket?
01:32:484 (4) - move it to X:430 Y:277.
01:44:287 (8,1) - too big spacing again as for me.
02:08:631 (2) - make this slider more curve to point direction to next circle.
02:28:795 (3,4,1) - uncomfortable movements here.
02:44:287 (3) - and 02:45:025 (6) - blanket?
02:50:189 (4) - move it to X:163 Y:295 for the equal spacing between 02:49:943 (3,4) - and 02:49:451 (1,2) -
03:09:123 (1) - and 03:10:107 (3) - I think you really need blanket here o.o
03:12:566 (4,1) - ^
03:40:107 (5,6,1) - strange flow here, I would like to move this slder 03:40:598 (1) - to X:358 Y:215
03:43:672 (3) - whistle here sounds pretty strange, I would like to remove it from here.
04:32:730 (3) - ^
04:09:123 (3,4,5,6) - a little bit uncomfortable movements here.
04:39:123 (6,1) - you can improve this blanket ~_~
04:45:271 (6) - move this note to X:312 Y:63

Repetitive, but very nice map. I like it~
Shmiklak
beautiful song <3
Lama Poluna
hai~

[General]
  1. Your BG size 1365x768.
  2. Tags : Will Tamai Kenji 玉井健二 Asyu Tomoegawa Takahiro 巴川貴裕
[Snowy]
  1. 01:37:771 - map vocal here.
  2. 01:01:377 (1) - why do you use here spinner, bcz 02:19:943 (1,2,3,4,1,2) - here you map note.
  3. 02:42:566 (4,1) - map it as 01:23:877 (5,6) - here.
  4. 02:56:090 (4) - ^
  5. 03:46:254 (1) - add finish? sounds cool .
  6. 04:01:746 (3) - lengthen it to 04:02:115 - .
  7. 04:06:172 (1,2) - 01:06:664 (6,7,1) - why are they different?
  8. 04:54:369 (5) - 04:55:844 (2) - 04:56:336 (3) - 04:56:582 (4) - add finish?
Topic Starter
schoolboy
fuck i lost my reply....
i fixed 90% of the stuff and btw remapped some parts, hope its better now
thanks you all!!
Kibbleru
uhmm... ur using the normal-hitnormal sound for the soft hitclap so..

02:23:877 - on 1st and 3rd white tick u seem to use normal hitnormal as kick and 2 and 4 u use clap for snare.

but ur clap sounds exactly like the hitnormal so it just sounds like ur spamming claps LOL, either get a different sounding clap or a different sounding normal-hitnormal
Topic Starter
schoolboy

Kibbleru wrote:

uhmm... ur using the normal-hitnormal sound for the soft hitclap so..

02:23:877 - on 1st and 3rd white tick u seem to use normal hitnormal as kick and 2 and 4 u use clap for snare.

but ur clap sounds exactly like the hitnormal so it just sounds like ur spamming claps LOL, either get a different sounding clap or a different sounding normal-hitnormal
okay, changed clap to smth else xd
thanks for check!!
Kibbleru
pretty sure its 'Yasuda Rei' not 'Rei Yasuda'

try using this for ur normal-hitnormal https://kibbleru.s-ul.eu/QOyCLiCJ
Mafumafu
From my M4M queue: my map for M4M: https://osu.ppy.sh/s/582957
[General]
Your mapset contains 2 mp3 files, which is unrankable.
You may consider adding more combo colors.
Why you choose this picture as your BG?

HP6. No need to set it such low.

00:16:500 (2,3,4) - For this pattern, a larger spacing should be placed between 3 and 4 instead of 2 and 3 for the loud drum on 4.
00:31:008 (4,5,6) - I think this jump should be smaller. At least it should be smaller than 00:31:500 (6,1) - .
00:32:238 (2,3) - This antijump may not be a nice idea since you placed a consistent spacing for those 1/2 drumbeats.
01:11:090 (1,2) - This is anti-flowed ;w;
01:39:861 (6,7,8,1,2,3,4) - This really needs to be nerf'ed (Too large jumps)
01:44:287 (8,1,2,3,4) - Same
02:18:959 (3,4,5,6) - 01:00:271 (3) - Should be kept with consistency.
02:50:680 (5,1) - Blanket should be here
03:08:631 (7,8,1) - A larger spacing should be between 8 and 1 than 7 and 8.
03:13:057 (1,2) - This flow is kinda weird.
03:16:992 (1,2) - Spacing here is too large.
04:00:271 (1) - Not recommend to follow the 1/6. Because it is vague, namely not clear enough. My suggestion is to follow the 1/3 instead.
05:14:533 (1,2) - Not a good idea to follow the vocals here. The melody has already faded out here.

I recommend to nerf some jumps in non-Kiai time.
Call me back when you want.
Topic Starter
schoolboy
Thanks you Kibb!
changed the artist, and added that hitsound as you told me

Regraz wrote:

From my M4M queue: my map for M4M: https://osu.ppy.sh/s/582957
[General]
Your mapset contains 2 mp3 files, which is unrankable. oops, fixed xP
You may consider adding more combo colors. added!
Why you choose this picture as your BG? i think i fits very cool with the atmosphere of the song, so why not

HP6. No need to set it such low.

00:16:500 (2,3,4) - For this pattern, a larger spacing should be placed between 3 and 4 instead of 2 and 3 for the loud drum on 4. fixed
00:31:008 (4,5,6) - I think this jump should be smaller. At least it should be smaller than 00:31:500 (6,1) - . fixed
00:32:238 (2,3) - This antijump may not be a nice idea since you placed a consistent spacing for those 1/2 drumbeats. i actually like how it looks ;w; want to keep it if its not a big deal
01:11:090 (1,2) - This is anti-flowed ;w; fixed
01:39:861 (6,7,8,1,2,3,4) - This really needs to be nerf'ed (Too large jumps) fixed
01:44:287 (8,1,2,3,4) - Same fixed
02:18:959 (3,4,5,6) - 01:00:271 (3) - Should be kept with consistency. fixed
02:50:680 (5,1) - Blanket should be here fixed
03:08:631 (7,8,1) - A larger spacing should be between 8 and 1 than 7 and 8. fixed
03:13:057 (1,2) - This flow is kinda weird.i think its okay o.o
03:16:992 (1,2) - Spacing here is too large. fixed
04:00:271 (1) - Not recommend to follow the 1/6. Because it is vague, namely not clear enough. My suggestion is to follow the 1/3 instead. fixed
05:14:533 (1,2) - Not a good idea to follow the vocals here. The melody has already faded out here. deleted

I recommend to nerf some jumps in non-Kiai time.
Call me back when you want.
thanks!!
also did some improvements, changed some slider shapes and stuff like that.. hope its better now!
also fixed tags since i (idk why) put them in the source field orz
Mafumafu
Hmm so your song has no relation with the character in the BG? The character of the BG is from an anime called K. So you may consider changing one.

Another question is, do you get your metadata confirmed? If so, please provide eligible sources.

My concern still lies in the 1/2 jumps here and there in this map, they are too large. Especially, for those in non-Kiai parts, they are even larger than Kiai ones.

Call me back when you really fix those issues.
Topic Starter
schoolboy
orz was afk when you pmed me ;w;
Topic Starter
schoolboy
metadata is here http://www.yasudarei.net/disco/archive/?SECL-1599
changed the bg to smth neutral..

and about jumps, ive already nerfed them but seems like not enough ;w;
guess its better to catch you in-game, cuz i dont really see which are too big
Mafumafu
#1
Topic Starter
schoolboy
yay www
Pentori
heyo

00:28:795 (4) - could pay more attention to the vocal swing that occurs on 00:29:164 . it seems u were doing this stuff later on 01:00:271 (3) - 01:23:877 (5,6) - so it'd be nice to do it here
01:01:377 (1) - the spinner doesnt seem that great cos ur missing a whole lot of the build up, in the 2nd kiai you did this really nicely 02:19:943 - maybe try the same thing?
01:38:631 (1,2,3,4,5,6,7,8,1,2,3,4) - 01:42:566 (1,2,3,4,5,6,7,8,1,2,3,4) - really think you should look to break these jumps up somewhere a slider, so they aren't too demanding
01:52:402 - adding a whistle would be nice to represent the downbeat, like u did with 01:54:369 (1)
02:42:566 (4) - something like 01:23:877 (5,6) - is nicer imo

call me back!!
Topic Starter
schoolboy

Pentori wrote:

heyo

00:28:795 (4) - could pay more attention to the vocal swing that occurs on 00:29:164 . it seems u were doing this stuff later on 01:00:271 (3) - 01:23:877 (5,6) - so it'd be nice to do it here well, i fixed it, but now it looks a bit odd, but maybe thats just me orz (pls take a look)
01:01:377 (1) - the spinner doesnt seem that great cos ur missing a whole lot of the build up, in the 2nd kiai you did this really nicely 02:19:943 - maybe try the same thing? ok
01:38:631 (1,2,3,4,5,6,7,8,1,2,3,4) - 01:42:566 (1,2,3,4,5,6,7,8,1,2,3,4) - really think you should look to break these jumps up somewhere a slider, so they aren't too demanding i think they're all right, because the spacing isnt too big and they are not really that long.. also, if i decrease their length, the only challenging part would be in the kiais, which will make jumps there look overdone, since they are the only one in the whole map.. so can i keep that if possible? ;;
01:52:402 - adding a whistle would be nice to represent the downbeat, like u did with 01:54:369 (1) done
02:42:566 (4) - something like 01:23:877 (5,6) - is nicer imo well, in this pattern 01:23:877 (5,6) - vocals 01:24:246 - are really strong and thats why theyre mapped.. here 02:42:934 - the vocals are not that strong at all, so i dont think i should emphasize them like i did in 01:24:246 :o

call me back!!
thank you for the mod!! :33
i also 04:00:271 (3) - made this from 1/1 to 3/2 because it fits the vocals better imo - tell me what you think
Pentori
with 00:28:795 (4) - can u try a rhythm like http://puu.sh/v7IsH/a880a49492.jpg ?
the reason it looks odd is because this is the only instance you have a circle after the 3/4 slider
Topic Starter
schoolboy
okay, did as you said :3
Pentori
#2
Topic Starter
schoolboy
\w/
Kibbleru
i dont mind checking this but u need to find me on irc :d

edit: log

SPOILER
00:42 Komore: hi kibb!! do you have some free time rn? :o
00:46 Komore: w
00:46 Kibbleru: oh hey
00:49 Kibbleru: could add Rachel Rhodes to tags
00:49 Kibbleru: yasuda rei's english name
00:50 Kibbleru: 01:12:074 (3) - i think sliderpoint bugged out
00:51 Komore: u mean..?
00:52 Komore: oh i got it
00:52 Kibbleru: ya
00:52 Komore: lol
00:52 Komore: fixed and added her name in tags
00:55 Kibbleru: 02:16:746 (4,1) - overlapp ahh
00:56 Komore: fixdd
00:59 Kibbleru: 04:06:664 (2,5) - same i guess
01:00 Komore: ok, fixed
01:01 Kibbleru: 04:50:926 (6,3) - ^
01:01 Komore: aa
01:01 Komore: fixed
01:01 Kibbleru: ok thats good
01:01 Kibbleru: just update
01:02 Komore: updated
Topic Starter
schoolboy
thanks kibb!! :)
Namki
wow, congrats!
Hikan
gratz~
Topic Starter
schoolboy

Hikan wrote:

gratz~

Namki wrote:

wow, congrats!
thanks :33
Yohanes
Grats! :)
Topic Starter
schoolboy

Yohanes wrote:

Grats! :)
thank you!
wajinshu
Good job!
Shmiklak

wajinshu wrote:

Good job!
Topic Starter
schoolboy
thanks guys!!
Sieg

wajinshu wrote:

Good job!
Topic Starter
schoolboy

Sieg wrote:

wajinshu wrote:

Good job!
thanks w
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